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Messages - Cru_Jones83

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1
Nintendo Gaming / RE:Mario Kart Editorial and Suggestion/Wish List!
« on: March 16, 2004, 09:43:39 AM »
I pick people off with throwables all the time.  They actually can help alot because it leaves room for error.  I can either throw a box (which has a larger surface area to hit the opponent) or I can throw it just in front of them, causing them to get hit by it or have to dodge out of the way.  My roomie and I can pick people off regularally [sic] with throwables.

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Nintendo Gaming / RE:Mario Kart Editorial and Suggestion/Wish List!
« on: March 15, 2004, 09:22:05 AM »
Exactly, you shouldn't always be getting the "desired" item, it takes away from the competitive nature of the game if every time I was in 4th place I got a star/blue shell combo.  Getting the "desired" item should give you a feel of being lucky, not something that is owed to you.

But again, this is highly debateable.  Those of us who play it very competitively hate when you get hit by a blue shell at the end of a race.  Sometimes you can get screwed outta finishing in the top 3 because of it.

As well, I am not reccommending ALL of those items being added, maybe just one or two of them.  They were just ideas.

3
Nintendo Gaming / RE:Mario Kart Editorial and Suggestion/Wish List!
« on: March 14, 2004, 07:30:19 PM »
Quote
A lot of your ideas boil down to "obstacle on the floor", while we already have enough of those.


I would hardly say alot of them.  What ones do you think boil down to obstacle on the course (besides the items, because that is quite obvious).

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Nintendo Gaming / RE:Silocon Knights + Konomi = Nintendo's revival?
« on: March 14, 2004, 06:48:08 PM »
When you say original, I hope you mean a sequal to a Konami game.  If it was completely original, what would be the point of the collaboration?

I still think they should make a game in the same vein as Castlevania:SotN.  Anyone who has actually played this classic will know why it is arguably the best game ever created.  Nothing Konami has ever done has outshone this masterpiece.  The PS2 sequel doesn't even hold a candle to it.

SotN = Best Konami game ever, without a doubt.

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Nintendo Gaming / RE:Mario Kart Editorial and Suggestion/Wish List!
« on: March 14, 2004, 05:53:40 PM »
I would have to disagree with the storymode.  I love pure racing, but that might just be me.  As well, they definately need to even out the special items.  I don't like how you can get the big shell or big banana peel in 1st.  As well, you should not be able to get the ultra mushroom, the hearts, or triple reds in 2nd.  I have seen far too many races won with these "Special" weapons to count.  I personally believe that all special weapons should be given out in 4th place or below.  However, I do realize that this is a highly debateable point.

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Nintendo Gaming / RE:Mario Kart Editorial and Suggestion/Wish List!
« on: March 14, 2004, 01:28:05 PM »
Quote

Originally posted by: Termin8Anakin
although the reason why a springboard wouldn't be a good idea is cause it already causes the same effect that a bomb or shell would do.



I will have to disagree with you on this point.  The reason the springboard would be valuable is two fold.  You can single out just one character with it (very important if you are playing against another human in the circuit) and it allows you to get the same effect as a bomb without the inherant danger to yourself when someone is trailing behind you closely.

Hehehe, sorry if it seems like I overanalyze everything, but like I said, my roomate and I are Mario Kart freaks.  We overanalyze every nuance of the game.


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Nintendo Gaming / RE:Mario Kart Editorial and Suggestion/Wish List!
« on: March 14, 2004, 12:04:14 PM »
It was something that the computer controlled Toadie and Princess Toadstool would throw at you.  In the first MK all of the computers had only a single weapon they could use.  Bowser had sparky balls, Mario got the Star, etc.

It just looked like a mushroom on the course, but if you hit it, you would shrink.

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Nintendo Gaming / RE:Silocon Knights + Konomi = Nintendo's revival?
« on: March 14, 2004, 12:01:27 PM »
Ya, I have read that... then they should collaborate on a Castlevania in the same style as Symphony of the Night (2-D) funded by Nintendo.

That game was better than any of the 2-D metroids.

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Nintendo Gaming / Silocon Knights + Konomi = Nintendo's revival?
« on: March 14, 2004, 10:21:38 AM »
With the release of Twin Snakes, I would love to see SK and Konami collaborate again.  On what game you ask?

Well, since we already have one remake... why not another one?

The game I am talking about is the best game ever (of course this is just my opinion).  I would love to see Castlevania: Symphony of the Night remade for the Gamecube.  That game was Gorgeous (and still is) and it was the most amazing game I have ever played.  Again, this is just my opinion... but Denis, if you are out there lurking these boards it would be awesome if you guys worked together on a remake of this game.  If this game was remade I wouldn't be able to contain my joy.

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Nintendo Gaming / Mario Kart Editorial and Suggestion/Wish List!
« on: March 14, 2004, 10:11:37 AM »
Hello Everyone,

I haven’t posted here in well over a year (I have still been coming to check the news everyday however).  I figured my first post back from my hiatus should be a good one… so here goes.

I am a HUGE Mario Kart fan and even 5 months after release my roommate and I still play the game everyday (We play the All Cup Tour).  We even have a Mario Kart championship tie (It was my roommates when he was a kid).  Now, we have played the crap out of this game and we are very pleased with it.  We pretty much consider ourselves Mario Kart experts.  However, this isn’t to say that the game is not without it’s faults.  We feel that the biggest fault Mario Kart: Double Dash!! is that it doesn’t use the Mario Universe to its full potential.  We think that the next Mario Kart title should make extensive references to all of the Mario games and here is a list of thins we would like to see in the next Mario Kart.  Enjoy!

Levels:
1.   There should be an Airship level (this is in reference to Mario 3 boss levels).
2.   There should be a “Big” world (like in Mario 3)
3.   The Ghost houses should return.
4.   Please get rid of the 2 Circuits (choose either Mario or Luigi Circuit and stick with that one).  One is sufficient!
5.   A volcanic level (No, we don’t consider DK Mountain to be a volcanic level because it does not use the volcano setting to its full potential.
6.   I am not quite sure how to explain this level.  But if you can remember those giant toadstool levels where you would hop on top of the giant toadstools in the sky maybe you will be able to imagine it.  This should just be a race where you are racing from toadstool to toadstool and are airborne about 50% of the time.  This could be accomplished through boosts or each sequential toadstool was of lower elevation than the last.  (There would be many different branching paths).
7.   Dungeon Level just like level 1-2 from

Course Enhancements:
1.   We would like to see more branching paths on each course but only one open at a time.  This would be accomplished by P-Blocks or the colored blocks and switches seen in Super Mario World.  The way that this would work is that a coloured switch/P-Block could be hit once per lap and it would open up a specific path for everyone on that lap.  (If you don’t understand this, I can clarify further).
2.   It would be interesting to see the “axe” switch from Mario 1 be put into use.  Maybe it could be hit after crossing a shortcut bridge to collapse the bridge behind the person who hit the switch.  Now this would cause people to fall into a pit that didn’t put them too far behind the competition (Just like the pit in Daisy Cruiser).
3.   They need to reapply what we like to call the “Wario Coliseum rule” wherein if you fall off a part of the track onto a lower part of the track, you are on that lower part of the track and are not “fished” back onto the part in which you fell off of.
4.   There should be thwimps.  They would act just like thwomps but would be slightly smaller and would jump from on location to another, instead of staying stationary.
5.   The end of the all Cup Tour should have a race where you do one lap of every single course.  I am not sure if this would be technically feasible on the gamecube, but I am sure Nintendo’s next generation system would be able to handle it.  Each course would flow seamlessly into the next.
6.   Potions like in Mario 2.  It could bring the person using it into an alternate dark dimension for a short while and it would allow for use of secret dark dimension shortcuts.  (Anyone who has played Mario 2 would know what I am talking about here… sorry if I didn’t clarify it better).

Weapons:
1.   Yellow shell – It would have the same characteristics as the green shell (so no heat seaking) but when it impacted with someone or something, it would cause a radius earthquake causing everyone in its wake to lose control.  
2.   P-Box – same as the yellow shell, but is thrown like a banana peel.
3.   Feather – Same effect as the feather in the first Mario Kart.
4.   Tenuki suit – When used, it causes a stone version of the users kart to be left directly behind the user.  It can be used an infinite amount of times, has a recharge rate of roughly 10 seconds and the user cannot pick up any other items while using it.  A button press or being hit by an item would cause you to lose the suit.
5.   Spring Board – An object that is left on the track and causes those that run into it to vault into the sky (much like the geysers in Dino Dino Isle).
6.   Potions – Mentioned above.
7.   Mario Kart 64 Blue shell – The Blue shell should return to its roots where it would go around the track instead of flying.  However, they should keep the large explosion it causes when it hits the player in first place.
8.   Vine – A large vine springs up from the ground and causes a large obstruction in the middle of the road.
9.   Yoshi’s special weapon should be eating another player with his tongue and then pooping that player out in an egg behind him (this would have a very short range).
10.   Hole – Not really from any Mario game.  But in cartoons you always see those holes that characters place on the ground and then someone falls into them… they should be in the next game as well.
11.   Banana peel string – Same as in Mario Kart 64.
12.   Bring back Toad and Peaches Computer weapons from the first Mario Kart.  The magic mushrooms that would shrink a single person.

That is it for now, if me or my roomie think of anymore we will edit it into this post.  Sorry about the length but I hope you enjoy.

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Nintendo Gaming / Super FX chip
« on: May 21, 2003, 09:49:21 AM »
A new one for the GBA cartridges is rumoured to be in development so the GBA is more competitive with the PSP...

here is the link

The Magic Box

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Nintendo Gaming / Official Advance Wars 2 Release Date and Subtitle
« on: March 11, 2003, 01:05:23 PM »
The-Magicbox

Just was over at the magic box and reading through it and i came on some interesting info.  Advance Wars 2 will be released on June 23rd in North America.  It's official title is Advance Wars 2: Black Hole Rising

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NWR Feedback / Advertisements (A reccomendation for the site)
« on: March 10, 2003, 09:59:38 PM »
I dont think that anyone was really complaining, just stating preferences.  We all realize how lucky we are that you guys give us quality journalism for free.  But this is the place to discuss PGC site related matters and this is just a reccomendation, not a complaint.  If it can't be done, it can't be done... nuff said.

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Nintendo Gaming / Onimusha game for GC? Lets hope :)
« on: March 10, 2003, 03:59:50 PM »
Capcom Link

It seems to be a capcom fighter in the universe of Onimusha.  They do not have what system it will be released for, here's hoping the Cube.

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General Gaming / XBX > PS2 > GCN in gaming reviews.
« on: March 10, 2003, 05:51:19 AM »
Honestly, if this post was entitled GCN games are the best.  And he showed you this proof showing that Nintendo is the best, no one would be replying that it is a waste of time.  Everyoen would be like "Well, that's just more proof that Nintendo is the best, blah blah blah."

Theaveng has a valid point, he did some research and he wants to share it.  It is very interesting to see how the numbers stack up, I think it is pretty interesting actually, thanks for the post Theavenge.

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NWR Feedback / Ads are one thing, but this is silly
« on: March 10, 2003, 05:10:03 AM »
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This is a Nintendo fan site, hence loyalty should be towards Nintendo.


This statement, as interpreted by people who understand the English language and it's uses is saying that the Nintendo fansite (In this case PGC) should be loyal to Nintendo.  When using immoral, you are saying that they should be perversely loyal to Nintendo, you don't seem to understand the difference between loyal and perversely loyal, but since you are a stubborn person, I will not try and explain this to you, as well, I will not commit any personal attacks in your direction.  I am an adult, correct me if I am wrong, but I am assuming you are not, and their isn't anything wrong with it.

Just one question... What do you believe Nintendo advertising on a Nintendo site would accomplish.  If you visit this site, you know about LOZ: WW... moreso than any ad could ever inform.  You know as well as I do that Nintendo doesn't have the biggest advertising budget, so why do you WANT them to WASTE their small advertising budget advertising to an informed community?

If you sit back and look at the big picture, would this honestly make sense to you?  Honestly, what person who visits this site doesn't know about all of the big games that deserve to have advertising.  It may be Nintendo's target market, but if your this market (PGC Site) is informed, it is a waste of money to cater your advertisements to that crowd.

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NWR Feedback / Ads are one thing, but this is silly
« on: March 09, 2003, 09:31:40 PM »
Quote

immoraladj - one of the variations of def: 5: marked by immorality; deviating from what is considered right or proper or good; "depraved criminals"; "a perverted sense of loyalty"; "the reprobate conduct of a gambling aristocrat"


What is perversely unloyal about PGC advertising videogames on a videogame site.  

A perverted sense of loyalty is an example of being immoral.  You are the one being immoral by having this "perveted sense of loyalty" not PGC.  Just because they cover Nintendo, doesn't give them a perverted sense of loyalty.  I know for a fact that some writers at PGC have other systems, they sometimes mention it in the purple boxes where they reply to articles.  Just because you think that the members of PGC should have a perverted sense of loyalty, doesn't mean that they do.

Do you ever hear fanboyish comments from any of the editors at PGC?  No, because although they are loyal, their loyalty is not perverted or blind.  They are good respectable journalists, and what is the first rule of good jounralism everyone?  Being unbiased.

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I believe, your excelled knowledge has caused you to see more into what I said than humanly possible. "It just seems" does not equal "YOU ALL AT PGC!!~~$@! RAWR!"


I won't even reply to this since you are just putting words into my mouth.  "YOU ALL AT PGC!!~~$@! RAWR!" what is that supposed to mean?  I gather that you are assuming that when you said "it just seems" that I interpreted it as you saying that PGC is counter-productive and immoral.  Please, choose you battle, because you just defended your views of PGC being immoral and now you are saying that you weren't talking about them when you say that it is counter-productive?  You used both words in the same sentence referring to the same entity!  So make up your mind, were you talking about PGC or not?

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as your massive knowledge in your "second midterm" easily shoots down what I believe to be counter-productive and immoral advertising on this fansite.


Not to sound rude, but my knowledge does shoot down your opinion, because I am educated in the field, and (unless you are majoring in business or have a major in business) my knowledge is superior to you in this field, it doesn't make me better than you, just better educated in this particular field.  

I wouldn't argue about physics with a physics major because I am not educated in physics, so really, you shouldn't argue business with a business major because you aren't educated in business.  Simple as that.

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NWR Feedback / Ads are one thing, but this is silly
« on: March 08, 2003, 08:43:19 AM »
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It just seems counter-productive and immoral IMHO. I would hope there are Nintendo ads out there that could be used instead of PS2 ones.


This statement is just hilarious... I am currently taking business at university and I just had my second midterm last night (ya... a Friday night )and half of it was on Morality and Business Ethics (Its becoming a big deal right now in the business world because of so many scandals).  Anyways, to say that a videogame site advertising for other videogames is immoral is such a false statement.  Have you looked up the definition of morality?  Maybe if they were advertising porn or something that is seen as offensive by the community as a whole then it would be immoral, but since we as a videogame community don't find videogames offensive, it is really a moot point.

One more question for you... What is counter-productive about PGC making money off of stupid advertisers who aren't hitting their target market?  It isn't counter-productive for PGC to take money for them, it is only counter-productive for the ad-agency because they are just throwing away their money which could be better spent on mabe even an Xbox (since PS2 and Xbox are said to be in the same demographic, but that is strictly from a business perspective, not saying GC is kiddy).  Anyways, to say that PGC is immoral for having PS2 ads on a Gamecube site is JUST a little ridiculous.

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NWR Feedback / Ads are one thing, but this is silly
« on: March 06, 2003, 09:07:25 PM »
Exactly, if the ad agencies want to waste their money by not targeting the right demographic (In this case, I think they are targeting the right demographic, game players are game players no matter what, and lots of us probably have a second system, I have Xbox).  But it would just be a poor business decision by Rick and those at PGC to refuse an ad because it is not Nintendo.

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NWR Feedback / Advertisements (A reccomendation for the site)
« on: March 06, 2003, 09:04:04 PM »
Sean

I think in moderation this form of advertising is fine, but you are right, IGN has taken it too far... I mean, inbetweeners between going from a picture back to the picture index, come on.

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Nintendo Gaming / GTA: Would it sell?
« on: March 06, 2003, 06:12:53 AM »
Quote

I dont see how what games someone enjoys playing can be used as a deciding factor in determining their intelligence level?


The discussion is about how brainwashed the Americans are by the media, not how stupid they are for playing GTA but how stupid they are for following what the media says blindly.

Anywyas, this should really get back on topic.

I only think it would sell if it was an exclusive.

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Nintendo Gaming / GTA: Would it sell?
« on: March 05, 2003, 09:52:04 PM »
Quote

Originally posted by: Grey Ninja
The video game equivalent of Eminem.



I think that its funny that you say that it is the videogame equivalent of Eminem.  Believe it or not, Eminem is one of the most talented rap artists out their, he is just getting a bad rep because he is white.  Not because he is white, but because he is influencing so many people in white america... anyways, I am off topic, just bothers me when people think that Eminem is the worst thing that has ever happened when lots of black rappers reaching black kids have been doing it for years and it just goes unnoticed, but again... that's the kind of influence the U.S. media has on most of the weak U.S. minds who follow whatever they are told to follow.  I think Nolimit sums it up best when he says

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i swear to u, despite being a flaming american, the people that i live with in the country are down right stupid. i dont even know how we could be a super power. i bet if hollywood wanted to they could make most americans think terrorism was a good idea and that we should just sit here and like being bombed......enough americans have accepted it already......damn i am sick of all the stupids walking around.


amen brother

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NWR Feedback / Advertisements (A reccomendation for the site)
« on: March 04, 2003, 10:31:53 AM »
personally, i could stand these ads once every 8 hours....

i agree the flash ones can be annoying... but thats the price you pay for quality and free journalism... I would much rather have free quality ad ridden journalism, than poor journalism, ridden with ads at a price (IE IGN).

Keep up the good work Rick, everyone appreciates it.

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NWR Feedback / Advertisements (A reccomendation for the site)
« on: March 03, 2003, 07:21:40 PM »
Question for the first reply...

my experience with 56k is that it takes even longer for windows to pop-up on dialup because their is an ADDITIONAL page trying to load so the bandwidth is split between them, I know that you can close them immediately, but it still takes your bandwidth away, so I don't really see the arguement.  Anyways.. just a comment.  You have your preferences I have mine, I think its an excellent way to advertise and they are usually alot more interesting than "pop-up eliminator"

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NWR Feedback / Advertisements (A reccomendation for the site)
« on: March 03, 2003, 02:59:19 PM »
I love those ads where it is an intermediate between where you are coming from and where you are going.  I hope oyu know what I mean, I saw it when I was going to the forums tonight.  IGN has been using them for a while, same with gamespy.  I like how you can just click the link to leave the ad.  As well, it doesn't slow down my computer by having 3 pop-ups loading at once.

My reccomendation, try and convert most of your ads to this format because it is much more user friendly.

Thanks

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