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Gaming Forums => General Gaming => Topic started by: lastexit on May 12, 2005, 05:32:27 PM

Title: XBox360 Backwards compatibility...
Post by: lastexit on May 12, 2005, 05:32:27 PM
Apparently they are "not allowed to talk about this until E3" and they mentioned that so I expect that means they have a surprise up their sleeve.  That's the best thing I heard after the mtv-debut commercial today.

The first thing that comes to mind is that they will have backwards compatibility with something MORE than just the original XBox.  Dreamcast, perhaps?  Certainly not Nintendo and Sega is the only console manufacturer of recent history that's out of the game now.  Perhaps they'll have Jaguar games too.  

Any other ideas on what this could be?



Lastly, I think the system looks pretty good.  Smart move with the industrial designers.  It looks clean, finished and modern.  
Title: RE: XBox360 Backwards compatibility...
Post by: Savior on May 12, 2005, 05:35:09 PM
Or they dont want to deny it now to hurt sales...


its probably just negotating with Nvidea to get the chips in cause nobody has Sega games anymore.
Title: RE: XBox360 Backwards compatibility...
Post by: KnowsNothing on May 12, 2005, 05:38:29 PM
If they really have "backwards compatibilty ++" I'm willing to bet that it'll be a Bleem! scenerio where playing your Xbox games on the 360 will improve the resolution or add and an extra polygon or something.  This would actually be a pretty smart move since it might muster up some sales from people on the fence.   If we could go from PS1 to DC, then going from Xbox to 360 can't be too hard since it's like going from PC to PC.
Title: RE: XBox360 Backwards compatibility...
Post by: Bill Aurion on May 12, 2005, 05:40:22 PM
" Apparently they are "not allowed to talk about this until E3" and they mentioned that so I expect that means they have a surprise up their sleeve. That's the best thing I heard after the mtv-debut commercial today."

Why!?  Backwards-Compatibility should be EXPECTED considering Sony and Ninty are doing it...Never Happening!
Title: RE: XBox360 Backwards compatibility...
Post by: Shecky on May 12, 2005, 05:57:14 PM
Intel/Nvidia to PPC/ATI != PC to PC

Backwards compatability is likely something they "won't talk about" period
Title: RE: XBox360 Backwards compatibility...
Post by: Caliban on May 12, 2005, 06:02:05 PM
Bill: Sony's doing backward-compatibility?! Really?! Where did you get this info? Here I was all happy that Nintendo might have been the only one with backward compatibility...oh well.

About xbox360 back-compatibility, I agree with KN that most likely microsoft will show something of the "Bleem" type however does that not be enough for nvidia to still stop xbox360 from playing xbox games? After all it would be emulation and as so it is illegal, or is it illegal to a certain extent?!  
Title: RE:XBox360 Backwards compatibility...
Post by: Strell on May 12, 2005, 06:02:57 PM
Someone at another forum linked to a movie that was played on MTV for the 360's "unveiling," and they said that like 3 minutes in, it shows the 360's dashboard and Fable is listed.

That would be a good indicator of backward compatability, but of course we'll know for sure in a few days...
Title: RE: XBox360 Backwards compatibility...
Post by: Shecky on May 12, 2005, 06:19:42 PM
If anything there may be re-releases of popular games, ported for the Xbox360

Or maybe the ability to download a version of the game that had been ported to the 360

DC emulating the original playstation is one thing, 360 emulating the Xbox is not practical
Title: RE:XBox360 Backwards compatibility...
Post by: BlackNMild2k1 on May 12, 2005, 06:54:57 PM
Quote

Originally posted by: Savior
Or they dont want to deny it now to hurt sales...


its probably just negotating with Nvidea to get the chips in cause nobody has Sega games anymore.



http://mwprices.ft.com/custom/ft-co...1E81954E91B4%7D
Quote

Nvidia, the graphics chipmaker, said on Thursday it was ending shipments of chips for Microsoft's Xbox game console in the current quarter as what was once one of its biggest customers moved on to its next-generation machine.

Microsoft is expected to release the Xbox 360 in November, featuring a graphics chip from rival ATI. Microsoft had informed Nvidia it would not take any more product after Nvidia's second quarter, ending August 1.

The news was a clear indication that Microsoft was cutting off production of the old Xbox and of the imminent release of its successor.

No way is MS getting chips to put in 360 especially not with NV working w/ Sony now.
Their only bet is to work out an emulation deal, or "accidentally" leave a loop hole that allows X360 to somehow emulate Xbox1 w/ a clause of deniablilty <does that make sense?>
Title: RE: XBox360 Backwards compatibility...
Post by: Shecky on May 12, 2005, 07:08:18 PM
even if they could, it's an expensive chip to just throw into the 360....

I mean it's an entire nvidia GPU were talking about here...  
Title: RE:XBox360 Backwards compatibility...
Post by: Savior on May 12, 2005, 07:11:07 PM
Quote

360's dashboard and Fable is listed.



1. Xbox and Xbox 360 Live are compatible

2.Fable is Live Aware

3.Bingo!!!

Theres no confirmation of BC yet.  
Title: RE: XBox360 Backwards compatibility...
Post by: Bill Aurion on May 12, 2005, 08:31:15 PM
Caliban: There's been word for a while now that the PS3 will allow PS2 (but not PS1) playback...Not confirmed yet, but I consider it very likely...
Title: RE:XBox360 Backwards compatibility...
Post by: BlackNMild2k1 on May 12, 2005, 08:38:39 PM
they should be able to emulate the PS1 by now, so why wouldn't there be PS1 BC?
Title: RE: XBox360 Backwards compatibility...
Post by: KDR_11k on May 13, 2005, 02:40:44 AM
Also, I think the PS1 chip is a vital part of the PS2.
Title: RE:XBox360 Backwards compatibility...
Post by: Galford on May 14, 2005, 07:17:43 PM
Actually, the PS1 CPU serves as the IO processor on the PS2.

Also, about the Reggie heads, I don't know if I should laugh or cry?
Title: RE: XBox360 Backwards compatibility...
Post by: KDR_11k on May 14, 2005, 09:01:43 PM
Cry with me, it helps.
Title: RE:XBox360 Backwards compatibility...
Post by: Shecky on May 16, 2005, 07:35:48 PM
Quote

Originally posted by: Shecky
If anything there may be re-releases of popular games, ported for the Xbox360



Bingo...

"Xbox 360 officially will be backward compatible with the prior system's top-selling games, said Microsoft's Vice President Peter Moore. "
Title: RE: XBox360 Backwards compatibility...
Post by: Shecky on May 17, 2005, 04:35:28 PM
Ok another pet peeve is the Xbox 360 and "backwards compatibility".  If it were so easy, MS would have touted it from the start - major selling feature, something you would not forget to mention.  It's not though because of the move to Ati/IBM, but after everyone was quick to go "oh.... it may not be??..." after the MTV event, they were quick to respond with... oh wait it is..... kind of, for select games.

Then the, "See, emulation!" started to arise.  However you don't emulate with any efficiency in this environment....
Rather, I can almost 100% guarantee this is the way it's going to work.

Certain games of choice (::cough:: halo for one) will be ported to the 360 - basically anything that is platform dependant... what's not platform dependant you say?  Your textures, maps, etc...  That information will be obtained from the original xbox game disc.  So you download this "port/re-release" to your 360 most likely via your Xbox Siver (or if they want to get cute, paying Xbox Gold) account.  In order to play the game you still need to insert your original xbox game disc.  This method would allow them to provide the downloaded content  _free_ since you need the original game disc, thus proving you own the original title.
Title: RE: XBox360 Backwards compatibility...
Post by: KDR_11k on May 18, 2005, 02:19:39 AM
Mmmmh, binaries executed from rewritable media... This will SO run Linux...
Title: RE:XBox360 Backwards compatibility...
Post by: couchmonkey on May 18, 2005, 05:33:40 AM
Nice thinking, Shecky.  That would still be inferior to true backwards-compatibility, but it's not terrible.
Title: RE: XBox360 Backwards compatibility...
Post by: Nephilim on May 18, 2005, 06:57:50 PM
most games will proberly work
Like SP didnt support some GB games (dkland ect.)
Title: RE: XBox360 Backwards compatibility...
Post by: KDR_11k on May 19, 2005, 06:01:11 AM
Deadly: No, the GBA could take those games and run them natively, the X360 will at least need recompiled binaries i.e. additional data outside of the DVD.

Some rumors even have it that MS is going to sell the games "reissued" for the X360 (i.e. with X360 binaries instead of XB) at budget price. I wonder which way they are going to pick? (probably premium Live downloads...)

EDIT: Oh and let's not forget the legal desaster that would be recompiling third party titles. This will be at least as limited as the Revolution's old game support.
Title: RE: XBox360 Backwards compatibility...
Post by: Shecky on May 19, 2005, 08:35:30 PM
Must be painful to spit it out....

http://www.gamesarefun.com/news.php?newsid=5034

KDR hit the 2 likely options on the nose... either a reissue of a game, or a Live download (like I outlined in my last post)

and you *know* Halo will be on the list of titles they do
Title: RE: XBox360 Backwards compatibility...
Post by: Ian Sane on May 19, 2005, 08:43:16 PM
"KDR hit the 2 likely options on the nose... either a reissue of a game, or a Live download (like I outlined in my last post)"

Note to Microsoft: It's not backwards compatibility if I have to rebuy the game.  That's like saying the GBA was "partially backwards compatible" with the SNES.
Title: RE: XBox360 Backwards compatibility...
Post by: KDR_11k on May 20, 2005, 04:27:49 AM
Answer from Microsoft: No, it's not traditional backwards compatibility. But it IS our NEW and IMPROVED backwards compatibility that 14 independant researchers agree will provide 114% more enjoyment. You will be able to play your favourite XBox games on the XBox 360 with NEW and ENHANCED features! Play the critically acclaimed Halo 2 online on the NEW XBox 360 Live! Gold service, earning badges and reputation to set you apart from other players.

IOW, they'll probably throw in a few new Live! features and justify calling that a new game. Just like they did with their operating systems for quite some time now.
Title: RE: XBox360 Backwards compatibility...
Post by: Artimus on May 20, 2005, 12:46:26 PM
Quote

Microsoft has cleared up the rumours that were floating about about alleged X-Box & 360 backwards compatibility.

Easlier reports that "some key titles would be backwards compatible" has been exposed as mosly-untrue.

Microsoft tech people have reconfirmed that direct compatibility would be impossible due to hardware conflicts...

Microsoft spokespeople also rules out any form of emulation, explaining that any X-Box games would have to be totally recompiled for the 360.

...

Yes, MS plan to re-release some of this generation's biggest titles in their new format.


http://games.insidepulse.com/articles/37795
Title: RE: XBox360 Backwards compatibility...
Post by: Arbok on May 31, 2005, 08:05:47 PM
"RUMOR #2: The Xbox 360 won't be backward compatible after all.

Source: British industry news site Gamesindustry.biz.

The official story: See below.

What we heard: Microsoft carefully parsed its words about the Xbox 360's backward compatibility by saying it will be "backward-compatible with top-selling Xbox games." So when Gamesindustry.biz published an article revealing the console's radically different hardware couldn't support current-gen Xbox games, accusation perfidy in Redmond began to fly. "The solution Microsoft has reached is apparently to recompile current-gen Xbox games so that they can be played on the 360," says G'biz. "First on the list, it says, are the best-selling Halo titles." However, Xbox owners were the only ones freaking out. The usually recalcitrant Microsoft bypassed its external public relations company, telling GameSpot directly that, "Our goal is to have every Xbox game work on Xbox 360. You will NOT need to purchase a new 'version.' Your original games will work on Xbox 360." "
http://www.gamespot.com/news/2005/05/20/news_6126204.html

Ok, so where does this stand now? Is this old information, new information? Not quite clear on what's right anymore...
Title: RE:XBox360 Backwards compatibility...
Post by: IceCold on May 31, 2005, 09:23:48 PM
Yes...CLICKY!

The article was published two hours ago, so it's fresh.

Scroll down to last two questions

Quote

BIZ: Okay, I wanted to ask about backwards compatibility. How did Microsoft finally decide to include it, and how exactly does it work because it apparently is only for "top-selling" Xbox games?

PM: So backwards compatibility is simple. No console has ever been fully backwards compatible. PS2 is not fully backwards compatible with PSone games. There are a lot of games... the list of titles is in the hundreds. So backwards compatibility is important early on—very important. We made the decision a year ago that we're going to find a backwards compatibility solution. We have now done that, and now it's a question of how many titles will be the top-selling titles because there's a critical mass. Halo, Halo 2 of course, those types of games. Backwards compatibility is something that's important to us, but eventually it becomes less important when you have a portfolio of games and people can forget about it. Let me tell you a fascinating statistic. At Sega, I had commissioned market research every 90 days... and in March of 2001 we asked how many were actually putting PSone games in their PS2. Five percent. 95% of PS2 owners had not put PSone games in their drives. Does that mean we dismiss that? No. Does that mean we had some of the brightest software engineers in the world building a backwards compatibility engine to make sure those games will work on 360? Yes we have.

BIZ: So essentially, you guys are emulating Xbox on Xbox 360 because you switched GPU providers, right?

PM: You don't need to know the technical details. [laughs] What you need to know is that the top-selling games will work, and as we plow through them all over the next few months, we will start telling you which games. You'll have more details then, but all you need to know is that you put it in there and it plays.
Sounds like he's trying to dodge all of these questions - I don't think they're even close to finalizing it yet
Title: RE: XBox360 Backwards compatibility...
Post by: Ian Sane on May 31, 2005, 09:34:10 PM
"No console has ever been fully backwards compatible."

Technically that's true but the PS2 and GBA had like maybe 10 games each that didn't work out of hundreds of available titles.  MS is talking about a console where they pick and choose what's backwards compatible.  That's lame and inferior.  Sony and Nintendo didn't do that.  They found a method that worked for 99% of the previous system's games and went with it.  There's was no conscious thought about what games to choose.  The goal was "as close to all of them as possible".

MS is making excuses.  I don't think this will sink them or anything but I think it would just be better for then if they were honest because all this dodging of the issue is just making them look bad.  Nintendo however should totally milk this since they'll have games playable from four past consoles right out of the box.
Title: RE: XBox360 Backwards compatibility...
Post by: jasonditz on June 01, 2005, 08:39:37 AM
Wasn't the GBC fully backwards compatible? I don't recall any GB titles that didn't work in it.

Or how about the Sega Genesis if you bought the optional "Power Base Convertor"? I think that worked for all of the Master System's (admittedly limited) lineup.

Title: RE:XBox360 Backwards compatibility...
Post by: Grant10k on June 12, 2005, 05:33:12 AM
Gamespot Article
bit-tech.net article
There is an article on Gamespot, and on bit-tech.net, that talk abit about the x360 and it's backwards compatibility, they also mention that it will be more powerfull than the PS3. And no, they don't explane how they would know that.  
Title: RE: XBox360 Backwards compatibility...
Post by: KDR_11k on June 12, 2005, 08:40:20 AM
It's more powaful because it's 360, 360 is bigga than 3, durrrr!  
Title: RE:XBox360 Backwards compatibility...
Post by: couchmonkey on June 13, 2005, 08:42:12 AM
According to joystiq, they're going to be able to do basically all single-layered games, but games on dual-layered DVDs will require patches.  That's actually not too bad.  I'm sure MS will release patches for Halo 2 and any other popular or critically-acclaimed title, and I wouldn't be surprised if some hackers find a way to patch unsupported dual-layer games.
Title: RE:XBox360 Backwards compatibility...
Post by: vudu on June 13, 2005, 08:59:28 AM
Actually, you're not reading that right.  They're not referring to single-layer DVDs.  From my understanding, it has something to do with texturing.

Check out the comments at this GamesAreFun.com news post for a much better explanation.
Title: RE:XBox360 Backwards compatibility...
Post by: BlackNMild2k1 on June 13, 2005, 10:19:39 AM
Sounds like single/muti layered disc to me, not sure where you got the multi layered-texuring thing from.
I'll go back and read all three and see if I missed something...

edit: bi-tech.net article
Quote

“Emulating the CPU isn’t really a difficult task. They have three 3GHz cores, so emulating one 733MHz chip is pretty easy. The real bottlenecks in the emulation are GPU calls – calls made specifically by games to the Nvidia hardware in a certain way. General GPU instructions are easy to convert – an instruction to draw a triangle in a certain way will be pretty generic. However, it’s the odd cases, the proprietary routines, that will cause hassle.”

After reading that I now see what your were saying about texuring[routines].
Title: RE: XBox360 Backwards compatibility...
Post by: KDR_11k on June 14, 2005, 02:05:19 AM
NVidia even threatened to sue MS and Ati for patent violation if they just emulated the NVidia chip...

Yes, once you encounter shaders you're f###ed. I'd assume any multiplatform game would work fine as the PS2 has no shaders either but any XBox specific game is probably loaded to the brim with 'em.