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Gaming Forums => Nintendo Gaming => Topic started by: nemo_83 on April 10, 2005, 10:42:59 PM

Title: Controller Wars
Post by: nemo_83 on April 10, 2005, 10:42:59 PM
This is not going to be a war won or lost by graphics as all consoles will have great visuals, but the controllers could be the deciding factor for success.  Will MS and Sony win with traditionalism or will Nintendo be able to meat current standards for controllers while progressing control accuracy and transparency?  What do you guys think?

Here is an acumulation of what I feel is important info on Next gen controllers including the new pics of the NextBox controller which has shoulder buttons above its triggers and a track ball in the center of the controller (why did they not put the track ball in the place of the dpad?).  Too bad it does not have mouse scroll wheels where the new shoulder buttons are.

http://tinypic.com/2nopj7

http://tinypic.com/2nopef


As far as what Sony is doing?  BlacknMild2k1 posted this link.  whitefusion.com
I believe Sony is going to use a track ball.

And what Nintendo is doing?  Well I like modered's idea.  http://www.geocities.com/drkdoubleo/ModeRedFloatStick.bmp

Here is a link explaining gyration that Slingshot posted in his topic.  http://www.projectcoe.com/Nin_SpecialFeatures/rev.html  

Gameinformer and cube.ign say EA says there is a touch screen on the controller.

I hope there is a trackball on the REV controller as it looks like both PS3 and NextBox will have one, and a trackball can offer the same mouse control as a touch screen minus the expensive screen and lack of tactile response.  The only mechanic I can think to be used with a touch screen is to make it a round analog dpad with a touch screen on top.  With such a setup the screen could be used for mouse control and the dpad mechanic beneath inside the controller used for movement, and occasionally a game would come around that uses both mechanics at the same time.  Also it would not be hard to make a touch disk like this capable of being turned/spun for steering in a racing game.  I could imagine such a touch disk being used on top of an analog thumb stick like modered's floating analog stick.  Rather than place a rubber thumb pad on top of the shaft of the stick, place a touch disk with tthe floating analog stick's capabilities.

I have another idea you can view in my signature below.

 
Title: RE:Controller Wars
Post by: nemo_83 on April 10, 2005, 11:21:11 PM
woa, I just found something unbelievable.  I am going to have to rethink my ideas.  you have to look at this.

http://www.demo.com/demo2/demonstrators/novint.html

http://www.demo.com/demo2/demonstrators/video/novint.asx

Touching is good, but Feeling is better!




http://www.immersion.com/gaming/arc...ducts/stick

http://www.immersion.com/3d/products/cyber_force

http://www.immersion.com/3d/products/cyber_grasp

http://www.immersion.com/3d/products/cyber_touch

http://www.immersion.com/3d/products/cyber_glove

http://www.immersion.com/industrial/3Dmouse/


http://www.forcedimension.com/fd/avs/home/

 
Title: RE:Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: Caillan on April 11, 2005, 12:27:02 AM
That, to me, sounds like something post-DS Nintendo would be interested in. Also, it fits perfectly with their little slogan. It seems like a cool idea but I don't think it would make for an awesome step-up in controllers like shoulder buttons or the anolouge stick did. It doesn't have the same sort of utility those do. It also costs a lot of money, but Nintendo has made the anolouge stick cheap in the past so I guess that isn't too much of a problem for them.

Crap third parties likely wouldn't use it, or if they did they would use it poorly. So it would just be like the Gamecube's hardware in that respect. I say this becasue publishers aren't going to want to spend lots of money on a Nintendo port, and because it's something developers might find difficult to implement. Designers as well as programmers. I'm sure there'd be some default 'templates' available in the dev kit, but if you wanted something unique you'd have to make your own. Nobody's going to have much experience in this so it will be difficult.

I think the worst thing about using this technology is that it would limit R&D1's ability to make a good, sleek controller. If you look at those pics, then you'll see how the tech is still pretty bulky. There'll be no wireless and no rumble with all that squeezed in there.

This contradicts Iwata's statement about third parties either going with Nintendo or leaving them. You could make a game that doesn't use the technology and that doesn't suffer for it. In addition, most people questioned about the Revolution have said that it's an established technology that just hasn't been applied to games yet. This is still pretty new.

I don' think they're going to go with it. Still, I wouldn't complain too much if they did.
Title: RE:Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: nemo_83 on April 11, 2005, 01:00:31 AM
I honestly feel this technology, used one way or another in gaming will make graphics obsolete, rejuvenate the industry, ignite interest in the hearts of gamers, make controls more transparent and intuitive, and it does not matter how bulky it might turn out to be when it offers the only next generation experience with the most accurate controls, realism, immersion, and most importantly FUN.

No more hitting buttons.  Instead we will be able to swing the sword exactly how and where we want.  We will be able to feel the pull of the sword's weight and the clash with armor, flesh, muscle, and bone.

Temperature generators could even be added into the glove for that extra layer of total immersion.
Title: RE: Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: Caillan on April 11, 2005, 01:16:17 AM
Quote

Temperature generators could even be added into the glove for that extra layer of total immersion.


Surely it wouldn't be a glove? That would be like Sega re-releasing the Nomad. I sort of envisioned a traditional controller design with the 'tactile feedback technology' implemented around the sides or something. It's pointless to throw away an excellent existing design founded through years of evolution.

I think it's more of a novelty than much else. An expensive, new and very impressive novelty. Feeling texture and momentum would be great fun, but I don't think it would make games actually much better to play.  
Title: RE:Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: nemo_83 on April 11, 2005, 01:30:15 AM
Imagine pulling back the string of the bow in Zelda.

Feeling the kick of your gun fire in Metroid.

Feel Mario's body as you balance on platforms.

Imagine swinging the whip in Castlevania.

Or having to feel of the etchings in a stone wall for a secret lever or the seal of a door to a secret room.

You could even plausibly use this technology to draw in 3D and create custom polygonal objects, characters, and enviroments.
Title: RE:Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: pudu on April 11, 2005, 02:28:05 AM
Wow this really got me thinking.  I am still trying to think of a viable way Nintendo could include technology such as in the Novint Falcon (product link)  I've thought about adding it to their next joystick which may be like the sliding one like modred's idea (link here), but adding on top of that idea having that Novint Falcon tech integrated into it to feel surfaces texture and actual mass through means of resistance.  It seems like the natural progression of the analogue stick because it offers tactile feedback.

Another Idea I thought of was having the controller be two handed but have the fingers go into a glove-like aparatus (leaving the thumbs free to use buttons and sticks like usual).  The point of this would be to have the fingers able to move and "feel" objects.  But this is getting more into Immersion's territory  (Immersion Products).  What I imagine is the fingers be placed into a sort of half glove with functionaliry similar to their "CyberTouch" glove or if it could somehow be solved their "CyberGrasp" glove (although I find this HIGHLY unlikely).

At any rate I'm probably getting too excited about this given I don't have a clue what Nintendo might actually use in thier controller...but than again looking at the supposed new pics of the xbox next prototype controller it wouldn't be hard to one-up that.  If the main progression of Sony and MS's controllers is the inclusion of wireless standard (if you can call this an innovation) and a trackball Nintendo doesn't have too far to go to simply embarrass both of them.  
Title: RE:Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: nemo_83 on April 11, 2005, 03:02:49 AM
I was beginning to think about how the force feedback could be implemented into the thumb stick too?  The applications are limitless.  They could easily put something like this into the triggers too.

Here is another company with a haptic controller.  

http://www.forcedimension.com/fd/avs/home/

I edited my earlier post and put this link with the others.  
Title: RE: Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: slingshot on April 11, 2005, 03:55:21 AM
The problem with all the stuff about a glove- and being able to swing your sword at enemies is that, if you get tired- you
won't be able to swing your sword as well, and you won't do as well in the game.  Also, if we are talking about swinging
a sword or whip, we would have to be facing the right direction to hit the enemy right= what if the enemy is behind us?  
We would have to turn around, and then we would not be looking at the tv.

OOOOOhhh, here is a really cook idea that could be done right now- sort of a fudged hologram room.  I'd do it if I had the
cash.

- So you get 6 large screens- as big as possible, ideally like 12 feet- maybe a rear projection would be required.
You possition the screens in a cube formation- so that you are in a square 12 foot room.  One of the four walls could be
on wheels, so you can enter from a side, without a door.  Now all you need is some video footage that is shot from 6
different angles about 6 feet off the ground (about what most people are)  And suddenly you could be in the middle of
Paris, or the veldt, or on a mountain!

There would be a very solid plexiglass floor to stand on that covers the floor screen- so you won't fall through it-
Maybe there could be plexi-glass on all sides?  Anyways- it would be awesome!

Video games could be incorporated by a flight sim type game- a walking game would require some kind of  living track
ball that you could walk on.  So that is a ways off, but you could sit in a chair or stand and play it with a controller.

WOW>
Title: RE:Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: Cube_King on April 11, 2005, 04:07:45 AM
Quote

Originally posted by: nemo_83
This is not going to be a war won or lost by graphics as all consoles will have great visuals, but the controllers could be the deciding factor for success.


Sony could easily steal Nintendo's idea and release a new controller with the new features after the console's launch like they did with the joystick and then no-body cares who came up with it first anymore...
Title: RE:Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: nemo_83 on April 11, 2005, 04:31:46 AM
I think Sony has paddeled too far up the creek in the wrong direction with billions invested in CELL for "revolutionary graphics."  E3 is going to be wild.  Sony is 61 billion dollars in debt and now the maker of one of these haptic controllers has won a 90 million dollar law suit.  MS is an owner of stock in Immersion and could still pull something out of their ass.  Hell MS and Nintendo may be working together, we won't know until E3.  

I do know that the old "touching is good but feeling is better" rumor featured a description of feeling the spines of an enemy, and that Nintendo said they were using a technology that already exists, just not on a mass market level yet.  So if the old rumor from the guy who revealed the DS last year is true then the REV controller will feature Gyros and most likely haptic technology.  How any of this fits with Gameinformer's touch screen confirmation is anyone's guess, but this surly means the A/B buttons and dpad are history.  I could imagine the stylus having a button, trigger, scroll wheel, track ball, or joystick.  on it to complement the haptic and gyration tech.  

I still am not sure how gyros and haptic could work together.
Title: RE: Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: Ian Sane on April 11, 2005, 07:16:43 AM
"why did they not put the track ball in the place of the dpad?"

Because that makes no sense.  Can you play Street Fighter with a track ball?  It's not a replacement it's an alternative.  I don't think the positioning of the trackball is great but I think adding it is a great idea.  Trackballs have been part of gaming since that old Atari football arcade game and classics like Centipede used them.  It's a real wonder how a trackball hasn't been used on a standard controller until now.  It's kind of a "now why didn't I think of that" idea.

It's such a good idea that I'm surprised MS, who seems to be in the mindset of just making games bigger and more commercial, would think of it.  Which is why I'm theorizing that they in fact DIDN'T think of it and perhaps that was Nintendo's idea for the Rev and it got leaked so the others are copying them.  It's a good idea and it's something that isn't impossible or expensive to implement so it fits Nintendo's vague descriptions better than some of the bizarre ideas people have thrown around (some of which aren't technologically feasible.)

Of course now Nintendo might be in a bit of jam.  If the trackball was their idea then they no longer have any advantage because the competitors are doing it too.  If they don't have a trackball they're going to wang multiplatform ports.  If they have something different it's going to be compared to the trackball so it has to really wow people.  And even if the difference is good they have the problem that they're not number one or two and third parties will go with Sony's and Microsoft's ideas first regardless of how good Nintendo's is.

I think the best thing for Nintendo would be if their controller was nearly identical and they just used amazing game design as their advantage or they had the same controller plus something else (like the same controller but also with motion control built in) just to provide a little edge.  They won't get anywhere with something different.  They just don't have that kind of position anymore to dictate major changes.  Remember that when they debuted the analog stick they were number one.

But man does MS including that trackball throw a monkeywrench in Nintendo's plans.  Their promise of innovation and new types of gaming only works if the competition doesn't do something new and innovative.  Now they have and Nintendo might end up with egg on their face if their idea is exactly the same or inferior.
Title: RE: Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: trip1eX on April 11, 2005, 07:22:57 AM
I doubt that's a trackball on the xbox next controller cause of it's position.  Your thumb would be hitting the right stick and possibly hitting the buttons at you used it.    IT looks more like a rounded xbox logo to me.  

I do think a trackball or trackpad would be great for fps games.  And that's what the xbox has tons of right now.  

Nintendo's controller is not going to be something revolutionary for the gamer.  It's for Mom's.  I had high hopes but after I heard Iwata speak I threw out any hope of it being something useful for say fps games.
Title: RE: Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: mantidor on April 11, 2005, 07:55:55 AM
he never said it was for moms, he said that if a mom sees "her kid" playing she would want to play it too. That implies that "kids" (lets just say fps fans as an example) will also enjoy the product they are offering.

btw if thats a trackball MS couldnt thought of a worst place to put it, if its a trackball it simply sucks, theres no way that the trackball can be used with accuracy unless the controller is tiny, but then if the control is really tiny it becames unconfortable as a whole... its not a trackball, I cant believe a hardware designer can be that stupid
Title: RE: Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: Bill Aurion on April 11, 2005, 08:18:14 AM
"Of course now Nintendo might be in a bit of jam. If the trackball was their idea then they no longer have any advantage because the competitors are doing it too. If they don't have a trackball they're going to wang multiplatform ports."

You've got to be kidding...

1) A trackball isn't what Ninty is thinking...
2) The trackball isn't a primary means of input, as using this so-called trackball (which still is yet to be proven) would restrict the use of either side of the controller (much a la N64 controller)
Title: RE:Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: nemo_83 on April 11, 2005, 08:40:33 AM
I have been pushing my idea of the perfect trackball placement for a while now, just check my signature.  What I want now is to have what I drew in my picture, the facial mechanics for the thumbs and fingers, to be placed on the haptic technology as the "handle."

The only thing I feel needs improvement aside from the absence of any buttons on the stylus on the Falcon is that they need to take the stylus used with the Falcon and make it so we hold it less like a pencil and more like a long paint brush,sword, or gun.
Title: RE: Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: Spak-Spang on April 11, 2005, 09:01:33 AM
I do like the idea of a track ball, but I wonder about Microsoft's controller.  The positioning of the trackball is almost pointless...how do you use the trackball and other items easily.

I would have rather perfered the trackball taking the place of the 2nd analog stick.  I never was a big fan of two analog sticks...it forced you to play with fewer buttons, or made you juggle between movement and button control...the trackball would do the same thing, but perhaps be more natural.

A trackball would be great for some games, but it isn't special or revolutionary.  It is actually pretty boring.  
Title: RE:Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: nemo_83 on April 11, 2005, 09:05:12 AM
what do you guys think of the Falcon?
Title: RE: Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: Spak-Spang on April 11, 2005, 09:12:19 AM
Hmmm.  I like Nemo's track ball idea...with the Gyros for the Lefthand movement.  Take the buttons out of that controller though.  Or limit it to a trigger and another.

If you were using Gyros for the main manipulation for movement, the perfect secondary manipulation would be a Trackball over an analog stick.  Here is why.  You could stop moving the trackball without it snapping back into position like that analog stick would.  It would provide a more fluid and smooth control as well.  However, you would want to make sure the trackball wasn't too loose, and was able to spin too fast.  

The floating analog stick on the side is a great idea, for games that need it.  

The biggest problem with this setup is no traditional D-pad.  Do we really need that though?  
The only games that absolutely have to have that are fighting games, and really it isn't a total bust not to have it.

On the other side of the controller, I would want a very traditional button layout.  4 buttons and a trigger button.  If you want to have another floating analog stick, then I am cool with that.  

Last, I want the controllers to be able to connect and be comfortable.  Just in case the games need a more traditional control style.  Gryos can be used, but I really don't want them used for crazy stuff like swinging swords.  I just want them used for a more natural movement input device.

Title: RE: Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: Spak-Spang on April 11, 2005, 09:14:09 AM
One last thing.  Nintendo needs more than just one element new and revolutionary about the controller.  They need it to be big enough to notice immediately, and something that would be hard and expensive for Microsoft and Sony to copy.  Something that if they did copy would require people to buy completely new controllers, that may not work as well with the older games, creating a split market.  
Title: RE:Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: nemo_83 on April 11, 2005, 09:14:52 AM
I also have a simpler version without so many buttons

http://img.photobucket.com/albums/v695/nemo_83/revo.jpg
Title: RE:Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: nemo_83 on April 11, 2005, 09:16:58 AM
Quote

Originally posted by: Spak-Spang
One last thing.  Nintendo needs more than just one element new and revolutionary about the controller.  They need it to be big enough to notice immediately, and something that would be hard and expensive for Microsoft and Sony to copy.  Something that if they did copy would require people to buy completely new controllers, that may not work as well with the older games, creating a split market.



did you check out the video of the Falcon?  that is revolutionary.
Title: RE: Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: Ian Sane on April 11, 2005, 09:22:08 AM
"Something that if they did copy would require people to buy completely new controllers, that may not work as well with the older games, creating a split market."

Wouldn't something that major create a split market between Nintendo and everyone else?  If it was THAT major Sony and MS wouldn't even have to copy it.  They could just keep things as is and snatch up all the third parties and gamers that don't feel like conforming to Nintendo's different design.

I do think it would be good though if copying it did require a new controller like the Playstation analog controller.  But anything that wouldn't work well with older games would just screw Nintendo over more than anything else.  It needs to be something major, but that adds to the existing design so that the Rev can do everything the other consoles can plus more.
Title: RE:Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: nemo_83 on April 11, 2005, 09:26:20 AM
but this can do everything plus more.  you can feel the center of gravity and balance your character in 3D platforming.

just imagine what such a direct control scheme could do for SSB.
Title: RE: Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: Spak-Spang on April 11, 2005, 09:45:51 AM
Ian:  Yeah I didn't write that well.  What I meant was that the old controller would be useless with the new games.  I don't care if they design the new one to where it would work with old games.  

The idea is that it would split the market for a time between old controllers and new controllers.  Yeah it would just be a temporary thing, but it would help.

Title: RE:Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: nemo_83 on April 11, 2005, 09:53:39 AM
I believe that traditional gaming will die except for on the portables.  That would mean the REV would destroy the NextBox and PS3.
Title: RE: Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: Spak-Spang on April 11, 2005, 10:23:57 AM
I just watched the Falcon demo.  It was very interesting...and yet I am left baffled on how to actually create a controller for that for gaming.  If that is what Nintendo is trying to do.  The technology would work really well actually with Gyros, but how does it give you feel within the controller?

How could you get traditional buttons to work with the controller?

Obviously, they have somebody working already with them.  They made mention to that, but who and what is left unanswered.  Could it be Nintendo?  Hmmm...

Time will tell.  I wish E3 is now.  

If Nintendo is truly using that for a controller they could get away with just the concept and a few tech demos.  

Title: RE:Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: trip1eX on April 11, 2005, 10:56:29 AM
Quote

Originally posted by: mantidor
he never said it was for moms, he said that if a mom sees "her kid" playing she would want to play it too. That implies that "kids" (lets just say fps fans as an example) will also enjoy the product they are offering.


SAme difference.    Look Iwata didn't come out and say hey we want to improve the game experience for our loyal gamers out there.  He didn't say hey we don't think the controls are as smooth for fps games as they could be so we want to remedy that.  

He said we want Moms to find our controller inviting.  What does that mean to you?  It means to me it's gonna be simplified in some way, shape or form.  Maybe they'll be pink or yellow in color.  Maybe they'll have a microphone in them so you can say 'start' instead of hitting a button.  They probably will have a microphone in them and you can give voice commands to replace some of the buttons or dpad.  Women generally are  more communicative.  And probably would respond better to something they can talk to.  

Don't get me wrong I want a trackball or something innovative for the true gamer.   But the writing on the wall so far spells something else.   If you want to guess want Nintendo is going to do I think you need to ask your Mom if it sounds inviting or not.
Title: RE: Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: Ian Sane on April 11, 2005, 11:12:54 AM
Does anyone else find it funny that Iwata's quote has caused "your mom" to be used in a way that isn't against forum rules and is on topic?

I will agree that referencing moms and non-gamers and such suggests simplification to me.  Iwata has constantly suggested that the current controller design is too complicated.  I think it's logical to fear that Nintendo may be not have the best interests of gamers in mind and is focusing on the non-gamer market, regardless of whether or not the existing fanbase wants to come along.
Title: RE: Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: Bill Aurion on April 11, 2005, 11:17:37 AM
Stop putting the terms "simpler interface" and "simplistic games" in the same sentence...Creating a more intuitive interface doesn't mean simpler games...It's to create a system of input that not only is easy for those that have played games before to use, but also those that haven't...STOP SAYING NINTENDO IS NOT FOCUSED ON THE HARDCORE GAMER, PLEASE!
Title: RE:Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: Luffy1Piece on April 11, 2005, 12:27:42 PM
Quote

Originally posted by: nemo_83
This is not going to be a war won or lost by graphics as all consoles will have great visuals, but the controllers could be the deciding factor for success.  Will MS and Sony win with traditionalism or will Nintendo be able to meat current standards for controllers while progressing control accuracy and transparency?  What do you guys think?

Here is an acumulation of what I feel is important info on Next gen controllers including the new pics of the NextBox controller which has shoulder buttons above its triggers and a track ball in the center of the controller (why did they not put the track ball in the place of the dpad?).  Too bad it does not have mouse scroll wheels where the new shoulder buttons are.

http://tinypic.com/2nopj7

http://tinypic.com/2nopef



Well, the site that originally posted those pics seem to think that it's a power on/off switch for the controller and not a trackball. That would make more sense given the placement.



Title: RE: Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: mantidor on April 11, 2005, 03:39:04 PM
Seriously, its was just something Iwata thought in a second, what he really means is that they are aiming to everyone, guess what? They've been doing that since the NES, the company's policy hasnt changed, the only difference is that they talk more about it than in past years. So just stop with your "Nintendo will dumb games down" thing...
Title: RE: Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: Stimutacs Addict on April 11, 2005, 05:27:33 PM
people need to realize how bulky the Falcon technology is and how unlikely it is that Nintendo would impliment that in a videogame. You would need to rest the tactile force feedback agent on some sort of desk/floor/flat surface for it to be able to generate that level of force feedback against you. Recall Newton's third law.... its the same reason why you can't pick yourself up by your underwear
Title: RE:Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: nemo_83 on April 11, 2005, 08:15:02 PM
It has been said that the Revolution will be like the DS.  That the REV will have a touch sensitive controller.  That everyone will be able to enjoy it.  It was said people were thinking too hard, and that the technology already existed.  I believe this is the key to the REV.  

This is the paradigm shift.
Title: RE:Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: IceCold on April 11, 2005, 09:19:10 PM
No No NO there is NOT going to be a touchscreen controller...
Title: RE:Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: nemo_83 on April 11, 2005, 09:41:12 PM
check out these awesome VR glasses.

http://forums.nintendo.com/nintendo/board/message?board.id=np_gw&message.id=625275

imagine that with an internal gyro built in.  i guess we will have to wait until the gen after next for that to be standard though.

But the haptic technology is affordable now, and it does not need a touch screen for touch control.  I was just using the DS as a comparison.  This is the meaning behind the touch controller rumors.
Title: RE: Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: Truthliesn1seyes on April 11, 2005, 10:02:44 PM
What if instead of a pen at the end of the arm on the falcon, you could put a controller instead. Like that, you can have full control over characters in a game and it'll still have the unique features of the falcon. Besides, holding a controller would be easier than a pen for gaming.

Imagine though the posobilities for gaming. I'm picturing a fps where you hold the pen/controller and it'll react like the gun in the game. Tilt the pen/controller down and you can aim the gun down. The arm can move in every direction so it'll be able to simulate you physically aiming the gun. It'll also be able to simulate the weight of the gun in your hand and the recoil when shooting. Sh*t'll be sick  lol.

This has to tie in with what Nintendo has been saying. This would bring in a new level of gaming. With this we could feel characters jumping, we would be able to feel getting hit. They'll be able to simulate wind, waves, any change in elevation on roads. Picture a racing game, the pen/controller could be in its center position. You hold it and start the race. tilt the controller to the left to turn left, right to go right. If you happen to start going up a hill, the pen/controller will start to move up, down hill it'll move down. Now imagine speeding down a road with slight changes in elevation. The controller would be shaking in your hands slightly moving up and down simulating the small dips and jumps. Let me leave it at that, I'm ranting now. I hope this is what Nintendo is planning on introducing.

I still have no idea how Nintendo could include this in their next gen system though.  Hovefully they can come up with a way to make it more accesable for console gaming.
Title: RE:Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: nemo_83 on April 11, 2005, 11:48:06 PM
So far no sites have picked up on this technology as far as I can tell.  Why can't planetgamecube be the first one with an editorial discussing the possibilities of this being the REV?  IGN covers rumors.  It would surly draw some hits and fuel discussion as we approach E3.  I could type up a piece some time tommorow about haptic technology if noone else wants to.  I would need to know how long/short the article would need to be, and other specifics.  
Title: RE: Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: kirby_killer_dedede on April 12, 2005, 03:16:42 AM
Revolution is NOT going to have a conventional controller, people.

A quote from Iwata from an interview from last year's E3 said something along the lines of "Until now, games have been you sit in front of the TV with the controller.  That's going to change with Revolution."  I believe the quote is in N-Sider.com's Rev FAQ.
Title: RE: Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: Stimutacs Addict on April 12, 2005, 04:09:41 PM
 . . . now the TV sits in front of you
Title: RE: Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: KnowsNothing on April 12, 2005, 05:19:39 PM
In Soviet Russia, game plays YOU!
Title: RE:Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: nemo_83 on April 13, 2005, 12:44:18 AM
I spoke to a developer at Konami and he said, "The link to that touch technology seems fascinating! It would be amazing if that was indeed incorporated into the Revolution. I would love to see what types of games are made using this technology. It could really work for games when the player is searching for hidden items in the sand/rubble. Very interesting."

I told him before hand that I would understand if he did not respond at all because of NDAs, but he did respond.  I don't know if he is lying about not know what exactly the final REV tech will be (so to comply with an NDA) or if he has honestly never seen this Falcon tech.  The main reason I showed it to him was to see what ambitions it gave him as a developer and gamer.  It made me think about searching in the dark in a game or in tall grass for an item.


Title: RE: Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: PaLaDiN on April 13, 2005, 01:54:13 AM
Call me an excessively frugal party pooper, but it also makes me think of shelling out $100 for a controller, and as the thought crosses my mind it effects an involuntary shudder.
Title: RE:Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: nemo_83 on April 13, 2005, 02:02:24 AM
Hopefully in time the cost of the controller will go down, but until then that is why Nintendo will likely go the same route with REV as they did with Cube and MS is doing with NextBox.  They will make the graphics hardware itself cheap as possible.  This would allow them to package in an expensive controller.

If this really is it, then we will hopefully get to hear some impressions from the media on how well it plays, and if it is really worth the extra buck at E3.  I think it would be like the first time I played Mario 64.  For days after I could only think about buying it because it was so fun.
Title: RE:Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: nemo_83 on April 13, 2005, 02:40:27 AM
check these links out

http://www1.abqtrib.com/albq/news/article/0,2564,ALBQ_19855_3576012,00.html

"The company is talking to some console makers - such as Sony, Microsoft and Nintendo - about adding the Falcon to their next-generation systems."

http://img71.exs.cx/img71/3455/revolutiondemopt25ki.png



Title: RE: Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: slingshot on April 13, 2005, 04:53:47 AM
I'v seen the falcon in other links- but I thought it was just a floating stylus- I'd love to try it- and see what else that sort
of technology can do.
Title: RE:Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: wushupants on April 13, 2005, 05:33:59 AM
well, i think we all went off in these crazy tangents. i mean, its just a simple matter of analyzing the facts.

for one, the controller will have a simple interface, two: it will apparently be revolutionary, three: it can't be TOO much of a revolution (like the ridiculously awesome novint falcon) because according to nintendo, the system will be backward-compatible! (dreams do come true!!)

which could also mean the controller slot will be exactly the same as the gamecube's, making it possible to just plug the ol' gc controllers and having a "blast from the past" (pardon the pun).

what im trying to say is that... i don't know how they're going to pull it off but, if anything, having faith in nintendo is the way to go. they'll deliver... im pretty sure. e3, friends... will be our day of redemption, and it will simply be an event of revolutionary proportions... (yech, i wasn't planning that)
Title: RE: Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: trip1eX on April 13, 2005, 08:30:54 AM
Gyroscope
Touch Screen
Trackpad/Trackball
Microphone

So which one of these technologies is Nintendo going to put into it's controller?  
Title: RE:Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: nemo_83 on April 13, 2005, 08:41:50 AM
hopefully more than one of those and this http://www.demo.com/demo2/demonstrators/video/novint.asx
Title: RE: Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: Artimus on April 13, 2005, 10:18:48 AM
How mnay times do you have to keep reposting that video? That's like the fourth time!
Title: RE: Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: Spak-Spang on April 13, 2005, 10:49:39 AM
If Nintendo uses that touch technology I would bet they will also be using Gyroscope technology...it just seems like the only way to fully benefit from the technology.  

I would also predict Nintendo will create an all in one controller.  Meaning.  I bet Nintendo will try to incorporate a microphone into the controller, gyroscopes, analog controllers and such.

I hope that we have 1 analog stick, trackball (in place of the other analog stick) a trackpad might work, and two analog stick buttons, last a microphone.  Of course there would be regular buttons.  
Title: RE:Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: joeposh on April 13, 2005, 11:54:57 AM
Quote

Originally posted by: Artimus
How mnay times do you have to keep reposting that video? That's like the fourth time!


Haha seriously... I mean it's cool technology, I get it but it's NOT going to be used for the Revolution. Why? It's too damn expensive. This is Nintendo we're talking about here... they try to keep the hardware prices as reasonable as possible. They are looking to expand the market right? Well the certianly won't do it with 100 dollar controllers that have to sit on a flat solid surface to operate. Maybe a few generations from now this stuff will be integrated but for now it's just a overpriced tech demo.
Title: RE:Controller Wars: NextBox's track ball concept and REV touch concept revealed
Post by: wushupants on April 13, 2005, 12:53:41 PM
well, if we are to hold the Rev. controller the same way we hold a GC one, my only hope is that additional "trigger" buttons are placed under our fingers as we hold the controller normally. we would be using the middle of our fingers to press these. it's the only way the current controllers can become versatile enough in the sense that you won't have to switch your right thumb between the analog stick and the buttons. of course, we're not expecting a design similar to current-console controllers but, there's another idea... just for the heck of it.