Gaming Forums => Nintendo Gaming => Topic started by: Adrock on May 31, 2007, 07:00:43 PM
Title: Metal Gear on Wii (not an announcement)
Post by: Adrock on May 31, 2007, 07:00:43 PM
In this article, there is a rumor of a Metal Gear title on Wii.
Quote Konami is also in talks with Nintendo to bring a Metal Gear Solid game to the Wii. MGS4 would obviously have to be slimmed down if the chose to port the title to Nintendo's console.
Hideo Kojima has mentioned previously that his team is working on a Wii title, one that appears to be separate from his Project S collaboration with Suda 41. Of course, it could be an entirely new title. If it is Metal Gear, I highly doubt it'd be MGS4. I don't want a gimped version of MGS4. If I want to play MGS4, I'll get it for 360 (not a typo).
A complete retelling of Metal Gear and Metal Gear 2: Solid Snake with new 3D designs would be nice. However, my dream Metal Gear game would be: Metal Gear Liquid, obviously a Liquid Snake origin tale. There's more than enough back story (often hinted at in the original MGS) to support a whole game and then some. An exclusive Metal Gear of this kind with intuitive Wiimote controls could potentially be bigger even than Guns of the Patriots.
Then again, ports of Sons of Libtery and/or Snake Eater with waggle tossed in to call it "new" is also a possibility, but I want a new game dammit.
Title: RE: Metal Gear on Wii (not an announcement)
Post by: BlackNMild2k1 on May 31, 2007, 07:28:05 PM
I started >THIS< a while ago to keep track of all these rumors so that they don't necessary get lost in the thread shuffling that goes on in every forum. When this thread starts to fall, I'm gonna add this rumor to the very long list of rumors that have already been listed so that days, months or even years from now we can all look back and see what panned out and what was BS.
But back on topic now, what makes you think a MGS4 for Wii would be gimped? all they would have to do is scale back the graphics a little bit, but thats not gonna change the way the game is played in any sort of way. With added "waggle" support it might even be a more interactive movie that the last two "games".
But what I wouldn't mind seeing is a Wiimake for MGS2 & MGS3 along with a port of MGS4 to follow next year. That would gove them two quick cash-ins and they could catch the Nintendo crowd up with the story and build an audience at the same time.
Title: RE: Metal Gear on Wii (not an announcement)
Post by: ShyGuy on May 31, 2007, 07:51:03 PM
HOLY CRAP MGS4 IS COMING TO WII??!!!???!
...oh.
Title: RE:Metal Gear on Wii (not an announcement)
Post by: Shift Key on May 31, 2007, 08:31:24 PM
Get Silicon Knights to port MGS2 and ... oh wait...
Title: RE: Metal Gear on Wii (not an announcement)
Post by: Adrock on May 31, 2007, 08:47:56 PM
Yes, I know about the rumor topic and I considered posting the Metal Gear rumor there. However, this is less about the rumor and more about what people would like to see in a Metal Gear title on Wii such as control options and plot.
And I knew someone would call me out on the "gimped" comment. Honestly, I was expecting Smash_Brother. MGS4 was made specifically for more powerful hardware. Mostly remaking the game from scratch to work on Wii is another thing entirely. It's not just about scaling back graphics, things like A.I and physics could potentially suffer.
All that is besides the point. If anyone disagrees, that's fine. I won't argue it. The game could work. Whatever. I simply want a game built specifically for Wii, that takes advantage of the hardware. Rather than Konami mapping controls to fit the Wii remote, I want controls (and game design) that were always intended for the controller. Though ports are always possible, what I envision (and hope for) is a game so specific to Wii's capabilities that the creators wouldn't even think of releasing it on other platforms, as if a PS3/360 port would be considered a "gimped" version without Wiimote support. Granted, I want that for any game designed for Wii, but you get the point though.
I wouldn't turn down Wii versions of other MGS games though there's a chance it wouldn't work out as well. Twin Snakes had many problems, one of which was clumsier controls. MGS2 style controls didn't work as well due to some lost functionality in the GCN controller. And I think only a new game could get this idea across: that "porting up" would actually make it a worse game, even with HD graphics. That makes such a huge statement. Plus, Liquid Snake is just badass.
Title: RE:Metal Gear on Wii (not an announcement)
Post by: Spak-Spang on June 01, 2007, 02:42:43 AM
I believe the Wii has huge potential for third person adventure/action games.
Targeting and movement will obviously get the best upgrades. But just being able to sneak around and action a Melee attack will be fun.
Metal Gear also would be a great franchise to test this out since it doesn't rely strictly on action, but also stealth. And the development team working on the project would be talented enough to actually make a great controlling game on the system.
Title: RE:Metal Gear on Wii (not an announcement)
Post by: ryancoke on June 01, 2007, 03:41:46 AM
could you imagine taking snake into a locker to hide from a guard and having to hold the wiimote/chuk perfectly still as to not make any noise? That would be so sweet! Although with the sixaxis they could probably do that on the PS3 version
Title: RE:Metal Gear on Wii (not an announcement)
Post by: BlackNMild2k1 on June 01, 2007, 05:55:17 AM
Quote Originally posted by: ryancoke could you imagine taking snake into a locker to hide from a guard and having to hold the wiimote/chuk perfectly still as to not make any noise? That would be so sweet! Although with the sixaxis they could probably do that on the PS3 version
Thats sounds like a good gamelplay addition. I could just picture it now, two brother fighting, one brother waits for an intense moment when the other brother must be perfectly still while hiding in a locker. He sees the guard approaching the locker and thats when he jumps up and slaps his brothers hand making Snake rattle around inside the locker alerting the guard "!" and setting off the alarms "". Sounds like fun.
Title: RE:Metal Gear on Wii (not an announcement)
Post by: Smash_Brother on June 01, 2007, 05:59:49 AM
Quote Originally posted by: Adrock And I knew someone would call me out on the "gimped" comment. Honestly, I was expecting Smash_Brother.
I've been typecast.
Actually, I'd point out that he's called "Suda51" not 41.
But I could see the graphic downscale as possible. I honestly wouldn't care so much if the game looks like ass, so much as it plays well and has great voice acting and story.
Title: RE: Metal Gear on Wii (not an announcement)
Post by: NinGurl69 *huggles on June 01, 2007, 08:13:00 AM
We don't need MGS or SC since we have Manhunt 2 now.
Title: RE: Metal Gear on Wii (not an announcement)
Post by: Adrock on June 01, 2007, 09:09:48 AM
Quote Actually, I'd point out that he's called "Suda51" not 41.
Damn typos! The saddest part is that I looked him up just to make sure.
And I think you'd care if the graphics looked like ass because then you'd call them lazy. :P In any case, I still prefer a new game because designing the game from scratch allows them more freedom with the Wii remote. Plus, a brand new, exclusive game will do more for Nintendo than a port.
Title: RE: Metal Gear on Wii (not an announcement)
Post by: Svevan on June 01, 2007, 10:35:12 AM
If MGS4 has complex AI, lots of enemies, huge areas, and a load-less (God of War style) interface, then a lot more than the graphics would have to be scaled down for Wii. Sure, Kojima loves his games to be pretty, but extra disc space (and processing power) means extra gameplay too.
Title: RE: Metal Gear on Wii (not an announcement)
Post by: ShyGuy on June 01, 2007, 12:16:40 PM
MGS4 will have none of that. It will however have seven hours of HD video that fills up the bluray disc.
Title: RE: Metal Gear on Wii (not an announcement)
Post by: NinGurl69 *huggles on June 01, 2007, 12:53:45 PM
Only seven? Talk about a step back.
Title: RE:Metal Gear on Wii (not an announcement)
Post by: Crimm on June 01, 2007, 02:27:13 PM
Quote Originally posted by: ShyGuy MGS4 will have none of that. It will however have seven hours of HD video that fills up the bluray disc.
Can light bloom on the battlefield?
Title: RE:Metal Gear on Wii (not an announcement)
Post by: Galford on June 01, 2007, 02:54:02 PM
Hate to be the downer, but hell will freeze before Nintendo gets another Metal Gear title. The only reason we got Twin Snakes is Nintendo flipped the bill and we all know how that turned out.
Also both Konami and Sony pretend Twin Snakes doesn't exist. Ever seen the bonus material that comes with Subsistence? Twin Snakes is a no show.
Title: RE: Metal Gear on Wii (not an announcement)
Post by: Adrock on June 01, 2007, 03:38:11 PM
A valid point. The difference between Gamecube and Wii, however, is that Wii is popular, quite possibly the most popular system ever based on 1st year sales. That changes everything.
Title: RE: Metal Gear on Wii (not an announcement)
Post by: IceCold on June 01, 2007, 08:49:15 PM
Quote Hate to be the downer, but hell will freeze before Nintendo gets another Metal Gear title.
I'll take you up on that. It may not be MGS4, but I'm willing to bet that we'll get a Metal Gear game in the near future.
Title: RE: Metal Gear on Wii (not an announcement)
Post by: Terranigma Freak on June 02, 2007, 03:15:05 AM
How about the fact that Kojima hates the Wii? The man constantly flip flops around talking crap and kissing ass behind the scenes. I don't like him, and I could care less if MGS comes to Wii.
What I do want from Konami is a goddamn CONTRA on Wii. How long has it been since we've had a good Contra game? I wouldn't mind a Castlevania (3D IF done right) either. There are so many other games to look forward to from Konami.
Title: RE:Metal Gear on Wii (not an announcement)
Post by: Galford on June 02, 2007, 08:48:28 AM
Ok I was being a little harsh. If the Wii gets a MG game it will be via the VC.
Here's a link to the 20th Anniversary website for Metal Gear. http://www.konami.jp/gs/game/mg20th/
Pay close attention to what's not being shown. Namely every Nintendo based Metal Gear ever made.
Of course I could be absolutely wrong and have to eat foot, but everything tastes good with a little hot sauce.
Title: RE: Metal Gear on Wii (not an announcement)
Post by: BlackNMild2k1 on June 02, 2007, 09:18:25 AM
But Metal Gear and Metal Gear 2: Solid Snake are named on the site. Both of those were on NES, I owned and beat both of them.
Title: RE: Metal Gear on Wii (not an announcement)
Post by: Requiem on June 02, 2007, 12:31:36 PM
Well Snake is already in SSBB, so I don't think it's too far fetched.
Freak: I really want Contra as well. It could be done so well on the Wii too.
Title: RE:Metal Gear on Wii (not an announcement)
Post by: D-Mac Double on June 02, 2007, 02:04:01 PM
Quote Originally posted by: BlackNMild2k1 But Metal Gear and Metal Gear 2: Solid Snake are named on the site. Both of those were on NES, I owned and beat both of them.
Actually that's incorrect. While Metal Gear on NES was a port of the original MSX2 version, Metal Gear 2 for the NES and MSX2 are completely different games.
NES received Snake's Revenge, developed exclusively for the western market with zero involvement from Hideo Kojima, while MSX2 received the far superior and canon sequel, Metal Gear 2: Solid Snake. The game was never released outside of Japan until last year, as a component of MGS3: Subsistence for PS2.
Title: RE: Metal Gear on Wii (not an announcement)
Post by: BlackNMild2k1 on June 02, 2007, 03:02:40 PM
Oh you're right, it was Snakes Revenge. And I wasn't too fond of the side scrolling elements in that game either.
Title: RE:Metal Gear on Wii (not an announcement)
Post by: GoldenPhoenix on June 02, 2007, 03:07:36 PM
Snake's Revenge was like the Zelda 2 of the MGS series.
Title: RE: Metal Gear on Wii (not an announcement)
Post by: mantidor on June 02, 2007, 04:21:09 PM
I completly hated Metal Gear Solid when I played it for the PC, its a horrible game and I don't see what the hell people see in this franchise. Stealth is done so much better in games like Thief.
Title: RE:Metal Gear on Wii (not an announcement)
Post by: GoldenPhoenix on June 02, 2007, 05:12:11 PM
Quote Originally posted by: mantidor I completly hated Metal Gear Solid when I played it for the PC, its a horrible game and I don't see what the hell people see in this franchise. Stealth is done so much better in games like Thief.
That is some pretty big hatred of the MGS games! Personally I think they are overrated but still quality games.
Title: RE: Metal Gear on Wii (not an announcement)
Post by: Adrock on June 02, 2007, 05:35:03 PM
I agree with GoldenPhoenix. The Metal Gear series is overrated, but they're still good games. Honestly, I think Zelda is overrated too. However, I still buy and enjoy the games. I'm sure Nintendo or many Wii owners wouldn't be too upset to have Metal Gear on the console.
Quote Galford wrote: Pay close attention to what's not being shown. Namely every Nintendo based Metal Gear ever made.
I doubt that's a sleight against Nintendo. The AC!D games are missing. With Substance (which includes Metal Gear and Metal Gear 2), every canonical game in the series are available in that anniversary package. I think that's the point of it... and to cash in before MGS4 comes out.
Title: RE: Metal Gear on Wii (not an announcement)
Post by: BlackNMild2k1 on June 02, 2007, 05:53:41 PM
It could also be that MG and MG:SR is gonna come out on VC in the near future and they don't want to ruin the sales of those releases by re-releasing them here first.
Title: RE: Metal Gear on Wii (not an announcement)
Post by: mantidor on June 02, 2007, 07:13:05 PM
Maybe I should try to give it a second chance, but it was so boring I couldn't continue. MGS gave me the impression of endless sets of a grayish/greenish repetitive hue painted over squared rooms that never seem to end and they all look alike, with a completly lame stealth gameplay (its like the deku palace entrance in Majora's Mask, only that its not a five minute minigame but the whole damn game!) and a laughable story and acting. I know games overall have laughable stories, but MGS enphazizes into it way too much thinking the have something good when they don't, at first I was hoping it was some sort of satire, but no, they take their ridiculous storylines and cliched characters seriously! The footage I've seen of the other games looks to me like more of the same endless tear-inducing repetitiveness, if theres such a world, with more silly cutscenes.
Maybe it is really satire, with Kojima wanting Snake in Smash Bros and all, but is so well hidden it just gets lost.
Title: RE:Metal Gear on Wii (not an announcement)
Post by: Terranigma Freak on June 03, 2007, 03:47:17 AM
Quote Originally posted by: mantidor Maybe I should try to give it a second chance, but it was so boring I couldn't continue. MGS gave me the impression of endless sets of a grayish/greenish repetitive hue painted over squared rooms that never seem to end and they all look alike, with a completly lame stealth gameplay (its like the deku palace entrance in Majora's Mask, only that its not a five minute minigame but the whole damn game!) and a laughable story and acting. I know games overall have laughable stories, but MGS enphazizes into it way too much thinking the have something good when they don't, at first I was hoping it was some sort of satire, but no, they take their ridiculous storylines and cliched characters seriously! The footage I've seen of the other games looks to me like more of the same endless tear-inducing repetitiveness, if theres such a world, with more silly cutscenes.
Maybe it is really satire, with Kojima wanting Snake in Smash Bros and all, but is so well hidden it just gets lost.
I... I LOVE YOU MAN!!!
Title: RE:Metal Gear on Wii (not an announcement)
Post by: Kenology on June 03, 2007, 04:56:36 AM
Quote Originally posted by: GoldenPhoenix
Quote Originally posted by: mantidor I completly hated Metal Gear Solid when I played it for the PC, its a horrible game and I don't see what the hell people see in this franchise. Stealth is done so much better in games like Thief.
That is some pretty big hatred of the MGS games! Personally I think they are overrated but still quality games.
I agree. I think the MGS series is highly overrated but there's no denying the amount of polish and production values that go into the games. My discontent with the franchise has more to do with it's design - A 12 hour game with only about 5 hours of gameplay and the rest being movies and codec speech is not my idea of fun. I would like to see an MGS game on Wii though.
Title: RE: Metal Gear on Wii (not an announcement)
Post by: oohhboy on June 03, 2007, 05:06:28 AM
Well, atleast it isn't MG:Ac!d. The idea was cool, but it just doesn't work. With it's card based gameplay, it is too random to do any of the stealth stuff except for the first level or two. The card count limitations makes it hard to run n gun through he levels without purposefully spamming your deck to set yourself up.
Having brought and played MGS:TT and the original PSX version, I am not at all attached to the series. It was fun, but I wouldn't look forward to more of the same. The cutscenes were for most part fairly awesome though. I wonder when is some one is going to make an non-interactive game. Just hours and hours of game engine generated cutscenes.
Title: RE:Metal Gear on Wii (not an announcement)
Post by: ThePerm on June 03, 2007, 05:19:10 AM
having played the last splinter cell on regular xbox i remembered that had stellar graphics, and it looked pretty much like this gen graphics
Title: RE:Metal Gear on Wii (not an announcement)
Post by: Terranigma Freak on June 03, 2007, 05:23:28 AM
Quote My discontent with the franchise has more to do with it's design - A 12 hour game with only about 5 hours of gameplay and the rest being movies and codec speech is not my idea of fun. I would like to see an MGS game on Wii though.
LOL, 5 hours of gameplay? You probably spend 2 of those 5 gameplay hours standing around waiting for the guard/camera to turn the other way.
Title: RE: Metal Gear on Wii (not an announcement)
Post by: oohhboy on June 03, 2007, 05:27:31 AM
It looked alright most of the time, but really, it got away with it because everything was so dark. When you can't see anything, you can throw away alot of the details. Also, most of the game was fairly confined.
Title: RE:Metal Gear on Wii (not an announcement)
Post by: Svevan on June 03, 2007, 09:36:14 AM
Quote Originally posted by: ShyGuy MGS4 will have none of that. It will however have seven hours of HD video that fills up the bluray disc.
None of the previous MGS games have featured full motion video cutscenes - the cinemas were completed using the in-game engine, save some opening title sequences. So, the cutscenes will take up as much space as Zelda's.
As for all the MGS hate, since we're not really defending our statements much, let me throw out my unqualified opinion: Metal Gear Solid is one of the best games ever made. Those who measure games based on how much they get to play need to step back and re-evaluate their priorities when playing a game. Those who want only "fun" in games probably only go see movies like Spider-Man 3, Pirates 3, and Shrek 3, and read Danielle Steele, Tom Clancy, or Dan Brown. Art isn't measured in fun and enjoyment; games aren't measured by amount of gameplay time.
Title: RE: Metal Gear on Wii (not an announcement)
Post by: ShyGuy on June 03, 2007, 09:42:33 AM
Zelda had seven hours of cutscenes? in HD?
Quote Art isn't measured in fun and enjoyment
Art is measured in the feeling of superiority one gets from looking down on the simple, stupid sheep.
Title: RE:Metal Gear on Wii (not an announcement)
Post by: IceCold on June 03, 2007, 10:40:21 AM
*sigh* Why do I disagree with Svevan so much?
Quote Originally posted by: Svevan As for all the MGS hate, since we're not really defending our statements much, let me throw out my unqualified opinion: Metal Gear Solid is one of the best games ever made. Those who measure games based on how much they get to play need to step back and re-evaluate their priorities when playing a game. Those who want only "fun" in games probably only go see movies like Spider-Man 3, Pirates 3, and Shrek 3, and read Danielle Steele, Tom Clancy, or Dan Brown. Art isn't measured in fun and enjoyment; games aren't measured by amount of gameplay time.
I've said this before, but man.. you really need to find another medium to force your views on. You're trying to find things in games that just aren't there, or are present in a tiny fraction of them.
Let's talk about Metal Gear Solid. It's interesting that you mentioned Dan Brown. I agree with you wholeheartedly about him, by the way.. The Da Vinci Code reads like it was written by an eleventh grader who inexplicably used text plagiarised from a history book in the dialogue.
But the thing is.. MGS is as bad, if not worse. Do you honestly think that the story is a brilliant piece of prose? Well, it's not. In actuality, it's a laughably bad, pretentious, pseudo-intellectual "political commentary" which doesn't deserve that title. And the worst part is that the games take themselves so seriously, as if they are actually bringing something to the table. Like mantidor said, it's unintentional satire.
I don't want games to become like Metal Gear. I don't want games that sacrifice gameplay for presentation, like you apparently do. Most of the time, when this happens, everything in the game deteriorates in quality. Again, look to paintings or movies or books for the things you want, Svevan. I enjoy the occasional game which actually gets the presentation right (like Eternal Darkness), but in general, Miyamoto's philosophy on gaming is far and away the best one.
You see, in a Mario game if you see it, you can reach it. If you imagine it, you can do it. And that matters to me infinitely more than the story or any "art" in the game.
PS: The thing that I took the most offense to (like I think ShyGuy did) was your implied superiority when talking about the people who watch Spider-Man 3 and read Danielle Steele. That was uncalled for.
But since you wrote it, I had to use the Metal Gear example to show you how flawed your argument was, plus how other people can sh*t on your tastes too.
Title: RE:Metal Gear on Wii (not an announcement)
Post by: GoldenPhoenix on June 03, 2007, 11:12:42 AM
Icecold is right Evan, you do sometimes come across as "superior", people find fulfillment out of different things. So you think MGS is some great piece of artwork, good for you, but don't expect everyone to feel the same way, some of us for some indescribable reason actually find PLAYING games more rewarding than watching them . In regards to movies, so what if someone finds Spider-man 3 or Shrek 3 fulfilling? It doesn't make their tastes any less defined than yourself. Just because someone doesn't find pleasure in reading or watching "deeper" stuff, does not make their viewing habits less than your own. Books fall under the same category, it once again depends on the reader, if they get satisfaction from reading authors like those that you listed, that is great, if you get satisfaction from reading, I dunno, "Big Words, Pompous writing style" author X, great for you. I know I've read books on that level you listed and have found some wonderful things that make me think.
Title: RE: Metal Gear on Wii (not an announcement)
Post by: ShyGuy on June 03, 2007, 12:12:05 PM
I donno if I took offense really, just exception. Evan is so much fun disagree with on the message boards.
Title: RE: Metal Gear on Wii (not an announcement)
Post by: Smoke39 on June 03, 2007, 03:24:38 PM
Svev, wouldn't you say that the degree to which a work of art utilizes its medium is part of what determines its quality? What makes games unique is their interactivity. It's possible that a good movie might masquerade as a game. In that case, you could call it a good movie, but not a good game. For a game to be good, it needs to take advantage of the interactivity the medium allows. I.e., it needs gameplay. Otherwise it isn't really a game at all.
Having said that, I liked MGS, despite some cut-scenes dragging on too long. I haven't played any of the later MGS games, though.
Title: RE:Metal Gear on Wii (not an announcement)
Post by: mantidor on June 03, 2007, 05:00:52 PM
Quote Originally posted by: Svevan
As for all the MGS hate, since we're not really defending our statements much, let me throw out my unqualified opinion: Metal Gear Solid is one of the best games ever made. Those who measure games based on how much they get to play need to step back and re-evaluate their priorities when playing a game. Those who want only "fun" in games probably only go see movies like Spider-Man 3, Pirates 3, and Shrek 3, and read Danielle Steele, Tom Clancy, or Dan Brown. Art isn't measured in fun and enjoyment; games aren't measured by amount of gameplay time.
This is funny, because I think MG is in line with that hollywood crap, plus a huge dose of pretentiousness. If you are going to compare its story with any decent book or movie it completly fails, and as a game is also mediocre, because its gameplay gets old fast. Sometimes gameplay, even if its simple, can make generic stories seem interesting, and thats why I loved all those adventures games for the PC like phantasmagoria and the 7th guest, but it doesn't work in MG at all. Besides, I think that a game, above all, has to be fun, and I don't care if that make games art or not. Also art itself, even if its not fun all the time, it has to be at least interesting to be good, it has to make you look, to turn your head, and MG doesn't do that, for me anyway.
Title: RE: Metal Gear on Wii (not an announcement)
Post by: Svevan on June 03, 2007, 07:52:10 PM
Ice, Phoenix: I hope you weren't THAT offended. I'm trying to challenge some ideas, not give an air of superiority. Forgive me for that. I'll reply to the topic later.
Title: RE:Metal Gear on Wii (not an announcement)
Post by: GoldenPhoenix on June 03, 2007, 09:13:44 PM
Quote Originally posted by: Svevan Ice, Phoenix: I hope you weren't THAT offended. I'm trying to challenge some ideas, not give an air of superiority. Forgive me for that. I'll reply to the topic later.
Yeah like the idea that if you like fun, you don't appreciate art because you indulge in "simple" things.
Title: RE: Metal Gear on Wii (not an announcement)
Post by: UltimatePartyBear on June 04, 2007, 05:23:22 AM
I got Twin Snakes dirt cheap. I didn't make it through the first room before I quit in frustration. First, I was spotted by a guard that I couldn't see or otherwise infer the presence of (edit: actually, I remember the radar now, but my memory of the event is fuzzy; it's not the basis of the complaint, anyway). Then, when I beat him to the ground, I couldn't take his weapon to kill the rest. Then he stood up again and kept shooting me. Then I realized they'd all forget I was ever there if I just waded out into the water.
I've played games that required stealth and enjoyed them, but when I do get discovered, I want things to play out just a bit more realistically than that. My interest in any other games in this series couldn't even be measured with an electron microscope.
Title: RE: Metal Gear on Wii (not an announcement)
Post by: Kairon on June 04, 2007, 05:51:23 AM
Surely YOU of all people Svevan can see that Kojima is stretching for artistic significance, as if he wanted to be a modern day Kurosawa?
Title: RE: Metal Gear on Wii (not an announcement)
Post by: NinGurl69 *huggles on June 04, 2007, 07:40:26 AM
Art isn't automatically good for the game since art itself doesn't have to be "good" to anybody.
And Twin Snakes...
It's sad when I fondly look back at a $50 piece of software because of its awesome cutscenes and not its gameplay.
What makes it worse is the disconnect between the physical reality of the universe within the cutscenes versus the reality of the gameplay. A lot of the super-mad-sick-wicked things in the cutscenes didn't translate into the real game. Snake and Ninja and all the other characters did amazing things during cinematics, but once the REAL GAME took over, it was all stripped down to stiff, grounded, "meh" brawler or sneaky combat.
"Why show me all that cool junk when we don't really get to do that in the game?"
Title: RE: Metal Gear on Wii (not an announcement)
Post by: Kairon on June 04, 2007, 07:48:03 AM
Sounds like Kojima has run smack up against a ghastly truth: games are not movies.
Title: RE: Metal Gear on Wii (not an announcement)
Post by: Smash_Brother on June 04, 2007, 08:17:09 AM
Something that should be noted is that Nintendo never does anything for free (which is just sound business practice).
3rd parties who want their characters in Brawl need to come to Nintendo, not the other way around, which makes it a "favor" situation.
MGS:TS was developed via Nintendo's resources because they got Konami to make a Mario DDR game (which sold surprisingly well) in return for the favor.
Adding Snake to Brawl likewise did not come without a price, I'm sure of it. Whether it's another MGS game on the Wii is anyone's guess, but Kojima owes Nintendo. That much is certain.
Title: RE: Metal Gear on Wii (not an announcement)
Post by: NinGurl69 *huggles on June 04, 2007, 08:22:51 AM
Metal Gear Flaccid, confirmed.
Title: RE: Metal Gear on Wii (not an announcement)
Post by: Smash_Brother on June 04, 2007, 08:35:12 AM
Honestly, I'd hope for a new Wii-exclusive IP, but it makes the most sense that it would be a MGS game because Snake in Brawl is an excellent advertisement for MGS, except that the only MGS game playable on Wii is a GC one.
I think they should do a TS Wiimake, ala RE4 and then port MGS4 to the Wii. Watch the hilarity ensue as it outsells the PS360 versions.
Title: RE: Metal Gear on Wii (not an announcement)
Post by: NinGurl69 *huggles on June 04, 2007, 09:14:37 AM
It'd be more hilarious if they did nothing for Wii and the PS3/360 versions still tanked and the whole company goes under thanks to next-gen dev costs -- while losing to Wii-specific Splinter Cell game.
Not that I care for Sam Fishtaco, but it'd be a good one-two punch on Konami.
Title: RE: Metal Gear on Wii (not an announcement)
Post by: Smash_Brother on June 04, 2007, 09:39:16 AM
True, that would be even funnier, but nothing would whip the internet into a frenzy more than one of the PS3's alleged great saving graces selling more on the Wii.
Title: RE: Metal Gear on Wii (not an announcement)
Post by: Adrock on June 06, 2007, 03:07:17 PM
Just some ideas of how Metal Gear could work on Wii.
- Aiming (obviously). - The Nikita missile could be controlled by tilting the controller - Throw grenades by swinging the Wii remote - Swing nunchuck and Wii remote to punch/kick/pistol whip
Controls A - Use Weapon (Hold A, press B to fire) B - Action C - Crouch Z - 1st person mode D-pad - Left - Items menu - Right - Weapons menu - Down - Equip last weapon - Up - Equip last item
(+) - codec/radio (-) - map
The Wii remote would allow you to move while aiming in third and first person. It's a little different than what's normally seen in Metal Gear, but it could work. The Wii remote could add so much to the series. I hope they make the game.
Title: RE:Metal Gear on Wii (not an announcement)
Post by: EasyCure on June 06, 2007, 06:11:00 PM
that control setup not only make sense but sounds very comfortable. much better over TS` controls on the gamecube pad.. and people thought having fewer buttons would hurt the wiis interface.
Title: RE:Metal Gear on Wii (not an announcement)
Post by: GoldenPhoenix on June 06, 2007, 07:05:18 PM
Maybe this is off topic, but I read that MGS4 wouldn't even be possible on Xbox 360 because Kojima said it would take all 50GBs of a bluray disk. Is there any truth to this?
Title: RE: Metal Gear on Wii (not an announcement)
Post by: that Baby guy on June 06, 2007, 07:13:45 PM
Even if he said it, it isn't true. Multiple disks could be printed. However, releasing a 50 GB game on the PS3 and only the PS3, would almost certainly result in net losses. There just isn't a big enough userbase to negate the cost of making a game that size.
Title: RE:Metal Gear on Wii (not an announcement)
Post by: Terranigma Freak on June 07, 2007, 02:42:07 AM
Quote Originally posted by: Professional 666 It'd be more hilarious if they did nothing for Wii and the PS3/360 versions still tanked and the whole company goes under thanks to next-gen dev costs -- while losing to Wii-specific Splinter Cell game.
Not that I care for Sam Fishtaco, but it'd be a good one-two punch on Konami.
That would be a dream come true if that happened. Well, I guess they should first sell their franchises -- the good franchises -- to Nintendo first. All I want are more castlevania and contra games, anything else from Konami's not worth it anymore.
Title: RE:Metal Gear on Wii (not an announcement)
Post by: Smoke39 on June 07, 2007, 06:17:59 PM
Quote Originally posted by: Terranigma Freak All I want are more castlevania and contra games, anything else from Konami's not worth it anymore.
What about Goemon!?
Title: RE: Metal Gear on Wii (not an announcement)
Post by: Kairon on June 07, 2007, 06:33:50 PM
What about DDR?!
Title: RE:Metal Gear on Wii (not an announcement)
Post by: Galford on June 09, 2007, 08:13:44 AM
Wasn't DDR for GC on shelves for about a week?
I remember talking to a worker in Gamestop and I remember him saying there was sometype of licensing problem and the production run of DDR mats was quite small.