Since I hate having pages of pre-release speculation and hype in the same thread as the post release talk I'm starting a new one.
I got mine yesterday, walked into a store around noon and just grabbed one, no waiting or preordering. I picked the white one <insert racism joke here>.
I think I recall rumours about WPA support, it doesn't have that, still limited to WEP. Grabbed the browser, Aquite and Code from DSiWare (took a lot of deliberation to decide on the games, Wario Ware looked too silly and short and I already had WW on the GBA so I didn't want the microgames), the browser is more a novelty I think since you can't even fit one full line of text on the screen and scrolling back and forth just to read one paragraph is tiring and slow.
Aquite has a review over at IGN if you care, it's pretty nice. I'm still triggering combos mostly by accident rather than planning. Code is about at the same level, move numbers around, line them up so you can add some up to 10 and make those disappear, I feel kinda paralyzed at times since many numbers aren't easy to move (they flip over and are only usable when they form a number in the orientation they end up with) and I often merely delete numbers that happen to match up rather than forming my own matches. I guess I need more practice. They seem to be sized like other Art Style and Bit Generations games, each has a limited (delete X blocks, ends faster when you pull combos) and an endless mode, kinda like Tetris A and B style plus different levels that add one color/number each (though in Code you can reach numbers through flipping even before the level spawns them). Code also has a VS and puzzle mode (clear the screen with the fewest moves). There aren't that many puzzles but they're pretty damn hard. The only extra mode Aquite has is the Aquarium mode which seems to have different short cutscenes (various fishes swimming by) that you unlock throughout the game. Overall dealing with Aquite's blocks is easier on the brain and the different musical notes that sound as you play it make it more appealing presentation-wise.
Oh, right, the camera... Using it by hitting the shoulder buttons is fine but thefirst time you start it from the menu you're forced through a goddamn TUTORIAL. About USING THE CAMERA. When everything already has BIG, LABELLED BUTTONS. Who'd guess you activate the outside camera by hitting the "outside" button? Oh and apparently it has a forced always-on click sound, I recall hearing about bullshit like that being introduced because people were worried about strangers photographing their children. Maybe they should keep their children in opaque, airtight bags to prevent any exposure to the outside or propagation of their genes!
I think I'll look for a screen protector soon so I don't end up scratching the screen like I did on my regular DS.