The idea of everything happening from the creatures' perspective extends to the gameplay, as the entire game design fits within realistic environments and behaviors of the two main characters. There are no meters on the screen. Instead of collecting coins or musical notes, you find helpless larvae. You eat prey to regain health. Traditional game elements have been presented within the context of the creatures' world, and it makes a huge difference. You won't find this tarantula wearing sneakers or shooting web platforms to reach higher spaces.
I got to play the game myself for a few minutes, and the controls felt great. Rainbow Studios is being very smart with the controls, mapping the standard attacks to buttons and reserving motion controls for more specialized actions. Oddly enough, there are no camera controls – as with Super Mario Galaxy and Too Human, the intelligent camera follows your character automatically. I realized the magnitude of this achievement once the tarantula started crawling on the walls, because the camera never got confused and always showed the action from a useful angle.
The tarantula is a quick character, more agile in combat and able to crawl on the ceiling. The scorpion is limited to wall crawling and is slower, but its combat abilities include a pincer-enabled block and poison attacks from the stinger. These are the only two playable creatures in the game, but there are some cool bosses, including a huge rattlesnake that was the original inspiration for the game. We don't yet know if you'll get to fight humans, but it would be a battle of Colossus-like proportions from a scorpion's point of view. We did learn that Deadly Creatures will be a single-player game with light RPG elements (you can upgrade combat abilities), and the adventure is expected to last around eight to ten hours. This Wii exclusive is due out in the fourth quarter of 2008.
any concrete release date? I heard a guy interviewing about this game say december and IGN says its coming for Halloween release. Anybody know?
any concrete release date? I heard a guy interviewing about this game say december and IGN says its coming for Halloween release. Anybody know?
It's been delayed to late December or early January. I'm not kidding. Watch the live demo from Livewire on IGN, it should be on the menu of Thursday July 17.
...than comes a thorax.
...than comes a thorax.
thorax, awesome.
I wasn't originally interested in this title in the least, but these impressions are making me take a second look. It at first seemed like this "XTREME" low-budget-but-over-the-top game, but these seem like some interesting twists to the formula.
Has anyone heard the way the spider sounds when it attacks??! It sounds like a damn horse getting kicked in the nuts, WTF were they thinking?
http://www.gametrailers.com/player/37548.html
I nominate this for worst sound used in a video game in 2008
Has anyone heard the way the spider sounds when it attacks??! It sounds like a damn horse getting kicked in the nuts, WTF were they thinking?
http://www.gametrailers.com/player/37548.html
I nominate this for worst sound used in a video game in 2008
LOL. When i watched that video I just imagined a horse getting kicked in the balls every time.
I don't mind the noise, but that will become annoying after an hour of gameplay.
They should do a more spiderly noise if one exists.
Has anyone heard the way the spider sounds when it attacks??! It sounds like a damn horse getting kicked in the nuts, WTF were they thinking?
http://www.gametrailers.com/player/37548.html
I nominate this for worst sound used in a video game in 2008