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Gaming Forums => Nintendo Gaming => Topic started by: odifiend on August 27, 2004, 09:51:18 AM

Title: Acclaim Inches from Bankrupcy
Post by: odifiend on August 27, 2004, 09:51:18 AM
We all knew it was coming and I for one rejoice at Acclaim's misfortune. 65 million in the red and according to IGN, branches of Acclaim in Austin, Texas and Manchester, UK have closed.  Their branch in NY is expected to close as well.
Well let's holp up a candle and remember classics such as errr...
NBA Jam?
It must be Nintendo's fault.
Title: RE:Acclaim Inches from Bankrupcy
Post by: joshnickerson on August 27, 2004, 10:03:14 AM
Yes. It's all Nintendo's fault. How dare they not sell millions of copies of such high calibur games like BMX XXX and Turok on the Cube! Games just don't sell on the gamecube, even if they have up to three weeks of development time in them.

I feel sorry for the people that are losing their jobs, but let's be honest... Acclaim has churned out nothing but crap since the NES days.  
Title: RE:Acclaim Inches from Bankrupcy
Post by: Flames_of_chaos on August 27, 2004, 10:04:15 AM
It also must be Nintendo's fault that Nintendo's fans made Tourok popular and that Acclaim was flurishing during the N64 era and that Acclaim was in Nintendo's  N64 Dream Team.
Title: RE: Acclaim Inches from Bankrupcy
Post by: Bill Aurion on August 27, 2004, 10:08:21 AM
I really hope someone worthy picks up the Turok license...The series REALLY does have potential... :\
Title: RE: Acclaim Inches from Bankrupcy
Post by: Ian Sane on August 27, 2004, 10:10:43 AM
HA HA.  </Nelson>

"Well let's holp up a candle and remember classics such as errr...
NBA Jam?"

NBA Jam was originally in the arcades a Midway game.  Acclaim just published the home version and for whatever reason ended up owning the rights to the franchise.  You'll note the original and Tournament Edition, which were made by Midway, rocked and all the other sequels afterwards blow.

So basically Acclaim never really made anything worth remembering that we will miss when they're gone.  Like with 3DO I say good riddance.
Title: RE: Acclaim Inches from Bankrupcy
Post by: BlkPaladin on August 27, 2004, 10:36:10 AM
Yeah this reminds me about last night I nearly broke out into a laughing fit when a few 18-to-23 year olds were standing in the computer section talking about how acclaim should be rolling in the money because of the sports titles they have. One of them did look at me because a snicker errupted but since I was a little busy at the time I just left.
Title: RE:Acclaim Inches from Bankrupcy
Post by: Flames_of_chaos on August 27, 2004, 10:44:02 AM
Last time I heard all of Acclaim's major franchises and sports franchises have been neutered and/or sold/auctioned.
Title: RE:Acclaim Inches from Bankrupcy
Post by: MattVDB on August 27, 2004, 11:40:34 AM
When I read the title, I expected the first reply to be a simple one word reply.  Well, it wasn't, so I will do it.



Good.

I think it's good that junk is being weeded out, but it's really sad to see that many people just up and lose their jobs.  I pray they find work easily in this economy.
Title: RE: Acclaim Inches from Bankrupcy
Post by: BlkPaladin on August 27, 2004, 12:59:15 PM
You accually want them creating more games?

Maybe they will make really good burger flippers. Personally I can't think of a really good game they have made (as in the developers that usally use them and not Sega) in a past year or so.
Title: RE: Acclaim Inches from Bankrupcy
Post by: Draygaia on August 27, 2004, 01:28:01 PM
To me this is good news.  The more bad companies that die the more that their crappy games won't sell like a million to casual gamers.
Title: RE:Acclaim Inches from Bankrupcy
Post by: joeamis on August 27, 2004, 03:17:56 PM
This is unfortunate.  Acclaim had some great games throughout their company lifetime, and will be remembered with nostalgic feelings by many who remember them in their youth.  They are one of the longest running companies in the business and were a key supporter for Nintendo early on and then again for the Nintendo 64.  It's too bad they will be gone eventually, they helped make the industry successful.  An amazing amount of games thanks to Acclaim  I can't help but find it shocking that Nintendo fans rejoice at the end of Acclaim...
Title: RE: Acclaim Inches from Bankrupcy
Post by: Bill Aurion on August 27, 2004, 03:22:01 PM
To me, their last good game was the first Extreme-G(released late '97)...From then on they've done nothing but go straight downhill... :\

(Ninty fans rejoice because Acclaim blamed Ninty for the poor sales of their bad games)
Title: RE:Acclaim Inches from Bankrupcy
Post by: joeamis on August 27, 2004, 03:33:20 PM
Well even their bad games sold alot better on the other consoles, the fact that they sold so badly on the Gamecube didn't help them.  Despite supporting the Cube, with the small userbase they couldn't match sales of 1st party games, no company can.  Nintendo fans shouldn't put off acclaim because of that, many companies have made the same claim.  Acclaim was a key supporter for Nintendo.  They've done so much more positive for Nintendo than negative.
Title: RE: Acclaim Inches from Bankrupcy
Post by: odifiend on August 27, 2004, 03:51:14 PM
I bought Turok: Evolution full price.  I practically paid them for garbage so I'll criticize all I want.  Actually I thought Extreme G3 was good, especially since it was released relatively early.
Nintendo fans I think are a vengeful bunch.  Look how they treat Nintendo.  How do you expect them to treat the loudest of the third parties blaming Nintendo for low sales on Turok and other crap like that.
"Acclaim was a key supporter for Nintendo."
Was being the key word.  Then they did a complete 180.  And who wasn't a supporter of Nintendo 'early on'?  I think only Sega wasn't.
Title: RE: Acclaim Inches from Bankrupcy
Post by: ThePerm on August 27, 2004, 04:22:39 PM
well, they could have turned aropund and supported the more lucrative unflooded userbase of the gcn and made some great games..but they were a multi platform whore who dissed ninty
Title: RE:Acclaim Inches from Bankrupcy
Post by: Urkel on August 27, 2004, 07:07:15 PM
I'm not going to be rejoicing or anything since having a bunch of people lose their jobs is kinda sad, but I'm not going to feel all that sorry for Acclaim, either. The days when you could churn out total crap and expect to make a quick buck are coming to an end. Acclaim should've figured that out a long time ago. Acclaim decided to blame Nintendo instead of whipping itself into shape.

For a brief period early on in the N64's life, I actually considered Acclaim to be a quality company, or at least a company that was on the road to becoming quality. It became clear that they were back to their old habits when they made those sh!tty South Park games.

It's a shame, because Acclaim has demonstrated that they can make good games when they really want to. But they chose the path of shovelware. Sigh.
Title: RE:Acclaim Inches from Bankrupcy
Post by: joeamis on August 27, 2004, 07:35:57 PM
Quote

Originally posted by: odifiend

"Acclaim was a key supporter for Nintendo."
Was being the key word.  Then they did a complete 180.  And who wasn't a supporter of Nintendo 'early on'?  I think only Sega wasn't.


Just because they once were, and didn't continue to give Nintendo all their titles doesn't mean a complete 180.  And it's business anyways, you have to put your games on the largest userbase.  I guess if someone does alot of good for you, and then still supports you, albeit not as much it means they really did more harm to you then.  Apply it to life.  If a friend was your best friend, and then years later you were no longer friends because one of you moved away, then I guess he did a complete 180 and deserves to be sh1t on by you to all you talk to.  Or some other example.  And there were many companies who did not support Nintendo early on...  And Acclaim was there in the N64 days, when the majority of other third parties weren't.  I guess whatever good they did is negated though huh.  They helped sell Nintendo 64's alot, but you know, that doesn't matter now at all.  They're just rubbish...
Title: RE: Acclaim Inches from Bankrupcy
Post by: KDR_11k on August 27, 2004, 11:30:30 PM
At first I read "inches" as a verb and thought they were still alive, kind of how the killer always has some remaining signs of life at the end of a horror movie (so they can make a sequel). Glad they're dead, it'll do good for the signal-to-noise ratio on all systems.
Title: RE: Acclaim Inches from Bankrupcy
Post by: Infernal Monkey on August 28, 2004, 06:37:12 AM
Pity, Acclaim did have some okay-ish games. Vexx and Aggressive Inline were funtastic. Two = some, okay.
Title: RE:Acclaim Inches from Bankrupcy
Post by: Myxtika1 Azn on August 28, 2004, 07:07:09 AM
I bought ZooCube from Circuit City when they were having that $5 sale, and I thought that the game was pretty fun.  That's the only game I bought that is from Acclaim.
Title: RE: Acclaim Inches from Bankrupcy
Post by: odifiend on August 28, 2004, 07:38:42 AM
"didn't continue to give Nintendo all their titles doesn't mean a complete 180."
They went from giving Nintendo all of their titles to giving them NONE.  That is by the book a 180.
"If a friend was your best friend, and then years later you were no longer friends because one of you moved away, then I guess he did a complete 180 and deserves to be sh1t on by you to all you talk to."
well, if he starts taking a whole bunch of sh!t about me in public, he would no longer be my best friend and then I'd be indifferent to his problems.
"They helped sell Nintendo 64's alot, but you know, that doesn't matter now at all. They're just rubbish... "
Rare helped to sell a hell of a lot more N64s and I believe right now, they are rubbish.  It is hard for companies to keep to the same standards of the past and Acclaim's standards weren't that high to begin with.
Title: RE: Acclaim Inches from Bankrupcy
Post by: BlkPaladin on August 28, 2004, 11:26:00 AM
The first Turok was probally the highest quality game they came out for the N64, they did come out with a Tony Hawk for the N64 but I never played it so I can't comment on the quality of that title. So it really hard to say that they sold a lot of N64.
Title: RE:Acclaim Inches from Bankrupcy
Post by: joeamis on August 28, 2004, 12:16:01 PM
Quote

Originally posted by: farfel
Quote

Originally posted by: joeamis
Well even their bad games sold alot better on the other consoles, the fact that they sold so badly on the Gamecube didn't help them.  
Do you imply that if Acclaim had focused on PS22/Xbox only, they'd still be alive?



They would be in much better shape, they lost alot of money on the Cube.  

Odifiend what are you talking about, "giving them none", Acclaim put out 35 titles on Nintendo 64, and 35 on the Gamecube...  How is that a 180 lol?!  And Acclaim didn't talk a whole bunch of sh1t about Nintendo, they simply said that their games did not sell on GC.  Many companies have said the same thing.  If Acclaim looks at it's sale figures, and sees that their GC development hurt them, ofcourse they should say that.  They wouldn't be bankrupt right now if they just supported the PS2 with it's huge userbase...  Why are you bringing Rare into this, it doesn't change the fact at all that Acclaim helped sell alot of N64, especially by releasing a title right after the launch of N64, a title that was shown before N64 released as well to build up the hype for the system.  Besides Rare was a 2nd party anyways...  Accliam was third party...  

I guess noone here remembers the old acclaim, the one from the days of not only N64, but the dreamcast, snes, genesis, gameboy, game gear, and original nes, Acclaim.
Title: RE:Acclaim Inches from Bankrupcy
Post by: joshnickerson on August 28, 2004, 04:33:04 PM
Quote

Originally posted by: joeamis

I guess noone here remembers the old acclaim, the one from the days of not only N64, but the dreamcast, snes, genesis, gameboy, game gear, and original nes, Acclaim.


I do... and that's why I'm so glad to see them go. Every Acclaim title I've ever played, ever since the NES days, has been utter trash. Even the ones that were halfway decent were developed by another company... Acclaim just published them. I just don't understand why you continue to defend them after they have poured total crap into the gaming industry, and then cry foul when none of their sh!tty ports sell.

Title: RE:Acclaim Inches from Bankrupcy
Post by: Urkel on August 28, 2004, 04:36:00 PM
"I guess noone here remembers the old acclaim, the one from the days of not only N64, but the dreamcast, snes, genesis, gameboy, game gear, and original nes, Acclaim."

No, I guess we don't. Could you refresh our memory? I vaguely remember a decent game here and there, but most of it was stuff that Acclaim only published (Double Dragon II), and not stuff they made themselves.

"And Acclaim didn't talk a whole bunch of sh1t about Nintendo, they simply said that their games did not sell on GC. Many companies have said the same thing. If Acclaim looks at it's sale figures, and sees that their GC development hurt them, ofcourse they should say that."

What bothers us is that Acclaim ignored the real problem. Their games sold poorly, because the games were of poor quality. Instead of dropping Nintendo support, they should've started making better games.

Anyway, I do understand the fact that Acclaim's strong support early on in the N64's life helped it with games like Turok, but it goes both ways. Acclaim was saved from bankruptcy back then because Turok sold so well on the N64. Acclaim owes more to Nintendo than the other way around. Besides, there was a sharp drop in quality in their games roughly halfway in the N64's life.
Title: RE: Acclaim Inches from Bankrupcy
Post by: odifiend on August 28, 2004, 08:34:25 PM
"giving them none"
joe: as acclaim was going under, i believe their policy was no gamecube support, hence none.
Title: RE:Acclaim Inches from Bankrupcy
Post by: joeamis on August 28, 2004, 09:02:48 PM
Quote

Originally posted by: odifiend
"giving them none"
joe: as acclaim was going under, i believe their policy was no gamecube support, hence none.


Well let's see...  The company makes the same amount of titles that they had made for N64, being 35 games for GC, in half the amount of time than they did for N64...

Then the company goes under, and they decide well we have to do things that are really safe now, we're gonna have to pull our support from the console that is selling the least amount of copies of our titles.  But wait!!!  A few Nintendo consumers are gonna be so mad at us.  Maybe we should still release titles on a system that isn't selling any for us because we don't want to make a handful of Nintendo consumers mad at us!!!  It won't be hard at all, what with the great 1st party games on the GC, it's not like only a handful of 3rd party games sell well on the GC!  Wait... yes it is.  Damn well we can't let some Nintendo fans get mad at us!  We must continue to support the system and just end any chance of staying alive as a company.  Because even though none of the Nintendo fans who b1tch about us not supporting their system buy our games anyways!

Finally, a company doesn't have to develop all the titles it releases in house, to be a good company.  Acclaim published alot of great games throughout it's history.  Sadly nooone here appreciates any of them because of their modern outlook of the company "that destroyed" GC support (even though noone here would buy the games anyways...).  How ironic...  
Title: RE: Acclaim Inches from Bankrupcy
Post by: odifiend on August 28, 2004, 09:15:07 PM
Huh, they sure saved themselves supporting only PS2 and Xbox...
and maybe that proliferation of games contributed to their debt and lower quality titles?  They honestly might have been better off supporting the cube exclusively.  Exclusive content sells and there would have been less competition.
I have turok and xg3 so I have supported acclaim in the past, so...whatever .
Title: RE: Acclaim Inches from Bankrupcy
Post by: KDR_11k on August 28, 2004, 10:21:52 PM
Acclaim doesn't apeal to the Cube demographic. Wait, thqat came out wrong, it almost implied Acclaim appealed to ANY demographic. I don't think their games sold on the other systems, either, regardless of their platform choice the only thing that could have saved Acclaim is a good game. Wel, they didn't deliver and no amountof choosing target platforms would have saved them. Dropping the Cube and stuff like that might have slowed their fall a bit, but they were still falling too fast to survive the ipact.
Title: RE:Acclaim Inches from Bankrupcy
Post by: Flames_of_chaos on August 29, 2004, 06:41:20 AM
Acclaim does a better job  as a publisher than a developer ......................but thats still not saying much.
Title: RE:Acclaim Inches from Bankrupcy
Post by: nemo_83 on August 29, 2004, 01:06:16 PM
Celebrate good times.

They will burn in the fiery everlasting hell for making Turok and Shadowman so fun and then running them into the ground with poor sequels.
Title: RE:Acclaim Inches from Bankrupcy
Post by: joeamis on August 30, 2004, 10:09:49 AM
Quote

Originally posted by: odifiend
Huh, they sure saved themselves supporting only PS2 and Xbox...
and maybe that proliferation of games contributed to their debt and lower quality titles?  They honestly might have been better off supporting the cube exclusively.  Exclusive content sells and there would have been less competition.
I have turok and xg3 so I have supported acclaim in the past, so...whatever .


HA, if they never made games for the Cube, and just made games exclusively for PS2, they would be in a lot better situation.  And you complain about how they didn't make enough games for Cube, and now turn around and say they made too many games...  seesh...  And the fact that you supported Acclaim in the past, doesn't change the fact that you've whined about them stop supporting the Cube but you haven't and wouldn't purchase their games on Cube anyways...  

Let you guys rejoice until every lower class developer and publisher goes bankrupt, leaving us with just the large corporate behemoths, and a shrinking industry.  Which company will you celebrate off of next?
Title: RE: Acclaim Inches from Bankrupcy
Post by: KDR_11k on August 30, 2004, 10:21:41 AM
I hope the next to go is ValuSoft, but they're tied into THQ...
Title: RE: Acclaim Inches from Bankrupcy
Post by: Ian Sane on August 30, 2004, 12:38:01 PM
"Let you guys rejoice until every lower class developer and publisher goes bankrupt, leaving us with just the large corporate behemoths, and a shrinking industry. Which company will you celebrate off of next?"

Acclaim was a large corporate behemoth and they symbolized all that is wrong with the game industry.  This isn't like some small indy company going broke because they can't compete.  This is big company that published a lot of crap (they were the ones that pretty much started the whole practice of living off of crummy licensed games) and people caught on and now they're gone.  It's like 3DO.  NO ONE misses them either because they always made junk.

When Treasure goes under then I'll cry.  When THQ or Atari does I'll cheer.  I fail to see how an industry where only talented developers and publishers exist could possibly be a bad thing.
Title: RE: Acclaim Inches from Bankrupcy
Post by: Bill Aurion on August 30, 2004, 12:44:00 PM
When Treasure goes under then I'll cry.

This should NEVER ever be brought up, even in examples...Because it WON'T HAPPEN...

*cries*
Title: RE:Acclaim Inches from Bankrupcy
Post by: joshnickerson on August 30, 2004, 12:50:47 PM
joeamis, are you an employee of Acclaim or something? Because your incessant whining about how god-like Acclaim was is getting annoying.
Acclaim made crap. People began to see that and stopped buying said crap. Acclaim then went under. The end.
Title: RE:Acclaim Inches from Bankrupcy
Post by: odifiend on August 30, 2004, 01:16:05 PM
Quote

Originally posted by: joeamis
Quote

Originally posted by: odifiend
Huh, they sure saved themselves supporting only PS2 and Xbox...
and maybe that proliferation of games contributed to their debt and lower quality titles?  They honestly might have been better off supporting the cube exclusively.  Exclusive content sells and there would have been less competition.
I have turok and xg3 so I have supported acclaim in the past, so...whatever .


HA, if they never made games for the Cube, and just made games exclusively for PS2, they would be in a lot better situation.  And you complain about how they didn't make enough games for Cube, and now turn around and say they made too many games...  seesh...  And the fact that you supported Acclaim in the past, doesn't change the fact that you've whined about them stop supporting the Cube but you haven't and wouldn't purchase their games on Cube anyways...  wtf are you talking about?! i have purchased two acclaim games in the past, which kind of nullifies your last sentence, bud.

Let you guys rejoice until every lower class developer and publisher goes bankrupt, leaving us with just the large corporate behemoths, and a shrinking industry.  Which company will you celebrate off of next?


HA^2!  You complain about Bill twisting things around... I complained that acclaim dropped cube support after their games didn't sell (pretty much across the board) and made such a fuss over it, they drew public attention.
Since you seem to be such an expert on business you should know that publishing the same amount of games you did last gen but without a profit increase (or even constant for that matter) is BAD business.  Hence the bankruptcy.  That is all I was saying with proliferation.
Title: RE:Acclaim Inches from Bankrupcy
Post by: joeamis on September 02, 2004, 09:23:45 PM
Quote

Originally posted by: odifiend
wtf are you talking about?! i have purchased two acclaim games in the past, which kind of nullifies your last sentence, bud.


Oookay bud, I'll repeat myself since you're blind.   "And you complain about how they didn't make enough games for Cube, and now turn around and say they made too many games."  Clearly you have no concrete stance and you're merely throwing any garbage out that you can to support your opinion.  

When I said: And the fact that you supported Acclaim in the past, doesn't change the fact that you've whined about them stop supporting the Cube but you haven't and wouldn't purchase their games on Cube anyways... I was referring to the recent games, not the games around launch.  You were arguing that they dropped support and I'm saying why are you whining that they dropped the Cube when you haven't and wouldn't buy their recent games anyways.  Launch Titles don't count when discussing the software at the time of when they dropped the Cube.  

I'm not surprised Odifiend you were entering nursery school when I was busy playing some cool Acclaim games on the nes.  And by the time of the SNES you may have been just old enough to try out a few Acclaim games.  And then with N64 you got exposure to Acclaim, and really only have from then until now as your point of reference.  

josh: I'm just stating facts blended with opinions, that's what forums are for.  Forums aren't just a place for people to all say the same thing one after eachother, unless we were all mindless zombies.  
Title: RE: Acclaim Inches from Bankrupcy
Post by: PaLaDiN on September 02, 2004, 09:45:44 PM
"When Treasure goes under then I'll cry."

What do you mean, "when"?
Title: RE: Acclaim Inches from Bankrupcy
Post by: MysticGohan24 on September 02, 2004, 10:07:46 PM
heh, argueing about Acclaims fate? It was a long time coming. Not one damn game in my collection of any system was made/published by Acclaim.
Reason? I hated acclaim from the get go. Crappy batman games, exploiting people, Turok after the 1st, Mary Kate & Ashely Olsen nuff said. Plus all the crappy rushed releases.

it's been a long time coming, I'd had believed this would of happened much sooner than later. But Acclaim just lost it's time to live.
I do hope the good folks find new and better jobs. and the Bigwigs get sued and burn in eternal flames of damnation.

Now Eidos, Infrogrames/Atari/Titus ( are they dead yet ? ) need to go. And with any other crappy dev/publisher looking for some crapperware to sell to the masses.
Ack, it boggles the mind how Matrix sold so much, let alone why we won't see the new Godzilla game, when infact the GC sold miles more than the Xbawks.

heh, Ignorance is not bliss.  
Title: RE: Acclaim Inches from Bankrupcy
Post by: KDR_11k on September 03, 2004, 04:47:05 AM
Atari IV still exists, but it'll go downhill with them now that WB introduced the bad game penalty and Epic went to Midway.
Title: RE:Acclaim Inches from Bankrupcy
Post by: odifiend on September 03, 2004, 07:33:00 AM
Quote

Originally posted by: joeamis
Quote

Originally posted by: odifiend
wtf are you talking about?! i have purchased two acclaim games in the past, which kind of nullifies your last sentence, bud.


Oookay bud, I'll repeat myself since you're blind.   "And you complain about how they didn't make enough games for Cube, and now turn around and say they made too many games."  Clearly you have no concrete stance and you're merely throwing any garbage out that you can to support your opinion.  

When I said: And the fact that you supported Acclaim in the past, doesn't change the fact that you've whined about them stop supporting the Cube but you haven't and wouldn't purchase their games on Cube anyways... I was referring to the recent games, not the games around launch.  You were arguing that they dropped support and I'm saying why are you whining that they dropped the Cube when you haven't and wouldn't buy their recent games anyways.  Launch Titles don't count when discussing the software at the time of when they dropped the Cube.  

I'm not surprised Odifiend you were entering nursery school when I was busy playing some cool Acclaim games on the nes.  And by the time of the SNES you may have been just old enough to try out a few Acclaim games.  And then with N64 you got exposure to Acclaim, and really only have from then until now as your point of reference.  


joe, try reading...I never complained that Acclaim was making too many games (i never complained about to few games either).  That was my hypothesis for why they went bankrupt whereas you used it as evidence for why the were a good business.  My original complaint was the way Acclaim seemed to handle dropping Cube support.  Their games have not been stellar recently, but they blamed a lot of their misfortune on the cube.

Also joe, if you take a grammar lesson, the contraction haven't (have not, just in case you're not in the know) refers to past tense.  I agree I would not buy most of Acclaim's most recent video games but you said (by using the word haven't) that I have never supported Acclaim on the cube.  That is what I was responding to.  Grammar is good, maybe you should try preschool.  Adjectives are great too.  Instead of what you said, 'their games'  their recent games would have be great.
Turok is not a launch title, just like SMB2 (according to you) it shipped along side Mario Sunshine.

Dude, I was playing NES at 3.  NES was on its way out but I still played.  I do remember SNES and the Genesis very well.  But you're right I don't seem to remember any great acclaim titles other than NBA Jam as stated in my first post (which apparently was just published by them).
Title: RE:Acclaim Inches from Bankrupcy
Post by: Bill Aurion on September 04, 2004, 05:22:44 AM
Atari had absolutely NOTHING to do with Ikaruga's development, just so you know... >=(
Title: RE: Acclaim Inches from Bankrupcy
Post by: Bartman3010 on September 04, 2004, 06:05:18 AM
Atari publishes most of those games.

Makes me laugh when people confuse publisher/developers as a deveoper for a game well beyond their talent.

Reminds me when someone thought THQ made Sonic Advance.
Title: RE: Acclaim Inches from Bankrupcy
Post by: KDR_11k on September 04, 2004, 08:17:51 AM
Publishers are less important than developers. A good publisher only gives out the money and finds bugs, a bad publisher will try to fit a game into its "production plan". Atari lost Epic (the makers of UT2004) to Midway because Epic probably wanted more time or money than Atari's "profit over quality" tactics could offer them. I think Bruno Bonnell's reaction on the WB "bad game penalty" announcement was the best way to put it: "Why are we supposed to pay extra because our game gets reviewed badly? Enter the Matrix sold MILLIONS, yet we'd have to pay them more royalities for 'brand damage'" (paraphrased but close to the original quote). In other words: It made money so it's good.
Title: RE:Acclaim Inches from Bankrupcy
Post by: Urkel on September 04, 2004, 09:42:45 PM
I refuse to even call Infogrames by their new name. It was just a cheap way to attach a respectable name to a sh!tty company in order to fool casual 20 somethings into thinking the glory days of Atari have returned.
Title: RE: Acclaim Inches from Bankrupcy
Post by: ThePerm on September 04, 2004, 10:52:36 PM
ifogrames(neo-atari) made duck dodgers for n64...which was hella fun
Title: RE:Acclaim Inches from Bankrupcy
Post by: Flames_of_chaos on September 05, 2004, 04:45:13 AM
Farfel whats your point if Infograms/Atari refused to publish the games for the indy developers then the indy developers will look  for other developers. Look how Epic games switched publishers from Atari to Midway  Cliff B. from Epic even said that Midway shows them alot of "love" and will allow some Mortal Kombat characters to show up in the latest Unreal Tournament or Championship.
Title: RE:Acclaim Inches from Bankrupcy
Post by: joeamis on September 05, 2004, 05:52:03 PM
Quote

Originally posted by: MysticGohan24

Ack, it boggles the mind how Matrix sold so much, let alone why we won't see the new Godzilla game, when infact the GC sold miles more than the Xbawks.

heh, Ignorance is not bliss.


Theres 1 reason why the new Godzilla is not coming to Cube, and it's called no online play.  They're not willing to put out a game that is really going to be as good as it is because of online play.  How many miles more did the Cube version sell anyways?  Not enough...

heh
Title: RE:Acclaim Inches from Bankrupcy
Post by: joeamis on September 05, 2004, 06:14:47 PM
Quote

Originally posted by: odifiend



joe, try reading...I never complained that Acclaim was making too many games (i never complained about to few games either).

Also joe, if you take a grammar lesson, the contraction haven't (have not, just in case you're not in the know) refers to past tense.  I agree I would not buy most of Acclaim's most recent video games but you said (by using the word haven't) that I have never supported Acclaim on the cube.  That is what I was responding to.  Grammar is good, maybe you should try preschool.  Adjectives are great too.  Instead of what you said, 'their games'  their recent games would have be great.
Turok is not a launch title, just like SMB2 (according to you) it shipped along side Mario Sunshine.

Dude, I was playing NES at 3.


You stated that they dropped Cube support, meaning you wanted more Cube games from them.  Then you said, well they put out too many games.  That pretty much is complaining about too many and too little...

Ah it refers to the past tense... yes and Acclaim dropped Cube support some time ago, therefor haven't easily refers to the last games they put out on the Cube.  In your world I guess have not and other past tense words only refer to the very last thing in past tense, not to everything in the past lol.  And as far as using the word haven't, this is a forum for crying out loud not a freakin english class...  If you want to talk about bad grammar, heres some from your last post: You said: "Instead of what you said, 'their games'  their recent games would have be great."  Hmm interesting, eh?

Turok is not a launch title, but it's also 2 years old, and was released only 9 months after the Cube came out, while XG3 was a launch title.  Big deal...  It still shows that you have not and would not purchase the recent Acclaim releases on GC, but you like to complain about them not supporting GC anymore, my point still stands...  

And the fact that you were playing nes at age 3 doesn't help your argument.  At age 3 you had no idea of what games there were other than what your parents bought you.  Furthermore not really any people remember their lives at the age of 3.  
Title: RE:Acclaim Inches from Bankrupcy
Post by: Bill Aurion on September 05, 2004, 08:22:43 PM
It's ok!  Acclaim is going into the toilet paper business!
Title: RE: Acclaim Inches from Bankrupcy
Post by: odifiend on September 05, 2004, 08:42:16 PM
well, joe it is not like I accused you of being blind due to my bad grammar or my generalizing... In the process of toning down my initial flame reaction, I missed some stuff... .
too little, to me, implies some as opposed to none.  Again, me saying 'maybe that proliferation of games contributed to their debt and lower quality titles?' that was conjecture and even had a question mark on the end.
Joe, how many Acclaim releases have you purchased recently?  I'm incredibly interested.
Title: RE:Acclaim Inches from Bankrupcy
Post by: Infernal Monkey on September 06, 2004, 12:59:31 AM
Quote

Originally posted by: joeamis

Theres 1 reason why the new Godzilla is not coming to Cube, and it's called no online play.  They're not willing to put out a game that is really going to be as good as it is because of online play.  How many miles more did the Cube version sell anyways?  Not enough...

heh


I love how Atari assume Xbox and PS2 owners will flock to the new Godzilla simply because of online gaming.
"Oh hey, the first one sold pretty damn well on GameCube. The Xbox port a year later hardly sold anything at all, Nintendo fans are so pathetic! We hate making good decisions, let's continue to make our E3 booth space a retarded bar! WE ARE ATARI"

*Gates close*
"ONCE AND FOR ALL"
Title: RE:Acclaim Inches from Bankrupcy
Post by: joeamis on September 06, 2004, 09:45:03 AM
Quote

Originally posted by: odifiend

Joe, how many Acclaim releases have you purchased recently?  I'm incredibly interested.


First of all it doesn't matter what Acclaim games I have purchased recently because 1) I'm not complaining about them not releasing their games on the platforms I own.  2) My argument has been primarily that we shouldn't cheer the death of videogame companies.  3) I've stated that Acclaim's best games were their older ones.  So none of that means I need to own the most recent Acclaim games to have the position I do.  If I was in your position that question would pertain to me, in my position (the opposite of yours) it doesn't.  Anyways, for your personal peace of mind, my most recent Acclaim purchases were Burnout 2 and Aggressive Inline.  I also plan to purchase some of their N64 games the next time I goto Gamestop including Forsaken and Turok 2.  I was also interested in their games that were to be released this year/2005, 100 Bullets and The Red Star, and if someone decides to pick up those games like what happened when 3do died, I'll be watching them still.  And if I had enough money I'd buy some Acclaim arcade machines, including Revolution X and NBA Jam  I also recently purchased Double Dragon 2 for nes, as well as Tiger Heli.  
Title: RE:Acclaim Inches from Bankrupcy
Post by: Flames_of_chaos on September 06, 2004, 10:15:55 AM
I own Tiger Heli and I had fun with it as a kid. Tiger Heli is a Taito game but is Acclaim published.
Title: RE:Acclaim Inches from Bankrupcy
Post by: odifiend on September 06, 2004, 11:13:59 AM
Quote

Originally posted by: joeamis
Quote

Originally posted by: odifiend

Joe, how many Acclaim releases have you purchased recently?  I'm incredibly interested.


First of all it doesn't matter what Acclaim games I have purchased recently because 1) I'm not complaining about them not releasing their games on the platforms I own.  2) My argument has been primarily that we shouldn't cheer the death of videogame companies.  3) I've stated that Acclaim's best games were their older ones.  So none of that means I need to own the most recent Acclaim games to have the position I do.  If I was in your position that question would pertain to me, in my position (the opposite of yours) it doesn't.  Anyways, for your personal peace of mind, my most recent Acclaim purchases were Burnout 2 and Aggressive Inline.


So the question doesn't pertain to you?  lol...you make a huge stink about how many titles Acclaim puts out, but what, only two recent titles?  No more supportive than I was?  How ironic.
Actions speak louder than words and it seems your purchases disagree with your rhetoric...
Title: RE: Acclaim Inches from Bankrupcy
Post by: ruby_onix on September 06, 2004, 12:36:21 PM
Quote

1) I'm not complaining about them not releasing their games on the platforms I own.

Just to interject something here, I wanted to clarify what it is that I disliked about Acclaim dropping their GameCube support.

IIRC, there was hard data that said that Acclaim games sell poorly on the GameCube, even beyond the difference in the userbase levels of the GCN compared to the PS2 or XBox, or the sales proportions seen by other companies making multiplatform games.

But, if you took a closer look at the data, you would see that effect as being directly proportional to the "suckyness" of the games that Acclaim was putting out. Nintendo fans are picky. Perhaps even spoiled. Some of the best games in the world are only on Nintendo consoles, and there's a large slice of the userbase that expects that. And it's not really a "partisan" thing (since I think a lot of those people are probably multiconsole owners).

IMO, the GameCube can't be held to blame for that. I think it's actually a good thing. But, if Acclaim wants to "play it safe" and release games to a less-critical audience, so be it. If they were to slow down/stop making games for the GameCube, I probably wouldn't even had noticed. (Although just about anyone could've told tham that it's an unpredictably bad idea to release yet-another mediocre game into the flood of mediocre games already available on the PS2.)

But that's not what Acclaim did. They announced that they were ending their support for the GameCube. Why? Were they trying to make the GameCube look bad? Nope. They needed a scapegoat. They needed someone to blame for the poor sales of their sucky games. But the strategy didn't help them any. Because their bad games cost them money on every platform, not just the GameCube.

Quote

2) My argument has been primarily that we shouldn't cheer the death of videogame companies.

I'm basically with you on this one, I just didn't see the need to counter anyone's opinions about it. I'm sorry Acclaim is gone, but they really should've seen it coming. Just about everyone else saw it coming. A few people saying "You're next, Eidos" won't mean the life or death of Eidos, but hopefully it might be a bit of a wake-up call for them, and help them avoid Acclaim's fate (which shouldn't be too hard).
Title: RE:Acclaim Inches from Bankrupcy
Post by: joeamis on September 07, 2004, 07:13:17 PM
Quote

Originally posted by: odifiend

So the question doesn't pertain to you?  lol...you make a huge stink about how many titles Acclaim puts out, but what, only two recent titles?  No more supportive than I was?  How ironic.
Actions speak louder than words and it seems your purchases disagree with your rhetoric...


That's right, here it is again for you, since you ignored it because you seem to be on your last leg here.  "First of all it doesn't matter what Acclaim games I have purchased recently because 1) I'm not complaining about them not releasing their games on the platforms I own. 2) My argument has been primarily that we shouldn't cheer the death of videogame companies. 3) I've stated that Acclaim's best games were their older ones. So none of that means I need to own the most recent Acclaim games to have the position I do."

If I was arguing that they shouldn't have blamed GC for bringing down their sales and that I was upset they stopped supporting it, then I should have a reason to be supportive, but I have not and I don't.  

How do these purchases/ games I'm interested in purchasing disagree with my statement that "I've stated that Acclaim's best games were their older ones.":
recently purchased: Double Dragon 2, Tiger Heli.
will/will possibly purchase: Forsaken 64, Turok 2, 100 Bullets, The Red Star, Revolution X arcade, NBA Jam arcade.

Do you see a trend there?  Most are old games, backing up my statement...  while also showing I'm even interested in two of their unreleased games too...  You need to read statements 1-3, and then think before you say anything...
Title: RE: Acclaim Inches from Bankrupcy
Post by: odifiend on September 07, 2004, 07:54:45 PM
"I guess noone here remembers the old acclaim, the one from the days of not only N64, but the dreamcast, snes, genesis, gameboy, game gear, and original nes, Acclaim."
To me, this is your stance on Acclaim.  You like their old games... trust me, I read what you post and I understand your position on point 3).  You have separated acclaim into old and new.  I do not feel sympathy for the death of 'new' Acclaim.  I don't think riding on the tailcoats of 'old' Acclaim is very reputable and apparently some of that must have caught up with them.  I don't think the fact that Acclaim made a great game 10 years ago is a reason to praise or even defend 'new' acclaim.  I know of 'old' acclaim...about an eighth of my Sega Genesis time was eaten up by NBA Jam, and the Tournament edition.  Also just because I started playing when I was three, doesn't mean I never went back and played older games later on.  If you think you're the only one who picks up old games, you are quite kidding yourself...  Though I agree I know the 'new' acclaim better.  And like most of the other posters, I was not too fond of it.  Again, you are probably right, that I would not support Acclaim much in the future, but like any company, it is possible that they have an idea that I am interested in or more likely in Acclaim's case, they would be publishing that idea and automatically cubers are disqualified because Acclaim's crappy games sold like crap, and without prejudice all cube support was cancelled.
Joe, I don't know if it was intentional or not, but most of the time you were coming off as someone on a high horse.  The fact that you don't purchase Acclaim's recent titles says to me that you're not in the positon to defend 'new' acclaim with your mouth because you don't support them with your pocket.  Old games are great to pick but how is buying old titles exclusively different from buying no titles at all?  Acclaim never sees anymore money from resales.  It is fine that you like old games, but it was moot to Acclaim.  That was the point.
I hope I answered all issues, I'll be here all week.  
Title: RE: Acclaim Inches from Bankrupcy
Post by: Bartman3010 on September 08, 2004, 02:34:22 AM
Theres only one problem. Acclaim bought the rights to NBA Jam from Midway.

Acclaim was in this period where they ported arcade games to 16 bit consoles.

See Super Smash TV.
Title: RE:Acclaim Inches from Bankrupcy
Post by: MysticGohan24 on September 08, 2004, 03:24:00 AM
Quote

Originally posted by: joeamis
Quote

Originally posted by: MysticGohan24

Ack, it boggles the mind how Matrix sold so much, let alone why we won't see the new Godzilla game, when infact the GC sold miles more than the Xbawks.

heh, Ignorance is not bliss.


Theres 1 reason why the new Godzilla is not coming to Cube, and it's called no online play.  They're not willing to put out a game that is really going to be as good as it is because of online play.  How many miles more did the Cube version sell anyways?  Not enough...

heh


I think you might be surprised if you did some research, because obviously your coming off thinking that online play is the biggiest thing for a fighter since
sliced bread. It's sad that your thinking doesn't go beyond the "box" but meh.

It obviously faired better than the port to xbox which was glitchy.
personally, I can see your opinion as biased. Since you believe online play
will make it a "good game"

And Ruby_Onix

Damn that's one sexy avatar me likey

 
Title: RE:Acclaim Inches from Bankrupcy
Post by: odifiend on September 08, 2004, 04:07:33 AM
Quote

Originally posted by: Bartman3010
Theres only one problem. Acclaim bought the rights to NBA Jam from Midway.

Acclaim was in this period where they ported arcade games to 16 bit consoles.

See Super Smash TV.


I know.  Ian pointed it out after the initial post.  Still joe didn't seem to mind saying Burnout 2 was an acclaim game or that he was interested in buying nba jam the arcade edition, so I'm not going to lose any sleep over it.  Publishers are important, too, i guess.
Title: RE:Acclaim Inches from Bankrupcy
Post by: joeamis on September 09, 2004, 07:05:12 PM
Quote

Originally posted by: MysticGohan24

I think you might be surprised if you did some research, because obviously your coming off thinking that online play is the biggiest thing for a fighter since
sliced bread. It's sad that your thinking doesn't go beyond the "box" but meh.

It obviously faired better than the port to xbox which was glitchy.
personally, I can see your opinion as biased. Since you believe online play
will make it a "good game"



That's not my opinion at all, 0% my opinion.  100% the opinion of the developers of the game, who said the only reason it is not being released for GC is due to lack of online play...
Title: RE:Acclaim Inches from Bankrupcy
Post by: joeamis on September 09, 2004, 07:16:36 PM
Odifiend that sounds just.  I honestly can't remember everything that was said in this entire thread now, including everything I said.  But what made me sound off, was the massive cheering of the death of Acclaim.  No publisher or developer can survive long in this industry without putting out some quality games throughout their lifetime.  And Acclaim did have some great games throughout theirs, whether they were developed or published, I don't think matters as much.  Publishers are important, they are needed.  Acclaim although not a great developer in comparison to others, did have enough brains to publish some great games.  Anyways, I'm getting off topic.  I don't endorse the death of any company unless they never put out 1 game/console/peripheral worth playing at all.  The more companies, the more games, the more games- the more players/consumers.  The more consumers, the bigger the industry, the bigger the industry- the better it can be.
Title: RE:Acclaim Inches from Bankrupcy
Post by: mjbd on September 13, 2004, 04:31:06 PM
The N64 pulled Acclaim out of the red back in the day.  Acclaim pumped out some good games on the N64, NFL QB Club was a good franchise for a few seasons, Turok was a good game, but went off course quickly.  Regardless, Acclaim sold alot of software on the N64, and then proceded to ditch Nintendo.  Suprise suprise, Acclaim is in trouble again.  They sure havent done anything for gamers lately, so I say screw'em.
Title: RE: Acclaim Inches from Bankrupcy
Post by: KDR_11k on September 13, 2004, 08:53:52 PM
Turok sucked, it had that stupid "find all secrets to clear the level" design. Secrets are supposed to be optional. And as said before, Acclaim always was in trouble but was kept alive by the occassional good game. Apparently they failed to make a good game for too long now and died as a result. Too baaaad.
Title: RE: Acclaim Inches from Bankrupcy
Post by: MaleficentOgre on September 14, 2004, 03:48:19 AM
I just hope all the people let go when acclaim died can find work somewhere else.  The worst thing about a company getting crushed is the hundreds of people that lost jobs.  I don't see how you can root for people to lose their jobs, which is what's happening.
Title: RE: Acclaim Inches from Bankrupcy
Post by: KDR_11k on September 14, 2004, 05:53:10 AM
Those that were deserving of their jobs should have no problems finding new ones, there's lots of openings for qualified people.
Title: RE: Acclaim Inches from Bankrupcy
Post by: ruby_onix on October 14, 2004, 12:52:36 AM
Goodbye Acclaim.



Hello Exclaim!



Words fail me...
Title: RE: Acclaim Inches from Bankrupcy
Post by: KDR_11k on October 14, 2004, 01:38:55 AM
AAAAAHH! Call the Ghostbusters, NOW!!

What's next, Exclaim enlists as an exclusive developer for the Phantom?
Title: RE: Acclaim Inches from Bankrupcy
Post by: Captain Olimar on October 14, 2004, 12:43:53 PM
i picked up turok evo and extreme g3 for $5 each , thanks for making cool games worthy of 5 bucks.  since the days of amiga (and maybe earlier?) you served gamers admirably. Long live Exclaim

Title: RE: Acclaim Inches from Bankrupcy
Post by: Ian Sane on October 14, 2004, 12:58:48 PM
"while most gamers do not wait with bated breath, hopefully the offerings from Exclaim will be of a better caliber."

I don't know why I found this part of the article funny.  For once I'd like a web site to say something like "of course Acclaim sucks so this stuff will probably suck too."  Don't be so postive all the time.  It's like when sites hype a game up huge in the preview only to sh!t all over it in the review.  If the preview build sucks or you don't think the game will be any good when it's finished just say so.

Anyhoo I consider this bad news because Acclaim sucks.  It's not like they went bankrupt undeservingly.  They made sh!t games and basically made a living by conning gamers into buying junk.  Obviously the CEO doesn't regard games as anything more than sheer product.  So it's not like he's going to see the error of his ways and Exclaim is going to be this amazing company.  Odds are pretty good he's just trying to con us for a little longer.
Title: RE: Acclaim Inches from Bankrupcy
Post by: mantidor on October 14, 2004, 04:45:45 PM
what craked me up was this line "Cousens has stated that the name of the studio, however, is temporary. Hopefully the company is not." XD

I didnt know acclaim had gone bankrupt! does it mean I can get mace: the dark age for $5 now? god I loved that game, they made it right?
Title: RE:Acclaim Inches from Bankrupcy
Post by: Rancid Planet on October 14, 2004, 07:23:25 PM
Quote

Originally posted by: Captain Olimar
i picked up turok evo for $5


You just wasted five whole dollars.

Title: RE:Acclaim Inches from Bankrupcy
Post by: joshnickerson on October 15, 2004, 10:49:26 AM
Lord. This is just like defeating Gannondorf, and just when you think it's all over, he comes back as a more evil version of himself.
Just from the lack of imagination given towards a new name tells me not to expect any miracles from this company either.
Title: RE: Acclaim Inches from Bankrupcy
Post by: Captain Olimar on October 15, 2004, 12:15:38 PM
"You just wasted five whole dollars."

Actually i thought turok evo was worth 5 altho id probly be in tears if i had spent 40 on it.

I forgot i have burnout 2, its awesome altho it was released so late on cube most people missed it.

-------------------------
Currently playing: Pikmen 2 and FzeroGX.
Now awaiting: Tales of Symphonia and Paper Mario 2.
Title: RE: Acclaim Inches from Bankrupcy
Post by: couchmonkey on October 19, 2004, 10:38:46 AM
I bought Burnout 2 two weekends ago, it rules.  I wish Exclaim the best of luck.  Acclaim had many games I liked on the N64 and though the company has never been AAA, I believe that it was and is capable of great stuff.  I will judge Exclaim's games on their own merits rather than Acclaim's reputation.