First Wii Game-Play Accessory Comes Packaged with Zelda Software
REDMOND, Wash., Sept. 10, 2007 - Nintendo announced today that the Wii Zapper™ interface for the hit Wii™ home video game system will come packed with Link's Crossbow Training™. The software is based on the hugely popular Legend of Zelda® series and provides a perfect demonstration of the way the Wii Zapper could be used in other games. The Wii Zapper casing houses both the motion-sensitive Wii Remote™ and Nunchuk™ controllers in a single unit for precision targeting. It goes on sale Nov. 19 at an MSRP of just $19.99.
"The Wii Zapper combines our remarkable controllers into one housing with a classic style reminiscent of arcade-style games," says George Harrison, Nintendo of America's senior vice president of marketing and corporate communications. "Both veteran and first-time players will find it brings a whole new dimension to games where targeting is key and provides even more exciting game-play experiences."
Link's Crossbow Training drops players into a world in the style of The Legend of Zelda®: Twilight Princess. Players assume the identity of hero Link, who progresses through a series of tests to perfect his crossbow marksmanship. Start with stationary bull's-eyes and graduate to moving targets before defending Link against all kinds of enemies.
Third-party publishers have lined up to support the Wii Zapper. EA's Medal of Honor Heroes™ 2 lets players take World War II into their hands with the Wii Zapper. The game features an all-new Wii-exclusive Arcade Mode that offers accessibility to gamers of all skill levels, a full single-player campaign and support for up to 32 players in multiplayer. Capcom's Resident Evil®: The Umbrella Chronicles reveals the back story behind the fall of the Umbrella Corporation by exploring locations from Resident Evil 0, 1, 2 and 3, as well as new never-before-seen locations like Umbrella's stronghold. One or two players use the Wii Zapper to take aim against a horde of zombies in first-person perspective. SEGA's Ghost Squad™ lets players replicate the arcade light-gun experience at home with the Wii Zapper.
Quote
Originally posted by: Lord_die_seis
I wonder if this is the big surprise, atleast Nintendo isn't dumb enough to sell a controller attachment at just 20 dollars itself. Maybe the crossbow training may prove to be amusing.
Quote
Originally posted by: Professional 666
Horrible products.
QuoteThat is what really peeked my interest, fast paced action defending Link against the dudes from TP who rode those massive boar like creatures, with it taking more than one shot, and a shots to right places to defeat "bosses".
Start with stationary bull's-eyes and graduate to moving targets before defending Link against all kinds of enemies.
Quote
Originally posted by: TheYoungerPlumber
Uuugh. Aonuma and Miyamoto allowed this?
Quotewha? didn't the last Famitsu confir that the game covered 0, 1 and 3 only?
The Umbrella Chronicles reveals the back story behind the fall of the Umbrella Corporation by exploring locations from Resident Evil 0, 1, 2 and 3
Quote
Originally posted by: MaryJane
Don't underestimate Nintendo's game making capabilities. Underestimate their online/Wii24Connect/WiiWare plans until we see them, but we already know that Nintendo makes great games.
Quote
Originally posted by: GoldenPhoenix
Forgive me for being a bit pessimistic...
Quote
Originally posted by: Athrun Zala
oh, and Link's Crossbow Training? WTF?! Link doesn't even use a crossbow...
Quote
Originally posted by: decoymanQuote
Originally posted by: GoldenPhoenix
Forgive me for being a bit pessimistic...
I'LL NEVER FORGIVE YOU FOR THAT, GP.
I agree about the fact that a budget game generally won't be one that gets a large dev team or much time... but they've got a ton of assets and a dandy engine already with TP, so why not use them to make something cool and new?
I propose that it may actually be more work to make this game suck.
Quote
Originally posted by: ShyGuy
Based on what we know so far, I think this cheapens the Zelda license.
Quote
Originally posted by: LuigiHannQuote
Originally posted by: ShyGuy
Based on what we know so far, I think this cheapens the Zelda license.
So far, we know:
-The title
-The price point
-That it comes with an accessor
-That it is a crossbow shooter even though Link doesn't have a crossbow
Maybe it's just because I got over this "cheapening the series" phase when 4 Swords came out, but I don't see how this is a big deal. If it sucks, then I'll be mad. But we have no way of knowing that yet.
Quote
Originally posted by: GoldenPhoenixQuote
Originally posted by: LuigiHannQuote
Originally posted by: ShyGuy
Based on what we know so far, I think this cheapens the Zelda license.
So far, we know:
-The title
-The price point
-That it comes with an accessor
-That it is a crossbow shooter
Maybe it's just because I got over this "cheapening the series" phase when 4 Swords came out, but I don't see how this is a big deal. If it sucks, then I'll be mad. But we have no way of knowing that yet.
Fixed.
Quote
Originally posted by: Ian Sane
I think most of us are just scared the whole thing is going to be a big recycle job of Twilight Princess, which is something that WOULD cheapen the Zelda series.