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Gaming Forums => General Gaming => Topic started by: Darc Requiem on December 21, 2006, 05:26:54 AM

Title: Virtua Fighter 5 for 360!!!
Post by: Darc Requiem on December 21, 2006, 05:26:54 AM
The PS3 just lost yet another exclusive title. SEGA has announced VF5 as a summer release for the PS3. Pay $600 or wait a few months, you decide.

http://www.joystiq.com/2006/12/21/virtua-fighter-5-smacks-ps3-heads-to-360/#comments
Title: RE:Virtua Fighter 5 for 360!!!
Post by: darknight06 on December 21, 2006, 05:44:19 AM
I didn't think it would stay exclusive, at the current rate things are right now I didn't believe for a second it would've been that profitable to have a game like that on just one system.  Good for Sega, good for 360, bad for PS3.  What's next, FF13?
Title: RE: Virtua Fighter 5 for 360!!!
Post by: capamerica on December 21, 2006, 05:44:35 AM
I actually submited that story to Joystiq =P

Its really bad news for Sony, I'm not much of a Virtua Fighter fan, I perfered playing Tekken in the Arcade and I never got into the series on the console market, I liked DoA & Soul Calibur alot more. But I do know one thing... This is another "Exclusive" Playstaion game that just went Multi-console. =P
Title: RE:Virtua Fighter 5 for 360!!!
Post by: Darc Requiem on December 21, 2006, 05:48:03 AM
Quote

Originally posted by: capamerica
I actually submited that story to Joystiq =P

Its really bad news for Sony, I'm not much of a Virtua Fighter fan, I perfered playing Tekken in the Arcade and I never got into the series on the console market, I liked DoA & Soul Calibur alot more. But I do know one thing... This is another "Exclusive" Playstaion game that just went Multi-console. =P


You, me, and several others. I have Joystiq comments about VF5 hitting 360 before they posted the story  
Title: RE: Virtua Fighter 5 for 360!!!
Post by: BlackNMild2k1 on December 21, 2006, 06:41:54 AM
Now imagine if they announce it for Wii just 2 months before the X360 version!!
But imagine how crazy it would be to play that game with a wiimote, I'm not sure I have that kind of energy.
Title: RE: Virtua Fighter 5 for 360!!!
Post by: hudsonhawk on December 21, 2006, 06:45:46 AM
I'm excited about this.  We played the hell out of VF 1&2 on the Saturn, and I missed out on the PS2 ones though I heard they were great.

I agree I like Soul Calibur a lot more as a series, (though ever since they took Lizard Man out of it it hasn't been the same.  Lizard Man FTW!) but as far as hand-to-hand fighting games go, this one's hard to top.
Title: RE: Virtua Fighter 5 for 360!!!
Post by: KDR_11k on December 21, 2006, 06:58:09 AM
What, it's not360 exclusive? I thought Sega loves MS?
Title: RE: Virtua Fighter 5 for 360!!!
Post by: Smash_Brother on December 21, 2006, 08:24:19 AM
Ever since Sega fired all their programmers and replaced them with cattle, it's no surprise that all they produce is bullsh*t.

Sonic: SR is their LAST strike in my book. Unless it redeems the Sega name, I probably won't ever touch another Sega game.  
Title: RE:Virtua Fighter 5 for 360!!!
Post by: Gamebasher on December 21, 2006, 10:37:16 AM
Yeah it seems that SEGA keep messing up their little beloved mascot. I WAS really hoping that THIS Sonic, on XBOX360, would have righted all the wrongs of the past 3D incarnations of same. But I was wrong. Don´t know what is happening to Sonic Team, but to me this sounds like a serious blow to their credibility!

As for Sony losing yet another exclusive is good news indeed. It´s like Dreamcast striking back at Sony from the grave, hopefully forecefully enough to give them some serious karma for their involvement in the death of the beloved little wondermachine from SEGA.  
Title: RE:Virtua Fighter 5 for 360!!!
Post by: Hocotate on December 21, 2006, 11:28:29 AM
Quote

Originally posted by: Gamebasher
As for Sony losing yet another exclusive is good news indeed. It´s like Dreamcast striking back at Sony from the grave, hopefully forecefully enough to give them some serious karma for their involvement in the death of the beloved little wondermachine from SEGA.


Nice. I love that idea.

Just waiting for the MGS4 and FFXIII Xbox360 announcements now. Kojima, your next
Title: RE: Virtua Fighter 5 for 360!!!
Post by: IceCold on December 21, 2006, 12:00:35 PM
Quote

But I was wrong. Don´t know what is happening to Sonic Team, but to me this sounds like a serious blow to their credibility!
What credibility?
Title: RE: Virtua Fighter 5 for 360!!!
Post by: Luigi Dude on December 21, 2006, 12:33:24 PM
Every single member of Sonic Team should be thrown in jail for the brutal murder of Sonic.  It's so sad what they did to him, first they broke his legs so he couldn't run anymore and then they took turns as they raped him over and over, while forcing us to watch the whole thing.  And when that was over they pulled out a gun and shoot the poor hedgehog in cold blood.  

And if that wasn't bad enough, those sick bastards returned to where they dumped the body several months later to once again take turns defiling Sonic's corpse.
Title: RE: Virtua Fighter 5 for 360!!!
Post by: IceCold on December 21, 2006, 12:36:52 PM
Oh man, that mental image is so damn funny..
Title: RE:Virtua Fighter 5 for 360!!!
Post by: segagamer12 on December 21, 2006, 01:00:42 PM
Sonic Team doesnt exist anymore, they lost all ther developers a few years ago. What is now called SOnic Team is a joke.

But I still liek the new games they just arent as  good as the old ones. Even RUSH had flaws.  
Title: RE: Virtua Fighter 5 for 360!!!
Post by: IceCold on December 21, 2006, 01:36:34 PM
Sonic Rush was awesome. Too bad it wasn't developed by the Sonic Team, and rather by Dimps..
Title: RE:Virtua Fighter 5 for 360!!!
Post by: segagamer12 on December 21, 2006, 01:59:13 PM
I maent that even the best soinic game out there, wasnt saying ST made it duh, that even that game had flaws.  
Title: RE:Virtua Fighter 5 for 360!!!
Post by: segagamer12 on December 21, 2006, 02:00:11 PM
and VF5 on 360 secured my buy, that is one game I really want and since I want a 360 anyways VF5 seals the deal.  
Title: RE: Virtua Fighter 5 for 360!!!
Post by: Darc Requiem on December 21, 2006, 02:23:50 PM
Yeah AM2 is pretty much the only part of SEGA that still exists IMO. They have been the only part of SEGA that still churns out quality titles.
Title: RE: Virtua Fighter 5 for 360!!!
Post by: NinGurl69 *huggles on December 21, 2006, 02:33:57 PM
BRING ON BEACH SPIKERS 2
Title: RE: Virtua Fighter 5 for 360!!!
Post by: GamerGeorge on December 22, 2006, 03:56:52 PM
I'm glad SEGA decided to bring Virtua Fighter 5 to the Xbox 360.  That's one less reason for me to consider getting a PlayStation 3.

Now, if Konami announces a 360 version of Metal Gear Solid 4: Guns of Patriots, then I really, really doubt I'll ever have to get a PS3.
Title: RE: Virtua Fighter 5 for 360!!!
Post by: MysticGohan on December 22, 2006, 06:54:29 PM
heh, funny you should mentioned that. in the latest issue of EGM's Rumor section apparently MGS is headed to 360, if the big wigs at Konami have anything to say. and it will.
Title: RE: Virtua Fighter 5 for 360!!!
Post by: GamerGeorge on December 23, 2006, 05:03:06 PM
Yeah, I heard that rumor, and I really hope that it comes true.  Honestly, I don't know what Hideo Kojima is thinking; first he says the Xbox 360 can handle a game like Metal Gear Solid 4: Guns of the Patriots, yet he, at least for now, denies the system the game.  I mean, shouldn't you, if you're a developer, try to expand your audience as much as possible, rather than limit it to one particular platform?
Title: RE: Virtua Fighter 5 for 360!!!
Post by: KDR_11k on December 24, 2006, 12:44:41 AM
You're assuming Kojima is a rational individual. He sees himself as an auteur which means he thinks everyone will put up with his moodswings.
Title: RE: Virtua Fighter 5 for 360!!!
Post by: Smash_Brother on December 27, 2006, 05:29:02 AM
Yeah, Kojima has always been a bit of an emo b*tch...
Title: RE: Virtua Fighter 5 for 360!!!
Post by: NWR_pap64 on December 27, 2006, 05:45:35 AM
And don't even get me started on the Wii...

He BEGGED Nintendo and Hal to put Snake in SSB, he then bashed Nintendo and the Wii, and I wouldn't be surprised if he changed his tune after the Wii does well across the globe.
Title: RE: Virtua Fighter 5 for 360!!!
Post by: Smash_Brother on December 27, 2006, 05:59:11 AM
It's like I keep saying, Nintendo should just take him aside and say, "You know, Hideo, we can turn Snake into Sam Fisher without much difficulty..."
Title: RE: Virtua Fighter 5 for 360!!!
Post by: NinGurl69 *huggles on December 27, 2006, 06:22:21 AM
They could change Snake to the Twin Snakes version to irritate him.

Cuz hell, GameCube NEVER saw the MGS2 version of Snake.
Title: RE:Virtua Fighter 5 for 360!!!
Post by: NWR_pap64 on December 27, 2006, 07:49:41 AM
Quote

Originally posted by: Professional 666
They could change Snake to the Twin Snakes version to irritate him.

Cuz hell, GameCube NEVER saw the MGS2 version of Snake.


I think SSB's version of Snake is a mix and match of all the Snakes (he has the gray suit from MGS 1 and the beard and face features from MGS 3).
Title: RE: Virtua Fighter 5 for 360!!!
Post by: NinGurl69 *huggles on December 27, 2006, 08:03:46 AM
Wrong, that's the MGS2 suit from the opening level.

MGS1 had thermal padding on the suit.

And the beard style belongs to Big Boss of MGS3, the protagonist, who, is not, Solid Snake.

In the end it's all crap and Snake should be replaced by SIMON BELMONT
Title: RE: Virtua Fighter 5 for 360!!!
Post by: Requiem on December 27, 2006, 08:17:04 AM
Oh snap! Mothaf#$%in Castlevania!

That or Ryu or somebody from RE....
Title: RE: Virtua Fighter 5 for 360!!!
Post by: Smash_Brother on December 27, 2006, 08:22:39 AM
Megaman + Belmont + Pit = CAPTAIN N TRIO!!!!
Title: RE: Virtua Fighter 5 for 360!!!
Post by: NinGurl69 *huggles on December 27, 2006, 08:46:21 AM
FTW!
Title: RE:Virtua Fighter 5 for 360!!!
Post by: GamerGeorge on December 27, 2006, 09:32:18 PM
Quote

Originally posted by: Requiem
Oh snap! Mothaf#$%in Castlevania!

That or Ryu or somebody from RE....


Personally, I think it'd be awesome to see someone like Wesker in a Super Smash Bros. game.  Sure, he'd look a bit out of place, but it'd still be pretty damn cool.
Title: RE: Virtua Fighter 5 for 360!!!
Post by: couchmonkey on January 02, 2007, 04:46:39 AM
Maybe Konami/Kojima's just being paid by Sony to keep a lid on any ports.  We all cried foul when Capcom announed the Resident Evil 4 port before the GameCube game even came out, maybe Sony's ensuring the same kind of thing doesn't happen to MGS4.
Title: RE: Virtua Fighter 5 for 360!!!
Post by: KDR_11k on January 02, 2007, 05:26:30 AM
"Paid" AKA "If you announce those ports before the game is out you'll never release another game on Sony hardware!".
Title: RE: Virtua Fighter 5 for 360!!!
Post by: capamerica on January 02, 2007, 05:57:12 AM
Insted of starting another topic, it looks like Tekken will be leaving their Sony exclusive-ness soon.

Namco is said to be planning to release the title for the Xbox 360. These reports were sparked from an IGN 'inside source' who reports that Namco is looking to port Tekken over to the Microsoft console by Winter 2007. IGN was also the ones to break the news that VF5 was going to the 360 as well.
Title: RE:Virtua Fighter 5 for 360!!!
Post by: segagamer12 on January 02, 2007, 06:15:02 AM
time to get  a360 after all.  
Title: RE:Virtua Fighter 5 for 360!!!
Post by: Smash_Brother on January 02, 2007, 06:54:27 AM
Quote

Originally posted by: capamerica Namco is said to be planning to release the title for the Xbox 360. These reports were sparked from an IGN 'inside source' who reports that Namco is looking to port Tekken over to the Microsoft console by Winter 2007. IGN was also the ones to break the news that VF5 was going to the 360 as well.


WTF?

I'm betting those 30 Wii games Banco promised are all VC and Digimon games.

The Wii had better the f*ck be getting some lightgun games or I'm mailing Banco corporate a box of fire ants...
Title: RE: Virtua Fighter 5 for 360!!!
Post by: NinGurl69 *huggles on January 02, 2007, 07:04:39 AM
Nintendo shouldn't have any problem funding localization for a new Tales adventure.
Title: RE: Virtua Fighter 5 for 360!!!
Post by: Smash_Brother on January 02, 2007, 07:16:14 AM
Yeah, but Tales is Banco's dirty little wh*re of a franchise: every console has had a go with it, and my turn with it wasn't good enough that I'd want to invite it over again. Well, maybe for a quickie (rental).

Plus, it's "family friendly" and I'd prefer to see some of these 3rd party devs realize that the "OMFG NINTENDO = TEH KIDDIé!!!!!" stigma is basically over and done with since Nintendo has finally managed to hit that "console for everyone" ball out of the park for REAL.
Title: RE: Virtua Fighter 5 for 360!!!
Post by: NinGurl69 *huggles on January 02, 2007, 07:31:29 AM
Smash hates combos and overkill wins. (hey, i felt rewarded for going the extra mile.  plus, it looks cool)
Title: RE: Virtua Fighter 5 for 360!!!
Post by: Smash_Brother on January 02, 2007, 08:18:39 AM
Quite the opposite: my friend and I loved racking up the biggest combo possible just using regular attacks.

It was the yawn-worthy story and characters (minus Regal) which made the game bland, though I admit the exploration was enjoyable.
Title: RE: Virtua Fighter 5 for 360!!!
Post by: NinGurl69 *huggles on January 02, 2007, 08:28:04 AM
Oh, you play games for story...

You're one of THEM...
Title: RE:Virtua Fighter 5 for 360!!!
Post by: segagamer12 on January 02, 2007, 09:41:11 AM
So Namco put DBZBT2 on Wii so far and it turnedout great. Give them more time to get some games togetherm, wii is going ot be around for five years or more it has plenty of time to get good games made for it, they dont all have to ocme out in 07.
Title: RE:Virtua Fighter 5 for 360!!!
Post by: Smash_Brother on January 02, 2007, 03:00:40 PM
Quote

Originally posted by: Professional 666
Oh, you play games for story...

You're one of THEM...


I play games for whatever they're willing to offer me.

Quote

Originally posted by: segagamer12
So Namco put DBZBT2 on Wii so far and it turnedout great. Give them more time to get some games togetherm, wii is going ot be around for five years or more it has plenty of time to get good games made for it, they dont all have to ocme out in 07.


Honestly, though, what have they NAILED down for the Wii?
Title: RE:Virtua Fighter 5 for 360!!!
Post by: segagamer12 on January 03, 2007, 04:05:55 AM
I dont think Tekken would work on Wii but I could be wrong. They should likely make some new Pac-Man themed games and port thier old classics to VC one by one and that should be good enough for them.

Just because Wii is profitable doesnt mean 360 isnt profitable either.  
Title: RE: Virtua Fighter 5 for 360!!!
Post by: IceCold on January 03, 2007, 05:49:42 PM
Quote

Just because Wii is profitable doesnt mean 360 isnt profitable either.
Eh?
Title: RE:Virtua Fighter 5 for 360!!!
Post by: Kairon on January 03, 2007, 06:45:44 PM
Quote

Originally posted by: segagamer12
Just because Wii is profitable doesnt mean 360 isnt profitable either.


...*spurt* .... *raspberry* ... BWAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!!!!!!!

*ahem*

... excuse me.

~Carmine "Cai" M. Red
Kairon@aol.com
Title: RE: Virtua Fighter 5 for 360!!!
Post by: couchmonkey on January 04, 2007, 04:29:10 AM
Actually, MS claims that the 360 hardware is beginning to make a profit at this point.  Of course, it has a $5-6 billion debt to make up for, and I don't know how well the software is doing.  Gears of War seems to be the only big success of this holiday season.  (Well, probably Madden, too).
Title: RE: Virtua Fighter 5 for 360!!!
Post by: capamerica on January 04, 2007, 04:58:17 AM
The Xbox never turned a profit up to the day MS discontinued the Xbox it always lost money.
The Xbox360 on the other hand only lost about $120-200 per system for the first year and it is now making $75 per system.
Title: RE:Virtua Fighter 5 for 360!!!
Post by: darknight06 on January 04, 2007, 05:12:39 AM
Quote

I dont think Tekken would work on Wii but I could be wrong.


Give it classic controller support and it'll be more than fine.  They didn't just make it for VC games.
Title: RE:Virtua Fighter 5 for 360!!!
Post by: Kairon on January 04, 2007, 08:00:51 AM
Quote

Originally posted by: capamerica
The Xbox never turned a profit up to the day MS discontinued the Xbox it always lost money.
The Xbox360 on the other hand only lost about $120-200 per system for the first year and it is now making $75 per system.


I believe that this is unconfirmed, especially in view of MS NOT shifting yet to new production techniques and instead delaying such a shift until summer 2007. Also, the XBox 360's videochip is considered by many to be an ahead-of-its-time and early version of an as-of-yet unreleased ATI chipset, so I doubt MS is getting those for cheap. Also, let's not forget that Epic was told that they cost MS approximately $ 1 billion on top of everything else because they caused MS to increase the RAM from 256 MB to 512 MB. And then there's marketting costs, operating costs, R & D costs, HD-DVD rollout...

I personally do not see MS going from losing $100 to $200 dollars a console in late 2005 to earning $75 a console in late 2006. Maybe they're counting XBL sales and subscriptions but... *shrug*

~Carmine "Cai" M. Red
Kairon@aol.com  
Title: RE: Virtua Fighter 5 for 360!!!
Post by: capamerica on January 04, 2007, 11:34:00 AM
Quote

Microsoft is now making a profit on 360's according to analysts iSuppli's most recent breakdown of the component costs.

When the Xbox 360 launched a year ago, it was believed that the components that make the box cost around $525 USD. That left Microsoft with a loss of USD $124 per system sold. In a year though, component prices have dropped and it looks like Microsoft could be saving as much as 40% on manufacturing costs. Currently it's estimated that the Xbox 360 costs $323 to manufacture leaving Microsoft with a profit of around $75 per system sold. It looks like Nintendo isn't the only one making money on console hardware anymore.


I found it on Digg a while back.
Title: RE:Virtua Fighter 5 for 360!!!
Post by: Kairon on January 04, 2007, 01:05:02 PM
I wonder...

At launch, iSuppli estimated the mainboard for the X360 to cost $370.

See here.

Quote

IBM designed and co-manufactures the custom microprocessor that powers the Xbox 360. The microprocessor is a triple-core PowerPC that runs at a frequency of 3.20GHz.  At a cost of $106, this single part accounts for 20.2% of the total BOM cost for the Xbox 360 Premium, according to preliminary findings from firm.

Other key semiconductors in the Xbox 360 include the graphics processing unit (GPU), the memory and a Southbridge I/O controller.  The GPU, designed by ATI Technologies to provide high-definition (HD) graphics, costs an estimated $141, including embedded DRAM from NEC.

The main memory, 512Mbytes of GDDR DRAM from Samsung Electronics Co. Ltd., accounts for another $65 of the BOM. The SiS Southbridge chip costs an estimated $12. Other semiconductors and electronic components make up the remaining cost of the $370 mainboard.


Now, iSupplies 2006 estimates for mainboard BoM (Bill of materials) are at $204.

As seen here.

If true, this means that they were able to lower prices collectively on their ATI NVidia chip which was estimated at $141 originally, their CPU which was estimated at $106 in 2005, and their 512 MB ram cost $65 back then, plus other components. That's a HUGE price reduction and probably a victory for MS' business arm, much like Nintendo was able to get cheap NES chips from RICOH by promising a certain numbers of orders. That could also explain why MS is continueing to pump out consoles far in excess of what they've sold, they're aiming for 10 million shipped when only ~8 can be accounted for as bought. (though maybe their christmas season high sales can alleviate that discrepancy)

Also, notice how the new iSuppli for 2006 estimates do NOT include the wireless/wired controller or assorted packaging/cabling/literature like the earlier 2005 estimates, cutting out an expected ~$32 out of the "updated" end figures.

That said, we're now looking at their $299 model coming in at about $308 to manufacture, including the missing controller, cabling and literature estimates, minus the harddrive and wireless board, and that's just manufacturing cost. Keep in mind that MS must be selling their core packages at about $289 or so (or more) to retailers, making for an estimated $19 loss.

Add the hard drive and wireless costs and we're looking at MS' premium bundle costing around $358 to manufacture, which, it seems is where MS can say they're making money. The premium bundle estimates leave $42 between MS profit, MS additional costs, and retailer profits.

They also bundle whenever consumers who bought the "core" edition upgrade. X360 wireless adapter? iSuppli lists the internal cost for the board in the premium version at $4. The exterior wireless adapter you can buy for the X360 must cost no more than $25 to manufacture on the high end. MSRP is $99. The add-on HDD has the same MSRP.

Of course, none of this includes a bevy of additional costs such as shipping. It also questionably doesn't account for profits to any of the other companies, especially with the estimates labeled "Bill of Materials" suggesting only the material and manufacturing costs.

... MS may be making profits on their premium version, but they're not on their core version. Accounting for hidden costs, they may even be losing money on the premium version. I'll compromise and say that MS is doing a little better than breaking even on their X360 version. And there's no doubt about it, when you buy a Core version and then upgrade either wifi or HDD or both, THEN MS is most definitely making a profit.

~Carmine M. Red
Kairon@aol.com  
Title: RE:Virtua Fighter 5 for 360!!!
Post by: segagamer12 on January 04, 2007, 02:46:39 PM
I meant it could be profitable for 3rd parties, not MS. Sorry for confusion.  
Title: RE: Virtua Fighter 5 for 360!!!
Post by: Kairon on January 04, 2007, 03:59:51 PM
Oh, that's for sure. One only has to look at the sales for Geometry Wars for that, and even the Japan sales for X360 software shows promise in that the X360 is very capable of tapping into and catering directly to a small but hardcore, dependable market.

~Carmine "Cai" M. Red
Kairon@aol.com
Title: RE:Virtua Fighter 5 for 360!!!
Post by: segagamer12 on January 05, 2007, 03:29:17 AM
forget about japan for a second. The 360 is still pretty profitable in America and it would seam that the games getting ported to it very much appeal to american gamers.  

If you dont live in Japan why do yo care if a game does well there or not? honestly I never udnerstood the whole Japanese obsession. So a product cant be profitable in the US if its not in Japan? Is that what you are saying?

forget it I didnt want to make an argument. If you dont see the point fine I cant change that. It just silly to say a game HAS to make money in Japan to make money anywhere else.  
Title: RE:Virtua Fighter 5 for 360!!!
Post by: couchmonkey on January 05, 2007, 03:54:06 AM
Quote

Originally posted by: segagamer12
forget about japan for a second. The 360 is still pretty profitable in America and it would seam that the games getting ported to it very much appeal to american gamers.  

If you dont live in Japan why do yo care if a game does well there or not? honestly I never udnerstood the whole Japanese obsession. So a product cant be profitable in the US if its not in Japan? Is that what you are saying?

forget it I didnt want to make an argument. If you dont see the point fine I cant change that. It just silly to say a game HAS to make money in Japan to make money anywhere else.

I think the reason for the Japanese obsession is that ever since Nintendo hit the scene, Japan has had a lot of control over the market, and a lot of console gamers love the Japanese games.  If you want your console of choice to be really popular and/or have lots of Japanese games, it has to be popular in Japan.

That doesn't matter if you mostly want American/European games, and of course lots of games like Halo and Grand Theft Auto do great without much interest from Japan - but if you're into Japanese games, or you want to predict who the market leader will be, Japanese support is key.  
Title: RE:Virtua Fighter 5 for 360!!!
Post by: segagamer12 on January 05, 2007, 07:31:39 AM
Iunderstand all that bt that has NOTHING to do with game being profitable. A game can make money in Amercia and flop in Japan. That was the point, everyone was ragging on all the companies making games for 360, so i pointed out why not? I mean 360 seams ot be profitable for them, adn i get reoplies like, MS never makes money on xbox, xbox flops in japan, etc yada yada no reply that is relevent to the conversation at hand.

Look I like Nintendo as much as anyone else here, but when goign to the Other Systems thread to discuss other systems, it maeks no sense to rag on the other systems because they aint Nintendo. And the excuse being thier not made in Japan. Im sorry it just boggles my mind.

I really wanst beign ajerk I was replky to the silly replies that amde no sense. liek sones durr raspberyy dumb ass remark. those replies are stupid and uncalled for, but since my post wasnt clear I replied making it more clear and people still replied with stupid comments that made no sense whatsoever in regards to the topic.

If I made video games I would put them on every singel system I could to make the most money. But thats me. Other cmpanies do it differently. I woudl never make anything exclusive either no matter how much money was tossed my way.

Title: RE: Virtua Fighter 5 for 360!!!
Post by: KDR_11k on January 05, 2007, 07:33:41 AM
Also, the XBox 360's videochip is considered by many to be an ahead-of-its-time and early version of an as-of-yet unreleased ATI chipset, so I doubt MS is getting those for cheap.

New chips are pricey because of R&D costs, low yield and low production numbers (because at least graphics chips don't see much demand early on). MS paid for the R&D, they've been making these chips for a year now and should have gotten good yields by now and MS is buying them by the million.
Title: RE:Virtua Fighter 5 for 360!!!
Post by: couchmonkey on January 05, 2007, 08:18:30 AM
Quote

I understand all that bt that has NOTHING to do with game being profitable. A game can make money in Amercia and flop in Japan. That was the point, everyone was ragging on all the companies making games for 360, so i pointed out why not? I mean 360 seams ot be profitable for them, adn i get reoplies like, MS never makes money on xbox, xbox flops in japan, etc yada yada no reply that is relevent to the conversation at hand.

Oooooh! Never mind, then.

I think people's reactions are just knee-jerk, "why don't third parties give us anything cool?" type reactions.  It's understandable after the GameCube era.  Unfortunately I think we're going to continue seeing this type of thing because let's face it, it's easier to port a game from PS3 to Xbox 360 than to Wii.

In the long run I think Wii's popularity will cause third parties to start making Wii exclusives and Wii "versions" of games, just like PSP or DS get their own version of some console games.
Title: RE:Virtua Fighter 5 for 360!!!
Post by: Kairon on January 05, 2007, 08:39:07 AM
Quote

Originally posted by: segagamer12
Iunderstand all that bt that has NOTHING to do with game being profitable. A game can make money in Amercia and flop in Japan. That was the point, everyone was ragging on all the companies making games for 360, so i pointed out why not? I mean 360 seams ot be profitable for them, adn i get reoplies like, MS never makes money on xbox, xbox flops in japan, etc yada yada no reply that is relevent to the conversation at hand.

Look I like Nintendo as much as anyone else here, but when goign to the Other Systems thread to discuss other systems, it maeks no sense to rag on the other systems because they aint Nintendo. And the excuse being thier not made in Japan. Im sorry it just boggles my mind.

I really wanst beign ajerk I was replky to the silly replies that amde no sense. liek sones durr raspberyy dumb ass remark. those replies are stupid and uncalled for, but since my post wasnt clear I replied making it more clear and people still replied with stupid comments that made no sense whatsoever in regards to the topic.

If I made video games I would put them on every singel system I could to make the most money. But thats me. Other cmpanies do it differently. I woudl never make anything exclusive either no matter how much money was tossed my way.


Well, I still stand by my remarks about MS' profitability. But since you were talking about software sales for third parties, I don't see why we should still be arguing.

Of course third parties can make money in America on the X360, that's a given and shouldn't need to be stated, especially after CoD2 moved a million units on the 360, GoW might or has already hit 2 million units, and look at Dead Rising in the past or Lost Planet in the future. (those last two are... *GASP* CAPCOM GAMES! NOOOOOO!!!)

But I was pointing out that even in Japan, MS can be profitable for third parties. People think that the X360 is dead in Japan. It isn't. It can hang onto a tiny niche and consistently sell to that niche. Blue Dragon sold 100,000 units in its first week or so, which is actually what the developer wanted to sell. If they can keep tapping into their hardcore niche dependably to the tune of 60% + userbase penetration, there's no reason to think that major japanese developers will drop the X360.

Basically what the XBox 360 has, in both Japan and America... is a fanbase made up of hardcore gamers that are almost as dependable in their purchasing habits as Nintendo fanbois. That's not gonna win them any console war, but that will ensure their survival.

~Carmine "Cai" M. Red
Kairon@aol.com
Title: RE:Virtua Fighter 5 for 360!!!
Post by: Kairon on January 05, 2007, 08:39:41 AM
Quote

Originally posted by: KDR_11k
Also, the XBox 360's videochip is considered by many to be an ahead-of-its-time and early version of an as-of-yet unreleased ATI chipset, so I doubt MS is getting those for cheap.

New chips are pricey because of R&D costs, low yield and low production numbers (because at least graphics chips don't see much demand early on). MS paid for the R&D, they've been making these chips for a year now and should have gotten good yields by now and MS is buying them by the million.


Ah, that explains it.

~Carmine "Cai" M. Red
Kairon@aol.com
Title: RE:Virtua Fighter 5 for 360!!!
Post by: segagamer12 on January 05, 2007, 12:11:46 PM
ok I ma sorry I thought yo were saying they CANT be profictabel in Japan and thats hwy peopel are stupid for supporting them, so we were agreeing and didnt realis eit sorryfor misunderstanding.