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Gaming Forums => Nintendo Gaming => Topic started by: Artimus on December 16, 2006, 06:06:35 PM

Title: The Remake Disgrace
Post by: Artimus on December 16, 2006, 06:06:35 PM
This can just as easily apply to the DS (Diddy Kong Racing DS spurred this post) but I chose here because so many titles for the Wii (Princes of Persia, for example) are guilty. I'm talking about the lazy, obnoxious and unacceptable obsession lately with developers making news games that are simply updated old games. Nintendo is infamous for this (Mario 64 DS?) and Capcom basically defined it with RE on the GameCube. But now Ubisoft is doing it and Trauma Center was a remake as well. Prince of Persia should have been an ORIGINAL game, not a two year old game with new controls! There is no reason DKR on the DS shouldn't be a new game. If you want to remake a game, fine, but do so within a new game (Mario Kart Advance, for example). I am already finding so many games move from "will" or "probably will" buy to "not on your life." Diddy Kong Racing was a real must-have for me...not anymore. I was going to buy Prince, assuming good reviews, until I heard. The only reason I want Trauma Center is that I don't have the DS version.

I don't object to rereleasing games. I'm all for it. The VC is a great idea. New versions (such as console games for handhelds) are great. But doing a remake instead of a real game is just not acceptable. Give me content or stop making games. It's gone beyond annoying.
Title: RE: The Remake Disgrace
Post by: Smash_Brother on December 16, 2006, 06:17:37 PM
That's the way it goes with ports.

As long as companies can target a new market and a new userbase with a port, they'll do it.
Title: RE: The Remake Disgrace
Post by: NWR_pap64 on December 16, 2006, 06:55:38 PM
Well, I think there is no reason to fret yet.

If you look at the 2007 releases list there are many brand new, unique titles from Nintendo and third party companies. True, they will be tempted to remake some older titles in order to include Wiimote enhancements, but at the moment the brand new titles outweigh the ports and remakes.

So for now, you can rest knowing that for every developer that rehashes a game on the Wii there is one willing to innovate.

The same thing happened with the DS. After the fiasco that was Mario 64 DS people feared they would do nothing but N64 ports, but now it houses some of the most original titles ever seen on a handheld.
Title: RE: The Remake Disgrace
Post by: KDR_11k on December 16, 2006, 07:50:42 PM
Ports are cheap and easy to make, they take maybe 10% of the ressources a new game would (probably much less) which means they can be produced in parallel with new games at little cost while allowing the company to get a larger number of titles to the market in a given timeframe. Because it's not an either-or situation and you wouldn't lose much money on a port even if it sold nothing (good risk:reward ratio) companies pump them out. That doesn't mean you get fewer original games. Especially during the early life of a console that's a profitable approach since the selection of great original titles will be limited and people would buy many an average-good game just because they want to play SOMETHING.
Title: RE: The Remake Disgrace
Post by: BranDonk Kong on December 17, 2006, 03:13:14 AM
I don't ever want to see a negative thing said about Resident Evil for Gamecube again.
Title: RE:The Remake Disgrace
Post by: Flames_of_chaos on December 17, 2006, 04:11:54 AM
Quote

Originally posted by: Brandogg
I don't ever want to see a negative thing said about Resident Evil for Gamecube again.


Considering the Gamecube got the whole main series (despite 2,3,CV being direct ports) I agree.  
Title: RE:The Remake Disgrace
Post by: Ceric on December 17, 2006, 04:33:57 AM
Quote

Originally posted by: KDR_11k
Ports are cheap and easy to make, they take maybe 10% of the ressources a new game would (probably much less) which means they can be produced in parallel with new games at little cost while allowing the company to get a larger number of titles to the market in a given timeframe. Because it's not an either-or situation and you wouldn't lose much money on a port even if it sold nothing (good risk:reward ratio) companies pump them out. That doesn't mean you get fewer original games. Especially during the early life of a console that's a profitable approach since the selection of great original titles will be limited and people would buy many an average-good game just because they want to play SOMETHING.


Assuming good original documentation.

I wouldn't mind it if we were getting a compilation.  Like all of the new PoP's with Wii controls.  I single game is Weak sauce.  Some games could really benefit from the control redo.  In fact considering how MP3 comes out I wouldn't mind a remake of MP1&2 as long as there sold as the same SKU, a compilation of both.  In fact it be sort of interesting if you beat MP1 and they made a pseudo linking cutscene to just migrate you to MP2 automagically.

I don't mind remakes but there should be a bang for your buck for an obvious old game.  Now lets say they turned around and remade Blast Corp for the Wii.  Leveraging the extra power and space to make more elaborate backgrounds, explosions, and particles effect.  Better sound in general with full 3D Surrond.  Getting rid of the dump truck...  I probably pick it up.  That could seriously be impressive.  But Gamecube games are weak sauce.
Title: RE:The Remake Disgrace
Post by: Artimus on December 17, 2006, 06:53:01 AM
Quote

Originally posted by: Lord_die_seis
Quote

Originally posted by: Brandogg
I don't ever want to see a negative thing said about Resident Evil for Gamecube again.


Considering the Gamecube got the whole main series (despite 2,3,CV being direct ports) I agree.


I'm talking about 2, 3, CV. Crap. Not to mention 0 is crap. Essentially the entire deal ended up with one worthwhile game (4) and one possibly worthwhile game depending on your love of the series (REmake). The rest were crap because they were ports.
Title: RE: The Remake Disgrace
Post by: willie1234 on December 17, 2006, 07:09:07 AM
but 4 was so sweet
Title: RE:The Remake Disgrace
Post by: Kairon on December 17, 2006, 07:29:17 AM
How DARE you include Trauma Center in this smearing!

Whenever Atlus prints more games, that's a GOOD thing!

~Carmine M. Red
Kairon@aol.com
Title: RE:The Remake Disgrace
Post by: Amodaus1 on December 17, 2006, 07:48:54 AM
To be honest, i don't like ubi so i really don't care about this particular game.

But the wii will probablly turn out like the DS, first party with maybe 1 third party game thats good or high profile in the first year. Thats basically what castlevania for the ds was. I know we've all seen the pie, pac-man eating everything is mainly nintendo, and now third parties are trying to do something to get a piece of the pie, although they aren't doing a good job, except for square.  

Expect crappy ports for the first year, or just crap. If nintendo can make the wii set off on fire like the DS, then maybe we'll see games designed from the ground up for the system that are high calibur. Either way, personally I'm only intrested in nintendo games right now, and maybe elebits. The DS and catch up old games will hold me over till wii picks up the first party steam.  
Title: RE: The Remake Disgrace
Post by: NinGurl69 *huggles on December 17, 2006, 08:10:47 AM
THIS THREAD IS PHAIL
Title: RE:The Remake Disgrace
Post by: Amodaus1 on December 17, 2006, 08:16:14 AM
You say that a lot
Title: RE: The Remake Disgrace
Post by: NinGurl69 *huggles on December 17, 2006, 09:39:58 AM
You must be a long time reader.  Welcome!
Title: RE: The Remake Disgrace
Post by: WuTangTurtle on December 17, 2006, 10:27:05 AM
I hate to inform u but this won't ever really change much.  I did research for a class and found that in 2006 there was only like 106 completely original games and like half of those were $hitty WWII themed PC games.

Plus you need to realize that when a game comes out the publisher/developer won't see a returned investment for awhile.  The way it works is they need to pay off all the investers and stuff first.  The smartest thing I would do is make one AAA game on a console and make a DS game, for heavens sake there is a reason why people say it prints money.  This is why Bioware is getting into the DS money printing business.

Here's a link if nobody remembers this piece of news:  http://www.bioware.com/bioware_info/press_releases/2006_09_19_New_Handheld_Game_Group/
Title: RE:The Remake Disgrace
Post by: Amodaus1 on December 17, 2006, 06:23:28 PM
DO you happen to know the average development cost for making a DS game?

Title: RE: The Remake Disgrace
Post by: ShyGuy on December 17, 2006, 06:55:26 PM
How much?
Title: RE:The Remake Disgrace
Post by: Amodaus1 on December 17, 2006, 07:29:38 PM
I just wanted to know if anyone knew the average budget for a ds game, and its average returns.

It'd be intresting if anyone knew this info and could compare it to some of "last gens" info, like ps2 average development cost and ave returns
Title: RE: The Remake Disgrace
Post by: KDR_11k on December 17, 2006, 07:47:49 PM
I hate to inform u but this won't ever really change much. I did research for a class and found that in 2006 there was only like 106 completely original games and like half of those were $hitty WWII themed PC games.

I feel the need to tell you that one of those PC WW2 games, namely Company of Heroes, is teh awexome.
Title: RE: The Remake Disgrace
Post by: UncleBob on December 18, 2006, 01:08:57 AM
Does a WWII game really count as "completely original"?
Title: RE: The Remake Disgrace
Post by: Ian Sane on December 18, 2006, 05:19:57 AM
Hell I was complaining about this back in 2001 on the GBA.  The GBA seems to be when ports in place of new content became common.  Though it might just be when I first noticed it.  I know the reason we didn't get a 2D Mario sidescroller on the GBA is because the ports where selling well enough.  In 2002 Metroid Fusion was the only first party GBA game I bought because it's the only I didn't already have.  All other first party GBA games that year were ports, though Game & Watch Gallery 4 was iffy since it's more of a collection.  I don't mind collections all that much it's when they're clearly trying to use a port to replace a new game (Super Mario 64 DS) or they name it and promote it in such a way that without research you might not know it was a port (Super Mario Advance).  Judging from the name I assumed Trauma Center for the Wii would be a sequel.

Remakes aren't so bad since they're usually new enough that owning both games is worthwhile.  Both Metroid and Metroid: Zero Mission are worth playing.  The story is the same but they're not really the same game.  Still I would prefer new content.  Too often I see people on forums talking about how they would kill for a remake of X.  That drives me nuts.  Ask for a damn SEQUEL.

The best thing to do I guess is to not buy them.  That doesn't seem to do sh!t since a whole whack of idiots go out and buy them anyway but at least you have the satisfaction of not wasting your money.

Though if you don't own the original game I have no problem with you buying a port in that case.  I just don't like people rebuying games they already own.
Title: RE: The Remake Disgrace
Post by: Artimus on December 18, 2006, 05:25:21 AM
My problem isn't so much with ports (especially to handhelds) but with ports paraded as updates. Out and out remakes aren't too terrible (especially if on a new platform) but when they take a game, add a few new options (ala DKR) and then call it a new game I get very angry. There's no excuse not to just make a new game, especially since it's part of the series and will sell just as well or better. Trauma Center Wii gets away with it because the only other version is handheld and the controls are significantly different.