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Gaming Forums => Nintendo Gaming => Topic started by: Pale on October 28, 2004, 07:55:25 AM

Title: Super Princess Peach
Post by: Pale on October 28, 2004, 07:55:25 AM
The game i always wanted...or never wanted...

Anyway, its a platformer in which Peach uses her umbrella to fend off enemies.....

Blah, the current princess peach is like the most annoying nintendo character ever.  Maybe they could do something special and make this game a lot of fun but I kind of doubt it.
Title: RE:Super Princess Peach
Post by: couchmonkey on October 28, 2004, 08:05:41 AM
Hee hee, I don't get it... are you really into this idea, or are you being sarcastic?  Or is it that you like the idea, but you don't like how Peach has changed in the past few years?
Anyway, the concept sounds pretty interesting, how would you fit in the DS features?  What if you have to blow into the mic to create wind to keep her umbrella aloft?
Title: RE: Super Princess Peach
Post by: Pale on October 28, 2004, 08:27:53 AM
I was kind of frustrated that it was being made cause Peach seriously annoys me...  As for DS features....the only thing i could think of is analogue control for floating..that would be pretty cool.
Title: RE: Super Princess Peach
Post by: odifiend on October 28, 2004, 09:25:36 AM
I'm with you PaleZer0.  I want to do HORRIBLE things to Peach.  Her voice is just the right pitch that I'd rather have my arms widdled away by a cheese grater than listen to her.  Unless this game is absolutely incredible, I'm not picking it up out of sheer hatred of the main character.
A KISS IS ALL YOU GAVE ME? i HAD TO COLLECT 120 STARS AND BEAT BOWSER 3 TIMES!!
The mario rap by mike jones is the best.  
Title: RE: Super Princess Peach
Post by: Bill Aurion on October 28, 2004, 12:51:36 PM
Well they started off on the right foot by going back to the Peach model they used way back when for Super Mario 3...I don't really like her newer look in recent games(Sunshine, Mario Kart, etc) so I'm happy...From the screens shown it looks to be another fun platform romp, which I'm not complaining about ONE BIT...In one it shows what seems to be a list of things the Umbrella can do, so I can't wait to see what they all are...

(Fun tidbit: This game has been high on my anticipation list since the trademark "Peach Hime" was shown to be registered by Ninty in June... .)
Title: RE:Super Princess Peach
Post by: kennyb27 on October 28, 2004, 02:38:17 PM
Is this a horribly bad joke or was this game really announced? Linkie?
Title: RE: Super Princess Peach
Post by: Pale on October 28, 2004, 03:07:27 PM
hahha... its on the-magicbox.com..
Title: RE:Super Princess Peach
Post by: joshnickerson on October 28, 2004, 03:48:43 PM
Freaky. Should be interesting. Let's just hope she doesn't have that annoying voice she's developed over the years (I still think her original, Mario 64 voice, was the best).
Title: RE: Super Princess Peach
Post by: Molobert on October 28, 2004, 04:42:42 PM
the baddest mod in the whole damn town

sry, no direct linking  
Title: RE: Super Princess Peach
Post by: ruby_onix on October 28, 2004, 05:37:48 PM
Direct link
Title: RE: Super Princess Peach
Post by: 3rdrocket on October 28, 2004, 06:37:10 PM
Hey, that umbrella! Bet she uses that for her up+B attack in the next SSBM.
Title: RE: Super Princess Peach
Post by: MaleficentOgre on October 28, 2004, 06:40:55 PM
I hope we get some wifi co-op with daisy
Title: RE:Super Princess Peach
Post by: NinGurl69 *huggles on October 28, 2004, 07:56:16 PM
OMG

~~~~~

Anyway, I like Peach's recent hairdo more.  Sporty.

BUT WE ALL KNOW THAT DAISY IS BETTER.  My best character in SSBM is Daisy (Peach + Daisy color scheme).  The best, most versatile character in Mario Tennis 64 was Daisy.  Daisy has the best driver-switch quote in Mario Kart: Double Dash!!.  Daisy has a higher IQ than Peach.  Daisy Cruiser was a better stage than Peach "oh i robbed the delfinos of their land cuz I'm a stupid despot" Beach.  Daisy looks like the "original" Princess Toadstool from the Super Mario Super Show Cartoon (darker hair is teh better).  Daisy bends over lower in Mario Golf: Toadstool Tour while Peach has that pointlessly mini miniskort that physically binds her spine  Daisy gold is better than Peach pink.
Title: RE: Super Princess Peach
Post by: KDR_11k on October 28, 2004, 09:25:27 PM
Could this be what "The NEW Super Mario Bros." was turned into? Looking nice though I guess I'll play it muted (like every portable game).

Ruby: That game on the bottom right, "Another", what's that, a dating sim?
Title: RE: Super Princess Peach
Post by: ruby_onix on October 28, 2004, 09:40:55 PM
No idea. I just hosted the pic so I'd be allowed to direct link to it.

The only Japanese I know is that yeah, it looks like it's title is "a na za-", or "Another". And that it's apparently for the DS.

The game images look more like an old-school text adventure than a dating sim to me, and the art style looks like the style of Atlus's Shin Megami Tensei (aka: "Persona") series to me.
Title: RE: Super Princess Peach
Post by: NinGurl69 *huggles on October 28, 2004, 10:11:16 PM
"Another" is Ubi Soft's dating-adventure-pictorama for DS.  Not sure if it's hardcore-dating-pictorama, or simply dating, at all.

NEW Super Mario Bros. utilizes Mario64-style 3D models in side-scrolling formats.  This Peach thingy is, i don't know.  NEW SMB doesn't have parasols.
Title: RE: Super Princess Peach
Post by: PaLaDiN on October 28, 2004, 10:31:23 PM
Quote

"Another" is Ubi Soft's dating-adventure-pictorama for DS. Not sure if it's hardcore-dating-pictorama, or simply dating, at all.


No, actually, you're thinking of Sprung.

Another is a Nintendo-developed adventure with text and stuff, part of a series that never made it out of Japan. In fact I think there's a few SSBM trophies about it.
Title: RE: Super Princess Peach
Post by: NinGurl69 *huggles on October 28, 2004, 11:51:16 PM
by golly, my mistake.  I didn't take a good look.

The Ubi title i was referring to is "Crush."  This one's a dating sim.  Tho the chicks in "Another" look better.
Title: RE: Super Princess Peach
Post by: Pale on October 29, 2004, 03:10:44 AM
Another is gonna be the best game ever.. I seriously cannot wait for that game.  They better release it here or i'll be upset.
Title: RE: Super Princess Peach
Post by: Bill Aurion on October 29, 2004, 03:25:31 AM
I was going to have to destroy you for not liking Peach, but you saved yourself with that last comment...

Peach is SO much better than Daisy, it's not even funny...
Title: RE:Super Princess Peach
Post by: Koopa Troopa on October 29, 2004, 06:10:45 AM
Quote

Another is gonna be the best game ever.. I seriously cannot wait for that game. They better release it here or i'll be upset.


No lie. I REALLY hope it comes to the US. Oh yeah, and um, to Australia too
Title: RE:Super Princess Peach
Post by: joshnickerson on October 29, 2004, 07:34:08 AM
Peach started getting annoying to me when she became such a ditz in Mario Sunshine. I wish Nintendo would bring up her IQ a few thousand points again, though I have to wonder if they did that on purpose to make Daisy's personality stand out on it's own (instead of being just a Peach pallete swap)
I don't know if this will make it outside of Japan though. If it does, I'm betting most guy gamers will get it through the descreet process of mail order...
Title: RE:Super Princess Peach
Post by: Spak-Spang on October 29, 2004, 07:41:01 AM
I am really excited about this game.  I love platform games, and Nintendo providing us with New Mario platformers not using Mario is genius.  It gives us unique takes on the same worlds and fun.

Now we just need a new Wario game and we will have an awesome set of DS platform games.

New Super Mario DS
Super Princess Peach
Yoshi Touch N Go


I would also love a platform game where Luigi can go solo throughout the game.  

Nintendo is really impressing me by fleshing out all there characters into more center stage players instead of just sidekicks.

Title: RE: Super Princess Peach
Post by: Ian Sane on October 29, 2004, 07:41:21 AM
"Could this be what 'The NEW Super Mario Bros.' was turned into?"

That would be like the stupidest thing to do ever.  Hey we've got this new side scrolling Mario game that people have waited nearly ten years for.  Let's replace it with a f*cking Peach game.  I mean I have nothing against Peach but that would just be pissing away American sales.

I don't mind Peach's voice at all.  In fact I think it's kind of cute.  It's Mario's voice I can't stand.  Nintendo became "kiddy" the second "It's a-me Mario!" came out of the N64.
Title: RE: Super Princess Peach
Post by: Bill Aurion on October 29, 2004, 07:49:52 AM
Oh, should he have some big buff macho voice?  Don't make me laugh...

(And ugh, this game didn't replace SMB DS...The trademark for this game was made right around the time of E3, hence making the showing of SMB DS pointless if this were the case...)
Title: RE: Super Princess Peach
Post by: Ian Sane on October 29, 2004, 07:57:35 AM
"Oh, should he have some big buff macho voice? Don't make me laugh..."

Personally I don't think he should talk at all.  I much prefer him as a silent hero like Link or Samus.  I don't know exactly what I would like Mario to talk like but the first time I heard his voice it was the exact opposite of what I was expecting.  It's just a very childish voice like one would hear on Sesame Street or something.  At the time I had never associated Mario or Nintendo with being childish.  Before 1996 Mario was just a cartoony looking character in my mind like most game characters.
Title: RE: Super Princess Peach
Post by: Bill Aurion on October 29, 2004, 08:01:09 AM
Well it's not like he talks much anyway...   A random "Let's a-go" and "Wahoo" isn't exactly something to write home about...(I think his voice fits his character quite well, so I have no idea what kind of voice you were expecting...)
Title: RE: Super Princess Peach
Post by: Ian Sane on October 29, 2004, 08:15:30 AM
You know now that I've had some time to really look at those shots this game looks like it could be really cool.  It's a 2D sidescroller.  As cool as the New Super Mario Bros may turn out to be it uses polygons which to me don't look as good and as a result I was a little disappointed when I first saw it.  But this is all sprites which I love.
Title: RE:Super Princess Peach
Post by: Hostile Creation on October 29, 2004, 08:36:44 AM
The Peach game looks pretty cool, I think.  Can't tell too well with what they have, but it seems Kirby-esque.  Probably not, but still looks interesting.

I'll have to alert my friends Robi and Jams of this development.  Robi will piss himself, he's got a weird obsession with the princess.  Jams uses Peach in Smash Bros. for humor's sake.
Title: RE: Super Princess Peach
Post by: NinGurl69 *huggles on October 29, 2004, 01:13:22 PM
My Daisy will annihilate their "I've been captured on 4 separate occaisions because I know CRAP about Homeland Security" Peaches.

~~~~~

Before 1996, Super Mario Bros. Super Show Mario was voiced by retired pro-wrestler Capt. Lou Albano (sp?).  That's what I expected him to sound like.  Then Charles Martinet came in 1996, and it's like, ok, that's different, OH WELL, I DON'T CARE ANYMORE.

Same applies for Luigi.
Title: RE: Super Princess Peach
Post by: MaleficentOgre on October 29, 2004, 04:04:54 PM
I like mario's voice.  I like luigi's better.  Wario and Waluigi have the best voices of the entire mario universe (after boo and paratrooper)  If you've seen the intro to mario tennis GC then you know that these characters should talk a lot more than they do.  Mario isn't the same kind of hero as link and samus.  He can talk all he wants, in fact if he talked more I'd be happy.  Peach's voice is bareable, I hope daisy's the bad guy in this game (ignore my co-op comments for now).  That would be a great plot twist.
Title: RE: Super Princess Peach
Post by: Lost101 on October 30, 2004, 12:56:58 AM
I dont know how you can say Peach's personality has changed.  Oh yeah like she used to be such a deep and thought provoking character back when she used to get kidnapped by bowser and say thank you when you rescued her.  Now shes such a ditz cuz she gets kidnapped by bowser and when you rescue her she just says "thank you".  Daisy is a much more unique character, she says "oh yeah" whenever you pass her in Mario Kart
[/sarcasm]

Anywho, I think y'all over analyze what are meant to be very simple characters.
Title: RE: Super Princess Peach
Post by: Bill Aurion on October 30, 2004, 04:50:18 AM
If anyone has played Mario & Luigi, you'd see Peach was given a much deeper personality...Meanwhile, Daisy says "Whateveeeeeer" when she loses a point in Mario Power Tennis...Say no to valley girls everyday...
Title: RE: Super Princess Peach
Post by: NinGurl69 *huggles on October 30, 2004, 11:24:55 AM
So whenever modern Peach is in 3D polygonal form... her IQ drops and reduces her abililty to form complete thoughts/sentences.  Good Job Nintendo, she can't make up her little mind or she's got confidence issues.

WEAKNESS.
Title: RE: Super Princess Peach
Post by: Koopa Troopa on October 30, 2004, 02:59:25 PM
Quote

You know now that I've had some time to really look at those shots this game looks like it could be really cool. It's a 2D sidescroller. As cool as the New Super Mario Bros may turn out to be it uses polygons which to me don't look as good and as a result I was a little disappointed when I first saw it. But this is all sprites which I love.


Big ditto on that one. I'm dying for the new Mario Bros. game, but I really wish it were more spritey, hehe.  
Title: RE:Super Princess Peach
Post by: MattVDB on October 30, 2004, 04:40:20 PM
This game is really good news for the Mario series.  Because of this game, the opportunity for an actual plot presents itself *not that I care, but I've heard the complaints*.

Get this, with Peach now being capable of actually completing a goal (anybody know the plot to this game yet?) she won't simply be the "poor defenseless princess in distress."  That has the opportunity to run very dry.

I don't know if they will actually use this to develop plots of other games in the series, but it does allow them to now if they so choose.  This is good news.  Besides, how can you not like a new/different mario platformer?  How many of you knew how Mario World 2 was going to turn out before you played it?  When given the opportunity, they can surprise us.  I'm stoked.
Title: RE: Super Princess Peach
Post by: Artimus on October 30, 2004, 05:59:35 PM
Should've had the guts to make a new game. Peach doesn't need her own series, common. If you want to make a new platformer, MAKE ONE. Peach is a side character, leave her that way.
Title: RE: Super Princess Peach
Post by: Bill Aurion on October 30, 2004, 06:10:16 PM
Does it make a difference?  Would it change the gameplay?  I doubt it, so I would rather have a character I know I will like...
Title: RE: Super Princess Peach
Post by: Artimus on October 30, 2004, 06:40:29 PM
Gameplay is NOT everything. Is it the centre of a game? Yes. But presentation is equally important. The sellability of this would be higher if it was original.
Title: RE: Super Princess Peach
Post by: Bill Aurion on October 30, 2004, 06:57:07 PM
Claiming presentation is equal to gameplay in terms of importance is something I only hear from the most casual of gamers...And you are completely wrong about that last statement...Games with known mascots sell much more due to consumer recognition...
Title: RE:Super Princess Peach
Post by: Berto2K on October 30, 2004, 07:17:36 PM
Quote

Originally posted by: Artimus
Gameplay is NOT everything. Is it the centre of a game? Yes. But presentation is equally important. The sellability of this would be higher if it was original.


Activision Anthology for GBA has a horrid presentation.  But I like it because of the games.  The games are fun. The presentation of The Matrix was great, but in most people's opinions the gameplay sucked.  Many copies that were sold got traded back in to gameshops.  Gameplay has a higher influence on a game than presentation does.  We know hardly anything on the game as it is, so you can't say anything about the gameplay other than what we know:  uses umbrella for attack, a platformer, and that she is trying to rescue Mario.
Title: RE: Super Princess Peach
Post by: Artimus on October 30, 2004, 07:24:26 PM
I never said gameplay didn't matter. I said you need presentation too.
Title: RE: Super Princess Peach
Post by: Mario on October 30, 2004, 07:25:58 PM
You said it was equally important, which it's not.
Title: RE: Super Princess Peach
Post by: Berto2K on October 30, 2004, 07:36:26 PM
Quote

Originally posted by: Artimus
I never said gameplay didn't matter. I said you need presentation too.


I play the Atari games because they are fun.  There is close to nil presentation value in it.  Presentation has no bearing on how a gameplays, and after you start a game, are in the middle of it playing, presentation holds nothing.  What keeps you going back to a game is what goes on while playing, the gameplay.
Title: RE:Super Princess Peach
Post by: chain chomp on October 31, 2004, 01:14:50 AM
i love that umbrella i love peach I LOVE THIS GAME
                                                         


                                               SO MUCH I PREORDERD IT
Title: RE:Super Princess Peach
Post by: Infernal Monkey on October 31, 2004, 02:22:58 AM
Quote

Originally posted by: Berto2K

Activision Anthology for GBA has a horrid presentation.


No way, it had the whole 80's style room and everything!
Title: RE:Super Princess Peach
Post by: Berto2K on October 31, 2004, 08:43:22 AM
Quote

Originally posted by: Infernal Monkey
Quote

Originally posted by: Berto2K

Activision Anthology for GBA has a horrid presentation.


No way, it had the whole 80's style room and everything!


Thats true, but it duznt compaer to teh grfax uv tuday!!!!111one11
Title: RE:Super Princess Peach
Post by: SuperMario35 on October 31, 2004, 09:31:02 AM
I cant believe their making another 2D game for the DS can someone please tell me why they didnt make this game for GBA? The DS is about 3D and to tell you the truth ive barely seen any. Sure this new peach game looks good but it should of been released for the GBA or SNES. What would be good is a 3D peach game. Anybody agree?
Title: RE: Super Princess Peach
Post by: Koopa Troopa on October 31, 2004, 10:33:21 AM
Quote

The DS is about 3D


No it is not.

Quote

What would be good is a 3D peach game. Anybody agree?


No, I do not agree.
Title: RE:Super Princess Peach
Post by: Hostile Creation on October 31, 2004, 11:49:53 AM
Nor do I.  They're making 2D and 3D games, and in about equal abundance, so that's awesome.
Title: RE:Super Princess Peach
Post by: Edfishy on October 31, 2004, 07:11:05 PM
I am curious as to why Nintendo's going so big on the N64 classics though.  Possibly to advertise the easiness of porting games from N64 to the DS?  Possibly to allow more 3rd parties to realize they could make some additional profit by taking their N64 hits and polishing them up for one more spur.  

Not that I am complaining, but there is a quite an odd(for Nintendo) lack of new and original titles.
Title: RE: Super Princess Peach
Post by: KDR_11k on October 31, 2004, 08:41:59 PM
Well, if the ports start rolling third party sales start rolling and third party support increases (though the DS already has good support).
Title: RE: Super Princess Peach
Post by: Lost101 on November 01, 2004, 02:13:37 AM
Um, hate to be the slow uninformed one but where exactly are you all getting these screen shots?  I went to IGN and didnt find any there.
Title: RE: Super Princess Peach
Post by: KDR_11k on November 01, 2004, 04:12:18 AM
I'd guess Famitsu scans.
Title: RE: Super Princess Peach
Post by: nitsu niflheim on November 02, 2004, 01:55:44 PM
Don't tell Nintendo not to make 2D games, Sony has been doing nothing but trying to kill it, going as far to deny a game on the PS just because it was 2D and not 3D.  I for one am excited about the game because it has been too long that Peach was a proper character and I don't count the Smash Bros. games.  I guess the last one was Super Mario RPG, and she was a supporting character, just like in Super Mario Bros. 2
Title: RE: Super Princess Peach
Post by: Deguello on November 03, 2004, 01:10:47 PM
" I am curious as to why Nintendo's going so big on the N64 classics though. Possibly to advertise the easiness of porting games from N64 to the DS?"

I think Super Mario 64 DS is there to show how you can take your average game, say....  Super Mario 64 and do new things with it on the DS.  Even if 3rd parties do get all port happy on the DS, because of how the DS work it would probably have SOMETHING new in it.
Title: RE: Super Princess Peach
Post by: Lost101 on November 03, 2004, 03:19:50 PM
Yeah it wont be as many straightforward ports hopefully.  Though your icon reminds me of how great it would be if Jet Force Gemini atleast had a port to the DS (though a sequel would be even better).  Its just that the N64 was such an underrated system there are so many great games people never got to play on it.  
Title: RE:Super Princess Peach
Post by: Djunknown on November 03, 2004, 06:32:14 PM
With Rare still having more GBA games (albeit published by THQ) than on the 'Box, one could only hope for at least 1 DS game...

Back on topic, Its about friggin' time. Almost 20 years of saving the princess, and still gets in trouble one way for another. Time for her to do some work for a change!

It'd be interesting if Daisy was a co-star to balance it out a la Mario-Luigi. I just hope it doesn't become too 'girly', just so they can soley attract a female audience. I can already imagine the snickers from the game clerks if you ask for this by name.  
Title: RE: Super Princess Peach
Post by: Bill Aurion on November 03, 2004, 06:44:27 PM
Then you can just punch them in the face and claim they were sexually harassing you...
Title: RE: Super Princess Peach
Post by: Deguello on November 03, 2004, 07:39:27 PM
"I can already imagine the snickers from the game clerks if you ask for this by name."

they would snicker and laugh at anybody who doesn't buy something that starts with Tom Clancy.  Get it online.  No fuss, no muss.
Title: RE:Super Princess Peach
Post by: Dasmos on November 04, 2004, 01:18:44 AM
Peach's voice is the most annoying thing i have ever heard. In Mario Golf:TT i hated her clips at the end of the hole "Ohhhh Ummm Ohhhhhhh Thankyou Ummm ohhhhhhh...."
But on another note i found her voice in SMS bearable "Mario?" "Toadsworth did you see?"

Title: RE:Super Princess Peach
Post by: MarioAllStar on September 10, 2005, 08:01:54 PM
SUPER MEGA BUMP! (Please excuse me if this has been posted)

I just thought you guys might want to check out these new screens. I think that the game is shapng up nicely.
Title: RE: Super Princess Peach
Post by: Bill Aurion on September 10, 2005, 08:09:48 PM
Unnnnnnfh, I want this game so badly...Hopefully it won't take too long for it to be localized...
Title: RE:Super Princess Peach
Post by: wandering on September 10, 2005, 08:10:53 PM
Looking good. Looking better than new super mario bros, actually.

Leslie Swan needs to start playing Peach again.

Title: RE: Super Princess Peach
Post by: MarioAllStar on September 10, 2005, 08:58:36 PM
The game seems to borrow heavily from Yoshi's Island and Mario & Luigi, at least graphically. I wish NEW Super Mario Bros. would have gotten sprites as well, even if many do seem to be "borrowed."
Title: RE: Super Princess Peach
Post by: Hostile Creation on September 10, 2005, 09:52:43 PM
Oh wow, I'd totally forgotten about this game.
Time to re-add it to my list
Title: RE:Super Princess Peach
Post by: MrMojoRising on September 10, 2005, 10:03:33 PM
I still think new super mario bros looks hella-good, I don't know what you guys are talking about...but this looks like it could be good times too.
Title: RE:Super Princess Peach
Post by: MarioAllStar on September 10, 2005, 10:27:09 PM
Don't get me wrong, I am totally looking forward to New Super Mario Bros. as well, if not more. However, I think that it is more properly suited to sprites, not polygons. Nintendo have always had a great ability to create detailed and original looking sprites. With all the polygonal games that became the norm with the N64 in 1996, we see that less and less. I just think it would be cool for a game that is reminiscent of the classics in gameplay to have a graphical style that is, too.
Title: RE:Super Princess Peach
Post by: vudu on September 11, 2005, 06:00:25 AM
The game seems to have puzzle elements centered around Peach's emotions.  Check out this Famitsu scan to see some touch-screen action (the scan is below the one for Castlevania DS but above the one for M&L2).  It looks like you can change her emotions from happy to mad to sad and maybe to sneezy (I'm not exactly sure what that last one is).  Then if you look at the screenshots MarioAllStar provided, you can see peach crying to grow a vine (in screenshot #4) and possible even get mad to create a giant fireball around her (in screenshot #3; but I'm not sure about that one--it might be a powerup that made her covered in fire).  I'm also guessing sneezy power will create gusts of wind and happy power will make her break out an umbrella to float longer after she jumps.

This game is so money.
Title: RE:Super Princess Peach
Post by: stevey on September 11, 2005, 06:13:38 AM
the new np says that the 4 emotions are piss off happy sad and horny err.. ops it says mellow, same thing right.
Title: RE:Super Princess Peach
Post by: MarioAllStar on September 11, 2005, 08:48:07 AM
This game will totally rock. It really reminds me of Yoshi's Island and how it broke from "tradition." Definitely cool.

Stevey: No, they aren't the same...  
Title: RE:Super Princess Peach
Post by: ShyGuy on September 11, 2005, 09:16:56 AM
copied from another forum:

"Rough translation for Super Princess Peach emotion thingys:
Happiness (yellow one) - Turn into a whirlwind and create strong winds. You can fly to higher places with this.

Sadness (blue) - Peach cries! Attack the enemy with your overflowing stream of tears!

Anger (red) - with the power of anger turn yourself into flame. roast the surrounding enemies in no time

Fun (green) - feeling pretty good with fun. replenish HP"
Title: RE: Super Princess Peach
Post by: PaLaDiN on September 11, 2005, 10:18:17 AM
"Sadness (blue) - Peach cries! Attack the enemy with your overflowing stream of tears!"

Haha, that has to be one of the most politically incorrect things I've seen in a game... love it.
Title: RE:Super Princess Peach
Post by: Mr. Segali on September 11, 2005, 11:12:06 AM
I'm glad that they are making a game where the Princess isn't a helpless damsel in distress and is on a quest to save Mario and Luigi... and her weapon is violent mood swings... as if it wasn't enough that she's one of the ditziest blondes in gaming. It's like they took 1 step forward and 5 steps back. I'm sure the girls will appreciate this one... Lord knows I will buy this game on day one.  
Title: RE: Super Princess Peach
Post by: Bill Aurion on September 11, 2005, 11:21:57 AM
How is Peach ditsy?  Because she gets captured all the time?  That's hardly fair judgement...
Title: RE:Super Princess Peach
Post by: Mr. Segali on September 11, 2005, 11:34:11 AM
I dunno, maybe it's just the voice.... but everything seems to confuse her. She seems to put off a very confused "oh um uh where am I?" vibe...

"Oh, did I win?"

Now in SMRPG and the Paper Mario games it's totally different story. She's not helpless and scatter-brained at all; but don't get me wrong, I love Princess Toadstool in every shape and form.  
Title: RE: Super Princess Peach
Post by: Hostile Creation on September 11, 2005, 12:37:18 PM
My friend Robbie will adore this game.  He's obsessed about Princess Peach.
As for the emotions, that's an awesome idea.  I wonder if there are only those four, or if they'll have more than that.  I'm willing to bet just those four, since they're pretty broad, but who knows?  Either way, this emotion idea provides lots of possibilities.
Princess Peach does seem rather confused and uncertain sometimes, but on the whole she seems to know what's going on.  I mean, she runs an entire kingdom for one thing.  She strikes me as being very innocent, and that can come across as ditzy.
Title: RE: Super Princess Peach
Post by: mantidor on September 11, 2005, 12:46:28 PM
I find the mood swings a bit creepy, you have to make her cry! thats kind of sadistic.  
Title: RE:Super Princess Peach
Post by: wandering on September 11, 2005, 01:46:42 PM
If she wasn't the player charachter I guess it would be kind of sadistic....but since you are peach while playing, it's more like you're making yourself cry.

At least, that's how I see it.
Title: RE: Super Princess Peach
Post by: Ian Sane on September 12, 2005, 07:30:36 AM
"I wish NEW Super Mario Bros. would have gotten sprites as well"

Me too.  It just doesn't look right with polygons.  It seems too market driven like they're compromising the style of the game to encourage sales.  Super Princess Peach looks great though.  If those two titles get good reviews I'm going to have to buy a DS.

I love the mood swings idea.  Only a Japanese developer would have the balls to do something so politically incorrect.  It's a cool idea for a gameplay element.
Title: RE:Super Princess Peach
Post by: jasonditz on September 12, 2005, 09:43:33 AM
Quote

Originally posted by: Ian Sane


Me too.  It just doesn't look right with polygons.  It seems too market driven like they're compromising the style of the game to encourage sales.  


Of all the people to say that...

You're the one that rips into them every time they do something "their way" instead of pandering to the market...



Title: RE: Super Princess Peach
Post by: Hostile Creation on September 12, 2005, 10:07:53 AM
Okay, people going off on Ian is getting as old as Ian going off on Nintendo.  People seriously need to quit, thanks.
I like the use of polygons in the new Super Mario Brothers game.  Why?  Diversity of style.  Games like Mario and Luigi 2 and Super Princess Peach have a great sprite art style, so I'm willing to see how the polygons on a 2D lay-out work as well.  If I didn't have other games with that distinctive 2D sprite style I'd be less lenient, but I like that there's more than one thing out there.
Title: RE: Super Princess Peach
Post by: Artimus on September 12, 2005, 01:43:15 PM
Am I the only one who would like to see a SMB platformer with the same sense of humour as Mario and Luigi? I think the new SMB should be full of references, laughs, riffs and jabs at the original games. I don't mind polygons, but I'd like the game to have a really fun atmosphere. Afterall it's been what? Fifteen years since the last SMB game? Will be by release anyway. That's a LONG time! It should be a nostalgia trip for the new generation. Mind you, the game could very much be like that. I just love Mario & Luigi because they're conscious that they're Mario games, and aware of the Mario history. Who didn't love the '?' block museum in the original M&L?
Title: RE: Super Princess Peach
Post by: Bill Aurion on September 12, 2005, 03:02:35 PM
"I think the new SMB should be full of references, laughs, riffs and jabs at the original games. I don't mind polygons, but I'd like the game to have a really fun atmosphere."

Well that would require the game to have an actual, indepth story and cutscenes, so I'd rather it not... Plus, M&L has plenty of platforming, and the sequel is coming out this year...
Title: RE: Super Princess Peach
Post by: Artimus on September 12, 2005, 04:30:58 PM
Not like that, but like Mario stuff.

How cool would it be to have a Toad eat a poison mushroom and then become a level-boss? One example is that goombas can get the mushrooms and grow. I love that idea! That's fantastic. And things like a retro level with the old graphics (remember Mario RPG had a section where you were 8-bit!). Most Nintendo fans are pretty hardcore, so we'd catch obscure references. I'd love to see like a world with Goombas (or some other enemy) pulling turnips out of the ground and throwing them! Stuff like that, not a big story
Title: RE: Super Princess Peach
Post by: Bill Aurion on September 12, 2005, 04:35:17 PM
Oh, well that's ok then...But I'm not going to really worry about Ninty filling the game with nostalgia...
Title: RE: Super Princess Peach
Post by: couchmonkey on September 13, 2005, 01:01:59 PM
I saw some new shots of the opening story with the Bros. getting captured, etc. and it seems a little too contrived to me.  Yeah, I know, Mario games shouldn't be about story (minus the RPGs) but I just can't imagine a cheesier way to open the game.

The gameplay of course, is where it's really at, and this is looking awesome!  I'll probably need to see a review before I buy this, but I will snap it up as soon as I get the merest hint that it's good.
Title: RE: Super Princess Peach
Post by: jasonditz on March 01, 2006, 09:44:03 AM
Has anyone caught the new commercial for this? Lots of little girls dressed like Peach burning down a wall


Title: RE: Super Princess Peach
Post by: Requiem on March 01, 2006, 09:47:00 AM
Ya, it's great....


Title: RE: Super Princess Peach
Post by: Smash_Brother on March 01, 2006, 03:56:14 PM
http://www.youtube.com/watch?v=F-oiDmZqNf0
Title: RE: Super Princess Peach
Post by: KnowsNothing on March 01, 2006, 04:53:58 PM
Ahahaha, that commercial was awesome.  The fire sequence was pretty lame though, I thought it would have been funnier if we had actually seen the wall ablaze, with all the girls giggling to the side.
Title: RE: Super Princess Peach
Post by: nitsu niflheim on March 02, 2006, 02:15:46 AM
I have not seen any commercial.  I have been too busy actually playing the game. =D
Title: RE:Super Princess Peach
Post by: darknight06 on March 02, 2006, 09:04:00 PM
OMG, NOA made a relevant and clever commercial!  *stands up and applauds*  Completely makes up for the Nintendogs one.
Title: RE: Super Princess Peach
Post by: Bill Aurion on March 03, 2006, 05:56:20 AM
Where have you been for like every other NOA DS commercial?
Title: RE: Super Princess Peach
Post by: TrueNerd on March 03, 2006, 07:58:40 PM
I was at GameStop today and these totally bad ass junior highers saw SPP and quipped "That game will turn you into a homosexual if you play for more then 5 minutes!"

Just thought I'd give an update on the state of America's youth. Yeah. We're still screwed.
Title: RE: Super Princess Peach
Post by: nitsu niflheim on March 04, 2006, 04:20:23 AM
America's youth is screwed. They are stuck in the rationale that if it doesn't have bright flashy graphics with giant breasted women pressing up against the screen then they dismiss it.
Title: RE: Super Princess Peach
Post by: wandering on March 04, 2006, 06:16:40 AM
Quote

...if it doesn't have bright flashy graphics with giant breasted women pressing up against the screen then they dismiss it.

well, then, super princess peach shouldn't have been a problem......
Title: RE: Super Princess Peach
Post by: Smash_Brother on March 04, 2006, 10:03:14 AM
America's youth is screwed because the educational system in the country is slipping so rapidly that, pretty soon, Al Queda training camps will be ranked higher because they'll technically have better funding, staff and curriculum.
Title: RE: Super Princess Peach
Post by: Caliban on March 04, 2006, 11:32:46 AM
We've got some of those too here in Canada, the youth I mean.
Title: RE: Super Princess Peach
Post by: Bill Aurion on March 05, 2006, 09:15:41 AM
I got the game the other day...It's a lot of fun, end of story...
Title: RE: Super Princess Peach
Post by: nitsu niflheim on March 06, 2006, 03:31:44 AM
The story doesn't end, it goes on forever like a confused conga line!
Title: RE: Super Princess Peach
Post by: KDR_11k on March 06, 2006, 04:13:41 AM
Unfortunately the game does.
Title: RE: Super Princess Peach
Post by: nitsu niflheim on March 06, 2006, 05:49:55 AM
but not right away, the games continues for a little while longer after you beat it if you want to get everything. =D
Title: RE: Super Princess Peach
Post by: Nephilim on March 07, 2006, 02:31:41 AM
I dunno if I should buy this or wait for "Kaitou Wario"
peach platformer or wario platformer..hmmmmm
Title: RE:Super Princess Peach
Post by: darknight06 on March 07, 2006, 10:38:28 AM
Gamespot's video review called it sexist and gave it a 7.2.  Personally, I'm not seeing it if for no other reason than the fact that every enemy in the game is just as emotional as Peach is, except they can't control it.  And I don't care what anyone says, this ain't anywhere close to as screwed up as "Hot Coffee"  or the Guy Game.  
Title: RE: Super Princess Peach
Post by: Bill Aurion on March 07, 2006, 10:50:37 AM
Ahaha, I'm thinking that the Gamespot crew isn't bright enough to understand the meaning of the emotions...
Title: RE: Super Princess Peach
Post by: Ian Sane on March 07, 2006, 10:58:27 AM
I hope the score is reflective on the low difficultly which every reviewer seems to complain about and not the sexist content.  Anyone who thinks this game is sexist should look at, I don't know, every game with large breasted attractive female characters wearing very little clothing.
Title: RE:Super Princess Peach
Post by: jasonditz on March 07, 2006, 11:27:24 AM
Quote

Originally posted by: Ian Sane
I hope the score is reflective on the low difficultly which every reviewer seems to complain about and not the sexist content.  Anyone who thinks this game is sexist should look at, I don't know, every game with large breasted attractive female characters wearing very little clothing.


Tecmo games where they've got a specific setting that allows you to change how bouncy the breasts are.

Gamespot are a bunch of idiots anyhow, but it's pretty amazing that all those games where Peach was the generic damsel in distress were fine, but now that she's actually kicking ass, she's not kicking ass in the officially sanctioned way.

What was Nintendo supposed to do, make Peach an Angelina Jolie ripoff like every American action game character? She's a princess and she rules over a kingdom full of mushrooms, she's going to  be at least a little girlish.

Title: RE: Super Princess Peach
Post by: Hocotate on March 10, 2006, 06:22:59 PM
SPP is my new favorite DS game. It's the first platformer I've really enjoyed since SM64. As for Gamespot, they suck just like EGM, IGN, and the whole rest of em'
Title: RE: Super Princess Peach
Post by: Pale on October 30, 2006, 06:09:59 AM
Hah, it's funny that I made this thread like 2 years ago and didn't like the idea of the game...

Anyway, I just recently picked this up, and I think it's a much better game than New Super Mario Bros.  It is quite sexist though.  I like to kid my fiance about it...

"See they made a game where Peach saves Mario instead!  Isn't that great?  Girl power!  Oh, by the way, her special ability is that she's MOODY!  Get it?  Because that's what girls are!"

Haha, oh man.  But seriously, if any of you haven't played this game.  Go pick it up.  
Title: RE: Super Princess Peach
Post by: couchmonkey on October 30, 2006, 06:44:18 AM
Yeah it was good.  I disagree on the comparison to New Super Mario Bros because I'm not into explorative 2D platformers, (I just want straight action) but I can see where someone would think that.  It arguably has more depth.
Title: RE: Super Princess Peach
Post by: Nick DiMola on October 30, 2006, 10:43:01 AM
I really enjoy this game as well, but there is no way I can say it is better than NSMB. Both are great though and are 2 excellent reasons to own a DS.
Title: RE:Super Princess Peach
Post by: Ceric on October 30, 2006, 02:32:01 PM
Quote

Originally posted by: Pale
Hah, it's funny that I made this thread like 2 years ago and didn't like the idea of the game...

Anyway, I just recently picked this up, and I think it's a much better game than New Super Mario Bros.  It is quite sexist though.  I like to kid my fiance about it...

"See they made a game where Peach saves Mario instead!  Isn't that great?  Girl power!  Oh, by the way, her special ability is that she's MOODY!  Get it?  Because that's what girls are!"

Haha, oh man.  But seriously, if any of you haven't played this game.  Go pick it up.


Next Week:
Pale:  The Marriage seems to be off...

I didn't know you were engaged congrats.
Title: RE: Super Princess Peach
Post by: IceCold on October 30, 2006, 09:11:11 PM
It's not even in the same league as NSMB.. but it's still a pretty good game.
Title: RE: Super Princess Peach
Post by: Pale on October 31, 2006, 03:49:08 AM
I still can't believe so many people love new super mario brothers so much.  If you compare that game to what was done in Mario World... damn, it's so far behind.
Title: RE: Super Princess Peach
Post by: vudu on October 31, 2006, 07:56:31 AM
Quote

I didn't know you were engaged congrats.
Engaged to his Bucket Hat!!!  Ohohohoho!!!  Ahahahaha!

Title: RE:Super Princess Peach
Post by: NWR_pap64 on October 31, 2006, 08:25:39 AM
Quote

Originally posted by: Pale
I still can't believe so many people love new super mario brothers so much.  If you compare that game to what was done in Mario World... damn, it's so far behind.


New Super Mario Bros. was meant to be a throwback to a simpler Mario game, and to my knowledge it worked. I've seen people that haven't played a Mario game in years pick up NSMB and enjoy it like crazy. Even though it was titled "New", this is really a throwback to simpler times.

This wasn't created to become the Mario 64 of the DS (ie, a grand, epic, platforming adventure). I can understand being upset with the game when seen through the eyes of a hardcore gamer, but to everyone else, the game is a fun, pick up and play experience.
Title: RE: Super Princess Peach
Post by: Pale on October 31, 2006, 08:31:53 AM
I may be derailing the topic here, but the only new power-up in the game was a suicidal shell that didn't really do anything.  The growing and shrinking was a pointless effort to do something "cool" that really didn't add to the game at all.

The number of power-ups in super princess peach is much nicer.  Purchasing them is some what strange, but it does give more meaning to coins.
Title: RE: Super Princess Peach
Post by: IceCold on October 31, 2006, 08:42:27 AM
Quote

I still can't believe so many people love new super mario brothers so much. If you compare that game to what was done in Mario World... damn, it's so far behind.
That's just about the highest bar you can set for the game.. If you look at it on its own merit, the game is still brilliant. The pure platforming is exceptional, and much better than SPPs.
Title: RE:Super Princess Peach
Post by: Smoke39 on October 31, 2006, 10:35:29 AM
Quote

Originally posted by: pap64
Quote

Originally posted by: Pale
I still can't believe so many people love new super mario brothers so much.  If you compare that game to what was done in Mario World... damn, it's so far behind.


New Super Mario Bros. was meant to be a throwback to a simpler Mario game, and to my knowledge it worked. I've seen people that haven't played a Mario game in years pick up NSMB and enjoy it like crazy. Even though it was titled "New", this is really a throwback to simpler times.

This wasn't created to become the Mario 64 of the DS (ie, a grand, epic, platforming adventure). I can understand being upset with the game when seen through the eyes of a hardcore gamer, but to everyone else, the game is a fun, pick up and play experience.

Even as a throwback I think it's weak.  The original SMB was better than NSMB.
Title: RE: Super Princess Peach
Post by: Ian Sane on October 31, 2006, 10:39:55 AM
New Super Mario Bros is the first Mario platformer made for nostalgia which is why it isn't as good as the other Mario sidescrollers.  All the previous sidescrollers, made during the 2D era, where designed to be progressive and introduce new concepts into the Mario universe.  Personally I would have preferred something that wasn't a throwback but New Super Mario Bros is still really good, mostly because the original Mario formula is so strong.  I do however hope that nostalgic throwbacks aren't the future of Nintendo sequels.  The magic is not from the content but the uniqueness of the content so recycling old ideas isn't going to make as good of games.  Yoshi isn't what makes Super Mario World awesome.  It was the fact that Yoshi was new and different that blew everyone away back in 1991.
Title: RE: Super Princess Peach
Post by: UltimatePartyBear on October 31, 2006, 11:16:57 AM
It looks like some people never tried swimming while wearing the "suicidal" blue shell.
Title: RE: Super Princess Peach
Post by: Mario on October 31, 2006, 02:31:47 PM
I hate powerups in all Mario games, they are a waste of time.
Title: RE: Super Princess Peach
Post by: Smoke39 on October 31, 2006, 03:24:16 PM
Mario is too leet for me.  I die without powerups.
Title: RE: Super Princess Peach
Post by: Ceric on October 31, 2006, 06:34:37 PM
I tried swimming with the shell.  I thought it might give me a benefit of some sort.  I was wrong.
Title: RE: Super Princess Peach
Post by: couchmonkey on November 01, 2006, 06:15:33 AM
Oi, what did I do?  Oh well, I might as well continue on.

I think New Super Mario Bros. failure to do new and cool things with powerups is because the game was intended to be like the original - the new powerups including the shell are all basically extensions of original Super Mario Bros. concepts rather than truly new ideas like flying, riding Yoshi, etc.  This makes it inferior in some people's eyes, and I understand that but I think it made the game easier for anyone to pick up and play, not just old-school hardcore Mario fans, and the level designs  made up for it in my eyes.

Overall I liked the game better than Super Princess Peach because Super Princess Peach's vast array of gigantor levels got on my nerves.  In 2D I prefer quick, linear levels with lots of action whereas Peach was making me explore.  I also felt Peach's levels all started to feel the same after about 2/3 of the game was up, while New Super Mario Bros. kept delivering new kinds of levels right to the end.  Peach's level structure quickly started to feel static: explore, collect, explore, auto-scroll, explore, collect, explore, auto-scroll, explore, collect, explore, etc.  Mario was free to be something different in each level.

Super Princess Peach was a deeper game, for sure.  I just didn't think it was as much fun.
Title: RE:Super Princess Peach
Post by: UltimatePartyBear on November 01, 2006, 07:15:39 AM
Quote

Originally posted by: Ceric
I tried swimming with the shell.  I thought it might give me a benefit of some sort.  I was wrong.

I don't think I imagined it.  I probably couldn't have grabbed all the medals on a particular underwater stage without the speed boost it gave me.
Title: RE:Super Princess Peach
Post by: JonLeung on November 01, 2006, 09:11:20 AM
Quote

Originally posted by: Pale
Hah, it's funny that I made this thread like 2 years ago and didn't like the idea of the game...

Anyway, I just recently picked this up, and I think it's a much better game than New Super Mario Bros.  It is quite sexist though.  I like to kid my fiance about it...

"See they made a game where Peach saves Mario instead!  Isn't that great?  Girl power!  Oh, by the way, her special ability is that she's MOODY!  Get it?  Because that's what girls are!"

Haha, oh man.  But seriously, if any of you haven't played this game.  Go pick it up.


I probably had the wrong idea all along, but I was under the impression that all Planet GameCube staff were major Nintendo fans who would play any Nintendo-developed game shortly after it came out.

That said, I'm actually disappointed that Pale only recently discovered this game.
Title: RE: Super Princess Peach
Post by: couchmonkey on November 01, 2006, 09:14:17 AM
It's hard to keep up with all those games!  Even just keeping up with Mario-branded products means buying like 8 games a year.  That's quite a bit of money when you think about it.
Title: RE: Super Princess Peach
Post by: Pale on November 01, 2006, 09:16:13 AM
If you guys saw my shelf, you would see just how sorry my gaming situation is.  I have about 9 games that are still shrink wrapped.  Besides those I have about 6 other games that I opened just to look at the instructions or pop in to try multiplayer (I'm looking at you Prime 2).  I just don't have enough time to play everything.  I really want to.  REALLY!  Ugh.  :-/  
Title: RE: Super Princess Peach
Post by: ShyGuy on November 01, 2006, 09:37:23 AM
Pale, quit your job. Otherwise you are not worthy of PGC.  
Title: RE: Super Princess Peach
Post by: Pale on November 01, 2006, 09:45:39 AM
I don't need to quit my job, just catch up on our current deadline so I can stop doing 12 hour days.  >.<
Title: RE: Super Princess Peach
Post by: vudu on November 01, 2006, 09:55:56 AM
You could probably cut it down to 8 hour days if you stopped check PGC so often during the day.    Get to work, hippie!
Title: RE: Super Princess Peach
Post by: Pale on November 01, 2006, 09:58:16 AM
Hah, i totally need to let my brain rest sometimes.  Mindlessly communicating with you guys helps do that.  =P
Title: RE: Super Princess Peach
Post by: Nick DiMola on November 01, 2006, 10:01:39 AM
I feel you there Pale. I have about 50 games ... literally that I haven't even touched yet. I got Mario and Luigi for the DS last christmas and I still haven't touched it yet. I am so far behind it's ridiculous. Maybe once I graduate damn college I'll have a small amount of time to play some games. All I know is I have a week off over Thanksgiving and I am playing a crapload of Wii. Zelda: TP will become my life.

On the note of NSMB, I loved the whole feel of the game. It was well crafted and fun. It was a very easy game but I had a blast with it. As far as I'm concerned it has that same pick up and play feel of all the Mario games ever made. I will agree that SMW was waaaaaay better but to top that game would be damn near impossible.
Title: RE: Super Princess Peach
Post by: Hostile Creation on November 01, 2006, 01:41:04 PM
I don't think the game really compares to NSMB, though I do really like both.  I think it's just my preference, though.  Princess Peach has a slower, puzzle-solving pace (almost Kirby-esque) while NSMB is much faster and hectic, which I prefer.
Title: RE:Super Princess Peach
Post by: Kairon on November 16, 2006, 09:33:48 AM
So uh... what's the consensus guys? Is Super Princess Peach Sexist?

Personally, I buy the spin of the American ads for this game. Yes, Nintendo is playing with the stereotype of girls being emotional. But they are portraying this as a strength and not a weakness. Peach's emotions empower her to overcome obstacles and rescue mario, they don't reduce her to a helpless damsel.

I would think the only people who rebel against identifying women as having feelings are people who believe they should be as stoic and repressed as men.

...

/pout

~Carmine M. Red
Kairon@aol.com
Title: RE: Super Princess Peach
Post by: NWR_pap64 on November 16, 2006, 10:36:05 AM
To be honest, Super Princess Peach's female stereotypes are TAME compared to the other stereotypes seen in videogames (I'm looking at you Dead or alive, Mortal Kombat, Rumble Roses, GTA and to an extend Lara Croft, among others).
Title: RE: Super Princess Peach
Post by: Blue Plant on November 16, 2006, 12:16:45 PM
So many of the enemies in SPP were eerily "moody" (Likely because of the Vibe Wand) so... yeah.  It's a great game.  Sequel, damnit! :3