Gaming Forums => Nintendo Gaming => Topic started by: kirby_killer_dedede on November 24, 2004, 06:25:22 AM
Title: Famitsu talks to Miyamoto
Post by: kirby_killer_dedede on November 24, 2004, 06:25:22 AM
Over at DSCentral (dshandheld.com), they've got the info on a new Miyamoto interview. The highlight, though, was that Nintendo's going to be taking the DS online much sooner than expected. Miyamoto said that both Nintendo and SquareEnix are working hard on setting up servers to get the DS online soon. Hopefully we won't have to rely too much on DemaSked now (though I am curious what DemaSked might actually be...).
Title: RE: Famitsu talks to Miyamoto
Post by: Ian Sane on November 24, 2004, 06:37:07 AM
Square Enix working on it too? Very interesting. And best of all if they're actually setting up servers and have a third party involved with the process then they're likely taking it very seriously. That's good because I've been worried that NCL is going to go online in a way that only works for Japan or only works for the DS. But since they have SE involved it's going to be more flexible and not just fit Nintendo's needs alone.
Title: RE: Famitsu talks to Miyamoto
Post by: cmoney on November 24, 2004, 06:51:04 AM
This is good news, indeed. Now if only I had the cash for a DS. I have to decide between that and the Logitech® Z-5500's. Arg.
Title: RE: Famitsu talks to Miyamoto
Post by: Bill Aurion on November 24, 2004, 07:08:49 AM
There is also more interesting stuff in the interview that isn't DS-related
1) Super Mario 128 is still in dev for the GC (I'd like it pushed back, but whatever) 2) A new Pokemon GC game is in development by "strong allies"
Title: RE: Famitsu talks to Miyamoto
Post by: Ian Sane on November 24, 2004, 07:33:34 AM
Super Mario 128 still on the Cube, huh? That's cool for us Cube owners though I'm a little worried about the Revolution launch. I guess it doesn't have to have Mario but it needs something big. But then their plan might be to release Mario 128 for the Cube when the Revolution launches and then because of backwards compatibility sell the game to both userbases.
As for a new Pokemon game well that could be anything. There's no way to know if it's the 3D RPG we've always wanted or Pokemon Snap 2. It would be really interesting if it was the 3D RPG we've always wanted. Releasing a major killer app like that for the Cube this late could create another Gameboy scenario where the ultimate seller is released at the end of one system's life but because of backwards compatibility the success continues onto the next system.
At the very least Nintendo seems commited to giving the Cube a full life and supporting it to the end. That's great for us and a good way for them to keep the fans they have until the Rev comes out.
Title: RE: Famitsu talks to Miyamoto
Post by: UncleBob on November 24, 2004, 08:07:19 AM
I liked Pokémon Snap...
Title: RE: Famitsu talks to Miyamoto
Post by: SgtShiversBen on November 24, 2004, 08:14:30 AM
Same here, I though Pokemon snap was pretty darn funny. I still have my Squirtle sticker on my 64, and I was I think 16 at the time :-D The thing I don't like about this though, is that Nintendo said the same thing when the GameCube was about to launch. I remember them saying that there were 15-20 games in development specifically for online puposes. Well, look how that turned out. Hopefully this will become a successful venture and then we can finally have a RTS game come out for this bad mamma jamma.
Title: RE: Famitsu talks to Miyamoto
Post by: - NintendoFan - on November 24, 2004, 08:33:51 AM
I am also very surprise at the fact that Super Mario 128 is still on the GameCube. I would think they would have by now made it a Revolution launch title.
Title: RE: Famitsu talks to Miyamoto
Post by: MaleficentOgre on November 24, 2004, 08:42:41 AM
I think the mario on gamecube was a bad translation. I think that the game is still in development now. I'm not sure if its coming to gamecube. the secret is which console its on. but seeing as how cube has two years to go I wouldn't be surprised.
Title: RE: Famitsu talks to Miyamoto
Post by: - NintendoFan - on November 24, 2004, 10:33:07 AM
I would be surprised, I mean unless they have another Mario game in the works for the Revolution launch, then I hope they have a equal or better game for the launch.
Title: RE: Famitsu talks to Miyamoto
Post by: norebonomis on November 24, 2004, 12:43:38 PM
HELLOOOOOOOOOOOOOOOO where is this interview? i want to read! oh nevermind, dscentral.com hahaha. yeah, sorry i havn't had any coffee today. lets cross our fingers and hope the revolution is backwards compatible. so we keep getting GCN games till the last second.
Title: RE: Famitsu talks to Miyamoto
Post by: Koopa Troopa on November 24, 2004, 01:34:34 PM
::trying to find the point of norebonomis' post::
Title: RE:Famitsu talks to Miyamoto
Post by: BlackNMild2k1 on November 24, 2004, 01:42:22 PM
....... compulsive poster
Title: RE:Famitsu talks to Miyamoto
Post by: norebonomis on November 24, 2004, 01:47:48 PM
actually, i think i am a compulsive poster
Title: RE: Famitsu talks to Miyamoto
Post by: kirby_killer_dedede on November 24, 2004, 02:15:06 PM
lol...
Actually, I'd like to know where the interview is as well, Bill, all they have at DSCentral is a few highlights. Oh, and another highlight they had there, Miyamoto has called DS Online the first step to Nintendo Online. This most likely means we'll see a tad bit more online titles for Revolution, methinks.
Title: RE: Famitsu talks to Miyamoto
Post by: Gamefreak on November 24, 2004, 05:18:32 PM
a tad more? If the revolution isn't fully online (as in, just about every game comes standard with online, like PC and Xbox games) then I'm going to be very disappointed.
Title: RE: Famitsu talks to Miyamoto
Post by: Bill Aurion on November 24, 2004, 05:24:09 PM
If Nintendo doesn't package bottle caps with every game I'm going to be very disappointed as well...
Title: RE: Famitsu talks to Miyamoto
Post by: Caillan on November 24, 2004, 05:33:56 PM
Quote Super Mario 128 still on the Cube, huh? That's cool for us Cube owners though I'm a little worried about the Revolution launch.
Quote As for a new Pokemon game well that could be anything.
Well, what if they're developing the 3D Pokemon RPG we've always wanted for Revolution launch? Granted, it would make it look 'kiddie', but as long as there was another game to counter that (maybe an original shooter), then it would'nt be too much of a problem.
Title: RE: Famitsu talks to Miyamoto
Post by: Gamefreak on November 24, 2004, 05:38:51 PM
You people need to open your minds a bit more and stop acting like if Nintendo doesn't do something there must be a very good reason for it, even when there really isn't.
If I go and buy a PC game, it's expected I will be able to play it online, unless it's one of those rare extremely single-player centric games. I mean, what if you bought Timesplitters 3 and it didn't have multiplayer? Well on PS2 and Xbox everyone is going to expect that it has online as well. And at least 25 to 50% of people are going to choose the PS2 or Xbox version because of that. No one expects a GCN game to be online because quite frankly, Nintendo was just wimpy and scared it won't work out this generation, and just ended up making a big blunder instead. But what would be a Nintendo console theses days without it's very own blunder right? Look at Halo 2. OMG OMG it's another Halo!!!! And you go online!!! Apparently this thought crossed the minds of at least 2.4 million people who bought it the day it came out. Halo 2 earned more money on it's first day (over 130 million dollars) than any movie in history has made its opening day. Look at how much people play for MMORPG's on PC. Look at how much people play Warcraft III and Counter-Strike online (both of which are FREE. Nintendo says it can't do free online this generation because of costs...um, i've been playing free online for years on PC, Nintendo doesn't need to set up a centralized online system like Microsoft, it can let third parties handle their own servers like PS2 and PC).
Nintendo releases a broadband adaptor you literally have to hunt down in an epic month long quest, and then decide not to support it at all.
Anway, Nintendo made a big mistake. That's a fact. If everyone and their brother is peeing their pants at the though of Halo 2 or Gran Turismo 4 online then what's to stop them from peeing their pants at Mario Kart online or some other nintendo franchise. Remember Mario Kart 64 sold more copies in the US alone than Halo sold worldwide. And I'm not even going to mention Goldeneye. Many of you have no idea how much of the Goldeneye fanbase Nintendo lost to Xbox/Halo just because the GCN launched in a weird kid's color without a Nintendo published FPS (IMO they should have delayed Perfect Dark a year a half and released it at GCN launch, same for Conker's bad fur day...If those two along with Eternal Darkness were at GCN launch Xbox would be a distant third right now).
Title: RE: Famitsu talks to Miyamoto
Post by: Bill Aurion on November 24, 2004, 05:44:23 PM
"Remember Mario Kart 64 sold more copies in the US alone than Halo sold worldwide. And I'm not even going to mention Goldeneye."
Guess what? They weren't online... A game's online capabilities have nothing to do with its success, thanks for proving that...
"as in, just about every game comes standard with online"
And this is just a spoiled rotten comment, like a kid with a mile-long Christmas list..."Everything must go the way I want it or I'll pout" is what I see...
Title: RE: Famitsu talks to Miyamoto
Post by: Gamefreak on November 24, 2004, 06:32:07 PM
What I see is you being a narrow-minded Nintendo fanboy
If you think I'm the only one in the world who expects online multiplayer in games to be standard, then I laugh at you. Laugh I say.
As for Mario Kart and Halo, what I'm saying is look at Halo. Very popular, but not as much as Mario Kart 64 was. Now look at Halo 2. That thing is selling faster than any game in history. And it sure as heck isn't cause you can wield two guns at once or because they added three new types of enemies (three new enemies!). If Mario Kart were online, and Nintendo actually pushed online, you can bet it would have sold through the roof. And it would have helped if Mario Kart had actually lived up to Nintendo's usual standards instead of being just an average cookie-cutter, half-hearted sequel that didn't add anything substantial and made a lot of things worse.
Title: RE: Famitsu talks to Miyamoto
Post by: Deguello on November 24, 2004, 07:02:38 PM
"That's a fact. If everyone and their brother is peeing their pants at the though of... Gran Turismo 4 online "
They are going to be SEVERELY disappointed this year.
"Nintendo doesn't need to set up a centralized online system like Microsoft, it can let third parties handle their own servers like PS2 and PC"
I believe that is how they handled Online stuff this generation.
"Look at how much people play for MMORPG's on PC. "
Time for my controversial comment. They are less than people, and MMORPG's are less than games. And besides, this doesn't support your "OMG ONLINE IS FREE (on PC)" argument.
I would like to know why people act like Live! is some kind of oustanding success, when clearly it is not by their same standards. I know for a fact there are more connectivity cables sold than Live subscriptions. And yes I am including the ones packed in with games like Four Swords, because MS packs Xbox Live Trials with games like Halo 2. Hell, I bet there are more E-readers sold than live Subscriptions. And yet I always hear about how connecitivity is stupid (it isn't, see DS) and a failure and how Live! is great (for people who qualify) and a success.
I don't want this to turn into another big thread about "OMG Online."
Anyhoo, I wonder who the "strong allies" are? Square Enix? Camelot? ... ... ... ... ... ... ... EA? Activision?
Title: RE: Famitsu talks to Miyamoto
Post by: Ian Sane on November 24, 2004, 07:45:03 PM
I don't think Nintendo has to have online support in every game next gen. I do think that some of their major multiplayer titles like Mario Party and Mario Kart pretty much have to have it but not everything. There's no need to make all the single player focused games online just for the sake of being online for example (much like how multiplayer isn't a requirement). I also think the Revolution could spend the first year offline provided Nintendo has some announced online titles in the works so that people know it's coming.
The Revolution merely needs to have online as a suitable option for those who want it, like the PS2. The Cube in theory had a model that allowed this but it didn't work out because Nintendo didn't set an example. For the Revolution Nintendo needs one major online game (Mario Kart Online possibly), with a few minor online titles thrown in, to sell the concept to third parties and show them that online Revolution development is worthwhile. Once the third parties come on board Nintendo could realistically get away with only one first party online title a year with third parties filling in the gaps. They don't need to focus primarily on online gaming. They just need to start the ball rolling to prove the concept and make it an option for those that want it.
And I agree with Deguello in that MMORPGs suck. Nintendo probably could completely revamp the formula and actually make a good MMORPG however. Personally I just want to play multiplayer Nintendo games like Mario Kart online. I don't have any desire to play games that require online play.
Title: RE: Famitsu talks to Miyamoto
Post by: Deguello on November 24, 2004, 08:44:50 PM
I hate to break it to you Ian, but MMORPG's cannot be fixed. They all break down into level-grinding and weapon hunting, which gets boring FAST for people with cognitive brain function. To change that part would be to not make an MMORPG. It is a fundamental part.
"average cookie-cutter, half-hearted sequel that didn't add anything substantial"
Did you even play MarioKart Double Dash or are you just trying to be a prick?
Title: RE:Famitsu talks to Miyamoto
Post by: BlackNMild2k1 on November 24, 2004, 10:48:02 PM
Quote Originally posted by: Deguello I hate to break it to you Ian, but MMORPG's cannot be fixed. They all break down into level-grinding and weapon hunting, which gets boring FAST for people with cognitive brain function. To change that part would be to not make an MMORPG. It is a fundamental part.
You don't think Nintendo could make a MMORPG of Pokemon and make it actually fun indefinately?
Quote Originally posted by: Deguello "average cookie-cutter, half-hearted sequel that didn't add anything substantial"
Did you even play MarioKart Double Dash or are you just trying to be a prick?
I wasn't impressed with Mario Kart DD either, it seemed like more of the same only without some of the little things that I thought mad eMario Kart 64 fun. they lost all the good deathmatch arenas and that certain something just wasn't there, but this isn't the place for a game review, so I won't give one.
Title: RE: Famitsu talks to Miyamoto
Post by: Caillan on November 24, 2004, 11:19:11 PM
MMORPGs certainly have potential, just so far their mean ammount of interesting gameplay seems to be roughly the same as any other game: 20-30 hours worth. There will always be people who spend many more hours trying to squeeze blood from a stone, to use a cliche, but these people are a minority.
Title: RE: Famitsu talks to Miyamoto
Post by: - NintendoFan - on November 25, 2004, 01:14:18 AM
Truthfully if I see any game going online for the Revolution, or the first game I see going online would have to be the next Super Smash Bros.
Title: RE: Famitsu talks to Miyamoto
Post by: Deguello on November 25, 2004, 01:41:20 AM
"I wasn't impressed with Mario Kart DD either, it seemed like more of the same only without some of the little things that I thought mad eMario Kart 64 fun. "
Being unimpressed by something and calling something a half-assed cookie-cutter sequel are two different things. Me and my buds buds thought it was way more fun than MK64.
Title: RE: Famitsu talks to Miyamoto
Post by: kirby_killer_dedede on November 25, 2004, 04:07:43 AM
Just another highlight, Mario Baseball is a joint effort with Namco.
EDIT: Oh, and I'm probably the billionth person to say this, but Pokémon was made to be an MMORPG.
Title: RE: Famitsu talks to Miyamoto
Post by: KDR_11k on November 25, 2004, 07:20:38 AM
Yeah, it already HAS the levelling threadmill and item (or monster) hunting, just with enough story to get you through most of it without much repetition.
Title: RE: Famitsu talks to Miyamoto
Post by: Perfect Cell on November 25, 2004, 11:13:34 AM
but Pokémon was made to be an MMORPG.
Id love to see it too, but hell just make Pokemon Stadium online and that would sell like hot cakes...
Title: RE: Famitsu talks to Miyamoto
Post by: Truthliesn1seyes on November 25, 2004, 12:13:31 PM
I hope Nintendo have the foresight to jump on this opertunity. A MMORPG of Pokemon will sell unheard of numbers and will ensure that Pokemon will be around for another 4+ yrs. They better get that done now before the Pokemon fad ends. I know its been goin strong for yrs now but everything eventually comes to an end. For them to release a MMORPG of pokemon when the franchise is on its last legs would be a loss in potential, a big loss in potential sales too.
Title: RE: Famitsu talks to Miyamoto
Post by: couchmonkey on November 25, 2004, 12:46:19 PM
The Pokemon fad is already over. The series is now selling because people like it. At least that's my opinion. You don't hear news stories about kids stabbing each other over Pokemon cards, or about the huge opening day of the new Pokemon movie.
I'm a little worried about Mario 128 on Cube. I'll be happy to play it on any system, but it would make perfect sense for Nintendo to put that game on the Revolution. Then again, maybe it wouldn't. If the game isn't built for whatever Nintendo has in mind for Revolution, then an all-new Mario game would be better. I just don't know if they have the time and energy for an all-new game.
Title: RE: Famitsu talks to Miyamoto
Post by: Rancid Planet on November 25, 2004, 05:16:16 PM
A bit more on topic...
I don't think sacrificing Mario now for the sake of the cube and possible leaving the Rev Marioless is a bad thing. Remember that old debate about which series was the best, Mario or Zelda...well the edge has been Zelda's this generation. I mean can you imagine at the next E3 what the crowd reaction would be to promo video of a "mature, realistic" MARIO game? "oooh look at that mustache!" and "Ahhhh, bravo! What a magnifently "adult" looking fat, gross, italian plumber guy!"
No way. Zelda rules the roost so far as the hype machine goes. Which is what launch time is all about, hype. I'm much more worried about the potential lack of Zelda from the Rev launch than the lack of Mario.
Title: RE: Famitsu talks to Miyamoto
Post by: Ian Sane on November 25, 2004, 05:58:08 PM
A new Mario isn't necessary for the Revolution launch. But the Cube didn't launch with Mario and that was a bad idea right? Well not necessarily. The Cube's problem was not that it had no Mario but that its flagship launch title SUCKED. No Mario is okay provided there's a different killer app present. In fact it might be good to not launch with Mario for once just to show the naysayers that the Revolution is going to be something new instead of just more of the same. It's a chance for Nintendo to create something brand new to appeal to a new generation, much like MS did with Halo.
Maybe that's their plan. Maybe they don't have a plan. Maybe they still will have a new Mario at launch. Maybe they're setting up third party killer apps for launch. Who knows? But they'll be alright provided they have at least one must own title available at launch.
Title: RE: Famitsu talks to Miyamoto
Post by: Caillan on November 25, 2004, 06:23:24 PM
What sort of launch title could EAD provide that would have a major 'wow' factor though? Mario, Zelda and Metriod games all will have been recently released. Original games are a real gamble for Nintendo, I mean they're usually great, but often not so appealing to the broader market.
The only thing I could think of is an F-Zero game; they lend themselves well to having flashy graphics. Pikmin could show off the hardware, with hundreds of the little guys running around, but it's hardly a well known franchise yet.
Title: RE:Famitsu talks to Miyamoto
Post by: Procession on November 25, 2004, 06:42:27 PM
Quote Originally posted by: Caillan What sort of launch title could EAD provide that would have a major 'wow' factor though?
Mario is Missing 2: Mario has gone missing again. Nintendo could own E3 with that one.
New Smash Bros. with online would be a good second best though.
Title: RE:Famitsu talks to Miyamoto
Post by: BlackNMild2k1 on November 25, 2004, 07:05:21 PM
well they brought back Metroid, due to years upon years of fan requested/groveling/begging.
Maybe the next kicker in their plan is to bring back Kid Icarus, (remember that capcom game that was never confirmed canceled but never actually spoken of again either) they could be prepping up some major revamp of a really old school title to make its 3d debut on the Rev.
Nintendo has been trying to redo their image and one good way to start is to listen to what people(developers & consumers alike) want and react accordingly. Its worked so far for Sony.
Title: RE: Famitsu talks to Miyamoto
Post by: Mario on November 25, 2004, 07:16:05 PM
A Pokemon MMORPG would sell well to the pedophile demographic.
Also, these Nintendo DS scores were in the same issue of Famitsu (trying to make this topic about DS, since it's in DS discussion )
Title: RE: Famitsu talks to Miyamoto
Post by: Ian Sane on November 25, 2004, 08:15:10 PM
"What sort of launch title could EAD provide that would have a major 'wow' factor though? Mario, Zelda and Metriod games all will have been recently released. Original games are a real gamble for Nintendo, I mean they're usually great, but often not so appealing to the broader market."
Well like Mario mentioned Pokemon would be a good choice. It doesn't even have to do be an MMORPG (realistically they couldn't pull off a major online title at launch anyway). A 3D Pokemon RPG that plays similar to the classic Gameboy games would be great.
But it doesn't have to be a franchise game. Every franchise had to start somewhere. Halo is huge and it was brand new when the Xbox launched. The Xbox's success can be traced back to one original title. If you want to go back further Sonic the Hedgehog managed to successfully combat Mario with his first game. Mortal Kombat was THE game when it was released and again it was a new game. These things have to start somewhere. Nintendo can launch with something brand new as the flagship title as long as it's a GOTY calibre game, it has a cool look that people immediately are attracted to, and Nintendo hypes the crap out of it like MS did with Halo. That would take some effort to pull off but it's perfectly doable.
Title: RE: Famitsu talks to Miyamoto
Post by: kirby_killer_dedede on November 26, 2004, 02:32:12 AM
Bill, I'm still wanting to read this interview...
Title: RE:Famitsu talks to Miyamoto
Post by: Perfect Cell on November 26, 2004, 02:44:17 AM
Quote What sort of launch title could EAD provide that would have a major 'wow' factor though
Id love to see something from Retro thats not a metroid Prime game
Title: RE: Famitsu talks to Miyamoto
Post by: kirby_killer_dedede on November 26, 2004, 12:42:32 PM
EDIT: Reading through it, I found something no one's mentioned...we all knew it was coming but Miyamoto had this to say about Animal Crossing online:
"Yeah, because of our cooperation with Square-Enix, [Smiles] I think there’ll be a hint hidden in Animal Crossing [DS]."
EDIT 2: Apparently, the new Pokémon game isn't with one "strong ally," but several...
Title: RE: Famitsu talks to Miyamoto
Post by: MaleficentOgre on November 26, 2004, 01:36:57 PM
Its a five hour CG movie of your character doing his actions. Whenever we dig a hole there'll be CG scene that last minutes showing us the struggles of digging that hole. then we have to save the world.
Title: RE: Famitsu talks to Miyamoto
Post by: Procession on November 26, 2004, 02:08:48 PM
Who else is hot for E3 next year then? More Zelda, more Pokeman, more DS and more of the humbly-titled Revolution. Sounds pretty good to me.
Title: RE:Famitsu talks to Miyamoto
Post by: 150starpower on November 29, 2004, 04:14:26 AM
I'm just waiting for Pictochat to go online, then i wouldnt have to go to yahoo chat rooms anymore.