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Gaming Forums => Nintendo Gaming => Topic started by: ShyGuy on December 28, 2006, 03:56:50 AM

Title: SSX Blur
Post by: ShyGuy on December 28, 2006, 03:56:50 AM
SSX Blur is looking purdy After playing monkeyball snowboarding, I kinda want to to play this.
Title: RE: SSX Blur
Post by: Smash_Brother on December 28, 2006, 04:17:46 AM
Will this have online?

If so, then it is indeed tempting...
Title: RE:SSX Blur
Post by: Crimm on December 28, 2006, 06:32:22 AM
I don't recall hearing it will be online.  

To be honest I don't see it happening.  Nintendo is most likely to be the first people to use the online components of the SDK and they only have one online Wii title that I recall: Pokemon Battle Revolution.

Battle Revolution wont come out before Diamond/Pearl does.  Assuming that is the case, SSX Blur would be out first.

Pokemon Diamond and Pearl: April 22, 2007
SSX Blur: March 2007
Title: RE: SSX Blur
Post by: NinGurl69 *huggles on December 28, 2006, 06:45:39 AM
You forgot BWii and Mario Strikers.
Title: RE:SSX Blur
Post by: Crimm on December 28, 2006, 06:51:51 AM
Both of those games release dates are TBA.  I suspect if either was going to be out before March we'd know about it by now.

Granted, this game should be online.  But if it isn't the fault falls on Nintendo, not EA.
Title: RE: SSX Blur
Post by: Smash_Brother on December 28, 2006, 08:14:42 AM
Thing is, though, Pokemon BRev is already out in Japan with online functionality so this wouldn't be the FIRST game, just the US first.
Title: RE: SSX Blur
Post by: Kairon on December 28, 2006, 08:19:44 AM
I'll buy this if only in the hope that it can convince me that my bad experiences with this genre because of TH:ZDJ was an exception and not the rule.

~Carmine "Cai" M. Red
Kairon@aol.com
Title: RE: SSX Blur
Post by: Terranigma Freak on December 28, 2006, 08:29:52 AM
EA could put a little more effort into the graphics. I mean, I know it's snow, but even snow has detail like bump mapping in Rogue Leader/Rebel Strike on the GC.
Title: RE: SSX Blur
Post by: MANTI5 on December 28, 2006, 08:50:33 AM
I just wish they would go back and make a direct sequel to Tricky. None of the others has captured the pure fun of that game, there's just something about that pop of "tricky" as you land a trick that "monsters" and "ubers" can't touch. Also none of the others had the character personality that was so great in Tricky, that game is still one of my alltime favorite games.
Title: RE:SSX Blur
Post by: Crimm on December 28, 2006, 09:33:59 AM
Have we ever seen any hands on reports of how P:BR's online components work.  All I've heard is it's very slow.
Title: RE: SSX Blur
Post by: NinGurl69 *huggles on December 29, 2006, 07:42:10 AM
1080 and Wave Race plz.
Title: RE:SSX Blur
Post by: Flames_of_chaos on December 29, 2006, 08:25:29 AM
Quote

Originally posted by: Terranigma Freak
EA could put a little more effort into the graphics. I mean, I know it's snow, but even snow has detail like bump mapping in Rogue Leader/Rebel Strike on the GC.


Since when did EA's core studios  put a little more effort in a game?
Title: RE:SSX Blur
Post by: Terranigma Freak on December 29, 2006, 08:29:56 AM
Quote

Originally posted by: Lord_die_seis
Quote

Originally posted by: Terranigma Freak
EA could put a little more effort into the graphics. I mean, I know it's snow, but even snow has detail like bump mapping in Rogue Leader/Rebel Strike on the GC.


Since when did EA's core studios  put a little more effort in a game?


There's umm... err... wait wait it's... no.... umm... hmmm... EA putting effort into a game.... I got it, I got it... no wait... Hmmm... What was the question again?
Title: RE:SSX Blur
Post by: The Omen on December 29, 2006, 01:08:30 PM
Madden 07 certainly wasn't a straight port.  And Blur is looking mighty pretty to me.  Who cares about bump mapping?  Have you gone back and played Tricky?  It looks nowhere near as good as SSX 3, yet it's a much better game.
Title: RE:SSX Blur
Post by: Viewtiful mario on December 30, 2006, 07:22:38 PM
Quote

Originally posted by: Terranigma Freak
Quote

Originally posted by: Lord_die_seis
Quote

Originally posted by: Terranigma Freak
EA could put a little more effort into the graphics. I mean, I know it's snow, but even snow has detail like bump mapping in Rogue Leader/Rebel Strike on the GC.


Since when did EA's core studios  put a little more effort in a game?


There's umm... err... wait wait it's... no.... umm... hmmm... EA putting effort into a game.... I got it, I got it... no wait... Hmmm... What was the question again?


actually, something about the Wii has coused EA to inovate, Madden looks great and I've played NFS Carbon, it controls great and allows you such easey access to the break that even a rookey car game player like me was ablbe to fly around sharp turns.

All I'm saying is that Ubisoft better figure out that EA isn't slacking off on Wii inovation so they shoouldn't either.
Title: RE: SSX Blur
Post by: Nick DiMola on January 07, 2007, 11:22:49 PM
I just watched the video up on IGN and I have a mixed bag of feelings about this game. The video demonstrates how the game will control using the Wiimote+nunchuck. All the steering appears to be done with Nunchuck tilting. This seems like a very bad idea to me. The nunchuck isn't very precise and to use it as the primary control method seems very offputting to me. The rest of the controls looked very appealing to me on the other hand. Simple logical gestures to do spins, front flips, backflips and tricks. If the nunchuck control is accurate enough this game is looking mighty fine. I guess I'll have to wait on some reviews to see if I'll purchase or not.
Title: RE:SSX Blur
Post by: Infernal Monkey on January 08, 2007, 12:51:40 AM
Quote

Originally posted by: Kairon
I'll buy this if only in the hope that it can convince me that my bad experiences with this genre because of TH:ZDJ was an exception and not the rule.

~Carmine "Cai" M. Red
Kairon@aol.com


Yeah but Downhill Jam is an awesome game. I doubt even Blur's gonna beat out the excellent level designs found in that. But it's nice that the crap Skiing from SSX On Tour isn't going to be in this one. OR IS IT.

Title: RE: SSX Blur
Post by: ShyGuy on February 13, 2007, 06:48:28 PM
60 fps Pro, you gonna get it?
Title: RE:SSX Blur
Post by: darknight06 on February 14, 2007, 05:40:11 AM
Game looks sharp, looks like it might be the first one I actually care about since Tricky and the original.
Title: RE: SSX Blur
Post by: chaingunsofdoom on March 05, 2007, 05:15:29 PM
Hmm, no posts on this since it was released?

My impressions after a few/5 hours of play: it's fun for a game that's a remix of previous tracks.

Control scheme took a long time to get used-to... we're talking hours here and Ubers are still really hard to do. Steering/carving is done with the analog stick on the nunchuk and you move the 'chuk for tighter turns. Wiimote does all of the tricks except grabs, which are on the Z button.

Graphics are good at 480p, but everything looks at least a little bit different from what you might remember. Characters are now cartoony which is slightly bizarre considering SSX's history. I would've thought they'd go more realistic.

Issues encountered so far: had the game freeze once when trying to do a simple 1-1 player challenge. Needed a plug-pull. Also seem to experience some weird pauses/lag when going down certain places. I think it might have to do with either loading, or perhaps it's music/DJ related.

Overall: a definite rental  recommended for hardcore gamers.
Title: RE: SSX Blur
Post by: chaingunsofdoom on March 05, 2007, 05:45:02 PM
Ran out of post-space, so I'll add a few more thoughts here...

This is an "E" rated game. I really don't see many younger kids actually excelling at this game. The nuances of using both controllers at once may be too hard for them to grasp or to get the most out of a game where speed AND tricks are so essential. I should probably mention again that Ubers are really hard to get and they only get more complicated.

About the mountain layout, it seems cobbled-together, probably because they took various tracks and spliced them into 3 peaks. The days of going from top to bottom in a 20 minute free-ski ride are over as far as I can see. If you hit an event threshold, you're yanked into it with no choice to skip it. I always enjoyed free-ski the most, so when one of the major map features is to teleport you to a certain hill section, you know those days are over. Collectables are 235 tokens which give you 12 Ubers total, and money is gone now. Stats boosts are from wins. New stuff is won from 32 challenges.
Title: RE: SSX Blur
Post by: Ceric on March 06, 2007, 02:50:33 AM
For the record the ESRB ratings are for content not difficulty.

Thought I remind everyone.   I didn't really see young kids getting into this game from the description either.
Title: RE:SSX Blur
Post by: Caliban on March 06, 2007, 04:14:14 AM
Quote

Originally posted by: chaingunsofdoom
Issues encountered so far: had the game freeze once when trying to do a simple 1-1 player challenge. Needed a plug-pull. Also seem to experience some weird pauses/lag when going down certain places. I think it might have to do with either loading, or perhaps it's music/DJ related.

I had it freeze on me too, but I don't unplug anything, I just shut it off like you do for when a computer crashes and not even the reset works, you press and hold the Wii power button until it shuts off and displays the red light, then you just boot it right up.
I noticed those wierd pauses and lags too, it's not much of an annoyance but it would definitely be better if they weren't there.

It is my first time playing an SSX game.
I still can't do any Ubertrick, but I'm still having lots of fun.

Just one gripe, this game does not support full widescreen, it has two vertical black bars on each end of the screen. Other games (Red Steel, etc...) have the same "problem".
Sonic, Zelda, and possibly others (that I can't remember now) have full widescreen.
Why do they choose to not do full widescreen, it looks ugly.
Title: RE:SSX Blur
Post by: chaingunsofdoom on March 06, 2007, 05:30:38 AM
Quote

Originally posted by: Caliban

I had it freeze on me too, but I don't unplug anything, I just shut it off like you do for when a computer crashes and not even the reset works, you press and hold the Wii power button until it shuts off and displays the red light, then you just boot it right up.

I always try the button hold, especially with the Opera crashes, but I had a definite plug-puller when SSX crashed.

Quote

Originally posted by: Caliban
I still can't do any Ubertrick, but I'm still having lots of fun.

I've done the Heart multiple times, the simple loop, and the Z only once. It is noticeable when you get it... things slowdown and the gold/music notes are flying everywhere. Funny thing I find is that they're harder to do on the Start Menu practice area than when you're actually skiing.

Quote

Originally posted by: Caliban

Just one gripe, this game does not support full widescreen, it has two vertical black bars on each end of the screen. Other games (Red Steel, etc...) have the same "problem".
Sonic, Zelda, and possibly others (that I can't remember now) have full widescreen.
Why do they choose to not do full widescreen, it looks ugly.

Hmm, never noticed that. Must be because I have my TV set to Full.
Title: RE:SSX Blur
Post by: Caliban on March 06, 2007, 07:49:15 AM
Quote

Originally posted by: chaingunsofdoom
I always try the button hold, especially with the Opera crashes, but I had a definite plug-puller when SSX crashed.
Oh, well I hope that never happens to me.

Quote

Originally posted by: chaingunsofdoom
I've done the Heart multiple times, the simple loop, and the Z only once. It is noticeable when you get it... things slowdown and the gold/music notes are flying everywhere. Funny thing I find is that they're harder to do on the Start Menu practice area than when you're actually skiing.
I knew from watching some videos that there is supposed to be some kind of matrix slowdown, I will have to just keep on trying.

Quote

Originally posted by: chaingunsofdoom
Hmm, never noticed that. Must be because I have my TV set to Full.
I tried changing the view mode on my TV and got the same results, I truly do think that some developers are not being able to get that full widescreen. Oh well, better luck next for them.  
Title: RE:SSX Blur
Post by: Djunknown on March 06, 2007, 03:53:10 PM
Get your help on.
Title: RE: SSX Blur
Post by: Mario on December 20, 2007, 12:21:02 AM
Bump, finally got it and want to vent somewhere

This game is absolutely awful, one of the worst abominations i've ever experienced in my entire life. Yet somehow i'm still playing after a few painful hours. It's more painful for me because I absolutely LOVE SSX Tricky. The presentation is horrible, crappy explanations, crap menus, retarded border around the entire game, it even has a laggy pointer. EA have unbelievably low standards. The actually gameplay is OK when you're actually doing it smoothly. Ubers I have no problem with but doing normal tricks is really annoying because i'm flapping my arms all over the place while pressing buttons and it's just a clang of wires and controllers in front of me and it's really noisy, messy and uncomfortable. I've never yelled so much in my entire life than while playing this game, the difficulty is absurd right from the get go, all I want to do is unlock tracks so I can just snowboard around on them and i've probably lost a good 20 years off my life from stress. Anyways 10/10 amazing stuff I will keep playing.
Title: RE: SSX Blur
Post by: BranDonk Kong on December 20, 2007, 01:55:32 AM
I played it, it absolutely sucks. I don't think I ever nailed a single move, due to the absolute sh*t controls.
Title: RE:SSX Blur
Post by: bustin98 on December 20, 2007, 03:38:42 AM
You suck.

This is definately a polarizing game. You either get it or you don't.

I was able to pull off some of the uber tricks, but it is all about timing and practice.

Its the game that reminds me of Super Mario 64 in the way of having to learn a new controller and absolutely sucking until that point.

j/k about you sucking.
Title: RE: SSX Blur
Post by: Kairon on December 20, 2007, 04:16:17 AM
A year later and this game is still right on the edge of my "maybe buy" list, even with it being freely available for around 20 bucks.
Title: RE:SSX Blur
Post by: DAaaMan64 on December 20, 2007, 05:57:50 AM
Quote

Originally posted by: Kairon
A year later and this game is still right on the edge of my "maybe buy" list, even with it being freely available for around 20 bucks.


I own this game. I never played it much and since then it has always been on my "maybe play" list.  If that gives you a good idea of my experience with that game.
Title: RE: SSX Blur
Post by: matt oz on December 20, 2007, 08:00:59 AM
I love this game.  It's what kept me from selling my Wii in the spring.  (Same thing with the Godfather in the summer.  Thanks EA!)  I agree that the presentation is awful.  The menus and the interface are incredibly bad, but that's the only thing I would change about the game.  I think it controls really well, the graphics are pretty good, and it's just pure fun.  This is really the only pick-up-and-play game I own besides Wii Sports.  I can keep coming back to it every couple of weeks/months, ride the half pipe, have a few races, bust out a few tricks, and it's fun.

IF YOU CAN'T DO UBERS, THERE'S SOMETHING WRONG WITH YOU
Title: RE: SSX Blur
Post by: DAaaMan64 on December 20, 2007, 09:52:12 AM
The Godfather is pantz licking amazing.  Love that game.
Title: RE:SSX Blur
Post by: Spak-Spang on December 20, 2007, 10:45:42 AM
Wow, this really is a polarizing game.  Let me tell you my experience.  I knew of the problems with the Uber Tricks going into the game...I also knew the people that truly gave the experience a try loved the game.  

So I rented it, because I wanted to see if it was truly that hard, or if 3rd parties can do Wii games right.  I found Uber Tricks to be extremely difficult to do when you are in the heat of racing and you just want to implusively pull one off.  So, I practiced in the Uber Trick practice area, which was very nice addition.  Soon, I could pull off the Heart, Circle and Z Uber perfectly, so I just used those all the time.

Racing and Boarding felt better in this game than any other SSX I played, but I never felt the satisfaction and drive to push myself further like I did in SSX 3.  I think this is because the levels, were not nearly as great as 3, even though a few of them were the same levels.  

I actually really loved the new artstyle and direction and felt it was a postive change for the game.  Overall, I had postive feelings for the game, but just never pushed myself to the buy category.  Sometimes I want to go back to try the game again, but not enough to do something about it.  If the game had waited and came out with online racing, I think I would be in love with the game.  I actually like the difficulty of the tricks for online competitive play.

Oh, about tricks, I dunno why the poster above was mentioning flailing around while doing regular tricks, I never had that issue.  Simple small movements worked fine.  In fact I thought regular tricks in this game were easier in many ways than other SSX games.

The game is an above average game with a learning curve that will be small for some and large for others.  The game is deep and rewarding, and if you get into it really feels right.  Specially just the boarding around aspect.
Title: RE:SSX Blur
Post by: Chasefox on December 20, 2007, 04:10:41 PM
I concur, this game can be quite fun.  Just because you can't adjust to the motion controls doesn't warrant rating this game awful (and you can change the controls around in the options setting anyways).  It's a great buy for the lowered price tag in my opinion.  This is my first SSX game since 3, so I haven't tried out the skiing too much, and many of the tracks seem to be a rehash of those.  But all-in-all, a very fun experience.  It has it's flaws, as most games do, but it's nothing worth ranting over.  If you need a game to pass some time, this one will do just fine...but I agree w/ Spak-Spang, I also lacked the drive to go as far in this game as previous ones...maybe it's b/c I'm growing out of games a bit, or maybe b/c you can't buy stuff like in the other ones...but I say give it a shot nonetheless...