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Gaming Forums => Nintendo Gaming => Topic started by: Aussiedude on February 27, 2006, 09:25:19 PM

Title: Nintendo France confirms Rev controls for Zelda
Post by: Aussiedude on February 27, 2006, 09:25:19 PM
Marketing director Mathieu Minel has been interviewed by French gaming site Jeux-France, and was questioned specifically about whether Twilight Princess would include Revolution controls - quite the ongoing saga of late in the world of Nintendo.

Jeux-France: "Will the next Zelda, still scheduled for Gamecube be, also playable on the future Nintendo Revolution and the exclusive functionalities of its controller? Will the game be released this Spring?"

Mathieu Minel: "I just know that Nintendo will release either a special edition of Twilight Princess for Nintendo Revolution's controller new functionalities or include these functionalities directly into the original sourcecode, thanks to the compatibility between the two systems. But actually we still don't know which option will be chosen. We don't have any releasedate as well, but we're already working on all the marketing aspects of Twilight Princess so I think the game will be out soon, even if the exact date is yet unknown. It all depends on the compatibility with the Revolution and a lot of others things. You know, this game will be a full set of surprises, especially with a new and violent battle system but I can't tell anymore."



Linkkk
Title: RE: Nintendo France confirms Rev controls for Zelda
Post by: Mario on February 27, 2006, 09:31:42 PM
Sounds to me like he's just taking a guess, the "new and violent battle system" though is interesting.
Title: RE: Nintendo France confirms Rev controls for Zelda
Post by: BlkPaladin on February 27, 2006, 10:23:44 PM
Well given light on what Reggie just recently said and what this guy is saying. It means if it is true they are leaning towards making two different versions.. You know it is this whole mess that probally made the release date slip. Well I guess we will have to wait until the period between GDC and E3 to get a better picture of what Nintendo plans to do.
Title: RE: Nintendo France confirms Rev controls for Zelda
Post by: wandering on February 27, 2006, 11:03:32 PM
A rev-only special edition in addition to the gamecube one would be interesting.

Wait, did I say interesting? Sorry, I meant annoying.
Title: RE:Nintendo France confirms Rev controls for Zelda
Post by: Talon on February 28, 2006, 01:14:29 AM
Quote

Originally posted by: wandering
A rev-only special edition in addition to the gamecube one would be interesting.

Wait, did I say interesting? Sorry, I meant annoying.


Id say its more milking the franchise.  It should be an all or nothing.  Either have the revolution funcitionality in it or dont.
Title: RE:Nintendo France confirms Rev controls for Zelda
Post by: Dasmos on February 28, 2006, 01:29:42 AM
If it's on GC, which it is, there is no way it can have Rev-functionality added. So if it is to have Rev-functionality there will need to be a seperate version made for the Rev. Which I would hate and think is a stupid desicion on Nintendo's part.
Title: RE:Nintendo France confirms Rev controls for Zelda
Post by: Talon on February 28, 2006, 01:37:15 AM
Quote

Originally posted by: Dasmos
If it's on GC, which it is, there is no way it can have Rev-functionality added.


Yes it can.

For example if you have ever programmed using the Direct3D libraries you will know that you can do tests on the hardware of the pc the code is running on.  So if a feature of whatever you have programmed is not supported then the code wont run.

It would be the same with the gamecube and rev.  The game will know what system your playing it on and if its the gamecube then the Rev code wont run, but if you play it on the Rev the code can be executed...simple.

Having two versions of the same game will only add to consumer confusion.  It would be best to only have one version.

Title: RE:Nintendo France confirms Rev controls for Zelda
Post by: Dasmos on February 28, 2006, 02:12:51 AM
I thought only GC controllers can be used when playing a GC game.
Title: RE:Nintendo France confirms Rev controls for Zelda
Post by: RiskyChris on February 28, 2006, 02:40:58 AM
Quote

Originally posted by: Dasmos
I thought only GC controllers can be used when playing a GC game.


Good lord people.  That comment was made with the direction towards OLD gamecube games that are now backwards compatible.  They weren't designed for the revmote.

It doesn't say that a gamecube game couldn't be created with revmote support in the future.

What purpose would the revmote serve in mario sunshine? Nothing, so it's not used.
Title: RE:Nintendo France confirms Rev controls for Zelda
Post by: Nephilim on February 28, 2006, 03:01:15 AM
imagine how annoying that would be, buying zelda for gamecube then being able to buy it a month later with better graphics and added gameplay using the remote
OMG, thats so milking
they shouldnt do that, having better graphics and added gameplay isnt what consumers wants
they want old skool graphics and lazy gameplay, that would sell millions, like 4swords adventures did

</sarcasm>
Title: RE:Nintendo France confirms Rev controls for Zelda
Post by: Requiem on February 28, 2006, 03:11:15 AM
To make it all the more interesting, here's a link...

NGC Defend themselves IN PRINT!

As rude as I see NGC's gesture towards Nintendo, you can't deny that they WERE told something big by Nintendo themselves. They wouldn't go through all this trouble, and instead have a wait and see approach.

Two versions would severely piss me off. If it has to be two versions, then have both in the same case.

I'm only buying TP once....
Title: RE:Nintendo France confirms Rev controls for Zelda
Post by: MaryJane on February 28, 2006, 04:14:37 AM
I wonder if they're planning on doing a Twilight Princess master quest type of deal. That would be better than releasing the same game twice, why would anyone buy the gc version who's planning to get a rev, unless of course they don't tell us there are two versions. and "surprise" (aka, piss us the f**k off) with a tp rev launch game that's exactly the same as the gc. sad part is i'd probably still buy it.  
Title: RE:Nintendo France confirms Rev controls for Zelda
Post by: mantidor on February 28, 2006, 05:01:22 AM
Quote

Originally posted by: Mario
Sounds to me like he's just taking a guess, the "new and violent battle system" though is interesting.


I hope by interesting you mean "f*king disgusting"

I can deal with useless rev features, but I dont like the sound of "violent fights" one little bit, WTF is happening with this game Nintendo!?

 
Title: RE: Nintendo France confirms Rev controls for Zelda
Post by: Mario on February 28, 2006, 05:14:33 AM
Well I took it as meaning more complex and badass attacks, rather than blood flying everywhere and heads being chopped off.

Seriously, I don't know why Nintendo can't speak up about what's going on with the game. If GDC goes by and we still haven't heard anything... i'll.... i'll post a message on the internet about it!
Title: RE: Nintendo France confirms Rev controls for Zelda
Post by: Bill Aurion on February 28, 2006, 05:27:31 AM
I take it as a poor translation...Though Link's attacks DO seem a bit more brutal (as with his finisher), it's not TOO over-the-top...
Title: RE: Nintendo France confirms Rev controls for Zelda
Post by: ShyGuy on February 28, 2006, 06:33:24 AM
I can see the future: Ian isn't going to like this.


I will defer my opinion until more hard evidence arrives.
Title: RE: Nintendo France confirms Rev controls for Zelda
Post by: Spak-Spang on February 28, 2006, 06:39:09 AM
I question even if this guy knows what he is talking about.  The translation I read, made it seem as he was still just speculating.  Perhaps he knows something perhaps he doesn't.

Title: RE:Nintendo France confirms Rev controls for Zelda
Post by: Smash_Brother on February 28, 2006, 06:42:00 AM
Quote

Originally posted by: mantidor
I can deal with useless rev features, but I dont like the sound of "violent fights" one little bit, WTF is happening with this game Nintendo!?


When have the swordfights ever not been violent?

I've seen videos of recent gameplay: Link isn't hacking off limbs or anything.
Title: RE:Nintendo France confirms Rev controls for Zelda
Post by: mantidor on February 28, 2006, 06:53:41 AM
Theres no such thing as recent gameplay videos, the most recent thing we've seen in motion is last E3 stuff.

I will never expect the shadow syndrome to spread to Nintendo, but things like this remote functionality rumor * has surprise me completly, I wouldve never expect Nintendo to do that in the past, the fac they are possibly considering it is shocking, I dont know what to spect from them now.





*because NoE is pretty much clueless most of the time regarding NCL decisions.
Title: RE: Nintendo France confirms Rev controls for Zelda
Post by: Smash_Brother on February 28, 2006, 07:03:07 AM
Did they show jousting at the last E3?

In any case, this is a translated interview. The word "violent" could easily be poor translation.
Title: RE:Nintendo France confirms Rev controls for Zelda
Post by: Caterkiller on February 28, 2006, 07:11:19 AM
I could by Pokemon Ruby and then the updated Pokemon Emerald and not give it a second thought. Mainly because the newer version doesn't make the older one completely obsolete, and it benefits me greatly. But a double version of something like this just wouldn't go down well with most fans. Especialy if they are released just a few monthes apart. Now what if Nintendo decided not only to up the game with rev-functionality but improved graphics as well on a seperate disk that came with the original game? Something like that I wouldn't mind one bit. But if they released 2 versions of the game at full price I would be quite angry.

Now about this new violent fighting system I don't think it will be so bad. At the end of OoT and WW, Link attacked in a way that was pretty brutal but even that wasn't so much of a big deal. Mainly because there was no blood in WW and... well it was the blood in the origonal Oot and that made it kind of gruesome, kind of.  Either way I expect to see more finishers like that with mini and big bosses. After seeing Link in Soul Calibur, I can't really think of much that would be over the top. As long as blood isn't spilling from enemies excessivly, and Link doesn't go around removing heads from the more fleshy enemies it will be fine.  Any type of skeleton or plant monster is one thing to decapitate, and we have all seen it befor, but a Moblin? No no no...
Title: RE:Nintendo France confirms Rev controls for Zelda
Post by: mantidor on February 28, 2006, 07:22:39 AM
Quote

Originally posted by: Smash_Brother
Did they show jousting at the last E3?

In any case, this is a translated interview. The word "violent" could easily be poor translation.


It was part of the demo.


Title: RE: Nintendo France confirms Rev controls for Zelda
Post by: Ian Sane on February 28, 2006, 07:49:22 AM
"I can see the future: Ian isn't going to like this."

Your soothsaying abilities are strong.  PM me with this week's lotto numbers.

I don't even like the idea of having special features in the Cube game that are unreachable without a Rev but that's still better than having two versions of the game.  At least with one version I can buy the Cube version, enjoy it, and then later on when I get a Rev play through it again.  I would rather get the whole game in one go but at least then I could access that content at a later date.  With two versions that's not an option.  If I buy the Cube version I get the lesser game no matter what.  If I want the "real" version I have to pay more money.

I hate double dipping with DVDs and I am totally against that trend with games.  If they do this I won't buy the special edition just out of protest.  I've made do without Four Swords because I didn't want to buy A Link to the Past again so I'll do the same here.  I just think it's so, well, CRUEL for Nintendo to jerk the fans around like this.  This is the most anticipated Cube game and it's bad enough that we've had it delayed but to not even get the best version?  I don't like being exploited like that.

Plus I don't think it would good for the Rev anyway.  You just know that the press would rip into this.  There would be all sorts of negative comments about how the best Rev game is a port of a Cube game.  Considering Nintendo is trying to push innovation the last thing they should do is blatant rehashing.  Remember the backlash with initial DS reviews?  It would be much worse for the Rev and much more damaging.

As for this violent battle stuff, geez Nintendo we just didn't want Zelda to be a cartoon.  You don't have to go all "Warrior Within" on us.  Look at Majora's Mask.  That's what we want when we say we want a "mature Zelda".
Title: RE: Nintendo France confirms Rev controls for Zelda
Post by: Smash_Brother on February 28, 2006, 07:52:09 AM
Like I said, translated, and I don't think it's something I'd worry about. How "violent" could a LoZ game possibly become? I think the epitome of violence in a LoZ game would be the finishing hit on the last boss of Wind Waker. TP will not have an M rating. We KNOW this. Therefore, I wouldn't think twice about it.

As for the subject of two versions, it's a terrible idea. You'll piss off so many cube owners by doing that if they decide to get a Rev.

The whole point of having Rev-only content on the Zelda disc is that it will encourage people who only have a cube to by the Rev later on for the content. It'll be one more reason to pick one up.
Title: RE: Nintendo France confirms Rev controls for Zelda
Post by: vudu on February 28, 2006, 09:07:41 AM
Quote

As for this violent battle stuff, geez Nintendo we just didn't want Zelda to be a cartoon. You don't have to go all "Warrior Within" on us. Look at Majora's Mask. That's what we want when we say we want a "mature Zelda".
But didn't you know ... Liiiiiink ... stands alone.
Title: RE: Nintendo France confirms Rev controls for Zelda
Post by: Bill Aurion on February 28, 2006, 09:15:31 AM
"As for this violent battle stuff, geez Nintendo we just didn't want Zelda to be a cartoon."

Who's "we"?  Excuse me while I go VOMIT in disgust...  
Title: RE: Nintendo France confirms Rev controls for Zelda
Post by: Ian Sane on February 28, 2006, 09:37:11 AM
"Who's 'we'?"

Would you prefer if I said "those who preferred the Spaceworld 2000 look to Wind Waker" instead of "we"?  Anyhoo that's what I mean.
Title: RE: Nintendo France confirms Rev controls for Zelda
Post by: Smash_Brother on February 28, 2006, 09:39:05 AM
Personally, I think the cel-shading engine should have been used for a new Kid Icarus or Earthbound game.
Title: RE:Nintendo France confirms Rev controls for Zelda
Post by: mantidor on February 28, 2006, 09:47:10 AM
If Nintendo is insane enough to really make Zelda a "violent" game Ill fully blame Ian and all the people who whined so much about the Wind Waker style, and I will beat them to death with a baseball bat on top of that ok not really

Its a really far-fetched idea, but the mere thought of it made my stomach to revolt, the translator really had the poorest choice of words, because I still cant believe a Nintendo Rep said Zelda was going to have a "violent" anything.

Title: RE: Nintendo France confirms Rev controls for Zelda
Post by: Smash_Brother on February 28, 2006, 09:50:35 AM
Well, how violent does "violent" need to be?

In WW, I slashed creeping vines that spewed green blood everywhere. I lit enemies on fire and stabbed and slashed them to death.

And I drove my sword right into Ganondorf's forehead.

What exactly could Zelda include while still maintaining a T rating which would be more "violent" than what we've already seen?

I think it's a poor translation and I highly doubt you have anything to worry about.
Title: RE:Nintendo France confirms Rev controls for Zelda
Post by: Bill Aurion on February 28, 2006, 10:31:23 AM
Quote

Originally posted by: Ian Sane
Would you prefer if I said "those who preferred the Spaceworld 2000 look to Wind Waker" instead of "we"?  Anyhoo that's what I mean.

No, I prefer "people who are incredibly shallow and don't deserve to play the Zelda series."
Title: RE:Nintendo France confirms Rev controls for Zelda
Post by: Smash_Brother on February 28, 2006, 11:04:46 AM
Quote

Originally posted by: Bill Aurion
No, I prefer "people who are incredibly shallow and don't deserve to play the Zelda series."


Shallow money still counts as legal tender.

If TP doesn't outsell WW, I'll eat my cats.
Title: RE: Nintendo France confirms Rev controls for Zelda
Post by: Ian Sane on February 28, 2006, 11:06:17 AM
"If TP doesn't outsell WW, I'll eat my cats."

I don't know.  It might not considering how unpopular the Cube is and how late it's being released.
Title: RE:Nintendo France confirms Rev controls for Zelda
Post by: Smash_Brother on February 28, 2006, 11:10:53 AM
Quote

Originally posted by: Ian Sane
I don't know.  It might not considering how unpopular the Cube is and how late it's being released.


I know that danger is there, but I've just heard too many stories about gamers, after 3-4 years of owning an xbox, who saw the TP screens/videos and now feel as though they bought the wrong console to believe otherwise.

That, and I do strongly believe it'll be one of the games basically everyone buys with a Rev.
Title: RE:Nintendo France confirms Rev controls for Zelda
Post by: nemo_83 on February 28, 2006, 12:19:04 PM
They better figure out real fast whether or not they are going to include remote functionality in the sourcecode.  I want to know if I can now throw away the Cube and skip on the "Cube version" and pick up the "Revolution version" which is not different other than expensive packaging and three hundred cents more burning on the disk.  

The violence, considering its Nintendo, is exagerated.  I would welcome it, to be able to cut off limbs using the remote on Revolution, to cut away whatever you swing.  It would require you to actually hit the weak points on enemies rather than leaning on the targeting.

Title: RE:Nintendo France confirms Rev controls for Zelda
Post by: UncleBob on February 28, 2006, 12:28:27 PM
Quote

Originally posted by: Smash_Brother
If TP doesn't outsell WW, I'll eat my cats.


A Backstreet Boys CD might outsell WindWaker, but that doesn't mean it's better. :Þ

Title: RE:Nintendo France confirms Rev controls for Zelda
Post by: MaryJane on February 28, 2006, 12:39:20 PM
Quote

Originally posted by: vudu
Quote

As for this violent battle stuff, geez Nintendo we just didn't want Zelda to be a cartoon. You don't have to go all "Warrior Within" on us. Look at Majora's Mask. That's what we want when we say we want a "mature Zelda".
But didn't you know ... Liiiiiink ... stands alone.


Too funny vudu, i'm still laughing.  

Anyway, what's wrong with violence. I say give me gore, blood, head rolling around, limbs being detached, bloody impales, maybe even some blood curdling screams. I don't get you guys at all. You say you want more realism in games, more immersion, and good graphics do that? No! When you swing a sword damage is done. Make the damage more real, by making it more explicit. I'll tell you what, get a sharp sword, or better yet get a master sword, a sword so strong it can repel the greatest evil in the land... then swing it at someone's neck, if their head doesn't fall off, then i'm wrong the LoZ games are real enough. Maybe it's just me, but I love movies like Gladiator, Braveheart, The Patriot. I mean dismemberment is a part of war and fighting, you want realism, you better be ready for blood and gore. Of course, if they make the game without it, I'd be just as satisfied.
Title: RE:Nintendo France confirms Rev controls for Zelda
Post by: stevey on February 28, 2006, 12:48:59 PM
Their wont be two versions or rev controls/stuff in tp, reggie said so just a few week ago in spike that the only thing this zelda has going for it on the rev is that the game with play on it and that all and has said that for a year now what dont you get! die! die! Why wont this fake lieing story die!!!
Title: RE:Nintendo France confirms Rev controls for Zelda
Post by: Smash_Brother on February 28, 2006, 12:52:18 PM
Quote

Originally posted by: UncleBob
A Backstreet Boys CD might outsell WindWaker, but that doesn't mean it's better. :Þ


GTA outsold WW tenfold. Doesn't mean it's better, either.

But Nintendo could still use that money.
Title: RE: Nintendo France confirms Rev controls for Zelda
Post by: Ian Sane on February 28, 2006, 01:04:37 PM
"A Backstreet Boys CD might outsell WindWaker, but that doesn't mean it's better. :Þ"

It won't be hard to make a better Zelda than Wind Waker.  I love that game but it is easily the weakest of the 3D Zeldas and one of the weakest of the EAD titles.  And that has nothing to do with the graphics either.  Actually that's more of a huge compliment to the Zelda series as a whole that a game as good as Wind Waker is one of the weaker efforts.

"Anyway, what's wrong with violence."

It just seems inappropriate.  Zelda never had to have gore or anything like that before to be affective.  If you're striving for realism then it makes sense but Zelda isn't realistic.  It has elves and magic and monsters and all sorts of non-realistic elements.  It's funny that Twilight Princess's look is considered realistic because it's actually quite stylish.  The characters for example aren't to realistic scale.  Their eyes are too big for example.  It's not a cartoon but it's not photo-realism either.  I would consider realistic violence in Zelda to be as out-of-place as the visuals in Wind Waker.  My biggest problem with those graphics is that they were totally different then the Zelda style I was accustomed to*.  Blood and guts would be the same sort of departure.

Plus Zelda is supposed to be kid-friendly.  It doesn't have to be super cheery to do this but it shouldn't be overly dark either.  Nintendo found a happy-medium with the N64 titles and they shouldn't overcompensate in either direction.

*someone is going to say that Wind Waker's graphics are more true to the original game.  I don't see the resemblance and feel Ocarina of Time is pretty much exactly what I figured the 2D Zeldas would look like in 3D.  Wind Waker's style to me is like Paper Mario.
Title: RE:Nintendo France confirms Rev controls for Zelda
Post by: Artimus on February 28, 2006, 01:08:23 PM
Quote

Originally posted by: Ian Sane
I would consider realistic violence in Zelda to be as out-of-place as the visuals in Wind Waker.


You've never played the SNES, GB or NES Zeldas!? Wow! You need to, they're so good.
Title: RE: Nintendo France confirms Rev controls for Zelda
Post by: Ian Sane on February 28, 2006, 01:11:49 PM
"You've never played the SNES, GB or NES Zeldas!? Wow! You need to, they're so good."

I've played all the Zeldas, smart guy (well except the CD-i ones).  Read the asterisk in my last post.
Title: RE:Nintendo France confirms Rev controls for Zelda
Post by: mantidor on February 28, 2006, 01:15:47 PM
oh please Ian, Link's hair is even pink in a Link to the Past, all the monsters look cartoony, all the NPC are cartoony and super deformed, seriously did we play the same game?

Title: RE: Nintendo France confirms Rev controls for Zelda
Post by: RiskyChris on February 28, 2006, 01:16:22 PM
Wind Waker is not far from what I'd envision Link's Awakening from looking like, ideally.
Title: RE:Nintendo France confirms Rev controls for Zelda
Post by: pudu on February 28, 2006, 01:16:57 PM
Hmm lets see...the Rev comes with 512 MB of built in Flash Memory.  How much memory would it actually take to add Rev functionality to TP (or any other game they might want to for that matter).  I'm not saying they should make a habbit of this but they could first release it on cube and then announce that the rev will be able to download a small free patch to make it then work with the revmote.  They could also release it with two versions as long as they made a patch for those who already bought it on Cube and now own a Rev.
Title: RE: Nintendo France confirms Rev controls for Zelda
Post by: Smash_Brother on February 28, 2006, 01:19:18 PM
[defending Ian] I'd chalk that up to graphical limitation rather than inherent style. Remember, Miyamoto even admitted the reason the Mario Bros. have mustaches is due to the fact that he couldn't draw mouthes. [/defending Ian]

Since OoT is the first Zelda game in 3D, I'd use that as a guideline for what the franchise is "supposed" to look like. From what I understand, no one complained about it.
Title: RE: Nintendo France confirms Rev controls for Zelda
Post by: Ian Sane on February 28, 2006, 01:43:51 PM
The ultimate example of the difference in styles is comparing A Link to the Past to Minish Cap which is done in the Wind Waker style.  The Moblins for example look totally different.  Ideally the games would look virtually the same if they were the same style.

All I know is when I first saw Ocarina of Time it was exactly what I envisioned A Link to the Past in 3D looking like and the first time I saw Wind Waker I was like "WTF is this cartoon sh!t".  Plus whenever an enemy from a previous game appeared in Ocarina I recognized it while in Wind Waker I usually didn't at first.  This is just how I see it and someone else could interpret things differently.

The graphic limitations arguement is one I support.  When NES and SNES games were made typically I imagined they were supposed to look a certain way but couldn't because it wasn't possible.  Even now I don't see 2D graphics as a literal respresentation for something.  When I see a short midget in a 2D RPG I don't think of a midget.  I assume they're full sized people.  I never saw Link as a stubby disproportioned big headed midget.  I saw the sprite and thought he was an elf like you would see in Lord of the Rings.

One thing that also doens't fit to me is that cel-shading looks find of flat.  The 2D Zelda games didn't appear flat.  There was always effort put in to make the 2D art have depth.  When I see graphics with depth to them in 2D I assume that transfered over to 3D they'll have more subtle colouring and lighting and such.

None of the Links in the 2D Zelda had pig feet and cat eyes.
Title: RE: Nintendo France confirms Rev controls for Zelda
Post by: mantidor on February 28, 2006, 01:44:11 PM
No, the thing with Ocarina is that it was 3D and that simply blew us all away, the graphics themselves took a second stand, the game lacks some sort of art direction like Majora's Mask, the Wind Waker or even the handheld games like the Minish Cap, by any standards is pretty generic, but the added dimension was impressive enough to make the game outstanding.

The way I see it, most people think that doing OoT clone would be enough, but it simply isnt, the impression Ocarina made was so strong that I can understand what Ian and Smash Brother think, but if Nintendo wouldve just made Zelda with this "realistic" style for GC you wouldve end up dissapointed, because what made Ocarina so big wasnt the generic fantasy "realistic" lack of art direction, was the innovation in bringing a 3D world to life, and having the Wind Waker in realistic graphics wouldnt have the slightest chance to achieve the same effect. Theres a reason why we are geting a wolf and Midna and crazy cellshaded world and god knows what other new things for Twilight Princess.  
Title: RE: Nintendo France confirms Rev controls for Zelda
Post by: Chris1 on February 28, 2006, 04:52:21 PM
Does anyone remember that inteview when Miyamoto said that the Wind Waker was how he envisioned Zelda all along?  I remember reading that some time ago.
Title: RE:Nintendo France confirms Rev controls for Zelda
Post by: RiskyChris on February 28, 2006, 05:01:57 PM
Quote

Originally posted by: Ian Sane
The graphic limitations arguement is one I support.  When NES and SNES games were made typically I imagined they were supposed to look a certain way but couldn't because it wasn't possible.  Even now I don't see 2D graphics as a literal respresentation for something.  When I see a short midget in a 2D RPG I don't think of a midget.  I assume they're full sized people.  I never saw Link as a stubby disproportioned big headed midget.  I saw the sprite and thought he was an elf like you would see in Lord of the Rings.

One thing that also doens't fit to me is that cel-shading looks find of flat.  The 2D Zelda games didn't appear flat.  There was always effort put in to make the 2D art have depth.  When I see graphics with depth to them in 2D I assume that transfered over to 3D they'll have more subtle colouring and lighting and such.

None of the Links in the 2D Zelda had pig feet and cat eyes.


The giant head in LTTP really gave away the fact that Link was disproportionate.

Did you even play Wind Waker?  The lighting took away any feeling of a flat world.  I used to think like you until I actually got my hands on the game and played.  The artistic style completely trumps OoT's (which, by any standard lacks art).
Title: RE: Nintendo France confirms Rev controls for Zelda
Post by: Artimus on February 28, 2006, 05:32:25 PM
I could understand saying the WW character models are less "Zelda" than Ocarina's, WW's are very stylized and as such that's a fake argument. But the world of Wind Waker is almost a literal 3D version of LttP! And Minish Cap is the same thing. The enviroments are LttP's only more detailed.

Exhibit A:



And exhibit B:



Now we'll just each keep our own feelings regarding my proof that WW looks more like LttP than Ocarina does.
Title: RE: Nintendo France confirms Rev controls for Zelda
Post by: zakkiel on February 28, 2006, 06:17:59 PM
Not the "WW is more artistic!" crap again. There's not a single objective criterion to point to in that regard. It's all in your head, either way.

As for Zelda featuring gore, there are about 3,000 more probable things to worry about.
Title: RE: Nintendo France confirms Rev controls for Zelda
Post by: Bill Aurion on February 28, 2006, 06:28:29 PM
Wind Waker is more artistic...Definitely not in my head, either!
Title: RE:Nintendo France confirms Rev controls for Zelda
Post by: RiskyChris on February 28, 2006, 06:34:10 PM
Quote

Originally posted by: zakkiel
Not the "WW is more artistic!" crap again. There's not a single objective criterion to point to in that regard. It's all in your head, either way.

As for Zelda featuring gore, there are about 3,000 more probable things to worry about.


No one is quantizing the artistic nature of WW, but it's perfectly logical to say that it has more than OoT.
Title: RE: Nintendo France confirms Rev controls for Zelda
Post by: Artimus on February 28, 2006, 06:34:25 PM
Oh, and as for that argument that 2D games just aren't realistic, thus Zelda's style is as realistic as they come, that's bull:



Title: RE:Nintendo France confirms Rev controls for Zelda
Post by: Smash_Brother on February 28, 2006, 06:44:58 PM
Quote

Originally posted by: mantidor
The way I see it, most people think that doing OoT clone would be enough, but it simply isnt, the impression Ocarina made was so strong that I can understand what Ian and Smash Brother think, but if Nintendo wouldve just made Zelda with this "realistic" style for GC you wouldve end up dissapointed, because what made Ocarina so big wasnt the generic fantasy "realistic" lack of art direction, was the innovation in bringing a 3D world to life, and having the Wind Waker in realistic graphics wouldnt have the slightest chance to achieve the same effect. Theres a reason why we are geting a wolf and Midna and crazy cellshaded world and god knows what other new things for Twilight Princess.


Naturally, Zelda should never stop developing its gameplay.

However, I think Nintendo could use a boost in sales which graphically "realistic" games bring.

It's an ugly truth but a truth regardless: graphic-whores have money. If Nintendo coincides the launch of the Rev with the launch of TP, a lot of those graphic-whores will buy Revs.

IMHO, not using TP's selling power to push Revs would be a mistake. I know that's not a popular opinion around here, but the cube could have used a Zelda game at launch to get players to come pick up the new Nintendo system. If you're pissed at the lack of cube games (and let's face it, we all are), then understand that Nintendo bringing TP out around the same time would be the best thing to help the Rev avoid the same fate.

No matter how good their launch lineup is, there will be people not sold on the controller concept. For them, there will be Zelda, something they've been sold on for a long time.

If Zelda can be the gateway drug, it should.
Title: RE:Nintendo France confirms Rev controls for Zelda
Post by: IceCold on February 28, 2006, 07:20:29 PM
Quote

Originally posted by: Bill Aurion
I take it as a poor translation...Though Link's attacks DO seem a bit more brutal (as with his finisher), it's not TOO over-the-top...
Of course you know this, but the downward thrust was in AoL also (of course with rudimentary graphics).. well, it was in Wind Waker too (only against Magtails and Floormasters)  
Title: RE: Nintendo France confirms Rev controls for Zelda
Post by: wandering on February 28, 2006, 08:35:20 PM
Quote

No, the thing with Ocarina is that it was 3D and that simply blew us all away, the graphics themselves took a second stand, the game lacks some sort of art direction like Majora's Mask, the Wind Waker or even the handheld games like the Minish Cap, by any standards is pretty generic, but the added dimension was impressive enough to make the game outstanding.


Bah, generic my eye. Ocarina of time is a beautiful game in every respect: from the color choices to the creature designs. If you want generic, look at Morrowwind. Or Everquest.

Oh, and Link to the Past is fugly. There, I said it.
Title: RE: Nintendo France confirms Rev controls for Zelda
Post by: PaLaDiN on February 28, 2006, 09:55:39 PM
Oh good lord, another Zelda ranking war.

I'll be the person who says Ocarina is the worst Zelda game I've played.
Title: RE: Nintendo France confirms Rev controls for Zelda
Post by: KDR_11k on February 28, 2006, 10:45:16 PM
Does anyone remember that inteview when Miyamoto said that the Wind Waker was how he envisioned Zelda all along? I remember reading that some time ago.

Does anyone remember the interview where the Megaman inventor said that Megaman Powered Up was how he originally envisioned Megaman? Or when George Lucas said that Greedo shooting first was how he originally envisioned Star Wars?

Am I the only one who thinks that OOT is closer to Link's Adventure graphically than any other Zelda game?

Paladin: I'd agree if Zelda 2 didn't exhibit so many critical gameplay flaws.
Title: RE:Nintendo France confirms Rev controls for Zelda
Post by: Artimus on February 28, 2006, 10:47:34 PM
Quote

Originally posted by: PaLaDiN
Oh good lord, another Zelda ranking war.

I'll be the person who says Ocarina is the worst Zelda game I've played.


I wouldn't say that, Zelda II is the least enjoyable. But I WOULD say it's the least 'Zelda' of the serious. I find it kind of dull, and I've never been able to get through it all (I've gone about 90% at least twice).
Title: RE:Nintendo France confirms Rev controls for Zelda
Post by: mantidor on March 01, 2006, 07:28:49 AM
Quote

Originally posted by: wandering
Quote

No, the thing with Ocarina is that it was 3D and that simply blew us all away, the graphics themselves took a second stand, the game lacks some sort of art direction like Majora's Mask, the Wind Waker or even the handheld games like the Minish Cap, by any standards is pretty generic, but the added dimension was impressive enough to make the game outstanding.


Bah, generic my eye. Ocarina of time is a beautiful game in every respect: from the color choices to the creature designs. If you want generic, look at Morrowwind. Or Everquest.

Oh, and Link to the Past is fugly. There, I said it.


which is perfectly fine, because is a matter of taste, what gets on my nerves is the "hardcore" zelda gamers who's number one game for the snes or even overall was a link to the past, but cant stand the Wind Waker style, thats just absurd, it makes no sense at all.

Title: RE: Nintendo France confirms Rev controls for Zelda
Post by: Requiem on March 01, 2006, 08:43:29 AM
Aiming Link's bow with the NRC....

*drools*

Nintendo has no reason to rush this game out to the public. Everyone will buy it, so why not wait till it's perfect to release it. I expect TP to release in the fall, a couple of months before revo's launch. Basically, we can all say "goodbye" to the old way of playing games, and already have a REVO title in our hands. Imagine playing TP and wondering how the revo controller could make it even better!

Though it may be for marketing reasons and what not, I still believe Nintendo is trying their hardest to make this the best videogame ever, period. Not because it will sell millions, but because as an intellectual property, it will go down in history. The NRC can only help reach that goal.
Title: RE:Nintendo France confirms Rev controls for Zelda
Post by: Bill Aurion on March 01, 2006, 08:53:24 AM
Quote

Originally posted by: IceCold
Of course you know this, but the downward thrust was in AoL also (of course with rudimentary graphics).. well, it was in Wind Waker too (only against Magtails and Floormasters)

True, but now it's been used against humanoid enemies, which one could argue is more "brutal" than using it on an insect...

Quote

Originally posted by: wandering
Bah, generic my eye. Ocarina of time is a beautiful game in every respect: from the color choices to the creature designs. If you want generic, look at Morrowwind. Or Everquest.

Oh, and Link to the Past is fugly. There, I said it.

*crickets*

Quote

Originally posted by: mantidor
which is perfectly fine, because is a matter of taste, what gets on my nerves is the "hardcore" zelda gamers who's number one game for the snes or even overall was a link to the past, but cant stand the Wind Waker style, thats just absurd, it makes no sense at all.

Absolute truth...  
Title: RE: Nintendo France confirms Rev controls for Zelda
Post by: Requiem on March 01, 2006, 08:55:50 AM
Bill, what the hell is going on in your picture?








Nevermind....don't answer that question.
Title: RE:Nintendo France confirms Rev controls for Zelda
Post by: Bill Aurion on March 01, 2006, 09:01:16 AM
Oh, come on!  Not ALL of my avatars have a secret, naughty secret!  =(

Title: RE: Nintendo France confirms Rev controls for Zelda
Post by: zakkiel on March 01, 2006, 09:05:49 AM
Quote

No one is quantizing the artistic nature of WW, but it's perfectly logical to say that it has more than OoT.
"Logical" requires that you deduce that conclusion from objective premises. You do that, I might buy into the claim. Since there's nothing even slightly objective about artistic appreciation, you can't.  
Title: RE: Nintendo France confirms Rev controls for Zelda
Post by: Smash_Brother on March 01, 2006, 03:45:58 PM
Yeah, it's hard to say what's "better" when the matter at hand is 100% subjective.

One could argue that WW's stylized graphics are better than OoTs which aren't stylized.

One could also argue that Link looks like a lemon with feet or something right out of the Powerpuff Girls' universe.
Title: RE: Nintendo France confirms Rev controls for Zelda
Post by: NinGurl69 *huggles on March 01, 2006, 03:56:00 PM
I like Powerpuff Girls.  And Samurai Jack.
Title: RE: Nintendo France confirms Rev controls for Zelda
Post by: mantidor on March 02, 2006, 04:34:45 PM
Which are japanese animation rip offs anyway, which is another thing that also pisses me off to no end, the so called "otakus" who also hate the game's style, urgh...
Title: RE: Nintendo France confirms Rev controls for Zelda
Post by: NinGurl69 *huggles on March 02, 2006, 06:43:35 PM
They're good rip-offs.  But they do certain things so well, they have their own merits, and are not really rip-offs.

I've confirmed that Zeruda's been cancelled.  Source:  PlanetDeadSystem.com
Title: RE: Nintendo France confirms Rev controls for Zelda
Post by: wandering on March 02, 2006, 07:53:29 PM
Quote

which is perfectly fine, because is a matter of taste, what gets on my nerves is the "hardcore" zelda gamers who's number one game for the snes or even overall was a link to the past, but cant stand the Wind Waker style, thats just absurd, it makes no sense at all.

Agreed.

People have an annoying tendency to, ah, fool themselves into thinking the zelda games are all about the small portion of the games they latched onto while playing.

You know what I mean. People who say things like 'OOT didn't get good until you became an adult and the dungeons started having blood stains on the walls.'

Or: 'I never saw Link as a stubby disproportioned big headed midget. I saw the sprite and thought he was an elf like you would see in Lord of the Rings.'

...oh, wait, that second one was Ian

Zelda is about childhood and coming of age and the loss of innocence and all that. It's not about you fulfilling your adolescent fantasies by being a badass and beating up badguys in dark, blood stain dungeons.

...At least that's not the only thing it's about.

Oh, I probably went a little too far with my 'fugly' comment. Lttp isn't fugly. It's just that, imo, the added cartoony details detract from, rather than add to, the game. That's why I prefer the original in the visuals department.
Title: RE: Nintendo France confirms Rev controls for Zelda
Post by: DAaaMan64 on March 02, 2006, 09:27:40 PM
Here's hoping it's the best game ever...
Title: RE: Nintendo France confirms Rev controls for Zelda
Post by: Smash_Brother on March 03, 2006, 10:36:21 AM
There was blood on the dungeon walls?