Gaming Forums => Nintendo Gaming => Topic started by: dhowerter on May 16, 2007, 03:51:23 PM
Title: Super Nintendo Retroport Question! (SNES to GC/Wii Controller Converter)
Post by: dhowerter on May 16, 2007, 03:51:23 PM
Hi
I am considering buying the SNES Retroport for Wii. (The SNES Retroport is a controller converter that lets you use a original SNES controller when you play Gamecube and Virtual Console games. It connects through the Gamecube ports on the Wii.)
But first, if anyone here HAS ONE / WILL BE getting one soon, could you please check the following for me? :
If you are using the SNES Retroport for Wii to play a GAMECUBE game on Wii with a SNES Controller, which buttons / triggers from the GC controller get mapped to which button on the SNES controller?
In other words, which SNES controller button do each of the following Gamecube controller buttons / triggers get mapped to? (if you are playing a Gamecube game on the Wii, not a Virtual Console game)
Gamecube SNES -------- ---- A ----> B ----> Z ----> X ----> Y ----> L ----> R ----> Start--->
Thanks!
.
Title: RE: Super Nintendo Retroport Question! (SNES to GC/Wii Controller Converter)
Post by: BranDonk Kong on May 16, 2007, 05:06:28 PM
It's laid out exactly like you would expect, A=A, B=B and so on.
Title: RE:Super Nintendo Retroport Question! (SNES to GC/Wii Controller Converter)
Post by: dhowerter on May 19, 2007, 05:53:33 PM
You sure?
That would make it kinda hard to use I expected the buttons to be laid out according to relative position on the controller, so GC A would be SNES B (both are the lowermost buttons on each controller), GC B would be SNES Y, etc. (both are the leftmost buttons on each controller)
Oh and did they map Z (GC Controller) to Select (SNES controller)?
.
Title: RE: Super Nintendo Retroport Question! (SNES to GC/Wii Controller Converter)
Post by: Smoke39 on May 19, 2007, 06:23:26 PM
Since the VC maps GC controller buttons literally (A->A, B->B, etc.) for SNES games, in order for the retroport to be of any use with SNES VC games the buttons have to be mapped the same way.
Title: RE: Super Nintendo Retroport Question! (SNES to GC/Wii Controller Converter)
Post by: BranDonk Kong on May 20, 2007, 04:29:35 PM
See, the problem is, the Gamecube controller is stupid, in a sense, but it works out the way it should be. If it was reversed (A=B, B=A), then say, running and jumping (hold Y button and press B button - not spin jump) in Super Mario World would be extremely difficult to do, as it would be with the Gamecube controller as well.