Gaming Forums => Nintendo Gaming => Topic started by: Lost101 on August 19, 2004, 07:38:26 PM
Title: How will GBA games work on the DS?
Post by: Lost101 on August 19, 2004, 07:38:26 PM
When we got the GBC it turned all GB games to color, when we got the GBA it turned all the GB & GBC games to a larger screen (not to mention back lit on the SP), but what improvements could the DS provide?
The screen is the same size, and there would be no point in having two screens show the same thing...
Other than maybe better resolution and sound there isnt anything very obvious they can do. Im sure Nintendo can come up with something, even if its something simple like the second screen can be used to take notes while you play or display the time or something like that (like how long you have been playing or something). Anyone have any ideas?
Title: RE: How will GBA games work on the DS?
Post by: Draygaia on August 20, 2004, 06:19:38 AM
I don't really think there are much enhancements to the GBA games. It only plays GBA games and thats it. The idea is to do what can be done good for future DS games and not the older ones. Maybe the GBE will do something about that but Nintendo is trying to make DS the third pillar it sees it as.
Title: RE: How will GBA games work on the DS?
Post by: Bill Aurion on August 20, 2004, 07:16:51 AM
I could see advancements being added to future GBA games that would have the added "DS improvement"(like the menu being displayed on the second screen), but I don't really think it's possible to add that function to games that haven't been programmed to do so...*shrug*
Title: RE: How will GBA games work on the DS?
Post by: Lost101 on August 20, 2004, 07:19:15 AM
Yeah things like menus being on the second screen would be great but that seems pretty impossible unless they the game itself is programmed to be forwards compatible.
I imaigne that like the GBC the GBA will have some of its later games have extra features that will only show up when you play on the DS (like certain rings in oracle of seasons when you played it on the GBA).
Title: RE:How will GBA games work on the DS?
Post by: kirby_killer_dedede on August 20, 2004, 03:15:19 PM
Quote Originally posted by: Bill Aurion I could see advancements being added to future GBA games that would have the added "DS improvement"(like the menu being displayed on the second screen), but I don't really think it's possible to add that function to games that haven't been programmed to do so...*shrug*
Unless some GBA games (since the idea for DS came up) have in fact been programmed to play differently on the DS? That would kick ass.
Title: RE: How will GBA games work on the DS?
Post by: Draygaia on August 20, 2004, 05:13:22 PM
^Like a game on the GBA will work with a DS game. Kind of like GBA-GCN connectivity. You're right that would be cool. Thats two connectivities in one. Unless it connect to Rev and GCN then we see four.
Very awesome idea. Although they need to make it that a GBA owner with no DS will see it as something that can be skipped and a DS owner can see it as well the option is there so why not.
Does the GBA games and the DS games use the same slot? If not then uh oh my ideas are already trash.
Title: RE: How will GBA games work on the DS?
Post by: Bill Aurion on August 20, 2004, 05:16:43 PM
Nope, the DS flash cards are much smaller than GBA carts...
Title: RE:How will GBA games work on the DS?
Post by: XBR on August 20, 2004, 06:35:15 PM
they could do a 64DD type deal, using both slots at the same time, or possibly using either a blank gba cart or a blank ds card for memory to store created tracks and characters for the opposite format.
Title: RE:How will GBA games work on the DS?
Post by: Deguello on August 21, 2004, 10:54:58 PM
Or maybe they could do something like Nintendo/Capcom did with the GBC to GBA. Zelda had something special you could get if you played it on a GBA.
Title: RE:How will GBA games work on the DS?
Post by: MysticGohan24 on August 22, 2004, 05:41:55 AM
Quote Originally posted by: Lost101 When we got the GBC it turned all GB games to color, when we got the GBA it turned all the GB & GBC games to a larger screen (not to mention back lit on the SP), but what improvements could the DS provide?
The screen is the same size, and there would be no point in having two screens show the same thing...
Other than maybe better resolution and sound there isnt anything very obvious they can do. Im sure Nintendo can come up with something, even if its something simple like the second screen can be used to take notes while you play or display the time or something like that (like how long you have been playing or something). Anyone have any ideas?
Actually the GBA SP is front lit not backlit.
The DS on the otherhand will be Backlit.
Just getting the facts straight
Title: RE:How will GBA games work on the DS?
Post by: Pikkcuber on August 24, 2004, 03:33:27 PM
I wonder whats going to be on the second screen. I hope its not just a blank screen or a generic screen saying "Game Boy" or something
Title: RE: How will GBA games work on the DS?
Post by: Zach on August 24, 2004, 04:18:52 PM
well what else can they do, they would have to reprogram gba games if they were gonna use 2 screens on the ds.
Title: RE: How will GBA games work on the DS?
Post by: KDR_11k on August 24, 2004, 09:20:37 PM
They could run two emulations at once... Okay, would be impossible with saving and stuff...
Title: RE: How will GBA games work on the DS?
Post by: couchmonkey on August 25, 2004, 06:40:57 AM
Interesting note, I remember reading in a magazine way back when that Nintendo actually prepared for colourizing the original Gameboy games right from day one. It seems to be true, since even games like Super Mario Land display characters, objects and backgrounds with different palettes when playing on a Gameboy Color. It probably made a lot of sense, because the original Gameboy's lack of a colou display was a big and obvious drawback.
Anyway, I don't think Nintendo really planned for any enhancements to be made from GBA to DS. It would be nice if Nintendo included something (I like the note-taking idea), but I think the backwards compatibility is only there as a bonus feature. At most, I expect to be able to switch the screen that is displaying the game, and maybe stretch the image to fit, the same way the GBA does with Gameboy Colour games.
Title: RE: How will GBA games work on the DS?
Post by: kurst_chao3030 on August 25, 2004, 03:03:14 PM
the ds has the same size screens as the gba but, it would be cool if they split the image in two with one half on the top and the other half on the bottom
Title: RE: How will GBA games work on the DS?
Post by: Zach on August 25, 2004, 04:54:47 PM
what would be cool on SOME multi-player games is if you could see what the other player is doing on the second screen
Title: RE: How will GBA games work on the DS?
Post by: kurst_chao3030 on August 25, 2004, 07:15:36 PM
thats a great idea...damn why didn't i think of that!!!! that would be really cool
Title: RE:How will GBA games work on the DS?
Post by: Dirk Temporo on August 26, 2004, 03:31:22 PM
Quote Originally posted by: Lost101 When we got the GBC it turned all GB games to color, when we got the GBA it turned all the GB & GBC games to a larger screen (not to mention back lit on the SP), but what improvements could the DS provide?
The screen is the same size, and there would be no point in having two screens show the same thing...
Other than maybe better resolution and sound there isnt anything very obvious they can do. Im sure Nintendo can come up with something, even if its something simple like the second screen can be used to take notes while you play or display the time or something like that (like how long you have been playing or something). Anyone have any ideas?
The GBC didn't turn regular GB games to color.
Title: RE:How will GBA games work on the DS?
Post by: Pikkcuber on August 26, 2004, 04:52:15 PM
No it didnt i noticed that Lost got it wrong too but i didnt say anything. Yeah defintly when i popped my castlevania game in the other day it was not colorful.
Title: RE: How will GBA games work on the DS?
Post by: KDR_11k on August 27, 2004, 12:09:42 AM
Dirk: Then your GBC is faulty, mine always uses a color palette unless I explicitely tell it not to (greyscale palette).