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Gaming Forums => Nintendo Gaming => Topic started by: Artimus on October 12, 2005, 11:36:07 PM

Title: Mario Kart DS - The Release Thread
Post by: Artimus on October 12, 2005, 11:36:07 PM
With the old thread for MK alredy a couple pages down and hundreds long, it's probably time to start a fresh one. The game releases a month from Friday and it's going to be HUGE. I believe every Mario Kart game has sold over 2,000,000 copies (Double Dash is less than 100,000 away so I'll wager it passes it). Is there any reason to beleive the first online version won't do the same? This is going to be a huge Christmas for the Big N's handheld division!

Here's an article with some big online info:

http://ds.advancedmn.com/article.php?artid=2740

The fact you can play any mode, character, option or course online is amazing. The only limit being 4-player is simply astounding. After the horrific lan-modes of Double Dash I'm very very glad to see Nintendo takes this seriously.

Online! Excited time.
Title: RE: Mario Kart DS - The Release Thread
Post by: Mario on October 13, 2005, 12:29:52 AM
HELL yes!

So we have...

US  - November 14
Europe - November 25
Australia - November (no exact date confirmed)
Japan - December 8

Looks like you Americans will get in some practice before the rest of the world, you're gonna need it too.
Title: RE:Mario Kart DS - The Release Thread
Post by: mT3 on October 13, 2005, 02:44:37 AM
awww now im getting all excited lol.
its gunna be madddd
Title: RE: Mario Kart DS - The Release Thread
Post by: Stimutacs Addict on October 13, 2005, 04:59:35 AM
yeaH im pretty sure by the time europe gets it i'll have all the corners memorized.
[/bs]

edit,;: i just hope that they make the USB WiFi connection work with Mac... but im sure the Apple userbase in japan is negligible (but the style is well suited for jpn)
Title: RE: Mario Kart DS - The Release Thread
Post by: Bill Aurion on October 13, 2005, 05:08:05 AM
Since they remade a bunch of old tracks I'm really hoping they remade some classic battle arenas like the beach level in SMK and Block Fort in MK64!
Title: RE: Mario Kart DS - The Release Thread
Post by: Infernal Monkey on October 13, 2005, 05:18:34 AM
Damn my 56k. ;_; This game's still gonna rawk though, hang from rafters and everything for a cheating special attack! But then I'm all POW WANG ZOOM and the middle sound effect is disturbing and ha ha I win the game!

I'm not sure what game, though.
Title: RE: Mario Kart DS - The Release Thread
Post by: Bill Aurion on October 13, 2005, 05:24:21 AM
A FUN GAME! =D
Title: RE:Mario Kart DS - The Release Thread
Post by: Nephilim on October 13, 2005, 06:18:08 AM
With naruto being pushed forward into nov, around the time this is released, will make me a poor guy
Title: RE: Mario Kart DS - The Release Thread
Post by: stevey on October 13, 2005, 07:01:42 AM
I bet I have all but one gold cup in all cc by November 25. I can't wait for online game play
Title: RE: Mario Kart DS - The Release Thread
Post by: Pale on October 13, 2005, 07:17:54 AM
Quote

From the article in the OP:
While using the Nintendo Wi-Fi connection, gamers will have the choice of playing against their friends, rivals (similarly skilled opponents), recent competitors, regional racers, and even worldwide players.

Does this mean we are going to get some sort of online statistics on players????  This makes me happy... very very happy.

Also, custom decals a la NFS:U2 is AWESOME as well.  
Title: RE: Mario Kart DS - The Release Thread
Post by: Ian Sane on October 13, 2005, 07:23:26 AM
The 4 player online limit is a bit of a downer but locally you can have 8 players SINGLE CART!  I think that makes up for it a fair bit.  Basically you get the Double Dash LAN mode plus 4 player online mode.

My only concern are the controls.  What are they?  Is it just d-pad and buttons or have they shoehorned some touchscreen stuff into it?
Title: RE:Mario Kart DS - The Release Thread
Post by: Artimus on October 13, 2005, 07:26:54 AM
Quote

Originally posted by: Ian Sane
The 4 player online limit is a bit of a downer but locally you can have 8 players SINGLE CART!  I think that makes up for it a fair bit.  Basically you get the Double Dash LAN mode plus 4 player online mode.

My only concern are the controls.  What are they?  Is it just d-pad and buttons or have they shoehorned some touchscreen stuff into it?



I wish there were things like previews that could tell us stuff like the controls. Oh wait

4-play isn't a huge down for a first gen online game. I'd rather full-featured than 8 player.
Title: RE: Mario Kart DS - The Release Thread
Post by: Bill Aurion on October 13, 2005, 07:27:24 AM
Just D-pad and buttons, so you should be happy...
Title: RE:Mario Kart DS - The Release Thread
Post by: Pale on October 13, 2005, 07:49:11 AM
Quote

Originally posted by: Ian Sane
The 4 player online limit is a bit of a downer but locally you can have 8 players SINGLE CART!  I think that makes up for it a fair bit.  Basically you get the Double Dash LAN mode plus 4 player online mode.

My only concern are the controls.  What are they?  Is it just d-pad and buttons or have they shoehorned some touchscreen stuff into it?

Yeah Ian.  I actually feel special cause I played it for about an hour at PAX.  The core game controls are just as classic as we all want them to be.  It really felt like Super Mario Kart to me.

The only thing the touch screen seemed to be used for was adjusting what your second screen did.  To be honest, I didn't play with that part much because I was having too much fun with the game itself.
Title: RE: Mario Kart DS - The Release Thread
Post by: vudu on October 13, 2005, 09:10:51 AM
Quote

The fact you can play any mode, character, option or course online is amazing. The only limit being 4-player is simply astounding.
Last I heard Battle Mode wasn't going to be online.  Did this change?
Title: RE:Mario Kart DS - The Release Thread
Post by: thepoga on October 13, 2005, 09:54:00 AM
Quote

Originally posted by: Ian Sane
The 4 player online limit is a bit of a downer but locally you can have 8 players SINGLE CART!  I think that makes up for it a fair bit.  Basically you get the Double Dash LAN mode plus 4 player online mode.

My only concern are the controls.  What are they?  Is it just d-pad and buttons or have they shoehorned some touchscreen stuff into it?


I don't really like the idea of 8 player Mario Kart. It kind of sucks to be in the back, unless they implement the scoring system in DoubleDash. But if that's so, then you'll have to wait for the other three players to finish (race is over once the 7th place guy finishes). I've never played 8 player LAN with DoubleDash, so if anybody could talk about how well it worked, then yeah... otherwise, it's not a big deal to miss out on 8 player online. As long as the four player online has computers to fill the end of the pack. I didn't like the way they made it limited to 4 player VS in previous MKs with no computers behind 4th.

BUT finally I'll be able to play multiplayer with actual HUMANS! When I say TAKE THAT JERK! it'll actually mean something now. Sorta...
Title: RE: Mario Kart DS - The Release Thread
Post by: vudu on October 13, 2005, 09:59:11 AM
Quote

I've never played 8 player LAN with DoubleDash, so if anybody could talk about how well it worked, then yeah... otherwise, it's not a big deal to miss out on 8 player online.
I believe 8-player LAN on Double Dash!! was still limited to just four karts--two players per kart.
Quote

BUT finally I'll be able to play multiplayer with actual HUMANS! When I say TAKE THAT JERK! it'll actually mean something now. Sorta...
Mario Kart has never had bots, so how have you played multiplayer if it wasn't against humans?  Did you just let the other karts sit there?
Title: RE:Mario Kart DS - The Release Thread
Post by: thepoga on October 13, 2005, 11:10:49 AM
Quote

Originally posted by: vudu
Quote

I've never played 8 player LAN with DoubleDash, so if anybody could talk about how well it worked, then yeah... otherwise, it's not a big deal to miss out on 8 player online.
I believe 8-player LAN on Double Dash!! was still limited to just four karts--two players per kart.
Quote

BUT finally I'll be able to play multiplayer with actual HUMANS! When I say TAKE THAT JERK! it'll actually mean something now. Sorta...
Mario Kart has never had bots, so how have you played multiplayer if it wasn't against humans?  Did you just let the other karts sit there?


1 player mode...


and DD was 8 players per kart, or up to 16 players with two per kart.

EDIT: I meant, 8 players, 1 in each single kart.  
Title: RE: Mario Kart DS - The Release Thread
Post by: Mario on October 13, 2005, 04:37:46 PM
1 player multiplayer?
Title: RE:Mario Kart DS - The Release Thread
Post by: Strell on October 13, 2005, 05:10:17 PM
I just LMFAO thinking about someone racing against karts just sitting there on the starting line, and saying stuff like "TAKE THAT JERKS BWAAHAHHAA"
Title: RE: Mario Kart DS - The Release Thread
Post by: NinGurl69 *huggles on October 13, 2005, 05:16:43 PM
8 players per kart?  UNBELIEVABLE!!!
Title: RE:Mario Kart DS - The Release Thread
Post by: IceCold on October 13, 2005, 05:18:29 PM
"The fact you can play any mode, character, option or course online is amazing"

You can? I thought that you could only play a straight up race online; Grand Prix and Battle are not available. Maybe you're thinking about multi-cart multiplayer..

Quote

DS Download Play will allow for up to eight users to race via a single cartridge. While in this mode, gamers who do not have a copy of Mario Kart DS will be forced to play as ShyGuy
Well, you couldn't expect them to allow too much to be played in single cart mode.
Title: RE:Mario Kart DS - The Release Thread
Post by: Aussie on October 13, 2005, 11:49:42 PM
18 New Images with 7 Brand new videos of the final version of MARIO KART DS

GO HERE

Look out for the first 3 online wi-fi games to be Released on the dates below

AUSTRALIA

November 16 - Tony Hawk's American Sk8land

November 17 - Mario Kart DS

December 08 - Animal Crossing Wild World

EUROPE

November 18 - Tony Hawk's American Sk8land

November 25 - Mario Kart DS

Q1 2006 - Animal Crossing Wild World

JAPAN

November 23 - Animal Crossing Wild World

December 08 - Mario Kart DS

Q1 2006 - Tony Hawk's American Sk8land

USA

November 14 - Mario Kart DS

November 14 - Tony Hawk's American Sk8land

December 05 - Animal Crossing Wild World
Title: RE:Mario Kart DS - The Release Thread
Post by: RABicle on October 13, 2005, 11:53:11 PM
Quote

Originally posted by: Stimutacs Addict
yeaH im pretty sure by the time europe gets it i'll have all the corners memorized.
[/bs]

edit,;: i just hope that they make the USB WiFi connection work with Mac... but im sure the Apple userbase in japan is negligible (but the style is well suited for jpn)


Hahah. yeah negligble.
http://homepage.mac.com/hsk/applejapan.html
WATCH
Title: RE:Mario Kart DS - The Release Thread
Post by: anubis6789 on October 14, 2005, 12:35:37 AM
Quote

Originally posted by: RABicle
Quote

Originally posted by: Stimutacs Addict
yeaH im pretty sure by the time europe gets it i'll have all the corners memorized.
[/bs]

edit,;: i just hope that they make the USB WiFi connection work with Mac... but im sure the Apple userbase in japan is negligible (but the style is well suited for jpn)


Hahah. yeah negligble.
http://homepage.mac.com/hsk/applejapan.html
WATCH



Holy...Mother...of...God...

the only way one could really downplay that is to ask if most of those in line are there for Macs or Ipods. Either way, it is still freaking amazing. I am very happy for Apple.

I am going to probably be blasted for this, but I would actually like a simulated analog stick touch screen option much like SM64DS, otherwise I am very happy with what Mario Kart DS appears to be.
Title: RE: Mario Kart DS - The Release Thread
Post by: Pale on October 14, 2005, 04:54:17 AM
So, did anyone notice in those spanish videos it appeared that setting up the wifi connection was done in game?  This is kind of a bummer if you ask me.
Title: RE: Mario Kart DS - The Release Thread
Post by: Mario on October 14, 2005, 05:19:17 AM
Where else would you set it up?
Title: RE: Mario Kart DS - The Release Thread
Post by: Pale on October 14, 2005, 05:45:08 AM
Well, we've had this discussion in one of the wifi threads... but it's frustrating to think that Nintendo won't include some sort of WiFi set up firmware update to the DS.

Anyone who uses truly random WEP keys knows what I'm talking about.  By doing it in the game, every time I set up a new WiFi game for the first time, I will have to enter a random 10 digit string that I will have to look up on my router.  I mean, it's kind of a hassle, and I think it's a sign that we will never see any sort of firmware update for the DS, because I can't think of a better reason to do it than this.

I'm happy to play my games, but also bummed we will never see the actual unit with full online integration.  The odds of getting a browser just went down a bit.

Edit: On the plus side, at least it appears that the game will store multiple connection options.  I travel between at least 3 wifi networks regularly, and I like the idea that I can put the info for each in there once, and not have to re-enter every time I move around.  
Title: RE: Mario Kart DS - The Release Thread
Post by: Bill Aurion on October 14, 2005, 05:55:30 AM
Who cares about all that WiFi mumbo jumbo?  Unless my eyes deceived me, BLOCK FORT has returned as a battle arena in this game!
Title: RE: Mario Kart DS - The Release Thread
Post by: PaLaDiN on October 14, 2005, 07:47:14 AM
I have no idea how the DS works, but couldn't the game write the connection details to the DS's flash memory or something like that? Then the details could be used by all games.

Does the DS even have flash or some kind of NV memory?
Title: RE: Mario Kart DS - The Release Thread
Post by: Pale on October 14, 2005, 07:50:55 AM
I guess that is possible...  I'll hold out some hope but I don't think it's very likely.
Title: RE: Mario Kart DS - The Release Thread
Post by: Artimus on October 14, 2005, 08:01:07 AM
DS has flash memory or it couldn't store your settings.
Title: RE: Mario Kart DS - The Release Thread
Post by: Renny on October 14, 2005, 09:13:16 AM
Settings are lost when you pull out the battery. I guess I can't say for sure that that means the DS entirely lacks non-volatile memory, but it isn't using any now. It does still have re-writeable storage for settings, but I have no idea how much.

So is there any word on WPA support? If there's only WEP I'll have to use my PC as a temporary AP. WEP is simply not secure for a static network.
Title: RE:Mario Kart DS - The Release Thread
Post by: thepoga on October 14, 2005, 09:52:10 AM
Quote

Originally posted by: Professional 666
8 players per kart?  UNBELIEVABLE!!!


Oops haha, I meant 8 players with one kart each.
Title: RE:Mario Kart DS - The Release Thread
Post by: BlackNMild2k1 on October 14, 2005, 11:03:59 AM
Quote

Originally posted by: RABicle
Quote

Originally posted by: Stimutacs Addict
yeaH im pretty sure by the time europe gets it i'll have all the corners memorized.
[/bs]

edit,;: i just hope that they make the USB WiFi connection work with Mac... but im sure the Apple userbase in japan is negligible (but the style is well suited for jpn)


Hahah. yeah negligble.
http://homepage.mac.com/hsk/applejapan.html
WATCH

OMG O_O - By watching that video you would think that someone was giving away free money if you stand in this line.  
You have to wonder if there was pehaps a convo like this:

J1: Hey this is a long line
J2: ....
J1: Whats eveyone in line for?
J2: I don't know
J1: Why are you in the line?
J2: Well everyone else is in it, so I decided to stand in it too.

seriously though, I am now totally conviced that Japanese people are crazy
Title: RE:Mario Kart DS - The Release Thread
Post by: Darkheart on October 14, 2005, 11:34:29 AM
I dunno I thought the line for otakon this year was similarily long and all of those people are just anime and video game dorks : P.  Then again we are the kind that would sit in a line that long.
Title: RE:Mario Kart DS - The Release Thread
Post by: Bill Aurion on October 14, 2005, 05:35:49 PM
I've put together a list of all (that I know of!) the tracks that have been confirmed for the game (Remember that there are 16 confirmed Retro tracks and 16 New tracks, and that all are not known/listed...The list does not take into account possible unlockable tracks and arenas)...Beware spoilers if you wish to wait for the game to see the track names... ^_^

Retro Tracks
- Mario Circuit 1 (SMK)
- Donut Plains 1 (SMK)
- Frappe Snowland (MK64)
- Moo Moo Farm (MK64)
- Peach Circuit (SC)
- Bowser's Castle 2 (SC)
- Mushroom Bridge (DD)
- Luigi Circuit (DD)
- Baby Park (DD)
- Yoshi Circuit (DD)


New Tracks
- Figure-Eight Circuit
- DK Alpine
- Mario Circuit
- Luigi's Mansion
- Flying Fortress
- Desert Sun-Sun
- Delfino Plaza
- Champion Hill
- Yoshi Falls
- Cheep Cheep Beach
- New Bowser's Castle track
- Waluigi Pinball
- Tick Tock Clock
- Rainbow Road


Battle Arenas
- Nintendo DS
- Twilight House
- Palm Coast
- Sweet Cake
- Block Fort (MK64)
- Warppipe Plaza (Double Dash)
 
Title: RE:Mario Kart DS - The Release Thread
Post by: BlackNMild2k1 on October 14, 2005, 05:41:34 PM
They had better bring back the blockfort from MK64, that was my favorite one, followed closely by the three level with the platform under the hole in the center.
Title: RE: Mario Kart DS - The Release Thread
Post by: Bill Aurion on October 14, 2005, 05:44:14 PM
You might want to take a little peek under Battle Arenas, BlackNMild...
Title: RE:Mario Kart DS - The Release Thread
Post by: nitsu niflheim on October 14, 2005, 05:44:59 PM
Quote

Originally posted by: Bill Aurion
The list does not take into account possible unlockable tracks and arenas)


Well it should because one of those tracks you have under new tracks isn't new as it was in the SNES Mario Kart, so that makes it not new....  

Title: RE: Mario Kart DS - The Release Thread
Post by: Bill Aurion on October 14, 2005, 05:47:20 PM
It's a completely new track...I don't really know why they gave it a similar name...
Title: RE:Mario Kart DS - The Release Thread
Post by: BlackNMild2k1 on October 14, 2005, 05:51:03 PM
Quote

Originally posted by: Bill Aurion
You might want to take a little peek under Battle Arenas, BlackNMild...

Thats what I was referring to, I stated it as if they knew it had to be done or I would get mad, as if I had any influence over Nintendo
Title: RE: Mario Kart DS - The Release Thread
Post by: nitsu niflheim on October 14, 2005, 05:52:02 PM
because they are dumb.  My comments really doesn't fit with what I quoted, really anways.  

But really, if it's going to have a similar name, then they aren't doing anything to give the idea that it is new.  It's like make a new Zelda game and each one called just Legend of Zelda, no subtitle or anything... or something.
Title: RE: Mario Kart DS - The Release Thread
Post by: Bill Aurion on October 14, 2005, 05:57:31 PM
Well think about it...We've gotten a new version of Mario Circuit in every Mario Kart game...I don't think anyone is going to complain about it now... ^_^
Title: RE: Mario Kart DS - The Release Thread
Post by: nitsu niflheim on October 14, 2005, 06:05:13 PM
True.  I'll give you that.  =D
Title: RE: Mario Kart DS - The Release Thread
Post by: Artimus on October 15, 2005, 05:38:40 PM
So um...Jeux France has had a Wi-Fi video up for 24 hours!

http://www.jeux-france.com/downloads4665_win4_video-mario-kart-ds.html
Title: RE: Mario Kart DS - The Release Thread
Post by: Mario on October 15, 2005, 05:59:03 PM
Must... resist... videos...

So when the game hits and we all want to organise online games with each other, are we going to do that in this thread or start a new Wifi thread? Maybe eventually when there's enough wifi games out there can be an online gaming seperate forum? *shrug* Oh well, we'll figure that out later I guess, it's gonna be fun.  
Title: RE: Mario Kart DS - The Release Thread
Post by: Artimus on October 15, 2005, 06:13:51 PM
I think a seperate section like the old Animal Crossing item-swap would be cool! I'm so worried I'll suck though?

OMG I just realized...PGC OFFICIAL WI-FI TOURNAMENTS?@12.;4 1;TU~?!~!!!!1
: orgasm :

.
..
O  
Title: RE:Mario Kart DS - The Release Thread
Post by: MarioAllStar on October 15, 2005, 06:37:50 PM
I am so pumped for Nintendo Wi-fi Connection. I purchased a new wireless router recently and reserved Mario Kart DS today.

I think that a separate forum would be the best. Maybe with automatic threads created for each day for improved organization (Ex: "Mario Kart battles for 11/14/05") and announcements for official tournaments. Then within the daily threads people could just say, "Anyone on for 6:00 PM PST?" and match up like that.

One month is so far away...
Title: RE: Mario Kart DS - The Release Thread
Post by: kirby_killer_dedede on October 16, 2005, 10:14:33 AM
We should definitely have a weekly thing similar to Planet Trivia...but the WiFi connection is pretty retarded in the way we can't make our own servers.
Title: RE: Mario Kart DS - The Release Thread
Post by: Mario on October 19, 2005, 06:48:26 AM
Apparently the game is finally (or at least 99%) finished, special people have got their hands on early copies, so we should be getting more info/impressions soon.
Title: RE: Mario Kart DS - The Release Thread
Post by: TMW on October 19, 2005, 07:33:02 AM
Yeah guys.  I'm seriously looking forward to getting my ass kicked by each and every one of you.
Title: RE: Mario Kart DS - The Release Thread
Post by: UncleBob on October 19, 2005, 07:36:30 AM
I wonder if those special people who have early copies are able to play them on-line...
Title: RE: Mario Kart DS - The Release Thread
Post by: Bill Aurion on October 19, 2005, 08:49:29 AM
Nope, because the system isn't up yet...
Title: RE: Mario Kart DS - The Release Thread
Post by: UncleBob on October 19, 2005, 08:59:21 AM
I figured it might be up for testing puposes and such...
Title: RE: Mario Kart DS - The Release Thread
Post by: Ian Sane on October 19, 2005, 09:01:03 AM
I hope the system is up in time for reviews.  It's not really fair if reviewers can't actually play one of the game's big selling points.
Title: RE: Mario Kart DS - The Release Thread
Post by: vudu on October 19, 2005, 09:23:42 AM
Who exactly are they going to play?  Each other?
Title: RE: Mario Kart DS - The Release Thread
Post by: UncleBob on October 19, 2005, 09:28:27 AM
Nintendo server testers, other reviewers, other staff members... etc.
Title: RE: Mario Kart DS - The Release Thread
Post by: Artimus on October 19, 2005, 09:31:45 AM
If they hold the review until a day or two after release then there will be tons of people.
Title: RE: Mario Kart DS - The Release Thread
Post by: Ian Sane on October 19, 2005, 09:40:27 AM
"If they hold the review until a day or two after release then there will be tons of people."

Of course a review isn't so useful if you already bought the game.

Though like any of us are going to wait for a review anyway.  The most I'm going to do is look at the score and make sure it didn't get a 3 or something.  Is the game broken?  No?  *runs to the store*
Title: RE: Mario Kart DS - The Release Thread
Post by: Bill Aurion on October 19, 2005, 09:50:01 AM
It's Mario Kart...That means everyone is going to buy it anyway...
Title: RE:Mario Kart DS - The Release Thread
Post by: IceCold on October 19, 2005, 04:02:21 PM
Well, you can play it at IGN Live...
Title: RE: Mario Kart DS - The Release Thread
Post by: Bill Aurion on October 19, 2005, 06:12:56 PM
Back with the complete track list...Spoilers, as always...

New Tracks

Mushroom Cup
Figure-8 Circuit
Yoshi Falls
Cheep Cheep Beach
Luigi's Mansion

Flower Cup
Desert Hills
Delfino Square
Waluigi Pinball
Shroom Ridge

Star Cup
DK Pass
Tick-Tock Clock
Mario Circuit
Airship Fortress

Special Cup
Wario Stadium
Peach Gardens
Bowser Castle
Rainbow Road


Retro Tracks

Leaf Cup
Koopa Beach 2 (SNES)
Choco Mountain (N64)
Luigi Circuit (GBA)
Mushroom Bridge (GCN)

Lightning Cup
Choco Island 2 (SNES)
Banshee Boardwalk (N64)
Sky Garden (GBA)
Yoshi Circuit (GCN)

Shell Cup
Mario Circuit 1 (SNES)
Moo Moo Farm (N64)
Peach Circuit (GBA)
Luigi Circuit (GCN)

Banana Cup
Donut Plains 1 (SNES)
Frappe Snowland (N64)
Bowser Castle 2 (GBA)
Baby Park (GCN)
 
Title: RE: Mario Kart DS - The Release Thread
Post by: Infil on October 19, 2005, 07:35:10 PM
Is there any source of information that states whether Battle mode will be available online? It seems like such a silly thing to not include. Where was this information originally posted, and is there a chance Battle is still going to be available online?
Title: RE: Mario Kart DS - The Release Thread
Post by: Bill Aurion on October 19, 2005, 07:53:41 PM
It is not, because the team didn't have enough time to implement it...
Title: RE: Mario Kart DS - The Release Thread
Post by: Infil on October 19, 2005, 09:01:08 PM
That's ridiculous. The team surely has been planning from day one to implement all modes online. How can they not have enough time, especially if they got one of the modes to work? Is there a source on this, or just heresay?

If this is true, my anticipation for the game has been greatly diminished.
Title: RE: Mario Kart DS - The Release Thread
Post by: Mario on October 19, 2005, 10:05:08 PM
Yeah, unfortunately Battle Mode in Mario Kart DS will merely be "better" than previous ones, with the inclusion of online play it'd be EVEN BETTERER! Alas, we must settle for better.
Title: RE: Mario Kart DS - The Release Thread
Post by: PaLaDiN on October 19, 2005, 10:30:06 PM
Die. I want my Mario Kart now. You meddling kids already delayed my Metroid Hunters with your online shenanigans.
Title: RE:Mario Kart DS - The Release Thread
Post by: Bill Aurion on October 20, 2005, 03:36:10 AM
Quote

Originally posted by: Infil
That's ridiculous. The team surely has been planning from day one to implement all modes online. How can they not have enough time, especially if they got one of the modes to work? Is there a source on this, or just heresay?

If this is true, my anticipation for the game has been greatly diminished.

You people need to stop being drama queens...We've known this since E3...And they've thrown in bots this time, so stop your bitching...
Title: RE: Mario Kart DS - The Release Thread
Post by: Pale on October 20, 2005, 04:31:56 AM
It cracks me up when people have no respect for developers, especially with a game like this.  Nintendo is FORCING them to have it done by christmas, as it is incredibly important to their livlihood...

Hell, it's quite possible Nintendo had to have a meeting where the TP team and the MK team both asked for more time... they obviously couldn't delay both...

Deadlines are a bitch.  They stress me out and all I create is educational software for a limited audience... I can't imagine if I had millions of scary fans ready to kill me if I missed a deadline.
Title: RE: Mario Kart DS - The Release Thread
Post by: couchmonkey on October 20, 2005, 06:06:09 AM
No online battle mode stinks, but I can't really complain when Nintendo is finally going online and doing it for free.  If this was a second or third-generation online game for them, then I'd be ticked off.
Title: RE: Mario Kart DS - The Release Thread
Post by: Ian Sane on October 20, 2005, 07:28:20 AM
I can live with no online battle mode because this is the first online Mario Kart game so it's not like they're removing an existing feature.  If the Rev Mario Kart has online battle mode and then later a future Mario Kart doesn't then I would be upset because they removed the feature.  And at this point I would consider no online battle mode for the Rev Mario Kart to be totally unacceptable.  But for now we're still getting a big jump up from what previous Mario Karts gave us.
Title: RE:Mario Kart DS - The Release Thread
Post by: darknight06 on October 20, 2005, 07:42:34 AM
I thought it was made pretty obvious a good while back when the announcement was first made that battle mode wasn't included because of the potential lag issues involved.  
Title: RE: Mario Kart DS - The Release Thread
Post by: vudu on October 20, 2005, 09:06:03 AM
Why is Baby Park a returning track?  That was the the dullest level in DD!! by a wide margin.  It's just not fair that the person in last place can take out the first in first with a green shell because he's been lapped twice.

EDIT:  Added additional spoiler tags to make Pale happy.
Title: RE: Mario Kart DS - The Release Thread
Post by: Ian Sane on October 20, 2005, 09:19:42 AM
My theory whenever something dull makes return appearances is that in reality it's the pet project of someone and they thus shove it down everyone's throats to try to pass their idea off as something worthwhile.  It's like that one horrible song nobody likes that for whatever reason makes every hits collection or box set or live album the band ever releases.  So maybe that track is like the favourite track of some big Nintendo developer.
Title: RE: Mario Kart DS - The Release Thread
Post by: Pale on October 20, 2005, 09:20:33 AM
Baby Park is awesome!  =P  I like the way you spoilered it, but then gave it away in your description (which happens to describe why it rocks, not why it's dull).    It is also a great track to do Time Trials on and test out different cars.
Title: RE: Mario Kart DS - The Release Thread
Post by: Bill Aurion on October 20, 2005, 09:53:09 AM
That's a load of crap, Baby Park is one of the best tracks in the game!  Definitely the best for multiplayer insanity...ITEMS ALL OVER THE PLACE!
Title: RE: Mario Kart DS - The Release Thread
Post by: PaLaDiN on October 20, 2005, 10:02:19 AM
Sign me up for the Baby Park is awesome club.
Title: RE: Mario Kart DS - The Release Thread
Post by: vudu on October 20, 2005, 10:22:26 AM
Bah.  Baby Park sucked.  Assuming everyone here Blue Sparks like I do, 90% of the level was spent holding down the R button and holding right on the analog stick and the other 10% was spent holding down the R button and wiggling the analog stick.
Title: RE: Mario Kart DS - The Release Thread
Post by: Stimutacs Addict on October 20, 2005, 10:22:34 AM
i like that stage. It'll be great with 8 friends. online, im not so sure of, however.
Title: RE: Mario Kart DS - The Release Thread
Post by: stevey on October 20, 2005, 12:51:07 PM
Baby Park did suck in 1 player mode, but it's completely wacky multiplayer, I can't wait for it online dool.  
Title: RE: Mario Kart DS - The Release Thread
Post by: NinGurl69 *huggles on October 20, 2005, 12:53:23 PM
People are obviously not playing Baby Park like I do.

My friends and I stopped playing MKDD Battle Mode a long time ago.  When we play, we set the grand prix courses to 9 laps, and set the item change rate to "intense" or whatever, thereby making the race course into a battle course.  Sure, primary objective is to win the race, but the SECONDARY objective is to see how badly you can SCREW THE #1 GUY OUTTA FIRST PLACE.

9-lap BABY PARK :ROCK ON: WITH THE GIANT SPIKED SHELL GIANT BANANA LIGHTNING BLUE SHELL UP YOUR WARP PIPE CARNAGE
Title: RE:Mario Kart DS - The Release Thread
Post by: IceCold on October 20, 2005, 02:14:41 PM
Well, it was frantic, if nothing else... They should have made better choices for the DD! Retro choices - there are so many tracks that are a lot more fun than the ones chosen.
Title: RE: Mario Kart DS - The Release Thread
Post by: Mario on October 20, 2005, 04:23:01 PM
Baby Park is either pure racing or pure mayhem, depending which mode you play it on. It's good to have variety too.

I think there's obvious classic tracks they didn't put in, so they wouldn't make the previous Mario Kart's insignificant. Mario Kart Super Circuit will still be relevant to me after this release so I can play ribbon road. Same with MKDD and lots of other tracks.
Title: RE: Mario Kart DS - The Release Thread
Post by: Pale on October 20, 2005, 06:38:46 PM
I'm sure technology came into their decisions too.  Some Double Dash tracks may not even be possible on the DS without changing them significantly.
Title: RE: Mario Kart DS - The Release Thread
Post by: couchmonkey on October 21, 2005, 05:42:04 AM
That track that everyone is talking about can be a lot of fun, but it's so different from any other Mario Kart track I can see why some people don't like it.  Professional's way of playing sounds fun.
Title: RE: Mario Kart DS - The Release Thread
Post by: vudu on October 21, 2005, 09:19:06 AM
Okay, so I broke out DD!! yesterday and Baby Park isn't as bad as I remember.  I guess they can keep it in.  But I'm a little upset about Luigi Circuit and Yoshi Circuit being included.  I like the Yoshi Circuit from MK64 much better.  And they should drop Luigi Circuit in favor of adding DK Mountain from DD!!.  That last course is one of my all-time favorite MK tracks.  
Title: RE:Mario Kart DS - The Release Thread
Post by: Bill Aurion on October 21, 2005, 09:58:57 AM
Quote

Originally posted by: vudu
But I'm a little upset about Luigi Circuit and Yoshi Circuit being included.  I like the Yoshi Circuit from MK64 much better

Well Yoshi's Circuit from Double Dash is MY favorite track from the game! >=O
Title: RE: Mario Kart DS - The Release Thread
Post by: Infil on October 21, 2005, 10:15:01 AM
I wasn't aware that the announcement of no online battle mode is old news. It was the first I heard about it the other day.

It's still somewhat disappointing. You would think it wouldn't be too much related to lag, since the same problems would easily plague the races (ie, getting hit unfairly by items, photo-finish races going to the wrong player, etc). I do understand the development time constraint, though. It's a shame online battle is the thing that has to go. It was the best way to play multiplayer in MK64, and MK on SNES. Battle in MK: DD largely sucked, in my humble opinion.

At least LAN battles will still be super awesome.

I'm very excited they're bringing back the old item style, and the hop. I just couldn't get over no hopping in MK: DD. I might be the only one, though. They seem to be taking the right direction with this game, with the older, generally more favorable style, and 16 retro + 16 new courses. The MK team seems to understand people want compilations like this. I wish other teams (*cough*Mario Party*cough*) would release old favorite minigames in newer versions. They're not going to be making any more profit off the N64 Mario Party games. Just release them all as unlockables in Mario Party 7! I'd buy it.  
Title: RE:Mario Kart DS - The Release Thread
Post by: Dasmos on October 21, 2005, 03:43:04 PM
Quote

Originally posted by: vudu
I like the Yoshi Circuit from MK64 much better.  And they should drop Luigi Circuit in favor of adding DK Mountain from DD!!.  That last course is one of my all-time favorite MK tracks.


Is the Yoshi's Circuit from MK64 the one with all the tracks and the giant? I could never navigate that track properly always falling off or getting lost .

I am in agreement about DK Mountain though. It's awesome.
Title: RE:Mario Kart DS - The Release Thread
Post by: Mario on October 21, 2005, 05:24:25 PM
Quote

Originally posted by: Bill Aurion
Quote

Originally posted by: vudu
But I'm a little upset about Luigi Circuit and Yoshi Circuit being included.  I like the Yoshi Circuit from MK64 much better

Well Yoshi's Circuit from Double Dash is MY favorite track from the game! >=O

Mine too.
Title: RE: Mario Kart DS - The Release Thread
Post by: UncleBob on October 24, 2005, 06:10:34 AM
I cannot wait for this game any longer.  I'm going insane...

Someone break into NoA and steal me a copy...  Please?
Title: RE: Mario Kart DS - The Release Thread
Post by: Mario on October 31, 2005, 01:18:45 AM
Me too!

for no reason, here's Apu

Oh yeah, a chat function in Mario Kart DS has been confirmed. (it's in that link in the new Revolution thread)
Title: RE:Mario Kart DS - The Release Thread
Post by: MarioAllStar on October 31, 2005, 12:13:29 PM
I 100% agree in that we need DK Mountain. That course rocked.
Title: RE:Mario Kart DS - The Release Thread
Post by: Spak-Spang on October 31, 2005, 12:25:44 PM
Since we are remembering old courses here are my favorites.

Mario Kart:
Mario Raceway (or whatever the name is the one with the jump that you could place shells on and screw people over.)
Mario Kart 64
Wario Stadium (Simply brilliant design, and the most fun ever.)
Mario Kart Double Dash:
Baby Park (Simplistic but insane to play.  This was the most intense track in the game, but it didn't feel cheap about its intensity.)
Wario Stadium:  Simply the most cool track design ever.  When I first raced on that track, I felt like I was playing next generation Mario Kart...before that not so much.
Title: RE:Mario Kart DS - The Release Thread
Post by: IceCold on November 01, 2005, 07:14:48 PM
Quote

Oh yeah, a chat function in Mario Kart DS has been confirmed
So, uh, why isn't anyone talking about this again?
Title: RE: Mario Kart DS - The Release Thread
Post by: PaLaDiN on November 01, 2005, 07:29:21 PM
By all means, rejoice that Nintendo is allowing you and Stevey to communicate on a more personal and intimate level.

Maybe the complexity of wireless isn't such a bad thing after all... minimum IQ needed to get online.
Title: RE: Mario Kart DS - The Release Thread
Post by: ShyGuy on November 01, 2005, 08:34:08 PM
I'm debating getting the Mario kart  / Red DS bundle, but I wanted the black DS
Title: RE:Mario Kart DS - The Release Thread
Post by: IceCold on November 01, 2005, 09:18:42 PM
Yes! I got Paladin to reply!

I still remember it...

"...nothing more than glorified chat rooms"
Title: RE: Mario Kart DS - The Release Thread
Post by: PaLaDiN on November 01, 2005, 09:27:49 PM
I see what you did there...

So what happens now? I'm in an online thread. Hope your plan didn't involve my stating any opinions... I learned from last time.
Title: RE:Mario Kart DS - The Release Thread
Post by: couchmonkey on November 02, 2005, 04:29:11 AM
I'm thinking DK Mountain didn't make the cut because it's pretty graphics-intensive.  If I recall the whole course opens up below you as you go down the mountain, that requires quite a bit of power  But I agree that it's one of the best tracks in the game.  I also love Yoshi Circuit.  Yoshi's Mountain (or whatever it was called in MK64) was good too, but had the capacity to be extremely frustrating.  In a multiplayer game it was quite unfair, whoever owne4d the game was certain to win while others fell to their doom 30 times.  
Title: RE:Mario Kart DS - The Release Thread
Post by: KnowsNothing on November 02, 2005, 09:00:08 AM
I really think spoiled milk is not very good, personally I prefer regular milk, honestly I can't see why anyone would want spoiled milk at all, but I can't really speak for everyone.  Nintendo could have also included free porn into Mario Kart DS, but I don't think that would appeal to everyone.  Overall I think they made a bad choice not to include giant spiders in Mario Kart DS, but I really like that they put graphics in there, because a Mario Kart game that only has text-based racing would be pretty boring.  
Title: RE: Mario Kart DS - The Release Thread
Post by: Mario on November 07, 2005, 10:01:58 PM
BUMP!

Everyone's talking abuot htis game except us!

I've got a question about the friends list in this game, I read on IGN that you could only play with 4 players, no 2 or 3 player matches. What about when you only have 1 friend online on your list, do both of you enter a 2 player game or does it throw in two other random people from anywhere in the world?
Title: RE: Mario Kart DS - The Release Thread
Post by: Artimus on November 08, 2005, 07:07:04 AM
I believe it grabs two random people.
Title: RE: Mario Kart DS - The Release Thread
Post by: Nile Boogie on November 08, 2005, 09:53:57 AM
Can you keep the same user name for every game? Nile Boogie wants to be Nile Boogie always.  
Title: RE: Mario Kart DS - The Release Thread
Post by: Bill Aurion on November 08, 2005, 09:58:34 AM
I don't see why you wouldn't be able to...
Title: RE: Mario Kart DS - The Release Thread
Post by: KnowsNothing on November 08, 2005, 10:38:33 AM
You can be any name on any game, even if someone else already has it.
Title: RE: Mario Kart DS - The Release Thread
Post by: Nile Boogie on November 08, 2005, 11:45:29 AM
So your stats are locked to a profile but that profile is not locked to a username. So if I'm on the leader board under "Nile Boogie" if I change my username to " T'RaeQuiLin"  does the leader board change to reflect the new name or what?
Title: RE:Mario Kart DS - The Release Thread
Post by: IceCold on November 08, 2005, 04:09:54 PM
You have a unique PIN number but not a username. Not sure about leaderboard however.
Title: RE: Mario Kart DS - The Release Thread
Post by: Mario on November 10, 2005, 02:14:59 PM
1up reviewed it and called it "the best kart racer ever", it's funny because it seems like the reviewer was trying to be negative but he just couldn't, the game is THAT good!
Title: RE: Mario Kart DS - The Release Thread
Post by: Artimus on November 10, 2005, 02:20:03 PM
I've not heard a bad thing about the game itself yet. It seems to be a real knock-out home run effort.
Title: RE: Mario Kart DS - The Release Thread
Post by: PaLaDiN on November 10, 2005, 05:12:36 PM
"I've not heard a bad thing about the game itself yet. It seems to be a real knock-out home run effort."

7.9 IGN sorry. This is not true.
Title: RE: Mario Kart DS - The Release Thread
Post by: Zach on November 10, 2005, 06:03:34 PM
thats not too bad, not really too good either.  I certainly would expect better from a mariokart game
Title: RE: Mario Kart DS - The Release Thread
Post by: Artimus on November 10, 2005, 06:08:01 PM
Um...IGN gave Double Dash a 7.9. They haven't reviewed DS yet as far as their website says...unless it's in Insider? I can't see them giving it a 7.9. Craig gave Super Circuit a 9.5 and his impressions of this have all been glowing. Got a link for that?
Title: RE: Mario Kart DS - The Release Thread
Post by: Ian Sane on November 10, 2005, 06:37:54 PM
"I've not heard a bad thing about the game itself yet."

Check out IGN's pros and cons article.  Some of those cons are pretty stupid stuff that is just outright sh!tty game design.  I'm a programmer and if I suggested something like random player assignment for multiplayer matches my boss would chew me out for suggesting something so horrible.  Of course that doesn't affect how the game plays, it's just some annoying limitations regarding online play.  This still sounds like an absolute must-buy.  Let's just hope they address some of the online issues for Mario Kart Rev.
Title: RE:Mario Kart DS - The Release Thread
Post by: IceCold on November 10, 2005, 07:04:02 PM
I will not succumb to the conspiracy theory...

IGN used MKDS as a sacrificial lamb to prove that they wouldn't rate online games by GameSpy higher, and there isn't a conflict of interest

But this is from Craig's mailbag - Get Mario Kart DS because it's the best freakin' kart racer ever, with an incredible focus on single player and local multiplayer. Don't get it solely for its online component because you'll end up wanting way more than what's offered here.

And that's just how it should be; a game should not be penalized for its online mode when the gameplay is terrific. So I seriously doubt that it will be a 7.9...
Title: RE: Mario Kart DS - The Release Thread
Post by: PaLaDiN on November 10, 2005, 07:55:19 PM
Yeah, IGN didn't review Mario Kart DS yet. I have no doubt it'll get a glowing review. I wasn't being serious.
Title: RE:Mario Kart DS - The Release Thread
Post by: Artimus on November 10, 2005, 08:18:49 PM
Quote

Originally posted by: Ian Sane
"I've not heard a bad thing about the game itself yet."

Check out IGN's pros and cons article.  Some of those cons are pretty stupid stuff that is just outright sh!tty game design.  I'm a programmer and if I suggested something like random player assignment for multiplayer matches my boss would chew me out for suggesting something so horrible.  Of course that doesn't affect how the game plays, it's just some annoying limitations regarding online play.  This still sounds like an absolute must-buy.  Let's just hope they address some of the online issues for Mario Kart Rev.


It's a portable game. People are holding console and PC standards to a system with very basic hardware. It's the first online title ever for the company, first for the system, first major portable title online, etc. Some of the cons are a little lame, but they're not going to change the fact that you can play it online. Of COURSE they'll "fix" these things for MK Rev. It's a console!

If you're going to be all doomsday, at least be realistic.
Title: RE:Mario Kart DS - The Release Thread
Post by: Dasmos on November 11, 2005, 03:17:56 PM
Quote

Originally posted by: PaLaDiN
"I've not heard a bad thing about the game itself yet. It seems to be a real knock-out home run effort."

7.9 IGN sorry. This is not true.


The REAL review. 9.5! That's pretty good seeing as it is coming from IGN.  
Title: RE: Mario Kart DS - The Release Thread
Post by: mantidor on November 11, 2005, 03:28:33 PM
check the number of the article I always knew MK was satanic in its nature
Title: RE: Mario Kart DS - The Release Thread
Post by: Nile Boogie on November 11, 2005, 04:57:50 PM
GOTY?

I can't get the Link button to work but here's the ad for those who haven't yet seen it.
http://www.gametrailers.com/player.php?r=1&type=wmv&id=8427
Title: RE: Mario Kart DS - The Release Thread
Post by: Mario on November 13, 2005, 04:34:25 PM
Is this finally available in the US? Anyone got it?
Title: RE: Mario Kart DS - The Release Thread
Post by: KnowsNothing on November 13, 2005, 04:42:45 PM
It releases tomorrow, but it usually doesn't arrive at stores until a few days after unless you live in Washington or whatever...I'll be calling all over the place anyway just in case =D
Title: RE:Mario Kart DS - The Release Thread
Post by: Arbok on November 13, 2005, 04:44:01 PM
Quote

Originally posted by: Mario
Is this finally available in the US? Anyone got it?


Another 5 hours here, or 2 hours on the East Coast... assuming one could find a store that sells a copy at midnight on opening day.

Quote

Originally posted by: KnowsNothing
It releases tomorrow, but it usually doesn't arrive at stores until a few days after unless you live in Washington or whatever...I'll be calling all over the place anyway just in case =D


*gasp* I thought that was a local problem, as rarely have games ever actually arrived on their ship date here (Advance Wars DS, for example, came 2 days after the set date)... three Target employees nearly lost their lives when SSB:M first came out on account of the delay.
Title: RE: Mario Kart DS - The Release Thread
Post by: Artimus on November 13, 2005, 04:52:31 PM
I ordered mine at Amazon so I won't have it until the end of the month. But I have a ton of work the next two weeks so it's probably for the best.
Title: RE:Mario Kart DS - The Release Thread
Post by: Mario on November 13, 2005, 05:16:40 PM
Quote

Originally posted by: KnowsNothing
It releases tomorrow, but it usually doesn't arrive at stores until a few days after unless you live in Washington or whatever...I'll be calling all over the place anyway just in case =D

Hah! If so then I might get it before you, in Australia it's out on Thursday, which is actually your Wednesday! It's always on store shelves the first day too.
Title: RE: Mario Kart DS - The Release Thread
Post by: KnowsNothing on November 13, 2005, 05:20:01 PM
Title: RE:Mario Kart DS - The Release Thread
Post by: MrMojoRising on November 13, 2005, 09:24:20 PM
It will be at all the major chains here on Wednesday, but if you pre-ordered it you can probably get it on Tuesday because game stores will actually give out the games right when they get them rather than the next day.  This is the reason I'm going to pre-order it tomarrow...even though that seems rediculous, as long as they haven't filled all of the pre-orders it should allow me to get my game earlier.  Game stores can be b!tches about selling you a game on launch day if you didn't pre-order it.
Title: RE: Mario Kart DS - The Release Thread
Post by: Bill Aurion on November 14, 2005, 02:58:31 AM
I have to wait till Saturday since I have a nice, busy week...Grrrrr... >=|
Title: RE: Mario Kart DS - The Release Thread
Post by: jakeOSX on November 14, 2005, 07:07:48 AM
tried to get it at lunch, no dice.
and i really didn't want to wait. ah well.  
Title: RE: Mario Kart DS - The Release Thread
Post by: TMW on November 14, 2005, 08:33:34 AM
I went to Walmart last night about 1:30...the guy was a total a**hole.  I asked if he had any copies in the back...like they hadn't stocked them yet, and he was all "No. All we have is out here."

And the ONLY OTHER GORRAM STORE IN TOWN that sells videogames is notorius about not getting them anywhere near the release date...I mean, they just barely got Meteos about a month ago...

They were pretty much on the ball with Castlevania, though. Got that one all quick like.  
Title: RE:Mario Kart DS - The Release Thread
Post by: TJ Spyke on November 14, 2005, 09:20:21 AM
It's times like this that it sucks living on the east coast. None of the stores get it in untill tommorow, and Circuit City(which has a $5 off coupon in their consumers guide) doesn't get it in untill Wednesday.
Title: RE: Mario Kart DS - The Release Thread
Post by: KnowsNothing on November 14, 2005, 10:44:46 AM
Speaking of five bucks off games, check your latest NP issue for a souple coupons =O

But yeah, no beans today.  If I had preordered it perhaps I could have gotten it tomarrow, but I guess I'll just wait till Thursday....and Mario is the winner =(
Title: RE:Mario Kart DS - The Release Thread
Post by: 31 Flavas on November 14, 2005, 11:35:13 AM
rock on. I just got MK. I took my ds and the game and went straight to McDonald's. Opened the game, popped it in, turned the DS on, and went straight for the WiFi. Zero configuration all it asked me was if I wanted to connect to WFC. Chose worldwide, and played 4 tracks. Came in 2nd. Can't wait to play the rest of the game.

Rock on!
Title: RE: Mario Kart DS - The Release Thread
Post by: stevey on November 14, 2005, 12:00:08 PM
arggggg!!!!!!!!!!!!!!!!!!!!! The store didn't have it!!! THEY MUST DIE NOW!!!¤_¤
Title: RE:Mario Kart DS - The Release Thread
Post by: ShyGuy on November 14, 2005, 12:48:26 PM
Uh-oh gas has been dropping in price too, Stevey may be going back to his store-burning pyro ways...

It will be interesting to watch the Mario Kart page and see who gets online
Title: RE:Mario Kart DS - The Release Thread
Post by: MrMojoRising on November 14, 2005, 01:26:39 PM
That little bar that shows the use over the last two weeks should have a HUGE spike in it.
Title: RE: Mario Kart DS - The Release Thread
Post by: Bill Aurion on November 14, 2005, 01:31:09 PM
You all make me angry...Noone's allowed to post here till Saturday... >=|
Title: RE:Mario Kart DS - The Release Thread
Post by: TJ Spyke on November 14, 2005, 01:56:19 PM
I don't subscribe to NP(and I won't unless they start including demo discs) and I don't feel like buying an issue just for coupons, so I guess I need to head to Blockbuster and acquire the couplns out of it like I did with the Mystic Ticket.
Title: RE:Mario Kart DS - The Release Thread
Post by: 31 Flavas on November 14, 2005, 02:02:20 PM
Quote

Originally posted by: nintendogamecube86
I don't subscribe to NP(and I won't unless they start including demo discs) and I don't feel like buying an issue just for coupons, so I guess I need to head to Blockbuster and acquire the couplns out of it like I did with the Mystic Ticket.
The sense of entitlement with some people is out of whack...
Title: RE:Mario Kart DS - The Release Thread
Post by: blackfootsteps on November 14, 2005, 04:18:42 PM
Quote

Originally posted by: Mario
Quote

Originally posted by: KnowsNothing
It releases tomorrow, but it usually doesn't arrive at stores until a few days after unless you live in Washington or whatever...I'll be calling all over the place anyway just in case =D

Hah! If so then I might get it before you, in Australia it's out on Thursday, which is actually your Wednesday! It's always on store shelves the first day too.


Apparently it's out now (at EB) in Oz!

(don't blame me if this is a lie)

Title: RE: Mario Kart DS - The Release Thread
Post by: Mario on November 14, 2005, 04:45:59 PM
OMG! So it is! I could go down to EB right now and get it if I had 10 more dollars... but I have to wait for Target to get it in (Target advertised it for only $59). I'll check tomorrow!
Title: RE: Mario Kart DS - The Release Thread
Post by: KnowsNothing on November 14, 2005, 04:58:09 PM
The race is still on, with a stroke of luck I could still obtain this game before Mario.
Title: RE: Mario Kart DS - The Release Thread
Post by: Caterkiller on November 14, 2005, 05:13:18 PM
I can't wait to play Mario, If he's as good on Mario Kart as he is in DK Jungle Beat then I will defenitly have good competition.
Title: RE: Mario Kart DS - The Release Thread
Post by: UncleBob on November 14, 2005, 06:02:32 PM
I got it, I got it!  WhoooooOOOOOOoooooo!!!!!

My Friend Code is 459620-932942!  Who wants to play?
Title: RE:Mario Kart DS - The Release Thread
Post by: Dasmos on November 14, 2005, 06:12:55 PM
I can't wait to play Mario, but if he's as good on Mario Kart as he is in DK Jungle Beat then I will defenitly not have good competition.

FIXED 4 TRUTH......

I joke, I joke...
Title: RE: Mario Kart DS - The Release Thread
Post by: Hostile Creation on November 14, 2005, 06:14:45 PM
Everyone kicks my butt on DK Jungle Beat.

However, I'm incredibly good at some other games.
We'll just have to see how I fare in Mario Kart DS.
(pietriot games will rock hard)
Title: RE: Mario Kart DS - The Release Thread
Post by: UncleBob on November 14, 2005, 06:21:13 PM
Comeon... Someone has to have gotten this today... I wanna play someone I know so I can kick their ass if they disconnect... TYP, where are you?  
Title: RE: Mario Kart DS - The Release Thread
Post by: Mario on November 14, 2005, 06:22:17 PM


Despite JB and Mario Kart being completely different games i'm confident I could put up a challenge in Mario Kart DS too, you're all going down!
Quote

Originally posted by: UncleBob
I got it, I got it!  WhoooooOOOOOOoooooo!!!!!

My Friend Code is 459620-932942!  Who wants to play?

WHOA! Awesome. Even though I should have the game in the next 24 hours, I need to Dongle to go online and that wont arrive until Monday because Nintendo is being stupid here and not letting us order it until Thursday.
Title: RE: Mario Kart DS - The Release Thread
Post by: UncleBob on November 14, 2005, 06:23:55 PM
You know, I drove around a wee bit before coming home to play and found 13 different places to connect (only two of which would have required passwords)...  And I live in a really small crappy town...
Title: RE: Mario Kart DS - The Release Thread
Post by: Mario on November 14, 2005, 06:29:39 PM
Hah, well Nintendo have only set up 26 hotspots in this entire country, but tomorrow i'll check around for small unofficial ones around my area.

Man i'm so excited!
Title: RE: Mario Kart DS - The Release Thread
Post by: UncleBob on November 14, 2005, 06:31:36 PM
"unofficial".  I like that.
Title: RE:Mario Kart DS - The Release Thread
Post by: IceCold on November 14, 2005, 06:55:09 PM
Hey UncleBob on the Wi-Fi site they're only about 20 people online on Mario Kart at the moment; are you on now? Because you would be able to see your name if you are..

What is your ID?
Title: RE: Mario Kart DS - The Release Thread
Post by: UncleBob on November 14, 2005, 06:59:30 PM
Uncle Bob.

I'm not listed as being on, but I am.
Title: RE: Mario Kart DS - The Release Thread
Post by: Mario on November 14, 2005, 07:00:23 PM
Heh, TYP is online.

I thought that site just listed 20 random people online, since the list has had 20 people online for like the past few days. If there was 5,000 people online would the list really go down that far and list everyone?
Title: RE:Mario Kart DS - The Release Thread
Post by: IceCold on November 14, 2005, 07:03:56 PM
No, but I figured there would be an arrow link or something below which would bring you to pages with everyone online, and you could sort/search through the pages.
Title: RE:Mario Kart DS - The Release Thread
Post by: MattVDB on November 14, 2005, 08:22:48 PM
Dag.  I'm in.  Name on nintendowifi.com = Mathys
FC= 287822 243668
Title: RE: Mario Kart DS - The Release Thread
Post by: UncleBob on November 14, 2005, 08:25:01 PM
Matt, I've added you...
Title: RE: Mario Kart DS - The Release Thread
Post by: MattVDB on November 14, 2005, 08:27:43 PM
Sweet.  You're on my list too.  Dude guys, this game is ill.  Seriously awesome.

(BTW, found it at Best Buy in Beaverton OR, and had them price match Fry's.  24.95 USD  :-D)
Title: RE:Mario Kart DS - The Release Thread
Post by: blackfootsteps on November 14, 2005, 11:35:16 PM
Quote

Originally posted by: Mario
WHOA! Awesome. Even though I should have the game in the next 24 hours, I need to Dongle to go online and that wont arrive until Monday because Nintendo is being stupid here and not letting us order it until Thursday.


Are you sure? That sucks, I need the dongle aswell and was planning to order Wednesday morning so i could go online before the weekend.

That said the game rocks... put in about three hours already. Single cart multi despite its limitations is still a blast. Too bad I got an exam tomorrow

Title: RE: Mario Kart DS - The Release Thread
Post by: stevey on November 15, 2005, 10:29:48 AM
I got my now, and it the best mario kart game ever and I haven't gone online yet W00T! W00T! I post a f c as soon as I can find some wifi.  
Title: RE:Mario Kart DS - The Release Thread
Post by: kennyb27 on November 15, 2005, 11:48:10 AM
Bad and good news today:

Bad news: I reserved MK at an EBgames by where I work.  I went to go pick it up today and they told me their shipment from UPS was delayed somewhere in the country because of the weather.  So that really sucks, but......

Good news: I was talking with the EBgames clerk and he told me that it really sucks that they couldn't get their shipment in today because they had over 100 PREORDERS, just at that one store!  I thought that was pretty impressive indeed.
Title: RE:Mario Kart DS - The Release Thread
Post by: MarioAllStar on November 15, 2005, 12:04:24 PM
I get mine in 1 hour, 30 minutes (need my father to drive me, but he isn't here). Can't wait to play with you all!
Title: RE: Mario Kart DS - The Release Thread
Post by: Pale on November 15, 2005, 01:14:51 PM
Well I got it, but i can't get online at all.  I just sit there searching for opponents....
Title: RE: Mario Kart DS - The Release Thread
Post by: KnowsNothing on November 15, 2005, 01:24:55 PM
nintendowifi.com says they're having some issues with the service at the moment...
Title: RE: Mario Kart DS - The Release Thread
Post by: Mario on November 15, 2005, 01:29:43 PM
Mario Kart DS GET!

Can't go online get, gonna play single player and post my impressions soon.
Title: RE: Mario Kart DS - The Release Thread
Post by: Pale on November 15, 2005, 01:34:56 PM
So far I've played through the first two 50cc cups....


I have one thing to say.  Rubber banding appears to be gone...  well either gone, or gimped a bit.  Either way, I LIKE IT A LOT!

Also, course design is great.  The desert level with the angry sun is awesome!
Title: RE:Mario Kart DS - The Release Thread
Post by: BranDonk Kong on November 15, 2005, 01:44:16 PM
Just picked it up a little while ago, waiting for the Nintendo WFC to get back online...OH THE WAITING! Oh well, at least I've got Smackdown VS RAW 2006 to play online until then.
Title: RE: Mario Kart DS - The Release Thread
Post by: Pale on November 15, 2005, 02:05:29 PM
Another note, the drafting thing plays a huge role.  In my first online match against UncleBob both of us passed each other back and forth because of drafting.  It makes you almost not want to be in first the last lap, rather right behind the first place person.
Title: RE: Mario Kart DS - The Release Thread
Post by: UncleBob on November 15, 2005, 02:08:53 PM
Yes... the drafting is pretty major one-on-one... in four player matches, it's a little harder to pull off
Title: RE:Mario Kart DS - The Release Thread
Post by: Dasmos on November 15, 2005, 02:53:59 PM
I am picking this up soon. As I have wireless Internets I will hopefully be joining you fellows soon....
Title: RE: Mario Kart DS - The Release Thread
Post by: odilon on November 15, 2005, 02:56:24 PM
As many reviews have stated, it seems to be the best Mario Kart to date.
Title: RE: Mario Kart DS - The Release Thread
Post by: Artimus on November 15, 2005, 03:20:11 PM
I can't believe I have two weeks to go
Title: RE: Mario Kart DS - The Release Thread
Post by: KnowsNothing on November 15, 2005, 03:22:54 PM
Hmmm....I haven't heard anything about Mirror Mode yet...It's been in every MK game so far so it's probably safe to assume it's in this one too, but I'd like confirmation as soon as possible.  It shouldn't take you guys too long to complete 150 cc as long as you can pry yourself away from multiplayer
Title: RE: Mario Kart DS - The Release Thread
Post by: UncleBob on November 15, 2005, 03:32:18 PM
That's my problem... I want to unlock stuff, but I don't want to stop playing multiplayer...
Title: RE: Mario Kart DS - The Release Thread
Post by: Mario on November 15, 2005, 04:26:03 PM
KN: mirror mode is there
Title: RE: Mario Kart DS - The Release Thread
Post by: KnowsNothing on November 15, 2005, 04:42:00 PM
that's hawt
Title: RE: Mario Kart DS - The Release Thread
Post by: Infernal Monkey on November 15, 2005, 05:01:00 PM
I wish I wasn't so lazy. And it wasn't raining. And I had Mario Kart DS!
Title: RE: Mario Kart DS - The Release Thread
Post by: therat on November 15, 2005, 06:41:40 PM
im having trouble setting up my wap! cries
Title: RE: Mario Kart DS - The Release Thread
Post by: Griffin on November 15, 2005, 07:24:21 PM
Just in case: My friend was having an error every time he tried connecting to WiFi... he had it set up to where it only accepted G-band signals...make sure your router accepts both G and B. He switched it and it worked like a charm.

This game shreds. Even though I only played him so far, there was NO lag whatsoever.
Title: RE:Mario Kart DS - The Release Thread
Post by: Talon on November 15, 2005, 08:02:58 PM
I love it how my local EB always releases games early, whoot got my copy of mario kart ds and its awesome
Title: RE:Mario Kart DS - The Release Thread
Post by: Caterkiller on November 15, 2005, 08:47:02 PM
I keep getting the Error message 5200 "Unable to obtain an IP address. Move within range of the acces point or check DHCP settings. And I have no idea how to fix this.  
Title: RE: Mario Kart DS - The Release Thread
Post by: MattVDB on November 15, 2005, 09:01:13 PM
The best way to fix that is to manually set the IP address on your ds, rather then have it pick it's own.  Usually it will look something like 192.168.1.x, where x is the number you make up for your ds.  Just look in the manual that came with the router, or do a google search, and I'm sure you'll find more.
Title: RE: Mario Kart DS - The Release Thread
Post by: Berto2K on November 15, 2005, 11:53:23 PM
or walk closer to your router just to get things setup
Title: RE: Mario Kart DS - The Release Thread
Post by: Bloodworth on November 16, 2005, 12:23:26 AM
Seriously, I'm very very impressed.  I haven't touched single player yet, just local and online multiplayer, and I am just in awe that this is a DS game and not GameCube.  60 FPS online play was a priority for nintendo, and I'm glad it was.  Just need to speed up the matchmaking a bit, and it will be nearly perfect.
Title: RE:Mario Kart DS - The Release Thread
Post by: Dasmos on November 16, 2005, 12:26:56 AM
I guess I won't be joining you all as soon as I thought. The top screen of my DS just stopped working, so it's on its way to be fixed by Nintendo Australia.....
Title: RE:Mario Kart DS - The Release Thread
Post by: Caterkiller on November 16, 2005, 06:20:49 AM
Thanks alot MATT. I have played online and I love it!!! Four people or one, its nice to know that person is real. But everytime I get to the 3rd or 4th race my DS freezes up. Anyone else get this problem?
Title: RE:Mario Kart DS - The Release Thread
Post by: franky005 on November 16, 2005, 08:55:20 AM
Ok, I have a question for everyone....I get the error 20100, when trying to connect to my college's wireless access.  The connection is strong and says its ready but when I test it, it doesn't work.  I have looked at nintendowifi.com and it says that if I need a browser that I can't use it to get online.  Anyways, what I'm wondering is if there is any way to get around this and being able to go online, like if I register with the network, should this be able to work?  
Title: RE: Mario Kart DS - The Release Thread
Post by: Bill Aurion on November 16, 2005, 08:57:37 AM
Universities tend to block like every port of access with their pointless little firewalls that tend to keep everything out except viruses, so who knows...I'll be testing the connection here at my college early next week...
Title: RE: Mario Kart DS - The Release Thread
Post by: Pale on November 16, 2005, 09:22:36 AM
Most wireless networks on colleges require you to authorize your computer through a website that is the first thing you see when you get on it.  Because the DS has no way of browsing to these site, your DS's MAC address will never be authorized, making it impossible to get it on unless you have a friend in the IT department.

This is one of the reasons that a browser could really help the DS out.  MAC addresses are constant so if you authorize the unit with the browser software, it will be authorized for games as well.
Title: RE: Mario Kart DS - The Release Thread
Post by: vudu on November 16, 2005, 09:38:07 AM
I picked up MK today.  Unfortunately, I won't be able to go online until next week because I had to order a new router.  I just thought everyone would like to know.
Title: RE: Mario Kart DS - The Release Thread
Post by: wandering on November 16, 2005, 10:59:36 AM
"I get the error 20100, when trying to connect to my college's wireless access. The connection is strong and says its ready but when I test it, it doesn't work. I have looked at nintendowifi.com and it says that if I need a browser that I can't use it to get online. Anyways, what I'm wondering is if there is any way to get around this and being able to go online, like if I register with the network, should this be able to work?"
You could buy the usb adaptor.
Title: RE: Mario Kart DS - The Release Thread
Post by: PaLaDiN on November 16, 2005, 12:26:54 PM
Woohoo, I got the game!

So, has anyone, uh, played any single player? Because it's pretty good.
Title: RE: Mario Kart DS - The Release Thread
Post by: KnowsNothing on November 16, 2005, 01:40:23 PM
My WiFi connection seems very shaky.  I can get on about every other try, and it disconnects a lot when searching for opponents, almost every time.  I then get an error number, and when I go to nintendowifi.com it says that no troubleshooting content can be found.

I've connected to a game succesfully twice, the first time I lasted all four races, the second time I only lasted two before getting kicked.

So yeah, there's my story.
Title: RE:Mario Kart DS - The Release Thread
Post by: kirby_killer_dedede on November 16, 2005, 02:27:27 PM
Gahh...I was planning on picking it up today, but what do you know, when I get home I learn I've been robbed. -_-

I'll have to wait till Christmas...
Title: RE: Mario Kart DS - The Release Thread
Post by: therat on November 16, 2005, 02:54:09 PM
i kept getting those errors as well, updated the firmware on my router and access point and blamo, worked like a charm. i suggest updating all ur drivers and firmware. entering ips and whatnot didnt work for me, i had to update.  wish there was easier way to connect to your friends or see if they are online. po wells
Title: RE: Mario Kart DS - The Release Thread
Post by: Mario on November 16, 2005, 03:16:26 PM
Does anyone have the Dongle yet? Just interested in hearing if the experience with that is completely smooth, I haven't heard any complaints about it but maybe because nobody has it yet.
Title: RE:Mario Kart DS - The Release Thread
Post by: Dasmos on November 17, 2005, 12:40:56 AM
I am wondering, how long do you think you'll be playing MK online for? Will it end anytime soon?

Because I guess by the time I get my DS back you'll think it's pretty old and lame and I'll have nobody to play with......
Title: RE: Mario Kart DS - The Release Thread
Post by: Mario on November 17, 2005, 12:51:47 AM
When are you getting it back? I'll be playing this online for years.

By the way 150cc is DAMN FAST! It's pretty challenging too, I breezed through Double Dash, but this is posing quite a challenge, and getting 3 stars for everything is going to be almost impossible. Battle Mode is also amazing with 8 players, and i've only played with bots! I haven't even tried the new Battle Mode yet, and i've just scratched the surface of the missions!

I love this game so much! I've been playing it so much that i've had to charge my DS 3 times in 2 days! Can't wait to play with my Dongle next week.
Title: RE:Mario Kart DS - The Release Thread
Post by: Dasmos on November 17, 2005, 01:41:38 AM
It's good to hear it's a bit of a challenge...

Quote

Originally posted by: Mario
When are you getting it back? I'll be playing this online for years.
They said it should be back before christmas......but I am not holding my breath.
Title: RE: Mario Kart DS - The Release Thread
Post by: UncleBob on November 17, 2005, 04:14:30 AM
Why are no friends online *right now*?!?
Title: RE: Mario Kart DS - The Release Thread
Post by: Plugabugz on November 17, 2005, 08:26:42 AM
We still have to wait a week while the rest of the world plays , and I'm not going to rush out and buy a DS only for my router (Netgear DG824M) to not be supported.

Sits patiently and rocks.
Title: RE: Mario Kart DS - The Release Thread
Post by: Mario on November 17, 2005, 02:37:54 PM
DONGLE GET! (and I ordered it less than 24 hours ago!) Bring it on guys!
Title: RE:Mario Kart DS - The Release Thread
Post by: Caterkiller on November 17, 2005, 08:19:33 PM
I played some Nintendo guy, umm NOA Boggs I think? something like that. And I could not believe how fast he was moving, I could see him using Yoshi to hop all over the place, I guess he was constantly boosting but good god! The other 2 people and I didn't stand a chance. Youll see me as Matt Dahl, and my avitar is a picture of Sonics feet, that I made myself!
Title: RE: Mario Kart DS - The Release Thread
Post by: Pale on November 18, 2005, 06:34:45 AM
So is wifi mode always set to 50cc?  I mean, it has to be one of the ccs cause you don't get an option...
Title: RE: Mario Kart DS - The Release Thread
Post by: Bill Aurion on November 18, 2005, 07:31:07 AM
I heard it was always set to 100CC..
Title: RE: Mario Kart DS - The Release Thread
Post by: KDR_11k on November 18, 2005, 08:11:01 AM
Do you have a CC option for any MK multiplayer mode?
Title: RE: Mario Kart DS - The Release Thread
Post by: Pale on November 18, 2005, 08:42:21 AM
Yes, playing locally you pick a CC.
Title: RE: Mario Kart DS - The Release Thread
Post by: Bill Aurion on November 18, 2005, 10:43:07 AM
Finally got it...The first thing I did (that is, not including the 15 minutes I took inputting my avatar...Stupid dots were too small >=O) was head into the first "level" of Mission stages...After a bit of patience, I got the highest rank on all of them...Then I played Mushroom Cup 50CC and won with a two-star rank...Then I had to quit because my fingers are KILLING ME...So yeah, great game, but only for periods of no more than an hour at a time...
Title: RE: Mario Kart DS - The Release Thread
Post by: Mario on November 18, 2005, 11:43:57 AM
Fingers hurt? I've played for like 5 hours at a time and i've never gotten sore hands / fingers.
Title: RE: Mario Kart DS - The Release Thread
Post by: Pale on November 18, 2005, 11:56:59 AM
Bill, did you unlock something when you got trip-stars on all of the mission 1 stages?  Please only say yes or no, as I don't want to know what you unlocked, just if.  
Title: RE:Mario Kart DS - The Release Thread
Post by: vudu on November 18, 2005, 11:57:31 AM
Quote

Originally posted by: Bill Aurion
The first thing I did was head into the first "level" of Mission stages...After a bit of patience, I got the highest rank on all of them...
How long did that take?  I'm having a hard time getting above two stars.  On the first set of mission stages I've only managed two 3-star ranks.  I need more practice.
Title: RE: Mario Kart DS - The Release Thread
Post by: Bill Aurion on November 18, 2005, 12:02:43 PM
Fingers hurt? I've played for like 5 hours at a time and i've never gotten sore hands / fingers.

I can't help it if I have monster hands...

Bill, did you unlock something when you got trip-stars on all of the mission 1 stages? Please only say yes or no, as I don't want to know what you unlocked, just if.

Nope...

How long did that take? I'm having a hard time getting above two stars. On the first set of mission stages I've only managed two 3-star ranks. I need more practice.

Like 25 minutes-ish?  I repeated a few of them like 20-30 times before I got it down...  
Title: RE: Mario Kart DS - The Release Thread
Post by: Shecky on November 18, 2005, 12:12:51 PM
Out of curiosity, how many others have cramps or pain when playing this game.  I guess those with large hands have difficulty especially with power sliding.  I get a bit of discomfort, but two friends of mine can hardly play as they get pain after just a few minutes with the game.
Title: RE: Mario Kart DS - The Release Thread
Post by: KnowsNothing on November 18, 2005, 12:45:58 PM
I get some cramping after a few straight hours of playing, but usually by then I need to take a break anyway.
Title: RE:Mario Kart DS - The Release Thread
Post by: vudu on November 18, 2005, 12:50:33 PM
Quote

Originally posted by: Shecky
Out of curiosity, how many others have cramps or pain when playing this game.  I guess those with large hands have difficulty especially with power sliding.  I get a bit of discomfort, but two friends of mine can hardly play as they get pain after just a few minutes with the game.
My right hand gets a tad cramped due to holding down the A button constantly.  They really should have changed that function to the B button.
Title: RE: Mario Kart DS - The Release Thread
Post by: Mario on November 18, 2005, 01:15:55 PM
Quote

My right hand gets a tad cramped due to holding down the A button constantly. They really should have changed that function to the B button.
What's the difference? They're right next to each other
Title: RE: Mario Kart DS - The Release Thread
Post by: UncleBob on November 18, 2005, 05:34:04 PM
Personally, I can play forever and not have problems... Unless I try power sliding all the time (some of those missions suck)... My hands just aren't formed to do power slides, I guess.
Title: RE: Mario Kart DS - The Release Thread
Post by: Bill Aurion on November 18, 2005, 06:02:08 PM
Ow!  My right hand is completely stiff now, and that's not an exaggeration...Stupid Mario Kart and it's awesomeness... >=|

I've had a busy time with it today: played through 6 50cc GPs, a few rounds of battle mode with bots, and top-ranked every stage in the first four "worlds" or levels in Mission mode...Fun stuff! ^_^
Title: RE: Mario Kart DS - The Release Thread
Post by: RABicle on November 19, 2005, 01:55:09 AM
I'm just going to say it now.
GotY
Title: RE:Mario Kart DS - The Release Thread
Post by: vudu on November 19, 2005, 03:54:31 AM
Quote

Originally posted by: Mario
Quote

My right hand gets a tad cramped due to holding down the A button constantly. They really should have changed that function to the B button.
What's the difference? They're right next to each other
The difference is the A button is slightly closer to the edge of the DS, which makes it slightly harder to constantly hold down.

Also, I'm not really digging the new Rocket Start method; it took me a long time to figure out the proper timing, and even though I now know it, I still forget often and try to do the old method.
Title: RE: Mario Kart DS - The Release Thread
Post by: Bloodworth on November 19, 2005, 06:24:14 AM
I really like the new rocket start.  Actually makes a little sense for a change.
Title: RE: Mario Kart DS - The Release Thread
Post by: RABicle on November 19, 2005, 06:46:07 AM
The timing is similar to that of Super Mario Kart and the closer to get it to the part where you spin out the faster you go.
It's best.
Title: RE: Mario Kart DS - The Release Thread
Post by: Mario on November 19, 2005, 08:37:55 PM
I love this game etc best game ever etc blah blah but I HATE Yoshi Falls. Is there some trick to this track i'm not getting? People are flogging me in that by like 10 seconds, i'm not even good enough to unlock the Staff Ghost to see how it's done properly. That huge long water part, how are people going through that? I can't unless I have three mushrooms, but I see people do it almost every lap, is that a coincidence that they happen to get a triple mushroom or what?

Also, has anyone noticed the item stat actually having significance? It doesn't seem to make a difference to me.
Title: RE: Mario Kart DS - The Release Thread
Post by: Bill Aurion on November 20, 2005, 04:40:01 AM
Aha, I hate Yoshi Falls too...Probably the only thing "Yoshi" that I hate in this world... ;_;

I also finished Mission Mode completely top-ranked last night...You don't get anything from it besides bragging rights... >=|
Title: RE: Mario Kart DS - The Release Thread
Post by: KnowsNothing on November 20, 2005, 04:50:44 AM
I hate Yoshi Falls because it's boring as hell.  If I lose at it it's probably because I fell asleep.
Title: RE: Mario Kart DS - The Release Thread
Post by: Mario on November 20, 2005, 04:59:06 AM
Alright i've found out something about the item stat, it determines how many mushrooms you get in Time Trial. Full stat means 3 mushrooms, middle / high but not full means 2, and low means 1.
Title: RE: Mario Kart DS - The Release Thread
Post by: Pale on November 20, 2005, 05:30:30 AM
I get my best time in Yoshi Falls by skipping the longer waterfall and going through the other two...

In 150cc, I have been able to make the long waterfall with a combination of one mushroom and a well timed slide boost, but it is very risky.
Title: RE:Mario Kart DS - The Release Thread
Post by: Uglydot on November 20, 2005, 06:07:47 AM
I must say, as much as I love this game.  And playing on line is wonderful.  And the graphics, and the variety in maps, and just everything.  After playing DD, I am freakin awful with this D-Pad.  It makes me sad D=.
Title: RE: Mario Kart DS - The Release Thread
Post by: Bartman3010 on November 20, 2005, 06:00:44 PM
Okay, hang on, after experiencing one of these lightweight karts with the straightway powersliding trick, Mario Kart DS is just...ugh, imbalanced. If you try power slide boosting with the Egg 1 (That's Yoshi's first car of choice) then you can go at incredible speeds with it. This is just a real kick in the ass. The first online Mario Kart game, and its already flawed by this...

...I'm still gonna play it, but I dont expect my runtime with it to last as long as I'd hoped.
Title: RE: Mario Kart DS - The Release Thread
Post by: Arrow on November 20, 2005, 06:09:31 PM
I don't see it as imbalancing since everyone can do it. It just sucks because it makes heavy weights useless for online play.
Title: RE: Mario Kart DS - The Release Thread
Post by: Pale on November 20, 2005, 06:16:39 PM
It's actually a very hard move to pull off....

I don't understand why you are freaking out now.. It was in both Double Dash and 64 in the same way.
Title: RE: Mario Kart DS - The Release Thread
Post by: KnowsNothing on November 20, 2005, 06:19:40 PM
But now we have our internet ego to protect!
Title: RE: Mario Kart DS - The Release Thread
Post by: NinGurl69 *huggles on November 20, 2005, 06:33:55 PM
And if you remember Diddy Kong Racing, powersliding thru 90% of a ground-based track ensures VICTOLY!!~
Title: RE:Mario Kart DS - The Release Thread
Post by: Caterkiller on November 20, 2005, 07:45:13 PM
Man Arrow you are freakin fast. Out of at least 8-10 races I managed to beat you about 3 times. And I think  only once when  we went one on one.
Any who can someone explain to me the straitway powersliding strick? I can't seem to wrap my head around the concept of doing it. Oh and Arrow this is Wushu lv3.  
Title: RE: Mario Kart DS - The Release Thread
Post by: Arrow on November 20, 2005, 10:06:35 PM
Basically, you use a light weight/high acceleration car (Dry Bomber is supposedly the best), and then starting from the middle of the track, start veering one way, and then power slide in the opposite direction. Then power slide back the other way. Back and forth. You have to be able to get the red sparks really quick after you start drifting or you'll hit the wall. Like Pale said, it's a hard move to pull off... it takes a lot of practice. I can only do it on really wide tracks like Figure-8 and Luigi Circuit, but I've seen people that seem to be able to do it constantly O_O

I enjoyed our races, there were quite a few close ones. Looking forward to racing you again sometime.
Title: RE:Mario Kart DS - The Release Thread
Post by: IceCold on November 20, 2005, 10:21:07 PM
It's Snaking all over again!
Title: RE: Mario Kart DS - The Release Thread
Post by: Bartman3010 on November 21, 2005, 06:40:56 AM
Its not really a hard technique to pull off, although there are some roads where I have that problem like Rainbow Road.

But still, I wish Nintendo would've considered this as a possibility to ruin the online mode for this game, I dont want to have to face against people who do this forever...
Title: RE: Mario Kart DS - The Release Thread
Post by: Mario on November 23, 2005, 06:58:14 PM
Anyone want to get a Time Trial thing going? I'll start

SNES Mario Circuit 1 - 0:49:491 - 0:16:197

(best time, best lap)
Title: RE:Mario Kart DS - The Release Thread
Post by: darknight06 on November 23, 2005, 08:38:05 PM
"But still, I wish Nintendo would've considered this as a possibility to ruin the online mode for this game, I dont want to have to face against people who do this forever..."

Unavoidable, if it wasn't snaking it would've been something else.  Welcome to the online world (for those new to it).
 
Title: RE: Mario Kart DS - The Release Thread
Post by: PaLaDiN on November 23, 2005, 09:38:50 PM
Exactly. People do very stupid things when you can't punch them in the face for it.
Title: RE: Mario Kart DS - The Release Thread
Post by: KnowsNothing on November 24, 2005, 09:19:18 AM
Is it possible to do the docks shortcut in Delphino Plaza without a mushroom?  Not the one where you jump to the dock, but the narrow passage after the boxes.  Whenever I get mah RED SAPHKS goin' I automatically boost once I hit the dirt (whether I let go of R or not...) and then slow down to a crawl when I hit the mud.  
Title: RE: Mario Kart DS - The Release Thread
Post by: Mario on November 24, 2005, 03:40:45 PM
I'm not sure, I think what some people do is just go through there slowly (or continually hop to go a bit faster), even though it takes about the same amount of time as going around, to me it seems like it's only quicker if you have a mushroom. You can take that one where you jump to the dock without a mushroom though.
Title: RE:Mario Kart DS - The Release Thread
Post by: darknight06 on November 24, 2005, 07:00:34 PM
If I see another Yoshi or Dry Bones picked I swear I'm gonna break someone's neck.  All I see online now is Yoshi vs. Dry Bones vs. Luigi vs. my character, usually Yoshi since nobody else I pick seems to win.  Even when I play in Rivals it's usually the same thing.  I dunno, I think I need to get away from the online portion of it for a couple days or something.  The last thing I was expecting from Mario Kart was for it to end up reminding me of the dreaded Sophie/Cassie curse called Soul Calibur 3.
Title: RE: Mario Kart DS - The Release Thread
Post by: Arrow on November 24, 2005, 07:11:20 PM
I think the Delfino shortcut is slightly faster than going the long way even without a mushroom as long as you have a very light character (Dry Bones, Toad, or Yoshi). The last shortcut on Sky Garden is ALWAYS faster than going the long way, regardless of whether you have a mushroom and/or are light weight.

Here's my question: Assuming you have a mushroom, which saves more time on Delfino - the docks shortcut or the alley shortcut? To me it seems like they're about the same. Given the difficulty of the docks shortcut, I would rather just take the alley.
Title: RE: Mario Kart DS - The Release Thread
Post by: KnowsNothing on November 24, 2005, 07:11:38 PM
Now that I have all characters with all karts I pick whoever I want and find a suitable kart.  If I'm feeling groovy I go with Daisy cuz she be trippin, if I'm feeling angry I'll go with Waluigi cuz he be hatin.  My default character is ROB cuz he's just cool.  I find it more fun when I try to have fun with it.
Title: RE: Mario Kart DS - The Release Thread
Post by: Mario on November 24, 2005, 10:09:18 PM
Oh yeah, can someone tell me how the Staff Ghost in Desert Hills goes OUT OF BOUNDS. I follow it's exact route when it does its shortcut and I get OB'd, wtf? Also how the hell does it go over BOTH mountains in a single mushroom?
Title: RE: Mario Kart DS - The Release Thread
Post by: Shecky on November 25, 2005, 05:31:09 AM
I have gone OB several times trying to over do the DH shortcut.... one of my things in my bag o' tricks for that course is to use a mini-turbo to get a bit through the first mountain... then use the mushroom late to get through the rest.  I usually don't cut too far into the mountains when I do that though... I have not done that course on time trial to see what the ghost data is.
Title: RE: Mario Kart DS - The Release Thread
Post by: Artimus on November 25, 2005, 05:54:49 PM
URGH. Amazon said my order was shipping today but it hasn't! I'm going to buy it through Toys R Us instead. SUCK THAT AMAZON.CA!
Title: RE:Mario Kart DS - The Release Thread
Post by: Caterkiller on November 25, 2005, 07:37:07 PM
Hey Darknight you won't have to worry about me, my main character of choice is Bowser with standard ROB car. 104 wins and 37 losses. I do a pretty good job with him, plenty of speed and just enough acceleration to get going if I get knocked over or stuck in dirt or something. And second is daisy, mainly because I rarely see people play with her.
Title: RE:Mario Kart DS - The Release Thread
Post by: stevey on November 26, 2005, 03:31:57 AM
Quote

Originally posted by: Mario
Oh yeah, can someone tell me how the Staff Ghost in Desert Hills goes OUT OF BOUNDS. I follow it's exact route when it does its shortcut and I get OB'd, wtf? Also how the hell does it go over BOTH mountains in a single mushroom?


That an easy one to do. If your going up a hill and want to fly OB just hit R at the right time and you will go flying, get more air if you do shrooms.
Title: RE: Mario Kart DS - The Release Thread
Post by: mantidor on November 26, 2005, 05:04:33 PM
Ah this sucks, so I finally got my DS (YES!) but, I got a damn dead pixel and Mario Kart was nowhere to be found
Title: RE:Mario Kart DS - The Release Thread
Post by: 31 Flavas on November 26, 2005, 06:07:31 PM
On the release week of the DS Nintendo was saying that 1 dead pixel is all you need. Just give Nintendo a call and KINDLY air your grievance. That or take the DS back to the store and get it exchanged for a defect free DS.
Title: RE: Mario Kart DS - The Release Thread
Post by: mantidor on November 26, 2005, 06:38:41 PM
The dead pixel isnt my biggest complain, is the lack of Mario Kart ;_; the dead pixel isnt as annoying I thought they were, but hopefully the store will change it back, you see, I didnt aquire my DS in the most legal store so to speak, but thats the way every single video game store is around here, so theres a big chance they wont change it back, and I dont think that Nintendo latinamerica will be kind enough to repair it/change it. Sometimes I think that Nintendo LA is probably just an office in Miami, there presence is almost non existant.

But to not be that off topic, I have Mario Kart Super Circuit and I suck at it, you guys are going to destroy me once I get the chance to be online
Title: RE: Mario Kart DS - The Release Thread
Post by: Mario on November 26, 2005, 07:44:17 PM
Thanks Shecky and stevey i've figured it out now.

mantidor, MKDS controls a lot different to Super Circuit, I sucked at Super Circuit but i'm better with this, so maybe you wont suck THAT much.
Title: RE:Mario Kart DS - The Release Thread
Post by: Urkel on November 26, 2005, 08:10:19 PM
I'm annoyed at how often wusses disconnect when they come in last place. It's a rare occurance to finish an entire circuit with all four players intact.

One time, all three disconnected after I came in first on the first race.
Title: RE:Mario Kart DS - The Release Thread
Post by: 31 Flavas on November 26, 2005, 11:11:25 PM
Yea, its pretty rediculus how petty some players are. Just this evening, I signed on for a quick game. I was not in the lead for most of the game, but finished 1st because someone in 3rd or 4th fired a blue spiney shell. I heard it coming and hit the brakes so as not to get cought in the explosion. Everyone disconnected the start of the 2nd race... I don't get it, but whatever its easy enough to find a new set of players.  
Title: RE:Mario Kart DS - The Release Thread
Post by: Caterkiller on November 27, 2005, 04:56:36 AM
It is pretty amazing what folks do. In real life no one gets away with that with me. 31 Flavas, you got a new racer friend who wont disconnect just because of loosing, I take my loses proudly.

Some one explain to me this. Lets say at the start I race 3 other people and win. Thats 3 points for me; then  all but one disconnects at the second race. I then win all four races, do I get the extra 2 points from the first race or since they disconnected it doesnt count since they didn't finish?
Title: RE: Mario Kart DS - The Release Thread
Post by: Mario on November 27, 2005, 05:55:56 AM
Uh... you don't get points from individual races, all that matters is the ranking at the end of the 4 races, if you win all 4 races against one person, you get one win. If someone disconnects in the 1st, 2nd or 3rd race, on your record it's like they never existed.
Title: RE: Mario Kart DS - The Release Thread
Post by: KDR_11k on November 27, 2005, 06:27:37 AM
Which, of course, sucks if you're playing for points but doesn't really matter if you're playing for the match.
Title: RE: Mario Kart DS - The Release Thread
Post by: Caterkiller on November 28, 2005, 07:50:08 AM
When you get at least a star in all  modes and cups you earn a Star for your nick name. Is it just placed on automaticly or do you have to add it in when you edit your nick name? Im not sure wether the star on the key board has been there the entire time and its just generic or if thats what I earned for getting at least one star in everything.
Title: RE:Mario Kart DS - The Release Thread
Post by: Arbok on November 28, 2005, 09:11:43 AM
Quote

Originally posted by: Caterkiller
When you get at least a star in all  modes and cups you earn a Star for your nick name. Is it just placed on automaticly or do you have to add it in when you edit your nick name? Im not sure wether the star on the key board has been there the entire time and its just generic or if thats what I earned for getting at least one star in everything.


It has been there the entire time, the star in question is yellowish and appears above the username in actual matches.
Title: RE: Mario Kart DS - The Release Thread
Post by: Pale on November 28, 2005, 10:28:23 AM
Wow, this is the first I've heard of this...

Is it right to assume that achieving at least 2 stars in everythign will nab you a second star?
Title: RE: Mario Kart DS - The Release Thread
Post by: stevey on November 28, 2005, 11:29:19 AM
The staff gosht have only 1 start under there names so I gusses no.
Title: RE:Mario Kart DS - The Release Thread
Post by: Arbok on November 28, 2005, 11:50:35 AM
Quote

Originally posted by: Pale
Wow, this is the first I've heard of this...

Is it right to assume that achieving at least 2 stars in everythign will nab you a second star?


I'm not sure how it's done, but I have seen people online with 2 stars above their name so that seems like a likely conclusion.
Title: RE: Mario Kart DS - The Release Thread
Post by: Artimus on November 28, 2005, 12:31:56 PM
This is FINALLY shipping to me! Should arrive Wed/Thurs. Hopefully my dongle does too.
Title: RE: Mario Kart DS - The Release Thread
Post by: Hostile Creation on November 28, 2005, 01:33:51 PM
I have money for this now, so hopefully I'll be able to play with you guys before too long.
Title: RE:Mario Kart DS - The Release Thread
Post by: Mario on November 28, 2005, 03:07:03 PM
Quote

Originally posted by: Pale
Wow, this is the first I've heard of this...

Is it right to assume that achieving at least 2 stars in everythign will nab you a second star?

Yep, I have 3 stars.
Title: RE: Mario Kart DS - The Release Thread
Post by: Caliban on November 28, 2005, 04:13:30 PM
I have a question about the Friend Roster, what is the purpose of that lock/unlock button beside each name?

Another question, why is that I've been able to play with just one other player online (in regional/worldwide/same-skill options) but not with just one friend when the friend-icon is flashing?
Title: RE:Mario Kart DS - The Release Thread
Post by: Arbok on November 28, 2005, 04:41:47 PM
Quote

Originally posted by: Caliban
Another question, why is that I've been able to play with just one other player online (in regional/worldwide/same-skill options) but not with just one friend when the friend-icon is flashing?


You can play a 1-on-1 friend game, you just have to wait awhile so the timmer (assuming both you and the friend are attempting to join a "friend game") will run out as it waits for others to connect.
Title: RE:Mario Kart DS - The Release Thread
Post by: MrAustin on November 29, 2005, 04:19:22 AM
Quote

Originally posted by: Caliban
I have a question about the Friend Roster, what is the purpose of that lock/unlock button beside each name?


The only functional purpose that I can tell so far is that when locked, you can't accidentially delete them from your roster when you are cleaning house, so to speak.  I've heard rumours that locked friends connect faster to wifi games than unlocked, but I think it's a load of crap.

Title: RE: Mario Kart DS - The Release Thread
Post by: Pale on November 29, 2005, 05:55:17 AM
Locked ones are given a priority in match-making.  It says so in the manual somewhere.  What that means is that, if 4 people on your friends list are searching for a game, and you have 3 of them locked, those three should be who you play.
Title: RE: Mario Kart DS - The Release Thread
Post by: Caliban on November 29, 2005, 06:09:03 PM
Ah, that's so much more clear to me now. Thanks for your answers Arbok, MrAustin, Pale.
Title: RE: Mario Kart DS - The Release Thread
Post by: Artimus on December 02, 2005, 06:32:12 PM
May I just say the online in this game may be simple, but it ROCKS. It's exactly what I've always wanted in Mario Kart. Sometimes I win, sometimes I lose! Usually the latter. But better than always beating the computer!
Title: RE: Mario Kart DS - The Release Thread
Post by: Bartman3010 on December 05, 2005, 03:39:21 PM
Seriously, I dislike having to choose a car other than the Egg 1, and yet that car is still so much faster.

Especially online, all I ever get item wise are mushrooms, despite being in 2nd (Last)

Dueling totally sucks online, and the car balance is equally terrible. For the love of god why wont Nintendo fix something like this?
Title: RE: Mario Kart DS - The Release Thread
Post by: Caterkiller on December 05, 2005, 04:28:49 PM
So far I havn't had much trouple with people and Yoshi's Egg car. I like Bowser with the Standard Rob car and I can keep  up even with biggest of snakers.  And every now and then I use Luigi's or Yoshi's standard. Any way, do some of the light weight cars and drivers really have such a huge advantage over the others?  
Title: RE: Mario Kart DS - The Release Thread
Post by: Mario on December 05, 2005, 04:57:51 PM
Pfftt, Poltergeist destroys the stupid egg.
Quote

Originally posted by: Bartman3010
I suck at Mario Kart

Yep.
Title: RE: Mario Kart DS - The Release Thread
Post by: Bartman3010 on December 06, 2005, 05:04:58 AM
For a guy who has eighty something wins and twenty losses, I doubt its something that involves skill.
Title: RE: Mario Kart DS - The Release Thread
Post by: Bartman3010 on December 08, 2005, 07:30:16 PM
On a lighter note, of the folks at www.gscentral.org found a way to play tracks that were 'removed' from online play to be played online.

http://www.gscentral.org/bb/viewtopic.php?t=764&postdays=0&postorder=asc&start=25 (Look on second page)

Says that theres no real problems gameplay wise on your side, you'll see some weird things like other players' characters fall through the pipe in waluigi Stadium, but once they go through it, the game places their coordinates properly. Even battle levels can be played online, but the game still acts as if its in race mode, and things like falling off or firing a blue shell causes the game to freeze.  
Title: RE: Mario Kart DS - The Release Thread
Post by: Hostile Creation on December 08, 2005, 07:35:55 PM
I lost my money for this, so it'll be a while

However, I should be online by Christmas-ish.  Dag-nab.
Title: RE: Mario Kart DS - The Release Thread
Post by: LinkZero on December 09, 2005, 04:40:10 PM
i'm looking for someone to race, is there anyone here want to race me right now?
Title: RE:Mario Kart DS - The Release Thread
Post by: Caterkiller on January 19, 2006, 04:25:25 PM
I hate to bring this old thread back up, but someone please answer this. My brother said that he got online to play Mario Kart a little while ago and it asked him to download a new version of something. Then he went on to say that if you disconnect from a race you will get a lose added to your score. Is any of this true? If so I would be very happy. I could just test it out for myself but i'd rather not.  
Title: RE: Mario Kart DS - The Release Thread
Post by: Mario on January 22, 2006, 02:25:52 AM
No idea, I haven't heard anything about a new version, I can't find any information on it anywhere.

Anyway, one of the best new features in this game I think is the way you can see the route your ghost is taking in Time Trial, it makes it much easier to improve on your previous time, and i've been having lots of fun getting better times. Is anyone willing to challenge my Time Trial times?

Track / Best Time / Best Lap

Figure-8 Circuit - 1:25:540 - 0:27:533
Yoshi Falls - 0:54:528 - 0:17:921
Cheep Cheep Beach - 1:39:044 - 0:32:507
Luigi's Mansion - 1:54:364 - 0:36:193

Desert Hills - 1:29:939 - 0:28:794
Delfino Square - 1:48:218 - 0:35:816
Waluigi Pinball - 2:17:205 - 0:45:455
Shroom Ridge - 1:56:863 - 0:37:622

DK Pass - 2:06:578 - 0:40:549
Tick Tock Clock - 1:52:481 - 0:35:946
Mario Circuit - 1:47:909 - 0:35:391
Airship Fortress - 1:58:463 - 0:38:458

Wario Stadium - 2:10:410 - 0:42:974
Peach Gardens - 1:44:738 - 0:33:011
Bowser Castle - 2:18:539 - 0:45:790
Rainbow Road - 2:14:188 - 0:43:909

SNES Mario Circuit 1 - 0:47:760 - 0:15:455
N64 Moo Moo Farm - 1:15:441 - 0:24:667
GBA Peach Circuit - 1:04:416 - 0:20:999
GCN Luigi Circuit - 1:22:544 - 0:27:330

SNES Donut Plains 1 - 1:05:836 - 0:21:157
N64 Frappe Snowland - 2:01:259 - 0:39:938
GBA Bowser Castle 2 - 1:46:581 - 0:34:597
GCN Baby Park - 0:47:483 - 0:09:157

SNES Koopa Beach 2 - 0:50:275 - 0:16:480
N64 Choco Mountain - 2:04:602 - 0:40:936
GBA Luigi Circuit - 1:41:377 - 0:33:132
GCN Mushroom Bridge - 1:27:154 - 0:29:006

SNES Choco Island 2 - 1:01:156 - 0:19:962
N64 Banshee Boardwalk - 2:13:502 - 0:43:860
GBA Sky Garden - 1:35:170 - 0:30:294
GCN Yoshi Circuit - 1:42:581 - 0:33:949
Title: RE:Mario Kart DS - The Release Thread
Post by: animecyberrat on January 22, 2006, 05:25:42 AM
Well I am getting as DS for my newphew latter tis week and one for a little girl we used to baby sit so count that as 2 more happy gamers.
Title: RE:Mario Kart DS - The Release Thread
Post by: Khushrenada on January 22, 2006, 07:32:32 PM
Man, Mario. Those are some great records. Did you snake? Also, did you use one specific cart or a bunch?
Title: RE: Mario Kart DS - The Release Thread
Post by: Mario on January 22, 2006, 07:39:59 PM
I don't snake in multiplayer but I snaked a bit to get those. I beat all the staff ghosts before getting those times without snaking though. I use Luigis Poltergeist half the time, and a kart with a full item stat the other half, so I get three mushrooms for some tracks with big shortcuts.
Title: RE: Mario Kart DS - The Release Thread
Post by: vudu on February 04, 2006, 07:52:09 AM
What ever happened to the PGC Mario Kart outings?  Did those end when everyone got too busy playing Animal Crossing?  Any chance we could bring those back?  I never got a chance to play against anyone here because I was always busy on the few nights an official PGC MK Match-up occured.