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Messages - jarodea

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51
TalkBack / Re: Ever Oasis is Grezzo's Chance to Prove Their Worth
« on: June 26, 2016, 11:55:26 PM »
I'm not sure this game has any chance regardless of release date of being a "smashing success" but it has my interest.  I've avoided the 3DS RPG maelstrom thus far but I should be in the mood for an RPG in early 2017, hopefully this game is great.

52
Shame all I keep hearing is that E3 doesn't really matter anymore.  Anyhoo, as I often do when I pop up I'll just second Ian Sane's sentiments rather than make a mild variation of them.

53
TalkBack / Re: Nintendo Downloads - May 19, 2016
« on: May 19, 2016, 10:41:27 PM »
A further note, if it is because they used the likenesses of Schwarzenegger and Stallone without permission I wouldn't expect it to ever be officially confirmed. 

Another thought I just had, assuming MS bought the download rights they would have run out in 2010.  At that point in time Nintendo was aware of licensing issues with TMNT and the DKC series, so maybe Nintendo decided no more games with licensing issues.  I don't have the encyclopedic knowledge of VC games to disprove that so just a thought.

54
TalkBack / Re: Nintendo Downloads - May 19, 2016
« on: May 19, 2016, 10:30:29 PM »
Has there ever been an official explanation for why the original Contra doesn't get re-released? The other NES/SNES entries have been released on multiple Virtual Consoles, but never the original game.

Not that I know of.  I've always heard "licensing issues" as the reason, but I'm not sure what.  My best guess would be the game nakedly rips off the likenesses of Schwarzenegger and Stallone.  That doesn't explain Japan, or Probotector in Europe, nor why it was rereleased twice by Konami on PC and DS.  Maybe they figure no one cares in Japan, who the heck wants Probotector, and they did pay a license when they rereleased it but that would make a VC NES game either too expensive or a loss maker. 

Another possibility, MS secured the download rights to all versions of Contra (they are quite different) for a time when it was put on the 360 in 2006.  Konami put it on the VC when the deal expired in Japan since I would assume they get a bigger cut from MSX games and another reason as to the above, why put out a competitor with a smaller cut. 

55
Considering Xenoblade Chronicles X and Tokyo Mirage Sessions have been slated as large releases for the Wii U and the original Xenoblade Chronicles, The Last Story, and Pandora's Tower received huge localization movements towards the end of the Wii's life, I would think Reggie at least acknowledges that RPGs serve a role in the library of a console. Plus, niche titles like the Souls games with rabid fanbases have helped support console launches and generate buzz in the West.
I'm pretty sure I read the Rainfall games only came out after the head of Monolith Soft was contacted by a Japanese twitter user and realized there was demand for it in NA.  Reggie did his damnedest to keep them out.  Which would make sense, Reggie is obsessed with low-cost high-profit casual games.  Prestige titles are not something he cares about.  Worked well with the Wii and DS until 2010, not so much since. 

I think the idea of giving the different branches more say in Nintendo's overall strategies is a great idea.  Too often NCL has shot themselves in the foot by making decisions for the world market based entirely on what's going on in Japan.  It's a challenge to make a product that will appeal to all markets so you need to take input from multiple markets.

The problem is that NOA have been the shitty branch since Reggie came along.  This strategy only works if I trust NOA, which I don't.  NCL doesn't know American culture, but Reggie doesn't know videogames.

I agree, especially with the latter.  It's good that Nintendo will finally be listening to non-Japanese branches, but I hope they listen more to Shibata than Reggie.  During Reggie's time at NoA it went from far better than NoE to good grief, I wish NoE was in charge here.

I was going to put it above, but that's also why it makes sense that Reggie hasn't done well after the Wii/DS lightening-in-a-bottle bubble, it's not his background.  He knows how to sell pizza and do so profitably, but pizzas aren't video games.  The business structure is entirely different but he is fixated on the find the lowest-cost highest-profit model that works with goods producing businesses (which is basically what pizza places are).  Dealing with the razor blade, IP/mindshare focused model of the video game industry doesn't seem to be something he is capable of learning.

56
TalkBack / Re: The Surprises Will Remain Spoiled
« on: February 10, 2016, 09:06:04 AM »
Eh, I prefer the news whenever someone has it even if it is only a "rumor".  I've never been a fan of the direct style of getting PR-laced news out on an irregular basis.

57
TalkBack / Re: \
« on: February 10, 2016, 08:55:22 AM »
I second both of the above.

58
Bah, no one cares about new Smash.  I need to know what the other games are!

Alright, only I don't care about Smash and I don't need to know what the other games are, but I would like to.

59
TalkBack / Re: Final Fantasy Explorers (3DS) Review
« on: January 28, 2016, 08:26:29 PM »
Quote
In a manner similar to the Crystal Chronicles games or even last fall’s The Legend of Zelda: Tri Force Heroes, Explorers is best suited for multiplayer play.
Drats, I probably had no reason to but I was hoping this would have a decent single player.

60
TalkBack / Re: Twilight Princess Comparison Video
« on: January 27, 2016, 12:27:32 PM »
...and now it's even more funny because people like myself have a nice Gamecube collector's item as an extra reward for our restraint!

My one and only trade-in regret.  "It's no worry, if I don't like the Wii version I can always get the GCN one back easy", sure.

61
TalkBack / Re: Paper Mario Wii U Title In Testing?
« on: January 27, 2016, 11:58:04 AM »
If it's a remake then Nintendo will be giving me fewer and fewer reasons to hook up my Gamecube.  Well, that's a lie since I doubt the Rogue Squadron games will ever be remade.  If it isn't a remake I really hope they follow TTYD and not their more recent RPG Mario output.

62
TalkBack / Re: 2DS Coming To Japan With Pokemon Bundles
« on: December 28, 2015, 02:35:56 PM »
I would love to have a translucent blue 2DS, well or translucent blue any electronic device for the most part.

63
TalkBack / Re: Should You Buy Minecraft?
« on: December 15, 2015, 10:22:16 PM »
I am, or was, in the camp of waiting for Minecraft to come to the Wii U.  If I had a Wii U before a year ago and Minecraft was on it I would have bought it or held off until I purchased a Wii U to buy it.  As it is I grew tired of waiting and purchased it on my PC, and then grew tired of the game itself after a few hours so sure as heck no double dipping here.  Anyways, can't imagine there are more than a handful of more dedicated hold outs.

64
TalkBack / Re: Animal Crossing: Amiibo Festival (Wii U) Review
« on: November 17, 2015, 09:17:54 AM »
Can't say I'm surprised or upset in any way.

This abomination was deemed better than a by-the-numbers Animal Crossing game on console...ugh.

More like deemed far cheaper and quicker to produce I'd imagine.  Though at this point I prefer this and Happy Home Designer to yet another Animal Crossing that lacks serious changes to the formula.

65
TalkBack / Re: Star Fox Zero Dated, New Vehicles Named
« on: November 12, 2015, 09:59:16 PM »
That's quite a delay.  I hope it's worth it since I really want this game to be good.

66
TalkBack / Re: Dragon Quest VII and VIII Confirmed for the West
« on: November 12, 2015, 09:56:37 PM »
It'll be great to play DQVII on 3DS so that's good.  I have over 30 hours on DQVIII on my PS2 so I'm not going to replay those hours, I'll just finish playing it whenever I get my retro game room set up.

67
TalkBack / Re: Twilight Princess HD Confirmed Along With Wolf Link Amiibo
« on: November 12, 2015, 09:42:03 PM »
Quote
Twilight Princess HD Confirmed

YES!!!!....

Quote
March 4

NO! I guess there's still Xenoblade...

Quote
appears to be a remake of the 2006 GameCube version

All is forgiven Nintendo, all is forgiven (well with this game at least).

68
TalkBack / Re: RFN New Business Preview: Human Resource Machine
« on: November 03, 2015, 06:15:48 PM »
That was not the game I expected.  I figured it would be like Smooth Operators on Steam or Game Dev Diary, only running an HR department instead.  This game looks a lot funner than that so it has been added to my wishlist.

69
TalkBack / Re: Nintendo Downloads – October 15, 2015
« on: October 15, 2015, 03:24:32 PM »
Releasing Crunchroll for Wii in October 2015? I'm all for adding more support to systems, but why add that to Wii? Are there still people who only own a Wii clamoring for anime content?

Yikes, I was so blown away by the $8 DSiWare game I missed that.  In addition to Luigi Dude's points, if they still have games mostly listed by best selling and newest releases (haven't been on the shop in a while) then any WiiWare game will by default be on the latter list for some time.  Who knows if it'll turn out to be worthwhile but the possibility is there.

70
TalkBack / Re: Twilight Princess Icon Spotted In Wii U eShop
« on: October 15, 2015, 03:09:18 PM »
I'd buy it day one.  Other than the 2 I didn't care for, Twilight Princess is the only Zelda game I only played through once.  I bought the GCN version and then foolishly traded it in for almost full value since the Wii version was supposed to make it nigh unplayable by comparison.  I only played for 10 or so hours on the Wii and it wasn't the controls alone that caused me to quit (though they would have), the flipped world constantly confused me since I had spent over 50 hours with it the other way.

And even for those that like motion controls I imagine TP probably feels weird and half-baked after playing Skyward Sword.

It felt weird and half-baked in early 2009.

71
Sounds awesome.


Shame there is no retail version, as it means I'm not buying. (Still desperately holding out hope that NoA will backpeddle and support customers who prefer retail...)

I prefer retail as well but this game would never come to NA as a retail game.  I know I'm stepping down the slippery slope but I'll accept digital for a few games like Ace Attorney 5 and this so I can play them. 

72
TalkBack / Re: Remembering Super Mario World
« on: October 06, 2015, 09:41:43 PM »
My favorite Mario and platformer.  The exploration, massive world, and long varied levels are why I love it.  The Star World and Special World blew me away as a kid (I don't think I ever beat the last special world level) and are what makes a platformer great imho.

73
TalkBack / Re: Remembering Super Mario Bros. 3
« on: September 26, 2015, 01:21:02 PM »
I'm not as big a fan as most.  Playing it on the Wii a few years back reminded me why, most of the levels are so short and I never cared for the graphics or color palette.  I was also always bothered by the missing left 1/32 of the screen and the odd coloration on the right 1/32.  Other than the short levels All Stars did fix those.  What I really loved which makes up for most of my issues was all the powerups and your ability to pretty much use them in any level no matter how much sense it made.

74
TalkBack / Re: Pokemon Shuffle Mobile Stacks the Deck
« on: September 26, 2015, 01:05:57 PM »
Avast ye mateys, Nintendo be whale hunting now.

75
TalkBack / Re: Animal Crossing: Happy Home Designer (3DS) Review
« on: September 22, 2015, 12:33:39 PM »
I really wanted to like this game but that is kind of what I feared.  I do like the idea of more in depth smaller spinoff games and hope they develop it further.

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