Quote AY: Ah, the Wii. Wiiiiiiiiii... Silent Hill Wii. Can we do it? Will players like it?
WN: Yeah! There's a lot of potential there, using the remote as a flashlight, or a knife...
AY: Yeah, there's potential.
WN: But no plans.
AY: No plans. The Wii user isn't a hardcore user.
You know I'm getting pretty friggin' sick of reading crap like this. First, Gamecube was just for kids and the market share was too small. Fine, I can buy that to some degree. Now, Wii is destroying everything in its path everywhere in the whole world, it's not hardcore enough for X game or Y user. Not that I'm dying to get some Silent Hill on Nintendo hardware, I just think it's ridiculous that there's still a debate about whether to support the platform.
I'm beginning to think that Nintendo just plain can't win. So while they're not necessarily just for kids anymore, they're not hardcore enough for certain games. Not hardcore? What the hell does that mean? Wii has the largest install base. Based on that alone, its the safest bet. Release a good game then see what happens.
Title: RE:Wii isn't hardcore enough
Post by: GoldenPhoenix on October 19, 2007, 10:10:09 PM
Grasshopper STudios better stop working on Fatal Frame immediately, didn't they get the memo?
Title: RE: Wii isn't hardcore enough
Post by: Mashiro on October 19, 2007, 10:47:48 PM
That'd be like releasing a 2 year port of RE on the Wii and expecting it to do good with the lack of a hardcore user base!
Oh wait . . .
If it's not one excuse it's another with these companies. Only when other companies start to make buckets of money with "hardcore" games will they have no excuses left.
Title: RE:Wii isn't hardcore enough
Post by: Shift Key on October 19, 2007, 10:57:58 PM
There's an even funnier quote in the article:
Quote AY: In terms of technology, it's impossible to fit a Silent Hill type of game into the DS format. In terms of the handheld market, DS is much bigger. But with the Light/Slim version, PSP sales are picking up. So that's why we chose PSP.
GO YOU BIG RED PSP!
Title: RE:Wii isn't hardcore enough
Post by: ReverendNoahWhateley on October 19, 2007, 11:42:04 PM
It's really wild to see people's perceptions permanently altered by mythical buzzwords.
Title: RE: Wii isn't hardcore enough
Post by: ShyGuy on October 20, 2007, 12:53:38 AM
Yet another reason to hate Konami more than Capcom.
Title: RE: Wii isn't hardcore enough
Post by: Mashiro on October 20, 2007, 01:42:23 AM
Lol sales of PSP picking up . . . yeah it'll soon catch up to the DS sales in 100 years if its the only system available ever from this point on.
Title: RE: Wii isn't hardcore enough
Post by: Ghisy on October 20, 2007, 04:33:21 AM
The PSP is only selling better because of FF: CC and the new PSP-2000 + colors. I did buy one in Tokyo (the Felicia Blue one) because it's cheap there and there was a couple of games I wanted to try on it. But as soon as the colors are gone, the DS will be first again, I'm pretty sure about that.
Title: RE:Wii isn't hardcore enough
Post by: Nintendawg on October 20, 2007, 05:59:40 AM
This is getting really old really quickly. The system has been dominating almost consistently since the time of its launch and developers are still afraid to devlop for the system because its "not hardcore enough". Why don't they go out on a limb and just try it making something for the system. Don't these guys know that their adding fuel to the fire by not developing games and proving other companies wrong?
Title: RE: Wii isn't hardcore enough
Post by: BlackNMild2k1 on October 20, 2007, 06:55:05 AM
Its ok, let their game bomb on the PS3 and PSP, and then we'll see what excuses they have then. Especially when they rush to make a half assed Wii port to try and recoup cost.
Quote Fake Quote:
We are only gonna support PS3 because we realize that sales are really gonna pick up by Christmas 2009 and PS3 will be in the lead WW in 2010
Title: RE:Wii isn't hardcore enough
Post by: ThePerm on October 20, 2007, 08:17:22 AM
hardcore doesnt mean mature damnit, it mean deep as opposed to shallow.
Title: RE: Wii isn't hardcore enough
Post by: IceCold on October 20, 2007, 08:47:41 AM
It's the vendetta. There's no other reason.
Title: RE: Wii isn't hardcore enough
Post by: NWR_pap64 on October 20, 2007, 08:55:57 AM
Konami OFFICIALLY hates Nintendo now...
Seriously, outside the Castlevania games they haven't supported the DS well enough, even though its the most popular handheld out there. Now, not only are they making small, cheap games for the Wii they are constantly crapping all over it with comments like "people will get tired playing it" and "it isn't hardcore enough". And they refuse to leave Sony even if they are going to lose a lot of money on PS3 games.
This is ridiculous.
Title: RE: Wii isn't hardcore enough
Post by: BigJim on October 20, 2007, 10:31:16 AM
He might be generalizing, but how are 3rd party hardcore (non-casual) game sales doing? (stats? comparisons?)
Title: RE:Wii isn't hardcore enough
Post by: Luigi Dude on October 20, 2007, 10:38:21 AM
Quote Originally posted by: BigJim He might be generalizing, but how are 3rd party hardcore (non-casual) game sales doing? (stats? comparisons?)
Well Resident Evil 4 last time anyone checked had over 800,000 copies worldwide. Considering it's a violent, M rated title just like the Silent Hill games it shows that there is an audience on the Wii for these games.
Title: RE:Wii isn't hardcore enough
Post by: Amodaus1 on October 20, 2007, 10:46:30 AM
Quote Originally posted by: pap64 Konami OFFICIALLY hates Nintendo now...
Seriously, outside the Castlevania games they haven't supported the DS well enough, even though its the most popular handheld out there. Now, not only are they making small, cheap games for the Wii they are constantly crapping all over it with comments like "people will get tired playing it" and "it isn't hardcore enough". And they refuse to leave Sony even if they are going to lose a lot of money on PS3 games.
This is ridiculous.
Lunar knights, Contra 4, there are other games too i just don't know them off the top of my head. Although I agree they are supporting the PSP alittle too much considering its software sales (the installed base is respectable, but the software sales are low, low enough to warrant a ps2 publishing over psp every time)
It'd be nice if konami started to release some new IPs on the ds, that i feel like they are droping the ball on. The development costs and the installed base warrants exploration rather than the conservative approach, but i'll still take contra 4, and they really should release sympony and castlevania X on the ds too.
Title: RE:Wii isn't hardcore enough
Post by: NWR_pap64 on October 20, 2007, 11:17:19 AM
Quote Originally posted by: Amodaus1
Quote Originally posted by: pap64 Konami OFFICIALLY hates Nintendo now...
Seriously, outside the Castlevania games they haven't supported the DS well enough, even though its the most popular handheld out there. Now, not only are they making small, cheap games for the Wii they are constantly crapping all over it with comments like "people will get tired playing it" and "it isn't hardcore enough". And they refuse to leave Sony even if they are going to lose a lot of money on PS3 games.
This is ridiculous.
Lunar knights, Contra 4, there are other games too i just don't know them off the top of my head. Although I agree they are supporting the PSP alittle too much considering its software sales (the installed base is respectable, but the software sales are low, low enough to warrant a ps2 publishing over psp every time)
It'd be nice if konami started to release some new IPs on the ds, that i feel like they are droping the ball on. The development costs and the installed base warrants exploration rather than the conservative approach, but i'll still take contra 4, and they really should release sympony and castlevania X on the ds too.
I admit I forgot about Lunar Knights and Contra 4, but its still annoying that Konami is dropping all support on the Sony consoles. If all they want to do is be fair they should take a cue from Square and evenly develop for all consoles, and that means dropping the occasional megaton on the DS or Wii.
In fact, if they want to be fair they should make at least ONE Metal Gear game on the DS or Wii. When they do that then I'll believe they are being fair.
Title: RE:Wii isn't hardcore enough
Post by: Kenology on October 20, 2007, 11:22:42 AM
We've had this discussion before and I maintain that it is quite obvious how Konami feels about the Wii given the nature of the content they've provided thus far (Elebits and Dewy).
Title: RE:Wii isn't hardcore enough
Post by: Kairon on October 20, 2007, 11:42:17 AM
*shrug* Konami is in Sony's camp. It's as simple as that.
Title: RE:Wii isn't hardcore enough
Post by: GoldenPhoenix on October 20, 2007, 11:55:14 AM
It is too bad because I love the SH series, it is far superior IMO to the RE series mainly because of the psychological horror over boo scares. With that said the series has hit a bit of a downslide and I think the Wiimote controls would be PERFECT to re imagine the series again.
Title: RE: Wii isn't hardcore enough
Post by: Adrock on October 20, 2007, 12:42:31 PM
I'd take Contra 4 over anything Konami has ever released on PSP, even The Dracula X Chronicles and I'm a Castlevania whore. Ironically, Contra is perhaps Konami's most ultra-hardcore series and recent impressions have the first level of Contra 4 being one of the hardest intro levels ever. So I find it odd that they'd choose DS as the platform for the first true sequel since Contra 3 if they really believe Nintendo platforms cater to the exact opposite audience.
The assumptions about Nintendo's audience are what frustrate me. A high-profile game will find its audience, especially on popular hardware. The assumptions just don't add up and I feel that too many publishers are taking the "wait and see" approach. One brave publisher needs to take the plunge before they all do. For example, publishers didn't really start heavily supporting PS1 until games like Final Fantasy VII and Metal Gear Solid proved there was an audience for those kinds of games. So I think that's what needs to happen with Wii. There's definitely a feeling that its success can't last but that kind of thinking is counter-productive. The success will almost definitely continue if publishers support it. Not supporting it ultimately helps no one. Nintendo once again must support their platform almost entirely by themselves while 3rd parties make no money when they could be making a lot of money.
Title: RE:Wii isn't hardcore enough
Post by: Kairon on October 20, 2007, 02:46:52 PM
Does Nintendo need to tempt this one brave publisher with moneyhats?
Title: RE:Wii isn't hardcore enough
Post by: Shift Key on October 20, 2007, 03:06:52 PM
Quote Originally posted by: Kairon Does Nintendo need to tempt this one brave publisher with moneyhats?
You can't buy loyalty with moneyhats. Plus it sounds like Konami is so far up Sony' arse that it cannot brush its teeth each morning.
Title: RE:Wii isn't hardcore enough
Post by: Galford on October 20, 2007, 06:39:39 PM
Umm
What AY said is reflected in a large portion of the market. In the first video interview from Famitus, the producer who is working on RE:UC stated they were making UC play on rails because it might be too hard for players in Japan.
The game was suppose to be like RE4 but was changed to the current version.
RE4 is an exception, not the rule. A popular game based a on popular franchise using a semi-modified engine. Capcom could've sole 10k copies and still made a buck.
Title: RE: Wii isn't hardcore enough
Post by: Mario on October 20, 2007, 06:39:41 PM
Quote Originally posted by: Shift Key
Quote Originally posted by: Kairon Does Nintendo need to tempt this one brave publisher with moneyhats?
You can't buy loyalty with moneyhats. Plus it sounds like Konami is so far up Sony' arse that it cannot brush its teeth each morning.
It must be pretty crowded up there
Title: RE:Wii isn't hardcore enough
Post by: Dirk Temporo on October 20, 2007, 07:09:52 PM
Quote Originally posted by: BigJim He might be generalizing, but how are 3rd party hardcore (non-casual) game sales doing? (stats? comparisons?)
We don't know, because third parties won't develop any for Wii because it's "not hardcore enough."
Title: RE:Wii isn't hardcore enough
Post by: GoldenPhoenix on October 20, 2007, 07:21:30 PM
Quote Originally posted by: Galford Umm
What AY said is reflected in a large portion of the market. In the first video interview from Famitus, the producer who is working on RE:UC stated they were making UC play on rails because it might be too hard for players in Japan.
The game was suppose to be like RE4 but was changed to the current version.
RE4 is an exception, not the rule. A popular game based a on popular franchise using a semi-modified engine. Capcom could've sole 10k copies and still made a buck.
How can you say RE4 is the exception when a 3rd party hasn't even even really tried to make a "hardcore" game for Wii? Really I think that UC thing is a load of crap, I think the main reason was budget, they wanted to make a lower budget game and a full fledged RE game would have taken too much of an investment. Not to mention the fact, unless I am imagining things, the SH series is a popular series as well.
Title: RE: Wii isn't hardcore enough
Post by: Kairon on October 20, 2007, 07:27:24 PM
Yeah, what I think we're seeing with RE:UC and Soul Calibur Legends is a budget/time issue. Light Gun Games and Action-Brawlers don't EXACTLY take a lot of time to think up and balance and tinker with, so in addition to the rushed Wii Ports, we're getting new games this Holiday season that they wanted out for the Wii this Christmas, and that because of their late start, they couldn't get too ambitious with.
Title: RE:Wii isn't hardcore enough
Post by: GoldenPhoenix on October 20, 2007, 07:31:10 PM
I may be mistaken but didn't Godfather sell pretty well on Wii? At least compared to the other two "port plus" games?
Title: RE: Wii isn't hardcore enough
Post by: Kairon on October 20, 2007, 07:35:37 PM
I guess Godfather moved about 50k copies. The PS3 version was about the same. I suppose that's not surprising considering the ports released what? 6 months after the game originally came out for PS2 and XBox 360 at Holiday season?
Title: RE: Wii isn't hardcore enough
Post by: Adrock on October 20, 2007, 08:23:34 PM
It's difficult to use RE4 in the argument either way. It was $30 and it had all the content that Nintendo fans missed out on, not to mention Wii remote controls that made the game easier, but worked extremely well. On top of that, despite its age, RE4 is still, sadly enough, one of the best games on the console.
Still, I'd argue that there is an audience for these so-called hardcore games. Many people who bought RE4 on Gamecube, including myself, wanted it for the new content. If Capcom made a brand new canon title with the same gameplay engine, they're automatically appealing to everyone who bought the Wii port, Wii owners who didn't buy the port but have/played it on Gamecube, and finally fans of the series who would buy a Wii for some of that sweet, sweet RE lovin'. Without using sales of a good brand new title as proof, assumptions about the Wii userbase are unfair because there are many more indications that point to the presence of an audience for these kinds of titles than there are the other way around.
Since Wii's large userbase isn't enticing enough, Nintendo only has one card up its sleeve: cheap and easy development. I think they really need to start selling this aspect to 3rd parties. Although brand new titles would be better, even a remake of an old, popular game could help Nintendo at this point. Something like a FFVII remake would sell regardless of platform, but it would still prove that people who want that kind of game now already own the platform and are ready and willing to buy RPGs. Of course, it could backfire with publishers arguing that only FFVII could sell that well and knowing Nintendo's luck, that's probably what would happen.
Yeah, I think Nintendo is kind of screwed. No matter they do, there is just no winning.
Title: RE: Wii isn't hardcore enough
Post by: Kairon on October 20, 2007, 08:32:52 PM
Not to mention, RE4 Wii released in the Summer. If you release games at any other time of the year, they're guaranteed not to sell.
Title: RE: Wii isn't hardcore enough
Post by: Maverick on October 20, 2007, 08:50:34 PM
Were you being sarcastic? I know for damn sure that I wish MORE games came out in the Spring/Summer. Every year it's big drought with sporadic good titles in the summer, followed by WAY too many good titles in October/November/December. Spread it out, y'all.
Title: RE:Wii isn't hardcore enough
Post by: GoldenPhoenix on October 20, 2007, 09:14:45 PM
Quote Originally posted by: Maverick Were you being sarcastic? I know for damn sure that I wish MORE games came out in the Spring/Summer. Every year it's big drought with sporadic good titles in the summer, followed by WAY too many good titles in October/November/December. Spread it out, y'all.
Actually there is a reason for that, sales are slower in the summer.
Title: RE:Wii isn't hardcore enough
Post by: Kairon on October 20, 2007, 09:23:06 PM
Quote Originally posted by: GoldenPhoenix
Quote Originally posted by: Maverick Were you being sarcastic? I know for damn sure that I wish MORE games came out in the Spring/Summer. Every year it's big drought with sporadic good titles in the summer, followed by WAY too many good titles in October/November/December. Spread it out, y'all.
Actually there is a reason for that, sales are slower in the summer.
Until the Wii came along, that is.
But yeah, I was being sarcastic. Summer sales ARE usually the doldrums, which is why it's even more impressive that RE4 moved copies. It's like... GEEZ, there's a market for these games, and if it's casuing RE4 to exceed expectations in the SUMMER of all times, then you've gotta wonder what it could do properly tapped all throughout the year!
Title: RE:Wii isn't hardcore enough
Post by: GoldenPhoenix on October 20, 2007, 10:42:17 PM
I dunno, call me a pessimist, but I would think all the gaming companies would know when games sell and when they don't. Then again there is Konami who makes NO SENSE.
Title: RE: Wii isn't hardcore enough
Post by: Infernal Monkey on October 21, 2007, 01:40:09 AM
Wii isn't hardcore enough for Silent Hill, yet the arcade scene recently got a Silent Hill light-gun game.
Haha, Konami.
Title: RE: Wii isn't hardcore enough
Post by: ShyGuy on October 21, 2007, 05:24:46 AM
Did someone smear vaseline on the camera lens before taking that picture?
Title: RE:Wii isn't hardcore enough
Post by: Amodaus1 on October 21, 2007, 06:18:19 PM
I think the reason konami is so attached to sony is that they have so much money invested in MGS4 that they can't help but be attached to sony.
To be honest, its quite lucky that we got 2 DS castlevanias, they could have easily put them on the psp. Same with contra, the last installments were on ps2. Maybe they think 2D is for the DS while 3D is meant for the PSP. Either way, the chronicles would have been nice on ds, but other than portable ops, the support they have been giving to the psp is rather weak.
Like i said, they should be taking relativily cost risks with new IP games on the Ds, which they only did with lunar knights sort of.. . They should be doing it, but they're not, which is a shame. Something else that troubles me is that i read somewhere that the creator of castlevania said if chronicles sells well he would shift his focus to 2D once again. Now I never like the 3D castlevania's, its great that he's finally waking up, but i wonder why he's choosing chronicles as his benchmark, when Dawn of sorrow and portait of ruin have already proven themselves, along with the GBA castlevanais.
Title: RE: Wii isn't hardcore enough
Post by: Adrock on October 21, 2007, 07:57:00 PM
Two games that can really help DS's hardcore cred are the aforementioned Contra 4 and Tecmo's Ninja Gaiden: Dragon Sword. If those games perform well, we might see a change in attitude. We'll never see Silent Hill on DS (sorry, GoldenPhoenix) because those guys seem make up reasons not to support Nintendo (it's impossible to fit SH on DS.... yet it can handle Final Fantasy AND Dragon Quest), but if hardcore gamers respond, and they should because these are 2 awesome looking titles, there's reason to believe that more publishers will want a piece of that pie. So make sure you support these games if you want things to change!
Quote Either way, the chronicles would have been nice on ds, but other than portable ops, the support they have been giving to the psp is rather weak.
They spend more on PSP development. The 2, soon to be 3, Castlevania games on DS used a lot of old sprites. IGA's team has kind of been cheating with that for the past few games which partially explains the speedy development of those games. Despite this, however, I'd still take Konami's DS offerings. They may not be super high budget, but they're better games.
Title: RE: Wii isn't hardcore enough
Post by: Ian Sane on October 22, 2007, 05:52:41 AM
The way third parties seem to always be making excuses for not supporting Nintendo consoles it makes me wonder if they honestly just don't want Nintendo to be the market leader. Third party support DOES have a lot of power and the big third parties can make or break a console. Maybe they all just really disliked it when Nintendo was on top and don't want that to happen again. They used to have easy, logical sounding excuses when the Cube was struggling but with the Wii kicking ass they have to make up really silly ones.
Title: RE:Wii isn't hardcore enough
Post by: Chozo Ghost on October 22, 2007, 06:24:16 AM
Quote Originally posted by: Ian Sane The way third parties seem to always be making excuses for not supporting Nintendo consoles it makes me wonder if they honestly just don't want Nintendo to be the market leader. Third party support DOES have a lot of power and the big third parties can make or break a console. Maybe they all just really disliked it when Nintendo was on top and don't want that to happen again. They used to have easy, logical sounding excuses when the Cube was struggling but with the Wii kicking ass they have to make up really silly ones.
I think they don't like Nintendo because they also see it as a competitor because Nintendo is a VERY strong 1st party developer. Sony and Microsoft are more in it for the hardware, and don't push their own software so much. The way Nintendo behaved when they were the market leader in the late 80s - early 90s probably also factors into it, but Nintendo isn't like that anymore and I think most have forgotten/forgiven them over that by now. But still, a 3rd party game on a Nintendo console would have to compete with the likes of Mario and Zelda. On a MS or Sony machine they don't really have that problem.
Title: RE: Wii isn't hardcore enough
Post by: Deguello on October 22, 2007, 06:27:45 AM
But are they seriously going to tank their franchises and damn their sales by affixing them to the anchor that is the PS3? They may not have liked Nintendo at the top, but it's not like the 360 is setting records with hardware sales (only a little above original Xbox) or software sales (they are actually less than GC's at the same point.) and the PS3 is a record setting reduction from their previous position. Soon ignoring the Wii will be ignoring the market, and leaving Nintendo to make all the profits for themselves, placing them in a much stronger position than ever before in their history.
Title: RE: Wii isn't hardcore enough
Post by: Mario on October 22, 2007, 06:36:50 AM
Third party games on Nintendo consoles also have to compete with elitist Nintendo fans who wont buy a third party game that scores less than 9.5 on wankalot.com, not just Nintendo games.
Title: RE: Wii isn't hardcore enough
Post by: couchmonkey on October 22, 2007, 08:05:48 AM
They'll learn or die. I think a lot of game developers are hardcore gamers as well, and like many hardcore gamers, they still don't get it.
Title: RE: Wii isn't hardcore enough
Post by: NinGurl69 *huggles on October 22, 2007, 09:14:14 AM
Let them die.
Title: RE:Wii isn't hardcore enough
Post by: Galford on October 22, 2007, 06:18:06 PM
This holiday will be most interesting.
MS just announced the Arcade version of the 360. It replaces the former Core pack. Comes with a wireless controller, 5 casual games, and a 256 Meg memory card.
This will be interesting to see what happens.
To previous posters, yes a lot of developers are hardcore gamers. Nintendo doesn't need to focus on them exclusively, but it could throw them a moneyhat of two.
Title: RE:Wii isn't hardcore enough
Post by: Kairon on October 22, 2007, 06:28:17 PM
A moneyhat is worthless if you end up subsidizing dead-end projects. A money-hat to prove a market's viability, a moneyhat that would actually cause it to be seen that money-hats aren't needed... now THERE'S an idea...
Title: RE:Wii isn't hardcore enough
Post by: GoldenPhoenix on October 22, 2007, 06:37:52 PM
I really want to see what happens if Zack and Wiki becomes a hit. That game is probably more important then people give it credit for, it is a fresh, full fledged traditional game for Wii that appears to be well designed with alot of ingenuity (Heck I bet even the budget was decent sized). Zack and Wiki and then RE:UC have potential to make or break 3rd party support.
Title: RE:Wii isn't hardcore enough
Post by: bustin98 on October 22, 2007, 07:09:33 PM
I give more weight to Medal of Honor Heroes 2 than RE:UC. The Wii has already captured alot of Japanese support. MoH:H2 could show that Wii fans want to go online and want shooters, which Western devs seem to excel at.
Title: RE:Wii isn't hardcore enough
Post by: GoldenPhoenix on October 22, 2007, 07:17:25 PM
Quote Originally posted by: bustin98 I give more weight to Medal of Honor Heroes 2 than RE:UC. The Wii has already captured alot of Japanese support. MoH:H2 could show that Wii fans want to go online and want shooters, which Western devs seem to excel at.
Not sure of that because MoH falls more under port territory.
Title: RE:Wii isn't hardcore enough
Post by: Amodaus1 on October 22, 2007, 07:22:58 PM
Alot of this Wii isn't hardcore sillyness is due to lack of steady new monthly hardcore game supply, I assume. But by the end of it's first year the wii will have been graced with a mario title, a paper mario title, a zelda, and a metroid. I know 2 were ports, they shouldn't count, but they are on the platform. We didn't see this kind of support in the DS's first year at all, and becuase of that DS and PSP were deadlocked in equal selling rates, that were decent. But the DS exploded in its second year, redesign yes, but new super mario bros and the fall/winter line up for that year were big and the previous year's titles (the few that were truly good) were also available. You can see the same trend with the 360, obviously not hardware numbers, but with software. The 2nd year coming into the fall and christmass season the 360 has a great line up.
My guess is 3rd parties are going to be late to the party because they dismiss the Wii now as if it won't have a more polished line up next year. The damn thing sells itself WITHOUT new software every month, the september NPD numbers prove that. And the same effect with the DS will most likely occur on the Wii. With that said, remember even with the PSP's horrible software sales it still get 3rd party support which is quite good, and the 360 is no PSP. So expect 3rd parties to be more stubborn and not support the Wii, or at least not support it to the fullest.
Title: RE: Wii isn't hardcore enough
Post by: Adrock on October 22, 2007, 08:58:02 PM
Quote But by the end of it's first year the wii will have been graced with a mario title, a paper mario title, a zelda, and a metroid.
They're all Nintendo games. That's partially the problem. Those titles are expected to sell on Nintendo hardware. Publishers are weary that Wii owners only buy Nintendo games and party/family fun titles. I think that's where this "Wii isn't hardcore" stigma is rooted in.
It also hurts that porting games isn't really an option for Wii, mostly because of hardware constraints and to a lesser degree, the controller. It's easier and cheaper to port a game than it is to make a Wii version. I think publishers want to take advantage of Wii's large userbase but are weary of the userbase at the same time, whether or not, people will even buy their games. There's some validity to that argument, but it's ultimately faulty. A well-made game, especially from a popular franchise (and isn't a spin-off) will attract an audience. What made Playstation a winner? All the big publishers put all their big games on it. Wii is attracting everybody. It has a hardcore audience which would undoubtedly become larger if more hardcore games were released for it. I don't think 3rd parties are necessarily shafting Wii; they're just approaching support the wrong way. Capcom is using a gamer's series to attract casuals instead of developing a true RE game and Konami is just b*tching out.... again.
Title: RE:Wii isn't hardcore enough
Post by: darknight06 on October 23, 2007, 06:40:00 AM
I still think this has nothing to do with the idea that the games won't sell as much as it does the games chances of being on the highest selling list for that platform is smaller. The one advantage that third parties felt like they had on the PS2 and X-Box was that any company's title could be on that best selling list for that platform and that the bar for getting there is admittedly a hell of a lot easier to tackle than it is on something like the Wii where you have a first party that pulls no punches on it's releases which are almost guaranteed high sales. That's not to say that stuff like God of War and Gran Turismo or Halo aren't competing against third party titles on other platforms either, but at the same time those titles at least in their eyes don't seem to compete in the same way something like Smash would. Note how some are even saying how titles like Call of Duty 4 will actually benefit this holiday because Smash won't be out this year and this title is on the other platforms!
Title: RE:Wii isn't hardcore enough
Post by: GoldenPhoenix on October 23, 2007, 06:47:42 AM
Yeah as others have pointed out, I think 3rd parties are scared of NIntendo first party games. Nintendo is arguably the most consistently high quality publisher/developer out there right now (Heck they win awards for it).
Title: RE: Wii isn't hardcore enough
Post by: Kairon on October 23, 2007, 08:52:12 AM
It's even scarier looking at the Japanese year-long charts, Nintendo publishes more than 50% of those top 100 games on those things!
Title: RE:Wii isn't hardcore enough
Post by: Chozo Ghost on October 23, 2007, 07:06:22 PM
Quote Originally posted by: Kairon It's even scarier looking at the Japanese year-long charts, Nintendo publishes more than 50% of those top 100 games on those things!
Yeah, but that's mostly because initially most 3rd parties neglected the DS and the Wii and they missed the boat when those consoles exploded in popularity. Naturally, Nintendo backed their own hardware so it is no surprise that their games did well. Square-Enix was also an early supporter of the DS and it paid off well for them too. But most other 3rd parties bet on the wrong horse, so to speak.
It's the situation right now that is so baffling. a year or two ago neglecting Nintendo's hardware was excusable, but why are some companies STILL resisting? RE4, Godfather, and the handful of other Mature Wii games are selling extremely well. There's absolutely no reason to not put mature "hardcore" games on the Wii.
Title: RE: Wii isn't hardcore enough
Post by: Deguello on October 23, 2007, 11:57:46 PM
"Note how some are even saying how titles like Call of Duty 4 will actually benefit this holiday because Smash won't be out this year and this title is on the other platforms! "
But then it really doesn't matter what platform they put the games on. I think some people may be under the misconception that third parties can rule on any of the platforms. 360's top sellers are Gears of War and Halo 3, both first party published titles. PS3's Top sllers are MotorStorm and Resistance, both Sony First party published games. Nowhere can the third parties be the top seller anywhere right now.
Title: RE:Wii isn't hardcore enough
Post by: Mario on October 24, 2007, 01:30:26 AM
Quote Originally posted by: GoldenPhoenix I really want to see what happens if Zack and Wiki becomes a hit. That game is probably more important then people give it credit for, it is a fresh, full fledged traditional game for Wii that appears to be well designed with alot of ingenuity (Heck I bet even the budget was decent sized). Zack and Wiki and then RE:UC have potential to make or break 3rd party support.
Zack and Wiki is probably going to flop big time. Games don't sell well just because they are good. Think about what you'd think of it if you've never heard it before, then picked up the box at the store and had a look. I'd probably be so offended i'd push over the shelf.
Title: RE:Wii isn't hardcore enough
Post by: IceCold on October 30, 2007, 01:00:26 PM
You know, a lot of people are using RE4 as an example of how hardcore mature games can sell, but no one mentioned Red Steak - that game sold a tonne - it should have convinced publishers a while back that there's a significant market for these games.
It's the vendetta.
Title: RE:Wii isn't hardcore enough
Post by: NWR_pap64 on October 30, 2007, 01:40:40 PM
Quote Originally posted by: Mario
Quote Originally posted by: GoldenPhoenix I really want to see what happens if Zack and Wiki becomes a hit. That game is probably more important then people give it credit for, it is a fresh, full fledged traditional game for Wii that appears to be well designed with alot of ingenuity (Heck I bet even the budget was decent sized). Zack and Wiki and then RE:UC have potential to make or break 3rd party support.
Zack and Wiki is probably going to flop big time. Games don't sell well just because they are good. Think about what you'd think of it if you've never heard it before, then picked up the box at the store and had a look. I'd probably be so offended i'd push over the shelf.
I doubt its going to be a major flop. It will definitely find an audience like Phoenix Wright did but won't be a massive hit. A sleeper hit is the word I am looking for.
The game IS Gamefly's most rented game for the Wii so definitely there are people interested in it.