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Mafia XC: Xenoblade Chronicles 1 - Definitive Mafia Edition. Sign-up Thread.
M.K.Ultra:
Based on the predictions thread there are at least five Khushrenadas. I would think that at least one of them would have the time to host this game :D
ThePerm:
I'm in!
I need to water this tree before it dies.
Khushrenada:
--- Quote from: M.K.Ultra on January 14, 2023, 05:38:36 PM ---Based on the predictions thread there are at least five Khushrenadas. I would think that at least one of them would have the time to host this game :D
--- End quote ---
Clearly one of them is. Anti-Khushrenada. He's trying to kill the game.
Yeah, this has been on my mind the past couple weeks. I was wondering about sending out a mass pm to see if those who signed were still up for it and thinking about having start today but clearly that never happened. It's so much easier to just play Paper Mario and watch movies than type up a whole lot of text and work out rules. I need to rekindle my hosting fire. I had some ideas for this XC theme too. I just can't seem to take the time to hammer things without it seeming like a lot of work and then wanting to do anything else.
The idea of people choosing crops and animals in Harvest Moon seemed to help in having more posting activity in the past three - four games I've hosted. So, I wanted to do something like that this game with people being able to acquire collectables during the game day like the Sour Gooseberry or Retro Diode in Xenoblade to fill in their own Collectopaedia. It would sort of act like a personal bingo card and as people filled it in then they could get bonuses like two votes instead of one or maybe a free protection for one night or day. Again, I need to work out the details but that's the direction I was thinking there.
I was contemplating doing something with having Shulk as a role in which he could have visions of the future such as who the mafia or killer might target or who would be protected by the doctor. Various game actions like that. However, that would require a lot of orders needing to be sent in ahead of time and locked in so I'll probably just make Shulk the detective. Sharla would obviously be the doctor role.
The big twist that came to me for this game would be Killer role aka Zanza. Not to get into XC Spoiler territory (but it's been 12 years. Can't hold back on this stuff forever, right?) but I was thinking of allowing Zanza to recruit some players as disciples and sort of act like a second mafia. The main goal of Zanza will be to acquire the Monado from Shulk. The way to do that would be for Zanza to successfully eliminate the detective Shulk role. If Zanza does that, then all eliminated players in the game up to this point would come back as Telethia beasts with the goal of voting out and eliminating the remaining alive players. The remaining alive players would then need to regroup and work together to try and eliminate the Telethia and Zanza. I've got an idea of how to allow the alive players to fight back against the Telethia with a Break, Topple, and Daze vote system but I'm not going to break it all down right now as I'm still unsure if maybe this morph the game into something that is no longer really Mafia. But I do feel like this idea is close to being perhaps the best and possibly most successful way of bringing back eliminated players into the game without compromising what they may have already known when eliminated or learned since as the ties and alliances will be broken with those eliminated players coming back with a new goal and team opposite all those still alive.
So, yeah, I've had ideas percolating still on this. It's just how complex do I want to get for another game? How much rules and ability balancing will I have to spend time on writing up and working out? Do I really want to climb another rule mountain that most people won't read or be confused about?
Stratos:
Whatever you choose I'm confident it will be a blast to play, so make sure you are ready to go before diving in. Don't rush quality.
ThePerm:
I'm still ready.
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