Here are our recommendations for this week. No ninja experience necessary!
Released 3/1989
1 Player
Cost: 500 Wii Points ($5)
Controllers: Wii Remote, Wii Classic, GameCube
Here's a true classic that still holds up by today's standards. Ninja Gaiden is a tough action-platformer with rock-solid controls, devious level design, and respectable graphics. The wall-jumping puzzles and urgent pace (driven by a strict time limit on each stage) set this game apart from other NES platformers. As one of the first games to use cinematic cut-scenes (I don't count the skits in Ms. Pac-Man), Ninja Gaiden tells an excellent story through detailed artwork and a shockingly competent translation.
It is and always has been a challenging game requiring both skills and pattern recognition, but the unlimited continues make it far less punishing than many of its contemporaries. This is a masterpiece of 2D gameplay and is easily worth your five dollars. - Jonathan Metts
Released 11/1990
1-2 Players
Cost: 600 Wii Points ($6)
Controllers: Wii Remote, Wii Classic, GameCube
Continuing with the weekly theme, enter Ninja Spirit. Here you run around some nice-looking levels, with four weapons at your disposal from the start. Your sword can deflect incoming attacks, bombs are good for big damage, throwing stars can spread but are slightly weaker, and a roped claw is good for tearing through multiple enemies at once. These weapons can be upgraded into burlier versions of themselves. There's also a powerup that gives you a shadow clone of yourself, which helps when the screen is filled with enemies and projectiles to battle through. The boss fights at the end of each stage are made easier if you have a lot of powerups, but if you die you'll lose them all.
If Ninja Gaiden is too difficult for you, Spirit is a good ninja game that isn't impossible to play through. There is a one-hit-and-you're-dead mode for the experts out there, but the regular game lets you get away with a few hits so people not as confident in their gaming skills can still have a great time playing through. - Steven Rodriguez
Released 11/1993
1-2 Players
Cost: 500 Wii Points ($5)
Controllers: Wii Remote, Wii Classic, GameCube
Spoiling the ninja party this week is Pac-Man. Namco's classic maze game sees you controlling the one and only cheese wheel-shaped dot muncher through stage after stage. Avoid the ghosts until you get the power pellet, then turn the tables on the phantom patrol and eat them up for more points. There's nothing more to say about it, other than the NES port of the original arcade game was a pretty damn good one.
But it's one of many versions. Chances are astronomical that you've played the game in the past in one form or another on one platform or another, probably in a compilation of some sort. That's the rub I have with the VC Pac-Man. For $5 you could get this one game. For a few bucks more you could get Pac-Man and a whole lot of other Namco classics, some of which are already on Virtual Console or will soon be coming. Pac-Man is and always will be a classic, but I don't think the format or price is right in this case. - Steven Rodriguez
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Originally posted by: Ian Sane
"To me, having a classic arcade diversion such as Pac Man or (especially) Galaga available immediately upon booting up the console without worrying about having the right disc is worth the $5."
Ever notice how as improvements in technology are made people will complain that something they used to have to do regularly is a huge hassle? Just yesterday at work someone was talking about some parents at his kid's school complaining about a cellphone ban because then they can't phone their kids in class to check up on them even though those very parents didn't have cellphones when they were kids and somehow they made it to adulthood along with, well, everyone who graduated high school in the 20th century.
These complaints of having to put discs in machines and having to store discs in one's house or find the correct disc fall into that category. Worrying about having the right disc? What the hell? Oh no it took me half a second to look at the disc! What a drag! Even a year ago no one complained about having to use physical media to load a game and now because of the VC that's considered a hassle. I can understand that keeping an old console connected to the TV can be a hassle but in many cases VC titles are available for cheap in compilations for the Gamecube. In other words these games are playable on the Wii so no other consoles need to be hooked up. It's really no different than, you know, actual Wii games.
Plus eventually VC enthusiasts are going to run out of space to store their games and sometimes need to redownload a game to play it which sounds considerably more time consuming then putting a disc in a machine.
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Originally posted by: TrueNerd
I may be wrong, but I believe the recommended for everyone tag has to do with the game's quality, not difficulty. By these standards, Ninja Gaiden is most definitely recommended for all.