Gaming Forums => Nintendo Gaming => Topic started by: Hocotate on May 16, 2006, 03:26:51 PM
Title: Wii gets full SNK support?
Post by: Hocotate on May 16, 2006, 03:26:51 PM
I got this from the-magicbox.com
Quote SNK Playmore USA president Ben Herman mentioned the company's future plans:
* Developers are looking into how to use the Wii controller in Metal Slug Anthology * Metal Slug 6 will not be included in Metal Slug Anthology, however the game will likely appear in a Nintendo platform, because 2D games are not suitable for PS3 or Xbox 360 * Sony has rejected a number of their 2D projects for PS2, because they do not correspond to the graphic standard * Metal Slug for GBA is a port of the first title in the series, coming out in September 2006 * SNK Playmore does not plan to release future titles for Xbox * Wii will receive the most software support from SNK Playmore * The PS2 shooter Twinkle Star Sprites will not be published in US because there's no market for the genre
This is great news! Could this mean wii will get their big franchises like KOF? With the VC controller there is no reason not to bring 2D fighters to the console. This is awsome news for me because the only reason I bought an import PS2 was for the 2D fighters and vertical shooters..... Wii wins again. Sony has turned down some of their games because the graphics weren't good enough apparently.... 3rd parties are making the shift back to Nintendo, I can feel it in my bones
Title: RE: Wii gets full SNK support?
Post by: willie1234 on May 16, 2006, 03:44:41 PM
" * Sony has rejected a number of their 2D projects for PS2, because they do not correspond to the graphic standard"
probably didn't have enough fmv.
Title: RE:Wii gets full SNK support?
Post by: The Omen on May 16, 2006, 03:44:54 PM
Bring me the head of Neo Geo...... on the VC!
Title: RE: Wii gets full SNK support?
Post by: Requiem on May 16, 2006, 03:49:30 PM
In an interview (i don't know where), the president was like....Yo...
I see no reason why I should hold out and not support the VC. I mean, to me, that's an inevitability. Think about, being able to download some of my greatest stuff from back in the day, and I get hooked up with a check at the end of the day.....AND...i get advertising for my new ish...
Yo homes....that's a win-win-win-I CAN"T LOSE SITUATION ya' heard.
My reaction was...damn, neither can Wii fans. I remember playing NeoGeo in class. I loved those games, now i can play them on my Wii and *gasp* my DS. That's a dream come true.
Title: RE: Wii gets full SNK support?
Post by: BlackNMild2k1 on May 16, 2006, 07:19:32 PM
Quote AMN: You mentioned bringing SNK's games to Xbox live arcade. What is SNK's opinion of Nintendo's Virtual Console?
Ben Herman: It's a tremendous idea. Even though there were no details. And even though the world said "gee the whole NES library is going to be available. The whole Super NES library." That was not true. It was not true initially because there was no third party program. They announced Sega, there's ten Sega games, it's great. Sonic and others that they've actually brought to there. Also some Hudson. Some TurboGrafx games. It's wonderful. I think it's four of those games. But they just announced, and just put a person employed, to create a program to have third party games come to the virtual console. I can go back and get Baseball Stars, Ikari Warriors, P.O.W., and others. . .you KNOW I want them on there. Now I don't know the deal yet, but I am not going to hold back. I want those games to be available to my consumers who want to go play them. It would be wonderful if you buy this $250 system, which is the rumored price. So you buy the system at $250, you have the capability of downloading every game from every prior system going back to '85 and you're talking about a serious home-run. So it's going to be fun.
p.s. Ben Herman = President of SNK Playmore
Title: RE:Wii gets full SNK support?
Post by: Knoxxville on May 16, 2006, 08:34:07 PM
Dammit, SNK!! What does it take to get some Baseball Stars around here!?!
Edit: I mean a NEW baseball stars....or at least an online enabled Baseball Stars Professional (MVS)!!
Title: RE: Wii gets full SNK support?
Post by: wandering on May 16, 2006, 09:19:14 PM
Quote * Sony has rejected a number of their 2D projects for PS2, because they do not correspond to the graphic standard
Sony: Sorry, we only accept games that cost hundreds of millions of dollars to make. It's not like a console maker has ever fallen because games were too expensive to develop on their system. Ahahahahahah. Oh, wait.
Title: RE: Wii gets full SNK support?
Post by: Bill Aurion on May 16, 2006, 09:50:02 PM
So a dev going from not supporting Nintendo at all to supporting them the most? Wow...
Title: RE:Wii gets full SNK support?
Post by: Hocotate on May 16, 2006, 09:57:29 PM
Quote Originally posted by: wandering
Sony: Sorry, we only accept games that cost hundreds of millions of dollars to make. It's not like a console maker has ever fallen because games were too expensive to develop on their system. Ahahahahahah. Oh, wait.
my thoughts exactly. The trend of no company staying on top of the industry for more then 2 generations continues. I truly believe Sony is making the same type of mistakes Nintendo made on the N64... only worse. The N64 wasn't $600 and didn't force a new media format down our throats.
Title: RE: Wii gets full SNK support?
Post by: Luigi Dude on May 16, 2006, 11:15:28 PM
Yes, SNK finally got tired of Sony treating 2d games like crap and telling them what to do.
Hopefully other companies will follow. The Wii is the perfect system for 2d games. It's cheaper and easier to develop for plus having the Virtual Console will bring in a fanbase of old school gamers that love 2d so games would sell the best on the Wii.
And the fact Nintendo has no problems with 2d games so companies wouldn't have to worry since Nintendo would never block any of their games from comming out in North America.
Title: RE: Wii gets full SNK support?
Post by: Arbok on May 16, 2006, 11:20:54 PM
The only problem with all of this is that the Wiimote is going to be horrible for those traditional 2D fighters... Would there be enough of a market for new 2D fighters if you had to use that "shell" (although hardly a shell in function) controller, which sounds not to be packaged in with the system?
Title: RE:Wii gets full SNK support?
Post by: wandering on May 16, 2006, 11:29:03 PM
Regardless of whether it's a pack-in (hopefully it's a pack-in), the classic controller will be huge because of smash bros. and the virtual console.
Quote I truly believe Sony is making the same type of mistakes Nintendo made on the N64... only worse.
Yup. Perhaps this a gross oversimplification, but, it strikes me that Nintendo used to be "Don't meet our standards? F**k off." And now Sony is like that, and Nintendo is all "Don't meet our standards? Here, let us help you."
Title: RE: Wii gets full SNK support?
Post by: Requiem on May 17, 2006, 01:48:01 AM
THE DAMN SHELL HAS A CLIP ON THE BACK FOR THE WIIMOTE.
....ahem....
Ya, so no worries there mates. It is a shell through and through.
Title: RE:Wii gets full SNK support?
Post by: getter77 on May 17, 2006, 04:31:27 AM
This bodes well indeed. Perhaps Nintendo would even assist SNK in making their new/old games even snazzier. Still, for my hope against hope, I want to hear Treasure and Banpresto announce singing support. SRW's on Wii=ohhhhhhh yessssss. Or at least some sideliners.
Title: RE: Wii gets full SNK support?
Post by: couchmonkey on May 17, 2006, 05:32:18 AM
I think it's way too early to compare this to the N64 days. When several major developers completely jump the Sony ship like Square, Enix and Capcom did back in the N64 days, then I'll think about it. This is only one, they're still giving some support to PS3, and no offence, fans, but SNK is not as important as any of those other three developers. Although I have to say, Square Enix's impact on the market seems to be dropping since the two companies merged. Too much stagnation and caution on their part, I think.
Title: RE:Wii gets full SNK support?
Post by: BlackNMild2k1 on May 17, 2006, 05:36:58 AM
edit: read previous comment wrong and responded accordingly
disregard this post
Title: RE: Wii gets full SNK support?
Post by: Terranigma Freak on May 17, 2006, 06:27:33 AM
Terry Bogard in SSBB!!!!!
Title: RE:Wii gets full SNK support?
Post by: Arbok on May 17, 2006, 08:29:53 AM
Quote Originally posted by: wandering Regardless of whether it's a pack-in (hopefully it's a pack-in), the classic controller will be huge because of smash bros. ...
Umm... Smash Bros uses the GCN controller, not the "shell".
Yep, three controllers to worry about now.
Title: RE: Wii gets full SNK support?
Post by: Ceric on May 17, 2006, 09:55:32 AM
It's the Wii Classic. Not the Wii Shell. Yeah and I'm sure it has a clip.
Title: RE: Wii gets full SNK support?
Post by: Ian Sane on May 17, 2006, 11:46:52 AM
I knew Sony's stubborn anti-2D attitude would bite them in the ass in some fashion. How long has it been since a third party publisher of any sort decided to make a Nintendo console their main console? I don't think ANY third party provided that level of support on the Cube. Capcom and Namco were Cube friendly but their focus clearly was the PS2.
Title: RE: Wii gets full SNK support?
Post by: Kairon on May 17, 2006, 12:00:16 PM
Another factor is that... is SNK relatively poor? Maybe the 360 and PS3 are just too expensive to develop for?
~Carmine M. Red Kairon@aol.com
Title: RE: Wii gets full SNK support?
Post by: Spak-Spang on May 17, 2006, 12:25:07 PM
I really respect SNK.
They make traditional/classic games and they don't try to modernize their vision too much.
They really are a perfect fit for Nintendo. To me Nintendo fans are the gamers that enjoy the traditional values and direction of games...and are not as focused on the graphics, cinemas, or overly complex storylines that interfer with gameplay.
Title: RE:Wii gets full SNK support?
Post by: Bill Aurion on May 17, 2006, 12:41:26 PM
Quote Originally posted by: Arbok Umm... Smash Bros uses the GCN controller, not the "shell".
Yep, three controllers to worry about now.
I see no reason why the Shell wouldn't work...
Title: RE:Wii gets full SNK support?
Post by: Spak-Spang on May 17, 2006, 01:19:08 PM
I also don't see any reason why the shell wouldn't work...in fact, I would be surprised if it wasn't designed for the shell.
Though, we don't know for an absolute fact that the game won't use the Wii control. The stuff I read, just commented that he hasn't ruled out using traditional controls which is what I want to hear.
Either way, I need to buy more controllers. My Gamecube Controllers have finally bit the dust on me, except for two.
So when the Wii comes out I will be pricing classic controllers and Gamecube controllers and seeing which I should purchase. I am leaning personally towards the new classic controllers, for the more traditional SNES design. I love that design.
Title: RE:Wii gets full SNK support?
Post by: Hocotate on May 17, 2006, 04:10:58 PM
Quote Originally posted by: Terranigma Freak Terry Bogard in SSBB!!!!!
That would be the business. If Nintendo can get Snake, Terry, Sonic, and whoever else, this will become the ultimate video game crossover. Everyone will pretty much have to buy it.
Title: RE:Wii gets full SNK support?
Post by: Arbok on May 17, 2006, 05:23:43 PM
Quote Originally posted by: Spak-Spang I also don't see any reason why the shell wouldn't work...in fact, I would be surprised if it wasn't designed for the shell.
"Another question was presented to Sakurai. "How will Super Smash Bros. Brawl take advantage of the Wii controller?" The designer said he had been working with different ideas and had found that too much use of the controller's pointing and motion-sensor functions was not a good thing. He then dropped a hint, saying gamers may not want to throw away their old GameCube controllers, which the Wii supports. Sakurai then said he wants to support the console but offer something different from other Wii games." http://www.gamespot.com/e3/e3story.html?sid=6150506&pid=928518
Unless he was just dropping that hint to be cruel, it seems pretty clear that he wants to use the GCN controller for the game. I wouldn't be surprised if it's simple out of respect to the Melee tournaments, for those who familiarzed the game with the old controller (which fit the game like a glove). He is very much aware of those too, and the tiers they established, so I wouldn't doubt that it could have been a key factor in why he wants to push GCN controllers. The fact that he isn't working at Nintendo full time also makes it more likely that he will get his wish and not have to conform to using the other two controllers.
Title: RE: Wii gets full SNK support?
Post by: Spak-Spang on May 18, 2006, 06:11:52 AM
Arbok: I do remember that. And I am not saying it won't be controlled with the Gamecube Controller...it just isn't set in stone...even with that hint.
And I don't see how that hint would neglect allowing the classic controller shell to be used with the system. Why limit it to the Gamecube controller, when you may have new adaptors of the Wii system buying the new classic shell instead of the Gamecube controller.
Title: RE: Wii gets full SNK support?
Post by: Athrun Zala on May 18, 2006, 06:44:30 PM
It's odd, but besides being barely improved year after year, I love most of SNK games.....maybe it's the characters? oh well, if we get a KOF Collection I would be very happy ^^ (despite having my ass handed in a silver plate in most of them ¬¬)
I have one question, why would one need the shell for SSBB? the SSB games always used the stick and four buttons....
Terry Bogard on SSBB FTW!
Title: RE: Wii gets full SNK support?
Post by: IceCold on May 18, 2006, 06:54:14 PM
Yeah, disregarding the C-Stick, you could have A for normal attacks, the B trigger for the specials, one of the shoulder buttons on the analogue attachment for jump, and the other for shield. The only thing missing would be the Z button for throw, but, of course, you can do it the other way. Maybe, if these are implemented, they wouldn't feel right, though; I would need to play it to see.
Title: RE:Wii gets full SNK support?
Post by: Hocotate on May 19, 2006, 05:53:52 AM
Wouldn't it be interesting if you could use either the wiimote, shell, or GCN controller, and certain characters played "better" somehow for each controller? The only problem would be tiers could become an even bigger problem.
Anyway, getting back on topic, SNK giving full Wii support is great news! It seems devs are seeing Wii as the system to put their 2D games on.... Perhaps we'll see Sammy bring the Guilty Gear series. Or even better, Capcom notices how well 2D games are doing on the Wii, so they decide to make Street Fighter 4 exclusively for Wii!! Nippon Ichi follows by bringing Disgaea 3 to the system along with full support.
/end fantasy
Title: RE: Wii gets full SNK support?
Post by: Infernal Monkey on May 19, 2006, 06:18:11 AM
You can bet they'll still release their 2D games on PS3 in Japan and Europe, where Sony just doesn't care about content. Hell, they release the Metal Slug and KoF games here one by one on PS2, charging full freakin' price for each one.
Title: RE: Wii gets full SNK support?
Post by: KDR_11k on May 19, 2006, 07:00:09 AM
Well, they did bundle KOF 2000&2001...
Title: RE: Wii gets full SNK support?
Post by: jasonditz on May 19, 2006, 08:06:44 AM
Its not that big a problem for SNK, just get some third party like MadCatz (who's the only one I know for sure is already on board) to develop a specialized 2D controller. Anyone interested in 2D fighters is going to insist on something better suited to it than a Gamecube controller anyhow...
Those controllers don't generally cost that much, you could even do a pack-in:
Or better still, sell the controller with a code to download a few of SNK's classic titles.
Title: RE: Wii gets full SNK support?
Post by: jasonditz on May 19, 2006, 08:08:13 AM
IIRC, didn't the Metal Slug director already say that they weren't going to bring the next one to Xbox 360 or PS3 because those systems were ill-suited to 2D content?
Title: RE:Wii gets full SNK support?
Post by: BlackNMild2k1 on May 19, 2006, 08:53:44 AM
Quote Originally posted by: jasonditz IIRC, didn't the Metal Slug director already say that they weren't going to bring the next one to Xbox 360 or PS3 because those systems were ill-suited to 2D content?
Well, it was mentioned in the first post of this thread , but....
Quote Originally posted by: AdvancedMediaNetwork AMN: So, what plans do you have for Metal Slug 6?
Ben Herman: Still undecided as to what we'll do with it. It's a 2-D game so we can't bring it to PS3 or Xbox 360 as is. Quite possibly it will come to a Nintendo system because Nintendo is certainly does not have a high-definition requirement but we're still analyzing our plans for that. In our agreements with Sega-Sammy, essentially we do not announce any console plans until a certain time period has passed and we're still within that time-frame.
AMN: Now, you mentioned that you couldn't bring it to Xbox 360 or PS3 because those are high-definition platforms (with Metal Slug 6 being a 2-D game). Now, you also had a somewhat similar problem with Sony on the PS2, where some games had to be cancelled because Sony of America would not permit it due to some stuff about not meeting their graphical standards, gameplay details aside. Has Nintendo posed any kind of barriers for SNK?
Ben Herman: None whatsoever. They were very happy to have us back on board. They didn't come chasing us, but they allow us to have creativity. One of the things about the development kit for Wii is that, they said to us, create accessories. Do add-ons. If there are companies like Logitech and the like that are going to create all kinds of accessories that Nintendo. . .Nintendo's not going to corner the market or say that these are the only accessories that will plug in and play. They essentially are saying "be creative." Today I went to see the presentation. They had some accessories that had not really been shown. They have a classic joypad. They're working on a gun. Other third parties as far as accessory makers will work on other accessories and you know. . .just have fun with it.
AMN: So in regards to that, can we expect an arcade stick from SNK?
Ben Herman: It's not out of the realm but I think we're going to leave the accessories to the accessory makers.
Title: RE: Wii gets full SNK support?
Post by: Infernal Monkey on May 20, 2006, 03:32:27 AM
Good thing Japan and Europe don't care about HDTV.
Title: RE: Wii gets full SNK support?
Post by: Plugabugz on May 23, 2006, 10:04:51 AM
It's actually starting to kick off here, both Telewest and Sky (TV companies) have HD streams, and HDTV sales have surged in time for the world cup. But, BUT, it's going to be 2007 at the very earliest because the platform isn't stable and other major Digital TV systems are still "testing".
We don't care, just a few who like spending moneh on large glossy bits of glass.