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Gaming Forums => Nintendo Gaming => Topic started by: Athrun Zala on December 28, 2007, 10:06:58 AM

Title: Tales of Symphonia: Dawn of the New World
Post by: Athrun Zala on December 28, 2007, 10:06:58 AM
surprised no one posted this...

anyways, not entirely sure this is new, but I haven't seen it before... looks pretty interesting to say the least... loving how it's looking and all... not entirely sure what's happening though... perhaps someone more knowledgeable in Japaneses can translate it? (Bill?/Ty?)

anyways, the trailer is here
Title: RE: New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: NinGurl69 *huggles on December 28, 2007, 12:35:29 PM
This garbage is hardly cel-shaded.

IS NAMCO EVEN TRYING ANYMORE?
ARE THEY BITTER OVER FRAME CITY KILLER?
Title: RE: New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: Bill Aurion on December 28, 2007, 02:15:30 PM
Lloyd and Colette make me happy, and the new characters fit in quite well...All we need now is for Namco to localize it...

Please?
Title: RE: New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: Caliban on December 28, 2007, 02:57:44 PM
I don't think I'm picking up this game, I didn't even finish Tales of Symphonia.
Title: RE:New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: Crimm on December 28, 2007, 04:00:08 PM
Quote

Originally posted by: Caliban
I don't think I'm picking up this game, I didn't even finish Tales of Symphonia.


I didn't either...the 6th time.
Title: RE:New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: Flames_of_chaos on December 28, 2007, 05:25:27 PM
Quote

Originally posted by: Bill Aurion
Lloyd and Colette make me happy, and the new characters fit in quite well...All we need now is for Namco to localize it...

Please?


I bet they will do it considering Wii's high user base in America and Namco Bandai's trend of pumping out a lot of Tales games recently.
Title: RE: New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: Kairon on December 29, 2007, 04:02:12 AM
Wow, looks very, very GC-like. *shrug* Oh well, I'll have to buy a copy. Gotta support the epikku.

Does anyone else see this game as a major test-of-the-waters for the Wii's ability to sell traditional PS2-like software in Japan and elsewhere?
Title: RE:New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: darknight06 on December 29, 2007, 05:33:54 AM
What happened to the cel-shaded painted look of the first game?  I hope the game isn't that far along, because if it is this looks quite disappointing compared to the original.
Title: RE: New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: NinGurl69 *huggles on December 29, 2007, 07:36:26 AM
See?  Namco's taking the cheap way out by rehashing their PS2 development methods.  The only thing they seem to be putting effort into is the Motion Capture for cutscenes.
Title: RE:New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: Bill Aurion on December 29, 2007, 07:53:27 AM
Quote

Originally posted by: darknight06
What happened to the cel-shaded painted look of the first game?  I hope the game isn't that far along, because if it is this looks quite disappointing compared to the original.

Got bumped for the Tales of the Abyss look...which is actually a lot sharper looking than the blurry cel-shading of Symphonia...
Title: RE: New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: NinGurl69 *huggles on December 29, 2007, 08:03:37 AM
Actually it's blurrier this time around. OWNED

LOW REZ ANIMU HEAVEN
Title: RE: New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: Mario on December 29, 2007, 11:04:41 AM
Why should I buy this when I can just play Symphonia
Title: RE: New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: Bill Aurion on December 29, 2007, 02:15:23 PM
Why should I buy Mario & Sonic at the Olympic Games when I own Mario Galaxy and Sonic 2?
Title: RE: New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: Mario on December 29, 2007, 02:30:16 PM
Because it has a new overworld
Title: RE:New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: Athrun Zala on December 29, 2007, 05:32:37 PM
Quote

Originally posted by: Mario
Why should I buy this when I can just play Symphonia
because it's DA SEQUAL, Lloyd is (apparently) evil, everyone else seems to come back as well, and it appears to be using a variation of Abyss battle mode, which is, as far as I could tell of my short Abyss playtime, slightly superior to Symphonia's...

regarding how it looks, I actually like it... seems very pastel-painting-esqe to me, which I find oddly fitting...

hope it does't take more than a year to localize, as, you know, every Tales ever ;_;
Title: RE: New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: NinGurl69 *huggles on December 29, 2007, 05:44:56 PM
Yankee GameCube came out 2001.  Yankee Symphonia came out 2004.

Yankee Wii came out 2007.  Yankee Symphonia Rehash-Remix X-EO is coming out 2010 at the soonest.  This game is a complete disaster Namco started a year late cuz Namco was supposed to be busy working on real next-generation games for real next-generation systems.

Just in time before a meteor hits the earth in 2012.
Title: RE:New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: Bill Aurion on December 30, 2007, 06:45:37 AM
Quote

Originally posted by: Athrun Zala
Lloyd is (apparently) evil

Looks more like Lloyd is training the two new heroes to me...
Title: RE:New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: NinGurl69 *huggles on December 30, 2007, 07:05:54 AM
Quote

Originally posted by: Athrun Zala
Lloyd is (apparently) emo


oh
Title: RE:New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: Kairon on December 30, 2007, 09:06:14 AM
Quote

Originally posted by: Bill Aurion
Quote

Originally posted by: Athrun Zala
Lloyd is (apparently) evil

Looks more like Lloyd is training the two new heroes to me...


Looks to me like he's trying to stop them from making a world-destroying mistake.
Title: RE: New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: NinGurl69 *huggles on December 30, 2007, 10:32:04 AM
Like having kids.
Title: RE: New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: Athrun Zala on January 02, 2008, 12:21:13 PM
Quote

Originally posted by: Professional 666
Yankee GameCube came out 2001.  Yankee Symphonia came out 2004.

Yankee Wii came out 2007.  Yankee Symphonia Rehash-Remix X-EO is coming out 2010 at the soonest.  This game is a complete disaster Namco started a year late cuz Namco was supposed to be busy working on real next-generation games for real next-generation systems.

Just in time before a meteor hits the earth in 2012.
interesting... just letting you know that apparently Tales of Vesperia is going to be released on X360, rumours say it may even be an exclusive (trainwreck CONFIRMED)

in any case, I just found out that ToS was released in august 2003 in Japan, and July 2004 in the US, so maybe we'll see KoR in 2009

Quote

Originally posted by: Bill Aurion
Quote

Originally posted by: Athrun Zala
Lloyd is (apparently) evil

Looks more like Lloyd is training the two new heroes to me...
maybe, I'd rather having him evil though... would be really interesting (as it would be an upgrade for him... not being a mindless idiot anymore...)

Quote

Originally posted by: Professional 666
Quote

Originally posted by: Athrun Zala
Lloyd is (apparently) emo


oh


now we know what his secret title/costume will be!

Quote

Originally posted by: Professional 666
Like having kids.
win.  
Title: RE: New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: NinGurl69 *huggles on January 02, 2008, 01:20:18 PM
My bad, Yankee Wii came out in 2006, not 2007.  Revised, KoR really should be coming out 2009.

If Tales of Venereal Disease really is coming to 360, it'll be around 2011 soonest, stateside.  Or not at all considering 360 is just a disaster in Japan, therefore Namco could go bankrupt before the game even releases.
Title: RE: New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: Athrun Zala on January 02, 2008, 04:17:57 PM
bunch of words and pretty pictures, may contain some spoiler-ish things though, like, Colette being a party member, angel wings and all
Title: RE:New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: silverwings07 on January 07, 2008, 12:39:17 AM
Which "ending" does the sequel take after?  I'm going to assume it's not Kratos' ending, since it seems that Zelos is alive and well.

Title: RE: New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: NinGurl69 *huggles on January 07, 2008, 12:58:08 AM
The ending is supposed to have Lloyd being the father of 13 kids between Sheena and Raine.
Title: RE:New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: Athrun Zala on January 07, 2008, 02:53:33 AM
Quote

Originally posted by: silverwings07
Which "ending" does the sequel take after?  I'm going to assume it's not Kratos' ending, since it seems that Zelos is alive and well.
yep... and Kratos' return thus far is unconfirmed, everyone else seems to be back though...

more words but the same pretty pictures...
Title: RE: New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: Athrun Zala on February 07, 2008, 01:33:55 AM
I'm the only one caring about this? ;_;


In any case, US version is apparently confirmed, as it's the new NP cover, with the subtitle "Dawn of the New World"

pic
Title: RE: New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: decoyman on February 07, 2008, 02:04:42 AM
AZ, you're not the only one. I'm pretty excited for this game, as I loved ToS. I'm really happy to hear about the returning characters too
Title: RE: New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: Bill Aurion on February 07, 2008, 03:11:02 AM
I care about this a lot more now that it's confirmed that this is being localized!
Title: RE: New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: nitsu niflheim on February 07, 2008, 03:12:43 AM
This is a must buy for me, ToS has a special part in my heart because it was nearly a perfect game for me, something that none of the other Tales of games I have played after have been able to capture.
Title: RE: New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: Ian Sane on February 07, 2008, 07:23:20 AM
I want to not buy this to send the following messages to Namco:

1. I'm tired of the same old angsty RPG tale of teenage woe seemingly written by 14 year olds for 14 year olds.
2. I don't like pseudo-realtime RPG battle systems that take the worst elements of real-time and turn-based systems and mix them together.

But Namco will likely interpret my lost sale as "Wii owners don't like RPGs" or will take it a step further and interpret it as "Wii owners don't like third party games that aren't crappy".  Why am I in this situation again where I'm afraid to not buy any third party game that is probably good in the eyes of most but just personally doesn't appeal to me?  I seem to recall that sort of thing being associated with failing consoles and not with market leading ones.

It's good for those that do like ToS though and it is a real "gamer game" from a third party for the Wii.  That's a great thing.  I hope it sells enough for my non-purchase to have no effect.
Title: RE:New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: Kairon on February 07, 2008, 07:27:43 AM
Don't worry Ian. I'll buy a copy.
Title: RE:New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: wandering on February 07, 2008, 07:40:19 AM
Quote

I hope it sells enough for my non-purchase to have no effect.


"Sir, Knight of Ratatosk has only sold ten copies."

"Ten copies? How disappointing. If only it had sold eleven copies we would have been able to continue supporting the Wii. The only way I'd authorize continued Wii development now is if the one voice of reason in the Nintendo community - the one critic I truly respect - approved of Knight of Ratatosk. His praise would be enough to satisfy me. Tell me, what does Ian Sane think of the game?"

"He thinks it looks terrible."

"That's it! Move all Wii projects over to the PS3."
Title: RE:New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: Kairon on February 07, 2008, 07:44:37 AM
Quote

Originally posted by: wandering
The only way I'd authorize another Wii project now is if the one voice of reason in the Nintendo community - the one critic I truly respect - approved of Knight of Ratatosk. His praise would be enough to satisfy me. Tell me, what does Ian Sane think of the game?"


Bu,...bu...bu... WHY IANSANE?!?!?! Why not ME?!?! I love thirdparties!!! Why don't they love me back?
Title: RE: New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: NinGurl69 *huggles on February 07, 2008, 08:04:46 AM
Cuz you're affiliated with a Nintendo site, so you're obviously a consumer not interested in 3rd party games.
Title: RE: New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: Ian Sane on February 07, 2008, 08:49:13 AM
"The only way I'd authorize continued Wii development now is if the one voice of reason in the Nintendo community - the one critic I truly respect - approved of Knight of Ratatosk. His praise would be enough to satisfy me. Tell me, what does Ian Sane think of the game?"

Well thatwasn't quite what I meant.  Remember on the Cube how every time anything even remotely decent that was made by a third party came out that people here would consider buying it because they wanted it to sell well enough to attract third party support?  It's not like buying games you have no interest in but rather just being a little more flexible on games that you feel you COULD like.  I'd like this game to sell in such a way that anyone sitting on the fence or who just isn't interested can not buy the game and the sales will still be high enough that it doesn't matter.  I want us to not pay much attention to individual game sales anymore because we just know that most of the decent games, even if they're niche, will meet the publisher's sales expectations and thus future support is a given.
Title: RE: New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: Bill Aurion on February 07, 2008, 09:13:32 AM
"2. I don't like pseudo-realtime RPG battle systems that take the worst elements of real-time and turn-based systems and mix them together. "

Wait, what? =(

The Tales battle system is the BEST and pretty much ONLY way to have the party system work in a non-turn-based RPG!
Title: RE: New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: Gylldas on February 07, 2008, 10:38:54 AM
I lost my old copy of ToS.  So sad.  Anyhoo...

Glad to see confirmation of this being localized.  I don't know why but Symphonia charmed me and I'll definitely be picking this up.  My only concern is to see how the monster party system works out.
Title: RE: New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: Ian Sane on February 07, 2008, 11:17:21 AM
"The Tales battle system is the BEST and pretty much ONLY way to have the party system work in a non-turn-based RPG!"

The funny thing is I agree with you.  It is the best and only way to do that.  The problem is I still think it sucks.  I'd argue that having a party system in a non-turn-based RPG is a flawed concept in general.
Title: RE: New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: NinGurl69 *huggles on February 07, 2008, 11:49:24 AM
Learn to play video games.
Title: RE: New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: oohhboy on February 07, 2008, 12:00:35 PM
I would buy this, but i don't even have a Wii yet. Being a student sucks sometimes.

Ian take that back. The AI in TOS made a real time system work. The ability to change tactics with a push of the D-pad was inspired, along with the flexibility as to how your AIs were setup.

Wait, why am I arguing with Ian. It's like talking to a brick wall. >(
Title: RE: New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: KDR_11k on February 08, 2008, 12:41:35 AM
The Wii will probably allow for more flexibility.
Title: RE: New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: Bill Aurion on February 08, 2008, 10:38:21 AM
Tons of info from NP that I'm snagging from GAF:

- Planned as a spin-off, later decided to expand the scale and make it a direct story sequel
- Project started summer of 06, before Wii was known to be the "casual" system.
- Nintendo specifically asked them to gear the game for a hardcore audience
- Monster system implemented to make the game more enjoyable for casual audience without watering down the full Tales experience; catering to hardcore Tales fans first and foremost - no changes made after the "casual" perception of the Wii became apparent.
- Light use of the Wii remote, activating shortcuts without watering down the Tales experience: pointing at what you want to shoot with the Sorcerer's Ring; click and drag the world map and select destination with the pointer.
- Might be looking at adding more motion-control features to the NA release (no comment)
- Monster capturing system intended to be strategic (certain monsters are more useful in certain situations) and a collect-a-thon. Difficult to collect all monsters the first time through the game, though.
- Monsters recruitment is determined by the element of the battlefield compared to the element of the monster, and influenced by the monster from your party you use to sway them.
- Affection system present in the monster attraction aspect, no story changes as there were with the original game. Optional side quests available.
- Cooking system returns, but now the Wonder Chef teaches you recipies for monster food, which will change your monster parameters or aid their evolution.
- Whenever Emil and friends find a new spirit, Lloyd is there trying to stop them...
- Of the 8 surviving characters, all are playable at some point in the game - Zelos in, Kratos out (but he's the narrator of the intro). Emil and Marta are the only permanent human characters, the rest of the party of 4 is made up of monsters and guest appearances.
- About half of the locations and dungeons are rehashed from the original game (though quite a bit different due to changes in the world).
- 11 hours of voiced event scenes and character skits. Event scenes feature realistically proportioned characters, cinematic camera angles and motion-captured character animation. "Prospects looking good for fully voiced skits and perhaps even actual theme-song vocals in the game's North American version."  
Title: RE: New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: NinGurl69 *huggles on February 08, 2008, 11:22:28 AM
Rehash CONFIRMED
Title: RE: New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: Gylldas on February 08, 2008, 12:14:03 PM
I'm kinda sad that none of the other party members stay permanently.  I'm still iffy about the monster system too.
Title: RE: New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: NinGurl69 *huggles on February 08, 2008, 12:30:05 PM
Just remember it's not Kameo, and you'll be all right.
Title: RE: New (?) Tales of Symphonia: Knight of Ratatosk Trailer
Post by: KDR_11k on February 08, 2008, 11:36:50 PM
Awww, I was hoping for team orders to be done by pointing the Wiimote. You could bind certain team members to the dpad directions and quickly point at monsters to tell your allies what to attack perhaps with the option to bind a separate action to using that on allies so you could order a character to heal another with one point and click.
Title: Tales of Symphonia: Dawn of the New World
Post by: Athrun Zala on February 15, 2008, 06:51:16 AM
making this topic because I have no idea what will happen to the old one, and because a "date" has been set for the ToS release!

It's being released in Japan this April, which makes a late 08/early 09 NA release very likely!

anyways, will try to keep this post updated with info and such.

EDIT: why the topic title change evan? :/
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Svevan on February 15, 2008, 06:59:00 AM
Trying to create uniformity amongst thread titles. It is important to make clear what we are discussing in each thread. Didn't want to just edit maliciously, only when the title of the game is not clear. Hope that's okay.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Athrun Zala on February 15, 2008, 07:07:31 AM
uniformity is boring, and not having unique titles takes away some personality and makes me depressed :(
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on February 15, 2008, 07:09:32 AM
Dawn of the Phail World
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Bill Aurion on February 15, 2008, 07:22:49 AM
Late 2008 is too late...I want it at LEAST by the end of Summer! =(
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: IceCold on February 15, 2008, 09:48:54 AM
uniformity is boring, and not having unique titles takes away some personality and makes me depressed :(
I agree with this.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Kairon on February 15, 2008, 09:54:58 AM
I'm all for not having crazy titles, but... they CAN have some flavor right?
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on February 15, 2008, 10:06:54 AM
I have a question for everybody what would be your ideal party. This includes monsters as well. Mine would be Emil and Marta also Raine and Sheena. Also I can't remember did we discuss the scans from NP.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Athrun Zala on February 15, 2008, 06:25:55 PM
New scan of awesomeness and spoilers! (http://i138.photobucket.com/albums/q264/Atun_Salado/Scans/8c88c0b4.jpg)

two new characters revealed (Deks (?) and Aris) and Richter looks quite a bit like someone else...

Late 2008 is too late...I want it at LEAST by the end of Summer! =(
sadly, you KNOW it won't happen Bill :/


can this thread be merged with the other ToS KoR thread?
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on February 25, 2008, 03:52:58 AM
I recently started playing the original in multiplayer and it is really fun I beat it like 20 times solo. I have a couple questions for everybody do you think that Kratos will play a role in the story? Also what does everybody think of this Richter person. I think he has his own agenda thats why he is helping Emil and Marta.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on February 25, 2008, 04:42:42 AM
He's Kratos' kid brother, and Emil + Marta's dad.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on February 25, 2008, 04:59:45 AM
He's Kratos' kid brother, and Emil + Marta's dad.
Pro how do you know this?
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Bill Aurion on February 25, 2008, 05:07:28 AM
...do you think that Kratos will play a role in the story?

He's the intro narrator, from what the information I've read...I doubt he'll have any active part in the story...

He's Kratos' kid brother, and Emil + Marta's dad.
Pro how do you know this?

Don't fall into Pro's traps anymore... =)
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on February 25, 2008, 03:53:49 AM
well I tried pulling up the japanese site  but they probably pulled the site down. I will try to find more information elsewhere.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Athrun Zala on February 26, 2008, 11:05:14 PM
NA version to be released Q3/08 accorfing to IGN.

yay! :D
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on February 27, 2008, 03:16:38 AM
I DO NOT BELIEVE IT

MARK YOUR CALNDURS WITH ``DELAY``
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on February 27, 2008, 07:33:33 AM
OK Pro you are really getting annoying are you trying to get banned or something. As for the news this is great.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: decoyman on February 27, 2008, 07:54:45 AM
You just don't know Pro, Maxi. You'll get used to him after awhile, and even come to appreciate his "O NOES"-esque comments! :D

Saw the trailer - cheesy music aside, I thought it looked really cool... plus, the fact that you, as Emil, think that Lloyd Irving killed your parents or whatever, and are out for revenge, is pretty cool for the storyline.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on February 27, 2008, 12:21:31 PM
You just don't know Pro, Maxi. You'll get used to him after awhile, and even come to appreciate his "O NOES"-esque comments! :D

Saw the trailer - cheesy music aside, I thought it looked really cool... plus, the fact that you, as Emil, think that Lloyd Irving killed your parents or whatever, and are out for revenge, is pretty cool for the storyline.
You just don't know Pro, Maxi. You'll get used to him after awhile, and even come to appreciate his "O NOES"-esque comments! :D

Saw the trailer - cheesy music aside, I thought it looked really cool... plus, the fact that you, as Emil, think that Lloyd Irving killed your parents or whatever, and are out for revenge, is pretty cool for the storyline.
I remember that near the end of the first game that there was a person that you meet during Alfried's side quest in Asgard that tells your group that you destroyed his family.[/spoilers]
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on February 27, 2008, 02:19:21 PM
After all I've done, I went down to -1, up to +5, now I'm down to +3 points.  I'm still ahead.  Tho too far from my goal of -100.

Lloyd was a reckless brat who got into trouble trying to save everyone and their dog instead of focusing on what's important lusting for Raine.  Lloyd killed many innocents.

The new story has a nice twist since there's a more definitive object of smoldering rage.  I expect a "bad ending" option.  And I hope for interesting cameo bosses.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on February 27, 2008, 07:06:02 PM
Alright pro that's a interesting goal. Who do you think will make cameos. I think kratos.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on February 27, 2008, 07:40:14 PM
Kratos would be easy to expect, but he's not all that interesting.  In fact, the rest of the playable cast is confirmed to show up, so they're not special.  The mana spirts are likely to show up again.

The PS2 Symphonia received an extra Kratos+Yuan+Mithos hidden boss, and I want to see a similar boss-team included.

A difficult tiny-boss like Abyssion would be welcomed, but a difficult big-monster should be included as well.  And a cash-cow enemy like the mine dragon should be a no-brainer.

A boss-team like Sylph, that was actually coordinated, would make good eye-candy.

But since the new aspect is animal-collecting, there will probably be brand-new animal-spirit bosses to surprise us.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on February 27, 2008, 10:12:18 PM
I have a question If Lloyd is is trying to stop Emil would it counter productive if was playable. I mean if Lloyd was the enemy won't he have his own agenda. Unless he was someone like Kratos .
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on February 27, 2008, 11:58:21 PM
I was just over at Go Nintendo and they say that they are trying to get the original Voice actors for this game. Do you like the originals like I do or do you like the new ones or a mix of the two?
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on February 28, 2008, 01:36:04 PM
I have no clue what Lloyd's supposed to do.  I won't use him anyway.

The last voice cast was ok.  Sheena and Raine should be kept.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: vudu on February 28, 2008, 02:25:12 PM
Lloyd was a reckless brat who got into trouble trying to save everyone and their dog instead of focusing on what's important lusting for Raine.

Raine was hot, but Zelos was hotter.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Athrun Zala on February 28, 2008, 11:26:18 PM
I have no clue what Lloyd's supposed to do.  I won't use him anyway.

The last voice cast was ok.  Sheena and Raine should be kept.
and Zelos, Regal, Kratos. Oh and Presea...
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: oohhboy on February 28, 2008, 11:42:40 PM
Raine and sheena for Hawtness. It would be Raine only for not that slinky Kimono Sheena wears.

I have no problem with the voice actors. They are far better than most of the voice actors you hear on TV. Especially any of that 4Kids stuff.

Lloyd was reckless, at least he was only idealistic, not EMO.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: UltimatePartyBear on February 29, 2008, 11:05:41 AM
Raine and sheena for Hawtness. It would be Raine only for not that slinky Kimono Sheena wears.

I'm glad so many people like Raine.  The guy I tried to get into Tales of Symphonia thought I was crazy.

Quote
I have no problem with the voice actors. They are far better than most of the voice actors you hear on TV. Especially any of that 4Kids stuff.

It's funny you should say that, since I can pick out every voice actor in the game from something I've seen a lot of on TV.  Lloyd = Robin from Teen Titans, for example.  I do like the cast, though.  Some of my favorite voice actors are in it.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on March 04, 2008, 11:19:03 PM
Ok here is the Japanese site.
Http://namco-ch.net/talesofsymphonia_wii/index.php
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: DAaaMan64 on March 05, 2008, 02:00:54 AM
I can do something for ya Maxi :)  http://namco-ch.net/talesofsymphonia_wii/index.php

the change was in the ".pdb" it should have been php. There is no language called pdp.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on March 05, 2008, 02:21:57 AM
I can do something for ya Maxi :)  http://namco-ch.net/talesofsymphonia_wii/index.php

the change was in the ".pdb" it should have been php. There is no language called pdp.
Thank you Obi DAaaman Kanobi 64 you are wise beyond your years.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: DAaaMan64 on March 05, 2008, 01:04:05 PM
Thanks Maxi. Your help around here is appreciated :)
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on March 28, 2008, 02:27:12 PM
OK the release date for Japan has been confermed as June 26th this year 3 days after my birthday. So this begs the question when are getting the game here? I think in between the 15th of October and and the 15th of November. What do you think?
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Pale on March 28, 2008, 02:30:39 PM
January - March 09 in my opinion.

RPGs are rarely big holiday games in the states.  Therefore companies usually like to slot them into other dead times throughout the year.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on March 28, 2008, 02:34:09 PM
Pale can you think of any exceptions to the rule?
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Pale on March 28, 2008, 02:44:41 PM
Well big titles like Final Fantasy and such.

I think our only chance of it hitting this fall is if Nintendo doesn't have any big first party games to fill in the season, which I hope isn't the case.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on March 28, 2008, 02:59:22 PM
Well big titles like Final Fantasy and such.

I think our only chance of it hitting this fall is if Nintendo doesn't have any big first party games to fill in the season, which I hope isn't the case.
This is why I don't like not knowing when titles come out. The only title that I can think of coming out is Diasaster:DOC in November.This is annoying.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Kairon on March 28, 2008, 05:12:02 PM
Huh... Early 2009 is your pediction for ToS:KoR? ... that wouldn't be too bad of a time for it to hit as long as Nintendo doesn't do another Smash Brother's major release in early Spring.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on March 28, 2008, 05:19:23 PM
Depends on how soon Nintendo got the english translations started.  ToS was a good summer-fall game.  In fact, it was damn good for a whole 2 years on co-op.

Either it comes out later this year, or it comes out at the same time as the Euro version in 2011.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on March 28, 2008, 05:56:35 PM
How long did the translation of the original take?
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on March 28, 2008, 06:19:15 PM
To provide some indication, the Japerneez game and the Yankee version were released about ONE YEAR APART.

The Euro version was lucky to get the game in the same calendar year as the Yank version, just 4 months later.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: ShyGuy on April 16, 2008, 11:20:36 PM
IGN has updates about this Tales thing, suprised nobody mentioned it yet. http://wii.ign.com/articles/866/866844p1.html
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on April 16, 2008, 11:36:38 PM
IGN has updates about this Tales thing, suprised nobody mentioned it yet. http://wii.ign.com/articles/866/866844p1.html
Thank you for posting this. I have been playing Okami so I missed some news.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on April 17, 2008, 02:40:10 PM
1up interview Tales dev goons (http://www.1up.com/do/previewPage?cId=3167417&p=44)

`` 1UP: So you decided to make a game on the Wii, then chose Symphonia as your base.

TK: Right. Once we chose to make a Wii Tales game, Symphonia followed along soon after, since that was on a Nintendo platform and also happens to be the bestselling title in the series.

1UP: The bestselling in the series? More so than Abyss?

TK: Oh yes. Abyss didn't sell in North America. [Laugh] ``


`` You have to think about what sort of game would be best for the sort of customer each console attracts, so putting Tales out on the Wii could be called a mismatch, but we see it as a calculated business risk because there are no other RPGs. If that wasn't the case and we simply released a hardcore-oriented game, we'd fail, obviously. I think it's the right choice. ``

TABLE SCRAPS FOR WII
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Bill Aurion on April 17, 2008, 04:48:58 PM
"You have to think about what sort of game would be best for the sort of customer each console attracts, so putting Tales out on the Wii could be called a mismatch, but we see it as a calculated business risk because there are no other RPGs."

...

"so putting Tales out on the Wii could be called a mismatch"

...

So what do you call Tales 360, Namco?  You think that's going to sell like hotcakes?  I sure as hell hope not...Let's think here...

Wii fanbase = Gamecube fanbase + crapload more...
Tales of Symphonia = biggest Tales seller in recent history...actually make that EVER...
Tales of Symphonia sequel + Wii = possible MISMATCH!?

Let's use that squishy mass inside your heads, okay Namco?
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Luigi Dude on April 17, 2008, 05:29:43 PM
"You have to think about what sort of game would be best for the sort of customer each console attracts, so putting Tales out on the Wii could be called a mismatch, but we see it as a calculated business risk because there are no other RPGs."

...

"so putting Tales out on the Wii could be called a mismatch"

And people wonder why Nintendo fans have negative feelings towards third parties.  Watch as the Wii Tales, outsells the 360/PS3 Tales games by about 5 times as many copies, and yet Namco will then immediatly announce 3 new Tales games, all for only the 360/PS3.

It's just like how Tales of Symphonia for the Gamecube, is the best selling Tales game of all time.  But because the PS2 port of the game sold 100,000 more copies in Japan, Namco suddenly announces the rest of the Tales series will only be PS2 exclusive.  Even though Tales of Symphonia created a huge Tales fanbase worldwide on the Gamecube, because the PS2 Japan only port outsold the Gamecube version in Japan by not even a large margin, that was all Namco needed to completly remove all Gamecube support.

You see everyone, that's how third party support works on a Nintendo system.  Release nothing but scraps and look for any reason you can to pull all support, even if your already giving it hardly any support in the first place.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Adrock on April 19, 2008, 07:42:36 PM
Some people are hard to please. You're getting upset over an interview.... but the game is still coming to the Wii. What are you complaining about? The producers can say whatever they want, but that doesn't change the fact that THE GAME IS STILL COMING TO THE WII!
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on April 21, 2008, 07:40:22 PM
Over on gametrailers they have a video of the wii controls at work. I am on my wii and can't see it because GT tells me I need to upgrade my flash player.Ugh.So could you let me know what it is about.:)
Ok I found the trailer
Http://www.gametrailers.com/player/33084.html
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on April 28, 2008, 04:36:20 PM
Here are some more screenshots Http://wiiz.fr/article.php?a=17550
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: blackfootsteps on April 28, 2008, 09:29:43 PM
Some people are hard to please. You're getting upset over an interview.... but the game is still coming to the Wii. What are you complaining about? The producers can say whatever they want, but that doesn't change the fact that THE GAME IS STILL COMING TO THE WII!

Well because of idiotic reasoning like the above we missed out on playing the post-Symphonia Tales games. Who's to say that won't happen again?

(by above I meant that expressed in the interviews)
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: WuTangTurtle on May 05, 2008, 02:28:14 AM
It looks as though this game does have a nice fanbase after all, I remember for the longest time nobody really even hearing of this game yet alone the fact that it is a franchise.  I am so excited for this game to come out. 

When I found out that Nintendo Power was gonna have a cover story on it, i was anxious for the issue only to realize my subscription ended just before that issue came out....it resulted in me subscribing again waiting a few days then i just said f@ck it and went to the store to pick up the mag, lol.  Oh and yes i now have 2 issues of the mag...

To be honest though i think I'm more excited about the DS one.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on May 05, 2008, 11:56:28 AM
Sorry, DS Tales games don't exist here.

I am the fanbase.  Does that make me nice?
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Bill Aurion on May 05, 2008, 12:00:54 PM
To be honest though i think I'm more excited about the DS one.

Well too bad, Namco has no plans to localize it... =\
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Mario on May 05, 2008, 12:56:17 PM
Gamers lose. Again.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on May 09, 2008, 08:32:49 PM
I found a interview with the producer at gamesradar. Http://gamesradar.com/f/tales-of-symphonia-dawn-of-the-new-world/a-2008050991855496000
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: WuTangTurtle on May 11, 2008, 05:01:47 PM
you talking about the new one on the DS?  The one with the guns and stuff?

I swear I'm gonna have to start to learn Japanese, not so i can import games and understand them but so i can write a big "F" you letter to Namco/Bandai.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on May 23, 2008, 07:05:44 PM
There is a new trailer here is the link. Http://gonintendo.com/?p=44028
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Bill Aurion on May 23, 2008, 07:33:22 PM
YouTube sucks...Streaming is better... (http://namco-ch.net/talesofsymphonia_wii/streaming/index.php)
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on May 23, 2008, 07:40:51 PM
I really am looking forward to this awesome game can't wait.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Bill Aurion on May 23, 2008, 07:44:03 PM
I'm just hoping that they include dual-audio (space is clearly not an issue, as 360 RPGs have had dual-audio), because the woman who does the voice of Marta (Rie Kugimiya) is my all-time favorite VA...
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Luigi Dude on May 23, 2008, 08:31:58 PM
I'm just hoping that they include dual-audio (space is clearly not an issue, as 360 RPGs have had dual-audio), because the woman who does the voice of Marta (Rie Kugimiya) is my all-time favorite VA...

I doubt it will happen.  It was said in an interview about Tales of Vesperia for the 360 that Namco had no plans on including the option to switch to Japanese voice work in that game, so it's very doubtful they'll do it for this game either.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Bill Aurion on May 23, 2008, 08:36:35 PM
What?  That makes even LESS sense considering they left dual-audio in Eternal Sonata (another Namco 360 RPG)...I'm hoping it just means they don't have enough space in Vesperia....
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Luigi Dude on May 24, 2008, 02:54:16 AM
What?  That makes even LESS sense considering they left dual-audio in Eternal Sonata (another Namco 360 RPG)...I'm hoping it just means they don't have enough space in Vesperia....

Well I read about it several months ago so I might not be remembering it wrong.  Plus Namco has said recently that they will keep Vesperia's main theme "Ring a Bell" for the North American version, that is a good sign that game will have a duel audio option.

But even if Vesperia does have Japanese voices in it, that doesn't mean Symphonia 2 will have it as well.  I mean Namco had no problem announcing they'll be keeping Vesperia's theme "Ring a Bell" in the North American version of Vesperia , and yet, they've said nothing about keeping Symphonia 2's theme "Three-Legged Race" in the North American version.  If they're going to keep the main theme for Vesperia and not Symphonia 2, then it's makes me wonder what else Namco might decide to keep in Vesperia and remove for Symphonia 2.  :-\

It's Namco after all, they've done crazier thing in the past so nothing would surprise me.

Edit
Of course speaking of Symphonia 2's theme, "Three-Legged Race" does anyone know who's singing it?  That voice and music sounds familiar for some reason but I can't quite put my finger on who's doing it.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Bill Aurion on May 24, 2008, 03:09:49 AM
But even if Vesperia does have Japanese voices in it, that doesn't mean Symphonia 2 will have it as well.  I mean Namco had no problem announcing they'll be keeping Vesperia's theme "Ring a Bell" in the North American version of Vesperia , and yet, they've said nothing about keeping Symphonia 2's theme "Three-Legged Race" in the North American version.  If they're going to keep the main theme for Vesperia and not Symphonia 2, then it's makes me wonder what else Namco might decide to keep in Vesperia and remove for Symphonia 2.  :-\

It's Namco after all, they've done crazier thing in the past so nothing would surprise me.

Edit
Of course speaking of Symphonia 2's theme, "Three-Legged Race" does anyone know who's singing it?  That voice and music sounds familiar for some reason but I can't quite put my finger on who's doing it.

The singer for Vesperia is doing the localized song in English, that's why...

"Three-Legged Race" is sung by misono, who sang "Starry Heavens" in Tales of Symphonia, as well as the song "VS" for Tales of Tempest...
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Luigi Dude on May 24, 2008, 03:54:28 AM

"Three-Legged Race" is sung by misono, who sang "Starry Heavens" in Tales of Symphonia, as well as the song "VS" for Tales of Tempest...

Well that explains why it sounded so familiar to me then.  Haven't listened to "Starry Heavens" for a few years now so that would explain why her voice was ringing bells, but I couldn't quite remember the song.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Bill Aurion on June 05, 2008, 11:00:35 AM
More gameplay footage! (http://jp.youtube.com/watch?v=orwC6rekkVE)
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on June 05, 2008, 12:43:22 PM
More gameplay footage! (http://jp.youtube.com/watch?v=orwC6rekkVE)
I wonder if they are going to add voice acting to the skits? We get to see some back ground on Marta. Do you think they will increase the number of enemies you can fight in a area? According to that video you just click on the area that you want without any fights in between.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on June 06, 2008, 02:04:04 AM
Fighting is dedicated to dungeons (strictly with the running monster avatars).  Dungeons will probably be more fight-intensive then.

As the video showed, the skits do have voice acting.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on June 06, 2008, 01:49:04 PM
Fighting is dedicated to dungeons (strictly with the running monster avatars).  Dungeons will probably be more fight-intensive then.

As the video showed, the skits do have voice acting.
I guess I didn't hear it over the commentary.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Bill Aurion on June 06, 2008, 01:52:38 PM
As the video showed, the skits do have voice acting.

Well that doesn't really mean that they will do the same for the localization... =(
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on June 06, 2008, 04:46:07 PM
Confirmed: since ToS2 is coming out in the states mere months after the Japanese release, voice acting has be cut out.  It only makes sense that Namco wouldn't put in the effort.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Luigi Dude on June 09, 2008, 04:47:29 PM
Well for anyone that's interested, here's the full version of this games theme song, "Three-Legged Race"

http://jp.youtube.com/watch?v=1ZVs8mEMGgw

Too bad it has a 0% chance of staying in the English version. :'(
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on June 09, 2008, 07:22:37 PM
Hannah Montana theme song confirmed.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: UltimatePartyBear on June 09, 2008, 07:34:52 PM
Too bad it has a 0% chance of staying in the English version. :'(

Now that I've heard the song, I honestly don't have a problem with that.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: DAaaMan64 on June 09, 2008, 08:19:37 PM
that was cocka

LOL she's wearing plad
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on June 12, 2008, 02:12:29 AM
Here is the commercial and promotional video. The promo looks like it is on the Nintendo Channel.
Http://youtube.com/watch?v=6hWF-EzCa7Q
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on July 03, 2008, 02:51:00 AM
First weeks sales in Japan are 164,210. I believe they shipped 175,000 units so very healthy sales.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on July 03, 2008, 11:45:23 AM
lol so I guess the 360 Tales game is just practice before Nintendo comes out with their next-gen HD waggle console.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Flames_of_chaos on July 07, 2008, 12:36:40 PM
Good news everybody apparently  the main entries in the Tales of series is indeed going to be on the Wii.  Translated Famitsu page (http://translate.google.com/translate?u=http%3A%2F%2Fwww.famitsu.com%2Fgame%2Fnews%2F1216409_1124.html&hl=en&ie=UTF8&sl=ja&tl=en)

"Today is March 2009 to announce the release of the new, but the information can be found in one souvenir" Tsumoru Yoshi said.   Tales of the next series MAZASHIPPUTAITORU (in the main series) will be deployed for the Wii is evident."
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on July 07, 2008, 12:59:15 PM
Mothership Title

MAZASHIPPU

Tales has gone casual.  It all makes sense now.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on July 07, 2008, 03:11:08 PM
Yes thank you. YES YES YES!!!
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Kairon on July 07, 2008, 09:13:27 PM
Score. SCORE. ONE FOR THE MOTHERSHIP!
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on July 16, 2008, 01:06:42 AM
some more screens (http://Http://media.wii.ign.com/media/951/951711/imgs_1.html)
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: KDR_11k on July 16, 2008, 02:17:36 AM
Score. SCORE. ONE FOR THE MOTHERSHIP!
That's gonna fly like a heavy metal dirigible.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on July 16, 2008, 01:02:50 PM
E3 videos (http://Http://gonintendo.com/?p=49585)
The 2nd, 3rd and last videos contains spoilers and listen to that English Voice acting.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Stogi on July 16, 2008, 07:12:17 PM
Oh god............sounds horrid, especially the main character. I hope there's some way to turn it off.....then again....I can always turn off my speakers...

Looks fun though. I hope it's more compelling then the GC version.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Bill Aurion on July 17, 2008, 09:29:23 PM
I like the voice of Marta and Richter...Emil's voice sounds kinda wimpy, but then again, it's supposed to, particularly when you understand they are going for a huge change in personality between out-of-battle Emil and in-battle Emil (when he's using the stone in Marta's possession...)
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Gylldas on August 29, 2008, 02:37:16 AM
Revival here but this thread needs some LOVE!  I saw this and it is probably one of the most "unique" hi-ougis in the game coming up. ^^

http://www.youtube.com/watch?v=hCyL9cOqi5g (http://www.youtube.com/watch?v=hCyL9cOqi5g)

Alice-chaaaaaaaan!!

I wonder how it'll be dubbed.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on August 29, 2008, 02:48:12 AM
I really like that hi-ougi. Has anybody been playing its predecessor?
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Bill Aurion on August 29, 2008, 05:44:27 AM
Ahahaha, awesome...There need to be more oddball characters in RPGs, less emo ones...
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on September 13, 2008, 12:43:59 PM
IGN Hands on (http://Http://wii.ign.com/articles/909/909872p.1html)
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Bill Aurion on September 13, 2008, 10:06:36 PM
Fixed link (http://wii.ign.com/articles/909/909872p1.html)...

Game sounds great so far, though after Vesperia I'm really not looking forward to going back to a wimpy main character...
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on September 19, 2008, 12:25:41 PM
Screenshots (http://Http://worthplaying.com/article.php?sid=55879)
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on September 19, 2008, 06:37:50 PM
bah, this should've been out in JULY

Then Disaster can have November when no one cares while too busy being guitar heroes.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: WuTangTurtle on September 25, 2008, 06:23:26 PM
Good news everybody apparently  the main entries in the Tales of series is indeed going to be on the Wii.  Translated Famitsu page (http://translate.google.com/translate?u=http%3A%2F%2Fwww.famitsu.com%2Fgame%2Fnews%2F1216409_1124.html&hl=en&ie=UTF8&sl=ja&tl=en)

"Today is March 2009 to announce the release of the new, but the information can be found in one souvenir" Tsumoru Yoshi said.   Tales of the next series MAZASHIPPUTAITORU (in the main series) will be deployed for the Wii is evident."

As much as I like the idea of "Tales of" series being synonymous with Nintendo, I really like what Namco was able to do with Tales of Vesperia on the 360.  I'll still buy any "Tales of" games on any system though, except for the PS3 (don't have the budget).
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on October 06, 2008, 02:33:23 PM
(http://i261.photobucket.com/albums/ii47/Maxi_80/Video%20Games/230330b.jpg)
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Bill Aurion on October 06, 2008, 02:49:58 PM
I approve of this boxart!  I wonder if there will be any preorder goodies...
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on October 06, 2008, 03:49:15 PM
If you pre-order the game, you'll get a receipt saying your pre-ordered it!
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Bill Aurion on October 06, 2008, 03:55:18 PM
Those are the worst preorder goodies ever... =(
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on October 06, 2008, 04:05:35 PM
Look forward to it!

and Maxi, you have to host images/media on your own space (or upload a message attachment).  Hot linky is prohibited.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Bill Aurion on October 06, 2008, 04:06:24 PM
(http://i212.photobucket.com/albums/cc48/BillAurion/Screencaps/toradoraangry.jpg)
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Pale on October 08, 2008, 02:56:32 PM
Does anyone have any burning questions about this game??

http://www.nintendoworldreport.com/forums/index.php?topic=26401.0
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on October 08, 2008, 07:22:38 PM
"Namco Bandai also unexpectedly revealed two new Dawn of the New World additions for the North American market: First, loading GameCube clear data from Symphonia randomly unlocks certain items, in-game currency, and other bonuses at the beginning of the game. Second, the North American release increases the available motion-controlled special-move shortcuts to eight, up from four in the Japanese version."

8 SHORTCUTS

SAVE FILE GOODIES

BEST TALES GAME EVAR
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on October 12, 2008, 06:57:20 PM
This is the link Pro is talking about (http://www.nintendojo.com/infocus/view_item.php?1223514060)
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Bill Aurion on October 12, 2008, 07:09:53 PM
Shortcuts are good!  Save goodies are also good! (uhhh, hopefully my data is still intact on my memory card...)
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on October 20, 2008, 10:46:54 PM
I just ripped the music and movie contents from the Japanese disc image.  I am so hyped.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Gylldas on October 21, 2008, 02:14:14 AM
How is the music for the game as a whole?  Is it mostly rehashed tunes from the first game or is there a lot of original stuff?
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on October 21, 2008, 08:19:33 PM
10% quieted rehash (flashback scenes?)
45% remixed
45% original

A decent sound overall.  Extra layering and beaty-ness in the sound is evident and makes some of the original tracks from the first game feel flat/dry.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Bill Aurion on October 21, 2008, 08:32:03 PM
But there's no "Fighting of the Spirit," which leaves me very upset and disgruntled!
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on October 21, 2008, 09:15:50 PM
It's unofficially there, the melody was remixed/reworked.  You don't fight the usual spirits anyway.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on October 22, 2008, 11:43:31 PM
Localization interview (http://www.nintendojo.com/interviews/view_item.php?1224719043)
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on October 31, 2008, 08:30:46 PM
http://www.siliconera.com/2008/10/31/the-tales-team-tells-us-about-tales-of-symphonia-dawn-of-the-new-world/
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on October 31, 2008, 09:11:44 PM
THREE ENDINGS
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Bill Aurion on October 31, 2008, 11:07:24 PM
GOOD, BAD, AND REALLY BAD!

(No, really!)
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Athrun Zala on November 03, 2008, 09:59:51 AM
But there's no "Fighting of the Spirit," which leaves me very upset and disgruntled!
really?? :(

oh well, if Fatalize is there, then all is forgiven...
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Bill Aurion on November 03, 2008, 10:05:14 AM
Well it's NOT! ='D

There are a few new awesome tracks to try and make up for it, though, so it's not all bad...
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on November 03, 2008, 12:23:08 PM
My frothing demand increases.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on November 04, 2008, 12:08:52 PM
I. am. running. out. of. FROTH.

1.  Bando Namcai doesn't have a decent site for the game yet.
2.  There's no North America trailer/commercial of any form yet.
3.  Waiting sucks.
4.  No one's ever heard of this game.
5.  Namco won't tell anyone about this game.
6.  Mega Man DLC sucks.
7.  NWR-sponsored REGGIE ROAD WARRIOR DEATH KART is scheduled tomorrow.

To pass the time, wet yourselves over footage from the last game.

Tales of Symphonia (http://sixsidedvideo.com/media/gcn/tos.html)
E3 2004 trailer
Anime FMV opening - International
Anime FMV opening - Japanese
Unison Attack: Lightning Tiger Blade
Unison Attack: Arch Wind
Unison Attack: Lightniing Punishment
Summon Spirit: Sylph
Unison Attack: Prism Stars
Unison Attack: Stardust Rain
VS. Abyssion
Zelos VS. Seles
Colosseum Team Battle Mania Exhibition
Ending anime FMV

After looking through the disc contents of Dawn of the New World, there's hardly any FMV animation.  Only in the opening and the credits.  Which mean, if there's any hawt springs nudity in the game, it'll be presented using in-game models.

For the curious, people should goto eBay and enter "lloyd kratos zelos" to find some reading material that Bill would approve of.  Only for the curious.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Bill Aurion on November 04, 2008, 07:15:29 PM
Only if Zelos dies in it... >=|
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on November 09, 2008, 07:24:42 PM
Tales of Symphonia: Dawn of the New World (http://sixsidedvideo.com/media/wii/tosdnw.html) * 480p
Anime FMV opening - Japanese * "Three Legged Race" by Misono
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on November 10, 2008, 04:45:05 PM
I'll probably listen to "Three Legged Race" all day for the next two days while i froth.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on November 10, 2008, 05:01:22 PM
You could play Symphonia again.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on November 10, 2008, 06:39:09 PM
I've played it 10 times.  More is unnecessary, and the GameCube controller is clunky and antiquated.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on November 10, 2008, 06:43:25 PM
Alright.

Why is there hardly any interest in this game? Does hardly anybody on this board play RPGs?
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Bill Aurion on November 10, 2008, 06:55:30 PM
Hardly anybody on these boards actually play games period, me thinks...

As for me, I'm picking the game up sometime this week, but probably won't have time to play it for a while... =(
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Gylldas on November 10, 2008, 07:03:00 PM
I'm really looking forward to this game.  ^_____^

Hopefully the thread will become more active when the game comes out.  The timing of this game is perfect for me though as I'm just about done with Eternal Sonata.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on November 10, 2008, 07:12:12 PM
Well I am going to pick this up.I introduced TOS to some friends and we played co-op a few times.I am going to do the same with this game.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on November 10, 2008, 08:29:07 PM
IGN review (http://Http://wii.ign.com/articles/928/928479p1.html)
I don't even want to talk about this review.This review belongs in that thread about the Pathethic state of the gaming media.I need a new place to get reviews, any suggestions.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on November 10, 2008, 08:53:35 PM
I won't even look at the review =D
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on November 10, 2008, 08:57:41 PM
Yeah nothing is stopping me from getting this game!
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Bill Aurion on November 10, 2008, 08:57:46 PM
I need a new place to get reviews, any suggestions.

Intuition works quite well for me, personally...
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on November 10, 2008, 09:02:32 PM
Of course.Intuition! Your own feelings not some jerk on IGN.Thanks Bill!
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: TofuFury on November 11, 2008, 03:12:23 AM
Wow, one paragraph in and I already hate the reviewer. Just by the tone of his review, you can tell he hates rpgs. Why is he reviewing this game then? Granted, I've never played the series before, but it looks like he's being harsh for no real reason.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Mario on November 11, 2008, 04:08:02 AM
Quote
First, loading GameCube clear data from Symphonia randomly unlocks certain items, in-game currency, and other bonuses at the beginning of the game.
That is cool, more games should do it.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: KDR_11k on November 11, 2008, 05:29:36 AM
I'm not sure the "connectivity bonus" is such a good idea overall. An experienced player will play better than a newbie anyway so the boost isn't necessary.

I need a new place to get reviews, any suggestions.

Go to a review aggregator and pick a few reviews so you can see different perspectives (also reading a few outliers score-wise might be worth it so you can see some of the more extreme views).
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Flames_of_chaos on November 11, 2008, 08:46:56 AM
I'm not sure the "connectivity bonus" is such a good idea overall. An experienced player will play better than a newbie anyway so the boost isn't necessary.

KDR, the sole purpose is to reward the player of owning/playing the original game and retaining the save file for all these years. The only other Wii game to do this is Fire Emblem.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on November 11, 2008, 10:48:14 AM
I'm not sure the "connectivity bonus" is such a good idea overall. An experienced player will play better than a newbie anyway so the boost isn't necessary.

KDR, the sole purpose is to reward the player of owning/playing the original game and retaining the save file for all these years. The only other Wii game to do this is Fire Emblem.

Yeah, look at it this way:  it's better than Star Points.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: UltimatePartyBear on November 11, 2008, 10:48:59 AM
I'm waiting for my copy of this to ship.  I chose free shipping, but I hope to have it by the weekend.  At some point I still need to play through ToS a few more times, though.  I haven't seen the Kratos ending, and there's at least one more character I want to hook up with Lloyd.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: vudu on November 11, 2008, 04:15:28 PM
Why is there hardly any interest in this game? Does hardly anybody on this board play RPGs?

I can't explain why, but I'm totally "meh" about this game, despite liking the first one quite a bit.  Maybe it's the monster collecting/training aspect, which has never really interested me.  Maybe it's just because I haven't heard very many good things about the game in previews.  Maybe it's because I can get similar experiences from VC games like Secret of Mana and Shining Force II for $8 each and there's literally a metric ton of excellent RPGs available on DS.  Regardless, I'll most likely skip this game.  I want it to be good but I'm just completely apathetic about the game.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Flames_of_chaos on November 11, 2008, 05:05:40 PM
I'm not sure the "connectivity bonus" is such a good idea overall. An experienced player will play better than a newbie anyway so the boost isn't necessary.

KDR, the sole purpose is to reward the player of owning/playing the original game and retaining the save file for all these years. The only other Wii game to do this is Fire Emblem.

Yeah, look at it this way:  it's better than Star Points.

What if the Club Nintendo store in NA will get those game and watch DS games or the SNES Wii Controller those Star Points won't be so worthless anymore ;).
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Mario on November 11, 2008, 06:39:41 PM
What if I shat gold OoT cartridges
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Caliban on November 11, 2008, 06:53:38 PM
Just by the tone of his review, you can tell he hates rpgs.

He loves Disgaea.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Bill Aurion on November 11, 2008, 07:11:15 PM
Just by the tone of his review, you can tell he hates rpgs.

He loves Disgaea.

Just another reason to ignore his opinion, in my book... =)
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Flames_of_chaos on November 11, 2008, 07:14:43 PM
Just by the tone of his review, you can tell he hates rpgs.

He loves Disgaea.

Disgaea is a SRPG ;).

Just by the tone of his review, you can tell he hates rpgs.

He loves Disgaea.

Just another reason to ignore his opinion, in my book... =)

Hey... Disgaea is one of the better SRPG series out there.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Bill Aurion on November 11, 2008, 07:21:38 PM
That's like pointing out which pile of dog crap stinks the least!

(Aha, sorry, not an SRPG fan in the least...)
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on November 11, 2008, 09:30:16 PM
"Maybe it's just because I haven't heard very many good things about the game in previews."

I haven't heard very many good things about the gaming press.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on November 11, 2008, 09:58:58 PM
http://www.namcobandaigames.com/games/talesofsymphoniadawn/

^ see this page? it's worthless.  it doesn't even have a firm release date.  Namco will probably be surprised to see it in stores this weekend.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on November 11, 2008, 10:00:28 PM
http://tales.namco.com

^ see this page?  it's worthless.  it takes you to a page about some psp game even less people know about.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Mario on November 11, 2008, 10:01:57 PM
Embarrassing
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on November 11, 2008, 10:05:28 PM
HIIII THIS IS ASHLEY FROM GAMESTOP

CALLING TO LET YOU KNOW

TALES OF SYMPHONIA: DAWN NEW WOLD, SHOULD BE ARRIVING WEDNESDAY AFTERNOON

^ well at least someone thinks this game is coming out.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on November 12, 2008, 05:26:58 PM
Pro is stuck at work.  Pro will pickup the game after work.  Pro has played the previous game about 10 times (7 of which during multiplayer).  Pro is interested in the new game.

Here's why Pro has been very interested in the game:
[since the vast majority of the reviews/previews/impressions on the major press outlets have been unreliable in the pursuit of raw gameplay info and functionality, the below is based on REALITY and the various promo statements provided by the game's publisher and developers.]

1.  The retail price is ~$40USD
>>  Scamco knows the game is a half-assed rehash, so they priced it almost accordingly.  In stark contrast, Tales of Vesperia 360 is $55 USED/PRE-OWNED/VIOLATED/TAINTED/UNVIRGINATED.  holy ****, what is wrong with this generation

2.  It's a direct sequel.
>>  The first direct sequel in the series.  I can actually get some idea of what happened after the stupid ending, like what did Lloyd name the dumb tree at the end, who got pregnant, etc.  A refreshing break from the typical open-ended Japanese game ending, and slightly more interactive than the 2-hour ending to The Lord of the Rings: The Return of the King and His Men Couldn't Put Humpty Back Together Again.

3.  Bonus items from cleared GameCube save files.
>>  Hell yes.  I don't mind if it's crap, it's nice they thought of including it.  A neat way to reward returning customers, it's a much better payoff than anything I got from entering rubbish PIN numbers.  It's probably the first notable time such a thing will succeed since Shenmue 2 read Shenmue 1 save files (if you try to mention anything else, i haven't heard of it, so it wasn't notable in the first place), and it's far from the disaster of Banjo-Kazooie's/Tooie's failed attempt to piggyback data (buried underneath IGN rumors and action replay codes).

4.  The overworld is gone.
>>  Face it, Tales overworlds have been pretty useless.  To hell with random battles in ugly terrain assaulted by monster avatars dashing from nowhere for some surprise sex.  The real work happens in dungeons/towns and isolated areas with geometry and features that's properly scaled to your characters.  Twilight Princess' overworld was lackluster, and someone smart at Namco realized this.  Hell, can you imagine the Namco Tales team(s) producing an overworld that was worth keeping?  The game wouldn't have come out till 2011!

5.  The Sorceror's Ring.
>>  The Sorceror's Wiing.  We finally get to apply it in a way that makes SENSE.  Pointy controls to the max.

6.  Only Two new characters + returning cast.
>>  I like the previous cast, minus Lloyd minus Kratos.  The pathetic truth is many players of the first game only learned how to use Lloyd.  Makes some sense since he's the most accessible character for dishing out the most damage in the shortest time, but in the process they did not get to realize the wealth of strategies and nuances possible within the framework of the combat system via the other characters.  Spamming magick attacks, regerating HP/TP via combos, combo chaining gimmicks, etc, things that simply won't get utilized by using Lloyd alone (otherwise you get a typical battle where you spam Lloyd's moves, waste tons of TP, then interrupt the game to use a recovery item; or to remedy that, you spend days grinding your characters to lvl. 150 -- get off my internet, n00b).  So you hand someone Street Fighter II, and they only learn to use Ryu in the five years they play the game, right?  FUCKING. WRONG.  So the new game introduces and Emil and Marta, and they both appear to be combo-friendly characters, which provides variety yet narrows the focus for players and hopefully avoids another "use Lloyd and ignore everyone else" game plan.  Please try learning someone else besides the whiny sword-wielding boy character.  I'll be able to use Sheena+Collette+Presea again <3

7.  Three distinct endings.
>>  Another first for the series, the scope of the game's happy end isn't completely set in stone.  Whether they're like Castlevania games that show incomplete endings based on completion %, I don't know.  But imagine, you could have:  Emil & Marta get married (bad ending); Emil becomes of the ghey (good ending); and Marta becomes a real boy (best ending, requires the most time and dedication).  THE POWER OF CHOICE IS YOURS.

8.  Monster allies.
>>  More interesting junk to collect that may prove to be useful.  One of the things I'd enjoy/obsess over in the first game was reconfiguring gear and attacks to gain an elemental advantage.  Naturally, the elemental gear was limited in number and practicallity.  Fortunately, the monsters in this game are tied to elements, providing a whole new layer of options and configurations for me to mess with.  If I'm not mistaken, this is also the first Wii adventure ahead of Overlord and Pikmin where you have critters do your bidding, and the results look and play better than Kameo.

8.  8 waggle shortcuts.
>>  I don't have full details on how shortcuts are configured (yet), but executing these motions should be just another piece of cake like No More Heroes' finishing slices.  On GameCube, there were a total of 6 shortcuts: 4 attached to the B-button (like Smash Brothers), plus 2 on the C-stick (which could call up a spell/attack from a different party member).  By default, the Wii D-pad can have 4 shortcuts assigned, and it's not clear if the D-pad shortcuts overlap with 4 of the 8 waggle shortcuts.  But to even have 8 shortcuts to use would be fantastic, especially if 4 could call on other characters techniques, like multiple on-demand healing/attack spells or special attacks for combo assistance.

9.  Various Battle improvements.
>>  Limitations in the battle arena and camera system in the GameCube game would often interfere with my ability to play in a multiplayer session (usually i'd just team up with the lead player or stand back as a mage, minimizing camera issues).  I hear the camera zooms out properly, and characters are allowed to "leave" their current battle line/enemy-lock and roam the field.  So not only will I see my character properly, I won't have to pause the battle to change the enemy i'm locked onto, hopefully providing a smoother multiplayer experience that I'll get to veg-out on another 5-10 play-thrus.  Same-screen local multiplayer JRPGs?  Yeah, what a crazy idea.

10.  It came out this year.
>>  Believe it or not, it's out this year.  Today, in fact.  As opposed to NEXT year.  The SAME YEAR the Japanese version came out, sho nuff.  If this new game followed the GameCube release timeline, we wouldn't be seeing this game until NEXT FALL.  GameCube USA - 2001; ToS USA - 2004; Wii USA - 2006; ToS2 USA - 2008.  UNPOSSIBLE!
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on November 12, 2008, 08:58:43 PM
When I started out I used Lloyd. Later on I liked using Collete Genis and Presea.When I was playing multiplayer I would typically be Raine,Genis, or Presea.I like using everybody. Regal and Kratos I played with but I didn't like that Kratos sword was slow. Regal was great but I liked Presea, Genis and Raine.

Using the elements and combo healing is important for Collete in the Coliseum.


The endings are determend by what choices you make and also the final battle.


I haven't found the game yet. I will go out again tomorrow.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on November 12, 2008, 09:55:58 PM
MEGATON TALES

GET FAP

I haven't gotten past the title screen cuz i'm trying to eat dinner, but i did read the manual (FULL COLOUR BTW, shows this 3rd party or nintendo put some effort).
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Flames_of_chaos on November 12, 2008, 10:58:37 PM
MEGATON TALES

GET FAP

I haven't gotten past the title screen cuz i'm trying to eat dinner, but i did read the manual (FULL COLOUR BTW, shows this 3rd party or nintendo put some effort).

I think these are the big publishers that only do black and white manuals from my experience: Konami, EA,Activision, Ubisoft, NIS America, Sega
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on November 12, 2008, 11:04:37 PM
Let me confirm:

4 main skills (analog plus B-button)
4 d-pad shortcuts (of any character)
4 motion shortcuts (of any character)

=12 available skill commands

HO. LY. ****.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on November 12, 2008, 11:41:33 PM
Wow that is great to hear Pro.How far are you in?
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on November 13, 2008, 12:21:03 AM
LOL the intro dungeon!
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Gylldas on November 13, 2008, 12:34:16 AM
Looked around today but couldn't find it.  I'm probably gonna wait till the weekend so I can drive home and nab my memory card.

BTW nice interview.  I liked the question asking about online play.  Interesting to see that they were looking into it for Vesperia.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on November 13, 2008, 01:56:54 AM
I've already noticed a grammatical typo in the NPC text.  TSK, namco.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Mario on November 13, 2008, 01:57:23 AM
Wow 0 / 10
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: KDR_11k on November 13, 2008, 03:44:30 AM
I mostly played melee characters since I think the AI does a worse job of handling them than spellcasters (plus there's not enough hotkeys to be a spellcaster without hitting the menu all the time). An AI melee character will close in for a combo or two, then run away and just look at the scenery (at least they did for me).

More hotkeys is good, I was baffled by the choice to leave two of the four c-stick directions unused in ToS.

Can you use the pointer to order other characters around?
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: RABicle on November 13, 2008, 03:55:17 AM
What the ****? out already? Is Pro fair dinkum?
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on November 13, 2008, 03:59:50 AM
"Can you use the pointer to order other characters around?"

Not at all.  The Strategy menu and the traditional positioning/behavior options is retained.

I've spent >4 hours on it so far.  Don't have enough skills to use the shortcuts yet.  By golly, is there a lot of voice.  My non-playstationed ass is not used to this.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: RABicle on November 13, 2008, 04:10:03 AM
Fairly cool video review from Gametrailer but has footage some might consider spoilers (http://www.gamerankings.com/itemrankings/launchreview.asp?reviewid=977639)
No PAL release date announced.

From what I heard on the GT review, Zelos' voice actor isn't the smooth operator from last time, which is a little lame but maybe Bill will finally embrace the coolest character now that he's pseudo gruff.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: broodwars on November 13, 2008, 11:35:37 PM
I'm only a few hours in (I just arrived in Asgard and had my first run-in with Alice), but so far I'm really enjoying the game...at least once Emil stopped being as much of a total pansy.  I have to say, though, that Marta has to be the easiest girl in the history of the franchise, even taking the crown from Phantasia's Arche (and that's saying something).  I really miss Symphonia's cel-shading, because the game is noticeably uglier without it and looks more like an early-Playstation 2 game than a Wii game.  However, the character animation is leagues beyond even what was present in Tales of the Abyss (and certainly blows away the animation in Symphonia), and my god there's a lot of voice.  The vocal casting is excellent, the script is snappy and genuinely funny, and we finally have what looks like all the in-game skits voice-acting (which makes a world of difference).

The Wii Pointer stuff, though, is nearly useless.  I only use the Phantom Hourglass-style movement when I'm running around a monster-less area and don't feel like using the Nunchuck at the moment.  It's too unreliable to use anywhere else.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on November 13, 2008, 11:58:11 PM
I remember watching the JP version on youtube and it seems Emil was only wimpy in the intro dungion.All of the reviews I have seen state that he is like that the whole game.

Any word on who does the Voice Acting for everybody?
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Djunknown on November 14, 2008, 12:21:15 AM
Quote
Looked around today but couldn't find it.

I went to Best Buy, Circuit City, Mirco-center (place to get computer parts and video games), Toy's R Us, and Target, and either:

A)They didn't have it, didn't show up on their list
B) Available online only.

I begrudgingly went to gamestop where they acted like a bunch of smug bastards saying "All we have are reserve copies, but lets see....we have one last non-reserve copy. You can have it" Excuse me? I should be thankful that you can sell me something? I just paid them and left.

Just got a few hours in, and I'm hooked all over again. Its a case study in dichotomy in comparison to ToS, but it works well with what I've experienced so far. The Gametrailers review is much more fair than IGN's. Don't know what their problem is.

At 40, you could do worse. With Animal Crossing right around the corner, It'll be hard to come between me and my Wii...
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: broodwars on November 14, 2008, 12:22:04 AM
Emil is only super-wimpy in the first dungeon from what I've seen, before he becomes a Soul Reaper (yes, that is a play on his voice actor).  He's still a little whiny after that, but nowhere NEAR as bad as the main character of Tales of the Abyss.

As far as Voice Acting goes, there's a lot of familiar voices at play here.  Just off the top of my head, we have Cam Clarke playing the narrator again and Johnny Von Bosche playing Emil.  I know I heard Wendee Lee in there somewhere, too.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Gylldas on November 14, 2008, 12:31:18 AM
I remember hearing that the narrator from Dragon Ball Z does Richter's voice.  Also Collette's voice actor is returning from the first game, Heather Hogan, as well as Presea's, Tara Strong.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on November 14, 2008, 01:21:36 AM
"The Wii Pointer stuff, though, is nearly useless.  I only use the Phantom Hourglass-style movement when I'm running around a monster-less area and don't feel like using the Nunchuck at the moment.  It's too unreliable to use anywhere else."

Hey, this allowed me to eat dinner with the other FIST during walking/shopping/talking.  It works.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on November 14, 2008, 03:52:56 AM
I am glad that Presea's and Collete's voice actors have returned. I liked how she was serious and and to the point.Collete I liked as well. I wonder how many times we will hear her apologize.
Jonny Von Bosche I haven't heard in a long time. Cam Clark I liked his voice in TOS. I am sad that he is only in the beginning.I guess I could play TOS again.

Lloyd who voices him?Also who voices Alice?

Hmmm I am debating if I should grab this from Gamestop or wait for Walmart and Target.I don't want to give Gamestop my business.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: UltimatePartyBear on November 14, 2008, 10:10:21 AM
Jonny Von Bosche I haven't heard in a long time.

It's Johnny Yong Bosch, and he's in every single anime in existence.  Also the original Black Ranger.  :)

Quote
Lloyd who voices him?

Scott Menville.  He's almost always "Additional Voices."  Other than ToS, I think his only big lead part has been Robin on Teen Titans.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on November 14, 2008, 10:22:44 AM
Yeah I remeber him from Power Rangers.He wasn't the original Black Ranger though.He was another Black Ranger in the later seasons.I watch Bleach but I am not really familiar with Voice acters names.

Ok thank you UPB.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: UltimatePartyBear on November 14, 2008, 10:38:47 AM
Yeah I remeber him from Power Rangers.He wasn't the original Black Ranger though.He was another Black Ranger in the later seasons.

I see.  When I once saw the original Power Rangers on his credits list I figured that meant he was the first one.

Quote
I watch Bleach but I am not really familiar with Voice acters names.

I find it fun to pick out familiar voice actors' voices, which led to me learning several names as I looked for confirmation.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: DAaaMan64 on November 14, 2008, 10:41:06 AM
He's the SECOND black Power Ranger. Zack Taylor had to leave.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on November 14, 2008, 10:45:07 AM
Yeah he has the second. What series did he start DAaaMan64?Turbo?
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: KDR_11k on November 14, 2008, 10:51:18 AM
I remember watching the JP version on youtube and it seems Emil was only wimpy in the intro dungion.All of the reviews I have seen state that he is like that the whole game.

Did the reviewers even play past the intro dungeon?
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on November 14, 2008, 10:56:25 AM
It doesn't appear that they did.
I know KDR that was my point.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on November 14, 2008, 11:13:12 AM
How far is everybody?
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on November 14, 2008, 11:40:27 AM
I've put 7 hours in so far.  I have vacation starting tomorrow, and I'll be starting all over as I go thru the entire game via multiplayer with my friend.  We'll try to get at least 2 of the endings next week.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on November 14, 2008, 06:29:37 PM
So far, this game earns FIST.

Can't wait to unlock more FIST.

Can't wait to dish out more FIST.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on November 14, 2008, 09:36:07 PM
I got the game! Yes! Last one!Yes!Be back later! Yes indeed!
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on November 15, 2008, 01:05:41 AM
Well I made it to Asgard and met The Chosen of Regeneration
Alices chronies beat me.I like how Emil reacts to Martas advances.It is funny.I like how it is unfolding.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: KDR_11k on November 15, 2008, 07:46:58 AM
This game is fail until a PAL version is announced.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on November 15, 2008, 04:06:12 PM
I will keep a eye out KDR.

Quote
Well I got my first member of the original game she is quite the apoligizer and clumbsy but she has a kind heart.After I got her we went to this ancient ruin and there was this giant bird.It was to tough so we had to figure out a way to break though its defences.The cheery girl suggested something.We did it.Came back and beat that bird twice.Now I am deep below this ruin.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Mario on November 15, 2008, 05:47:49 PM
This game is fail until a PAL version is announced.
Get Disaster. I want Tales too but I think we got the better deal, so it's not fair to complain about this. :)
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: DAaaMan64 on November 15, 2008, 05:53:26 PM
I will probably get this for christmas me thinks.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Gylldas on November 16, 2008, 01:51:48 PM
I picked this up on Friday and I'm now in Meltokio.  It's not perfect but I'm really enjoying the game so far.  Definitely worth it for $40 if you enjoyed the original.

Also I love how we see Yuan in Asgard for like 10 seconds and have yet to see him again.
Zelos is still a jerk.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: KDR_11k on November 16, 2008, 02:13:51 PM
This game is fail until a PAL version is announced.
Get Disaster. I want Tales too but I think we got the better deal, so it's not fair to complain about this. :)

But Disaster is expensive....

I think I should stop reading this thread since it seems to be all about American spoiling the game now.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on November 16, 2008, 04:52:48 PM
I was playing multiplayer last night from the beginning and we caught up to where I left off in singles.

We've only been allowed 2 players so far, but this has got to be the premiere co-op adventure on Wii right now.  The camera and control tweaks pretty much make battles play like a dream (unless the enemy is so many levels higher... LIFE BOTTLES!)
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on November 16, 2008, 07:11:53 PM
How far are you Pro?
Quote
I am in the Isala human ranch I saw a Red headed dude that was full of himself.He didn't join me but he saved this sadist person. I saw a professor that was looking for this boy.I got lots of new monsters of the water variety. I am leveling them up. I also got an Ogre he is really slow so I try to bring the enemy to him.Oh yeah I saw Richter again.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: jakeOSX on November 16, 2008, 08:14:55 PM
so far this game has been great. I am digging the interaction with the previous heroes.

i do have one question. what in the HELL is emil wearing? seriously? i think it is a sundress with a cape attached.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on November 16, 2008, 08:51:42 PM
Emil wishes to surround himself with RPG MENS, cuz that's the kind of RPG boy hero he is.

And I won't be making "i got to [here]" posts cuz they're spoilers and I don't like seeing or discussing spoilers until 6 months have passed after the game's release in all territories.

Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on November 20, 2008, 11:25:07 PM
Well I got a bit further. I got 3 new members.I am starting to learn why Lloyd is acting this way.It is possible that Lloyd hasn't done any of these bad things but an imposter.
Right now I am leveling up my Monsters. Before I go on to my next destination.I am finding out more about Alice.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on November 21, 2008, 12:14:22 AM
WOW, this was a nice game with a proper ending.  Somebody fly to Japan and teach the Zelda team how to end a game.

Clocked-in 50 mulitplayer hours including grinding/treasure hunting/item creation experimentation.

Melee combat for the two main characters is emphasized, and battles with screen-filling attack spells have been de-emphasized.  Do-everything mages like Genis and Raine have taken a backseat, as I've assigned monsters to perform the healing and attack magick functions, with the added benefit that they're much better melee combatants than Raine and Genis ever were.  The monsters are cooler than I expected, they have a variety of awesome/useful abilities, and they can be tailored to be very effective in battle (sometimes too effective), depending on how one manages all their aspects.  Monster designs are generally pleasant and/or cute, and some evolutions are badass and make you go "I WANT THAT IN MY PARTY."

The dungeons and save points are much better paced than in ToS.  The story is better integrated with the dungeons/boss progression, improving the maintenance of freshness, preventing the overly predictable 1990s game design of "you'll definitely fight this elemental boss at this elemental temple" found in Zelda and ToS where the story disappears and the dungeon roaming drags on until the temples are scratched off the checklist.  The price for all this is geographic restrictions, no overworld, and increased linearity.  No overworld is no big deal since grinding with unidentified random enemies is a waste of time.  The enemy avatars in dungeons respawn on a regular basis, providing adequate encounters for grinding, as well as semi-predictable locations to revisit to befriend monsters.

There's a good balance between revisited dungeons and completely new areas.  I think they did a great job tying the new story infrastructure back with the previous geography, history, and characters from the previous game, as well as some references to the "future" of the series (ToP).

I think it has the finest combat in all the series (I hope they build off this in the next game) and doesn't need much explaination.  A lot of the convoluted "T versus S" alignment crap from the last game was thrown out.  Many options/nuances have been reworked to make a more streamlined product.  You simply learn all the techs/artes/skills you can, and I've utilized all 12 controller shortcuts.  Boy hero is focused on high-damage sword combos, while Girl hero was specifically designed for combo support with some extensive base combos of her own, in addition to healing duties.  In other words, awesome teamwork by design (we got a +13 grade on one of the latter boss fights).

3-4 person multiplayer is not advisable until the near-END of the game, because the playable roster of extra characters changes throughout the story (many extras, or sometimes none).  Cameo characters cannot take the Player-1 slot, and monsters are not playable.

When all is said and done, this game is an incredible 2-player co-op adventure that a single-player reviewer will not realize.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Gylldas on November 21, 2008, 12:55:36 AM
I just finished this game last night and I agree that they handled the ending very very well.  Also, the final boss battle was much better and enjoyable than the fight against you know who in the first Symphonia.  I clocked in about 35 hours but I kinda rushed through.  For everyone who hates Emil, get through the beginning of the game as he has very interesting character development.  Much more so than Lloyd in the original.  Everything fits together really well.

Personally, I didn't depend too much on monsters to get through the game.  Whenever I had the chance I put old Symphonia characters in my party.  This seems like an optional aspect really except for the parts when you have only Emil and Marta in the party. (This actually killed me in the last dungeon during a certain fight)

Anyhoo, I really enjoyed this game and will probably replay it again with a friend for co-op and for completion.  Now I just need to hope that they port Vesperia to the PS3.  I wonder what the next MAZAASHIPPU tales title is going to be...
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on November 21, 2008, 02:14:09 AM
Gylldas before you head to the final area can you go to every area that you did previously.I want to get as many monsters as possible.Are all areas open at the end?At the end can you use everybody in the game or is it just Emil and Marta?
Also how many chapters are there?
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on November 21, 2008, 04:40:10 AM
"Personally, I didn't depend too much on monsters to get through the game.  Whenever I had the chance I put old Symphonia characters in my party.  This seems like an optional aspect really except for the parts when you have only Emil and Marta in the party. (This actually killed me in the last dungeon during a certain fight)"

The flip side is why depend on the cameo characters at ALL when it was apparent their availability was highly variable (not to mention being non-upgradable) ?  Which leads to the subject of completion and the 2nd play-thru, things are VERY interesting/hilarious after carrying over our monsters via Grade Shop.  Our Emil started off in Luin, pre-knighthood, encountered the first Bear while supported by:  a Mermaid, a giant Wolf, a giant Bird, and a giant Dragon, all 9999 HP, all mages.  We didn't get a chance to fight MAGNAR.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on November 21, 2008, 11:35:45 PM
Tales of Symphonia: Dawn of the New World (http://sixsidedvideo.com/media/wii/tosdnw.html) * 480p / 60fps
Introduction
Quick battle 1 w/ Marta and Colette
Quick battle 2 w/ Emil and Marta
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Gylldas on November 22, 2008, 05:04:19 PM
Gylldas before you head to the final area can you go to every area that you did previously.I want to get as many monsters as possible.Are all areas open at the end?At the end can you use everybody in the game or is it just Emil and Marta?
Also how many chapters are there?

Before the final area you can visit the entire map and I strongly recommend you do to see some fun scenes.  All old tales characters that join your party in this game are available at the end of the game (Except for a small time in the last dungeon).  I don't remember how many chapters there are off the top of my head.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on November 22, 2008, 06:30:06 PM
Ok thanks Gylldas.I am in the 5th chapter right now.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on November 22, 2008, 08:40:46 PM
Gylldas before you head to the final area can you go to every area that you did previously.I want to get as many monsters as possible.Are all areas open at the end?At the end can you use everybody in the game or is it just Emil and Marta?
Also how many chapters are there?

Before the final area you can visit the entire map and I strongly recommend you do to see some fun scenes.  All old tales characters that join your party are available at the end of the game (Except for a small time in the last dungeon).  I don't remember how many chapters there are off the top of my head.

AMAZING USAGE OF THOSE SPOILER TAGS, BUD
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Ghisy on November 23, 2008, 05:56:25 AM
I wanted to pick this up but I watched some video gameplay of the English version and they're made of PHAIL!
Voice acting is terrible, TERRIBLE, compared to the JPN version.
I think I won't be buying it, this totally ruined it for me.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on November 23, 2008, 06:23:49 AM
"OH NO, IT IS LLOYD IRVING! RUN AWAY"  HAR HAR HAR HARHAR

And you expected otherwise?  Eternal Darkness-Nintendo-funded quality at minimum?  on a game with a one-year shorter development time, Namco's 2nd-rate dev team, and a smaller budget?  Come back to earth, sir/madam.  You really want this game in all its un-glory.

~~~~~

15 multiplayer hours clocked-in, 2nd play-thru.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Ghisy on November 23, 2008, 07:48:50 AM
Well, it's sir and I expected, at least, the option to choose between English and Japanese for the voice acting.
Or just Japanese with English subs. But I guess that's too much to ask.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on November 24, 2008, 02:32:57 AM
This game truly celebrates the 10 year anniversary of the series.

Tales of Phantasia:
(http://img.photobucket.com/albums/v156/SixSidedVideo/map_top.gif)

Tales of Awesome: Dawn of the Awesome World:
(http://img.photobucket.com/albums/v156/SixSidedVideo/map_tos2.gif)
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: RABicle on November 24, 2008, 10:59:02 AM
Well Phantasia is set in the same world + 1000 years. This is why I joked back in one of my E3 parodies when Dawn of Fist was a mere rumour that Nintendo would announce an exclusive sequel to Symphonia; Phantasia on VC.

Your summary earlier was excellent Pro. Can't wait for it to GET A RELEASE DATE here.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on November 24, 2008, 01:00:21 PM
Well I made it to the 8th chapter. I like how the story has been told. I have a Puck up at level 80. Emil is up to 55.Marta is level 50.Great game.I will be back later.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on November 24, 2008, 02:52:08 PM
THIS IS REAL, LADIES AND GENTLEMEN (http://www.kcra.com/news/18048723/detail.html)

"Police said a man who waved a pair of Samurai swords..."
Lloyd has a pair of swords.
MAN = LLOYD IRVING

"on the grounds of a Hollywood Scientology building had a "previous relationship" to the church"
Hollwood Scientology building = CHURCH OF MARTEL

"Police said the tape showed the man appearing at about noon in a red convertible"
Lloyd Irving wears red.
= LLOYD IRVING
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on November 24, 2008, 03:42:43 PM
OMG, the game, its breaking down the dimensions. Why did you do that Lloyd?

Seriously I heard this on KFI this morning.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: KnowsNothing on November 24, 2008, 06:25:52 PM
Alright who here has played Tales of Vesperia for the 360?  I'm considering buying either DotNW or Vesperia, and I can't decide.  I've played the old original Symphonia, is Vesperia basically the same thing? 

The real problem is that DotNW is $20 cheaper but Vesperia retains the same cel-shaded style as Symphonia and looks absolutely gorgeous doing it.  I'm not usually a graphics whore, but...wow, HD Tales looks NICE.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on November 25, 2008, 01:43:17 PM
*crickets*
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: KnowsNothing on November 25, 2008, 02:08:15 PM
Hahaha I figured as much.  Basically every Tales game is the same anyway so I might just replay Symphonia *nods*
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on November 25, 2008, 06:45:55 PM
****

I had this MASSIVE post typed up to explain a bunch of ****, then I accidentally hit TAB and the browser went back a page.

Essentially, it was about how Vesperia was just a high budget port of Symphonia without Symphonia, such that it's a new Tales game that delivers new pseudo-anime art.  Namco threw money at it hoping that's all it needed to make HD anime gaming a success again in Japan.  Bill can explain, he bought it.

While on the other hand, Dawn of Fist is a Tales game about bringing NEW content to the series.  It didn't get teh moneyz, so it suffers in some places in the graphics department (and voice acting?) due to low budget and short dev time, but everthing is top notch within battles.

Dawn of Fist has some "firsts" for the series:

Motion Capture - a world of a difference compared to Symphonia's and Vesperia's statue characters.  It's not Metal Gear, but it's great in cutscenes AND battles.

Monsters - tangible collectibles that affect battle. they can be insanely strong and/or hilarious.  Effective in melee and magick.  Remember the Celsius boss battle, she had an ice wolf companion?  I ended up with my own, and he hit 9000HP when my girly was 3000HP.

Elemental Alignment - elemental skills used during battle can change the properties of Unison Attacks, changing supplementary elemental attacks/animation (like the ginormous Majora's Mask moon/meteor i have yet to reproduce), and healing/status bonuses.  Monster/skill choices have a heavy influene on the elemental meter.  Unison Attacks are not presets you assign; their nature changes with the battle.  Unison Attacks are separate from the longwinded cutscene style Mystic Artes.

Free Run - the biggest, best change in the series thus far.  Flank and break away from enemies at will.  No more crowded teammates getting in your way.  Best co-op combat in the series.  New Generation Gaming Fist.

Dawn of Fist is $20 cheaper than Vesperia.  Dawn of Fist is $15 cheaper than USED Vesperia.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: broodwars on November 26, 2008, 07:12:55 AM
Wow, NinGurl69 *huggles...way to overhype a game.  Dawn of the New World is a good game, but I'm in Chapter 3 (just completed the Iselia Ranch section) and I'm not seeing that it's headed towards "great game" territory.  Despite just recently evolving a kickass trio of Manticore; Salamander; and Fenrir monters, I'm just not sold on the monster system.  Yes, the things can grow absurdly powerful, but most look (and sound) incredibly lame/generic and all of them take a great amount of work to make good.  There's also a very real problem with having 2 monster characters alongside Emil and Marta: you get Game Over when all your human characters die and your monsters can't use items, setting up a very real situation where you get a Game Over even though you still have 2 fighters in the battle.  I've come very close to hitting that situation.  It's a fun idea (and certainly better done than in the GBA Lufia game, which was the last game I saw to use a similar similar), but it just isn't implemented very well.  I'm not thrilled with how you basically have to mess with the elemental affinity of the battlefield (which isn't even possible till after acquiring the first Centurion Core) just to get one halfway decent generic-looking unison attack now, either.  I would have prefered instead of this whole convoluted monster system that they would have just let you select one monster at the beginning of the game who would travel with you, level-up, evolve, and fill a 4th slot in your party.

Likewise with the Quest system: the Quests are generally fun (though hard) at first, but like I said I'm in Chapter 3 and I'm already seeing repeats of very generic dungeon crawling missions, and they don't get any more interesting the second time through.  They would have done better to have story-based sidequests tied into these Quests.

Then we get to the visuals.  Yes, the motion-capture does give some fantastic animation in the cutscenes, but the whole game looks substandard with this very bland color pallete and very soft edges.  In other words, it looks just as half-baked as Tales of the Abyss.  The voice-acting and music, though, are outstanding.  Most of the recasted Symphonia voices even sound good, and there's a lot more nuance in the acting now.  And after this game they can't go back to not voicing the skits, because it makes all the difference in the world.

My opinion of the game may change as I get further along, but basically if you loved Symphonia you'll like this game.  If you didn't or didn't play Symphonia, this really won't do anything for you.  Vesperia, though, looks amazing and from what I've read sports a very interesting main character...though not the most interesting supporting cast.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Dasmos on November 26, 2008, 09:46:37 AM
broodwars just doesn't get it.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: broodwars on November 26, 2008, 10:05:29 AM
Whatever.  Apparently, the fact that I don't worship this game and sees that it has flaws means that I don't "get it."  It's a decent Tales game, but nothing special.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on November 26, 2008, 02:44:15 PM
My post would've been 3X longer had I not screwed up.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: GoldenPhoenix on November 26, 2008, 02:45:56 PM
I agree with broodwars even though I haven't played the game. He needs support though so I'm giving it.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on November 26, 2008, 03:08:29 PM
Then help him finish the remaining 27 chapters via co-op.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on November 26, 2008, 04:18:20 PM
Tales of Symphonia: Dawn of the New World (http://sixsidedvideo.com/media/wii/tosdnw.html) * 480p / 60fps
Unison Attack: Ars Nova (spoiler)
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on November 28, 2008, 10:30:44 PM
Tales of Symphonia: Dawn of the New World (http://sixsidedvideo.com/media/wii/tosdnw.html) * 480p / 60fps
Mystic Arte: Radian Roar (spoiler)
Mystic Arte: Devil's Hellfire (spoiler)
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on December 01, 2008, 03:38:08 PM
So I was messing around with the game last week trying to find/learn/understand neat little things that might not be apparent in one's first play-thru.  Here's a quick rundown:

1.  Holding A+B skips major cutscenes (the ones that lack text bubbles).  Takes a few seconds to work.
2.  On the world map, hitting A skips the travel animation.
3.  On the world map, holding B speeds up the travel animation (run Marta, run!).
4.  There are 3 levels of Unison Attack bonus spells triggered by Monster companions, based on the elemental grid strength.  Monsters can trigger a Mid-strength spell, a High-strength spell, and a super-duper spell unique to Unison Attacks (as far as I can tell).  At least one element on the grid has to match a monster companion to trigger any bonus spell at all.
5.  Depending on who's in your party and what occurs in your Unison Attack, you might dish out enough damage to refill your Unison Attack gage.  Thus, you can cheese-spam the Unison Attack... a lot.
6.  Due to outrageously different attack patterns and status strength, using 3 strong Monster companions can be more effective in major boss fights than 3 retarded AI hero-has-beens who walk into their deaths.  If *you* die, not my problem  \( '.')/   Take responsibility for yourself.  One of my neopets is near-impervious to bosses' Mystic Artes, somehow.  Raising good monsters isn't a lot of work, fighting is.  Raising good monsters is about good decision making.
7.  The best gear early on are acquired through Synthesis, not Shopping.  Cat's Quests are good for the sake of collecting materials (and to a lesser extent, level grinding), not completing an endless list of quests (only certain quests have some long-term significance).
8.  Hard mode is fun.

If you have interesting tidbits that aren't spoiler-heavy, mention them.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: DAaaMan64 on December 02, 2008, 03:40:46 AM
I DIDN'T READ ANYONE'S POST, SO MY SUPPORT IS DELVED OUT EVENLY. HA
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NWR_insanolord on December 09, 2008, 02:08:42 AM
This game looks interesting, but I never played the first one. Would that be a problem?
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: RABicle on December 09, 2008, 03:12:14 AM
Yeah.
http://cgi.ebay.com/TALES-OF-SYMPHONIA-Nintendo-Gamecube-COMPLETE_W0QQitemZ330291252757QQcmdZViewItemQQptZVideo_Games_Games?hash=item330291252757&_trksid=p3286.c0.m14&_trkparms=72%3A1234%7C66%3A2%7C65%3A12%7C39%3A1%7C240%3A1318%7C301%3A1%7C293%3A1%7C294%3A50
Buy it now.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on December 11, 2008, 02:33:30 AM
Tales of Symphonia: Dawn of the New World (http://sixsidedvideo.com/media/wii/tosdnw.html) * 480p / 60fps
High-level Unison Attacks (spoiler)
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on December 12, 2008, 05:35:21 PM
Anyone have any flippin' clue what the extra North American dungeon is?  Starting to run out of things to do.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: Ymeegod on December 27, 2008, 08:31:36 PM
Well I finally gotten around to ToS: Dawn of the New World and it was just as disappointing as most people say. 

Alot of the side quests repeat with higher grade monsters but the dialog with NPC stay the same?

Also adding monsters really isn't anything new--hell it's pokemon and that's like an 10 year old game.  I didn't mind this much (really didn't care about adding monsters but why the HELL did they fook up COOKING.  In past/future tales games cooking was a great way to regain HP and TP after battles but with TOSDNW cooking only applies to monster upgrading/evolving.  So you can gain TP/HP without using items which is costly and ineffective.

The game itself suffers from a godawful whiner for a main character and lovesick sidekick who I really didn't care much for neither of them. 

Tales of Vesperia for the 360 was the better of the two IMHO.  ToSDNW was just two steps back IMHO. 

Title: Re: Tales of Symphonia: Dawn of the New World
Post by: jakeOSX on December 31, 2008, 01:03:03 AM
ok, just beat it tonight. need to figure out how to do that spoiler thingy so i can talk about it.

there is a movie after the credits are done just like every other *&(*#& movie these days. so stick around to the end. (and no, Nick Fury is not in it)

overall the game was good. and as always the opening scene is so much more interesting now...
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on December 31, 2008, 03:19:10 AM
Jake you do this for the spoilers.

(spoiler)put words here(/spoiler)
replace the (  )with[ and ]

I haven't beaten this yet.AC:CF is taking my time.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: jakeOSX on December 31, 2008, 11:32:16 AM
cool, thanks. so these spoilers are about the plot, and near the end, so you know, buyer beware (highligher beware?)

so i liked the game a lot. it is the first game i've played straight through since (IIRC) the first ToS (yeah I am looking at you FF4 sitting there at the last dungeon...)

i kept getting lost in places that i remembered from the first one. but it was still cool to see them again. The story was overall really good, though i kept expecting Ratatosk to be Kratos but that doesn't happen. I was also looking forward to Killing Lloyd for some strange reason, but that doesn't happen either

ok, and one thing that was  bugging me if Emil is Ratatosk, spawned from Marta's head, WHO IN THE HELL ARE HIS AUNT AND UNCLE?? and why do they know him? are they Astor's family??? sigh.

about length i beat it in 31 hours. which is short, i think. i didn't do any side quests, never once cooked anything, used the same four creatures throughout the game. I did synthesize the black sword way early, which was nice, but didn't play with that much either. near the end i noticed i had a few 'add 3 to hp' type herbs and such, which i didn't use. basically i need to go back and take my time. i finished with Emil at lvl 52 and Marta at 49

as for the boss battles alice and decus was the hardest fight in the game. seriously. even the final fights are no where near as bad. i think i used nearly 70% of my items getting those two down. after that, it is smooth sailing

before the Wii is done, I want to play them both back to back, i think that would be fun. i wish there was a way you could go back and watch the cut scenes, some of them i accidentally fast forwarded through.

i now need to read about the time line and see where these two fit with the other tales games.

oh and i am an item whore. thank you final fantasy for improper RPG tactics.

all in all, great game, well worth my time, my money, i laughed, i cried, it was better than cats. It is better than the 6-7 ratings I have seen. I'd put it a lot closer to the first one.

oh and the end is a total homage to Dark City, seriously. I kept expecting Emil to ask Marta if she knew the way to Shell Beach
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on January 22, 2009, 04:15:07 PM
>> Tales of Symphonia: Dawn of the New World (http://sixsidedvideo.com/media/wii/tosdnw.html) * 480p / 60fps
Artes and animation

Whatever that Tales of Ten MOTHERSHIPS game is, its character animations had better measure up to the stuff in Tales of Rehash: Dawn of Low Budget (based on the recent teaser trailer, Tales of Ten Pigs doesn't).  THANKS FOR SAVING MONEY AND BLOWING IT ELSEWHERE, BANCO.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on January 26, 2009, 11:18:39 PM
Well I just beat the game. I enjoyed it. I'm gonna try beating it with monsters next time.I beat it with Emil,Marta,Presea, and Zelos. I think I got the best ending.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: SirSniffy on January 27, 2009, 01:24:47 AM
I'm really having a hard time getting into the game personally. I think what is throwing me is the clunky battle system...coming off of Tales of the Abyss, it just feels sloppy. The monsters seem to get in my way. Half the time I am wishing I can just slaughter some of my own monsters just to make them move so I can attack the enemy...lolz!

But it seems like it may get easier as I get more skills. I'm mad that they changed Lloyd's VA, and Genis sounds more like a girl than EVER!
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on January 27, 2009, 01:34:43 AM
I don't really like Genis voice acter in this game.How far are you SirSniffy?
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: GoldenPhoenix on January 27, 2009, 01:37:45 AM
Genis sounds more like a girl than EVER!

Maybe because Genis is voiced by a girl!

http://www.imdb.com/name/nm1147026/ (http://www.imdb.com/name/nm1147026/)
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: KDR_11k on January 27, 2009, 04:59:25 AM
Aren't all kids voiced by girls? Hell, Megaman is voiced by a girl, at least in Japan.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on January 27, 2009, 12:59:00 PM
Genis was performed by a female in all Symphonia & Dawn versions (EN/JP).
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: SirSniffy on January 27, 2009, 03:55:47 PM
I don't really like Genis voice acter in this game.How far are you SirSniffy?

I just got "the Prisoner" no spoiler. I know Genis has always been voiced by a girl, but he sounded at least like a boy before. He sounds so female in this one. He is purty, so I guess...

Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on February 19, 2009, 12:13:43 PM
Internets are saying Namco is promising to release Dawn of Fist in Europe (other PAL territories? lol dunno) in the second half of 2009.

EDIT: thanks Maxi
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on February 19, 2009, 12:47:18 PM
I take it that is for Europe and Australia
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: BeautifulShy on April 22, 2009, 09:37:04 AM
So yeah what Pro says is true.
TOS:DotNW coming to Europe (http://Http://developmag.com/press-releases/46579/NAMCO-BANDAI-GAMES-EUROPE-ANNOUNCESIsquoTALES-OF-SYMPHONIAtrade-DAWN-OF-THE-NEW-WORLDrsquo-FOR-Wii)

Well Europe is getting the game and there are some additions to the PAL release that isn't in the NA release.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on April 22, 2009, 12:54:36 PM
Namdo Bancai USA recently renovated their homepage, and it's just as useful/useless as it was last year.  Individual Tales games info pages still don't direct people to their own Tales-series website, showing their internal marketing management is as unaware and disorganized as ever.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on December 14, 2009, 02:35:38 PM
The game's been released everywhere by now, and PAL territories are surely spending no time with this game, ignoring it with excitement.  It only took A FUCKING YEAR for Namco to localize^2 it.  Mario's been having a blast with it down in Australia, and as of last week his progress had surpassed Bill's, cuz Bill sucks and Bill is busy with some "residency" thing to become a man doctor dressed like a Japanese nurse.  Bill does read the forum sometimes, but he's not Bill.

>> Tales of Symphonia: Dawn of the New World (http://sixsidedvideo.com/media/wii/tosdnw.html)
TGS 2008 trailer
Misono performing "Three Legged Race" at Tales of Festival 2009
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: KDR_11k on December 14, 2009, 03:23:00 PM
I was going to get it for Christmas but then my parents agreed on an iPod Touch. TBH I'm not sure it's even a game for me anymore, I don't have the patience needed for (console) jRPGs anymore (I do play them on handhelds because I have plenty of time on those).
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: NinGurl69 *huggles on December 14, 2009, 03:44:48 PM
On that note I'm sad furious that the Tales of DS games never left Japan.
Title: Re: Tales of Symphonia: Dawn of the New World
Post by: jakeOSX on December 14, 2009, 07:54:32 PM
there you go, had to bring up tales DS.... *cries*