The annual conflict returns.
http://www.nintendoworldreport.com/preview/28292
Activision’s subdued announcement that the latest in its preeminently popular Call of Duty franchise would make its way to the Wii came several months after the highly anticipated sequel from developer Infinity Ward was properly unveiled. Though precious little attention or information for this less-prominent version has surfaced since then, interested Wii owners should still have something to look forward to when the game releases.
Modern Warfare 3 picks up immediately following the chaotic finale of its predecessor, and sees that game’s pair of iconic characters, Captains “Soap” MacTavish and John Price, on the run after a string particularly nasty events. In step with typical Call of Duty fashion, Modern Warfare 3 also ropes in a host of other playable characters, each involved in different parts of the now-worldwide military conflict.
The Wii version of Modern Warfare comes courtesy of Treyarch, developer behind the Wii ports of the third and fourth Call of Duty games, as well as the well-received Black Ops and 2008’s Call of Duty: World at War. Aside from the lower-resolution nature of the platform, Modern Warfare 3 on Wii is expected to maintain relative content parity with the more powerful systems. Notable additions include Survival Mode (a wave-based combat challenge for 1-2 players) and an expanded version of Modern Warfare 2’s Spec Ops mode.
The multiplayer slice of Modern Warfare 3 has its own share of tweaks and updates. The well-known concept of the killstreak is eschewed in favor of pointstreaks, equatable levels of achievement that can be reached not only by eliminating opposing players but by completing objectives during a match. Reaching a certain pointstreak unlocks access to a trio of strike packages—Assault, Support, and Specialist—each with unique in-game benefits.
Similarly, weapons now level up as the player does, unlocking Proficiency perks in the process. Several new game modes also appear in multiplayer: Kill Confirmed (a variation on traditional deathmatch that requires the collection of dog tags from a corpse in order to record a kill), Team Defender (a point capping game), Infection (where the “infected” team adds to their numbers by killing the opposition), Drop Zone (where the player holds down a specific point, with a supply of care packages), and Team Juggernaut (where each team fights alongside their own AI-controlled Juggernaut character). The Gun Game and One in the Chamber modes from Black Ops also return.
While Modern Warfare 3 employs the standard Wii Remote and Nunchuk control set, it is likely that it will also support use of a Classic controller as Black Ops did last year. It is unknown if the Wii Zapper (which Black Ops also allowed use of) will receive support.
The Wii lacks the processing power to harden.
The Wii lacks the processing power to harden.
I was talking about that big box with the metal game case and posters that is released with the PS3 and 360.