Gaming Forums => General Gaming => Topic started by: Mashiro on August 03, 2007, 06:26:32 AM
Title: World of Warcraft: Warth of the Lich King
Post by: Mashiro on August 03, 2007, 06:26:32 AM
So it's been confirmed that the new expansion is indeed "Wrath of the Lich King". And the new class "Death Knight" is also confirmed as well as a level raise of 10 (making it 80).
I haven't played WoW in about 2 months now, but the expansion has somewhat peeked my interest at the game once again.
All I need to hear is Pandaren as a new race and my subscription will be activated once again haha.
Title: RE:World of Warcraft: Warth of the Lich King
Post by: GoldenPhoenix on August 03, 2007, 06:29:02 AM
Quote Originally posted by: Mashiro So it's been confirmed that the new expansion is indeed "Wrath of the Lich King". And the new class "Death Knight" is also confirmed as well as a level raise of 10 (making it 80).
I haven't played WoW in about 2 months now, but the expansion has somewhat peeked my interest at the game once again.
All I need to hear is Pandaren as a new race and my subscription will be activated once again haha.
That isn't a rip off of Lord of the Rings or anything.
Title: RE: World of Warcraft: Warth of the Lich King
Post by: Mashiro on August 03, 2007, 06:48:07 AM
Quote That isn't a rip off of Lord of the Rings or anything.
Fact: LoTR NEVER had Pandas >.<!
Title: RE:World of Warcraft: Warth of the Lich King
Post by: GoldenPhoenix on August 03, 2007, 06:49:42 AM
Quote Originally posted by: Mashiro
Quote That isn't a rip off of Lord of the Rings or anything.
Fact: LoTR NEVER had Pandas >.<!
Lol. Seriously this game sounds like a parody of "Rise of the Witch King", Blizzard must be getting worried!
Title: RE:World of Warcraft: Warth of the Lich King
Post by: Kairon on August 03, 2007, 07:24:18 AM
I'm sorta impressed that Blizzard is releasing their "big gun" expansions early. After all, they could have rested on their laurels with a couple of minor expansions like Undermine, or Gilneas, or Dalaran, or etc. but instead they really go for broke with Outland, and Northrend... and maybe Emerald Dream?
Title: RE:World of Warcraft: Warth of the Lich King
Post by: Mashiro on August 03, 2007, 07:28:59 AM
Quote Originally posted by: Kairon I'm sorta impressed that Blizzard is releasing their "big gun" expansions early. After all, they could have rested on their laurels with a couple of minor expansions like Undermine, or Gilneas, or Dalaran, or etc. but instead they really go for broke with Outland, and Northrend... and maybe Emerald Dream?
I think Emerald Dream will be the next expansion.
In a recent interview they had stated that while they had indeed been working on the Emerald Dream since the beginning of WoW that they had scraped most of it in favor of something even bigger and better (or something along those lines).
Which is kinda sad cause most of the emerald dream stuff looked so beautiful in the WoW exploration movies.
Speaking of Gilneas, apparently new models of the humanoid wolf guys (forgot their names) have appeared in the WoW data files. These have all the emotes and animations such as mounting that a normal playable class would have.
So many are speculating that this may have to do with Gilneas as it is thought that the place was over run with this werewolf like disease. Either that or it's a new horde playable race which has yet to be announced . . . which would so give me hopes for Pandaren!
Title: RE:World of Warcraft: Warth of the Lich King
Post by: GoldenPhoenix on August 03, 2007, 07:37:24 AM
Quote Originally posted by: Kairon I'm sorta impressed that Blizzard is releasing their "big gun" expansions early. After all, they could have rested on their laurels with a couple of minor expansions like Undermine, or Gilneas, or Dalaran, or etc. but instead they really go for broke with Outland, and Northrend... and maybe Emerald Dream?
I think Blizzard is worried about games like LOTR Online and other MMORPGs coming up in the near future, it would be stupid to lay back.
Title: RE:World of Warcraft: Warth of the Lich King
Post by: Kairon on August 03, 2007, 07:37:30 AM
ARGH!!!
I'm HAPPY I quit WoW because I don't want to be there when Blizzard destroys its lore further. First they "prettify" the Draenei, then they're going to rip away Pandaren neutrality? BADHASDNAS
Title: RE:World of Warcraft: Warth of the Lich King
Post by: GoldenPhoenix on August 03, 2007, 07:38:33 AM
Quote Originally posted by: Kairon ARGH!!!
I'm HAPPY I quit WoW because I don't want to be there when Blizzard destroys its lore further. First they "prettify" the Draenei, then they're going to rip away Pandaren neutrality? BADHASDNAS
I quit WoW a LONG time ago, I am very happy with LOTRO.
Title: RE:World of Warcraft: Warth of the Lich King
Post by: Mashiro on August 03, 2007, 07:40:23 AM
Quote Originally posted by: Kairon ARGH!!!
I'm HAPPY I quit WoW because I don't want to be there when Blizzard destroys its lore further. First they "prettify" the Draenei, then they're going to rip away Pandaren neutrality? BADHASDNAS
No but they should Pandaren = teh win.
Screw neutrality!
Also LoTR = WoW.
War Hammer = WoW.
Just different characters in a different fantasy world ripping off WoW. Can't even come up with their own UI. It's sad.
Title: RE: World of Warcraft: Warth of the Lich King
Post by: ryancoke on August 03, 2007, 07:42:18 AM
what's a "Warth"?
Title: RE:World of Warcraft: Wrath of the Lich King
Post by: Mashiro on August 03, 2007, 07:43:06 AM
Quote Originally posted by: ryancoke what's a "Warth"?
A cleverly placed typo to see who's paying attention, that's what it is.
Title: RE:World of Warcraft: Wrath of the Lich King
Post by: Kairon on August 03, 2007, 07:44:40 AM
Quote Originally posted by: ryancoke what's a "Warth"?
From Dictionary.com:
Quote Wraith is from Scottish warth, probably originally "a guardian angel, hence a person's ghost seen -- as a warning or means of protection -- immediately before death, hence any apparition," from Old Norse vörthr, "watcher, guardian."
Title: RE:World of Warcraft: Wrath of the Lich King
Post by: GoldenPhoenix on August 03, 2007, 07:45:09 AM
Quote Originally posted by: Mashiro
Quote Originally posted by: Kairon ARGH!!!
I'm HAPPY I quit WoW because I don't want to be there when Blizzard destroys its lore further. First they "prettify" the Draenei, then they're going to rip away Pandaren neutrality? BADHASDNAS
No but they should Pandaren = teh win.
Screw neutrality!
Also LoTR = WoW.
War Hammer = WoW.
Just different characters in a different fantasy world ripping off WoW. Can't even come up with their own UI. It's sad.
Except the part of WoW=LotR in story. LotR Onlines level design is based off the books (Except it is smaller in scale). Besides it isn't like WoW innovated much, in fact the whole MMORPG genre is pretty much the same besides some minor differences. WoW was one of the first to get mostly everything right, but calling stuff a WoW clone is silly. So what if the UI is the same? There is more to games than LOTRO then the UI. WoW had a easy to use UI so why not include it?
Also:
Tolkien Lore >>>>>>>>>>>>>>>>>>>>>>>>>> WoW
Title: RE: World of Warcraft: Wrath of the Lich King
Post by: Mashiro on August 03, 2007, 07:52:44 AM
Quote Except the part of WoW=LotR in story. LotR Onlines design is based off the books. Besides it isn't like WoW innovated much, in fact the whole MMORPG genre is pretty much the same besides some minor differences.
Wait there is a one ring in World of Warcraft?
Also, WoW pretty much invented the whole quest friendly basis of MMOs that was see in LoTR and Warhammer.
Title: RE:World of Warcraft: Wrath of the Lich King
Post by: GoldenPhoenix on August 03, 2007, 08:00:28 AM
Quote Originally posted by: Mashiro
Quote Except the part of WoW=LotR in story. LotR Onlines design is based off the books. Besides it isn't like WoW innovated much, in fact the whole MMORPG genre is pretty much the same besides some minor differences.
Wait there is a one ring in World of Warcraft?
Also, WoW pretty much invented the whole quest friendly basis of MMOs that was see in LoTR and Warhammer.
So WoW invented quest friendly MMORPGs? All I know is that it had alot of grinding and so far LOTRO doesn't. Funny that you bring up the one ring, like that is the only lore in LOTR, heck most of the races are taken from LOTR! Even the title of the new expansion pack is a a poor attempt at copying the witch king. Heaven forbid that WoW may not be the be all end all of MMORPGs, there is no WAY that LOTRO or other MMORPGs can have many positive and unique elements to make them worthwhile.
Title: RE:World of Warcraft: Wrath of the Lich King
Post by: Kairon on August 03, 2007, 08:08:49 AM
Quote Originally posted by: Mashiro
Wait there is a one ring in World of Warcraft?
Actually...there is...
Title: RE: World of Warcraft: Wrath of the Lich King
Post by: Ceric on August 03, 2007, 09:51:39 AM
I was just thinking today what I wanted to see in an MMO on my way back from an interview. I realized that I don't like the point and click interface that much and I've only really been hooked to online text based games. That got me thinking of the original Hero's Quest and AutoCad both have mouse and command line style input. It is either or. I think I really like that.
Title: RE:World of Warcraft: Wrath of the Lich King
Post by: Mashiro on August 03, 2007, 10:22:17 AM
Quote Originally posted by: Kairon
Quote Originally posted by: Mashiro
Wait there is a one ring in World of Warcraft?
Actually...there is...
Lol I know but it has nothing to do with the lore (+1 to all stats is funny).
I never said WoW was the be all end all just that LoTR and Warhammer are pretty much WoW in a different universe.
Also you saying WoW stole from LoTRs ideas is pretty much saying every fantasy based well anything stole from LoTR.
And grinding in WoW? Only for the 40-50 range at some points the rest you can quest on through.
Title: RE:World of Warcraft: Wrath of the Lich King
Post by: GoldenPhoenix on August 03, 2007, 10:36:22 AM
Quote Originally posted by: Mashiro
Quote Originally posted by: Kairon
Quote Originally posted by: Mashiro
Wait there is a one ring in World of Warcraft?
Actually...there is...
Lol I know but it has nothing to do with the lore (+1 to all stats is funny).
I never said WoW was the be all end all just that LoTR and Warhammer are pretty much WoW in a different universe.
Also you saying WoW stole from LoTRs ideas is pretty much saying every fantasy based well anything stole from LoTR.
And grinding in WoW? Only for the 40-50 range at some points the rest you can quest on through.
Must have been playing a different game then because I remember grinding like crazy in WoW, and if it wasn't that it was alot of "Kill 15 of X", LOTRO has those but it has a far better balance IMO between collection/killing and doing unique quests.
Title: RE: World of Warcraft: Wrath of the Lich King
Post by: ShyGuy on August 03, 2007, 12:57:48 PM
I'm getting in on this argument while the getting is good!
Both games suck cause MMORPGs need a drastic overhaul or the genre will stagnate worse than 2D fighters.
Title: RE:World of Warcraft: Wrath of the Lich King
Post by: GoldenPhoenix on August 03, 2007, 12:58:20 PM
Quote Originally posted by: ShyGuy I'm getting in on this argument while the getting is good!
Both games suck cause MMORPGs need a drastic overhaul or the genre will stagnate worse than 2D fighters.
I agree, at least about the genre needing an overhaul.
Title: RE: World of Warcraft: Wrath of the Lich King
Post by: Mashiro on August 03, 2007, 02:44:00 PM
I agree the genre needs a nice change (see: shadowbane 2 please)
Edit: and just asking, didn't LoTR have like the basis of (the online game) you "aiding" the fellowship? Like isn't that the whole "lore" of the game?
Correct me if I'm wrong, but doesn't that like, make the lore silly and non-sensical?
Title: RE:World of Warcraft: Wrath of the Lich King
Post by: Arbok on August 03, 2007, 02:54:45 PM
Quote Originally posted by: ShyGuy Both games suck cause MMORPGs need a drastic overhaul or the genre will stagnate worse than 2D fighters.
I'm against MMORPGs simply on the basis of the "pay-to-play" concept, which I hate. I loved Diablo II, one of my favorite games, and was very interested in World of Warcraft... until it became clear that playing online was going to cost extra.
Oh well, still very interested in Blizzard's games, and can't wait for Starcraft II.
Title: RE: World of Warcraft: Wrath of the Lich King
Post by: UERD on August 03, 2007, 03:10:13 PM
I really dislike WoW, but only because it means the chances that Blizzard will ever do a WC4 in the future are very, very slim.
Starcraft 2 should be good, though. Really good.
Title: RE:World of Warcraft: Wrath of the Lich King
Post by: Sir_Stabbalot on August 03, 2007, 03:48:05 PM
Quote Originally posted by: Mashiro War Hammer = WoW.
Just different characters in a different fantasy world ripping off WoW. Can't even come up with their own UI. It's sad.
That sentence made me want to hunt you down and add your skull to Khorne's Skull Throne.
I swear, one more comment claiming Warhammer is a ripoff of Warcraft, and I'll bring down the Daemonhammer.
Title: RE:World of Warcraft: Wrath of the Lich King
Post by: Mashiro on August 03, 2007, 03:51:30 PM
Quote Originally posted by: Sir_Stabbalot
Quote Originally posted by: Mashiro War Hammer = WoW.
Just different characters in a different fantasy world ripping off WoW. Can't even come up with their own UI. It's sad.
That sentence made me want to hunt you down and add your skull to Khorne's Skull Throne.
I swear, one more comment claiming Warhammer is a ripoff of Warcraft, and I'll bring down the Daemonhammer.
Well it sure seemed like WoW with like more realistic character models. Wasn't impressed.
It's all the same. Elves and humans and orcs . . . . dwarfs and half-lings and goblins and taurens and minotaurs and all that fun stuff.
That and I saw the Dwarf video on IGN and it's the same freaking area as the outside of Ironforge. Or at least that was my impression.
Title: RE:World of Warcraft: Wrath of the Lich King
Post by: GoldenPhoenix on August 03, 2007, 08:34:27 PM
Quote Originally posted by: Mashiro I agree the genre needs a nice change (see: shadowbane 2 please)
Edit: and just asking, didn't LoTR have like the basis of (the online game) you "aiding" the fellowship? Like isn't that the whole "lore" of the game?
Correct me if I'm wrong, but doesn't that like, make the lore silly and non-sensical?
Obviously you haven't played the game much, you don't just aid the fellowship, you experience other parts of the Tolkien lore. Yeah they had to make adjustments but they made it fit well within the Tolkien world. The aiding of the fellowship is just one part of a rich world and culture to explore.
Title: RE:World of Warcraft: Wrath of the Lich King
Post by: Mashiro on August 03, 2007, 08:37:08 PM
Quote Originally posted by: GoldenPhoenix
Quote Originally posted by: Mashiro I agree the genre needs a nice change (see: shadowbane 2 please)
Edit: and just asking, didn't LoTR have like the basis of (the online game) you "aiding" the fellowship? Like isn't that the whole "lore" of the game?
Correct me if I'm wrong, but doesn't that like, make the lore silly and non-sensical?
Obviously you haven't played the game much, you don't just aid the fellowship, you experience other parts of the Tolkien lore. Yeah they had to make adjustments but they made it fit well within the Tolkien world. The aiding of the fellowship is just one part of a rich world and culture to explore.
I dunno the fact that there are tons of warriors going out and questing and helping the fellowship just seems weird to me.
Title: RE:World of Warcraft: Wrath of the Lich King
Post by: GoldenPhoenix on August 03, 2007, 08:42:42 PM
Quote Originally posted by: Mashiro
Quote Originally posted by: GoldenPhoenix
Quote Originally posted by: Mashiro I agree the genre needs a nice change (see: shadowbane 2 please)
Edit: and just asking, didn't LoTR have like the basis of (the online game) you "aiding" the fellowship? Like isn't that the whole "lore" of the game?
Correct me if I'm wrong, but doesn't that like, make the lore silly and non-sensical?
Obviously you haven't played the game much, you don't just aid the fellowship, you experience other parts of the Tolkien lore. Yeah they had to make adjustments but they made it fit well within the Tolkien world. The aiding of the fellowship is just one part of a rich world and culture to explore.
I dunno the fact that there are tons of warriors going out and questing and helping the fellowship just seems weird to me.
Why is that weird? Even though they are touched much upon in the books I doubt the fellowship was the only one fighting against the evil that was sweeping the land. The game handles the fellowship part pretty well actually, it isn't like the billion Jedis in Star Wars Galaxy. What I most like about LotRO is its focus on quests instead of PvP, which is completely optional. Not to mention the fact that WoW is not that newbie friendly anymore, I remember reactivating my level 30 character and there was NO ONE around.
Title: RE: World of Warcraft: Wrath of the Lich King
Post by: Mashiro on August 03, 2007, 08:45:19 PM
It just seems odd to have the players interact with the characters of old that's all.
Anyway getting this discussion back on track (there is none) I think I'll be renewing my Wow account soon to prepare for death knight love haha.
Title: RE:World of Warcraft: Wrath of the Lich King
Post by: GoldenPhoenix on August 03, 2007, 08:47:53 PM
Quote Originally posted by: Mashiro It just seems odd to have the players interact with the characters of old that's all.
Anyway getting this discussion back on track (there is none) I think I'll be renewing my Wow account soon to prepare for death knight love haha.
I see what your saying but it provides a sense of being there to give a helping hand. Granted I haven't seen end game content so I don't know how involved you get (I never have much time to play these games) towards the end, but considering the game still has HUGE chunks of the world to be opened up makes me excited. They are even throwing around the idea of housing, most likely using an instance to build houses.
Title: RE: World of Warcraft: Wrath of the Lich King
Post by: Mashiro on August 03, 2007, 08:51:40 PM
Sounds cool.
Title: RE:World of Warcraft: Wrath of the Lich King
Post by: Sir_Stabbalot on August 04, 2007, 03:52:10 AM
Quote Originally posted by: Mashiro Well it sure seemed like WoW with like more realistic character models. Wasn't impressed.
It's all the same. Elves and humans and orcs . . . . dwarfs and half-lings and goblins and taurens and minotaurs and all that fun stuff.
hat and I saw the Dwarf video on IGN and it's the same freaking area as the outside of Ironforge. Or at least that was my impression.
Yes, Warhammer's dwarves look a lot like Warcraft's Dwarves, don't they? Funny that Warhammer showed up in 1983 and Warcraft came out in 1994. Total coincidence that they both look alike.
Title: RE:World of Warcraft: Wrath of the Lich King
Post by: Mashiro on August 04, 2007, 06:37:00 AM
Quote Originally posted by: Sir_Stabbalot
Quote Originally posted by: Mashiro Well it sure seemed like WoW with like more realistic character models. Wasn't impressed.
It's all the same. Elves and humans and orcs . . . . dwarfs and half-lings and goblins and taurens and minotaurs and all that fun stuff.
hat and I saw the Dwarf video on IGN and it's the same freaking area as the outside of Ironforge. Or at least that was my impression.
Yes, Warhammer's dwarves look a lot like Warcraft's Dwarves, don't they? Funny that Warhammer showed up in 1983 and Warcraft came out in 1994. Total coincidence that they both look alike.
My point is that the games are so similar (or at least Warrhammer seems so similar) that they seem like WoW clones. Between the UI, the way the quests work and certain environments I just feel like it's WoW in a different local with different sets of lore.
Which, to me, wouldn't be worth the time to play.
Title: RE:World of Warcraft: Wrath of the Lich King
Post by: Sir_Stabbalot on August 04, 2007, 07:23:13 AM
Quote Originally posted by: Mashiro My point is that the games are so similar (or at least Warrhammer seems so similar) that they seem like WoW clones. Between the UI, the way the quests work and certain environments I just feel like it's WoW in a different local with different sets of lore.
Which, to me, wouldn't be worth the time to play.
Oh, so you weren't trying to claim Warhammer was a ripoff of Warcraft? Sorry, I'm just so use to it now. Stupid Blizzard fanboys...
Now that I re-read your posts and actually now get what you mean, I agree totally. The MMO market has become totally stale. And WoW hasn't helped. All it did was take pieces of other MMOs and combine them into a generic system.
What someone needs to do is make an MMO where players can shape the world, then they'll hit a major section of the gaming market.
Title: RE:World of Warcraft: Wrath of the Lich King
Post by: S-U-P-E-R on August 04, 2007, 08:16:38 AM
New dances are the biggest draw to this expansion IMO
Title: RE:World of Warcraft: Wrath of the Lich King
Post by: Mashiro on August 04, 2007, 09:23:44 AM
Quote Originally posted by: Sir_Stabbalot
Quote Originally posted by: Mashiro My point is that the games are so similar (or at least Warrhammer seems so similar) that they seem like WoW clones. Between the UI, the way the quests work and certain environments I just feel like it's WoW in a different local with different sets of lore.
Which, to me, wouldn't be worth the time to play.
Oh, so you weren't trying to claim Warhammer was a ripoff of Warcraft? Sorry, I'm just so use to it now. Stupid Blizzard fanboys...
Now that I re-read your posts and actually now get what you mean, I agree totally. The MMO market has become totally stale. And WoW hasn't helped. All it did was take pieces of other MMOs and combine them into a generic system.
What someone needs to do is make an MMO where players can shape the world, then they'll hit a major section of the gaming market.
No worries. Yeah it's pretty stale and I wish companies would have more I dunno guts to change up the current formula of things.
The game that is the MOST original MMO to day with the greatest concepts for player environmental interaction and world shaping as well as truly unique characters that you yourself make from the ground up, is Shadowbane.
If ANY company came along and made a Shadowbane 2 that was half decent with nice graphics, stable server and a stable client, it would take the MMO world by storm. (IMHO).
Title: RE: World of Warcraft: Wrath of the Lich King
Post by: Smash_Brother on August 06, 2007, 01:24:40 PM
Mash, where did you read about the death knight class?
I find it hard to believe they'd only have ONE new class in the game, especially when that class can't be alliance (alliance death knights? Huh?).
Title: RE:World of Warcraft: Wrath of the Lich King
Post by: Mashiro on August 06, 2007, 02:03:22 PM
Quote Originally posted by: Smash_Brother Mash, where did you read about the death knight class?
I find it hard to believe they'd only have ONE new class in the game, especially when that class can't be alliance (alliance death knights? Huh?).
Check out the official page for it http://www.worldofwarcraft.com/wrath/
It's got some really unique properties and while all the details haven't been given out yet it will be a hero class that is obtained through questing at level 80. It will start at a high level when you create it (55+) and so far can be any race (which is kinda crazy).
It's the first of hopefully many hero classes they introduce but they want to do one at a time due to balancing issues.
While it seems weird they can be on the alliance, the first video of WoTLK shown at Blizzcon shows a human male and female going through Northrend, eventually the male comes across many undead and something happens where he becomes a death knight and it shows the human using some of it's abilities. Kinda cool.
Sites like mmo-champion.com and worldofraids.com have even more details than the blizzard sites.
Title: RE:World of Warcraft: Wrath of the Lich King
Post by: S-U-P-E-R on August 06, 2007, 02:33:01 PM
I have a hunch they'll implement something to hasten or skip the 1-60 grind for all the other classes, too. It sucks too much after you've done it a couple times.
Title: RE: World of Warcraft: Wrath of the Lich King
Post by: ShyGuy on August 06, 2007, 02:35:40 PM
I remember hearing a rumor back when Burning Crusade came out that they were going to allow one character per account to start out at sixty.
Title: RE:World of Warcraft: Wrath of the Lich King
Post by: Mashiro on August 06, 2007, 02:36:06 PM
Quote Originally posted by: S-U-P-E-R I have a hunch they'll implement something to hasten or skip the 1-60 grind for all the other classes, too. It sucks too much after you've done it a couple times.
Yeah well thankfully SUPER they revealed there is indeed a team of people working on redoing the level 1-60 game so hopefully in time it will be a lot better.
(I have never been able to get a second 70 because 1-60 is so dreadfully boring).