Considering Xenoblade Chronicles X and Tokyo Mirage Sessions have been slated as large releases for the Wii U and the original Xenoblade Chronicles, The Last Story, and Pandora's Tower received huge localization movements towards the end of the Wii's life, I would think Reggie at least acknowledges that RPGs serve a role in the library of a console. Plus, niche titles like the Souls games with rabid fanbases have helped support console launches and generate buzz in the West.
I'm pretty sure I read the Rainfall games only came out after the head of Monolith Soft was contacted by a Japanese twitter user and realized there was demand for it in NA. Reggie did his damnedest to keep them out. Which would make sense, Reggie is obsessed with low-cost high-profit casual games. Prestige titles are not something he cares about. Worked well with the Wii and DS until 2010, not so much since.
I think the idea of giving the different branches more say in Nintendo's overall strategies is a great idea. Too often NCL has shot themselves in the foot by making decisions for the world market based entirely on what's going on in Japan. It's a challenge to make a product that will appeal to all markets so you need to take input from multiple markets.
The problem is that NOA have been the shitty branch since Reggie came along. This strategy only works if I trust NOA, which I don't. NCL doesn't know American culture, but Reggie doesn't know videogames.
I agree, especially with the latter. It's good that Nintendo will finally be listening to non-Japanese branches, but I hope they listen more to Shibata than Reggie. During Reggie's time at NoA it went from far better than NoE to good grief, I wish NoE was in charge here.
I was going to put it above, but that's also why it makes sense that Reggie hasn't done well after the Wii/DS lightening-in-a-bottle bubble, it's not his background. He knows how to sell pizza and do so profitably, but pizzas aren't video games. The business structure is entirely different but he is fixated on the find the lowest-cost highest-profit model that works with goods producing businesses (which is basically what pizza places are). Dealing with the razor blade, IP/mindshare focused model of the video game industry doesn't seem to be something he is capable of learning.