Quote Iwata said the Revolution will cause a "paradigm shift" in video gaming, and reconfirmed that details on the machine will be unveiled at the upcoming E3 in May. He added that the machine will most likely come out somewhere between 2005 and 2006, when Sony and Microsoft are expected to release their next-generation consoles. Currently very little is known about the Revolution except that it may not use a conventional controller and may be able to connect to a PC monitor as well as the traditional TV screen.
Quote "The concept behind our new console, tentatively named 'Revolution,' is the same as the DS. We want it to broaden the [video gaming] audience range, and we don't want it to be something that people will see as too irrelevant to them, too difficult to use, or as something that wastes space. We'll announce specific details at the E3 ... It will most likely come out between this year [and] next year, which is considered to be the transition period for home consoles," Iwata said.
Quote He added that his company will also attempt to avoid competing in the next-gen console market.
There you go. He also mentions the PSP in a roundabout way, and the usual spin. Anybody have a clue where he's going with this?
Title: RE: Iwata: "Paradigm Shift"
Post by: Caillan on January 15, 2005, 07:40:49 PM
This interview confirms that Iwata thinks like he's on another planet. Telling everyone that your next system will be so wildly different that it won't be competing with your current competitors will not get anyone excited; telling them it's going to be a billion times more powerful than the PS2 will.
Quote "In the past, the video game industry grew on high-quality graphics and data volume," Iwata said. "We decided to move into a different direction, since we believe that those days have ended.
It's hard to tell if he is just trying to hype the Revolution by making it look different or not. I severly hope he is: there's no way we've reached the pinnacle of graphical power or storage capability yet. Developers aren't going to welcome graphically dumbing down their ports for a technically inferior, experimental system.
Quote He added that his company will also attempt to avoid competing in the next-gen console market.
He had better still be bullshitting about this, like he is with the DS and the PSP. Not competing with the PS3 and XBox2 is a bad idea if they want to recapture the casual market. On the other hand, backwards compatability would demonstrate that it is possible to play normal games on the Revolution, something which would invoke confidence in third party developers..
Title: RE: Iwata: "Paradigm Shift"
Post by: Ian Sane on January 15, 2005, 08:34:45 PM
"The concept behind our new console, tentatively named 'Revolution,' is the same as the DS."
This sounded like a good idea to me when we first saw the DS but now that the DS is real and has no games that interest me released yet this just sounds like a really BAD idea. I mean the DS sounds great in theory but in execution has really disappointed me. The DS can for now get away with sucking because right now people think it's the next Gameboy. The Revolution can't get away with anything. It's currently "Nintendo's next flop" in the minds of most gamers.
"We decided to move into a different direction, since we believe that those days have ended."
What does he mean "we decided"? Nintendo isn't the market leader. They don't decide sh!t.
Avoid competing? What a load of crap. Nintendo doesn't decide if they compete, gamers do. People often buy one videogame console so that means they're competing. Unless Nintendo is going in such a different direction that they're not even targeting gamers but if that's the case then they're sh!tting on their entire fanbase since their fanbase are gamers.
I have this terrible feeling that years from now everyone is going to point to Iwata becoming the head of Nintendo as the point where Nintendo "jumped the shark". When Iwata talks he makes me lose interest in Nintendo and I'm a fan.
Title: RE: Iwata: "Paradigm Shift"
Post by: Bill Aurion on January 15, 2005, 08:45:10 PM
What does he mean "we decided"? Nintendo isn't the market leader. They don't decide sh!t.
How naive...Always change a losing game, never change a winning game...
"When Iwata talks he makes me lose interest in Nintendo and I'm a fan."
Fan of complaining about Ninty, I'll buy that...
Title: RE: Iwata: "Paradigm Shift"
Post by: Mario on January 15, 2005, 08:54:40 PM
Quote It's hard to tell if he is just trying to hype the Revolution by making it look different or not. I severly hope he is: there's no way we've reached the pinnacle of graphical power or storage capability yet. Developers aren't going to welcome graphically dumbing down their ports for a technically inferior experimental system.
Right... just like developers aren't welcoming the DS and PSP?
I have faith in Iwata and i'm not going to make up my mind about the Revolution until I see it.
Quote "The concept behind our new console, tentatively named 'Revolution,' is the same as the DS."
This sounded like a good idea to me when we first saw the DS but now that the DS is real and has no games that interest me released yet this just sounds like a really BAD idea. I mean the DS sounds great in theory but in execution has really disappointed me. The DS can for now get away with sucking because right now people think it's the next Gameboy.
It sounds like a bad idea because you don't like DS games? He didn't say ANYTHING about Revolution software, just the concept.
Title: RE: Iwata: "Paradigm Shift"
Post by: Caillan on January 15, 2005, 09:47:38 PM
Quote I mean the DS sounds great in theory but in execution has really disappointed me.
The only major problem with the DS is the lack of games early on, and I don't that has anything to do with the somewhat quirky technology that the Revolution might display. The DS wasn't revealed long before launch, so Nintendo is the only developer that has had much time to create something. The list of games in development is very impressive, and initial sales have been strong.
Quote Right... just like developers aren't welcoming the DS and PSP?
The DS and PSP are handheld systems, they are expected to be technically inferior compared to home consoles. Their main competitor is the GBA, which is graphically inferior. If I understand you correctly, your logic would imply that no developer would even consider making games for the DS or PSP while the GBA has an install base of roughly 20 times both of them combined. In fact, I'd say that it's pretty amazing they are sacrificing so much potential market for new technology in the first place. Of course the GBA still has games being made for it, but the DS and PSP both have pretty extensive lists of upcomming games. Games ported to the DS and PSP are from the previous generation, and if anything developers can improve upon them as they port.
Quote I have faith in Iwata and i'm not going to make up my mind about the Revolution until I see it.
Why? Nintendo's first E3 under Iwata pushed connectivity as it's major spectacle. I think Nintendo has been a lot better recently, but I see no reason to trust him yet. I haven't made up my mind about the Revolution yet either, but there has been a lot of emphasis placed on making it seem like it will be very exotic. New technology like the DS I'd be happy with, new technology such as connectivity I wouldn't.
Title: RE: Iwata: "Paradigm Shift"
Post by: Noble~Feather on January 16, 2005, 02:04:20 AM
What he means is that Revolution will not be like any other console before it, so it would be silly to try to compete with the others. it's just like DS & PSP; they say that they're not competing, but they can't help it. Both are completely different, but both are game machines, and have no choice but to compete. They will be trying to market the hell out of it. Also, the Revo. does not have "quirky" technology.
Revolution is a very powerful system, and honestly, I can't wait to see the looks on people's faces when they see it.
I promise Revo. will be one of the greatest experiences you'll have for years to come.
Title: RE: Iwata: "Paradigm Shift"
Post by: Mario on January 16, 2005, 03:40:47 AM
ok thx 4 exclusive infoz mr nintendo
Quote Why? Nintendo's first E3 under Iwata pushed connectivity as it's major spectacle. I think Nintendo has been a lot better recently, but I see no reason to trust him yet. I haven't made up my mind about the Revolution yet either, but there has been a lot of emphasis placed on making it seem like it will be very exotic. New technology like the DS I'd be happy with, new technology such as connectivity I wouldn't.
Well, I don't know, I just do. What could they push at E3 2003 besides connectivity? They didn't really have anything spectacular, you can't really blame Iwata for that.
Title: RE: Iwata: "Paradigm Shift"
Post by: Bill Aurion on January 16, 2005, 05:49:00 AM
New technology like the DS I'd be happy with, new technology such as connectivity I wouldn't.
In the same interview, Iwata termed the DS as "a change," while the Rev a "paradigm shift"...I think it should be apparent that it won't be something like connectivity(which I love for Four Swords, thank you very much...)
Title: RE:Iwata: "Paradigm Shift"
Post by: Savior on January 16, 2005, 08:10:51 AM
Quote When Iwata talks he makes me lose interest in Nintendo and I'm a fan.
Loose interest? No. It makes me worry. I worry and yet im exited about the Revolution. Sometimes it seems like it can change the game and help Nintendo go back to Number 1. But sometimes when Iwata talks i worry its going to be a dumbed down graphically low two button bore fest to bring out the Non Gamers, and they will forget about us the Nintendo Faithfull... Im Exited and yet worried.
Title: RE: Iwata: "Paradigm Shift"
Post by: Noble~Feather on January 16, 2005, 08:51:44 AM
Quote Loose interest? No. It makes me worry. I worry and yet im exited about the Revolution. Sometimes it seems like it can change the game and help Nintendo go back to Number 1. But sometimes when Iwata talks i worry its going to be a dumbed down graphically low two button bore fest to bring out the Non Gamers, and they will forget about us the Nintendo Faithfull... Im Exited and yet worried.
Read my post boy.
And the graphics, believe me, are not "dumbed down".
In many ways, they are better than the Xenon's graphics.
Title: RE:Iwata: "Paradigm Shift"
Post by: Djunknown on January 16, 2005, 11:26:50 AM
What I got out of the interview is that Iwata and Co. are 'shifting' their model a little bit. Instead of trying to go pound for pound with MS and Sony, they're going for the Apple route. Apple computers aren't taking a significant chunk from the PC market, but yet they're still around. They may have cool gadgets like the iPod, but does the general public take Apple seriously? I doubt it. Its looking to be the same way with Nintendo accordoing to Iwata's logic.
So starting with Revolution, They'll be making taking that stance into account. Sounds to me they're willingly going off the fringe, and hope the Nintendo army will march with them, keeping them profitable enough to make games. And if you want good 3rd party support, grab MS's or Sony's next machine. At least, that's what I'm getting out of it.
Noble feather, are you an insider? I'm guessing revealing too much will comprise who you are, but at least answer that.
Title: RE:Iwata: "Paradigm Shift"
Post by: SgtShiversBen on January 16, 2005, 12:05:14 PM
I hope it's something different. I think if it's anything the same like Sony and MS are doing, then what's the point of getting a new system. There was a reason for the SNES (mode 7 and "3-D"), there was a reason for the 64 (completely 3-D) and a reason for the GameCube (perfect 3-D and better mechanics). Now it just seems all they can do is get more aesthetically pleasing. The GameCube might be that too, but at least somethings weren't possible. With the newer ones it just seems we'll get Jack 6, GTA 6, GT: X Spec, Halo 6 and of course Madden 2026. If they do change the formula though, it'd be great and something that I wouldn't mind spending money on. But if it's just like "Well, here's more polygon counts for your 300+ purchase" then it can go to hell. That goes the same for MS. Maybe not Sony because the looks of some of their games look like they need another system that does that crap jsut so they can be up to date with the GCN and Xbox.
Title: RE: Iwata: "Paradigm Shift"
Post by: Procession on January 16, 2005, 04:56:22 PM
"And the graphics, believe me, are not "dumbed down".
In many ways, they are better than the Xenon's graphics."
Oh, so you know about Xenon now as well?
Give it a rest, seriously. No one is falling for it, so you may as well keep your bragging and vague "hints" to yourself.
Title: RE:Iwata: "Paradigm Shift"
Post by: Caillan on January 16, 2005, 05:09:44 PM
Quote Instead of trying to go pound for pound with MS and Sony, they're going for the Apple route.
That's exactly what I don't want to see Nintendo do. Macs are at least as good as PCs in terms of hardware and interface, but they're ignored because they're too alien for most people who always use Windows. Apple is an example of a company with good products but no market share because of factors that have little to do with quality.
Quote There was a reason for the SNES (mode 7 and "3-D"), there was a reason for the 64 (completely 3-D) and a reason for the GameCube (perfect 3-D and better mechanics).
This generation is in no way 'perfect 3D'. The next generation may be premature in giving you nothing but more polygons, but there will have to be a significant graphical upgrade eventually, hopefully at which point the hardware will standardise. Look at these screenshots of the next Elder Scrolls game. There is a significant increase in graphical detail, even though they are pre-alpha.
Title: RE: Iwata: "Paradigm Shift"
Post by: nickmitch on January 16, 2005, 06:04:29 PM
Am I the only one that thinks of 'Big O' when they hear (or in this case read) the word 'Paradigm'. But that has nothing to do with this. I am just going to trust Iwata on this. It's like this thing I heard in English 2 weeks ago about Political leaders always doing what's in the best interest of the state. I feel it's like that. If Iwata thinks that what he's doing is good for Nintendo and us gamers then we should just go with.
Title: RE:Iwata: "Paradigm Shift"
Post by: ShyGuy on January 16, 2005, 07:04:18 PM
You know, I saw those screenshots of Elder Scroll 4 a few months back in Game Informer Magazine and the graphics don't look like THAT much of a leap ahead to me.
I guess they're still pre-beta screenshots, but they don't look much better than Half Life 2 or Resident Evil 4 to me.
What I would like to see in this next generation is taking out the obvious "I'm playing a game moments" stuff like NPC walking around in an obvious preset pattern, clipping (your hand going through part of a wall), explosions just adding burn mark textures to where they went off instead of deforming the enviroment, stuff like that.
Title: RE: Iwata: "Paradigm Shift"
Post by: SgtShiversBen on January 16, 2005, 08:14:50 PM
Yeah I've seen the Elder Scroll's screenshots and the Madden ones and all that, but I'm saying it hasn't done much what hasen't been done now. With perfect 3-D I meant that things can't get any better with control (Mario Sunshine and WW come to mind), visual innovativeness (I'm being naive about this one since I don't know what the future holds [I would have never thought of cel shading back when the 64 was announced]) or alot of technical breakthroughs (online was one even though it's been around since the early ninetys). What I said in my post was that all the changes now are just going to be aesthetc and just offer visual splendor. The graphics I think look nice if all games are going to be like that, but that's not why I want a new system. I want it so I can do things I haven't done before. This generation's consoles I think have beefed up games far enough (IMO even though I know they still can make them wonderful). I'm just saying I don't want to buy a new console with stuff I can basically do with this one. GTA3 wasn't possible with the old gen, and San Andreas was too big. Halo was possible but not Halo 2's online "elegance". Smash Bros. was possible (dumbed down) but RE4 wasn't. I don't want a game where it's 30 minutes to get to the next city or have 200 characters to pick. To me that's pushing it. But it's just my opinion. So yeah.
Title: RE: Iwata: "Paradigm Shift"
Post by: PaLaDiN on January 16, 2005, 08:59:12 PM
"there's no way we've reached the pinnacle of graphical power or storage capability yet."
That's not the point. The point is, is it really worth wasting development time getting better and better quality graphics?
I personally think not... looking at MP2's and RE4's graphics, I'm perfectly satisfied with what developers can currently create. Sure they could get better, but I don't really care. I want them to focus on actually making the games themselves as good as possible.
The way I see it 3D right now hasn't reached its pinnacle yet, but it has already reached the level beyond which I don't much care. It's like Zelda LttP and 2D... Sure there are better looking 2D games, but beyond that point I don't really care anymore, it's perfectly acceptable even today.
Title: RE: Iwata: "Paradigm Shift"
Post by: Noble~Feather on January 16, 2005, 10:15:37 PM
Quote "And the graphics, believe me, are not "dumbed down".
In many ways, they are better than the Xenon's graphics."
Oh, so you know about Xenon now as well?
Give it a rest, seriously. No one is falling for it, so you may as well keep your bragging and vague "hints" to yourself.
The developer said, in terms of graphics & power, "Xenon will win in some places, Revolution will win in most places."
I can tell you this though. Nintendo has always known graphics are important, and Xenon is being rushed before it, so it's common sense that it will have better graphics.
You don't have to believe me, as most people don't. My efforts seem to be quite futile anyway.
Title: RE:Iwata: "Paradigm Shift"
Post by: Mario on January 16, 2005, 10:37:09 PM
Quote Originally posted by: Noble~Feather
Quote "And the graphics, believe me, are not "dumbed down".
In many ways, they are better than the Xenon's graphics."
Oh, so you know about Xenon now as well?
Give it a rest, seriously. No one is falling for it, so you may as well keep your bragging and vague "hints" to yourself.
The developer said, in terms of graphics & power, "Xenon will win in some places, Revolution will win in most places."
I can tell you this though. Nintendo has always known graphics are important, and Xenon is being rushed before it, so it's common sense that it will have better graphics.
You don't have to believe me, as most people don't. My efforts seem to be quite futile anyway.
and if someone DOES know something, it's best for Nintendo if you keep your mouth shut, if someone leaks something about Nintendos future, Microsoft and/or Sony will be listening.
Title: RE:Iwata: "Paradigm Shift"
Post by: nemo_83 on January 16, 2005, 11:58:48 PM
I can see polygon counts on the next consoles being about the same between Xenon and Revolution. I can also see real time 3D lighting on both systems. I'm sure both will be capable of photorealistic textures, but I believe MS will be the one to go for bump mapping. I think Nintendo will aim for particle effects and cel shading. The most important thing will be which system does ambient and reflective lighting. Think of cel shading on the Cube and the way the colors are more vibrant, more graphic. Nintendo's next system will most likely be focused on lighting effects. I'm not just talking about the lighting effects that all three systems will have. I'm talking about how moon light reflecting of a pool of water will illuminate Link's face blue. I'm talking about how rather than trying to create a photorealistic picture Nintendo will create something interesting and beautiful. Realism is boring. I prefer impressionism and expressionism. Would you rather have Walt Disney's Alice in Wonderland or that Final Fantasy cgi movie? Doesn't matter how narely powerful those computers were that made Final Fantasy the movie, it comes down to pure artistry to create something that stands the test of time in the way that Disney does.
Title: RE:Iwata: "Paradigm Shift"
Post by: Noble~Feather on January 17, 2005, 12:15:09 AM
Quote Originally posted by: Mario
Quote Originally posted by: Noble~Feather
Quote "And the graphics, believe me, are not "dumbed down".
In many ways, they are better than the Xenon's graphics."
Oh, so you know about Xenon now as well?
Give it a rest, seriously. No one is falling for it, so you may as well keep your bragging and vague "hints" to yourself.
The developer said, in terms of graphics & power, "Xenon will win in some places, Revolution will win in most places."
I can tell you this though. Nintendo has always known graphics are important, and Xenon is being rushed before it, so it's common sense that it will have better graphics.
You don't have to believe me, as most people don't. My efforts seem to be quite futile anyway.
and if someone DOES know something, it's best for Nintendo if you keep your mouth shut, if someone leaks something about Nintendos future, Microsoft and/or Sony will be listening.
Alright, alright. It's just that the fanboy inside me is sick of hearing all these people say, "OMFg Ntiendo r teh doomde!!1!!!!".
Title: RE:Iwata: "Paradigm Shift"
Post by: nemo_83 on January 17, 2005, 12:35:59 AM
Quote Originally posted by: Mario
Quote Originally posted by: Noble~Feather
Quote "And the graphics, believe me, are not "dumbed down".
In many ways, they are better than the Xenon's graphics."
Oh, so you know about Xenon now as well?
Give it a rest, seriously. No one is falling for it, so you may as well keep your bragging and vague "hints" to yourself.
The developer said, in terms of graphics & power, "Xenon will win in some places, Revolution will win in most places."
I can tell you this though. Nintendo has always known graphics are important, and Xenon is being rushed before it, so it's common sense that it will have better graphics.
You don't have to believe me, as most people don't. My efforts seem to be quite futile anyway.
and if someone DOES know something, it's best for Nintendo if you keep your mouth shut, if someone leaks something about Nintendos future, Microsoft and/or Sony will be listening.
I was sort of hoping that Nintendo's revolution would be original enough that even if the competition did know what it was they wouldn't be able to copy it in time for their own launches.
Title: RE: Iwata: "Paradigm Shift"
Post by: Noble~Feather on January 17, 2005, 01:07:38 AM
They won't be able to copy. Especially Microsoft.
Title: RE:Iwata: "Paradigm Shift"
Post by: couchmonkey on January 17, 2005, 05:30:22 AM
I think we need to think of anything Iwata says as being geared towards the Japanese market. When he says they're not going to compete with the other systems, he's talking about game design, not power. Iwata's comments are aimed at the Japanese market where videogames are losing popularity; Reggie will set the record straight for western consumers soon enough.
I admit, I am still a little worried that the system won't play traditional games. From my perspective, if Revolution does what it's supposed to successfully, I will definitely have to have it, but I'll also probably have to have one of the others, because I'm not tired of playing traditional videogames. I think third party support will definitely favour the other companies in that scenario too.
What excited me here is that Iwata claims they're actually going to give us information on the system at E3! I really didn't expect Nintendo to say too much about it until later this year or even next year. I'm also encouraged that it sounds like Nintendo is taking Microsoft's early launch more seriously, up until now Nintendo has always insisted that it would wait for the PS3 launch.
Title: RE: Iwata: "Paradigm Shift"
Post by: KDR_11k on January 17, 2005, 08:05:28 AM
Seriously guys, MS and Sony have information networks. By the time some random developer leaks vague information to a random forumer MS and Sony already have the complete chip layout of the Rev in their hands by loosening a few jaws with a little money. I doubt they couldn't convince a dev to give them every single detail they'd like.
I'd guess that the point of the Rev is to simplify the controls by removing abstraction layers. That's what the DS did, instead of pressing A to cut with a knife you make a slashing motion with the stylus. Much more intuitive and precise.
As for next gen graphics, hell look at Doom 3, unified realtime rendering is a HUGE step ahead and if you ever tried to work with that engine you'll understand the beauty of it all. Imagine about two steps above Doom 3, that's what Moore's law dictates what these consoles will be capable of. At that level it comes down to artistic skill. Bethesda is known for their bad art, hell, Perimeter looks much better than Elder Scrolls 4. More polygons don't absolve you from having skill, in fact more polies require much more skill. I'm completely overwhelmed by that kind of work because I have little skill. Look at what Bungie does regularly, they are prime examples of bad art (Oni used the same polygon counts as Unreal Tournament 2004). Those hand painted bumpmaps in Halo 2 look like crap compared to Doom 3's normalmaps, yet Doom 3 has vastly lower polygon counts (id recommends around 2000, I think Halo 2 was around 3.5k?). Look at Final Fantasy X! 1.5k per character yet it looks beautiful! It's all about skill. You will be able to reach photorealism with the next gen consoles provided you have the skills. Without the skills anything will look like crap.
Title: RE: Iwata: "Paradigm Shift"
Post by: Ian Sane on January 17, 2005, 01:24:54 PM
Looking at the article I just spotted a quote that really explains why I have no interest in what the DS is currently offering.
"Iwata said the DS and PSP aren't directly competing, because Nintendo is aiming for nongamers and retired gamers with its handheld, while Sony is targeting the traditional gaming audience."
I'm not a nongamer or retired gamer. Thus the DS isn't even targeted at me. In fact the DS isn't targeted at ANY of us since none of us here are nongamers or retired gamers. Now if that's the audience the Revolution targets they can count me out.
Who does Nintendo think their fanbase is? We're gamers. By not targeting us they are turning away the existing fanbase. That's a pretty insane risk to take.
Title: RE: Iwata: "Paradigm Shift"
Post by: Bill Aurion on January 17, 2005, 01:37:08 PM
Thus the DS isn't even targeted at me. In fact the DS isn't targeted at ANY of us since none of us here are nongamers or retired gamers.
Um, no...You are missing his point...He wants to cater to the Nintendo fan as well as pull in a new audience...I think with titles like Mario, Zelda, and Advance Wars it's quite obvious that what you are thinking is ridiculously off-base...
Title: RE: Iwata: "Paradigm Shift"
Post by: Hostile Creation on January 17, 2005, 01:51:46 PM
Their plan seems to be working. I like the DS and my mother and sister (both nongamers, though my mother used to play a bit, so she's a retired gamer in a sense) both like it a ton, too.
Title: RE: Iwata: "Paradigm Shift"
Post by: Stimutacs Addict on January 17, 2005, 05:12:09 PM
yea, the DS catches on with the casual fans pretty quickly, in my experiences
Title: RE: Iwata: "Paradigm Shift"
Post by: PJ gamer10 on January 20, 2005, 10:28:58 AM
Yeah the DS is a good system that offers a, "simple" way to play games. My girlfriend is addicted to the Mario mini games. They are fun, simple and show great uses for both the touch screen and duel screen abilities. I think however that people believe the DS is the next Gameboy. All I see is 10 year olds buying it or parents buying it for their 10 year old.
Title: RE:Iwata: "Paradigm Shift"
Post by: Avinash_Tyagi on January 20, 2005, 12:47:23 PM
First off this whole "DS has no games, blah, blah, blah" is a monstrously stupid complaint, first off that only applies to the US not japan where games like wario ware, pokemon dash and others are already out and selling like hotcakes, secondly the only reason the US doesn't have many games is because there is no competition!
People forget that when the PS2 launched it had a horrible lineup, worse than the US lineup of the DS, but it still sold and by the time the GC and Xbox showed up better games were out, and now the PS2 is the clear winner in the console race.
Get a clue...nintendo doesn't need to release any games at the moment because it has no one to compete against, right now its easy money, their not going to waste their big guns now and have no stockpiles when the PSP arrives, their going to hord their games until the PSP arrives and then start releasing, especially with regards to next winter when the 2005 holiday season starts, they'll want to bury sony at that point, expect a flurry of games and possibly a price drop next oct.-dec.
Title: RE: Iwata: "Paradigm Shift"
Post by: norebonomis on January 25, 2005, 01:09:23 AM
i think that alot of us are in denial, we may not call ourselves 'fan-boy' but we are. lets face it. ds is gonna be the next virtual boy. nintendo wants (AND I WANT NINTENDO) to be innovative. but there isn't alot of room for it in the popular market.
Title: RE:Iwata: "Paradigm Shift"
Post by: Spak-Spang on January 25, 2005, 03:42:03 AM
Here is something to remember about graphics.
We aren't at the pinnacle of graphical perfection yet with games. We won't be close to that probably until another 2 full generations after this coming generation. However, I would argue we DON'T want to be there.
With each generation of 3D consoles it becomes more and more costly to artistically design games. You want to know why larger companies are buying all the small development firms.
1)The smaller firms can't compete in the marketplace and still make a profit. The time and resources it takes to make spectacular graphics for just this generation are incredible, yet next generation the price will skyrocket even more.
2)The larger firms are even having a problem keeping up with the challenge and they are ever needing to enlarge their development teams and artistic teams just to create their normal games.
If all we do is push for games to be graphically superior then eventually costs of gaming will go down and the only games will get receive are those which will sell millions of copies. In other words in future consoles we will actually be getting less variety not more. You can actually see it this generation with games. The variety of original games is shockingly low.
Nintendo may not have the exact answer by trying to create a new means to interface with your games, and focusing on the interaction more than the games, but at least its a bold step in the right direction.
To me the DS is a perfect example of the risk Nintendo is will to take to effect the future of gaming. Yes right now the system doesn't have many games, but don't judge a system on its launch titles, and wait and see what it will be in the future. The DS is bold in design, but it still brought us enough advancement in technology to play 3D games and 2D as well brought us a new way of playing games.
From what developers have said Nintendo is creating a system that is graphically superior than the Gamecube, and should compete nicely with the PS3 and Xenon. However the emphasis on the system was never the power, but the interface.
Lets see what Nintendo creates before we get upset.
After all I would rather see an awesome new interface than really nice graphics that don't change gameplay for me at all.
Title: RE: Iwata: "Paradigm Shift"
Post by: KDR_11k on January 25, 2005, 09:39:04 AM
Interestingly I often see startups barge in with games that are seen as milestones graphically (Perimeter and Far Cry come to mind).
Norebonomis: To me, equalling the DS with the Virtual Boy is comparable to claiming the XBox has only Halo in terms of "insta-troll" rating. It's selling well so claiming that it doesn't go well with the popular market is like saying there are no american troops in Bagdad. The DS applies technology that has properly matured to the gaming medium, the VB attempted to merge an immature technology with gaming. The touch screen is opening up new possibilities, as opposed to the Virtual Boy's "3d" display.
Title: RE:Iwata: "Paradigm Shift"
Post by: Spak-Spang on January 27, 2005, 03:33:39 AM
KDR_11k
Most of the time those new developers creating amazing games and graphics are creating those games for PC. That is a completely different animal than console development.
1) Its easier and less expensive to get started on a PC game. A group of programmers and artists could easily work on a new PC game while having other jobs and become successful.
2) When you see these startup developers they usually have all their eggs in one basket. Meaning if that game they spent years on developing isn't successful then the company may completely go under. Its very high risk.
You usually do not see new developers jumping to console games first because its even higher risk and more costly do develop for one of the console systems. Besides you may not even be let into the door with aid from development kits and such.
So I still believe in my analysis that the more graphically intense the games, and the more advanced that smaller companies will be eaten alive. At the same rate games will become shorter, and multiplayer will began to be used for longevity of the game even if its a game that should be designed with multiplayer in mind.
Title: RE: Iwata: "Paradigm Shift"
Post by: KDR_11k on January 27, 2005, 08:22:10 AM
But after a successful start on the PC they could start making console games, no? Small devs start up all the time and it's never going to stop. Claiming that rising costs or huge companies could stop them is wrong. If a dev has the money for a workplace, hardware, software and staff they have enough money for an SDK.
Title: RE: Iwata: "Paradigm Shift"
Post by: couchmonkey on January 27, 2005, 10:31:49 AM
I think there is potential for homebrew console developers to stay alive. The developers of Alien Hominid are the best example currently. The trick is to say, "screw graphics, we're going to focus on fun games." If you do that, and keep things as simple as possible in the graphics realm, I think you have a chance to make it. Maybe you'll always be stuck as a small developer catering to a niche crowd, but that's better than not being a developer at all.
Title: RE: Iwata: "Paradigm Shift"
Post by: norebonomis on January 27, 2005, 11:12:18 AM
you know, the DS can output 30fps 3D when alternating frames from screen to screen. i remember reading that the demo DS units output their video through the charger port. if all ds's can do this. i want to make a stero-scopic game similar to virtual boy. with a head-mounted display, each eye being connected to a different DS screen. it's probably super difficult but not impossible. i think this is a natural movement from a system with dual screen output..
haha it really would turn into the next virtual boy.