Released: 1991
2 Players
Cost: 800 Points
Controllers: Classic Controller, GameCube Controller
In ancient times, fighting games were mindless button mashers, wherein you just kept hitting A and B until someone ran out of energy and keeled over. Even the original Street Fighter was pretty much like that. One year, Capcom decided to try something different. Thank the stars that they did, because the result was Street Fighter II, the game that revolutionized the fighting genre with six attack buttons and special moves like the ol' Hadouken. The new arcade layout translated perfectly onto the SNES controller, as did the game itself.
What's that? You don't like fighting games? Maybe that's because you've been playing ones that aren't very good. Street Fighter II is a classic, and if you and your friends don't have a good time duking it out, you are a sad person.
Addendum added June 26, 2007: While Street Fighter II is still a great game, it has been depreciated by its SNES sequel, Street Fighter II' Turbo: Hyper Fighting. While we still recommend this game to everyone, we don't recommend you download it over the superior-in-every-way SFII'HF. - Steven Rodriguez
Released: 1991
1 Player
Cost: 800 Points
Controllers: Classic Controller, GameCube Controller
Super Castlevania IV was the first game from the series to hit the Super NES. Like many games that made the transition from 8 to 16 bit, the visuals in Castlevania IV really stood out at the time. While primitive by today's standards, experiencing the great use of 2D technologies like Mode 7 can be a nostalgic and rewarding experience today.
Being a Super NES game, either a Classic or GameCube controller is required for play. The original game even features a way to manually change the button configuration. This helps overcome the non-traditional button layout of the GameCube controller so most players will be able to find a layout that works for them.
Super Castlevania IV is one of those gems that makes the Virtual Console such an incredible feature. The game consists of eleven levels that are packed with the timeless gameplay the Castlevania series is famous for. - Mike Gamin
Released: 1989
1 Player
Cost: 800 Points
Controllers: Wii Remote, Classic Controller, GameCube Controller
R-Type is, of course, the "O.G." of side-scrolling shooters. Taking control of an R-9 space fighter, the game takes you through a gauntlet of eight levels filled with endless enemies to take down. Oh yeah, you need to avoid everything that gets shot at you, too. Expect to die a lot.
Though you can play the game with all three controller types, you may find that the Wiimote is the least capable of the three. Rapid-fire is set to the awkwardly placed B Trigger, so you may want to use the Wii Classic controller or dust off a GameCube pad for best results.
It's a difficult game and a premium price for a TG16 download. If either one of those factors turn you off, you probably won't think R-Type is worth the $8. If neither apply, you should probably get it. It's one of the classic shooters of all time, and one of the most satisfying to beat as well. If you want a challenge, here it is. - Steven Rodriguez
Released: 1992
2 Players
Cost: 800 points
Controllers: Wii Remote, Classic Controller, GameCube Controller
One of the strangest games that gained popularity in the 16-bit age, ToeJam and Earl details the adventure of our titular heroes who become stranded on earth and must find the lost pieces of their spaceship so they can return home, (a la Pikmin). The game is a top-down actiony-adventure type thing that is easier to play than to understand. Gameplay consists of scanning various levels to find the spaceship parts, along the way using items and avoiding enemies.
Control is a bit stiff, and the game is best enjoyed with the Classic Controller or the GameCube pad as the Wii Remote's A Button is just not a good action button.
One of the top-selling Genesis games ever, most people will buy ToeJam and Earl for nostalgia alone. Those who haven't played it before shouldn't venture in as the game design is sloppy and only reaches great heights after many levels (and perhaps a White Russian). Those who have played it before don't need my recommendation. - Evan Burchfield
Released: 1985
2 Players
Cost: 500 points
Controllers: Wii Remote, Classic Controller, GameCube Controller
It's the grandaddy of modern video games, a historically significant title for its narrative, length, and fun factor. It's also one of the first non-gamer games - more Moms, Grandpas, and Adult Family Friends have been sucked into the realm of controllable media through Super Mario Bros than any other game sans Tetris. And Super Mario Bros stands next to Tetris as an utterly simple, purely visceral, and ultimately landmark masterpiece.
It is quite simply one of the most fun games ever made. Nintendo has based much of their current game design philosophy on Super Mario Bros, meaning you're actually buying a history lesson. That this game wasn't available on Virtual Console until now is a shame - no other game needed to be on there quite as much as this one. If you don't have a copy of this yet, five bucks is a sweet price for never having to blow on a Nintendo cartridge. - Evan Burchfield
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Originally posted by: Athrun Zala
SFII playable with the Wiimote?
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Originally posted by: pap64 SB doesn't like the SF fighter series and he happens to enjoy a lot of good games. And he is NOT a sad person...well, maybe a bit, but he is NOT completely sad!
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Originally posted by: Smash_BrotherQuote
Originally posted by: pap64 SB doesn't like the SF fighter series and he happens to enjoy a lot of good games. And he is NOT a sad person...well, maybe a bit, but he is NOT completely sad!
I just think it's a garbage franchise because:
1. If I wanted to memorize things, I'd be studying for tests, not trying to remember toward, toward, back, down, down-toward, high kick. I was first drawn to SSB because it was everything Street Fighter wasn't: easy to learn, a challenge to master.
2. BAD, CAPCOM! STOP MILKING IT!! STOP IT! WE DON'T NEED "Super Street Fighter ULTRAALPHATURBOODELUXMEGACOMBO III" FFS, LET...IT...DIE!
*ahem*
The only tempting game on that list, for me, is TJ&E because it's multiplayer and due to random level generation has a great deal of replay value. CV is likewise nice, but I'd only play it through once and wouldn't afterwards be able to sell it back to a store so I don't see the need to spend money on it.
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The only tempting game on that list, for me, is TJ&E because it's multiplayer and due to random level generation has a great deal of replay value. CV is likewise nice, but I'd only play it through once and wouldn't afterwards be able to sell it back to a store so I don't see the need to spend money on it.
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Originally posted by: Smash_BrotherQuote
Originally posted by: pap64 SB doesn't like the SF fighter series and he happens to enjoy a lot of good games. And he is NOT a sad person...well, maybe a bit, but he is NOT completely sad!
I just think it's a garbage franchise because:
1. If I wanted to memorize things, I'd be studying for tests, not trying to remember toward, toward, back, down, down-toward, high kick. I was first drawn to SSB because it was everything Street Fighter wasn't: easy to learn, a challenge to master.
2. BAD, CAPCOM! STOP MILKING IT!! STOP IT! WE DON'T NEED "Super Street Fighter ULTRAALPHATURBOODELUXMEGACOMBO III" FFS, LET...IT...DIE!
*ahem*
The only tempting game on that list, for me, is TJ&E because it's multiplayer and due to random level generation has a great deal of replay value. CV is likewise nice, but I'd only play it through once and wouldn't afterwards be able to sell it back to a store so I don't see the need to spend money on it.
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Originally posted by: The Omen Now I have to question Pap64's claim of you "enjoying a lot of good games." Obviously not. Every one of these games is worth the money, hands down.
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Originally posted by: Smash_Brother
Sorry, Requiem. I've tried, but after years of SSB play, SF just pales in comparison.
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Originally posted by: tonythekitty
Heres a sad story (for me.) I have now bought $110.00 worth of virtual console games. What can I say, I love em. I bought my wii for this. Anything else is a bonus to me. Super castlevania IV and rtype are among my favorite games, but of course I had to get mario as well. In playing mario I noticed some strange white static in between levels. "How sloppy!" I said, that they would release a shoddy port of such a main title. Of course come to find out when I went to zelda, and wii sports, the dots were there too. Except 10 fold. The graphics were completely screwed. The wii was broken. 1 month and 6 days old. Now I have to mail to nintendo to get repaired, and they are going to make me pay to redownload my $110.00 worth of virtual console games because they cant be copied to the new system they are going to give me. Kinda makes even the diehard VC fans like me think twice before paying big bucks.
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Originally posted by: pap64 Street fighter II was meant to be a somewhat realistic fighter with a little more depth than what the other games had back in the day. Speed, skill, technique and movement were required to master the game.
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Originally posted by: Smash_Brother Milking. You forgot the milking.
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I agree that they whored the game like crazy. Super Street fighter II should've been Street Fighter III. Add some more characters, update the graphics even more and update the gameplay and there you have it. I thought the Alpha games were fun, and I LOVED the cross over games.
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Originally posted by: Svevan
I noticed that too when I was preparing the post, Wandering. It just happened that way! But please note that Street Fighter and Castlevania are third-party games. R-Type is a hardcore game, and we just feel it is too hard to recommend to everyone. Likewise, ToeJam and Earl is a ridiculously silly game with backwards logic and an inane sense of humor. You can't expect everyone to like that. Super Mario Bros though? Castlevania? Hells yes, especially now that 2-D platform-style games are entry-level introductions to gaming for non-gamers.
Ummm....on a side note....I wouldn't have recommended Street Fighter to everyone, but that wasn't my choice. =)
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Originally posted by: Svevan
Ummm....on a side note....I wouldn't have recommended Street Fighter to everyone, but that wasn't my choice. =)
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Originally posted by: WindyMan Everyone should have a chance to play the original Street Fighter II, because chance are good they will like it.
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Originally posted by: Smash_BrotherQuote
Originally posted by: WindyMan Everyone should have a chance to play the original Street Fighter II, because chance are good they will like it.
I have to disagree there.
Non/new-gamers aren't gonna like it much once I face bite them to death with Blanka while I insist that hitting down, down toward, low-kick is easy.
Sorry, but SF is and forever will be the very DEFINITION of "hardcore" fighting games.
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Originally posted by: KaironQuote
Originally posted by: tonythekitty
Heres a sad story (for me.) I have now bought $110.00 worth of virtual console games. What can I say, I love em. I bought my wii for this. Anything else is a bonus to me. Super castlevania IV and rtype are among my favorite games, but of course I had to get mario as well. In playing mario I noticed some strange white static in between levels. "How sloppy!" I said, that they would release a shoddy port of such a main title. Of course come to find out when I went to zelda, and wii sports, the dots were there too. Except 10 fold. The graphics were completely screwed. The wii was broken. 1 month and 6 days old. Now I have to mail to nintendo to get repaired, and they are going to make me pay to redownload my $110.00 worth of virtual console games because they cant be copied to the new system they are going to give me. Kinda makes even the diehard VC fans like me think twice before paying big bucks.
Off the top of my head I think I've spent... just about $100 on the VC. So don't feel like you're all alone on that one.
But Tony, call Nintendo and tell them your situation. Nintendo has gone ahead and said that they'd help Wii Owners who are in situations like yours, and if their Customer Service is as good as all of us believe it to be, they should work with you so that you don't have to pay an additional $110. Otherwise, this is a very big black mark on their record and will cause internet uproar.
Tell Nintendo this, because you are ENTITLED to those VC games that you already paid for despite your broken Wii.
~Carmine "Cai" M. Red
Kairon@aol.com
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Originally posted by: tonythekittyQuote
Originally posted by: KaironQuote
Originally posted by: tonythekitty
Heres a sad story (for me.) I have now bought $110.00 worth of virtual console games. What can I say, I love em. I bought my wii for this. Anything else is a bonus to me. Super castlevania IV and rtype are among my favorite games, but of course I had to get mario as well. In playing mario I noticed some strange white static in between levels. "How sloppy!" I said, that they would release a shoddy port of such a main title. Of course come to find out when I went to zelda, and wii sports, the dots were there too. Except 10 fold. The graphics were completely screwed. The wii was broken. 1 month and 6 days old. Now I have to mail to nintendo to get repaired, and they are going to make me pay to redownload my $110.00 worth of virtual console games because they cant be copied to the new system they are going to give me. Kinda makes even the diehard VC fans like me think twice before paying big bucks.
Off the top of my head I think I've spent... just about $100 on the VC. So don't feel like you're all alone on that one.
But Tony, call Nintendo and tell them your situation. Nintendo has gone ahead and said that they'd help Wii Owners who are in situations like yours, and if their Customer Service is as good as all of us believe it to be, they should work with you so that you don't have to pay an additional $110. Otherwise, this is a very big black mark on their record and will cause internet uproar.
Tell Nintendo this, because you are ENTITLED to those VC games that you already paid for despite your broken Wii.
~Carmine "Cai" M. Red
Kairon@aol.com
UMM guys I hate to tell you this but is 2 different people at nintendo that says their policy is to not refund or replace VC games if the console is non repairable. They wont even give you free wii points. They asked their "manager" already and he said no.
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• Will games downloaded from the Virtual Console store be tied to an account like Xbox Live or a one-time-only download like iTunes? Tied to an account. Kaplan discussed a scenario where a player's Wii was broken or destroyed, but would be able to re-download titles they had previously bought to a new Wii machine.
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Originally posted by: Kairon QFT. I could never figure out how to do any SF moves except for electrifying Blanka and kicking a lot with Chun Li or Slapping a lot with E. Honda. In my opinion, today's Soul Calibers, Tekken'sm DOAs and Virtua Fighters are just prettier versions of the same street fighter "memorize ridiculously complex button combinations" methodology.
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Originally posted by: tonythekittyQuote
Originally posted by: KaironQuote
Originally posted by: tonythekitty
Heres a sad story (for me.) I have now bought $110.00 worth of virtual console games. What can I say, I love em. I bought my wii for this. Anything else is a bonus to me. Super castlevania IV and rtype are among my favorite games, but of course I had to get mario as well. In playing mario I noticed some strange white static in between levels. "How sloppy!" I said, that they would release a shoddy port of such a main title. Of course come to find out when I went to zelda, and wii sports, the dots were there too. Except 10 fold. The graphics were completely screwed. The wii was broken. 1 month and 6 days old. Now I have to mail to nintendo to get repaired, and they are going to make me pay to redownload my $110.00 worth of virtual console games because they cant be copied to the new system they are going to give me. Kinda makes even the diehard VC fans like me think twice before paying big bucks.
Off the top of my head I think I've spent... just about $100 on the VC. So don't feel like you're all alone on that one.
But Tony, call Nintendo and tell them your situation. Nintendo has gone ahead and said that they'd help Wii Owners who are in situations like yours, and if their Customer Service is as good as all of us believe it to be, they should work with you so that you don't have to pay an additional $110. Otherwise, this is a very big black mark on their record and will cause internet uproar.
Tell Nintendo this, because you are ENTITLED to those VC games that you already paid for despite your broken Wii.
~Carmine "Cai" M. Red
Kairon@aol.com
UMM guys I hate to tell you this but is 2 different people at nintendo that says their policy is to not refund or replace VC games if the console is non repairable. They wont even give you free wii points. They asked their "manager" already and he said no.
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Originally posted by: KDR_11k
Minor nitpick: Toejam and Earl has a config menu that allows you to swap the A and 2 button on the remote. The A button works fine for opening the map screen and 2 is a good action button.
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Originally posted by: Smash_BrotherQuote
Originally posted by: KDR_11k
Minor nitpick: Toejam and Earl has a config menu that allows you to swap the A and 2 button on the remote. The A button works fine for opening the map screen and 2 is a good action button.
Awesome. No more crappy GC d-pad for us!
Also, I have to say again how much I completely disagree with the ratings given here. TJ&E was easily one of the most casual-friendly/non-gamer games on the Genesis, and I have proof of that because of how my mother would actually pick it up and play it when I wasn't there.
But to suggest that STREET FIGHTER is anything even verging on the realm of non-gamer friendly is contemptible. I pity the hapless Wii owner who downloads SF believing that it will provide a worthy gaming experience for anyone but the most hardcore of gamers.
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Originally posted by: VGrevolution
Well I have proof against that because I hated the game and felt it had no point with poor randomized levels (which I've never really cared for).
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Originally posted by: Smash_Brother
Regardless, Street Fighter was the game that demanded you be a master of speed, reflex, control and memorization. It doesn't get any more hardcore than that.
QuoteExactly.. it's just the placement of the GameCube one..
Hold the wiimote next to the GC controller and compare the dpad. Notice something? They're exactly the same size!
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Originally posted by: Arbok
I disagree, as a youth nearly everyone who I knew enjoyed that game... and we couldn't even muster a Hadouken back then. We clung to the easy moved characters like Blanka and E. Honda, but regardless we played as everyone and we had a lot of fun at it. Yes, if you are playing against a expert you are going to get creamed, but that doesn't stop a novice to the genre from picking it up and just having fun with simple kicks and punches.
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Originally posted by: KDR_11k
All other humans are crazy and should be avoided or popped.
You sound as if weapons are ubiquitous in that game.