Nintendo's Wireless Gaming Service Sets a New Standard
REDMOND, Wash., March 20 /PRNewswire/ -- Nintendo's wireless gaming service welcomes two incredible new games that will raise the level of competition to dramatic new levels. Metroid(R) Prime Hunters is Nintendo's first real first-person shooter for Nintendo DS(TM), while Tetris(R) DS features classic puzzle action remixed with retro Nintendo themes. Both games launch today, and both are playable on Nintendo(R) Wi-Fi Connection, Nintendo's wireless gaming service. Together they reinforce Nintendo's commitment to making games that appeal to both hard-core and casual gamers.
"These two games really showcase the range of abilities of the world's favorite new portable game system," says George Harrison, Nintendo of America's senior vice president of marketing and corporate communications. "They will further help drive Nintendo Wi-Fi Connection as the hottest Wi-Fi format ever introduced to games."
In Metroid Prime Hunters, the legendary Metroid franchise continues with new hunters, new abilities, new weapons and new alternate forms. With worldwide Wi-Fi connectivity, there's always a band of hunters eager to challenge a player's skills. Metroid Prime Hunters is also the first Nintendo DS game to offer real-time voice chat, letting players talk to one another before and after they face off in a multiplayer match. The chat technology functions much like a two-way radio and lets players intimidate opponents with some friendly trash talk. With this free service, players who have exchanged their Nintendo DS friend codes can converse through Nintendo DS across the Americas. Players must be logged on to Nintendo Wi-Fi Connection to use the chat feature.
Metroid Prime Hunters lets players battle in more than 20 action-packed arenas across seven multiplayer modes, including Battle, Capture, Bounty, Survival, Defender and Nodes, as well as the exciting Prime Hunter mode, where players battle to become the most powerful hunter in the arena. New hunters join the Metroid universe, including Trace, Sylux, Noxus, Spire, Kanden and Weavel, all battling against Samus in both single-player and multiplayer games. Each new hunter has a unique background, fighting style and individual alt forms to match up against Samus' Morphball.
Not to be outdone, Tetris DS includes six modes, each based on a theme from a famous Nintendo character or game. The classic block-building game finds new ways to entertain. Some of the modes make use of the Nintendo DS touch screen. Newcomers and longtime fans alike will find new surprises. Using Nintendo Wi-Fi Connection, up to four players compete in two- or four-player battles against friends or strangers. And with just one game card, up to 10 players can clash using DS Download Play.
The wildly popular Nintendo Wi-Fi Connection recently reached an all-time gaming record of more than 1 million unique users worldwide in less than four months. That represents more than 29 million game-play sessions. In November 2005, Nintendo of America's agreement with Wayport brought free wireless access to users at participating McDonald's restaurants in the United States. Since that union, players have connected at almost 6,000 McDonald's locations across the country.
Metroid Prime Hunters is Rated T for Teen and Tetris DS is Rated E for Everyone. To learn more about Nintendo Wi-Fi Connection or the extensive online stat tracking, log onto www.nintendowifi.com. For more information about Tetris DS, visit www.TetrisDS.com. And for more information and videos of the bounty hunters in action, visit www.metroidhunters.com.
QuoteI thought "because it's made by Sonic Team" was the best one?
Of all the reasons givien for not buying a game you have to admit "already own it" is the best one.
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Originally posted by: Ian Sane
Technically one game's a port so it's nice to have an original game come out at the same time for those that already own Tetris and don't necessarily want to buy another version of it.
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Originally posted by: Ian Sane
Technically most "ports" are slightly more than ports. There usually are some special features or updated graphics or bonus levels and such. But the core game is still the same. The reason I don't usually buy ports is because I don't feel the money is worth it for the recycled content. There might be some new stuff but it's usually not worth paying the full price to get it. It's like buying a greatest hits album for that one new song when you already have all the other albums.
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Originally posted by: Professional 666
F-Zero GX should not have been released next to Soul Calibur 2.
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You keep using that word. I do not think it means what you think it means.
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Originally posted by: Smash_BrotherQuote
You keep using that word. I do not think it means what you think it means.
PRINCESS BRIDE REFERENCE, WOOT!
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Originally posted by: Professional 666 LOL YOU GOT TO IT BEFORE I DID
INCONCEIVABLE!
QuoteAnd that's the truth...
Originally posted by: Professional 666
F-Zero GX should not have been released next to Soul Calibur 2.
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Originally posted by: Shin Gallon
Am I the only one that would much rather have had an awesome new 2-D side scrolling Metroid game ala Castlevania: Dawn of Sorrow instead of Hunters? Think about how good a Metroid side-scroller on the DS could be and then tell me that wouldn't be way boss.
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Originally posted by: Kairon
You all owe Ian an apology, lol.
~Carmine M. Red
Kairon@aol.com
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Originally posted by: vuduQuoteI thought "because it's made by Sonic Team" was the best one?
Of all the reasons givien for not buying a game you have to admit "already own it" is the best one.
QuoteSony exec: More like Tetris 1.5
Originally posted by: stevey
Tetris DS isn't a port, it more like Tetris 2.
QuoteAnd yet another one falls into the trap..
And with how good Sonic Rush is
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Originally posted by: KDR_11k
Kairon: You mean "port" can mean "port" or "not port", kinda like how "literally" now can mean "figuratively" as well?
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Originally posted by: Ian Sane
They're already approaching this awkward niche where they're becoming known purely as a nostalgia company that pumps out tried and true franchise titles but little else.
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Originally posted by: Ian Sane
Mega Man can still sells okay and so does something like Bomberman. But neither series means anything anymore. It's not significant when a new game comes out. If you miss one game it doesn't matter because you've pretty much played it.
QuoteWow, this isn't acting selfish or as if the video game world revolves around you.....
Originally posted by: Ian Sane
If you're not a Metroid fan then you don't deserve to have Nintendo create a very non-Metroid game to please you. If you don't like the real Metroid then tough sh!t. You shouldn't have any Metroid then.
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Originally posted by: Ian Sane
"Metroid Prime Pinball was not a rehash of a previous Metroid game, and neither is Hunters, they're entirely different games in different genres that just happen to feature a recognizable character."
Just like all the Mario games that I've gotten sick of. I will admit Nintendo isn't as horrible as Capcom for that kind of stuff with the obvious exception of Mario Party.
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Originally posted by: Ian Sane
I've always wondered if consumers are reluctant to try new ideas or if they're just buying lots of sequels because there isn't really much else. Naturally it's easier to rehash then come up with new content so I figure most companies would do this anyway unless it proved to be really unprofitable. I wonder if the opposite of what everyone says is true. Companies rehash because it's easy and consumers eat it up because it's what they're used to. The consumer buying habits may be in relation to what the game companies train them to like. Every gen some amazing new franchises become major successes or previously niche franchises explode in popularity. Obviously somehow new games break through and become hit franchises. I think people are willing to try a new game out if it's really good and is marketed well enough that they actually know it exists. People bring up examples like Beyond Good & Evil. That game is decent but nothing too special and I didn't see any ads for it. I don't see many awesome games with good marketing campaigns that totally crash and burn.
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Originally posted by: Ian Sane
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Originally posted by: Ian Sane
It's important that Nintendo knows that we're Nintendo fans because they make great games and not because of a couple mascot characters.
QuoteIt's true... in the perfect world they would have been the top selling games from all the consoles this gen.
By this logic, Pikmins 1 and 2 should have been multi-million sellers.
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Originally posted by: jasonditz
The Mario franchise is kind of a Nintendo guarentee of quality. The game in question might not be your cup of tea, but every single Mario game Nintendo has released (and we'll put aside some of the 3rd party travesties of 15 years ago like Hotel Mario and Mario Is Missing) are well polished games that deliver what they promise.
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Originally posted by: Infernal MonkeyQuote
Originally posted by: jasonditz
The Mario franchise is kind of a Nintendo guarentee of quality. The game in question might not be your cup of tea, but every single Mario game Nintendo has released (and we'll put aside some of the 3rd party travesties of 15 years ago like Hotel Mario and Mario Is Missing) are well polished games that deliver what they promise.
Whoops. =D
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Originally posted by: jasonditz
You same people griping about MPH being too far afield from a traditional Metroid game know darned well you'd have been complaining if Nintendo had kept their Wifi library full of Mario Karts and Animal Crossings and didn't release a robust FPS.
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Originally posted by: Shin Gallon Actually, I prefer my FPS games on the PC where I can use a mouse and keyboard and actually, you know, AIM...
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Originally posted by: jasonditz
Hey, it may not be high art, but it definitely gives what it promises. If you're in the market for a GBA pinball game... well first you should probably ask "why am I in the market for a GBA pinball game", but the Mario one probably deserves as much consideration as any. It's pretty, if nothing else.
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Originally posted by: Infernal MonkeyQuote
Originally posted by: jasonditz
Hey, it may not be high art, but it definitely gives what it promises. If you're in the market for a GBA pinball game... well first you should probably ask "why am I in the market for a GBA pinball game", but the Mario one probably deserves as much consideration as any. It's pretty, if nothing else.
It certainly delivers the Mario part, but it's got as much pinball style gameplay as a cook book. Sonic Pinball Party, Pokemon Pinball, Pinball of the Dead and Hardcore Pinball destroy it.
Infernal Monkey more like PGC's resident pinball nerd. =(
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Originally posted by: Ian Sane
I doubt Pikmin crashed and burned. They made a sequel to it so it must have sold well enough to make a profit. And I don't recall the good marketing that's a crucial part of my theory.
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As for Chibi Robo well I didn't buy it because it got creamed in reviews. If a game isn't all that good then it doesn't deserve to sell anyway.