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Gaming Forums => Nintendo Gaming => Topic started by: Pittbboi on February 16, 2007, 05:25:50 AM

Title: Zorro info and Screen Shots
Post by: Pittbboi on February 16, 2007, 05:25:50 AM
http://gonintendo.com/?p=13311


---Sooo...maybe they cut back on the graphics to leave processor power for real-time sword and whip play? Trying to be optimistic here...
Title: RE:Zorro info and Screen Shots
Post by: Crimm on February 16, 2007, 05:30:35 AM
I think "it's just your textbook licensed crap" is the most likely situation.
Title: RE: Zorro info and Screen Shots
Post by: Kairon on February 16, 2007, 05:47:05 AM
Yeah, the only difference between this and other licensed brand games is that this particular licensed game is... so far... exclusive to Wii.

Have you bothered to investigate the developer's previous works Pittboi? They're mostly in the cell phone gaming scene... with one or two un ambitious licensed PC games and one console title to their name: a spongebob racer?

It's great to see them snag a great franchise and get ambitious, but the game will have to be carried more on solid gameplay design elements and actual fun design rather than the sort of technical prowess and expensive FX that, say, established, big, non-scraping-by third parties can bring to the project.

~Carmine "Cai" M. Red
Kairon@aol.com
Title: RE: Zorro info and Screen Shots
Post by: Pittbboi on February 16, 2007, 05:53:39 AM
Hey, can't say I wasn't a little bit excited by the possibilities, despite the developer's history.

I mean, wasn't last gen the gen of the great game from the out-of-the-blue developer?
Title: RE: Zorro info and Screen Shots
Post by: Kairon on February 16, 2007, 06:01:45 AM
Yes, and those games looked really, really, bad technically.

~Carmine "Cai" M. Red
Kairon@aol.com
Title: RE: Zorro info and Screen Shots
Post by: Pittbboi on February 16, 2007, 06:14:03 AM
Not when they were released.

Retro came out of nowhere, if I remember correctly. And GTA was a great looking game for it's time, especially when you considered all that it was doing.  
Title: RE:Zorro info and Screen Shots
Post by: JonLeung on February 16, 2007, 06:16:41 AM
Someone was probably swinging a Wii Remote around and did the trademark "Z"-slash of Zorro's and thought this was a good idea.  Then they spent just as long developing it.
Title: RE: Zorro info and Screen Shots
Post by: KDR_11k on February 16, 2007, 07:04:33 AM
From what I heard fencing would work the best out of all sword styles you could put on the Wii because the sword doesn't see much resistance during a contact whereas, say, a lightsaber would come to a dead stop when you hit the enemy blade while your controller cannot force you to stop.
Title: RE: Zorro info and Screen Shots
Post by: Hostile Creation on February 16, 2007, 07:08:28 AM
GTA was hardly a last generation release.  GTA3, maybe.  But there's a reason for that three.  It's the third game.
Retro was a fluke, and had the benefit of Nintendo's help.
Title: RE:Zorro info and Screen Shots
Post by: Kairon on February 16, 2007, 07:44:50 AM
If you'd been following DMA Design ever since the N64 years, then GTA 3 wouldn't have been the surprise everyone makes it out to be.

~Carmine "Cai" M. Red
Kairon@aol.com
Title: RE:Zorro info and Screen Shots
Post by: ViewtifulJoe on February 16, 2007, 07:51:23 AM
looks poopie
Title: RE: Zorro info and Screen Shots
Post by: Kairon on February 16, 2007, 07:56:49 AM
It actually looks like PS2 to me... lol.

This game will probably compete with Sega' PSP port Alien Syndrome for most disappointing graphics of the year title.

~Carmine "Cai" M. Red
Kairon@aol.com  
Title: RE: Zorro info and Screen Shots
Post by: Pittbboi on February 16, 2007, 08:10:49 AM
Why do you always have to bash my hopes, Kairon??? It's RARE that I ever have them on this forum!
Title: RE: Zorro info and Screen Shots
Post by: Smash_Brother on February 16, 2007, 08:11:39 AM
I think the graphics are so bad because the last game this company made was for cellphones.

Still, they're early shots so they might get better.
Title: RE: Zorro info and Screen Shots
Post by: Kairon on February 16, 2007, 08:13:17 AM
eheh... sorry! I don't mean to, really!

It's just... well... these ARE small developers after all, living hand-to-mouth, paycheck-to-paycheck, game deal to game deal. They can't ALL be EA you know.

~Carmine "Cai" M. Red
Kairon@aol.com
Title: RE: Zorro info and Screen Shots
Post by: Ceric on February 16, 2007, 09:22:37 AM
The thing is with fencing you movee towards and away.  By far that is the standard action that the Wiimote ha the most trouble with in my experience.  I was playing Trauma center last night and I was on the bomb mission and I had to grab the little plugs and pull them out.  Most of the time it wouldn't even register that I was pulling it out making a miss.  I had similar problems with the Zoom in Super Swing Golf.
Title: RE: Zorro info and Screen Shots
Post by: utarefsoN on February 16, 2007, 09:22:49 AM
damnit   quick  someone tell me the best way to clean throw up from carpet...  
Title: RE: Zorro info and Screen Shots
Post by: mantidor on February 16, 2007, 09:59:22 AM
why don't they even try? its pretty depressing that the best looking wii game is a damn gamecube game.

Title: RE: Zorro info and Screen Shots
Post by: NinGurl69 *huggles on February 16, 2007, 10:16:28 AM
Pubs did a lot of "trying" with BIG budgets and heavy optimizations/engineering last gen.

They're burned out, and they still want to maximize their dollar with low dev costs even if it means eye-fukking you with a cactus.
Title: RE: Zorro info and Screen Shots
Post by: Kairon on February 16, 2007, 10:17:04 AM
This is harsh! These guys are CELL PHONE GAME DEVS!!! Cut 'em some slack alright???

~Carmine "Cai" M. Red
Kairon@aol.com
Title: RE: Zorro info and Screen Shots
Post by: NinGurl69 *huggles on February 16, 2007, 10:21:57 AM
This not HARSH, this INTERNET!
Title: RE: Zorro info and Screen Shots
Post by: ShyGuy on February 16, 2007, 11:23:20 AM
Will this allow me to do good sword battles with my friends? Even if it does look like ATARI 2600
Title: RE:Zorro info and Screen Shots
Post by: darknight06 on February 16, 2007, 01:39:20 PM
*shakes head* The game doesn't look THAT bad.  Don't like it, don't buy it.  There'll be plenty of other games.
Title: RE: Zorro info and Screen Shots
Post by: BranDonk Kong on February 16, 2007, 03:07:19 PM
It looks like a Playstation game. Yes, Playstation, as in PSOne.
Title: RE:Zorro info and Screen Shots
Post by: Arbok on February 16, 2007, 06:28:28 PM
If only this had the theme song and music from the 1950's Disney TV show I would buy it in an instant, regardless of graphics... but, alas...

Quote

Originally posted by: Brandogg
It looks like a Playstation game. Yes, Playstation, as in PSOne.


At worst, it looks like a Dreamcast game. Let's not blow this out of proportion just for the sake of it.
Title: RE: Zorro info and Screen Shots
Post by: Kairon on February 16, 2007, 07:11:50 PM
It doesn't look like a DC game. Only DC games and arcade machines look like DC games.

It looks like a THQ PS2 game... which is probably accurate since these guys DID work with THQ when they made their one console game.

Edit: Wait a sec. According to their website that THQ game was on PC. They've NEVER worked on console before?!?!?!

~Carmine "Cai" M. Red
Kairon@aol.com