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Gaming Forums => Nintendo Gaming => Topic started by: BeautifulShy on October 01, 2008, 03:58:50 PM

Title: Phantasy Star Zero-NA-11-10-09
Post by: BeautifulShy on October 01, 2008, 03:58:50 PM
- Phantasy Star 0 is a completely new title set in a brand new world.
- Phantasy Star 0 's gameplay mechanics will be based heavily around PSO's. But despite this, the developers hope that the unique style will attract more fans to the series, even those who have never touched a previous Phantasy Star title.
- The Nintendo DS was selected as the platform for this title to help broaden the age range of players.
- 'Zero' was selected as part of the title to invoke thoughts of a new beginning for the series.
- You will be able to play with people you've never met over Nintendo Wi-Fi Connection. No details were given on if or how Friend Codes will be used, however.
- Phantasy Star 0 will not support voice chat or vibration functions.
- PSO's word select system is a possibility, but has not been confirmed.
- PSO's symbol chat will not return for this game. It is being replaced by visual chat, allowing users to draw their own pictures using the stylus.
- Many common item and technique names will return from PSO.
- The developers hope that, despite this game taking place in a completely new world, it will still bring out feelings of nostalgia and other fond memories.
-Will be at TGS

-Japan release date:December 25th
NA release:Fall 2009
(http://www.gamekyo.com/Webmasters/Images/73601020080912_125218_0_big.jpg) (http://www.gamekyo.com/images14_4_28991.html)
(http://www.gamekyo.com/Webmasters/Images/73601020080912_124657_12_big.jpg) (http://www.gamekyo.com/images11_4_28991.html)
More here (http://www.gamekyo.com/newsen28991_phantasy-star-0-premieres-images-officielles.html)
First Trailer (http://www.gamekyo.com/videoen13227_phantasy-star-0-first-video.html)
Title: Re: Phantasy Star Zero
Post by: Bill Aurion on October 01, 2008, 04:17:40 PM
My purchase of this game will be completely dependent on:

1)  When it comes out (can't have any other big releases near it!)
2)  If other NWR users get it
Title: Re: Phantasy Star Zero
Post by: Pale on October 01, 2008, 04:23:19 PM
I'll be tempted if i hear good things from people.
Title: Re: Phantasy Star Zero
Post by: BeautifulShy on October 01, 2008, 04:41:47 PM
Well Bill the game will hit Japan on December 25th so maybe a North American release in the 1st quarter 2009.
Title: Re: Phantasy Star Zero
Post by: Gylldas on October 01, 2008, 05:04:43 PM
Wow this may just take the cake from Final Fantasy for "Best Graphics on the DS"!
I'm really looking forward to hear more about this game as I was a fan of PSO for the GC and still play Blue Burst occasionally.
I just need school to stop kicking my derriere so I can get some free time.
Title: Re: Phantasy Star Zero
Post by: NWR_insanolord on October 01, 2008, 05:05:45 PM
I will almost certainly buy this game.
Title: Re: Phantasy Star Zero
Post by: WuTangTurtle on October 01, 2008, 05:13:37 PM
Looks pretty for a DS game thats for sure but i don't like that i can't use voice chat.  So is this gonna be a online only kind of game or can i play this offline?  If it does both what are the significance of playing it online vs offline besides human interaction?
Title: Re: Phantasy Star Zero
Post by: DAaaMan64 on October 01, 2008, 08:37:22 PM
My purchase of this game will be completely dependent on:

1)  When it comes out (can't have any other big releases near it!)
2)  If other NWR users get it


Your number 2 is taken care of. I'm completely down with this game!
Title: Re: Phantasy Star Zero
Post by: KDR_11k on October 02, 2008, 05:19:09 AM
I'll wait for reviews, this is Sega we're talking about.
Title: Re: Phantasy Star Zero
Post by: BeautifulShy on October 13, 2008, 02:56:21 PM
Some vids from TGS (http://www.gemaga.com/2008/10/13/phantasy-star-zero-gameplay-footage-via-tgs-2008)
Title: Re: Phantasy Star Zero
Post by: TofuFury on October 19, 2008, 11:07:39 PM
I've never tried an mmorpg, but the Phantasy Star Online games looked interesting. I think this game has a lot of potential to be awesome, especially for offering something different for the DS.
Title: Re: Phantasy Star Zero
Post by: BeautifulShy on December 08, 2008, 03:12:06 PM
New video (http://gamekyo.com/videoen13756_phantasy-star-0-new-video.html)
Title: Re: Phantasy Star Zero
Post by: Gennataos on December 10, 2008, 03:01:44 PM
If this plays well online, I could be sucked into it for a long, long time.  Can't wait!
Title: Re: Phantasy Star Zero
Post by: jakeOSX on December 11, 2008, 07:09:27 AM
ditto. any word on a North American release date?


though i got chrono trigger last night... so i better get working on that...
Title: Re: Phantasy Star Zero
Post by: BeautifulShy on December 11, 2008, 02:02:56 PM
jakeOSX there hasn't been any info in regards to a NA release date. I gonna guess some time in the first half of the year.
Title: Re: Phantasy Star Zero
Post by: DAaaMan64 on December 11, 2008, 02:05:04 PM
I'm sure they will release it. And I hope it is in the first part of the new year.
Title: Re: Phantasy Star Zero
Post by: Peachylala on December 17, 2008, 09:35:46 PM
I liked Phantasy Star Online, but I hope they fix the controls with this entry. If they do, I'm sold.

On a completely unrelated note, does anyone know who composed the music for PSO 1&2?
Title: Re: Phantasy Star Zero
Post by: BeautifulShy on December 19, 2008, 03:02:07 PM
More Details (http://Http://gonintendo.com/?p=66884)

TrueBlue I'm not sure who did the music in PSO 1&2.
Maybe someone more knowlegable knows.
Title: Re: Phantasy Star Zero
Post by: Gylldas on December 19, 2008, 07:43:36 PM
The composers were Hideaki Kobayashi and Fumie Kumatani.

Some of the features mentioned are pretty cool.  I like the fact that you can play logged in and have friend join.
Title: Re: Phantasy Star Zero
Post by: Nephilim on December 19, 2008, 10:20:25 PM
Really hope the game has some anti cheat messures, atleast via when u connect via wifi connection (like pokemon has).
Title: Re: Phantasy Star Zero
Post by: BeautifulShy on January 09, 2009, 10:30:19 AM
Phantasy Star Zero heading to NA! (http://Http://gonintendo.com/?p=68603)
According to NP it is heading to western shores this Fall.
Title: Re: Phantasy Star Zero Heading to NA in the Fall!
Post by: Bill Aurion on January 09, 2009, 12:24:30 PM
Fall is a bad time...Should have been Summer... =\
Title: Re: Phantasy Star Zero Heading to NA in the Fall!
Post by: DAaaMan64 on January 09, 2009, 05:17:41 PM
bleh! thats forever from now!
Title: Re: Phantasy Star Zero Heading to NA in the Fall!
Post by: BeautifulShy on January 09, 2009, 05:55:18 PM
At least the game is coming to the US.
Title: Re: Phantasy Star Zero Heading to NA and Europe in the Fall!
Post by: BeautifulShy on November 04, 2009, 10:37:40 PM
So it has been brought to my attention that this game is going to be coming out the 10th of November. I may get it at launch.
Title: Re: Phantasy Star Zero Heading to NA and Europe in the Fall!
Post by: BeautifulShy on November 04, 2009, 10:40:25 PM
My purchase of this game will be completely dependent on:

1)  When it comes out (can't have any other big releases near it!)
2)  If other NWR users get it

Hope Bill still gets this.
Title: Re: Phantasy Star Zero-NA-11-10-09
Post by: TofuFury on November 05, 2009, 02:09:36 AM
It's been one of my most anticipated titles all year. I won't be getting it day one due to finances, but probably by the end of the month.
Title: Re: Phantasy Star Zero-NA-11-10-09
Post by: jakeOSX on November 05, 2009, 03:39:37 PM
glad i saw this, just put in the order on amazon.... just gotta get a paper written for class before i can open it.
Title: Re: Phantasy Star Zero-NA-11-10-09
Post by: Adrock on November 14, 2009, 02:09:51 AM
This game is awesome. I'm a little confused as to why the game cuts to a different screen when you talk to someone, but that's a minor gripe. The X button doesn't do anything. It could have been an extra action button or a quick weapon change. Again, not a big deal though.

Graphics are awesome, anime cutscenes look good and I like the randomly generated stages.
Title: Re: Phantasy Star Zero-NA-11-10-09
Post by: BeautifulShy on November 14, 2009, 02:19:31 AM
Have you played online yet Adrock?
If so what did you think?
Title: Re: Phantasy Star Zero-NA-11-10-09
Post by: Minsc on November 14, 2009, 02:43:53 PM
The X button doesn't do anything. It could have been an extra action button or a quick weapon change. Again, not a big deal though.

Actually, it does have a function.  Hold down the X button and you'll automatically pick up an item when you walk over it (basically it simulates tapping the button).  Also can be used to activate switches and talk to people.  Pressing L or R while holding the X button rotates the camera (outside of town).

Online works like a charm.
Title: Re: Phantasy Star Zero-NA-11-10-09
Post by: Adrock on November 14, 2009, 08:29:09 PM
Allow me to rephrase, X button doesn't do anything important. It's great and all that it allows me to pick up an item when I walk over it, but having it act as an action button instead is far more useful. The L button centers the camera behind you which basically does everything you need the camera to do in a game like this.

Haven't tried online yet.
Title: Re: Phantasy Star Zero-NA-11-10-09
Post by: Minsc on November 15, 2009, 08:35:26 AM
I do agree, it have been nice if it was part of the action palette.  The original PSO on the Dreamcast was pretty much the same way.  A, B, and X could be customized and Y was used to access the visual keyboard, word select, and symbol chat.  PSO ver2 introduced a "quick menu" you could access by pressing Y when holding R.  This quick menu allowed you to quite easily change weapons, use items, and cast techs not in your action palette.  A couple easy to hit buttons on the right side of the touch screen would have been nice.  Oh wells.

PS0 does have some shortcuts.  L + Start will take you to the Item menu while R + Start will take you to the Equip menu.
Title: Re: Phantasy Star Zero-NA-11-10-09
Post by: KDR_11k on November 15, 2009, 08:48:24 AM
Many games assume that having one button to center the camera behind you is enough in terms of camera controls and they are all wrong.
Title: Re: Phantasy Star Zero-NA-11-10-09
Post by: jakeOSX on November 15, 2009, 01:16:27 PM
thanks for the camera tip, i knew about L, but rotating the camera would be more useful at times.

i am at lvl 6, but that dragon bumped me off. will try again post homework. I am surprised at how little the touch pad does.

and i agree, the game is awsome. i look forward to some online play with you guys soon.
Title: Re: Phantasy Star Zero-NA-11-10-09
Post by: Adrock on November 18, 2009, 12:04:56 AM
The one button camera control worked perfectly fine in Ocarina of Time...... and still worked in Twilight Princess for Wii. KDR failzorz.

I haven't come across a time when I absolutely needed to rotate the camera in PS0. The areas are all pretty small. I guess it's nice that it's there, but I'd rather be able to map another spell or item to the X button.
Title: Re: Phantasy Star Zero-NA-11-10-09
Post by: KDR_11k on November 18, 2009, 03:33:53 AM
It didn't work fine in OOT and I made sure to buy the GC version of TP to avoid that crap.
Title: Re: Phantasy Star Zero-NA-11-10-09
Post by: Minsc on November 19, 2009, 09:12:48 PM
Here's my pixel x pixel visual chat creation.  Was quite time consuming to make.

(http://www.2centsgaming.com/Minsc/PSO/PS0/PS0bjection.jpg)



Now, I have a question.  Why are only maybe two reviews for this game?  It's been well over a week since release and there's hardly been a peep.  Sega must have put out some sort of restraining order or something. o_o
Title: Re: Phantasy Star Zero-NA-11-10-09
Post by: Adrock on November 19, 2009, 09:40:35 PM
Don't really need reviews when you already know the game is awesome. It's one of the finest games Sega has released in a long time and proof that if Sonic Team actually acts like it gives a sh*t once in a while, they're still capable of developing good games. And I think a better question is why did it take Sega almost a year to localize this game.
Title: Re: Phantasy Star Zero-NA-11-10-09
Post by: that Baby guy on November 20, 2009, 10:26:28 AM
How's this game work for single player?

I've never played a Phantasy Star game, and I've honestly got no idea if I should be interested in this one.  Seriously.
Title: Re: Phantasy Star Zero-NA-11-10-09
Post by: KDR_11k on November 20, 2009, 11:11:56 AM
Now, I have a question.  Why are only maybe two reviews for this game?  It's been well over a week since release and there's hardly been a peep.  Sega must have put out some sort of restraining order or something. o_o

Or maybe they just didn't give the reviewers free copies and they aren't going to buy their own.
Title: Re: Phantasy Star Zero-NA-11-10-09
Post by: jakeOSX on November 21, 2009, 09:05:28 AM
@thatguy

the single and multiplayer aspects are nearly the same. the game flow goes like this: you are in town where you can shop, talk to people, etc. from there you go to the quest desk to get a quest (only one at a time). once you have a quest you can grab NPC's to join you (up to three) and then you get beamed out to the location of the quest.

there is a story that you will be apart of, which so far is pretty interesting.
Title: Re: Phantasy Star Zero-NA-11-10-09
Post by: that Baby guy on November 21, 2009, 09:25:39 AM
What do the quests consist of?  Is it real-time combat?  Turn based?  That's the bulk of what I don't know! :p
Title: Re: Phantasy Star Zero-NA-11-10-09
Post by: Adrock on November 21, 2009, 01:56:46 PM
The quests are pretty straightforward. They almost always involve just completing the stage again, even if you're technically looking for something. One has you trying to get some plant for the mayor, but it conveniently only grows in the boss room.

The combat is real-time. You can connect a 3-hit combo with timed button presses and combine strong and weak attacks which get stronger with each hit. The game has made very little progress in terms of game design since 2000 when Phantasy Star Online first came out on Dreamcast, but it's still pretty entertaining. They've added randomly generated dungeons (I think that was introduced in Universe), new weapon classes and new character types. I wasn't a fan of the Universe series (includes the Portable sub-series on PSP) though I only played the first PSU. Zero is definitely the best thing since Phantasy Star Online: Episodes I and II on Gamecube.

Toshiyuki Kubooka's (Lunar series) artwork is a welcome addition to the series. The story could use some work. Sega went out of its way to hire 2 Japanese mystery novelists to pen the story, but it still plays out like a high school creative writing class submission.

Visual chat is okay, but the game could have really benefit from voice chat. I know you can save chat shortcuts I just would have preferred voice chat.
Title: Re: Phantasy Star Zero-NA-11-10-09
Post by: rbtr on November 23, 2009, 10:17:45 PM
So this game is fun!


now lets all play it together!
Title: Re: Phantasy Star Zero-NA-11-10-09
Post by: Adrock on December 03, 2009, 07:13:09 PM
F you, Eternal Tower. Srsly....
Title: Re: Phantasy Star Zero-NA-11-10-09
Post by: jakeOSX on December 14, 2009, 06:16:57 PM
so i dig this game a lot, even though i cannot kill that stupid squid.