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NWR Interactive => TalkBack => Topic started by: WindyMan on March 13, 2007, 03:38:01 PM

Title: Virtual Console Mondays: March 12, 2007
Post by: WindyMan on March 13, 2007, 03:38:01 PM
Yeah, we're a day late with this week's recommendations.  But we know you were waiting for us.

Three more games showed up for download on the Wii Virtual Console service yesterday.  Two out of the group might be worth a look, but we looked at all of them anyway.  It's what we do.    


Enough chit-chat.  Here are our fashionably late picks for this week.  Don't forget to jump into our talkback thread if you have a different opinion.  That's what it's there for!    



   


Tecmo Bowl - NES

 Tecmo Bowl - NES  

 Released 2/1989
  1-2 Players
  Cost: 500 Wii Points ($5)
  Controllers: Wii Remote, Wii Classic, GameCube  

   


 While crude by today's Madden-era standards, in 1989 video football  got no better than Tecmo Bowl.  Players pick from twelve teams with  most major cities represented, including Los Angeles, Washington, New  York and San Francisco.  The original game featured an NFLPA license,  meaning that all teams had their actual 1988 rosters (with legends  like Joe Montana, Walter Payton, and Bo Jackson).  However, due to  licensing issues the player names have been removed from the VC  version (boooo!).  Players are referred to by number, meaning you'll have to do a little research to figure out who's who.  

   


 The field is presented in an overhead view with games played from side-to-side. Offensive and defensive gameplay is incredibly simplified, but that's part of Tecmo Bowl's charm.  You only have four plays to choose from, and guessing your opponent's play results in an all-out blitz of their quarterback.  This makes two-player games a blast.  You can play a season using a password system, or play a Coach mode that has you calling plays against a buddy while the computer plays the game for you.  

   


 Recommended for FansWe can't recommend Tecmo Bowl for everyone, since gamers weaned on the flashy intricacies of Madden may be turned off by its lack of complexity and 8-bit graphics.  The removal of real player names also kills any  nostalgia one might have associated with the game, and is a major drawback with this version.  Some may also want to wait for Tecmo Super Bowl, TB's vastly superior sequel that appeared on both the NES  and SNES.  Despite these drawbacks, anyone looking for a simple football game might want to give Tecmo Bowl a try. - Jon Lindemann

 

   



   


Sonic Spinball - Genesis

 Sonic Spinball - Genesis  

 Released 11/15/1993
  1-4 Players
  Cost: 800 Wii Points ($8)
  Controllers: Wii Remote, Wii Classic, GameCube  

   


 Sonic plus pinball equals Spinball.  That's pretty much what you'll get when you play Sonic Spinball.  Sega's mascot character finds himself in a maze of pinball boards, each with multiple levels and lots of secret nooks and crannies to bounce to and explore.  What makes Spinball different than a traditional pinball game is that you have some control over Sonic's movement while he's flying around through the air, making it somewhat easier to stay alive.  

   


 Recommended for FansI don't think that an $8 price tag makes this a game for everyone, but if you like pinball games and/or blue hedgehogs you'll get your money's worth in Sonic Spinball.  Oh, and as is the Sonic way, you can turn up the game speed to a faster level.  Sonic would do it.  Shouldn't you? - Steven Rodriguez  

   



   


Double Dungeons - TurboGrafx-16

 Double Dungeons - TurboGrafx-16  

 Released 6/1990
  1-2 Players
  Cost: 600 Wii Points ($6)
  Controllers: Wii Remote, Wii Classic, GameCube  

   


 Don't let the similar name fool you, this game is absolutely nothing like Double Dragon.  It's actually an old-school dungeon crawling RPG.  You wander around a 3D maze finding slimes and bats and birds and everything else you'd expect to find in a dungeon, and then hope that your stats are better than your enemy.  The "double" portion of the game's name comes from the fact that two players can wander around the same dungeon co-operatively, which is actually quite impressive, all things considered.  

   


 Not RecommendedRemember how I said it was old-school?  Scratch that.  It's just plain old.  While you'll get a laugh out of text prompts like "Zounds!" and "Did he learn his lesson?" the game here is just too simple and boring for it to be worth a download.  So don't download it! - Steven Rodriguez  

Title: RE: Virtual Console Mondays: March 12, 2007
Post by: that Baby guy on March 13, 2007, 04:40:32 PM
Is "Zounds!" a reference to Spaceman Spiff, Calvin's imaginative astronaut alter-ego?

I could never, ever, ever, ever stand to play Sonic Spinball for very long.  I don't like it.  I've tried very hard to like it, too.  I just don't.  Out of all the Sonic games I've played, including several of the Game Gear ones, I have to say it is my least favorite.
Title: RE:Virtual Console Mondays: March 12, 2007
Post by: GoldenPhoenix on March 13, 2007, 06:34:23 PM
A bunch of slackers you guys are, I could have bought some of the trash that came out on Monday! The nerve of you guys to hold us in such anticipation, possibly letting one of us slip up and actually buy something like Double Dungeons.
Title: RE: Virtual Console Mondays: March 12, 2007
Post by: KDR_11k on March 13, 2007, 09:57:40 PM
Who but Kairon was seriously considering that anyway?

And do you really expect this to stop Kairon?
Title: RE:Virtual Console Mondays: March 12, 2007
Post by: Nephilim on March 13, 2007, 10:07:29 PM
sonic spinball, over hyped mid 90s game that I returned to the movie shop, the day I hired it :/
Title: RE: Virtual Console Mondays: March 12, 2007
Post by: planetidiot on March 14, 2007, 01:24:42 AM
Considering I actually enjoy Sword of Vermillion and other sorta first person 8/16 bit dungeon games, I have to wonder if Double Dungeons really is crap, or if this is just an anti-old RPG bias.
Title: RE:Virtual Console Mondays: March 12, 2007
Post by: Smash_Brother on March 14, 2007, 03:11:20 AM
Quote

Originally posted by: planetidiot
Considering I actually enjoy Sword of Vermillion and other sorta first person 8/16 bit dungeon games, I have to wonder if Double Dungeons really is crap, or if this is just an anti-old RPG bias.


"...The pungent stench of bias emanates from the wet NWR forum walls..."
Title: RE: Virtual Console Mondays: March 12, 2007
Post by: Bloodworth on March 14, 2007, 06:23:09 AM
Honestly, I liked some of those first person RPGs from the 80s, but going back to play them is only for the most hardcore fans.  I can't comprehend how I ever completed them without using graph paper to make maps.
Title: RE:Virtual Console Mondays: March 12, 2007
Post by: NWR_Lindy on March 14, 2007, 08:11:24 AM
Most old-school RPGs at least had an overworld and a cool backstory (Questron, Ultima, etc.).  This is a straight dungeon crawler with next-to-no backstory, which is uber-boring.  Not to mention pointless.
Title: RE: Virtual Console Mondays: March 12, 2007
Post by: KDR_11k on March 14, 2007, 06:47:46 PM
You find yourself in a maze of bad RPG reviews, all alike.

It is dark. You are likely to be eaten by Bloodworth.