Nintendo fans hoping to get their hands on the upcoming Starcraft: Ghost were met with disappointing news today when a Blizzard employee confessed the following on the Battle.NET message board:
" Unfortunately the GameCube version of the game was decided to be dropped. In order to provide the game envisioned by the console team a set and readily available online solution was needed. Unfortunately the GameCube has no online service and since so much work is going in to the online portion, it would be additional work to release only part of the intended game. Nintendo systems certainly aren't something that we are against supporting. Blizzard in its entirety is based upon earlier games for Nintendo systems. The GameCube and Revolution will still be cosidered for future products, unfortunately Ghost will only be made available on the Xbox and PS2 at this time."
When posters inquired further, citing the GameCube's Broadband Adapter, the same employee had the following to say:
" In any case there are many reasons why the GameCube version was cut, but it all boils down to being able to provide the best game experience possible to our fans."
As a consolation, however, he did also say that support for the GameCube has not been cut off, nor has any other Nintendo console (i.e. Revolution) been given the axe as far as future support.
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Originally posted by: Rachtman
Hello? Sony doesn't have a "set-in-stone" online plan for their PS2 either.
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Originally posted by: PGC NewsBot
<small>" In any case there are many reasons why the GameCube version was cut, but it all boils down to being able to provide the best game experience possible to our fans."</small>
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As a consolation, however, he did also say that support for the GameCube has not been cut off, nor has any other Nintendo console (i.e. Revolution) been given the axe as far as future support.
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Originally posted by: couchmonkey
Yeah right. They'll keep supporting the Cube with all 0 games they have announced for it. Yippee!
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As a fan why should I stay loyal to a company that doesn't show me that they care about issues like this?
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In order to provide the game envisioned by the console team a set and readily available online solution was needed.
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Originally posted by: Ian Sane
"However, as #3 in marketshare, Nintendo and its fans are once again given the shaft."
The very reason why I'm always making such a big deal about marketshare. As good as it is financially for Nintendo to consistently make a profit their marketshare is ultimately what affects us gamers. This has become a chronic problem. It's like now if a game is announced for all three consoles I almost assume the Cube version will be cancelled. That's not the sort of thing to be associated with. It's not good for Nintendo to be known as the console maker that has all their third party games cancelled. They have to address this problem and show a serious effort to improve their marketshare.
As a fan why should I stay loyal to a company that doesn't show me that they care about issues like this? What incentive is there to stay when things are always getting worse and the situation never improves or a least stays where it is? Nintendo has to take these questions into account because I've never seen anything from them that suggests to me that they even care about this. It often feels like they're taking our support and loyality for granted.
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Originally posted by: KaironAnyways, if third parties DO do something that's a must have, I have the maturity to go out and buy myself a PS2 or XBox. It's practically elitist snobbery to think that there are no appealing games on other systems.
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Originally posted by: ArbokQuote
Originally posted by: KaironAnyways, if third parties DO do something that's a must have, I have the maturity to go out and buy myself a PS2 or XBox. It's practically elitist snobbery to think that there are no appealing games on other systems.
Or the expendable revenue to buy more than one console. For some of us it comes down to a equation of economics. Would I rather buy and enjoy games 'A', 'B', 'C', 'D', and 'E'... or instead of getting those should I buy a whole new system and just get game 'Z'?
I used to be a multi-system owner, even caved in and got a Dreamcast, but if history has taught me anything it's that my buck will go a lot further if I just focus on one system, or in my case a system and a handheld. Does not buying another system mean that I have locked myself in a room and closed my eyes that there might be some great games available on the other systems? Hardly, in fact there are some titles I would gladly pick up if I had the system (hell, got my free copy of Godzilla: Save the Earth for the Xbox just sitting here, unopened, that Atari sent me for running my site). But, in my eyes, as long as my console of choice continues to release titles that I'm willing to purchase, then I see no need to slap down revenue that would have been spent to purchase more titles for the sake of opening up my choices. It's sad that the release list for the Gamecube is starting to dry up fast, but my DS has been hammering what little money I have to allocate to games that it doesn't really matter at this point in time (I still need to pick up Fire Emblem as well).
In other words, if you have the income to do so where it doesn't effect how many games you will buy, then more power to ya. But for some of us we look at this more on the basis of new hardware vs. new games, and the prospect of acquiring more games to play just wins out.
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One company can give me that. Nintendo did ten years ago.