Ougon no Kizuna, literally meaning "Golden Bonds," is a highly stylised action RPG with some incredible talent behind it. The scenario writer from Final Fantasy XII and the director of Little King Story and Dragon Quest VIII are teaming up to create what a lot of Wii owners are crying out for: more epic Japanese RPG’s.
The game features a cell-shaded anime look and promises a huge storyline and epic boss battles. Taking inspiration from Shadow of the Colossus, the bosses will be screen-filling monsters that will require some puzzle solving to beat.
General combat in the game is very much action-focused; players will point the Wiimote to select enemies, move with the nunchuck, then attack with rapid button combinations.
There is very little known about the story at this point, and what the "Golden Bonds" are referring isn't fully known. It has been hinted that it revolves around the main character "Rian" and his ties with the people of the world and his sidekick, Princess Ayna.
Aside from the main quest mode, which is divided into chapters, there will be an additional 100 or more side-quests to complete.
Ougon no Kizuna is scheduled for a winter release in Japan. There's no news of a North American/European release as yet.
Maybe you should have at least read the title of the article before you started bitching.
This could be very cool; I've seen some screens from Famitsu's website, and it looks quite similar to Shadow of the Colossus (although the graphics aren't as good, despite the cool pencil filter).
I would like to own your apparently-very-pretty copy of Shadow of the Colossus, because in mine the visuals are pretty assy... :tpg:
Uhhh, it's an ARPG...Quite a bit different from the standard traditional JRPG...
I would like to own your apparently-very-pretty copy of Shadow of the Colossus, because in mine the visuals are pretty assy... :tpg:
I would like to own your apparently-very-pretty copy of Shadow of the Colossus, because in mine the visuals are pretty assy... :tpg:
Try hooking it up to a television.
Did they fix the framerate since the preview build I saw at a GC waaaaaay back?
Uhhh, it's an ARPG...Quite a bit different from the standard traditional JRPG...
More fun to play, but still not an RPG.
I would like to own your apparently-very-pretty copy of Shadow of the Colossus, because in mine the visuals are pretty assy... :tpg:
Did they fix the framerate since the preview build I saw at a GC waaaaaay back?