Imagine the Subspace Emissary concentrated into one bite-sized, chaotic dose.
A new arcade-style adventure mode called Smash Run was revealed as an exclusive feature in Super Smash Bros. for Nintendo 3DS during today's Nintendo Direct presentation.
Supporting up to four-player multiplayer, the mode consists of a large, non-linear dungeon spliced together with environments and enemies from a smorgasbord of Nintendo franchises. Players are given five minutes to explore this level, along the way fighting foes, platforming and collecting power-ups for attributes such as damage, speed and defence.
In addition, special-use items can be collected and activated via the Touch Screen - according to game director Masahiro Sakurai, this was inspired by and functions similarly to Nintendo GameCube racing title Kirby's Air Ride. While exploring, players may also occasionally instigate unique stage events, such as having to survive a wave of Bullet Bills entering the screen.
After the five-minute time limit has elapsed, players will be placed into a standard battle with all of their obtained power-ups in effect, encouraging competition to find the best powers during the exploration phase.
The Smash Run mode will not feature in Super Smash Bros. for Wii U, with no word on a comparable mode appearing in this version of the game.
There has to be a Wii U exclusive mode. It's bad enough it's launching months later. Don't give people even less reason to care about the Wii U version.
But but....
What the hell is the point of Smash Bros.? Am I missing something? Is it exclusive modes or is it brawling with your friends with your favorite characters?
As mentioned by Stogi, the multiplayer requirement for Smash Bros. 3DS is tougher as everyone would have to have a 3DS and potentially all need a copy of the game. With the Wii U, it should be much easier for multiplayer sessions to happen. I'm not surprised there is a greater single player focus on 3DS. It just makes sense. But I wonder what the focus on the Wii U version will be.
The Wii U version will be more multiplayer focused. Sakurai said back at E3 2011 when the games were first announced, even though development hadn't started that he wanted to make the 3DS game more for single player and the Wii U version more multiplayer. The newest Direct just shows Sakurai has stuck to his original plan.Not sure I agree with this (yet). The big announcement for the 3DS version was a new competitive multiplayer mode.