Gaming Forums => Nintendo Gaming => Topic started by: Arbok on January 07, 2005, 08:51:13 AM
Title: Atari... will they ever catch on? Doubtful
Post by: Arbok on January 07, 2005, 08:51:13 AM
I think its well documented that the Godzilla game for the Gamecube, "Godzilla: Destroy All Monsters Melee", sold rather well. It was off to a slow start, but sales kept coming in for a long time after release, which is rare for video games. It should also be well documented that the Xbox port of that game was a total failure.
From this conclusion, one would expect the Gamecube to get the sequel. Alas, that wasn't the case, as "Godzilla: Save the Earth" was released for every system but the Gamecube. The logic behind this move just wasn't there, online play or not. The game sold poorly on the Xbox, and great on the Gamecube, why shaft the system it sold best on? Oh well, Atari rushed the game out anyway (and I do mean rushed, as features were slashed like the first GCN release to meet a deadline), and was tossing out free copies left and right to try and promote it (I got one beacuse of my site). However, it appears this failed to change anything. I don't have exact sales figures, but I do know the game is more or less tanking. It has already been placed in the $15-20 baragin bins in stores too, less than two months after release.
The question is, will Atari learn from their mistakes, or continue to make them? My guess... the latter, unfortunately. [end rant]
Title: RE:Atari... will they ever catch on? Doubtful
Post by: vudu on January 07, 2005, 11:24:57 AM
I knew I remembered reading this rant on here before. Oh, what a surprise when I realized it was you who started it back then, too.
Title: RE: Atari... will they ever catch on? Doubtful
Post by: Infernal Monkey on January 07, 2005, 02:31:01 PM
prezsezmembermoderatingisnofun, prezsezmembermoderatingisnofun, prezsezmembermoderatingisnofun. Atari confuse the hell out of me with their GameCube support. They need to stop making bloody retarded decisions like porting over DBZ games two years after the PS2 versions and not bringing games to the system that would of sold (Godzilla). That might be a start. Oh, they also need to stop heavily advertising junk like Mission Impossible: Garbage Bags and Driven to Destruction on PS2. Because like, not even mainstream gamers who buy Britney's Dance Beat (SHE HAS BOOBS) went for those games.
Title: RE: Atari... will they ever catch on? Doubtful
Post by: Savior on January 07, 2005, 03:35:26 PM
over DBZ games two years after the PS2 versions
Except it will still sell, solely on the DBZ Franchise. So its smart for them.
Title: RE:Atari... will they ever catch on? Doubtful
Post by: Arbok on January 07, 2005, 03:51:27 PM
Quote Originally posted by: kingvudu I knew I remembered reading this rant on here before. Oh, what a surprise when I realized it was you who started it back then, too.
Yes, consider this my "retrospective" rant, as the other one was made before details were even released and that was way before the game was actually in stores.
Title: RE: Atari... will they ever catch on? Doubtful
Post by: Uglydot on January 08, 2005, 09:06:05 AM
Wow, this is an old topic. Just because the creation date is new, means nothing. Damn you trap topics!
Title: RE: Atari... will they ever catch on? Doubtful
Post by: Shecky on January 09, 2005, 07:01:04 PM
Forget Godzilla... what about Burnout 3!
Title: RE: Atari... will they ever catch on? Doubtful
Post by: Uglydot on January 10, 2005, 07:43:28 AM
Or all the other burnouts. GET USED TO IT, THESE HAVE BEEN GOING ON SINCE THE START OF VIDEO GAMES, TIME EXCLUSIVES AREN'T NEW. One of the first was Donkey Kong for coleco, I believe. There was a 6 month exclusive for the arcade port when it first came out. So blame Nintendo for these too. Gamers today pay too much god damn attention to the news and to the 50 games they want. I have 30 games or more for my GCN that I enjoy and could not possibly have completely all by now. There are enough games to go around. Losing a few for a few months isn't a big deal. These are games, they are meant to be fun. If you get pissed off about not getting all the games at the exact same time, you need to read less game news and play more games.
Title: RE:Atari... will they ever catch on? Doubtful
Post by: Arbok on January 10, 2005, 01:12:24 PM
Quote Originally posted by: Uglydot Or all the other burnouts. GET USED TO IT, THESE HAVE BEEN GOING ON SINCE THE START OF VIDEO GAMES, TIME EXCLUSIVES AREN'T NEW. One of the first was Donkey Kong for coleco, I believe. There was a 6 month exclusive for the arcade port when it first came out. So blame Nintendo for these too. Gamers today pay too much god damn attention to the news and to the 50 games they want. I have 30 games or more for my GCN that I enjoy and could not possibly have completely all by now. There are enough games to go around. Losing a few for a few months isn't a big deal. These are games, they are meant to be fun. If you get pissed off about not getting all the games at the exact same time, you need to read less game news and play more games.
My guess is either:
A. You assume this topic is directed at them porting over G: DAMM to the Xbox (it's not) B. You assume that the Gamecube will get a delayed port of Godzilla: Save the Earth (Atari said it won't) C. You assume that the Gamecube will get a delayed port of Burnout 3 (I haven't seen mention of this anywhere)
This topic is not about having a "exclusive" game ported over, or even complaining about a delay in when a game is ported over. This topic is about a sequel to a game that was succesful on the Gamecube, a failure on the Xbox, and had its predesscor end up appearing on every system but the one that made the sequel possible.
Also, as expected, the sequel was not a success, in fact it tanked. The game can now be purchased new for $15-20 less than two months after release. As for Burnout, I assume there was more merit there (I doubt the Xbox or PS2 versions sold poorly), although it would still be nice to get the third game in the series.
Title: RE:Atari... will they ever catch on? Doubtful
Post by: Uglydot on January 10, 2005, 02:26:03 PM
Quote Originally posted by: Hedorah64
Quote Originally posted by: Uglydot Or all the other burnouts. GET USED TO IT, THESE HAVE BEEN GOING ON SINCE THE START OF VIDEO GAMES, TIME EXCLUSIVES AREN'T NEW. One of the first was Donkey Kong for coleco, I believe. There was a 6 month exclusive for the arcade port when it first came out. So blame Nintendo for these too. Gamers today pay too much god damn attention to the news and to the 50 games they want. I have 30 games or more for my GCN that I enjoy and could not possibly have completely all by now. There are enough games to go around. Losing a few for a few months isn't a big deal. These are games, they are meant to be fun. If you get pissed off about not getting all the games at the exact same time, you need to read less game news and play more games.
My guess is either:
A. You assume this topic is directed at them porting over G: DAMM to the Xbox (it's not) B. You assume that the Gamecube will get a delayed port of Godzilla: Save the Earth (Atari said it won't) C. You assume that the Gamecube will get a delayed port of Burnout 3 (I haven't seen mention of this anywhere)
This topic is not about having a "exclusive" game ported over, or even complaining about a delay in when a game is ported over. This topic is about a sequel to a game that was succesful on the Gamecube, a failure on the Xbox, and had its predesscor end up appearing on every system but the one that made the sequel possible.
Also, as expected, the sequel was not a success, in fact it tanked. The game can now be purchased new for $15-20 less than two months after release. As for Burnout, I assume there was more merit there (I doubt the Xbox or PS2 versions sold poorly), although it would still be nice to get the third game in the series.
That wasn't directed at the topic starting post.
And again, it is an old topic. Very very old, in fact.
Title: RE: Atari... will they ever catch on? Doubtful
Post by: Procession on January 10, 2005, 04:07:28 PM
Who cares about Infogrames? They're insignificant and adopting the Atari brand was a pathetic, last gasp attempt to change that. The only decent game I can recall them publishing this generation was Ikaruga. The first Godzilla game was okay, but nothing special; Enter the Matrix and all that Dragonball rubbish I can do without.
Title: RE:Atari... will they ever catch on? Doubtful
Post by: Uglydot on January 10, 2005, 07:00:29 PM
Quote Originally posted by: Procession Who cares about Infogrames? They're insignificant and adopting the Atari brand was a pathetic, last gasp attempt to change that. The only decent game I can recall them publishing this generation was Ikaruga. The first Godzilla game was okay, but nothing special; Enter the Matrix and all that Dragonball rubbish I can do without.
Probably one of the better comments on the topic I have read.
Title: RE: Atari... will they ever catch on? Doubtful
Post by: KDR_11k on January 11, 2005, 09:00:04 AM
Procession: They published Unreal Tournament 2004...
Title: RE:Atari... will they ever catch on? Doubtful
Post by: SgtShiversBen on January 11, 2005, 09:32:28 AM
And also the Civilization franchie.
Title: RE:Atari... will they ever catch on? Doubtful
Post by: Uglydot on January 11, 2005, 05:04:17 PM
Quote Originally posted by: KDR_11k Procession: They published Unreal Tournament 2004...
Not really applicable to this. While UT2k4 is an excellent PC game, I really never expected to see it on GCN, or any other console for that matter.
Title: RE: Atari... will they ever catch on? Doubtful
Post by: KDR_11k on January 12, 2005, 07:25:52 AM
You didn't say anything about consoles.
Title: RE: Atari... will they ever catch on? Doubtful
Post by: Uglydot on January 12, 2005, 08:17:28 AM
It's PGC...
Starting to remember why I stopped posting in message boards.