Nintendo World Report Forums

Gaming Forums => Nintendo Gaming => Topic started by: ShreddersDojo on January 16, 2007, 02:39:37 AM

Title: New Super Mario Brothers 2?
Post by: ShreddersDojo on January 16, 2007, 02:39:37 AM
I just love this game.  I just wish I had a bigger screen to play it on.  The graphics are great, tons of neat new animations on the fireball, the swimming fishies, etc....

So, where's the sequal?
Title: RE: New Super Mario Brothers 2?
Post by: Mario on January 16, 2007, 03:23:42 AM
I'm waiting for this too.. it has to come, it's basically another easy 5-10 million sales for Nintendo.
Title: RE: New Super Mario Brothers 2?
Post by: Pale on January 16, 2007, 03:56:15 AM
Everyone's going to be pissed the Bowser isn't in it and you don't actually rescue the princess.
Title: RE: New Super Mario Brothers 2?
Post by: Strell on January 16, 2007, 04:45:48 AM
Also, you'll turn into a coyote.  Not a wolf.  Coyote.
Title: RE: New Super Mario Brothers 2?
Post by: Ian Sane on January 16, 2007, 04:51:04 AM
Considering that New Super Mario Bros was a lot like a souped up version of Super Mario Bros I wonder if NSMB2 would be a souped up version of Super Mario Bros 2 with Shyguys and throwing vegatables and such.
Title: RE:New Super Mario Brothers 2?
Post by: BlackNMild2k1 on January 16, 2007, 05:29:57 AM
Quote

Originally posted by: Ian Sane
Considering that New Super Mario Bros was a lot like a souped up version of Super Mario Bros I wonder if NSMB2 would be a souped up version of Super Mario Bros 2 with Shyguys and throwing vegatables and such.
If thats the case, then I can't wait for NSMB3, NSMWorld and NSM64.

Title: RE:New Super Mario Brothers 2?
Post by: Khushrenada on January 16, 2007, 06:45:43 AM
NSMB was a combination of Mario brothers 1 and 3. That means NSMB 2 has to be a combination of Mario Brothers 2 and Super Mario World.

Soooooooo, we're going to be throwing vegatables at Koopalings on Dinosaur Island during a dream. Can't wait for the epic clash between Wart and Bowser.

Still makes me wonder about NSMB 3 which will combine Super Mario Brothers 3 and Super Mario World 2: Yoshi's Island. It boggles the mind.
Title: RE: New Super Mario Brothers 2?
Post by: Spak-Spang on January 16, 2007, 07:27:15 AM
Khush not quite.  New Super Mario Brothers was more likely the original Super Mario Brothers, with additional moves that weren't included until the later Mario games.  However, the feel is quite different than Mario 3 or World...so I would not say it is a fair blend of the two original series.

If another New Super Mario Brothers game was created.  I think it would be best to start with a souped up version of Mario 2.  That game is one of the more unique Mario experiences, and I believe that the game play mechanics within that game never met their full potential.  Which means the experience would be awesome.

Though I would suggest since Mario 2 would be full of Birdos and other less typical Mario villians, that Yoshi might be able to find a place in this game.  But, I wouldn't want egg tossing Yoshi, but the more traditional Yoshi from Mario World.

Finally, New Super Mario 3 should be saved either for the Nintendo Portable system...or created specifically for the Wii.  As that game needs to be amazing...and I would suggest sprites for that game instead of 3D models.

Title: RE:New Super Mario Brothers 2?
Post by: Arbok on January 16, 2007, 08:21:37 AM
Quote

Originally posted by: Spak-Spang
If another New Super Mario Brothers game was created.  I think it would be best to start with a souped up version of Mario 2.  That game is one of the more unique Mario experiences, and I believe that the game play mechanics within that game never met their full potential.  Which means the experience would be awesome.


I'd kill for that, really. I loved #2 as a kid, and would love to see a new game in that vein... of course, it still must include the ability to play as four different characters.
Title: RE: New Super Mario Brothers 2?
Post by: IceCold on January 16, 2007, 08:26:58 AM
More like New Doki Doki Panic, amirite?

And yeah, I'd love for this game to come out. I don't quite understand how NSMB is a "souped up" version of the original - it added a lot, and was distinct to me. I actually liked that it focused more on platforming than on the powerups, but NSMB2 could be the opposite.

I liked the 3D models, but I wouldn't mind if they went back to sprites..  
Title: RE: New Super Mario Brothers 2?
Post by: Terranigma Freak on January 16, 2007, 08:33:07 AM
They should just create a spin-off title like they did with the MarioLand games. Create New Super Luigi Bros for DS!!!
Title: RE: New Super Mario Brothers 2?
Post by: Bill Aurion on January 16, 2007, 08:43:48 AM
Considering that New Super Mario Bros was a lot like a souped up version of Super Mario Bros I wonder if NSMB2 would be a souped up version of Super Mario Bros 2 with Shyguys and throwing vegatables and such.

Well Super Mario Brothers 2 isn't even a real Mario game in Japan, so hopefully they just skip it and move onto Super Mario 3...  (Super Mario World would be fine too!)
Title: RE: New Super Mario Brothers 2?
Post by: Ian Sane on January 16, 2007, 09:43:26 AM
"Well Super Mario Brothers 2 isn't even a real Mario game in Japan, so hopefully they just skip it and move onto Super Mario 3..."

I actually would find that rather uninteresting.  NSMB has a lot of the gameplay tweaks added in SMB3 in it anyway so using that as a basis for a sequel wouldn't be very similar.  A return to the SMB2 style at least would be more unique and different.

Personally I would rather they just make a new Mario game for the DS that doesn't specifically reference an earlier Mario title and doesn't play things as safe as NSMB did.  But if they do continue in the direction they're going in a NSMB2 would be what I would want the most.

Plus if you go by "in Japan it's like this" then the next game would be based on Lost Levels, and thus would be a boring rehash.  Besides isn't Mario 2 called Super Mario USA in Japan and is pretty much now an "official" Mario game?
Title: RE:New Super Mario Brothers 2?
Post by: segagamer12 on January 16, 2007, 10:15:42 AM
I agree with Ian here I want it dome more like mario 2 but with allt he elements they added t keep it fresh.  
Title: RE:New Super Mario Brothers 2?
Post by: Arbok on January 16, 2007, 10:29:33 AM
Quote

Originally posted by: Ian Sane
Plus if you go by "in Japan it's like this" then the next game would be based on Lost Levels, and thus would be a boring rehash.  Besides isn't Mario 2 called Super Mario USA in Japan and is pretty much now an "official" Mario game?


Considering Shyguys and Birdo are in everything from Super Mario RPG to the Mario Sports titles... I would say that's a safe assumption. Its contributions are many to the Mario universe, but besides characters there are also dynamics like Peach's "floating jump" and the turnips which made it into Smash Bros Melee.

Besides, official or not, it was re-released on the GBA anyway in Japan as the first Mario Advance. So it's clearly loved enough by the masses, even if not to the same degree as 3 or World was.
Title: RE:New Super Mario Brothers 2?
Post by: segagamer12 on January 16, 2007, 12:58:35 PM
plus it ws a fun game and the first mario game we played ever at my house so we had good times with that game
Title: RE: New Super Mario Brothers 2?
Post by: Artimus on January 16, 2007, 01:48:34 PM
I wish they'd just drop the new crap and make Super Mario Planet or Super Mario Bros. 4. Make something totally fresh and new for 2D Mario.
Title: RE: New Super Mario Brothers 2?
Post by: Mario on January 16, 2007, 05:40:01 PM
Yeah it'd suck if they called it new again, i'd rather they make something new.
Title: RE: New Super Mario Brothers 2?
Post by: Spak-Spang on January 17, 2007, 01:55:38 AM
New Super Mario Brothers 2

Playable Characters:

Mario, Luigi, Princess, Wario, and Yoshi

Mario Average character
Luigi High Jumper
Princess Floater
Wario Can take more hits and is stronger
Yoshi Odd ball character...plays like Yoshi, but with more restricted controls for the SMB2 format.

The game has 3 ACTS.  One with levels leading up to fighting Wart, then a set of traditional Mario levels with Bowser, and ACT 3 would be a surreal combination of Traditional Mario and SMB2 blended games with the final Boss being Wart and Bowser at the same time.

Additional powers could be:  Aiming and throwing items in at least 4 directions possible 8.  

Double and Triple Jumps

And I sure there could be much, much more.

Title: RE:New Super Mario Brothers 2?
Post by: couchmonkey on January 17, 2007, 02:06:57 AM
Quote

Originally posted by: Artimus
I wish they'd just drop the new crap and make Super Mario Planet or Super Mario Bros. 4. Make something totally fresh and new for 2D Mario.

It was called Super Mario World 2: Yoshi's Island.  But I agree, I'd like to see another different Mario game. I'd also like to see the super-duper ultimate Super Mario Bros/World sequel that everyone's always asking for (the one with 20 animal costumes and 500 levels and all the monsters from all the games, EVER) but I don't think we're going to get it.

I think a New SMB sequel would actually be a very safe, straightforward update of the first one.  Maybe we'd see flying or Yoshis or flying Yoshis added, but I think the point of the original game was to go back to the basics so that anyone could pick it up easily, not just Mario fans.  
Title: RE:New Super Mario Brothers 2?
Post by: MarioAllStar on January 17, 2007, 03:21:34 AM
I would really like an all-new Mario sidescroller (preferably sprite-based). I know that Miyamoto and others at Nintendo could make a totally awesome and fresh game. I think the reason they don't do it is because 3D is the standard now and they fear putting that much money/work into a game that might not be successful. This probably also  influenced their decision put LoZ: Phantom Hourglass and NSMB in 3D. Hopefully the success of New Super Mario Bros. did a little bit to ease their concerns, because there is definitely a market for traditional-style Mario games.  
Title: RE:New Super Mario Brothers 2?
Post by: MarioAllStar on January 17, 2007, 03:21:39 AM
Attacked by the double-post monster.
Title: RE: New Super Mario Brothers 2?
Post by: jakeOSX on January 17, 2007, 03:28:52 AM
personally the only thing i really missed from NSMB was flying. a tanooki (spelling way off) suit would have just rocked.  
Title: RE: New Super Mario Brothers 2?
Post by: Ian Sane on January 17, 2007, 04:54:48 AM
"I'd also like to see the super-duper ultimate Super Mario Bros/World sequel that everyone's always asking for (the one with 20 animal costumes and 500 levels and all the monsters from all the games, EVER) but I don't think we're going to get it."

YES!  Everyone wants this, even if they don't think they do.

One thing I always thought would be cool would be to combine the gameplay of both Mario 2 and the other Mario games in that some enemies are killed by jumping on and some enemies are like in Mario 2 where you stand on them and can throw them.  I think that would really shake things up.
Title: RE:New Super Mario Brothers 2?
Post by: JonLeung on January 17, 2007, 05:35:38 AM
Quote

Originally posted by: Ian Sane
One thing I always thought would be cool would be to combine the gameplay of both Mario 2 and the other Mario games in that some enemies are killed by jumping on and some enemies are like in Mario 2 where you stand on them and can throw them.  I think that would really shake things up.
Looking at the recently completed maps of all of the Super Mario Advance 4: Super Mario Bros. 3
e-Reader stages (World e+) (contributed to my site by Peardian), it looks like that was already attempted.  Some stages (such as World e+ - Area 3 - Vegetable Volley) have turnips, and some have SMB2-style keys.  Some stages also have enemies (like Charging Chucks, Wigglers, Dry Beetles, Big Boo, etc.) and items (item bubbles, item roulette blocks, extending blocks, triangular wall dash blocks) that originally came from Super Mario World.  Poison Mushrooms from The Lost Levels, and pinball flipper doors from Yoshi's Island, as well.  And other things I neglected to mention from these other Mario games.

Too bad the e-Reader wasn't so hot.  Those semi-original (and challenging, from the looks of some of them) stages could almost be a sizeable fraction of a new 2D Mario game.
Title: RE: New Super Mario Brothers 2?
Post by: Ian Sane on January 17, 2007, 09:07:23 AM
World e+ looks so cool it pisses me off that Nintendo chose to release it in such an obscure format that most people justifiably wanted nothing to do with.  What a waste.

Maybe they'll be nice and some time release them on the VC.  Or release a Mario Rarities game on the DS that includes all these levels and any of the unique content in Vs. Super Mario Bros, Super Mario Bros. Special and, hell, the Mario related Game & Watch games.  They could also include Japan-only stuff like Wrecking Crew '98 and Mario Excitebike.  One could probably easily scrap together enough obscure Mario content to charge full price for it.
Title: RE:New Super Mario Brothers 2?
Post by: GoldenPhoenix on January 17, 2007, 09:08:52 AM
Quote

Originally posted by: Ian Sane
World e+ looks so cool it pisses me off that Nintendo chose to release it in such an obscure format that most people justifiably wanted nothing to do with.  What a waste.

Maybe they'll be nice and some time release them on the VC.  Or release a Mario Rarities game on the DS that includes all these levels and any of the unique content in Vs. Super Mario Bros, Super Mario Bros. Special and, hell, the Mario related Game & Watch games.  They could also include Japan-only stuff like Wrecking Crew '98 and Mario Excitebike.  One could probably easily scrap together enough obscure Mario content to charge full price for it.


Personally I am hoping they include the unreleased (and released) bonus levels in the Players Choice edition of SMB3 for GBA, but we know that will probaly never happen.
Title: RE: New Super Mario Brothers 2?
Post by: Ian Sane on January 17, 2007, 11:06:42 AM
"Personally I am hoping they include the unreleased (and released) bonus levels in the Players Choice edition of SMB3 for GBA, but we know that will probaly never happen."

What won't happen?  The extra levels being included or Nintendo releasing anymore GBA Players Choice titles?

Maybe I can obtain these levels via the e-word.  If Nintendo asks that means "e-Reader".  
Title: RE: New Super Mario Brothers 2?
Post by: RiskyChris on January 17, 2007, 01:27:30 PM
./bandwagon

./fake

Nintendo Co. LTD announces NSMB2 for Japan releasing this Fall, features impossibly intricate puzzles.  The Western audience is to receive a retooled version of Brain Age with floating Mario head a la Super Mario 64.  Americans r dum.
Title: RE:New Super Mario Brothers 2?
Post by: Darkheart on January 18, 2007, 11:57:41 AM
Quote

Originally posted by: Spak-Spang
New Super Mario Brothers 2

Playable Characters:

Mario, Luigi, Princess, Wario, and Yoshi

Mario Average character
Luigi High Jumper
Princess Floater
Wario Can take more hits and is stronger
Yoshi Odd ball character...plays like Yoshi, but with more restricted controls for the SMB2 format.

The game has 3 ACTS.  One with levels leading up to fighting Wart, then a set of traditional Mario levels with Bowser, and ACT 3 would be a surreal combination of Traditional Mario and SMB2 blended games with the final Boss being Wart and Bowser at the same time.

Additional powers could be:  Aiming and throwing items in at least 4 directions possible 8.  

Double and Triple Jumps

And I sure there could be much, much more.




OH HELL NO!  You just did NOT take out Toad out of the Super Mario 2 formula.  Peach and Toad FTW~!
Title: RE: New Super Mario Brothers 2?
Post by: King of Twitch on January 20, 2007, 07:19:18 PM
Needs gigantic bullet bills and kamikazee chain chomps
Title: RE: New Super Mario Brothers 2?
Post by: ryancoke on January 29, 2007, 10:08:32 AM
I think they should make an "anti-mario game".  You play as bowser with similar basic mechanics to New Super Mario Bros except the bosses would be Mario, Luigi, Toad, etc.
That would be sweet
Title: RE:New Super Mario Brothers 2?
Post by: Adrock on January 29, 2007, 10:26:28 AM
I'd prefer a 2D Mario on Wii. DS has enough games.

And a new 2D Mario with selectable characters has always been a fanboy dream of mine. That'd would be so awesome.

And as darkheart said, you can't get rid of Toad. I also wouldn't want Yoshi to be his own character. He should still have his crazy hover jump and ability to shoot eggs out of his ass, but you ride him (I couldn't think of a way to phrase that in a non-sexual way). There's nothing more satisfying than jettisoning Yoshi to save yourself. Watching him calmy descend into lava in SMW was hilarious.
Title: RE: New Super Mario Brothers 2?
Post by: Artimus on January 29, 2007, 10:30:19 AM
You can play as Peach and Bowser in SPM.
Title: RE: New Super Mario Brothers 2?
Post by: Adrock on January 29, 2007, 10:55:41 AM
Sigh. I know you knew what I meant.

While I plan on getting Super Paper Mario, it's not exactly what I'm looking for. I'm not getting into it because Spak-Spang did a good enough job describing the ultimate 2D Mario side-scroller besides omitting Toad.
Title: RE:New Super Mario Brothers 2?
Post by: Spak-Spang on January 29, 2007, 11:57:57 AM
Sorry for omitting toad.

We can replace Wario back with Toad...or add both of them in...but each character needs to be different enough to warrant using in different levels.

Title: RE: New Super Mario Brothers 2?
Post by: ryancoke on January 30, 2007, 07:00:20 AM
I would like to see the return of Wart! I still think he's a sweet=ass boss. I would like to see Wart as the sidekick for Bowser in the next game.
Title: RE: New Super Mario Brothers 2?
Post by: nitsu niflheim on January 30, 2007, 07:02:43 AM
Daisy should be a playable character.
Title: RE: New Super Mario Brothers 2?
Post by: Nephilim on January 30, 2007, 05:00:45 PM
Mario instead of a raccoon suit, u get a fox suit
instead of flowers, u pick up cut leaf's and shot resengan's

luigi has specail eyes, and hates his big brother laluigi

daisy is useless but has healing items

ect.  
Title: RE: New Super Mario Brothers 2?
Post by: KDR_11k on January 31, 2007, 03:17:00 AM
Mario instead of a raccoon suit, u get a fox suit

And instead of a castle you go to a fur con...
Title: RE: New Super Mario Brothers 2?
Post by: Bill Aurion on January 31, 2007, 03:30:25 AM
I'd be all over Mario in a fox suit!
Title: RE: New Super Mario Brothers 2?
Post by: Spak-Spang on January 31, 2007, 05:11:27 AM
I would save suits for an update of Super Mario 3.  

New Mario 3.

I would incorporate more suits that turned Mario into similar enemies.

Frog Suit is a must
Tanuki Suit is also a must (and yes that is the correct spelling of the word.)
Hammer Brother is great

I would love something to give Mario that Ground Pound that Yellow Yoshi's had.

And Perhaps a different kind of Fireball.  Like a Fire Flower from Smash Brothers would be interesting.

Title: RE: New Super Mario Brothers 2?
Post by: ryancoke on January 31, 2007, 05:23:06 AM
anybody remember the "boot" you could get into in super mario 3? that's thing owned...
Title: RE: New Super Mario Brothers 2?
Post by: Smoke39 on January 31, 2007, 05:36:52 AM
It was a SHOE, not a BOOT.
Title: RE: New Super Mario Brothers 2?
Post by: vudu on January 31, 2007, 05:51:45 AM
Kuribo's Shoe, to be exact.
Title: RE:New Super Mario Brothers 2?
Post by: IceCold on January 31, 2007, 06:09:13 AM
Quote

Originally posted by: Smoke39
It was a SHOE, not a BOOT.
Kuribo's shoe, to boot..

I crack myself up.
Title: RE: New Super Mario Brothers 2?
Post by: Ceric on February 01, 2007, 05:35:01 AM
You know revisiting the whole Super Mario Bros. 2 World would be cool.
Title: RE:New Super Mario Brothers 2?
Post by: Mysticspike on February 01, 2007, 11:39:15 AM
i think it would be a good game. you can check out my post on the forum for the first one using my other, nonworking name, spike. super mario 2 would be a fun game to check out.
Title: RE:New Super Mario Brothers 2?
Post by: Amodaus1 on February 05, 2007, 08:53:18 PM
Quote

Originally posted by: Ceric
You know revisiting the whole Super Mario Bros. 2 World would be cool.


Wasn't SMB2 a different game in japan?

And yes, they need to make another game like SMB2, and the whole world needs to know that birdo is a guy
Title: RE: New Super Mario Brothers 2?
Post by: KDR_11k on February 05, 2007, 11:30:49 PM
Doki-Doki Panic or The Lost Levels, depending on how you mean that question.
Title: RE:New Super Mario Brothers 2?
Post by: JonLeung on February 06, 2007, 01:48:07 AM
Quote

Originally posted by: IceCold
Quote

Originally posted by: Smoke39
It was a SHOE, not a BOOT.
Kuribo's shoe, to boot..

I crack myself up.
I remember reading that it was probably a mistranslation or something, at it was probably meant to be "Goomba's Shoe".  I forget what "Jugem's Cloud" was about though, especially since "Lakitu" sounds like a name that was never translated to begin with.  I'm sure Wikipedia has some answers.  EDIT: Ah, Lakitu's Japanese name is "Jugemu".  Weird.  Apparently later games' manuals (I assume they mean All-Stars and/or Advance 4) call them "Goomba's Shoe" and "Lakitu's Cloud".

THE MORE YOU KNOW ....*

 
Title: RE:New Super Mario Brothers 2?
Post by: Mysticspike on February 06, 2007, 09:59:39 AM
Quote

Originally posted by: mysticspike
i think it would be a good game. you can check out my post on the forum for the first one using my other, nonworking name, spike. super mario 2 would be a fun game to check out.


nevermind what i said here i was talking about super mario 64 DS
Title: RE: New Super Mario Brothers 2?
Post by: MarioAllStar on February 18, 2007, 04:52:20 AM
Actually, the Super Mario All-Stars version of SMB3 (SNES) is more like the Japanese original than the North American version of SMB3 (NES). Go to this page and search for instances of "All-Stars" for examples.
Title: RE:New Super Mario Brothers 2?
Post by: Mesu on February 22, 2007, 07:09:07 PM
I hope they add F.L.O.O.D. to the next 2d mario game.

That would problaby work well since the rocket and turbo nozzles basically moved mario in 2 dimensions anyways.

It could open up the level design to have more secret areas and difficult jumps(if they designed some later levels so that you replenishing the water tank wasn't always an option so you have to be careful not to waste water), plus I would like water cannon a bunch of hammer bros. guarding a secret area.
Title: RE: New Super Mario Brothers 2?
Post by: IceCold on February 22, 2007, 11:02:17 PM
That might work, but FLUDD was designed so that it took away the imprecision of platforming in the 3D world. 2D games are much more accurate worlds for platforming.
Title: RE:New Super Mario Brothers 2?
Post by: LuigiHann on February 23, 2007, 05:08:45 AM
Quote

Originally posted by: IceCold
That might work, but FLUDD was designed so that it took away the imprecision of platforming in the 3D world. 2D games are much more accurate worlds for platforming.


I've played a demo of a fan-made flash game that used the FLUDD in 2D. It works fairly well. Functions something like Yoshi's flutter jump. I wouldn't mind seeing it used in a real DS game.  
Title: RE: New Super Mario Brothers 2?
Post by: Spak-Spang on March 07, 2007, 01:19:18 AM
I would rather a 2D Mario game incorporate all the different jumps in Mario 64 before adding flood...that alone would open up huge level design possibilities.

Also I would like there to be some levels focused on vertical scrolling relying on some advanced wall jumping skills.  
Title: RE: New Super Mario Brothers 2?
Post by: KDR_11k on March 07, 2007, 01:43:26 AM
There's a reason most of the M64 jumps were removed again in SMS. Most are just redundant and unnecessarily confusing. Donkey Kong has all the jumps you need.