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Gaming Forums => Nintendo Gaming => Topic started by: capamerica on February 15, 2006, 05:32:55 AM

Title: Final Fantasy VII-IX for the DS, Think it could happen?
Post by: capamerica on February 15, 2006, 05:32:55 AM
I've been thinking about this for awhile, Square has released Final Fantasy I, II, IV and soon V & VI for the GBA and they have a updated version of Final Fantasy III coming out for the DS, Whats stopping Square from continuing what their doing and releasing Final Fantasy VII, VIII and IX on the DS?

Now don't get started on the fact that Final Fantasy VII was on 3 discs and Final Fantasy VIII & IX were on 4 discs. First off the DS has 10x better compression tools and works with a smaller screen. The movies could easily be compressed and shrunk down to a much smaller size and textures can be compressed and reduced. The problem that the PSOne (and PS2) had was they sucked for compression so all textures had to be put on discs uncompressed. With good compression a game can easily be reduced in 1/2 (or even more), A good example of this is GTA3, PS2 version clocked in at 4.38GB while the Xbox version was only a small 1.2GB, Amazing what the power of good compression can do.

Now I'm not saying that compression alone could shrink all 2.07GB of Final Fantasy VII on to one DS card which only currently holds 128MB, BUT just like the GBA carts they could be upgraded in the near future. I see no reason why Final Fantasy VII couldn't get compressed down to fit on a 512MB or even a 1GB DS card in the near future.

Heck they were able to get Resident Evil on to a small 128MB DS card and the original Playstation version was close to 600MB.

I don't know about you but I would love to have the whole Final Fantasy series be playable on my Nintendo DS.
Title: RE:Final Fantasy VII-IX for the DS, Think it could happen?
Post by: JonLeung on February 15, 2006, 05:44:17 AM
Instead of I & II together on a single GBA cart and III on the DS and IV, V, and VI on separate GBA carts, I would've preferred I-III on one GBA cart and IV-VI on one DS card.

I like things in trilogies, and these were originally in "trilogies" of sorts by console, meaning they have the proper buttons.  I-III (from the NES/Famicom) don't need more than two face buttons so it fits on the GBA (though there are also two shoulder buttons) and IV-VI (from the Super NES/Super Famicom) don't need more than four face buttons and two shoulder buttons so it fits on the DS.  This also means that all six main 2D FF games could be carried around all at once!

But of course that's only ideal for the consumer, Square probably makes a lot more money doing it the way they actually have it.  Maybe they could rerelease them in the way I would like (if people want a DS-featureless III) afterwards and make more money...  >_>

While I'm throwing out ideas, I think there should be a Revolution compilation of VII-IX that, through DS connectivity, if all nine games are complete (!), unlock something really cool.  That'll prove who the REAL FF fans are.

VII-IX may be possible on the DS.  I personally think FF VII is way overrated, but hey, I'm sure it would sell well if it were rereleased on something as popular as the DS.  
Title: RE:Final Fantasy VII-IX for the DS, Think it could happen?
Post by: darknight06 on February 15, 2006, 05:44:34 AM
I need to see Final Fantasy III DS in finished form beginning to end before my final judgement on that.  I remember seeing bg folders on the FFVII discs that were almost 200MB by themselves and that's not including the models or textures.  Interesting thing to note is that someone from the homebrew dev scene is actually working on it.
Title: RE: Final Fantasy VII-IX for the DS, Think it could happen?
Post by: Bill Aurion on February 15, 2006, 05:54:04 AM
Weren't they saved as bitmaps?

(I know for sure that the music was saved as .wav files...Basically everything was done to bloat the sucker up...)
Title: RE: Final Fantasy VII-IX for the DS, Think it could happen?
Post by: capamerica on February 15, 2006, 06:11:47 AM
.Wav and .BMP are pretty much uncompressed files. If Square were to use any other format they could easly cut the size in half.

A 1MB 512x512 .BMP/.TGA file can be cut down to a 300k 512x512 .PNG and thats not even including the fact that they don't even need the graphics to be 512x512 they can cut them down to 128x128 or even 64x64, thats one of the perks of having a small screen

And .Wav files can easly be cut 1/3 by using ACC or MP3 files.
Title: RE: Final Fantasy VII-IX for the DS, Think it could happen?
Post by: Smash_Brother on February 15, 2006, 06:44:09 AM
What is the actual size restriction on the DS carts, anyway?

They seem to be an offshoot of SD technology which seems to find a new ceiling every month (current ceiling is 4GB, I believe).

I'm not sure if they'll do it, but nothing could further cement the DS's lead than the release of all these FF games on it.

And it'd be a ripping slap in the face to the PSP...
Title: RE: Final Fantasy VII-IX for the DS, Think it could happen?
Post by: capamerica on February 15, 2006, 06:48:36 AM
The current DS cards hold 128MB. And your right they are a offshoot of SD cards so they can in theroy be upgraded to the same size as the largest SD card the problem doesn't lay in any kind of size restriction, its price of the cards. We could easly get a 4GB DS card only problem is that the card would cost you $240.
Title: RE: Final Fantasy VII-IX for the DS, Think it could happen?
Post by: Smash_Brother on February 15, 2006, 06:53:28 AM
Yeah, I was thinking the solid state memory cost is far more than anyone would ever pay for the game. $240 is the consumer price, but I doubt they could get it down low enough that someone would buy the game and SE could still make any kind of profit.

Makes me wonder what the actual cost of manufacture for DS carts is and at what point does the size become too big and completely negates any profit from the sale.
Title: RE: Final Fantasy VII-IX for the DS, Think it could happen?
Post by: Ian Sane on February 15, 2006, 06:56:19 AM
I think it's more likely Square Enix would port those games to the PSP.  You can talk about compression all you want but it's still cartridges vs CDs.  Square COULD compress everything or they could just release easy ports to the PSP with no hassle.  The Playstation audience is why made those games hits in the first place so the PSP demographic kind of makes more sense anyway.  It would be nice to have them on the DS but I don't see it happening.
Title: RE:Final Fantasy VII-IX for the DS, Think it could happen?
Post by: JonLeung on February 15, 2006, 07:15:11 AM
Isn't Square-Enix supporting the DS more anyway, though?

Today we have more news of Children Of Mana and Mario Basket: 3-On-3.  Final Fantasy III is being remade for the DS.  If we count GBA games there's all those other FF rereleases.

But for the PSP, don't they just have the UMD version of the CG film, FF VII: Advent Children?  You can tell me if I'm wrong.  I figure I would've at least heard of them by now if there were PSP Square-Enix games.
Title: RE: Final Fantasy VII-IX for the DS, Think it could happen?
Post by: capamerica on February 15, 2006, 07:18:58 AM
The Playstation audience isn't the PSP audience. The PSP audience is more of the die hard of the die hard Sony Fanboys. Square's fan base is more alighned with the GBA and DS. Infact I personally don't know any Square fans who own a PSP (and I know alot of Square fans) If your a fan of Final Fantasy you most likely own a GBA and soon a DS cause of FFIII and FFCC. All the PSP users have is FFVII:AC which you have to be stupid to pick up the UMD over the DVD. Square does have 1 PSP game in the works but it could easly get ported over to the PS2 just like GTA did.

And JonLeung is right Square is putting a ton more suport to the GBA and the DS then the PSP. Heck there is more suport for the Revolution then the PS3 too. Square is showing alot of suport for Nintendo, its starting to look like the old days. I truthfully think there are better odds of seeing FFVII-IX hitting the DS then the PSP. There is just this good relesionship reforming between Nintendo and Square again.
Title: RE:Final Fantasy VII-IX for the DS, Think it could happen?
Post by: Arbok on February 15, 2006, 07:21:01 AM
Quote

Originally posted by: Ian Sane
I think it's more likely Square Enix would port those games to the PSP.  You can talk about compression all you want but it's still cartridges vs CDs.  Square COULD compress everything or they could just release easy ports to the PSP with no hassle.


It's handheld, and you would have to build it around the two screens anyway, so some compression likely would be easy to do if they were interested.

Quote

Originally posted by: Ian Sane
The Playstation audience is why made those games hits in the first place so the PSP demographic kind of makes more sense anyway.  It would be nice to have them on the DS but I don't see it happening.


While the Nintendo demographic never got them, but seems interested in the handheld Final Fantasy's... wouldn't that make them a prime target to release games which they never got to play? The Final Fantasy games have always been huge in Japan too, where the DS is currently the ruling king without question.
Title: RE: Final Fantasy VII-IX for the DS, Think it could happen?
Post by: Smash_Brother on February 15, 2006, 07:23:51 AM
Support for the PSP by Square has been underwhelming, to say the least.

In fact, I'm stunned that Sony hasn't pressured them into making (or at least announcing) a slew of games for the console, considering that Sony consoles are built upon Square's games. The fact that Square is developing at least 3 games for their competitor, all of which already have screenshots out, is the exact opposite of what I'd expect. I'd expect 4-5 games with screenshots announced for the PSP and one in the works for the DS.
Title: RE: Final Fantasy VII-IX for the DS, Think it could happen?
Post by: KDR_11k on February 15, 2006, 08:58:52 AM
I'd guess they might make a remake of FF7 for the DS and one for next-gen consoles since they're on a FF7 milking trip right now.
Title: RE:Final Fantasy VII-IX for the DS, Think it could happen?
Post by: JonLeung on February 15, 2006, 09:03:26 AM
Quote

Originally posted by: KDR_11k
I'd guess they might make a remake of FF7 for the DS and one for next-gen consoles since they're on a FF7 milking trip right now.


Let's see...
FF VII: AC - Advent Children film for DVD/UMD
FF VII: BC - Before Crisis game for mobiles
FF VII: CC - Core Crisis...not sure what this is
FF VII: DC - Dirge Of Cerberus (...maybe it's DoC: FF VII but then it doesn't fit the pattern) game for PS2

So what's next?

FF VII: EC?

Final Fantasy VII: Enhanced & Carryable?  Extremely Cool?  Exhibits Craziness?  Excellent Concept?

(And yet I'm still waiting for FF VII-2 (which all those "Ex-Two" pronouncers won't consistently say "Vee-Eye-Eye-Two", grrr) where we can play dress-up with Tifa.  Mmmmm.  FF VII is overrated but I can't deny Tifa's HAWTNESS.)
Title: RE:Final Fantasy VII-IX for the DS, Think it could happen?
Post by: 31 Flavas on February 15, 2006, 11:26:42 AM
Quote

Originally posted by: JonLeung

FF VII: EC?

Final Fantasy VII: Enhanced & Carryable?  Extremely Cool?  Exhibits Craziness?  Excellent Concept?
Nah... it would have to be some neat phrase that matches the DS ackronym. Like Advance Wars: Dual Strike or Resident Evil: Deadly Silence, etc...

Title: RE: Final Fantasy VII-IX for the DS, Think it could happen?
Post by: Ian Sane on February 15, 2006, 11:27:57 AM
"Nah... it would have to be some neat phrase that matches the DS ackronym. Like Advance Wars: Dual Strike or Resident Evil: Deadly Silence, etc..."

Final Fantasy VII: Dumb Subtitle
Title: RE: Final Fantasy VII-IX for the DS, Think it could happen?
Post by: Caliban on February 15, 2006, 11:53:17 AM
I bet alot of the CG used in FF 7 to 9 could be substituted with something else, it would cut a big chunk of space needed to make it for the DS.
Title: RE: Final Fantasy VII-IX for the DS, Think it could happen?
Post by: Artimus on February 15, 2006, 12:00:04 PM
I bet a lot of the FMV in FFVII could be substituted with overworld graphics that dont look like Ian's white canadian a**. Nasty, in otherwords.

Seriously, for a game everyone claims is so beautiful, FFVII's actual graphics ARE HORRIFIC.
Title: RE: Final Fantasy VII-IX for the DS, Think it could happen?
Post by: Smash_Brother on February 15, 2006, 12:54:36 PM
Yeah, there's a reason why commercials of the PSX/2 games always typically show the FMV instead of the actual gameplay footage.
Title: RE: Final Fantasy VII-IX for the DS, Think it could happen?
Post by: Ian Sane on February 15, 2006, 01:08:17 PM
"I bet a lot of the FMV in FFVII could be substituted with overworld graphics that dont look like Ian's white canadian a**."

Hey!  Wait a second!  "Canadian" should be capitalized!
Title: RE:Final Fantasy VII-IX for the DS, Think it could happen?
Post by: 31 Flavas on February 15, 2006, 03:08:30 PM
Quote

Originally posted by: capamerica

Now I'm not saying that compression alone could shrink all 2.07GB of Final Fantasy VII on to one DS card which only currently holds 128MB, BUT just like the GBA carts they could be upgraded in the near future. I see no reason why Final Fantasy VII couldn't get compressed down to fit on a 512MB or even a 1GB DS card in the near future.
Wasn't alot of the data between the disks reduntant as well? The FMV and textures will compress real well (assuming everything was not at all compressed in the first place). If "they" can put Xenosaga 1&2 on DS, then they sure as heck can put FFVII and/or VIII on DS. I'd buy them, since i've never been able to play them before and my friends tell me I need to play either 7 or 8.
 
Title: RE: Final Fantasy VII-IX for the DS, Think it could happen?
Post by: Artimus on February 15, 2006, 03:46:51 PM
Xenosaga is 2D sprites now, though.
Title: RE:Final Fantasy VII-IX for the DS, Think it could happen?
Post by: Requiem of Darcness on February 15, 2006, 04:26:19 PM
Quote

Originally posted by: darknight06
I need to see Final Fantasy III DS in finished form beginning to end before my final judgement on that.  I remember seeing bg folders on the FFVII discs that were almost 200MB by themselves and that's not including the models or textures.  Interesting thing to note is that someone from the homebrew dev scene is actually working on it.


I think one thing everyone is forgetting here is RE2 for N64. Angel Studio's originally designed the compression techniques used on RE2 for N64 for FFVII. They determined that they would be able to fit FFVII in its entirety on N64. Square Enix refused to allow the port and they went with their second choice which was RE2. FF7 wasn't as big of a game as it appeared. Each disk shares a good majority of common data.

Truth be told I think FFIII will be the basis for ports of FF7-9 on DS. It makes sense when you think about it. Square-Enix has been stepping up its DS support. The DS has been selling better than anyone predicted and the PSP has been underperforming. Worse yet for developers, PSP softwares sells have been horrendous. Given the DS' larger userbase worldwide and its domination of the Japanese market the DS makes more sense for ports of the PSone era FF games. Square could use the engine they built for FFIII DS for the ports to save on development costs.
Title: RE:Final Fantasy VII-IX for the DS, Think it could happen?
Post by: JonLeung on February 15, 2006, 04:37:54 PM
Quote

Originally posted by: Requiem of Darcness

FF7 wasn't as big of a game as it appeared. Each disk shares a good majority of common data.
This can be proved (and I've done this myself) by the fact that the discs can be switched during gameplay, and the game will continue as normal, until you hit a scene where an FMV would be played.  Then it just plays a different one, since the wrong disc is in there.  But otherwise, in most cases the game will continue as normal.

Title: RE:Final Fantasy VII-IX for the DS, Think it could happen?
Post by: Amodaus1 on February 16, 2006, 04:05:50 PM
I rather see Chrono Break (MAKE IT ALREADY!)

I'm not sure though, wouldn't they make this for psp instead?
Title: RE:Final Fantasy VII-IX for the DS, Think it could happen?
Post by: darknight06 on February 16, 2006, 04:08:35 PM
Let FF3 sell well enough and I guarantee you if they were gonna do it, it would be on the DS.
Title: RE: Final Fantasy VII-IX for the DS, Think it could happen?
Post by: jakeOSX on February 17, 2006, 03:43:13 AM
even if the media cost more, i think there is a market for it. hell, i'd pay $50 for a DS version of FF9...

Title: RE:Final Fantasy VII-IX for the DS, Think it could happen?
Post by: vudu on February 17, 2006, 08:13:00 AM
Quote

Originally posted by: jakeOSX
even if the media cost more, i think there is a market for it. hell, i'd pay $50 for a DS version of FF9...
Why?  For $50 you could buy a used PSX & a copy of the original game.
Title: RE: Final Fantasy VII-IX for the DS, Think it could happen?
Post by: wandering on February 17, 2006, 09:54:05 PM
So, wait, we want final fantasy 7, even though it originated on a sony platform...and we want goldeneye, on the basis that it originated on a nintendo platform?

Both are Never Happening.
Title: RE: Final Fantasy VII-IX for the DS, Think it could happen?
Post by: capamerica on February 18, 2006, 08:31:48 AM
We have every single Sonic game on the GameCube now and thouse all started off on Sega systems.
We have Xenosaga 1 & 2 coming to the DS and thouse both started out on the PS2.
We got Resident Evil 1, 3 and Resident Evil Code: Veronica X and thouse all came from differnt systems the Only Resident Evil game that showed up on a Nintendo console was Resident Evil 2.

People said Square would Never come back to Nintendo and look what has happen. They are suporting Nintendo very well, sure GameCube suport was a bit lacking but they have made it clear that they will really be suporting the Revolution and just look at the suport they have done for the GBA and DS then compair that the the suport they have given the PSP.

Just because a game starts out on one system doesn't mean it will always stay there.

I think based on how Square is working with Nintendo now we could defintly see these games and Future Final Fantasy games showing up on Nintendo Systems.
Title: RE: Final Fantasy VII-IX for the DS, Think it could happen?
Post by: ShyGuy on February 18, 2006, 09:13:55 AM
It just makes good business sense to re-release games to a group of gamers that may not have played them the first time around because they were on a different brand of console.
Title: RE: Final Fantasy VII-IX for the DS, Think it could happen?
Post by: Ian Sane on February 20, 2006, 06:30:25 AM
It's funny how it's been ten years since the whole cartridges vs CDs fiasco and still the same old "well they can compress this" arguements are coming up again.  It's sadly been proven that if a bigger medium is available developers will take it even if compression techniques are available.  They always take the path of least resistance.  And then if you're talking about replacing FMW with something else you're talking about compromising the game.  That too has been established.  Developers don't like to compromise their game unless they feel that have to.  If Square Enix releases FF7-9 on the DS it will be because they feel that's where the sales are and that's the only reason.  Otherwise it would make much more sense to release it on the PSP.  I'd say any portable remake of FF7, unless it's on something like the N-Gage, would be a big seller no matter what.  DS might be the clear market leader in Japan but FF7 on the PSP would probably spark sales enough that it wouldn't matter.

I think it can happen but I wouldn't assume it will.  It seems to be an issue of ease of porting vs potential sales.  But saying something CAN be done and then listing a bunch of excuses or substitutions is a weak arguement.
Title: RE: Final Fantasy VII-IX for the DS, Think it could happen?
Post by: KDR_11k on February 20, 2006, 07:24:13 AM
I don't think FF7 will be as big of a factor here. 1. It's not a new game and the graphics aren't nearly as amazing now as they were back then and 2. The PSP can't do FMVs well, either. The UMD drive drains too much power and while Sony might make an exception for Square they usually don't like devs abusing the battery like that. It'd need a change to the save system as well, especially with the increased battery drain.

Looking at Advent Children I wouldn't be surprised if S-E remade FF7 completely to have it fit The Original Vision (TM), i.e. AC's graphics style. Would they make a portable remake or would they aim for the console market? And would they decide to make it for the PSP because AC is there or will they decide that the DS's larger userbase means more money? After all, the DS is getting FF3 so there are probably more FF fans with a DS than a PSP.

If they're really strapped for cash they could make remakes for both the PSP and DS, many assets could be recycled (S-E uses a normalmap-like approach for textures and the highpoly models and backdrops could be reused for both).
Title: RE:Final Fantasy VII-IX for the DS, Think it could happen?
Post by: Smash_Brother on February 20, 2006, 07:24:22 AM
Quote

Originally posted by: Ian Sane
I think it can happen but I wouldn't assume it will.  It seems to be an issue of ease of porting vs potential sales.  But saying something CAN be done and then listing a bunch of excuses or substitutions is a weak arguement.


It's all theory, sure, but if I was going to drop these games on a console, it would be the DS because the Nintendo segment hasn't experienced these games whereas the Sony segment likely has already.

Why was the REmake brought to the GC instead of the PS2? Because Sony fans had likely already played RE and wouldn't buy it again. Why was the MGS remake made on the GC? Again, same reason. Remaking these games on the GC made sense because it would likely be an experience which Nintendo fans hadn't had yet.

I don't know about the likelihood of them doing it, but I do know they seem to favor the DS ahead of the PSP, considering they have actual support for the DS whereas the PSP has very little from Square.
Title: RE:Final Fantasy VII-IX for the DS, Think it could happen?
Post by: IceCold on February 20, 2006, 12:39:36 PM
They always take the path of least resistance

That may work for circuits where the current behaves like that, but here there are many more factors involved. The DS is the runaway leader in Japan with a brilliant tie-in ratio and established RPG fans. The PSP, not so much.. And as many people have pointed out, many Nintendo fans haven't played FF7, so it would make even more sense. I don't know if Square is going to do a portable port, but if they are, it will at the very least be on the PSP and DS.
Title: RE: Final Fantasy VII-IX for the DS, Think it could happen?
Post by: Ian Sane on February 20, 2006, 12:58:13 PM
"It's all theory, sure, but if I was going to drop these games on a console, it would be the DS because the Nintendo segment hasn't experienced these games whereas the Sony segment likely has already."

If I was in charge of a third party that would be my logic too.  But few third parties seem to use this logic so it's not something I count on.  There have been so many times where a good but generic "me too" game is released on a console that has several games like it and it gets lost in the shuffle where it would have benefited from being on a console starved for that genre.  There have been times where a "big fish in a small pond" third party went multiplatform and got creamed when they suddenly had to compete with every other third party in existence.  There have been games that thrived as exclusive titles on one of the "secondary" consoles but bombed when they were ported to the market leading console.  There all sorts of examples where a third party game stands out based on the nature of how it's released.  But so many times third parties ignore this so even though it makes sense it isn't enough for me to think it will happen.
Title: RE: Final Fantasy VII-IX for the DS, Think it could happen?
Post by: Smash_Brother on February 20, 2006, 01:58:16 PM
I won't argue that, but there's also the question of where the market is the most heavily saturated. In this case, the DS is receiving a great deal of RPGs. Thus, it's safe to assume that the mainstay of the RPG handheld market exists on the DS at this point.

I understand a game being the big fish in the small pond can be a good idea, but sometimes, even with all of those other fish in a large pond, there's enough food to go around to sustain all those fish and then some.

Also, I think FF carries with it enough of a brand name that they'd be successful on any console, but I think they'd get more on the DS because the DS represents the audience which is the least likely to have played their games before.
Title: RE: Final Fantasy VII-IX for the DS, Think it could happen?
Post by: KDR_11k on February 20, 2006, 08:20:15 PM
In Japan portable gamingof all kinds is on the rise while home consoles are declining. If that's enough to make S-E favour the DS over the PS3 (I don't think the PSP will be much of a factor for their decisions) I don't know.
Title: RE: Final Fantasy VII-IX for the DS, Think it could happen?
Post by: Terranigma Freak on February 21, 2006, 09:43:43 AM
The FMVs MUST BE COMPRESSED because the DS runs at a lower resolution than the PS1. So no matter what, the videos have to have it quality reduced to fit the DS, but it won't look bad either since the screen is smaller. That along cuts quite a few megs out of each FMV.

Either way, I wouldn't pay a dime for Final Fantasy anything.
Title: RE: Final Fantasy VII-IX for the DS, Think it could happen?
Post by: KDR_11k on February 21, 2006, 08:54:49 PM
FMVs? You can forget about that, neither the DS nor PSP can handle FMV-heavy games. That's why I'm saying "remake" all the time because a direct port is impossible. Even at reduced resolution (from 320x240 to 256x192 or something, not that much smaller) the FMVs don't fit on a cart and like I said, the PSP's battery can't handle such heavy disc use. They'd have to reduce the number of FMVs as much as possible but since they know how to do more with limited hardware now they could pull a lot of it off in realtime.
Title: RE:Final Fantasy VII-IX for the DS, Think it could happen?
Post by: Requiem of Darcness on February 22, 2006, 06:43:34 AM
Quote

Originally posted by: KDR_11k
FMVs? You can forget about that, neither the DS nor PSP can handle FMV-heavy games. That's why I'm saying "remake" all the time because a direct port is impossible. Even at reduced resolution (from 320x240 to 256x192 or something, not that much smaller) the FMVs don't fit on a cart and like I said, the PSP's battery can't handle such heavy disc use. They'd have to reduce the number of FMVs as much as possible but since they know how to do more with limited hardware now they could pull a lot of it off in realtime.


As I've stated earlier Angel Studios stated originally that they developed there compression techniques for FF7 N64 and Square turned them down. If they determined that they could FF7 with FMV included on a 512Mb(64MB)cart, then fitting the game on a DS cart which is nearly double the size shouldn't be an issue. Especially since the FMV would be at a lower resolution.
Title: RE:Final Fantasy VII-IX for the DS, Think it could happen?
Post by: ruby_onix on February 22, 2006, 02:39:12 PM
Quote

Originally posted by: Smash_Brother
Why was the REmake brought to the GC instead of the PS2? Because Sony fans had likely already played RE and wouldn't buy it again.

Actually, REmake was on the Cube because Angel Studios ported RE2 to the N64 (after Square refused to let them do FF7) just to prove it could be done. This convinced Mikami to give the N64 a chance, so he announced RE Zero for the N64. But "possible" doesn't mean "easy" or "worthwhile", so RE Zero got shoved onto a back burner until the N64 died and the Cube launched. The REmake was a tech-demo that Mikami was building in order to get a feel for what to do with RE Zero (now moved to the Cube), which went out of control and became a complete game, because Mikami and his team were having so much fun with making it.

Quote

Why was the MGS remake made on the GC? Again, same reason.

MGS:TTS was made on the Cube because Hideo Kojima owed Miyamoto/Nintendo something special as an apology for his "purple handbag" GameCube comments. Silicon Knights being put at Kojima's disposal should've made the whole process effortless. Suggesting a port of MGS was a rather uncreative move on SK's part, but what really killed the game was that Konami wasn't interested in it, and that they had much bigger and better things going on (in the same series even) with the PS2.


Kojima still owes us an apology, and Mikami still owes us his head.
Title: RE:Final Fantasy VII-IX for the DS, Think it could happen?
Post by: Terranigma Freak on February 23, 2006, 02:37:50 AM
Quote

Originally posted by: KDR_11k
FMVs? You can forget about that, neither the DS nor PSP can handle FMV-heavy games. That's why I'm saying "remake" all the time because a direct port is impossible. Even at reduced resolution (from 320x240 to 256x192 or something, not that much smaller) the FMVs don't fit on a cart and like I said, the PSP's battery can't handle such heavy disc use. They'd have to reduce the number of FMVs as much as possible but since they know how to do more with limited hardware now they could pull a lot of it off in realtime.


Dude, where the hell have you been? Hello, Re2 on N64???? Remember that game? You know, 2 CDs in one 64MB cart? The DS can hold games TWICE that size and you're saying it won't fit? A game can fit on a 64MB cart with tons of FMV (not to mention voices in RE2) but CAN'T fit on a 128MB cart? What kind of logic is that?

Title: RE: Final Fantasy VII-IX for the DS, Think it could happen?
Post by: capamerica on February 23, 2006, 03:59:53 AM
I don't see why we can't have FMV on the DS, I mean as crappy as they are the GBA has Shrek and Shrek 2 as GBA movies and they don't kill the battiery life. Some one should do a test and see just how well a DS can handel FMV. I have a feeling that useing Nintendo's compression FMV could be done with out any real effect on battery life.

and come on be realistic, the PSP's battery can't even handle normal game play, They will never get a real RPG cause 30min into it the battery will die on you. And who only plays a RPG for 30min?
Title: RE: Final Fantasy VII-IX for the DS, Think it could happen?
Post by: KDR_11k on February 23, 2006, 04:46:57 AM
TF: I've never played RE2 so I have no idea how many FMVs there are.
Title: RE:Final Fantasy VII-IX for the DS, Think it could happen?
Post by: Smash_Brother on February 23, 2006, 07:09:25 AM
Quote

Originally posted by: ruby_onix
Actually, REmake was on the Cube because Angel Studios ported RE2 to the N64 (after Square refused to let them do FF7) just to prove it could be done. This convinced Mikami to give the N64 a chance, so he announced RE Zero for the N64. But "possible" doesn't mean "easy" or "worthwhile", so RE Zero got shoved onto a back burner until the N64 died and the Cube launched. The REmake was a tech-demo that Mikami was building in order to get a feel for what to do with RE Zero (now moved to the Cube), which went out of control and became a complete game, because Mikami and his team were having so much fun with making it.

MGS:TTS was made on the Cube because Hideo Kojima owed Miyamoto/Nintendo something special as an apology for his "purple handbag" GameCube comments. Silicon Knights being put at Kojima's disposal should've made the whole process effortless. Suggesting a port of MGS was a rather uncreative move on SK's part, but what really killed the game was that Konami wasn't interested in it, and that they had much bigger and better things going on (in the same series even) with the PS2.


Yes, but before ANY of that could happen, someone needed to believe that these games might actually, you know, sell to the audience on the console.

I don't care what went on between the devs, if no one thought the game had a place there, they wouldn't bother porting it.
Title: RE:Final Fantasy VII-IX for the DS, Think it could happen?
Post by: Requiem of Darcness on February 23, 2006, 12:45:42 PM
Quote

Originally posted by: Terranigma Freak
Quote

Originally posted by: KDR_11k
FMVs? You can forget about that, neither the DS nor PSP can handle FMV-heavy games. That's why I'm saying "remake" all the time because a direct port is impossible. Even at reduced resolution (from 320x240 to 256x192 or something, not that much smaller) the FMVs don't fit on a cart and like I said, the PSP's battery can't handle such heavy disc use. They'd have to reduce the number of FMVs as much as possible but since they know how to do more with limited hardware now they could pull a lot of it off in realtime.


Dude, where the hell have you been? Hello, Re2 on N64???? Remember that game? You know, 2 CDs in one 64MB cart? The DS can hold games TWICE that size and you're saying it won't fit? A game can fit on a 64MB cart with tons of FMV (not to mention voices in RE2) but CAN'T fit on a 128MB cart? What kind of logic is that?


Not only that but the N64 version of the game ran in 640x480 resolution versus the PS1's 320x240. Angel Studio's actually re-rendered all of the backgrounds in the higher resolution because of this. So the N64 background files uncompressed would be around four times the size of their PS1 equivalents. The game looked significantly better, although the FMV was a little on the grainy side.
Title: RE: Final Fantasy VII-IX for the DS, Think it could happen?
Post by: vudu on February 24, 2006, 08:18:41 AM
Quote

Not only that but the N64 version of the game ran in 640x480 resolution versus the PS1's 320x240. Angel Studio's actually re-rendered all of the backgrounds in the higher resolution because of this. So the N64 background files uncompressed would be around four times the size of their PS1 equivalents. The game looked significantly better, although the FMV was a little on the grainy side.
This might be a dumb question, but does anyone know the resolution used for the GameCube port of RE2?
Title: RE:Final Fantasy VII-IX for the DS, Think it could happen?
Post by: darknight06 on February 24, 2006, 05:54:26 PM
I would think 640 x 480.  I believe that's the only resolution mode available.
Title: RE:Final Fantasy VII-IX for the DS, Think it could happen?
Post by: Smash_Brother on March 15, 2006, 04:14:04 PM
FYOOL for teh FYAR!

*cough*

Seriously...

The rumour began with Square Enix producer Tetsuya Nomura confirming to Japanese PlayStation 2 magazine Dengeki PS2 that Final Fantasy VII will have a significant showing at next year’s Electronics Entertainment Expo, building on the company’s comments from last year when SE promised “…polymorphic [Final Fantasy VII] content providing well-known properties on several platforms, allowing exposure of the products to as wide an audience as possible.”

Of course, this rumour stands in contradiction with established talk that a high-budget PlayStation 2 remake of Final Fantasy VII is in the works, though it could be argued that it makes far more sense for a DS version to be released.


Sounds like Cappers here may be right after all.

This should prove a VERY interesting E3...
Title: RE: Final Fantasy VII-IX for the DS, Think it could happen?
Post by: wandering on March 15, 2006, 10:56:20 PM
From now on, no one is allowed to link to spong ever.
Title: RE: Final Fantasy VII-IX for the DS, Think it could happen?
Post by: Strell on March 16, 2006, 04:41:32 AM
Wouldn't the Sony conference speaking about PSP emulation for PSOne games put this rumor to rest?  

No?
Title: RE: Final Fantasy VII-IX for the DS, Think it could happen?
Post by: capamerica on March 16, 2006, 05:07:56 AM
Spong isn't a source I would site, Their track recored isn't the best.

As for the PSOne emulation for the PSP, I don't think that would be what Square had in mind. The PSOne emulation sounds more like Sony getting desperate for content. I think very few developers had any say on this.

I wish I could find the exact quote I think it was from the Tokyo Game Show, Anyway when asked about a remake of Final Fantasy VII for the PS3 or even the PSP Tetsuya Nomura said that if he were to do a remake of Final Fantasy VII it would be for a Non-Sony system.

I wouldn't be surprized to find out that Sony went to Square asking for a updated port of Final Fantasy VII for the PSP just so the could move more systems since the recent resurged of FFVII popularity cause of FFVII:AC and Sqaure told them that they wouldn't release any remakes of Final Fantasy VII on a Sony system.  
Title: RE: Final Fantasy VII-IX for the DS, Think it could happen?
Post by: Smash_Brother on March 16, 2006, 08:27:56 AM
It's the fact that they quoted the Square which means anything.

Their quote, coupled with what Cap is saying, means it could be true, thus furthering the rumor.

But we'll know by E3 one way or another.
Title: RE: Final Fantasy VII-IX for the DS, Think it could happen?
Post by: KDR_11k on March 16, 2006, 08:36:17 AM
I think that Spong quote there says nothing about a DS remake. In fact I dont see anmything about a remake in there at all, though I know they did say that a remake might be worth a thought. So far I don't think they're really working on it yet.
Title: RE: Final Fantasy VII-IX for the DS, Think it could happen?
Post by: Smash_Brother on March 16, 2006, 08:45:52 AM
Actually, this is the one I meant:

"Speaking to SPOnG this morning, a Square Enix representative said, “Final Fantasy VII is one of the franchises that we aim to really explore using our polymorphic content principal. There has been talk of a remake for sometime now as you know. We are aiming to deliver such properties in many different ways and on many different platforms and FFVII will be the first to really show this strategy to its fullest potential.”"

It would carry more water if they named the rep, but it's still an interesting quote, provided they didn't outright invent it.
Title: RE: Final Fantasy VII-IX for the DS, Think it could happen?
Post by: capamerica on March 16, 2006, 09:17:12 AM
The story doesn't really say Square is working on a DS version, But it does talk about a version for another console. Just do to the fact that the GBA/DS has Final Fantasy 1-6 makes the DS a excellent candidate for FFVII. As I said in a couple posts up, Tetsuya Nomura did say that there will be no remake for a Sony system which really only leaves the Revolution, Xbox360 and the DS.

We'll have to wait for E3 to see what happens. But in the mean time heres to wishful thinking:

Title: RE: Final Fantasy VII-IX for the DS, Think it could happen?
Post by: TMW on March 16, 2006, 08:35:26 PM
Final Fantasy VII: Doesn't Suck
Title: RE:Final Fantasy VII-IX for the DS, Think it could happen?
Post by: Darkheart on March 17, 2006, 04:56:47 AM
Yeah but seriously as much as I would kill for FF7-9 on the Ds, we still have yet to recieve FF3 and CC.  They have not shown anything on CC making me believe it has some sort of interactivity with FFCC:Rev.  Heres to hoping we get the entire FF collection eventually on Nintendo's side (well at least as far as Ps1 games go)   I could go for some Chrono Cross Ds too !  
Title: RE: Final Fantasy VII-IX for the DS, Think it could happen?
Post by: MysticGohan on March 21, 2006, 11:28:56 AM
Meh, Chrono Trigger :p it must be done!
Title: RE:Final Fantasy VII-IX for the DS, Think it could happen?
Post by: tssf on March 21, 2006, 11:00:17 PM
Here is a link that might interest some people.

No, this is not a port of Final Fantasy 7 for the DS, but it's a home brewer's developed RPG engine that can, coincidentally, read Final Fantasy 7 data files.

Now, if you put his work together with the music that I wrote for the IT format here, you will notice that FF7DS is very doable, and faithful to it's original at that.

Now you're wondering about FMV right? No problem. Check the previous link, it's got a file format of DPG. DPG is a homebrewer's creation, it is a form of mpeg that's playable on the DS at a very respectible frame rate. FF7's original framerate was 15fps, more than enough for DPG to handle at full speed.

Now if any of you have the ability to run homebrewn DS software, run a program called "MoonShell". Run that DPG file in it. It is the intro to Final Fantasy 7...running in full speed, without any problems at all. Notice the file size. That video is 2 minutes long, and it is only 3.8 megabytes large.

Keeping in mind that most data files in FF7 actually repeat across all 3 discs, and keeping in mind that backgrounds/sprites/etc on the original Playstation version were VERY uncompressed, you can come to one undeniable conclusion: FF7DS is not only possible in it's entirety, but it's faithfulness would be almost astonishing.

Infact, I was confident in saying to someone else that, if done properly, the game itself wouldn't be more than say, 150 megabytes in total. Considering the press and attention FF7 would bring to the DS, Nintendo would more than likely cut Square Enix a deal with the DS Card prices. It would make them all much more money in the long run, anyway.

Now, the only problem is, finding a development group who'd be talented and dedicated enough to actually pull it off, properly.

If people are doubtful about the DS's 3D capabilities, read Ficedula's website (The first link in this post here ) He provides very good information regarding character model poly counts and such.

EDIT: On FF8 and 9: It's possible but a lot less likely than FF7. There were significant advances in all the technology used in these games, meaning much larger assets would need to be compressed. It's unlikely 8 or 9 would ever see the light of day on the DS. FF7 has the best chance, in my opinion.
Title: RE: Final Fantasy VII-IX for the DS, Think it could happen?
Post by: capamerica on March 22, 2006, 02:52:41 AM
Thats for all that info tssf, it helps back my argument about FFVII coming to the DS alot.

We really need to know exactly how much you can push a DS before you can disqualify FFVIII and FFIX, Hey if we can get FFVII running this early in the DS's life I don't see why in the near future when the power in unlocked better by developers that porting FFVIII and FFIX wouldn't be possible.

We'll all just have to wait and see what Square does.