Nintendo World Report Forums

Gaming Forums => Nintendo Gaming => Topic started by: stevey on March 23, 2008, 02:27:28 PM

Title: Sonic Unleashed!
Post by: stevey on March 23, 2008, 02:27:28 PM
Quote
SEGA is launching SONIC UNLEASHED with a HUGE production budget and it seems not only SONIC TEAM is involved but a very huge part of SEGA’s developer teams including those from Japan, the US and, apparently for the first time, even Europe. There seems to be one clear mission: Rebuild the Sonic brand and prove it could work in 3D environments.
(http://i7.photobucket.com/albums/y267/n64/unleashed2.jpg)
Link (http://www.joystiq.com/2008/03/23/sega-confirms-sonic-unleashed-after-video-and-screenshot-leaks/)

Anyone else hopeful that it will be good?

Title: Re: Sonic Unleashed!
Post by: NWR_pap64 on March 23, 2008, 02:42:22 PM
I've been reading about this, but didn't want to post about it because right now its being marked as fake, especially after the Wario's Woods Wii fiasco.
Title: Re: Sonic Unleashed!
Post by: NWR_insanolord on March 23, 2008, 02:58:54 PM
Sega of Europe confirmed that it's real. From what I've seen large portions of it are in 2D (gameplay, 3D graphics), and I have to admire Sega for having the guts to release a 2D platformer on next-gen consoles. I'm hopeful that this can be good, but given recent history I'm not expecting much.
Title: Re: Sonic Unleashed!
Post by: ShyGuy on March 23, 2008, 03:01:07 PM
Sadly, the thing I am looking forward to the most is a side by side graphics comparison between platforms at GameTrailers.
Title: Re: Sonic Unleashed!
Post by: NWR_pap64 on March 23, 2008, 03:29:38 PM
Sega of Europe confirmed that it's real. From what I've seen large portions of it are in 2D (gameplay, 3D graphics), and I have to admire Sega for having the guts to release a 2D platformer on next-gen consoles. I'm hopeful that this can be good, but given recent history I'm not expecting much.

I just read about it. Good to know its been confirmed right away rather than to let the fans run away with it.

And Shy Guy, I looked at the screens and video and it looks basic enough that the Wii could handle it without any issue. The locales are well modeled, but don't exactly screen "OMG NEXT GEN GRAPHICZ!!!!". Same deal with Sonic.
Title: Re: Sonic Unleashed!
Post by: DAaaMan64 on March 23, 2008, 03:35:50 PM
Am I the only one who enjoyed Sonic Adventure 1 & 2?
Title: Re: Sonic Unleashed!
Post by: NWR_pap64 on March 23, 2008, 03:37:34 PM
Am I the only one who enjoyed Sonic Adventure 1 & 2?

No.When I first got my Dreamcast I couldn't stop playing SA 1. It was buggy and the camera had issues, but damn it was a fun game!

SA 2 was good, although not as great as SA 1.
Title: Re: Sonic Unleashed!
Post by: animecyberrat on March 23, 2008, 03:42:28 PM
I
Am I the only one who enjoyed Sonic Adventure 1 & 2?

No.When I first got my Dreamcast I couldn't stop playing SA 1. It was buggy and the camera had issues, but damn it was a fun game!

SA 2 was good, although not as great as SA 1.

Well, I for one like every Sonic game I have ever played, even Heroes. I really wanted to get the one for Wii but I haven't been able to afford many games lately. This I will make budget for though,
Title: Re: Sonic Unleashed!
Post by: DAaaMan64 on March 23, 2008, 03:58:38 PM
I
Am I the only one who enjoyed Sonic Adventure 1 & 2?

No.When I first got my Dreamcast I couldn't stop playing SA 1. It was buggy and the camera had issues, but damn it was a fun game!

SA 2 was good, although not as great as SA 1.

Well, I for one like every Sonic game I have ever played, even Heroes. I really wanted to get the one for Wii but I haven't been able to afford many games lately. This I will make budget for though,

for the 2 hours I played that one, it was crrrrapp with series control issues.
Title: Re: Sonic Unleashed!
Post by: Kairon on March 23, 2008, 04:47:00 PM
If this doesn't come to the Wii (although the sources say it will) then there will be hell to pay.
Title: Re: Sonic Unleashed!
Post by: GoldenPhoenix on March 23, 2008, 05:08:19 PM
I loved Sonic Adventure, it is my favorite Sonic game by far. SA2 on the other hand wasn't so great.
Title: Re: Sonic Unleashed!
Post by: DAaaMan64 on March 23, 2008, 05:12:26 PM
I loved Sonic Adventure, it is my favorite Sonic game by far. SA2 on the other hand wasn't so great.

Oh I love SA2, the multiplayer racing was awesome, doing a race with your friends on the two "Final" levels was amazing.
Title: Re: Sonic Unleashed!
Post by: Kairon on March 23, 2008, 05:13:44 PM
This is wonderful. You know that place that posted the "official confirmation?" Yeah, they took it down, apologized for posting some incorrect info, then stated more stuff about the game. What in the world is going on?
Title: Re: Sonic Unleashed!
Post by: Plugabugz on March 23, 2008, 05:50:41 PM
Sega of Europe confirmed that it's real.

Proof that it's fake.
Title: Re: Sonic Unleashed!
Post by: Tanookisuit on March 23, 2008, 07:17:35 PM
Seems more liked a leaked April Fools story than a leaked game. 
Title: Re: Sonic Unleashed!
Post by: NWR_pap64 on March 23, 2008, 07:22:23 PM
Seems more liked a leaked April Fools story than a leaked game. 

So was Mario and Sonic at the Olympic Games, and to the dismay of some, its VERY real...
Title: Re: Sonic Unleashed!
Post by: NinGurl69 *huggles on March 23, 2008, 07:51:50 PM
Proof that Mario & Sonic was being used to fund a multiplatform Sonic release.
Title: Re: Sonic Unleashed!
Post by: Luigi Dude on March 23, 2008, 07:52:53 PM
If this is all true and the game is being release multiplatform, then SEGA can officially go **** themselves.  The fact that this game is multiplatform shows their complete and utter disrespect toward Nintendo, the Wii, and anyone that owns the Wii.

Sonic 2006 on the 360/PS3 was a complete FAILURE, that cost Sega millions.  While Sonic and the Secret Rings for the Wii which cost much less to make, went on to sell over 1 million copies.  And then there's also the fact that Sonic and Mario has sold over 3 million copies in less then 6 months and is still selling.  Yet the Wii's reward for embracing Sonic is to only receive a downgraded port of a game that's clearly going to be based on the 360/PS3.

This is complete bull****.  If a Sonic game bombed on the Wii as badly as Sonic 2006 did on the PS3/360, I can promise you all that Sega would never ever release another one on the Wii.  Just like how Sega gave Gamecube owners crap like Billy Hatcher and then when it bombed, used it as an excuse to cut support.  Similar to how Capcom keeps giving us PS2 ports because they're want the games to do bad so they can use that as an excuse to cut support.  But if the games that bomb are on any system that isn't Nintendo, they'll just keep giving them good support.

And some people wonder why Nintendo fans have strong feeling towards third parties.  If Sega isn't going to give the Gamecube anymore new titles because Billy Hatcher bombed, then the 360/PS3 shouldn't get any more Sonic titles because Sonic 2006 bombed.
Title: Re: Sonic Unleashed!
Post by: Adrock on March 23, 2008, 08:27:37 PM
This is complete bull****.  If a Sonic game bombed on the Wii as badly as Sonic 2006 did on the PS3/360, I can promise you all that Sega would never ever release another one on the Wii.
You'd think so... except that the chances of Sega ever not making more Sonic games for any hardware is about as likely as Nintendo deciding to stop whoring Mario. Face it, Sonic Unleashed being multiplatform is the result of Sega just plain whoring Sonic out like they've been since forever ago.

And I still fail to understand the argument that 3rd parties are somehow sabotaging their own releases on Nintendo hardware as an excuse not to offer Nintendo more support. Why would you waste money to prove a point when you already know what you're going to do? If 3rd parties didn't want to support Wii, then they wouldn't. They don't need excuses. Companies spend money to make money. 3rd parties like Capcom release PS2 ports on Wii because it makes them money. And the less they spend and the more they make, the better. That's the most elementary principle of economics. Otherwise, there would be no ports at all. Why spend money in the hopes that you lose more money?
Title: Re: Sonic Unleashed!
Post by: NWR_pap64 on March 23, 2008, 08:56:16 PM
So, according to Luigi's logic, third parties keeping the Wii in mind when developing a multiplatform game is disrespecting towards the Wii, Nintendo and its fanbase...Huh?

Dude, you should be glad that they are also planning on supporting the Wii with this release. One of the biggest issues  during the N64 and GC days was that developers would completely bypass a Nintendo system when releasing a multiplatform game, even when the hardware and the fanbase existed for it (think Soul Calibur 3 being PS2 exclusive when both the GC and XBOX versions of SC 2 did well).

And finally, this is exactly the reason why I've been getting more and more annoyed at the Nintendo fanbase lately. It seems they are spending more time bitching about everything and less enjoying what they have.

Third parties are NOT out to screw Nintendo, Nintendo is not out to destroy gaming, they did not betray they fanbase and XBOX 360 and PS3 owners do not have it better than us...
Title: Re: Sonic Unleashed!
Post by: Nephilim on March 23, 2008, 09:31:30 PM
They should of used the naruto 360 engine
Title: Re: Sonic Unleashed!
Post by: NWR_pap64 on March 23, 2008, 09:58:53 PM
They should of used the naruto 360 engine

That was Ubisoft (unless the engine was a commercial engine).
Title: Re: Sonic Unleashed!
Post by: darknight06 on March 23, 2008, 11:04:02 PM
I dunno, after "the scene" I'm not too sure Sonic can be saved.  And if you don't know what I'm talking about, rest assured that you don't know.
Title: Re: Sonic Unleashed!
Post by: IceCold on March 23, 2008, 11:28:36 PM
I agree with Luigi Dude, and would be more annoyed with this if I hadn't given up on the Sonic Team (Dimps made Sonic Rush, the only good Sonic game in years).. Sega is just beyond hope. The Wii is perfect for them - not only is the fanbase eager to buy their games, but their arcadey games fit the Wii so well. At least they've attempted Samba de Amigo, NiGHTS, Ghost Squad etc.. but there's still lots of arcade racers, lightgun games, and franchises that they can put on the Wii (hopefully with some effort put into them).

Where's my Panzer Dragoon?
Title: Re: Sonic Unleashed!
Post by: Nephilim on March 24, 2008, 12:39:52 AM
They should of used the naruto 360 engine

That was Ubisoft (unless the engine was a commercial engine).

I mean the game looks the same at the start of the trailer, then goes down hill when it shows the "classic" sonic stages
Title: Re: Sonic Unleashed!
Post by: Adrock on March 24, 2008, 01:02:17 AM
I just can't figure out why Sonic Unleashed being multiplatform is such a trespass against Nintendo. Sonic is on f-ing everything now. I can understand wanting exclusives, but be reasonable. Seriously, Nintendo fans sound like a bunch of petulant children sometimes. Nothing is ever good enough.

There is no conspiracy against Nintendo. Stop being greedy.
Title: Re: Sonic Unleashed!
Post by: Caterkiller on March 24, 2008, 02:17:53 AM
So do we know this is coming to Wii? Im getting my hopes up yet again for the 3rd or 4th time, but only 3 characters are said to be playable, and its in 2.5D that justifies some hope right?
Title: Re: Sonic Unleashed!
Post by: IceCold on March 24, 2008, 02:23:47 AM
I thought you swore off Sonic Caterkiller?
Title: Re: Sonic Unleashed!
Post by: NWR_pap64 on March 24, 2008, 10:52:27 AM
I just can't figure out why Sonic Unleashed being multiplatform is such a trespass against Nintendo. Sonic is on f-ing everything now. I can understand wanting exclusives, but be reasonable. Seriously, Nintendo fans sound like a bunch of petulant children sometimes. Nothing is ever good enough.

There is no conspiracy against Nintendo. Stop being greedy.


Not to mention that this was common back in the GC days. When Sega made a Sonic game it was released on all three platforms, even when the GC version was the most successful one. Or, if they made a console exclusive Sonic title they made another one (like when they made Sonic Rush for the DS, then Sonic Rivals for the PSP).

Hell, if it wasn't for the fact that the game was co-developed by Nintendo Sega would've released "Sonic at the Olympic Games" on all platforms.

That's how the majority of third parties work. Development costs are higher than ever. Companies are demanding a lot out of their developers, everything from hi-res graphics to yes, even inventive ways of using the Wiimote. All of these things cost time and money and releasing the title on just one console could cut potential profits. The best way to do this is to release multiplatform. Even if a version doesn't do as well as the other its money they get back.

Hell, even the 360's best games are not console exclusives, like Guitar Hero, Rock Band, Assassin's Creed, The Darkness, Gears of War and many, many others. Even Bioshock can be gotten for the PC, and this was heralded at the best 360 title of the year.

Don't get me wrong, I appreciate exclusive third party offerings, especially when they take advantage of the console it is on. Secret Rings was an awesome game, one that can only be found on the Wii.

But we can't pretend that all titles will be exclusive. Like I said, development costs are through the roof right now, and sometimes the need to release a title everywhere is a must. So be glad that Sega didn't ignore the fact that its titles do better on the Nintendo systems and made sure the Wii got its version of the game.
Title: Re: Sonic Unleashed!
Post by: Deguello on March 24, 2008, 10:59:03 AM
I bet they'd make more money and also better games if they just cut out the consoles clearly not interested in their products.  The "high dev cost" is putting that cart before the horse.  Sega's dev costs are so high because they're supporting everything, not because dev costs are higher across the board for everybody.

I feel what Luigi Dude is saying.  Nintendo has to sell faster than the PS2, break records, become a cultural phenomenon, bust everybody's chops and drive their competitors into the dirt, just to be treated equally.  It just isn't fair.

Sonic on 360 and PS3 is just a waste of time.  They could make a truly special game for Wii, but instead opt to give **** to everybody.  Yahoo.
Title: Re: Sonic Unleashed!
Post by: NWR_pap64 on March 24, 2008, 11:13:20 AM
I bet they'd make more money and also better games if they just cut out the consoles clearly not interested in their products.  The "high dev cost" is putting that cart before the horse.  Sega's dev costs are so high because they're supporting everything, not because dev costs are higher across the board for everybody.

I feel what Luigi Dude is saying.  Nintendo has to sell faster than the PS2, break records, become a cultural phenomenon, bust everybody's chops and drive their competitors into the dirt, just to be treated equally.  It just isn't fair.

Sonic on 360 and PS3 is just a waste of time.  They could make a truly special game for Wii, but instead opt to give **** to everybody.  Yahoo.

I definitely understand what you are saying, since they do have to take the same concept and update it/downgrade it for three different platforms (hi-resolution graphics  for the 360 and PS3, motion controls for the Wii). But what is annoying me is the attitude behind this decision.

In fact, you further proved that Nintendo fanboys are acting like Divas and spoiled kids.

"We are number one! We are a phenomenon! We are everywhere! Why do we have to share our games with THEM? We are much better! AND I SPECIFICALLY REQUESTED CRYSTAL CHAMPAGNE!!!"

Fans are being selfish. If a company wants to make a multiplatform game then fine, if they want to make a console exclusive that's even better. But is selfish to believe that companies only work for one fanbase.

Like I said, I appreciate console exclusives, but if a game is multiplatform whatever.
Title: Re: Sonic Unleashed!
Post by: Caterkiller on March 24, 2008, 12:37:52 PM
You know, I did say that didn't I? And for a long time I just didn't care about him anymore. Maybe Smash has lightened my mood towards Sonic. But its 2.5D so far and only Sonic, Knuckles, and Tails, and... You know what? this is how it starts every single time, just you wait and see, shooting or wolf ghost hunting will be Incorporated some where, and even though most of the game is running in a straight line the controls will be way out of whack.

For Sonic's story our fave 3 will  be playable but all 10+ other worthless animals will be playable in their own side of the story forcing you to play as them in a completely different and most likely boring ways.

Thanks for reminding me Ice Cold, I did drop Sonic(his own games any way) and I'm glad!
Title: Re: Sonic Unleashed!
Post by: Deguello on March 24, 2008, 01:38:56 PM
I bet they'd make more money and also better games if they just cut out the consoles clearly not interested in their products.  The "high dev cost" is putting that cart before the horse.  Sega's dev costs are so high because they're supporting everything, not because dev costs are higher across the board for everybody.

I feel what Luigi Dude is saying.  Nintendo has to sell faster than the PS2, break records, become a cultural phenomenon, bust everybody's chops and drive their competitors into the dirt, just to be treated equally.  It just isn't fair.

Sonic on 360 and PS3 is just a waste of time.  They could make a truly special game for Wii, but instead opt to give **** to everybody.  Yahoo.

I definitely understand what you are saying, since they do have to take the same concept and update it/downgrade it for three different platforms (hi-resolution graphics  for the 360 and PS3, motion controls for the Wii). But what is annoying me is the attitude behind this decision.

In fact, you further proved that Nintendo fanboys are acting like Divas and spoiled kids.

"We are number one! We are a phenomenon! We are everywhere! Why do we have to share our games with THEM? We are much better! AND I SPECIFICALLY REQUESTED CRYSTAL CHAMPAGNE!!!"

Fans are being selfish. If a company wants to make a multiplatform game then fine, if they want to make a console exclusive that's even better. But is selfish to believe that companies only work for one fanbase.

Like I said, I appreciate console exclusives, but if a game is multiplatform whatever.

Pap, don't put words in people's mouths.  And in reality Nintendo fans expect to be treated the exact same as PS2 fans were treated last generation.  They got the majority of everything and exclusives.  When games sold better on the PS2 (and sometimes not) they closed ranks behind the market leader.  This "no console left behind" approach is a NEW thing that's happening just this generation.  It's a strange time to cite Ian, but he hit the nail on the head when it came to third parties on Wii.  For generations the SOP was support the market leader first and if necessary, only.  Now suddenly the rules conveniently change when Nintendo's at the top again.  A sudden change in behavior after almost 20 years.  IT's frustrating and even present on the DS, where it has soundly defeated the PSP in hardware and much more importantly, software.  Yet somehow the PSP still gets announcements, despite having software sales lower than the GameCube's.  And the press basically is back to their GBA-era "handhelds don't matter/exist" attitude now that the realization materializes that the horse race was over before it started.

If you can't see how this isn't fair and how it would engender feelings that third parties are either biased or stupid, then... well...  you can't see something very obvious.

Wii owners want exactly what the PS2 got.  Nothing more, nothing less.
Title: Re: Sonic Unleashed!
Post by: KDR_11k on March 24, 2008, 01:47:44 PM
Heh, that PSP comment reminded me of Zoku Sayonara Zetsubou Sensei, they have a lot of text talking about random things and one such text said the PSP was becoming a DVD player. Then again they also had a picture with signs saying "Next Wii shipment date unknown, plenty of PS3 in stock"...
Title: Re: Sonic Unleashed!
Post by: Luigi Dude on March 24, 2008, 02:08:27 PM

In fact, you further proved that Nintendo fanboys are acting like Divas and spoiled kids.

"We are number one! We are a phenomenon! We are everywhere! Why do we have to share our games with THEM? We are much better! AND I SPECIFICALLY REQUESTED CRYSTAL CHAMPAGNE!!!"

Fans are being selfish. If a company wants to make a multiplatform game then fine, if they want to make a console exclusive that's even better. But is selfish to believe that companies only work for one fanbase.

Like I said, I appreciate console exclusives, but if a game is multiplatform whatever.

All Nintendo fans want is fairness, that's all.  Look at how the PS2 was the market leader last gen and it recieved the most third party support.  While look at the Gamecube and how it recieved hardly any support.  Third parties would always say the reason they weren't realising games on the Gamecube was because of the systems smaller user base.  While the PS2 got the most because they'd say it has the largest userbase so games will sell better.

Well now the market is flipped where Nintendo is the system with the largest userbase, and yet, it's getting the lowest amount of third party support.  Even though third parties say the 360/PS3 are so expensive to develope for not to mention take more time and need to sell a lot better, they continue to give both the 360 and PS3 more support.  Even though the Wii is the system that's cheaper, easier, and has the largest userbase, it continues to only recieve Gamecube level support.


Just look at what happend with the DS.  Even though the GBA was the market leader and the DS was it's successor, all the third parties were ready to jump ship to Sony with the PSP right away and gave the DS hardly any support.  Even though the PSP hardware sales were good, it's software sales were horrible yet third parties kept giving it better support.  It wasn't until the DS completly took over Japan and had a lead over 10 million until the third parties finally started to move support from the PSP to the DS.

The fact that Nintendo had to remain dominate in the handheld market, a market that they've always been dominate in just to recieve decent third party, is just pathetic.  All the third parties had no problem pledging full support to the PS3 back in 2005 because the PS2 was so dominate in the home market.  Yet they have a problem giving full support to the DS even though Nintendo had been dominate in the handheld industry since the very beggining.

That shows that third parties do in face have a bias against Nintendo and is the reason why we're recieving nothing but ports with only a few exclusive titles.  Until third parties start to actually give EQUAL support which we actually do deserve by now, Nintendo fans have a damn good reason to dislike some third parties.
Title: Re: Sonic Unleashed!
Post by: RABicle on March 24, 2008, 02:09:31 PM
Am I the only one who enjoyed Sonic Adventure 1 & 2?
I enjoyed the sonic levels of 2. Unfortunately that was 1/6th of the game.
Also, in the closet I keep a deep dark secret that I adored the chao minigame and had both a n evil and an angelic chao.
I dunno, after "the scene" I'm not too sure Sonic can be saved.  And if you don't know what I'm talking about, rest assured that you don't know.
WHAT ARE YOU TALKING ABOUT? "the scene" proved taht a human female only has to kiss Sonic for him to be saved!

And Luigi Dude, quit your bitching. Seriously. Gaming companies are just that, companies. THey go where the money is. They just **** up sometimes. There is no masonic order conspiracy against Nintendo.
Title: Re: Sonic Unleashed!
Post by: animecyberrat on March 24, 2008, 02:10:22 PM
So obviously nobody where who is complaining ever owned a Genesis, even when Genesis was in the lead, Capcom, Namco, and Konomi all gave it the shaft leaving EA, Midway, and Acclaim mostly to fill in the gaps. This is not a new practice.

Sure Nintendo won in the end, but in the beginning and for a long while Sega was either on top or neck in neck, and yet they still got shafted by the big companies. Also look at it this way, Sonic Mega Collection *AND* Sonic Heroes (hey I don't care if you liked the game or not) the fact is BOTH games came out ON GAMECUBE FIRST, then MONTHS latter where ported to the others.

SO when Sega decided to make a game TRUE Multi platforms (as in leaving NOBODY OUT) people bitch? But when Namco, Capcom, and Konomi do the same thing (making their so-called multi platforms for 360 and PS3 shafting the Wii) nobody cares?
Title: Re: Sonic Unleashed!
Post by: NinGurl69 *huggles on March 24, 2008, 02:35:11 PM
They're old news.  We're not buying their games, so there's nothing more to discuss.
Title: Re: Sonic Unleashed!
Post by: animecyberrat on March 24, 2008, 02:56:31 PM
I was dead &$&$ing serious. All the big companies, not just those three but ALL of the big companies have been picking and choosing who to back ever since time began.

Here's a thought, Ps1 was already market leader when Ps2 came out, so it made sense to jump on board right away. So naturally by the time ps3 was on the horizon everyone already had their resources tied to Ps3 projects and since Xbox blew past Nintendo so fast and since 360 came out first it made sense, from a business perspective, to jump on board that. When sales took off companies had to shift resources form ps3 to 360 but didn't want to lose time and money *already* invested so had no choice but to finish projects already started on Ps3. Since some of the bigger games take two or three years to complete, logic would dictate that said projects already begun would have to be finished to lessen loses invested in those projects.


So along comes Nintendoi, after *2* generations of being behind and *2* generations of pushing people around and being the big bad ass bully. NOW the Wii comes along and big companies naturally take a wait and see approach. This forces them to focus on the MS and Sony machines because they already invested heavily in those. Now a year after launch Wii is beyond a phenomenon, and they are starting to shift focus to the market leader. Well projects already in production for PS3 and 360 can't just be canned because those system still have their own market, 360 software still outsells Wii software for the most part. So big companies have to *start* making games exclusive for the Wii to make up for lost time, well they also need to finish projects started for the other consoles *and* make up for losses from previous titles that maybe didn't perform as expected.


Now everyone says Sonic on 360 bombed, wheres the sales numbers to prove this? Seriously if the numbers are so low as to show they couldn't have possibly made any money on it, then the claims Nintendo is being treated unfairly would hold some merit, except the other points already made by others in this thread, along with those in this here post. Then you have to also take into account, even though Wii makes money not all of the software on Wii sells up to snuff.


Then there is the fact that NOT ALL of the Sega fans nor all of the Sonic fans, have a Wii then Sega also knwos they can't further alienate whats' left of their loyal fanbase because that's what nearly killed them in the 90's so it makes sense both from a financial perspective and from a loyalty perspective to keep putting Sonic and as many of their main titles as they can, on everything they can.


Nobody cares that NiGHTs was Wii exclusive either? The Sega fans ate that up and will continue to eat that up regardless of what others think or say. Sega quality be damned, the fact is they still have a large fan base that they need to cater to.

Title: Re: Sonic Unleashed!
Post by: Ceric on March 24, 2008, 02:59:20 PM
I
Am I the only one who enjoyed Sonic Adventure 1 & 2?

No.When I first got my Dreamcast I couldn't stop playing SA 1. It was buggy and the camera had issues, but damn it was a fun game!

SA 2 was good, although not as great as SA 1.

Well, I for one like every Sonic game I have ever played, even Heroes. I really wanted to get the one for Wii but I haven't been able to afford many games lately. This I will make budget for though,

for the 2 hours I played that one, it was crrrrapp with series control issues.
If you are referring to Secret ring you have to get about 1/4-1/2 way through before it clicks and then its great.  I personally would love a sequel with a few enhancements.

Sonic PS3 I really tried to play it but it was loading every few seconds for graphics that weren't that great.  I just got fed up with it before I could scratch the surface.
Title: Re: Sonic Unleashed!
Post by: Kairon on March 24, 2008, 03:27:51 PM
As long as it comes to the Wii, I'm good. It can be multiplatform, that's fine. As long as it's feature complete and on the Wii I'm good.
Title: Re: Sonic Unleashed!
Post by: Deguello on March 24, 2008, 04:11:02 PM
So obviously nobody where who is complaining ever owned a Genesis, even when Genesis was in the lead, Capcom, Namco, and Konomi all gave it the shaft leaving EA, Midway, and Acclaim mostly to fill in the gaps. This is not a new practice.

Sure Nintendo won in the end, but in the beginning and for a long while Sega was either on top or neck in neck, and yet they still got shafted by the big companies. Also look at it this way, Sonic Mega Collection *AND* Sonic Heroes (hey I don't care if you liked the game or not) the fact is BOTH games came out ON GAMECUBE FIRST, then MONTHS latter where ported to the others.

SO when Sega decided to make a game TRUE Multi platforms (as in leaving NOBODY OUT) people bitch? But when Namco, Capcom, and Konomi do the same thing (making their so-called multi platforms for 360 and PS3 shafting the Wii) nobody cares?

Uhhh, Midway, Acclaim, and EA supported the Genesis more because it had actually sold more in the US until the SNES muscled through with DKC and stuff.  The three other companies you list as "shafting" the Genesis all supported the Mega Drive in Japan, where it languished in a very very distant second, and so they stopped.  Notice how those two non-supporting market leader companies, Midway and Acclaim are dead or very near it.  EA quickly went to the PS1, which was the market leader, and profited.  The status quo is reinforced.
Title: Re: Sonic Unleashed!
Post by: animecyberrat on March 24, 2008, 06:26:37 PM
I don't think that was how it happened at all. Acclaim sucked at making ports so they lost their rights to certain key games that made them rich, therefore costing them their bread and butter. It had nothing to do with putting games on the Genesis.

Namco stated they went with Playstation over N64 because of Nintendo's "bully" tactics. Capcom gave MORE support to Saturn than Genesis, and that system BOMBED out the door.

No sir, I do not think it was as you stated at all. In fact Midway and Acclaim did NOT give SEGA *MORE* support, SNES had EVERY game that Genesis got. They usually, with MK being the only exception, put the better versions on SNES.

I distinctly remember Square Also NOT making a single game for the Genesis. In fact they didn't switch to PS because of sales, it was due to size constraints involving cartridges.

Nintendo easily had the better support going in and it had NOTHING to do with Genesis sales, it had EVERYTHING to do with

1.) Success of NES convinced most people SNES would also be a success, and

2.) Exclusive Contracts devs had with Nintendo.


Capcom, Namco *AND* Konomi all said they would have supported Genesis more based on it's success, had Nintendo allowed them to earlier on.

We know that Sony paid Namco for their loyalty in the PS1 era, and again based on the massive success of PS3, Namco stuck with the money maker.


Capcom was the exact opposite of ALL your examples. As soon as their contracts with Nintendo was up, Saturn and PS got their full support, N64 got what 2, 3 games tops from them? N64 outsold Saturn in every region from day one. Then let's see Capcom went on to offer again more support for the doomed-from-the-start Dreamcast, this time Namco jumped on the bandwagon and EA, who had a habit of putting games on *ALL* systems decided to skip the DC because they "lost faith" in Sega due to their excessive hardware offerings.

Now according to the logic devs always go where the market leader is, why oh why did DC and Saturn get as much support as they did? Especially from Capcom (also one of GC biggest supporters not to mention the Wii too)

So it does go back to, 3rd parties don't always follow the market leader and their is a logical reason for that line of thinking.


Take Capcom, they wanted to make Mega Man 8 on the PS1, Sony said NO Way because it was 2-d, Capcom said fine and went to Sega, then Sony said ok here put it on PS1.


Now perhaps Capcom, and other devs who supported Sega, did so because of lack of competition. Think of it like this, EA, Midway, Namco, Konomi, etc, all jumped ship and left Saturn in the dust after sales dropped, but Capcom kept giving it support, as did Activision but that's a different story. Maybe their logic was if nobody else is making games for Saturn, they would have less competition for those who had bought a Saturn and weren't ready to abandon ship. This logic could also be why Activision and Capcom continued to support GC even after everyone else jumped ship to Xbox and Ps2.

But we could all be wrong and there *IS* some anti-Nintendo conspiracy going on and the world will end tomorrow.
Title: Re: Sonic Unleashed!
Post by: NinGurl69 *huggles on March 24, 2008, 06:46:05 PM
day after yesterday
Title: Re: Sonic Unleashed!
Post by: animecyberrat on March 24, 2008, 06:47:12 PM
No, your wrong the Magic 8 ball told me.
Title: Re: Sonic Unleashed!
Post by: Ceric on March 24, 2008, 10:14:16 PM
I will say this.  If you are the leader and developers still aren't supporting your system.  Something is wrong behind the scenes.
Title: Re: Sonic Unleashed!
Post by: RABicle on March 25, 2008, 12:24:30 AM
I just cant understand a single thing rat has said. It's all way over my head.
Title: Re: Sonic Unleashed!
Post by: KDR_11k on March 25, 2008, 07:28:36 AM
I think the lack of heavy Wii support might be because the 360 still sells more software.
Title: Re: Sonic Unleashed!
Post by: Deguello on March 25, 2008, 08:37:55 AM
Actually KDR, at least for December, the Wii sold more software than the 360.  And in a global context, the Wii is very comfortably ahead of the 360 in that regard, mainly due to MS being a non-factor in Japan and their relative weakness in Europe as of late.
Title: Re: Sonic Unleashed!
Post by: Ceric on March 25, 2008, 08:53:06 AM
Actually KDR, at least for December, the Wii sold more software than the 360.  And in a global context, the Wii is very comfortably ahead of the 360 in that regard, mainly due to MS being a non-factor in Japan and their relative weakness in Europe as of late.
I'm actually sort of surprised there so weak in Europe.
Title: Re: Sonic Unleashed!
Post by: animecyberrat on March 25, 2008, 12:51:45 PM
I just cant understand a single thing rat has said. It's all way over my head.



Yeah I sorta got off track as I typed. Sorry. Looking back I don't think I made the point I set out to make.
Title: Re: Sonic Unleashed!
Post by: ShyGuy on March 25, 2008, 02:30:21 PM
Note to self: don't get Rat started on anything Sega. He loves him some Sega.
Title: Re: Sonic Unleashed!
Post by: Luigi Dude on March 25, 2008, 02:55:13 PM
I think the lack of heavy Wii support might be because the 360 still sells more software.

Actually those software sales are thanks to shooters and sports games.  The Japanese companies have no reason to support the 360 like they are because all their games sell poorly, unless they're aimed solely at Western gamers like Dead Rising and Lost Planet were.

Plus there's the fact that games cost ALOT more on the 360/PS3.  It's said that developing just an average game for each system can cost over 10 million dollars and biggers games are closer to 20 million.  This is why Namco said they needed Ridge Racer 7 to sell over 500,000 copies, JUST TO BREAK EVEN!!!  The Wii on the other hand since it's based on Gamecube hardware developement cost are the same as the Gamecube was.  This means an average game for the Wii only cost around 5 million dollars.

The Wii is clearly the best system to develop for because of it's MUCH lower cost and the fact it has the largest userbase now as well.  Not to mention the fact that the Wii also has great software sales of ALL genre's of games and not just Western shooters like the 360.  Because of these facts the Wii is a great system to develop for but third parties continue to treat it like it's the Gamecube 2.  Even though all the hardware and software sales say the Wii is the true PS3, while the PS3 is the real Gamecube 2.


At the current rate, I'm afraid it's going to take until 2009 when the Wii has a 20 million unit lead over the 360 before third parties finally get off their ass and take the system seriously.  Just like how the DS needed a 20 million lead over the PSP.  And even then, I can still imagine them giving the 360/PS3 more support still just like how some companies like Capcom and Konami seem to still like giving the PSP more support, even though 90% of all there PSP games have been complete failures, while 90% of their DS games have been a success.
Title: Re: Sonic Unleashed!
Post by: Kairon on March 25, 2008, 03:20:59 PM
Very soon, the Wii will be selling more total software monthly than the XBox 360 in the American market. I wouldn't be surprised if it's actually already doing that worldwide.
Title: Re: Sonic Unleashed!
Post by: Luigi Dude on March 25, 2008, 04:26:07 PM
Very soon, the Wii will be selling more total software monthly than the XBox 360 in the American market. I wouldn't be surprised if it's actually already doing that worldwide.

Well considering how the 360 is non existent in Japan, and how it's doing poorly in Europe, yes the Wii is already selling better software worldwide.

Without the North American numbers, the 360 has only sold 6 million systems in the rest of the world, which is actually the exact same as the PS3 right now without American numbers.  Of course when you realize the 360 was out a whole year before the PS3, and in Europe it was much longer, that shows just how poor Microsoft is doing in the rest of the world.

And then when you look at the Wii without American numbers, is still over 12 million in the rest of the world.  Which is more then the 360 and PS3 combined.  Which once again shows how third parties are idiots to screw over the Wii now when it has the numbers it does.
Title: Re: Sonic Unleashed!
Post by: ReverendNoahWhateley on March 25, 2008, 04:45:18 PM
Either my glasses are broken and are relaying the world in subtle shades of stupid, or I just read that Sonic can turn into a werewolf in this game.  Bleh, when Sonic does stuff like this, the whole world just shakes its head.  Seeing Sonic morph into a werewolf is like seeing Jethro Bodine sitting on a silk pillow and playing a sitar.
Title: Re: Sonic Unleashed!
Post by: Adrock on March 25, 2008, 08:38:42 PM
That's like putting Mario in space. How can he breathe if he's in space? Seriously though, don't knock the game until you've tried it.
Quote
Luigi Dude wrote:
just like how some companies like Capcom and Konami seem to still like giving the PSP more support, even though 90% of all there PSP games have been complete failures, while 90% of their DS games have been a success.
Konami put a brand new numbered installment of Contra on DS. Of all Konami's handheld offerings, it's probably the best game of the bunch and they chose to put it on DS. Their major PSP offerings look far more impressive on paper when you really think about it. I would argue that Konami has put out better games on DS, but that's just my opinion. Capcom, alternatively, doesn't seem especially supportive of either handheld. Only Monster Hunter and the Ace Attorney series on PSP and DS repsectively come to mind in terms of major releases and we all know that the future of the Monter Hunter series will be on Wii. On the PSP side, we haven't heard anything about the Resident Evil and Devil May Cry installments that were supposedly in the works which probably means they got shelved.

I suppose with the spanking DS is giving PSP, fans expect these companies to drop all PSP support, but again, that's just being selfish. And maybe some of these games began development before DS took its massive lead. The PSP, when announced, sounded pretty great. It's not hard to see why developers took it for a winner. And I remember how stupid the DS looked when it was first unveiled.
Title: Re: Sonic Unleashed!
Post by: ReverendNoahWhateley on March 26, 2008, 06:26:37 AM
It's more like giving Shadow a gun.  Sonic doesn't deserve the benefit of the doubt when it comes to goofy concepts.
Title: Re: Sonic Unleashed!
Post by: Nephilim on March 26, 2008, 08:12:07 AM
I dont even understand why a werewolf, they are known for having big upper body muscles and being slow.
Is Sonic going to turn into bubsy the bobcat 3D?
Title: Re: Sonic Unleashed!
Post by: Ceric on March 26, 2008, 08:54:28 AM
I dont even understand why a werewolf, they are known for having big upper body muscles and being slow.
Is Sonic going to turn into bubsy the bobcat 3D?
I think you just answered your own question.  A WereWolf is the antithesis of Sonic and does not need an elaborate transformation story for it is already established.  Making it actually a fairly good choice and makes some of the side character superfluous so, we could see a solo adventure like SSR.
Title: Re: Sonic Unleashed!
Post by: Nephilim on March 26, 2008, 09:00:22 AM
I dont even understand why a werewolf, they are known for having big upper body muscles and being slow.
Is Sonic going to turn into bubsy the bobcat 3D?
I think you just answered your own question.  A WereWolf is the antithesis of Sonic and does not need an elaborate transformation story for it is already established.  Making it actually a fairly good choice and makes some of the side character superfluous so, we could see a solo adventure like SSR.

I was thinking about werewolfs more, and sega's last werewolf game was "Project altered beast" for ps2.
Im doubting the choice even more now, but I do agree might have more adventure

edit: sega could even use the same scene: http://www.youtube.com/watch?v=l1n0RPFETNA
Title: Re: Sonic Unleashed!
Post by: vudu on March 26, 2008, 03:26:57 PM
Either my glasses are broken and are relaying the world in subtle shades of stupid, or I just read that Sonic can turn into a werewolf in this game.  Bleh, when Sonic does stuff like this, the whole world just shakes its head.  Seeing Sonic morph into a werewolf is like seeing Jethro Bodine sitting on a silk pillow and playing a sitar.

It worked for Link.
Title: Re: Sonic Unleashed!
Post by: NinGurl69 *huggles on March 26, 2008, 03:36:04 PM
Sonic is again, the copycat.
Title: Re: Sonic Unleashed!
Post by: Deguello on March 26, 2008, 03:39:20 PM
Either my glasses are broken and are relaying the world in subtle shades of stupid, or I just read that Sonic can turn into a werewolf in this game.  Bleh, when Sonic does stuff like this, the whole world just shakes its head.  Seeing Sonic morph into a werewolf is like seeing Jethro Bodine sitting on a silk pillow and playing a sitar.

It worked for Link.

Link has purchased his variation by being in generally well-received and high-selling games throughout.  Sonic's star has fallen and thus his variation is met with more skepticism.
Title: Re: Sonic Unleashed!
Post by: NWR_pap64 on March 26, 2008, 05:48:16 PM
Either my glasses are broken and are relaying the world in subtle shades of stupid, or I just read that Sonic can turn into a werewolf in this game.  Bleh, when Sonic does stuff like this, the whole world just shakes its head.  Seeing Sonic morph into a werewolf is like seeing Jethro Bodine sitting on a silk pillow and playing a sitar.

It worked for Link.

Link has purchased his variation by being in generally well-received and high-selling games throughout.  Sonic's star has fallen and thus his variation is met with more skepticism.

So, if you give Link a gun, and his quest is to kill everyone in Hyrule, nobody would mind it since its Zelda and it rocks, right? :p
Title: Re: Sonic Unleashed!
Post by: Maverick on March 26, 2008, 05:51:06 PM
You all suck at not putting your posts in the middle of quotes.
Title: Re: Sonic Unleashed!
Post by: Ceric on March 27, 2008, 09:39:52 AM
Either my glasses are broken and are relaying the world in subtle shades of stupid, or I just read that Sonic can turn into a werewolf in this game.  Bleh, when Sonic does stuff like this, the whole world just shakes its head.  Seeing Sonic morph into a werewolf is like seeing Jethro Bodine sitting on a silk pillow and playing a sitar.

So, if you give Link a gun, and his quest is to kill everyone in Hyrule, nobody would mind it since its Zelda and it rocks, right? :p

It worked for Link.

Link has purchased his variation by being in generally well-received and high-selling games throughout.  Sonic's star has fallen and thus his variation is met with more skepticism.

Throw in some exploration and wouldn't that almost be a Metroid game?
Samus has destroyed how many whole planets now?
Title: Re: Sonic Unleashed!
Post by: ReverendNoahWhateley on March 27, 2008, 10:08:20 AM
Unless it was some kind of Goron-made flintlock rifle, giving Link a gun would be goofy (and even then, it's a stretch).  For anyone not put off by the thought of Sonic becoming an anthropomorphic hedgehog werewolf, riddle me this: would you find it silly if he was an anthropomorphic hedgehog werewolf vampire cyber elf?  With three descriptors down, he's already halfway there.  Remember back when Sonic was a little blue guy that saved baby animals from robots?   

Again, I'm not savaging Sonic's newest outing, because for all I know it will be the greatest gaming extravaganza of all time.  Maybe the werewolf thing will be light-hearted and play to Sonic's strengths, like Mario sprouting a raccoon tail. 
Title: Re: Sonic Unleashed!
Post by: NinGurl69 *huggles on March 27, 2008, 02:21:22 PM
Werewolf = Knuckles + Donkey Kong

Someone crash this plane before it takes off.
Title: Re: Sonic Unleashed!
Post by: DAaaMan64 on March 27, 2008, 02:27:45 PM
Werewolf = Knuckles + Donkey Kong

Someone crash this plane before it takes off.

Got a box knife?

/endbadjoke
Title: Re: Sonic Unleashed!
Post by: Athrun Zala on March 28, 2008, 10:02:40 AM
Rat, Capcom and the like supported the Saturn because it was N°2 in Japan (it was a distant N°3 elsewhere though)
Title: Re: Sonic Unleashed!
Post by: animecyberrat on March 28, 2008, 05:58:47 PM
So what, what relevance does that have on this conversation? Getting back to the Wii, has it not occurred to anyone that maybe 3rd parties think the Wii is too casual for some of their games.

How do you explain companies who *supported* the 3DO? Dev's do what they want because it's what they want to do. I admitted that the point I was trying to make got lost.
Title: Re: Sonic Unleashed!
Post by: Adrock on March 28, 2008, 11:59:22 PM
Getting back to the Wii, has it not occurred to anyone that maybe 3rd parties think the Wii is too casual for some of their games.
That's occurred to everyone. However, that logic is, ultimately, flawed. Casual games may sell well on Wii, but that doesn't meanthat "hardcore" games don't or can't sell well on Wii. See, I don't think 3rd parties are conspiring against Nintendo. Still, that doesn't mean they're not being hardheaded. How do they know "hardcore" games won't perform well on Wii when not a single one of them puts the effort in developing a game for that audience? No More Heroes does not count. First, it would have bombed on any console. Second, an audience has be established with bigger names from bigger companies. I'm confident that if, for example, Square-Enix developed a true Final Fantasy for the Wii, that same game would sell just as well as it would have on any other console.

The Wii is a big deal. It's sales are proof of that. It can appeal more "hardcore" gamers if 3rd parties would give it a chance.
Title: Re: Sonic Unleashed!
Post by: Luigi Dude on March 29, 2008, 03:27:19 AM
No More Heroes does not count. First, it would have bombed on any console.

Actually, No More Heroes did great.  Here in America it's sold over 100,000 copies which makes it the best selling Suda 51 game EVER.  Yes in Japan it did poorly, but all of Suda's games have done bad in Japan.  And even then, No More Heroes is actually Suda's second best selling game in Japan behind the PS2 version of Killer 7 which only sold around 25,000 copies over there.

Then this isn't even counting the Europe sales of the game which are bound to be higher then Japan since Wii software in Europe sells better then Japan.  Plus we don't know the legs this game might have, so really it could have the potential to sell over 200,000 when it's all said and done.  Which is an amazing number for someone like Suda who makes games on such a low budget.

This is what makes the Wii such a great system for small developers like Suda 51.  PS3/360 development cost over 3 times as much as the Wii, which means their games have to sell 3 times as many copies just to break even.  If a game only has to sell over 100,000 copies on the Wii in order to be a success, it would need 300,000 on the 360/PS3.  And since low budget games from smaller studio's are really lucky if they even hit 200,000, this makes them perfect for the Wii, since on the 360/PS3 they'd have to sell over 300,000 just to break even, which is something that they hardly have any chance of doing.  While hitting 100,000 on the Wii is very possible.
Title: Re: Sonic Unleashed!
Post by: Adrock on March 29, 2008, 04:13:41 AM
I was referring to NMH bombing in Japan specifically. In any case, the NMH reference was really besides the point.
Title: Re: Sonic Unleashed!
Post by: Nephilim on March 29, 2008, 10:09:06 AM
How do you explain companies who *supported* the 3DO? Dev's do what they want because it's what they want to do. I admitted that the point I was trying to make got lost.
Most of the 3DO games were multiplatform, as they were made for 3DO and PC. Games like Wing commander 4 were much more epic then most of the trash of 32x/saturn.
Title: Re: Sonic Unleashed!
Post by: DAaaMan64 on March 29, 2008, 10:34:17 PM
Getting back to the Wii, has it not occurred to anyone that maybe 3rd parties think the Wii is too casual for some of their games.
That's occurred to everyone. However, that logic is, ultimately, flawed. Casual games may sell well on Wii, but that doesn't meanthat "hardcore" games don't or can't sell well on Wii. See, I don't think 3rd parties are conspiring against Nintendo. Still, that doesn't mean they're not being hardheaded. How do they know "hardcore" games won't perform well on Wii when not a single one of them puts the effort in developing a game for that audience? No More Heroes does not count. First, it would have bombed on any console. Second, an audience has be established with bigger names from bigger companies. I'm confident that if, for example, Square-Enix developed a true Final Fantasy for the Wii, that same game would sell just as well as it would have on any other console.

The Wii is a big deal. It's sales are proof of that. It can appeal more "hardcore" gamers if 3rd parties would give it a chance.

Not that I'm trying to work against you, but some of these games should have sold better:

SSX Blur:  .17 Mil Americas
Godfather: 0.09 Mil Americas  (That makes me sad, that game rocked)
Scarface: 0.08 Mil Americas
Call of Duty 3:  0.36 Mil Americas
Medal of Honor: Heroes 2: 0.18 Mil Americas
Geometry Wars: Galaxies 0.05 Mil Americas

Sold too well on Wii:

Carnival Games: 1.33 Mil Americas
Rayman Raving Rabbids 2: .95 Mil Americas
Smarty Pants: .51 Mil Americas

So it's just that "hardcore" 3rd party games that are actually reasonably good are selling like ass compared to some low budget minigame collection. 

How do you suggest those games could have sold better?
Title: Re: Sonic Unleashed!
Post by: Ceric on March 29, 2008, 11:36:01 PM
Getting back to the Wii, has it not occurred to anyone that maybe 3rd parties think the Wii is too casual for some of their games.
That's occurred to everyone. However, that logic is, ultimately, flawed. Casual games may sell well on Wii, but that doesn't meanthat "hardcore" games don't or can't sell well on Wii. See, I don't think 3rd parties are conspiring against Nintendo. Still, that doesn't mean they're not being hardheaded. How do they know "hardcore" games won't perform well on Wii when not a single one of them puts the effort in developing a game for that audience? No More Heroes does not count. First, it would have bombed on any console. Second, an audience has be established with bigger names from bigger companies. I'm confident that if, for example, Square-Enix developed a true Final Fantasy for the Wii, that same game would sell just as well as it would have on any other console.

The Wii is a big deal. It's sales are proof of that. It can appeal more "hardcore" gamers if 3rd parties would give it a chance.

Not that I'm trying to work against you, but some of these games should have sold better:

SSX Blur:  .17 Mil Americas
Godfather: 0.09 Mil Americas  (That makes me sad, that game rocked)
Scarface: 0.08 Mil Americas
Call of Duty 3:  0.36 Mil Americas
Medal of Honor: Heroes 2: 0.18 Mil Americas
Geometry Wars: Galaxies 0.05 Mil Americas

Sold too well on Wii:

Carnival Games: 1.33 Mil Americas
Rayman Raving Rabbids 2: .95 Mil Americas
Smarty Pants: .51 Mil Americas

So it's just that "hardcore" 3rd party games that are actually reasonably good are selling like ass compared to some low budget minigame collection. 

How do you suggest those games could have sold better?
SSX Blur:  .17 Mil Americas Not having reviews that emphasized the controls were hard
Godfather: 0.09 Mil Americas  For me a I enjoyed the rent but didn't keep it because I get board of sandbox games quick No real idea actually take that back not be a port of on a merely good old game thats on multiple platforms.
Scarface: 0.08 Mil Americas Same as above
Call of Duty 3:  0.36 Mil Americas  Not be Multiplatform with core demographic on a different platform
Geometry Wars: Galaxies 0.05 Mil Americas  Let it stand on its own to legs not even mentioning early iterations.

That's my opinion.
Title: Re: Sonic Unleashed!
Post by: DAaaMan64 on March 29, 2008, 11:55:11 PM
Getting back to the Wii, has it not occurred to anyone that maybe 3rd parties think the Wii is too casual for some of their games.
That's occurred to everyone. However, that logic is, ultimately, flawed. Casual games may sell well on Wii, but that doesn't meanthat "hardcore" games don't or can't sell well on Wii. See, I don't think 3rd parties are conspiring against Nintendo. Still, that doesn't mean they're not being hardheaded. How do they know "hardcore" games won't perform well on Wii when not a single one of them puts the effort in developing a game for that audience? No More Heroes does not count. First, it would have bombed on any console. Second, an audience has be established with bigger names from bigger companies. I'm confident that if, for example, Square-Enix developed a true Final Fantasy for the Wii, that same game would sell just as well as it would have on any other console.

The Wii is a big deal. It's sales are proof of that. It can appeal more "hardcore" gamers if 3rd parties would give it a chance.

Not that I'm trying to work against you, but some of these games should have sold better:

SSX Blur:  .17 Mil Americas
Godfather: 0.09 Mil Americas  (That makes me sad, that game rocked)
Scarface: 0.08 Mil Americas
Call of Duty 3:  0.36 Mil Americas
Medal of Honor: Heroes 2: 0.18 Mil Americas
Geometry Wars: Galaxies 0.05 Mil Americas

Sold too well on Wii:

Carnival Games: 1.33 Mil Americas
Rayman Raving Rabbids 2: .95 Mil Americas
Smarty Pants: .51 Mil Americas

So it's just that "hardcore" 3rd party games that are actually reasonably good are selling like ass compared to some low budget minigame collection. 

How do you suggest those games could have sold better?
SSX Blur:  .17 Mil Americas Not having reviews that emphasized the controls were hard
Godfather: 0.09 Mil Americas  For me a I enjoyed the rent but didn't keep it because I get board of sandbox games quick No real idea actually take that back not be a port of on a merely good old game thats on multiple platforms.
Scarface: 0.08 Mil Americas Same as above
Call of Duty 3:  0.36 Mil Americas  Not be Multiplatform with core demographic on a different platform
Geometry Wars: Galaxies 0.05 Mil Americas  Let it stand on its own to legs not even mentioning early iterations.

That's my opinion.

But that wouldn't likely be the opinion of the people on the other systems!
Title: Re: Sonic Unleashed!
Post by: ShyGuy on March 30, 2008, 12:46:15 AM
Man, I liked a number of the games on that list! Third parties sales make me sad. :(
Title: Re: Sonic Unleashed!
Post by: GoldenPhoenix on March 30, 2008, 12:50:07 AM
Smarty Pants is an awesome game and I'm THRILLED to see it do so well, me and my family love it, so speak for yourself. In regards to the other 3rd party sales 170k for SSX Blur is not bad at all. Even Scarface and Godfather aren't that bad because they could not have been that expensive to port over. Medal of Honors is the really sad one though.
Title: Re: Sonic Unleashed!
Post by: NWR_pap64 on March 30, 2008, 01:30:44 AM
Not to mention that the PS3 version of the Godfather flopped BIG TIME. The Wii version at least sold.

As for sales, I already made a thread  about this. There are a lot of best selling titles on the Wii, some are downright surprising. For example, despite having serious issues that put the value of the company into question Guitar Hero 3 on the Wii sold incredibly well. Hell, if you look at the recent sales data the Wii version is on the top 20 while the PS3 and 360 versions have been going down.

The Wii version of Lego Star Wars: The complete Saga is still selling, especially since its basically the two games combined into one and lacks online play.

The Wii version of Sega Superstar Tennis is the ONLY version that hit the top 50 charts. No word on the 360, PS3 and even DS version.

This is a case of people conveniently looking at something and running away with it. While its sad that these titles didn't sell well you have to remember a handful of them are ports of nearly 2 year old games. If they are unchanged from the original version then expect people to not care and move on. Finally, in the case of multiplatform games the emphasis is placed upon the XBOX 360 version by both the developer and the media(when Gametrailers reviewed Bully: Scholarship edition they only showed footage from the 360 version with only a few shots of the Wii version). So its expected that the Wii version doesn't do as well as the 360 version, but sometimes its surprising how well it stands up.

As for Rayman, you have to remember that the first Rabbids game was a HUGE success that gained a loyal following, so seeing the sequel sell so well ain't that surprising.

Once again, this is people making a mountain out of molehills. Some games could've and should have done better, but the outlook is not grim at all and third parties are not in danger.
Title: Re: Sonic Unleashed!
Post by: Luigi Dude on March 30, 2008, 01:48:50 AM
Man, I liked a number of the games on that list! Third parties sales make me sad. :(

Then here's some numbers to make you happy.

Guitar Hero III: Legends of Rock - 2.11 million
Resident Evil 4: Wii Edition - 1.67 million
Sonic and the Secret Rings - 1.21 million
Resident Evil: Umbrella Chronicles - 1.05 million
Red Steel - 1.05 million
Lego Star Wars: The Complete Saga - 1.02 million

What was that about third parties having low sales now?
Title: Re: Sonic Unleashed!
Post by: DAaaMan64 on March 30, 2008, 07:17:23 AM
Man, I liked a number of the games on that list! Third parties sales make me sad. :(

Then here's some numbers to make you happy.


Guitar Hero III: Legends of Rock - 2.11 million
Resident Evil 4: Wii Edition - 1.67 million
Sonic and the Secret Rings - 1.21 million
Resident Evil: Umbrella Chronicles - 1.05 million
Red Steel - 1.05 million
Lego Star Wars: The Complete Saga - 1.02 million

What was that about third parties having low sales now?


Because none of that is inline with the support I feel we are whining for. 
Title: Re: Sonic Unleashed!
Post by: Ceric on March 30, 2008, 08:39:58 AM
You know in all actuality with Sega's solid Tennis background and how good the commercials are for Sega Superstar Tennis I'm still tempted to rent it even though I know its suppose to be bad.
Title: Re: Sonic Unleashed!
Post by: NWR_insanolord on March 30, 2008, 08:58:05 AM
You know in all actuality with Sega's solid Tennis background and how good the commercials are for Sega Superstar Tennis I'm still tempted to rent it even though I know its suppose to be bad.
It's not supposed to be bad, just not especially good. The GameRankings average is 73.4.
Title: Re: Sonic Unleashed!
Post by: ReverendNoahWhateley on March 30, 2008, 11:26:50 AM
I noticed that Superstar Tennis is rated E10+.  Why is that?  Does Shadow pull out a gun and start cursing at the player for failing to hit serves?
Title: Re: Sonic Unleashed!
Post by: DAaaMan64 on March 30, 2008, 04:10:36 PM
Sometimes the ESRB is retarded. See below:

(http://farm4.static.flickr.com/3169/2375106338_dddba3fec2.jpg)

Race for people's pink slips at night, completely illegal and a constant stream of gangsta rap.

And then there's this:

(http://farm3.static.flickr.com/2289/2375106098_82def4f2f7_o.jpg)

WTF

I've lost sales to this!
Title: Re: Sonic Unleashed!
Post by: IceCold on March 30, 2008, 05:15:17 PM
Quote
Because none of that is inline with the support I feel we are whining for.

So now "we" don't want Resident Evil and mature FPS games?
Title: Re: Sonic Unleashed!
Post by: Kairon on March 30, 2008, 05:20:36 PM
Man, I liked a number of the games on that list! Third parties sales make me sad. :(

Then here's some numbers to make you happy.

Guitar Hero III: Legends of Rock - 2.11 million
Resident Evil 4: Wii Edition - 1.67 million
Sonic and the Secret Rings - 1.21 million
Resident Evil: Umbrella Chronicles - 1.05 million
Red Steel - 1.05 million
Lego Star Wars: The Complete Saga - 1.02 million

What was that about third parties having low sales now?

Because none of that is inline with the support I feel we are whining for. 

Are you kidding? I want ALL of that, and MOAR!
Title: Re: Sonic Unleashed!
Post by: DAaaMan64 on March 30, 2008, 07:11:30 PM
Quote
Because none of that is inline with the support I feel we are whining for.

So now "we" don't want Resident Evil and mature FPS games?

Oh well I don't care if we don't get mature FPSs.  I would want Unreal and Medal of Honor, after that I'm good.

But aren't we talking about having actual Final Fantasy games, RE5, and random other **** that they puke on to 360 at a rate unimaginable that renders most of it generic and not memorable? 

What 3rd party support are we asking for exactly?  I don't buy into conspiracies much ever, so I need to know these things.

Kairon I want all of those except Sonic and the Secret Rings sorry :)
Title: Re: Sonic Unleashed!
Post by: NWR_pap64 on March 30, 2008, 07:27:15 PM
I noticed that Superstar Tennis is rated E10+.  Why is that?  Does Shadow pull out a gun and start cursing at the player for failing to hit serves?

There is a House of the dead mini game and court, complete with rotting zombies. Maybe they are taking into account that the reference might scare younger players and thus must give the warning.
Title: Re: Sonic Unleashed!
Post by: Djunknown on March 30, 2008, 11:12:22 PM
F-Zero GX came out before the E-10 rating existed. I believe Donkey Kong Jungle Beat had the honor of the being the first game with that combination of numbers and letters. I'm sure if the rating did exist at that time, no doubt F-Zero would be all over that. [/off topic]
Title: Re: Sonic Unleashed!
Post by: ReverendNoahWhateley on March 31, 2008, 08:41:57 AM
The House of the Dead inclusion makes the E10+ rating seem sensical.

If F-Zero can tone down the little introductory dances the characters do on the selection screen, the next installment might be mild enough for an E rating.  ;)
Title: Re: Sonic Unleashed!
Post by: Ceric on March 31, 2008, 11:24:41 AM
Quote
Because none of that is inline with the support I feel we are whining for.


So now "we" don't want Resident Evil and mature FPS games?

Oh well I don't care if we don't get mature FPSs.  I would want Unreal and Medal of Honor, after that I'm good.

But aren't we talking about having actual Final Fantasy games, RE5, and random other **** that they puke on to 360 at a rate unimaginable that renders most of it generic and not memorable? 

What 3rd party support are we asking for exactly?  I don't buy into conspiracies much ever, so I need to know these things.

Kairon I want all of those except Sonic and the Secret Rings sorry :)
Maul the Non-Believer....
Title: Re: Sonic Unleashed!
Post by: animecyberrat on March 31, 2008, 11:28:30 AM
Quote
Because none of that is inline with the support I feel we are whining for.

So now "we" don't want Resident Evil and mature FPS games?

Oh well I don't care if we don't get mature FPSs.  I would want Unreal and Medal of Honor, after that I'm good.

But aren't we talking about having actual Final Fantasy games, RE5, and random other **** that they puke on to 360 at a rate unimaginable that renders most of it generic and not memorable? 

What 3rd party support are we asking for exactly?  I don't buy into conspiracies much ever, so I need to know these things.

Kairon I want all of those except Sonic and the Secret Rings sorry :)


You lost track of what the complaint was in the first place. Someone ws complaing Sonic was going multi platform instead of being Wii Exclusive.
Title: Re: Sonic Unleashed!
Post by: DAaaMan64 on March 31, 2008, 12:55:40 PM
Quote
Because none of that is inline with the support I feel we are whining for.
Maul the Non-Believer....

So now "we" don't want Resident Evil and mature FPS games?

Oh well I don't care if we don't get mature FPSs.  I would want Unreal and Medal of Honor, after that I'm good.

But aren't we talking about having actual Final Fantasy games, RE5, and random other **** that they puke on to 360 at a rate unimaginable that renders most of it generic and not memorable? 

What 3rd party support are we asking for exactly?  I don't buy into conspiracies much ever, so I need to know these things.

Kairon I want all of those except Sonic and the Secret Rings sorry :)

I'm not sure what else you said in my post besides just sensor the word ****...

The rat, I guess your right I went off topic.  I take no stand on Sonic's status, games like Viking are getting more attention than Sonic right now.  That is sad.
Title: Re: Sonic Unleashed!
Post by: Ceric on March 31, 2008, 02:00:55 PM
I moved the words to where they are suppose to be.  I think I found my problem.  It goes to the first end quote tag instead of the last.
Title: Re: Sonic Unleashed!
Post by: DAaaMan64 on March 31, 2008, 02:28:03 PM
LOL thanks.

And a two hours waiting for actual entertainment is too much for a sonic game, remind me of the damn Uber tricks in Blur. (SOOO FRUSTRATING ARG)

>_>
Title: Re: Sonic Unleashed!
Post by: animecyberrat on March 31, 2008, 09:21:04 PM
>>

The rat, I guess your right I went off topic.  I take no stand on Sonic's status, games like Viking are getting more attention than Sonic right now.  That is sad.
<<

That's ok I forgive you this time.
Title: Re: Sonic Unleashed!
Post by: Bill Aurion on April 03, 2008, 12:37:14 PM
Guess what, guys?  The game is also for PS2 as well...You know what this means, right?

The Wii version will be a crappy port, confirmed...
Title: Re: Sonic Unleashed!
Post by: ShyGuy on April 03, 2008, 12:45:51 PM
Man, a part of me will be really glad when the PS2 dies.
Title: Re: Sonic Unleashed!
Post by: NWR_insanolord on April 03, 2008, 12:57:08 PM
Man, a part of me will be really glad when the PS2 dies.
That's the one downside of the failure of the PS3, it keeps the PS2 alive that much longer.
Title: Re: Sonic Unleashed!
Post by: that Baby guy on April 03, 2008, 01:16:10 PM
I saw the trailer, finally.

My opinion: the 2D/3D decision is probably a good one.  However, this game seems to be picking up most of the flaws of the Rush system, namely bland, straight-forward level design, the grinding rails that are just plain stupid for 2D segments, and the "Hold a button for invincibility and turbo speed."  The latter of the three is the scariest, since, in Sonic Rush, it made enemy placement mean much less, and in the end, very little focus was placed on standard enemies in the game, resulting in generic-looking robots on all the levels, rather than enemies catered to the obstacles on the levels that fit the themes those stages have.  If it were up to me, I'd plan a Sonic game all around the enemies and obstacles, but with this speed button, that doesn't matter.

The video sold me on one thing: The game will probably play like Sonic Rush.  Now, this is not a terrible thing, Sonic Rush wasn't absolutely terrible as a Sonic game, there certainly have been worse, but if Sonic Team and Sega get stuck in a Rush rut, then there's no chance we'll get games that played like the original five we got on the Genesis and Sega CD.  Honestly, I thought the original Sonic Advance was pretty good, too, but subsequent sequels became about the speed and memorizing precisely where to jump with no other alternatives.  Maybe we'll see something good come out of this Werewolf stuff, but the actual normal Sonic part of the game already looks boring and redundant, which is too bad.
Title: Re: Sonic Unleashed!
Post by: Darkheart on April 03, 2008, 01:29:07 PM
Man, a part of me will be really glad when the PS2 dies.

WHY!?  At least the Wii ports of Ps2 games are Ps2 quality.  Do you know what we will get ports from when the Ps2 dies?  P effin S P
Title: Re: Sonic Unleashed!
Post by: NinGurl69 *huggles on April 03, 2008, 02:06:33 PM
ahahahahahah i still don't know why people hold onto hope
Title: Re: Sonic Unleashed!
Post by: NWR_pap64 on April 03, 2008, 02:06:54 PM
Guess what, guys?  The game is also for PS2 as well...You know what this means, right?

The Wii version will be a crappy port, confirmed...

Now that has me worried...I didn't mind it when it was on all three next gen consoles, but if its coming to the PS2 well now I am a little dubious :\ .
Title: Re: Sonic Unleashed!
Post by: Adrock on April 03, 2008, 02:55:45 PM
What's the difference between a PS2 port with motion controls and a game that looks like a PS2 port with motion controls? Sure, the Wii can do more than the PS2, but do you really think Sega would take advantage of that?
WHY!?  At least the Wii ports of Ps2 games are Ps2 quality.  Do you know what we will get ports from when the Ps2 dies?  P effin S P
Ehh, I don't know why that's really a problem. PS2 and PSP are like the same thing so much so that Sony ports their own PSP games on PS2 (Ratchet and Clank, Twisted Metal etc.). I was planning on getting a PSP for God of War: Chains of Olympus, but F that when it'll probably be ported to PS2 in a couple months. PSP isn't a bad handheld, it has good games. Rather, it's a pointless  handheld since all its games could have just been made on PS2 and most of its high profile games come out on PS2 anyway.
Title: Re: Sonic Unleashed!
Post by: NWR_pap64 on April 03, 2008, 03:02:47 PM
What's the difference between a PS2 port with motion controls and a game that looks like a PS2 port with motion controls? Sure, the Wii can do more than the PS2, but do you really think Sega would take advantage of that?

I don't quite get what you are saying...

I admit I am jumping the gun a bit, but the worry is that the PS2 version is GUARANTEED to be the most inferior of them all. Since the Wii can't create hi-rez graphics like the PS3 and 360 can its likely Sega will take the PS2 code, give it some small upgrades, add motion control and be done with it.

This is where the ease of development becomes a double edged sword for Nintendo...
Title: Re: Sonic Unleashed!
Post by: GoldenPhoenix on April 03, 2008, 03:27:11 PM
Adrock, just a small warning about God of War for PSP, it is a 4 hr game first time through (if that).
Title: Re: Sonic Unleashed!
Post by: Adrock on April 03, 2008, 03:36:42 PM
I admit I am jumping the gun a bit, but the worry is that the PS2 version is GUARANTEED to be the most inferior of them all. Since the Wii can't create hi-rez graphics like the PS3 and 360 can its likely Sega will take the PS2 code, give it some small upgrades, add motion control and be done with it.
I don't have enough confidence in Sega to really take advantage of Nintendo's superior hardware so even if they built a Wii specific version, I wouldn't expect it to look much better than a PS2 game anyway. Sega (or any developer) could very well make a game on Wii that looks as good as Super Mario Galaxy if they really wanted to. I just don't think they would put forth the effort necessary to do so. And even if we're talking gameplay, I still don't expect it to be any different. The game was probably built with a tradional controller in mind so Sega is simply adding motion controls to an existing gameplay engine either way.
Adrock, just a small warning about God of War for PSP, it is a 4 hr game first time through (if that).
Thanks for the warning. :) However... a PS2 version will likely be $30 and used game price + 20% discount =  ;D
Title: Re: Sonic Unleashed!
Post by: Luigi Dude on April 03, 2008, 04:34:27 PM
Guess what, guys?  The game is also for PS2 as well...You know what this means, right?

The Wii version will be a crappy port, confirmed...

I knew it, I f*cking knew it.  And this is the whole point of my original argument.  Sonic 2006 did poorly on both the 360 and PS3, while Secret Rings was a million seller.  And the way Sega repays the Wii user base is by giving the PS3 and 360 the superior version of the game, while the Wii will get nothing more then a craptacular PS2 port.

The fact that Sega is willing to waste million of dollars on a PS3/360 version, which isn't going to make them one cent, while completly screwing over the Wii which is the system were the game will be a million seller shows Sega complete disrespect for the Wii, which is the same as about 95% of all other third parties that are screwing the Wii over as well.

Now I'm not saying companies should give the Wii all support and drop the other systems.  But when the Wii is the market leader and third parties like Sega have had great sales on the system, the Wii deserves a lot more then just half assed PS2 ports.  Especially in this case when the Wii version of the game is going to be the best selling version BY FAR, while the PS3/360 version are going to bomb.
Title: Re: Sonic Unleashed!
Post by: Ceric on April 03, 2008, 04:52:31 PM
I have to say whatever happened to the practice of linking trailers...
Title: Re: Sonic Unleashed!
Post by: that Baby guy on April 03, 2008, 10:39:13 PM
http://www.gametrailers.com/game/6437.html

You can choose whatever video quality you like.
Title: Re: Sonic Unleashed!
Post by: Mario on April 03, 2008, 10:52:17 PM
I propose a new strategy for third parties. Make two versions, ONE for Wii and ONE for PS2. FORGET ABOUT those two other failure consoles. Gamers are happy, we spend more money, you make more money.
Title: Re: Sonic Unleashed!
Post by: DAaaMan64 on April 03, 2008, 11:06:15 PM
I propose a new strategy for third parties. Make two versions, ONE for Wii and ONE for PS2. FORGET ABOUT those two other failure consoles. Gamers are happy, we spend more money, you make more money.

I submit a no on that one.

Recall Need For Speed: Hot Pursuit 2.
Title: Re: Sonic Unleashed!
Post by: animecyberrat on April 03, 2008, 11:52:44 PM
I thought 360 software sales were still strong though, was I mistaken?
Title: Re: Sonic Unleashed!
Post by: Adrock on April 04, 2008, 12:04:02 AM
Exactly what makes the 360/PS3 version superior (aside from the graphics, obviously)?

I just don't see how Nintendo is being screwed here. They're getting a version of a multiplatform game. Wanting the game to be Wii exclusive is not synonymous with Sega screwing Nintendo.
Title: Re: Sonic Unleashed!
Post by: Ceric on April 04, 2008, 11:11:24 AM
The part of the trailer that was like SSR, Awesomeness.  The part like Sonic 2 boring.  The parts with rail... Please no.
Title: Re: Sonic Unleashed!
Post by: DAaaMan64 on April 04, 2008, 11:21:46 AM
Hmm that looked pretty cool! I'd buy it.
Title: Re: Sonic Unleashed!
Post by: animecyberrat on April 04, 2008, 02:20:09 PM
I still don't get all the fuss! I mean PS2 fans NEVER complained about GC getting multi platform games and if ever a system didn't deserve it GC was that system.
Title: Re: Sonic Unleashed!
Post by: DAaaMan64 on April 04, 2008, 02:39:34 PM
I still don't get all the fuss! I mean PS2 fans NEVER complained about GC getting multi platform games and if ever a system didn't deserve it GC was that system.

Ports can often end up sucking because they are ports on Wii.  I think this is mostly because they regularly bork the motion controls.
Title: Re: Sonic Unleashed!
Post by: animecyberrat on April 04, 2008, 02:50:08 PM
So don't buy the crappy ones and who cares anyways I thought everyone here hated Sonic and Sega. Honestly everyone complains about Sega like they hold them to some higher calling or something but nobody gives a crap when other companies do the same thing. God nobody complained about Rampage or Mortal Kombat for Wii this much. Most of the games on Wii are two year old PS2 ports, cuz that is easy and cheap and quick to make. You have to give developers MORE TIME to learn the wacky controllers. Everyone says Sega sucks anyways so why nit pick about THIS game, it was started up again in the talkback thread.


Look I AGREE the Wii ports SUCK, but this game is being DEVELOPED for the Wii, PS2, PS3, AND 360, up to now most PS2 ports were EXISTING games that already sold on PS2, so is it not possible they might actually TAKE THE TIME to make THIS a good game? HAs it NOT occured to anyone that if they could make Secret Rings turnout pretty good that THIS game could also turn out good? WHY NIT PICK *THIS* game! It hasn't even COME OUT YET.


I would understand and even agree if it was already released and sucked but the game was JUST announced and if they DID a good job on the last Sonic game for Wii and an OK job on NiGHTS and a decent job on all their other games, hell right now SEGA has shown MORE love for Wii than anyone else and everyone complains cuz THIS game MIGHT suck when it hasn't even been played yet.


I know someone is going to point out my love of Sega, that really has no bearing here except in that people are trashing THIS game BECAUSE it is Sega yet praising ALL of Segas OTHER WII GAMES.


Title: Re: Sonic Unleashed!
Post by: ReverendNoahWhateley on April 04, 2008, 02:51:26 PM
What?  No awful song lyrics to inspire Sonic to greater heights?  How can he survive the Hopi Indian village without Night Ranger there to remind him to believe in himself all through the night, uh huh, uh huh, it'll all be alright?

Nice graphics!
Title: Re: Sonic Unleashed!
Post by: DAaaMan64 on April 04, 2008, 03:38:32 PM
So don't buy the crappy ones and who cares anyways I thought everyone here hated Sonic and Sega. Honestly everyone complains about Sega like they hold them to some higher calling or something but nobody gives a crap when other companies do the same thing. God nobody complained about Rampage or Mortal Kombat for Wii this much. Most of the games on Wii are two year old PS2 ports, cuz that is easy and cheap and quick to make. You have to give developers MORE TIME to learn the wacky controllers. Everyone says Sega sucks anyways so why nit pick about THIS game, it was started up again in the talkback thread.


Look I AGREE the Wii ports SUCK, but this game is being DEVELOPED for the Wii, PS2, PS3, AND 360, up to now most PS2 ports were EXISTING games that already sold on PS2, so is it not possible they might actually TAKE THE TIME to make THIS a good game? HAs it NOT occured to anyone that if they could make Secret Rings turnout pretty good that THIS game could also turn out good? WHY NIT PICK *THIS* game! It hasn't even COME OUT YET.


I would understand and even agree if it was already released and sucked but the game was JUST announced and if they DID a good job on the last Sonic game for Wii and an OK job on NiGHTS and a decent job on all their other games, hell right now SEGA has shown MORE love for Wii than anyone else and everyone complains cuz THIS game MIGHT suck when it hasn't even been played yet.


I know someone is going to point out my love of Sega, that really has no bearing here except in that people are trashing THIS game BECAUSE it is Sega yet praising ALL of Segas OTHER WII GAMES.




I agree. I am pretty sure thought that we do hold Sega to a higher calling, they were once the best or second best.
Title: Re: Sonic Unleashed!
Post by: animecyberrat on April 04, 2008, 05:16:45 PM
I won't argue with that.
Title: Re: Sonic Unleashed!
Post by: IceCold on April 05, 2008, 01:18:22 AM
Again... (note: I didn't make this)

(http://i27.photobucket.com/albums/c164/ElFly/sonicthename.jpg)
Title: Re: Sonic Unleashed!
Post by: Deguello on April 05, 2008, 01:41:06 AM
"I just don't see how Nintendo is being screwed here."

Adrock, imagine being a younger sibling who, for years received no present for his birthday.  Your older brother was lavished with gifts every year.  Your parents said you weren't old enough and your grades weren't high enough to get gifts, which you grudgingly accepted because you understood.  Suddenly, you're ten, you're on the honor roll, you are flying high.  For your birthday, your parents give both you AND your brother, whose grades have fallen to Ds and has become quite prodigal, gifts on YOUR Birthday.  Not only that, you and your brother get the SAME gift, and your gift was purchased from a thrift store, while his is retail.

Are you saying, you would be happy to get ANYTHING?  Isn't this clearly UNFAIR?
Title: Re: Sonic Unleashed!
Post by: vudu on April 06, 2008, 05:50:33 PM
I was actually going to make the exact same analogy, only using sex.
Title: Re: Sonic Unleashed!
Post by: animecyberrat on April 06, 2008, 06:03:48 PM
God this whole thread argument is lame.

Ok Wii is market leader. Point taken.

360 is behind Wii, BUT not that far.

GC which was WAY BEHIND Ps2 STILL got Sonic games.


Ok YES Wii is market leader, BUT 360 sales are STILL strong enough to justify making SONIC a multi platform game.


Ever since SEGA went 3rd Party, SONIC has been MULTI PLATFORM.


Sega has ALREADY made MORE Wii Exclusives than 360/Ps3 exclusives.

Not ONE person here has complained Condmened wasn't made for Wii when it clearly doesn't fit the market. Sonic is like Mario, popular enough to garner sales no matter what system he is on.


This is NOTHING like the birthday analogy AT ALL!

All it is is Sega doing what they HAVE BEEN doing all a long and people STILL complain JUST BECAUSE it is Sega.

WHY, explain to me WHY putting a game on a system with over 10 Million units sold (360) is a bad idea? And tell me HOW is Nintendo getting screwed in this deal when, IF the Wii version in fact does out sell the other versions so what, these 2 points will be true either way.

1. Nintendo will get ROYALTIES from those sales, so they aren't getting screwed that way.

2. The other platforms would still be profitable for Sega so there is NO excuse NOT to put the game on those systems.


The point about Dev costs for Ps3 was brought up, first off all how do you know how much money Sega is investing in this version of the game? Second off by now don't you think they ALREADY HAVE PS3 Dev kits so that expense is already MADE BACK?


It is Stupid to think that JUST BECAUSE Wii is selling so much they deserve ALL exclusives AND it is stupid to think a game like this WON'T sell or make money on the other platforms. IF the game is being made across 4 consoles, chances are the bulk of the cost will be made up on the most profitable version, even if it is Wii, the other console sales STILL count as money  AND not every Sega/Sonic fan who owns a Ps3 or 360 also owns a Wii.


ALSO even though the Wii sales are strong is it not possible that alot of those consumers are only casual gamers who likely won't buy this game and therefore SEGA would need to make sure it is available on as many consoles as possible to maximize profits?


Also PS2 was at OVER 80 Million units sold when GC less than 20 Million units sold STILL got all the same Sonic games, were PS2 fans crying then? Was it not FAIR to Sony that GC got Multi platform games?
Title: Re: Sonic Unleashed!
Post by: NWR_insanolord on April 06, 2008, 08:07:21 PM
I don't care if the other consoles get the game too, I just want them to put real effort into the Wii version. Put one of the top development teams on the Wii version and give them the time and resources to do a good job of it. Exclusives are nice, but all I really want is to be treated like the PS2 was last generation, as the primary version of multiplatform games.
Title: Re: Sonic Unleashed!
Post by: Adrock on April 07, 2008, 12:09:27 AM
Are you saying, you would be happy to get ANYTHING?  Isn't this clearly UNFAIR?
I'm not happy to get anything. Rather, I'm happy to get something. I would be more offended as a Wii owner if Nintendo wasn't getting a version of a game that's on every other console. I remember when Gamecube was the only console not getting a multiplatform game. Sega has been great to Nintendo this generation thus far. Nintendo is not getting screwed here. In fact, they're not getting screwed. Nintendo getting screwed would be Sega, realizing that they FINALLY made a competent 3D Sonic title with Seven Rings, releasing a high-def version on 360/PS3 with extra contentl. That'd kind of be in the ball park of Capcom's massive screw job with RE4 on Gamecube. Sure, Sega could, and perhaps should, have made Sonic Unleashed Wii exclusive, but the game was planned as a multiplatform game. Why else make two versions, a high-definition version and a standard definition version? Sonic Unleashed looks promising and my guess is that Sega is trying to reach as many Sonic fans as possible.
Title: Re: Sonic Unleashed!
Post by: Kairon on April 07, 2008, 12:20:07 AM
Fairness is desirable. I too would like to see the Wii to become the main development platform. It would rock. But we're not at that stage yet.

First, we need to reach the point where all third parties see the Nintendo platform as an essential release platform for their game. We need this to happen whether the game in question is Rock Band, Harvest Moon, or Condemned.

Once we get that done, THEN we move onto phase two...
Title: Re: Sonic Unleashed!
Post by: Ceric on April 07, 2008, 01:06:53 PM
Are you saying, you would be happy to get ANYTHING?  Isn't this clearly UNFAIR?
I'm not happy to get anything. Rather, I'm happy to get something. I would be more offended as a Wii owner if Nintendo wasn't getting a version of a game that's on every other console. I remember when Gamecube was the only console not getting a multiplatform game. Sega has been great to Nintendo this generation thus far. Nintendo is not getting screwed here. In fact, they're not getting screwed. Nintendo getting screwed would be Sega, realizing that they FINALLY made a competent 3D Sonic title with Seven Rings, releasing a high-def version on 360/PS3 with extra contentl. That'd kind of be in the ball park of Capcom's massive screw job with RE4 on Gamecube. Sure, Sega could, and perhaps should, have made Sonic Unleashed Wii exclusive, but the game was planned as a multiplatform game. Why else make two versions, a high-definition version and a standard definition version? Sonic Unleashed looks promising and my guess is that Sega is trying to reach as many Sonic fans as possible.
You know now that you mention it.  SSR on PS3 could work and they could tweak the control scheme a little so it wasn't so tiring I may pick that up.  Essential all the motions your doing could be done on the SixAxiS... Hmmm... I would probably at least rent that.
Title: Re: Sonic Unleashed!
Post by: Luigi Dude on April 07, 2008, 02:25:55 PM
Sonic Unleashed looks promising and my guess is that Sega is trying to reach as many Sonic fans as possible.

But the whole point of this argument is there are no Sonic fans on the 360/PS3.  Sonic 2006 was a total failure on each system.  According to NPD data, it's opening month on the 360, it only sold around 20,000 copies and even less the following.  The PS3 version which came out later, mangeged to do even worse. There's a reason why the game was dropped from $60 to only $20 within only 3 MONTHS of release.

This is why some of us are annoyed.  That Sega is willing to waste milions of dollars on a PS3/360 version that no one is going to buy.  The money that's only being wasted on a 360/PS3 version would be better spent on making sure the Wii version is the best it can possible be, and not just some cheap PS2 port.
Title: Re: Sonic Unleashed!
Post by: Ceric on April 07, 2008, 02:30:19 PM
Trust my Sonic 2006 didn't need the Sonic name to fail.  I don't know how it made it past QA.
Title: Re: Sonic Unleashed!
Post by: NinGurl69 *huggles on April 07, 2008, 03:06:38 PM
Anything that's HD is retail-worthy this generation.
Title: Re: Sonic Unleashed!
Post by: Nick DiMola on April 07, 2008, 03:46:26 PM
Anything that's HD is retail-worthy this generation.

Sad, but this is so damn true.
Title: Re: Sonic Unleashed!
Post by: animecyberrat on April 07, 2008, 05:12:50 PM
But that was also in 2006! Sales of both consoles have gone up since then. Seams like everyone is quick to point to that one reference but fails to recognize that the market is different now than it was then.
Title: Re: Sonic Unleashed!
Post by: NinGurl69 *huggles on April 07, 2008, 05:26:13 PM
Sure it's different.  Wii has proportionally kicked EVEN MORE ASS since then.
Title: Re: Sonic Unleashed!
Post by: animecyberrat on April 07, 2008, 05:45:24 PM
But to say the others sales are too low to justify this is ludicrous. The 360 might not being doing as good as Wii but it is far from a failure. Ok the hardware fails but people still buy it for some reason.
Title: Re: Sonic Unleashed!
Post by: NinGurl69 *huggles on April 07, 2008, 05:47:36 PM
some reason = things that aren't sonic

360/ps3 have already shown they're failures as a platform for Sonic.
Title: Re: Sonic Unleashed!
Post by: animecyberrat on April 07, 2008, 05:49:09 PM
Back when A. a crappy game was all they had and B. the hardware sales were lower. Remember when that game came out PS3 was struggling just to stay alive.
Title: Re: Sonic Unleashed!
Post by: Adrock on April 08, 2008, 09:46:26 PM
This is why some of us are annoyed. That Sega is willing to waste milions of dollars on a PS3/360 version that no one is going to buy.  The money that's only being wasted on a 360/PS3 version would be better spent on making sure the Wii version is the best it can possible be, and not just some cheap PS2 port.
Maybe no one bought Sonic 2006 because it was a bad game. Just a thought....

You're assuming too much about a game that was just barely announced. "PS2 port" does not necessarily = bad. You just want the game to be Wii exclusive, which is understandable, but it's not a fair argument.
Title: Re: Sonic Unleashed!
Post by: Darkheart on April 10, 2008, 06:21:54 PM
I was actually going to make the exact same analogy, only using sex.

Are we sure we want that lol?





Adrock, imagine being a younger sibling who, for years received no sex for his birthday.  Your older brother was lavished with sex every year.  Your parents said you weren't old enough and your grades weren't high enough to get sex, which you grudgingly accepted because you understood.  Suddenly, you're ten, you're on the honor roll, you are flying high.  For your birthday, your parents give both you AND your brother, whose grades have fallen to Ds and has become quite prodigal, sex on YOUR Birthday.  Not only that, you and your brother get the SAME hooker, and your sex was purchased from a thrift store, while his is retail.

Are you saying, you would be happy to get ANYTHING?  Isn't this clearly UNFAIR?

Seriously though why dont we argue about this until we have video footage that backs this up?
Title: Re: Sonic Unleashed!
Post by: animecyberrat on April 16, 2008, 09:25:34 PM
Available on the PlayStation®2 computer entertainment system and PLAYSTATION®3 computer entertainment system.



From the official Sega Page.

http://www.sega.com/gamesite/sonicunleashed/us/index.php (http://www.sega.com/gamesite/sonicunleashed/us/index.php)

They also have some video footage of the game. So it does appear as though they are a little biased towards the Sony brand, at least regarding this game.
Title: Re: Sonic Unleashed!
Post by: Caterkiller on April 28, 2008, 01:53:08 PM
Well, it seems there will be some major differences between the Wii and X-box/PS3 versions, because of the hard drive. Take a look at this, from www.sonic-hq.net forums, posted by SonicV2.

Also this mentions a hedgehog engine, it is supposed to be a brand new engine for the Sonic series, that supposedly does wonders for it, yeah...
What ever it is, us Wii owners don't get it for what ever reason.

"Info from the Play Magazine interview:

~This game (Wii version) won't use the hedgehog engine for the wii version, say engine will only be for the high end console.

~Designers are working as hard as the can to make the wii version identical to the Xbox/version Graphicaly.

~The wii version isn't the main version but it isn't a port eather. (<----- WTF?)

~The wii version isn't been developed by the same people as the xbox version, it is developed by Dimps ( I mean just the stage design, the team is working together)

~ This game will have town levels, you will be able to talk to people. (<---YAYZ)

~Upgrades are get by getting items in the action stages like in sonic adventure 2, includes Wall jumping etc..

~The music is been developed by the Same music director as the one in Sonic rush.

~The music change when you are using the Sonic boost.

~ The development thing is completely different than the one they have been using in, its full of Young gifted people with a passion and lot to prove. (<---- In other words, new meat. Let's see if they know what to do)

~ The wii stages will be completely different than the xbox/ps3 stages. they will have the same themes but will be differently because of the lack of a huge Hard drive on the wii. So even if you have both version you will enjoy something different. (<---- Finally. Buying the same game on two different consoles won't be considered weird )

~To keep the action flowing, you can play as much as you want the actions stages, after you complete them the first time, they won't be any more requirements.

~They will try to use the hedgehog engine to good use, and keep the loading times to a absolute minimum, if any loading at all.


~There's a twist involving eggman en which he will do something so evil, nobody would see it coming, the he will then meet something he fear more than life itself and that will control him, his mother. (<---- This one was considered a joke though. Damnit, I wanna see the woman who gave birth to him!)

~2 new levels were show.

1- was a Paris-like city full of stores and looking lively.

2- Was a concept are of a antique Japanese village, with Dojos and Cascades.

~The story completely revolts about sonic.

~The Lead designer things it will be a cool idea to Release Sonic 06 with just action levels for less loading at a budget price. (<---- In other words, Sonic 06 without the beastality story)"

There you have it. I don't mind the stages being layed out differently but I hope its not at the cost of the games over all fun.
Title: Re: Sonic Unleashed!
Post by: Nick DiMola on April 28, 2008, 02:08:39 PM
This is ... weird. I guess we'll have to see how it turns out. Some of the stuff in there is making me a bit uneasy, consider my expectations lowered.
Title: Re: Sonic Unleashed!
Post by: Darkheart on April 28, 2008, 02:15:25 PM
I dunno Dimps = yay
Sonic Rush like music = yay
Towns where people exist= eww
These sort of lead to good things. . .
Title: Re: Sonic Unleashed!
Post by: that Baby guy on April 28, 2008, 04:01:06 PM
It still doesn't make sense.  Dimps loses more and more about Sonic with each game they make, too.  Take a look at the screenshots and the video.  Rails were implemented in Sonic Adventure 2 for one reason, and one reason only:  To provide a 2D experience in a 3D world.  They were clunky and the engine was poorly designed, but overall, they fulfilled their purpose.  After that, we got Rails in Sonic Advance games.  It  made no sense:  Why do we need rails on a 2D game?  It's already built on a rail.  That's just stupid.  However, Dimps went on, adding more rails up to when they got to Sonic Rush, which feels like it's half rails, half tricks, and half that stupid speed button.  So basically, you just do tricks on the rails and in the air, then speed through the rest of the stage, jumping periodically.  It became boring, repetitive, and each stage, aside from adding a skin, was nearly the same thing.

The same thing happened in Sonic Rush 2.  It made no sense.  Why do we need rails?  If the only challenge is jumping at the right time, what's the point of even placing enemies on the stages?  There's no challenge in the recent Sonic games, at least, there's no challenge that isn't perpetuated by poor physics, control, and camera.  No one wants to just run.  They want to avoid obstacles, try to defeat enemies in clever places, attempt to collect rings because they may actually get hit!

Anyways, the issue of the hard drive?  That's BS.  Microsoft doesn't allow the performance of 360 games to be any different from either the Core or Premium (and better) consoles, and the Core doesn't have a hard drive, so a hard drive isn't mandatory for the game (unless it's Wii Ware/XBLA/PSN, and judging by the graphics, it's too big to be XBLA.)

Look, this game is shaping up to be terrible, but it's going to be praised as the revival of traditional Sonic console gameplay, it's going to be heralded as the best Sonic game since Sonic and Knuckles or Sonic Adventure, or SA2, or even Sonic Rush, and it may be, but what does that mean?  It still won't have the feeling those Genesis Sonics had.  With the rails, the speed boosts, and the tricks, the gameplay is dull.  Who cares how fast Sonic is running.  Cruis'n will be a better game than this, from what I can tell, and I'm disappointed with the turn this game is taking.
Title: Re: Sonic Unleashed!
Post by: NinGurl69 *huggles on April 28, 2008, 04:52:48 PM
Actually, the best Sonic game is Smash Bros.  Sadly.  hilariously
Title: Re: Sonic Unleashed!
Post by: Ceric on April 28, 2008, 06:40:03 PM
I hate rails with a passion in a sonic game.
Title: Re: Sonic Unleashed!
Post by: DAaaMan64 on April 28, 2008, 06:57:20 PM
I loved the practically all rails level that was in Sonic Adventure 2 Battle.  Me and my friend multied that level 100s of times.  So fun.
Title: Re: Sonic Unleashed!
Post by: GoldenPhoenix on April 28, 2008, 07:10:36 PM
I hope this turns out to be a good successor to Sonic Adventure, my favorite Sonic game.
Title: Re: Sonic Unleashed!
Post by: Ceric on April 28, 2008, 08:53:15 PM
I loved the practically all rails level that was in Sonic Adventure 2 Battle.  Me and my friend multied that level 100s of times.  So fun.
I always have a problem getting on/switching/getting off rails.  They be great if I could that.
Title: Re: Sonic Unleashed!
Post by: that Baby guy on April 28, 2008, 11:38:49 PM
I agree that the rails were great in Sonic Adventure 2, but I also agree with Ceric, it's too hard to jump well on them.  The entire engine/control mechanism for rails was terrible at best.

I liked them because they brought some old-school Sonic elements to the game.  However, in a game with 2D gameplay, they're a waste.
Title: Re: Sonic Unleashed!
Post by: NWR_insanolord on April 29, 2008, 12:12:49 AM
Sonic Rush had too much emphasis on speed. The Genesis Sonics were fast but they were still platformers, something I don't think is true of Sonic Rush, and until Sega brings those elements back I won't have much interest in the series.
Title: Re: Sonic Unleashed!
Post by: DAaaMan64 on April 29, 2008, 02:02:41 AM
I agree that the rails were great in Sonic Adventure 2, but I also agree with Ceric, it's too hard to jump well on them.  The entire engine/control mechanism for rails was terrible at best.

I liked them because they brought some old-school Sonic elements to the game.  However, in a game with 2D gameplay, they're a waste.

No no no don't jump on to them, you get near them then press B and Sonic homes to the rail.  Try it, it made for some seriously badass multi races.
Title: Re: Sonic Unleashed!
Post by: that Baby guy on April 29, 2008, 07:26:46 AM
Right, I remember that.  Only, the distance to do so was fairly imperceivable, and you'd often wind up "bouncing" downwards to death as Sonic.
Title: Re: Sonic Unleashed!
Post by: DAaaMan64 on April 29, 2008, 12:37:16 PM
Right, I remember that.  Only, the distance to do so was fairly imperceivable, and you'd often wind up "bouncing" downwards to death as Sonic.

I don't know dude, 100s of play throughs probably would have never allowed for that kind of frustration.
Title: Re: Sonic Unleashed!
Post by: BeautifulShy on August 20, 2008, 09:45:29 PM
Some more screenshots (http://Http://www.sonicstadium.org/media-n-stuff/so-hows-sonic-unleashed-on-the-wii-looking/)
I really like the one where Sonic is running down the bridge.
Title: Re: Sonic Unleashed!
Post by: ShyGuy on August 21, 2008, 05:20:09 AM
Why Werehog why? Sega needs to farm the Sonic console games out to a western Dev.

(http://i91.photobucket.com/albums/k302/shyguy70/wii6.jpg)
Title: Re: Sonic Unleashed!
Post by: Bill Aurion on August 21, 2008, 10:06:04 AM
Why Werehog why? Sega needs to farm the Sonic console games out to a western Dev.

Ahaha, isn't Sonic Unleashed being done by the U.S. Sonic Team?
Title: Re: Sonic Unleashed!
Post by: BeautifulShy on August 21, 2008, 12:07:34 PM
It is being made by the team that made Sonic Rush.Which I believe is Dimps.
Title: Re: Sonic Unleashed!
Post by: Bill Aurion on August 21, 2008, 12:10:36 PM
Oh yeah, the Wii version is...But I think they get their assets from the team that is developing the 360/PS3 versions (who I believe is the U.S. Sonic Team...)
Title: Re: Sonic Unleashed!
Post by: BeautifulShy on August 21, 2008, 12:13:35 PM
You are right about that.
So what does everybody think of the screenshots?
Title: Re: Sonic Unleashed!
Post by: NinGurl69 *huggles on August 21, 2008, 12:21:15 PM
Nice to see someone at Sega figure out how to make proper screenshots.  Tho they should've been 852x480 and not 640x360.
Title: Re: Sonic Unleashed!
Post by: ShyGuy on August 21, 2008, 03:28:42 PM
the graphics look decent but Sonic and the Secret looked good so that's no suprise. The games have a style that translates well between teh HD consoles and the Wii. I just don't like the Were-hog.
Title: Re: Sonic Unleashed!
Post by: DungeonO on August 21, 2008, 11:25:10 PM
I'll definatley be giving this game a chance.  You never know, perhaps THIS will be the Sonic that Sega gets right.


I do wish, however, that they would let Dimps make a console 2D Sonic.  That would be awesome.
Title: Re: Sonic Unleashed!
Post by: BeautifulShy on August 22, 2008, 01:35:25 AM
Would you prefer something like Megaman 9 on Wiiware or just a traditional console game like Wario land?
Title: Re: Sonic Unleashed!
Post by: DungeonO on August 22, 2008, 09:05:15 AM
Would you prefer something like Megaman 9 on Wiiware or just a traditional console game like Wario land?

Without a doubt, a disc game like Wario Land.  Wii Ware has a size limit at, what, 40 megs?  That may be enough for an 8bit throw back like Mega Man, but it is just too limiting for what I want in a Sonic game.  Look at the DS titles, they are both 64MB, much more than the WiiWare limit.  I really wouldn't want a console game where the handheld verison has more content. 


But, uh, yeah, I want a disc title.  :P
Title: Re: Sonic Unleashed!
Post by: BeautifulShy on September 03, 2008, 09:49:54 PM
Some details.
-Half of game is normal, the other half were-hog
-The Wii version is more similar to PS3/360 version, design and gameplay
-You use wiimote-nunchuk
-Won't have motion controls for attacking from the air,despite being similar to secret rings
-No motion controls for sidestep;you use B and Z.
-According to Sega game will be shown at TGS in October
-Won't show Black Knight; focusing on this one first.
Title: Re: Sonic Unleashed!
Post by: that Baby guy on September 03, 2008, 09:58:18 PM
I fully expect the Werehog parts to play better, be more intuitive, more challenging, and more fun than the Hedgehog parts.

Play Sonic 2, Sonic 3 and Knuckles, then go back to Rush and Rush 2, and you'll see that Dimps formula doesn't come close to the potential Sonic can show.  Those games have very little substance aside from running, which, while Sonic is known for speed, isn't the only ingredient for a good Sonic game.
Title: Re: Sonic Unleashed!
Post by: BeautifulShy on September 03, 2008, 10:08:02 PM
I haven't played Rush yet so I really can't compare them objectively. I think Sonic is about blazing through varied environments and finding out the hidden areas.Generally having fun in the level.What is your take thatguy?
Title: Re: Sonic Unleashed!
Post by: Spinnzilla on September 03, 2008, 10:11:51 PM
My brother being a damn sonic finatic, i'm sure to get this at some point (Probably for the 360 though, that's his system of choice).  I'm looking forward to the return classic sonic gameplay.
Title: Re: Sonic Unleashed!
Post by: that Baby guy on September 03, 2008, 10:23:16 PM
I haven't played Rush yet so I really can't compare them objectively. I think Sonic is about blazing through varied environments and finding out the hidden areas.Generally having fun in the level.What is your take thatguy?

I agree, to an extent, but you forget about the unique enemies in every new area, as well as a more unique level design featured in each zone as well.  With Sonic Rush, you run through each area as fast as possible.  Remember Sonic's spindash?  Well, you get that, and an upgraded form of it, as well.  The issue is, the speed boost allows you to run through the enemies, no damage, instant kill.  Not that you really care about not using that speed for a challenge.  There aren't very many unique enemies in the Rush line.  They're all similar to the Gamma-type bots in Adventure, in that they stand and shoot at you.  There aren't really stage-based enemies, unfortunately.

Breakaway platforms are few and far between, and the platforming is abysmal in the Rush line.  In the later half of the levels, there are long gaps to jump over.  However, the speed you need to run is high enough that, well, you won't have enough time the first time you play the stage.  You need to memorize the timing of the jump out of trial and error, and while you may think this makes for challenging gameplay, it really just means you'll have to fight repetition to beat some jump in the middle of the stage.  In the classic Sonic games, you stood nearer to the middle of the screen, and overall speed was a tad lower, allowing you to see jumps coming and make them the first time, given enough skill.

To me, a Sonic game should offer exploration, multiple paths, unique enemies in strategic places, cleverly designed pits, and strong platforming opportunities.  I think that covers it all.  Sonic Rush offers only speed and repetitious platforming, from that mix, which really doesn't go very well together.
Title: Re: Sonic Unleashed!
Post by: NWR_insanolord on September 03, 2008, 10:59:07 PM
I haven't played Rush yet so I really can't compare them objectively. I think Sonic is about blazing through varied environments and finding out the hidden areas.Generally having fun in the level.What is your take thatguy?

I agree, to an extent, but you forget about the unique enemies in every new area, as well as a more unique level design featured in each zone as well.  With Sonic Rush, you run through each area as fast as possible.  Remember Sonic's spindash?  Well, you get that, and an upgraded form of it, as well.  The issue is, the speed boost allows you to run through the enemies, no damage, instant kill.  Not that you really care about not using that speed for a challenge.  There aren't very many unique enemies in the Rush line.  They're all similar to the Gamma-type bots in Adventure, in that they stand and shoot at you.  There aren't really stage-based enemies, unfortunately.

Breakaway platforms are few and far between, and the platforming is abysmal in the Rush line.  In the later half of the levels, there are long gaps to jump over.  However, the speed you need to run is high enough that, well, you won't have enough time the first time you play the stage.  You need to memorize the timing of the jump out of trial and error, and while you may think this makes for challenging gameplay, it really just means you'll have to fight repetition to beat some jump in the middle of the stage.  In the classic Sonic games, you stood nearer to the middle of the screen, and overall speed was a tad lower, allowing you to see jumps coming and make them the first time, given enough skill.

To me, a Sonic game should offer exploration, multiple paths, unique enemies in strategic places, cleverly designed pits, and strong platforming opportunities.  I think that covers it all.  Sonic Rush offers only speed and repetitious platforming, from that mix, which really doesn't go very well together.

Finally, someone that gets Sonic!
Title: Re: Sonic Unleashed!
Post by: redgiemental on September 04, 2008, 07:53:53 AM
I am Barack Obama and I approve thatguy's message.
Title: Re: Sonic Unleashed!
Post by: SixthAngel on September 04, 2008, 02:20:18 PM
I think the problem is too many people didn't play the genesis games and are getting into Sonic now or recently.  They don't want to seem ignorant so they just go with advertisements and what they know, Sonic is fast.  They put this ahead of all the other qualities when the good sonic games were so much more.  Hell, the bosses were on a static screen that prevented Sonic from even going fast.
Title: Re: Sonic Unleashed!
Post by: BeautifulShy on September 06, 2008, 01:49:23 PM
 More screens (http://Http://wiiz.fr/article.php?a=19713)
Title: Re: Sonic Unleashed!
Post by: KDR_11k on September 07, 2008, 04:00:29 AM
In the classic Sonic games, you stood nearer to the middle of the screen, and overall speed was a tad lower, allowing you to see jumps coming and make them the first time, given enough skill.

Not that it made a difference to me, I couldn't make those jumps in the old games either so Sonic Rush wasn't a downgrade.
Title: Re: Sonic Unleashed!
Post by: BeautifulShy on September 11, 2008, 01:19:41 AM
Interview (http://Http://gamespot.com/news/6197533.html)
Title: Re: Sonic Unleashed!
Post by: BeautifulShy on September 12, 2008, 05:46:50 PM
Http://gametrailers.com/player/39900.html
 This is from the 360 version. I just posted it so you could see it in motion. It also has the dreaded Werehog.
Title: Re: Sonic Unleashed!
Post by: that Baby guy on September 13, 2008, 11:25:22 PM
One part in the video looked decent, the part with the spinning platforms and a flame-thrower trap.  The rest looked like "Hold forward and jump at easily cued times."

Oh, and the Werehog scenes there seemed uninspired.  Although, now I believe a Plastic Man game could have potential with the right humor and style.
Title: Re: Sonic Unleashed!
Post by: BeautifulShy on September 19, 2008, 12:48:50 AM
Controls info from NP.
Sonic
- Use analog stick to move, A button to jump.
-quick dodge by holding B and moving analog stick left or right.
-Drift by holding B or Z
-Shake Wiimote for homing attack
-shake wiimote while on ground to get a speed boost

Werehog
Wiimote & nunchuk swings emulate Sonics left and right arms
-block with Z
-combo by swinging wiimote and nunchuk up/down and towards each other
-grab and throw enemies by pushing B
-press C to use "Unleashed" mode which gives you new moves and you take less damage
-grab enemies in midair and swing wiimote to swing them around
-climb by lifting wiimote and nunchuk one after the other
-raise gates by lifting both wiimote and nunchuk up
Title: Re: Sonic Unleashed!
Post by: BeautifulShy on October 18, 2008, 04:34:14 PM
Here is some music for the game (http://blazemp3.sepwich.com/musictemp/unleashed/)
Title: Re: Sonic Unleashed!
Post by: BeautifulShy on October 20, 2008, 08:34:03 PM
Desert Trailer (http://www.gametrailers.com/player/41788.html)
Title: Re: Sonic Unleashed!
Post by: BeautifulShy on October 24, 2008, 10:22:26 PM
Shamar Trailer (http://www.gametrailers.com/player/42016.html)
Title: Re: Sonic Unleashed!
Post by: BeautifulShy on October 31, 2008, 05:02:11 PM
http://www.sega.com/sonicunleashed/us/

The US Sonic Unleashed site has been given a Holloween make over.
Title: Re: Sonic Unleashed!
Post by: Caterkiller on October 31, 2008, 06:56:28 PM
Some of you might remember a year or 2 ago when  I swore off of Sonic. Now I keep watching these trailers, and as I watch I try not to get excited, for the fear of getting another burn. But gosh darnit, I want to be excited for Sonic again.

I also worry about the fact that it looks like another Sonic Rush 2 with way to much running and not enough exploration. But there are certain times when I see, "oh hey if he slowed down for a sec he could have went that way or got that thing." And recently I saw a few more robots that looked alittle more classic and not like a stupid generic man bot, the likes of which started to flood Sonic in Sonic Adventure 2. Though not enough, where are the spike snails? Caterkillers, robot sharks that jump out of the water? Saw  buzzbomber type enemy though which is always good.

Now so far we havn't been introduced to one single new character except Sonic and his split personality. Which is absolutely fantastic. But when you think about it, the Wolfhog is the brand new character that has a completely different and slower style of play that no one wants to play with.

If the Sonic stages are many and exceptional I will probably run back to Sonic. As long as the wolf portions are bearable and I can play as Knuckles and Tails in Sonic's Stages as unlockables. 




Title: Re: Sonic Unleashed!
Post by: NinGurl69 *huggles on October 31, 2008, 07:27:18 PM
I'm excited for Black Knight.  Unleashed, not at all.
Title: Re: Sonic Unleashed!
Post by: DAaaMan64 on October 31, 2008, 07:44:34 PM
Why exactly?
Title: Re: Sonic Unleashed!
Post by: NinGurl69 *huggles on October 31, 2008, 08:34:49 PM
Black Knight looks good.
Title: Re: Sonic Unleashed!
Post by: Ceric on October 31, 2008, 09:56:44 PM
Black Knight looks good.
Agree but I haven't found very much info on it.
Title: Re: Sonic Unleashed!
Post by: Luigi Dude on November 01, 2008, 04:44:03 PM
Why exactly?

Black Knight is being done by the Secret Rings team, who's the only team to come close to making a good 3d Sonic.  If they just fix the major flaws that Secret Rings had then Black Knight could turn out to be a great game.
Title: Re: Sonic Unleashed!
Post by: Peachylala on November 04, 2008, 07:25:22 PM
I highly doubt the flaws will be fixed. Secret Rings team is still part of Sonic Team, and they have problems listening to their fans.
Title: Re: Sonic Unleashed!
Post by: NinGurl69 *huggles on November 04, 2008, 07:39:45 PM
Better than all the NEW FLAWS Unleashed will introduce due to multiplatform development.
Title: Re: Sonic Unleashed!
Post by: BeautifulShy on November 12, 2008, 03:15:40 AM
Well here is the US Commercial (http://Http://youtube.com/watch?v=nwPR2X8zbwE)

All I got to say is that is a unique way to show of the two sides of the game.
Title: Re: Sonic Unleashed!
Post by: DAaaMan64 on November 12, 2008, 03:50:51 AM
lol thats such a 90's video game commercial. That was sweet.
Title: Re: Sonic Unleashed!
Post by: BeautifulShy on November 18, 2008, 03:37:30 AM
Well the Wii and PS2 versions of this game are coming out today.While the 360 will get it sometime next week and the PS3 version will come out sometime in December.
Title: Re: Sonic Unleashed!
Post by: Luigi Dude on November 19, 2008, 02:28:13 PM
According to all the reviews the game is Sonic Adventure 2 all over again.  The Sonic levels ended up good, while the non Sonic levels, not so much.  And according to the reviews you end up playing more of the game as the mediocre Werehog because of how slow the levels move, then the actual Sonic levels which turned out good.  Just like in Sonic Adventure 2 when you ended up spending more time in Knuckles and Tails boring stages, then Sonics stages which were actually fun.

Nice to see this part of Sonic Team hasn't learned anything in the last 8 years.  Oh well, at least the part of Sonic Team that's making Black Knight seems to be on the right track since they made Secret Rings, and if they just fix that games biggest flaws, we could have an actual Sonic game that's 100% Sonic style great.  Instead of something that's only 40% great, and the other 60% is meh to horrible, or Shadow and Sonic 2006 which were 100% trash that could be considered warcrimes under international law.
Title: Re: Sonic Unleashed!
Post by: NWR_insanolord on November 19, 2008, 02:52:02 PM
At least the werehog levels sound more like the mediocre Tails/Robotnik levels from Sonic Adventure 2 than the god-awful Knuckles/Rouge levels. The mediocrity of the werehog levels, though, in addition to the fact that I didn't like Dimps' Sonic Rush that the daylight levels seem to be like means that I won't be buying this, though I have high hopes for Sonic and the Black Knight.
Title: Re: Sonic Unleashed!
Post by: blackfootsteps on November 19, 2008, 06:10:21 PM
... though I have high hopes for Sonic and the Black Knight.

The words 'high hopes' and 'Sonic' shouldn't be allowed in the same sentence/ paragraph / thread.
Title: Re: Sonic Unleashed!
Post by: Mario on November 19, 2008, 07:21:39 PM
I have high hopes for the continual decline of Sonic.
Title: Re: Sonic Unleashed!
Post by: NWR_insanolord on November 19, 2008, 09:10:31 PM
... though I have high hopes for Sonic and the Black Knight.

The words 'high hopes' and 'Sonic' shouldn't be allowed in the same sentence/ paragraph / thread.

I said high hopes, not high expectations.
Title: Re: Sonic Unleashed!
Post by: TofuFury on November 20, 2008, 12:50:37 AM
My sister got the PS2 version today, and the werehog levels are really annoying her. I think I might wait a little bit to pick up the wii version. It's too bad, because I thought the werehog levels kind of looked like Sonic meets Streets of Rage with platforming. Sounds like it's more of a chore than fun.

Do you think it's possible for Sonic Team to make fun gameplay for non-sonic characters? I didn't think it was so bad in Sonic Adventure 1. I don't understand why they can't seem to get it down.
Title: Re: Sonic Unleashed!
Post by: NWR_insanolord on November 20, 2008, 12:56:29 AM
My sister got the PS2 version today, and the werehog levels are really annoying her. I think I might wait a little bit to pick up the wii version. It's too bad, because I thought the werehog levels kind of looked like Sonic meets Streets of Rage with platforming. Sounds like it's more of a chore than fun.

Do you think it's possible for Sonic Team to make fun gameplay for non-sonic characters? I didn't think it was so bad in Sonic Adventure 1. I don't understand why they can't seem to get it down.

In Sonic Adventure 1 except for E-102 Gamma and Big the Cat all the Characters were minor variations on Sonic. Sonic was Sonic, Tails was Sonic that could fly, Knuckles was Sonic that could punch, and Amy was Sonic with a hammer. Every attempt at doing something truly different has been a spectacular failure
Title: Re: Sonic Unleashed!
Post by: TofuFury on November 20, 2008, 01:11:18 AM
But really, they could develop something. Even the variants were pretty fun. On one hand, you could have one level that every character goes through, but each character could get through it with their own special talent.

Or just work and improve the gameplay of each character. Knuckles can have levels like Sonic, but make him combat heavy. Tails could have levels that take advantage of his flying abilities.

Also, Sega needs to just sit and develop it. Don't rush it out. Take time and don't worry about the holiday season. Those are just some thoughts.
Title: Re: Sonic Unleashed!
Post by: Caterkiller on November 24, 2008, 01:47:33 PM
Well once again I have gone back on my word and picked up a new Sonic game. I've only played a bit of it so far, and so far most of that was wolf time.


One thing I have to say is that so far. Sonic's day light running controls are very good, and the camera is fantastic. I've only played 2 real levels as normal Sonic and one boss battle all of which were fantastic. You won't be fallling in an endless pit every few seconds. And when you see one you will have enough time to get out of the way. At least in the first 2 stages. Though when he does run through loops you will feel a little less like your in control, When running say down a straight path its allot easier to move left and right than in past Sonic games.

As for the werehog, I have to be honest, it isn't a bad portion of the game. It doesn't feel super lazy like past gameplay styles, the only thing is it just doesn't fit the game. For me, it is allot more bareable than the treasure hunting, and shooting that was in Sonic Adventure 2. But not as fun(if you thought it was fun) then the treasure hunting and shooting in SA1.

But nothing should have to be tolerated in a video game. We should just be able to run every which and way.

Now I'm only wondering how the PS3 and 360 stages are layed out. The Wii version is pretty well made. If you know what your doing like in SA2, you can keep going and not stop, which is really fun. We lost 2 stages I know that, and our stages are shorter as well which is completely lame!

Hopefully black night will be nothing but running with a sword.
Title: Re: Sonic Unleashed!
Post by: Djunknown on November 25, 2008, 12:39:19 AM
Quote
But nothing should have to be tolerated in a video game. We should just be able to run every which and way.

Yeah, I'm still on the fence whether I should pick this up or not. I believe Circuit City has it for 39.99, which still has me undecided. The reviews that have come out have been mixed, and the impressions have been cautiously positive, or just angrily negative.

There are other games that simply go straight to the fun, which are probably worth my time. Sonic's been given many, many, chances to return to past glory (on consoles that is). Decisions...
Title: Re: Sonic Unleashed!
Post by: Peachylala on November 25, 2008, 12:02:05 PM
While this DA essay (http://anotherblazehedgehog.deviantart.com/art/Dissecting-a-Hedgehog-23723007) is about three years old, it makes very excellent points about Sonic games in general.

Yet what is the key point of Sonic games? Not speed, but flow. Secret Rings almost nailed it with just the running stages, but some things (camera, iffy controls, pointless missions) kept it from being the classic it deserved to be. In Sonic: Unleashed, all I see is... speed. All you do is just run fast, there is no exploration like the Genesis titles.

What a Sonic stage should be like:
- Multiple paths for different characters.
- No BOTTOMLESS PITS.
- Unquie gimmicks for each Zone.

What Sonic Rush is:
- Speed, loop, more speed, rings, more speed, another loop.
- Sprinkle in a power dash.
- More speed, more loops, more rings, no substance.
 
Title: Re: Sonic Unleashed!
Post by: Caterkiller on November 25, 2008, 05:17:13 PM
One thing I must say about the Sonic stages is that, in the first 4 I have played, or maybe 6... I have seen many multiple paths within a stage. The paths do branch out much more like the genesis titles. The only problem with it is that you blast through so fast at times you have no way to react to that hidden ally way, or that spring thats at the other side of the canyon, unless you know remember from the previous play through.

And they are a blast to play through, like SA2 you can keep the flow up very well, if you know whats going on.
Title: Re: Sonic Unleashed!
Post by: GoldenPhoenix on November 25, 2008, 05:34:47 PM
I am tempted to buy this game but iI am not sure which version is the best one?
Title: Re: Sonic Unleashed!
Post by: Caterkiller on November 25, 2008, 07:13:36 PM
I read from many Sonic nerds, that the 360 and PS3 versions have longer sonic stages and 2 extra levels. But how well they connect to each other to keep up a decent flow I have no idea.
Title: Re: Sonic Unleashed!
Post by: Mario on November 25, 2008, 09:20:50 PM
Wrong, the key point in Sonic games is the music. If the music sucks, the game sucks. That's why Rush and Rush Adventure are very good.
Title: Re: Sonic Unleashed!
Post by: Peachylala on November 25, 2008, 10:36:26 PM
So Secret Rings sucks because of the god-awful music?

How about Sonic games with no Japanese voice option? It basically made Secret Rings playable, somewhat.
Title: Re: Sonic Unleashed!
Post by: Mario on November 25, 2008, 10:52:15 PM
Quite possibly.
Title: Re: Sonic Unleashed!
Post by: NWR_pap64 on November 25, 2008, 11:14:05 PM
Its sounds as if Sega and Sonic Team realized that they had an amazing Sonic game, but needed to keep their crappy developer rep intact, so they added the werehog levels and the deed is done...

All kidding aside, despite the werehog woes it is great to hear that the game is doing better than expected. I loved Secret Rings so I can't wait to play this and Black Knight.