Iwata on the purchase of Monolith from Namco:
"In the case of Monolith Software, Mr. Sugiura, the president, and Nintendo have a long-term relationship. How Mr. Sugiura thinks is close to how Nintendo thinks. The software Mr. Sugiura would like to create is in line with what Nintendo would like to have for its platform. So, we thought that Nintendo should support this idea, and we decided to take action. If certain conditions are met, we may do the same thing in the future (the merger and acquisition of another company). However, we will be very careful and selective, so that we will only partner with people with whom Nintendo can create a long-term working relationship."
On expanding the market for DS in America:
"We will be glad as more Pokémon are sold, but it is not enough when we want to expand the gaming population. When I received a report from the U.S. that they sold 1 million Pokémon Diamond & Pearl already, I asked them, "why did you sell only 10,000 Brain Age last week, when Europe sold through 30,000?" This is a typical example of how I communicate with our people in the U.S."
On Metroid Prime 3 and Wii first-person shooter controls:
"Those who recognize that mouse and keyboard combination is the best for FPS are now sharing with us their impression that Wii Remote and Nunchuk of Wii give them quite similar play feel and that they find some more potential with this new combination than with the existing controlling mechanism of other home console video game machines. Of course, no actual consumers have ever tested it yet, but I think it important for us to create the market where the developers will say, 'Wii's controllers are perfectly suited for this genre of games.' I think it is one of the important elements for us in order to expand the gaming population."
On why Nintendo forecast lower DS sales this year (22 million) compared to last year (23.6 million):
"Just looking at the Japanese domestic market in the fiscal year ended March 2007, we sold more than 9 million DS hardware, and we have to say it was an extraordinary case. Nothing can sell this much unless some social phenomena factor is there. In fact, as I see it, no other video game hardware was able to sell 6 million [in Japan] in one year in the past. But DS has sold far beyond this number. If we should try to base our forecasts upon such an extraordinary year, we would end up making too aggressive a target. We had to rather think, now that we sold this many in Japan last year, hitting the ceiling must not be incredibly far ahead. Including this kind of thinking, we had come up to the estimate that others might find a bit conservative, and we think it was appropriate."
On pursuing the recently retired Ken Kutaragi of Sony to join the ranks of Nintendo:
"I don't think we will do that."
On the current condition of the DS in the United States:
"We are also noticing what the U.S. people often call 'early signs.' In many different places, something unprecedented is actually taking place in the U.S. People who would never talk about video games are actually discussing DS and Wii or actually touching them. These are the early symptoms for the market to change. So, we have the early signs. But the real market change has not taken place yet. When the change has occurred, the Japanese market doubled its size. I think that same thing can happen in the U.S. We have not gone that far yet but we are listening to the earth rumbling. We have come to that stage."
And finally, Iwata on trying to make the Wii the number one console in America:
"All I can say is, we would like to make efforts to make that happen. It is the analysts' job to predict whether or not we can make it, isn't it? (Laughs) We want as many people around the world as possible to accept our commodities, and we would like to put smiles on as many people as possible."
Quote
On pursuing the recently retired Ken Kutaragi of Sony to join the ranks of Nintendo:
"I don't think we will do that."
Quote
If certain conditions are met, we may do the same thing in the future (the merger and acquisition of another company).
Quote
Back to your question of when we will fulfill the hard-core gamers' titles lineup: It will be from around the end of this summer to the end of this year. We will then launch a new title of Super Mario (Super Mario Galaxy), Smash Brothers (Super Smash Bros. Brawl) and Metroid Prime (Metroid Prime 3: Corruption) although the last one is primarily for the overseas markets. These will be the key titles for the period ranging from the summer until the holiday sales season of this year, and I think we will be able to cater to the specific needs you mentioned.
Ideally, we should have had one such title already in the spring in order to create a better flow. At the same time, we are strongly holding the belief that we must raise the quality level if we need to introduce something new to our customers. We wanted to avoid a situation where these flagship titles were introduced when they were not perfectly tuned up. Please allow us that it is taking time.
Quote
Originally posted by: Ceric
Just started reading it but I enjoyed this and especially the bold parts:Quote
Back to your question of when we will fulfill the hard-core gamers' titles lineup: It will be from around the end of this summer to the end of this year. We will then launch a new title of Super Mario (Super Mario Galaxy), Smash Brothers (Super Smash Bros. Brawl) and Metroid Prime (Metroid Prime 3: Corruption) although the last one is primarily for the overseas markets. These will be the key titles for the period ranging from the summer until the holiday sales season of this year, and I think we will be able to cater to the specific needs you mentioned.
Ideally, we should have had one such title already in the spring in order to create a better flow. At the same time, we are strongly holding the belief that we must raise the quality level if we need to introduce something new to our customers. We wanted to avoid a situation where these flagship titles were introduced when they were not perfectly tuned up. Please allow us that it is taking time.
Quote
Originally posted by: IceCold
Amusement Vision, please!
Quote
Ceric, I'm not sure it's so much that he's disappointed in NoA, but he's definitely focused more on what could be than the current "small" successes...
Surely Iwata understands that there are vast differences in the markets, and NoA has a much steeper slope to climb than NCL.
Quote
One thing that caught my eye is that whenever the 300 million software sold number was bandied about... it was always used to refer to ONE YEAR.
Is Nintendo really ambitious in stating that their goal is to sell/ship 300 MILLION PIECES OF SOFTWARE IN A SINGLE YEAR?!?!?!
Quote
Originally posted by: Kairon
My personal opinion is that American's are less likely to jump onto the Brain Training / Big Brain Academy / Cooking Navi portion of Blue Ocean, and instead will display more affinity to the Elite Beat Agents / Wii Sports / Wii Music / DDR / Animal Crossing portion of Blue Ocean... IF NOA WOULD ADVERTISE APPROPRIATELY! ARGH! Elite Beat Agents DESERVES better!
~Carmine "Cai" M. Red
Kairon@aol.com
Quote
Originally posted by: Ian Sane
"I think you need to face it Ian that Nintendo's blue ocean, non-game strategy IS working and is being accepted by the Americas"
What part of "as much as Japan" did you not understand? I didn't say America is not embracing non-gaming just that isn't as much as Japan is which makes sense since they're different parts of the world with different cultures and different tastes.
Quote
Originally posted by: GoldenPhoenixQuote
Originally posted by: Ian Sane
"I think you need to face it Ian that Nintendo's blue ocean, non-game strategy IS working and is being accepted by the Americas"
What part of "as much as Japan" did you not understand? I didn't say America is not embracing non-gaming just that isn't as much as Japan is which makes sense since they're different parts of the world with different cultures and different tastes.
You know, I have trouble taking anything you say seriously on this subject. You've been against the non-gamer strategy since Day 1, and have an obviously dislike and bias against it. It is like you constantly bashing the Wii when you have really no leg to stand on since you haven't even tried to play one or experience it. Casual gaming is growing rapidly in America, and I would not be surprised if it didn't come close to Japan level, maybe even surpass it. Even the Wii is bringing in wayward gamers who gave up on consoles because of the complexity of the controller, in addition to rapidly expanding the market. Expansion of the market is enough of a justification all by itself for Nintendo to KEEP their current strategy for both Japan and America.
QuoteWhat about the fact that he's right? That doesn't matter?
Originally posted by: GoldenPhoenix
Ian has done nothing but whine and complain about Wii, refusing to accept it has been a success. So once again I refuse to take anything he says seriously in regards to the blue-ocean strategy, or Wii.
Quote
Originally posted by: DasmosQuoteWhat about the fact that he's right? That doesn't matter?
Originally posted by: GoldenPhoenix
Ian has done nothing but whine and complain about Wii, refusing to accept it has been a success. So once again I refuse to take anything he says seriously in regards to the blue-ocean strategy, or Wii.
Quote
Originally posted by: Kairon
I have high hopes for the Wii in europe that are constantly being dashed against the rocks of NoE's barren release and translation schedule. They need to get their rears in gear if they're going to press on against the onslaught that is Some-Soccer-Game and Karaoke revolution (?) on the XBox 360 and Buzz, Singstar, and Playstation Eye on the PS3.
~Carmine "Cai" M. Red
Kairon@aol.com
Quote
Originally posted by: Khushrenada
Good choice, Icecold.
Except without AV, SEGA is doomed! So make it happen, Nintendo.
Quote
Originally posted by: Ceric
I played Gunstar heros and Super Gunstar heroes and realized they where the same game. What else has Treasure done?
QuoteWhat if it's the only one out of the three that's ready in November? I fully expect Galaxy to ship this summer and it wouldn't surprise me at all to see Brawl pushed back to 2008.
Originally posted by: Bill Aurion
There's no way Ninty will launch Prime 3 over Mario Galaxy or Smash Brothers as the flagship November holiday-rush title...
Quote
Originally posted by: GoldenPhoenixQuote
Originally posted by: Ceric
I played Gunstar heros and Super Gunstar heroes and realized they where the same game. What else has Treasure done?
Um, Mischief Makers, Ikaruga, and Radiant Silvergun. I think they did Sin and Punishment too.
QuoteWhat? Where?
Ian has tried out the Wii. He even made a thread about it
Quote
Originally posted by: KDR_11k
You people forgot freaking Bleach DS. There was apparently a Yuyu Hakusho game with similar gameplay made by Treasure before that but I have no idea what system it's on.