People always say that Metroid doesn't hold up, but I still love it. It was one of the first games that put me in awe of what the NES could do. I first encountered it at a friend's house, and I couldn't believe the depth of the game. Up until that time, I was still playing games on my parents' old Atari 2600 (the 5200 had gone kaput a long time ago.) The deepest experience that I ever had with that was playing Haunted House; I didn't know that a continuous mission that saved your progress was even possible. Blew my mind, and I loved it when I finally got an NES and got to play it. Once I found copies of Metroid and Zelda, I was in love with the system.
To this day, the Metroids freak me out a little.
Unsurprisingly, the instrumentation choices of the music make Metroid sound a lot like Kid Icarus. In fact, not knowing any better, I would have thought that the ending sequence song could have been from Kid Icarus. I still think the music from Kraid's Lair is amazing.
I guess I was one of the few people to actually buy Dragon Quest. I didn't know (or have forgotten) about the Nintendo Power offer, which is strange since I know I probably had a subscription by that point, already.
Metroid and Dragon Warrior have something in common for me. My parents, who were normally very tolerant of my game playing, couldn't stand the music in either game because of the repetition. I normally had to play them with the sound down.
My parents always shook their head at Metroid. I don't know whether it was just the way colors displayed on our television, but they always thought that Samus looked like a naked guy running around the screen. I wasn't about to tell them that Samus was a girl.
I love the music from game 3 as well. I always liked playing the arcade versions of SoulCalibur, and the chance to play as Link in that world was too difficult to resist. Never was very good at it, though. I wouldn't mind if a sequel eventually made it to the Wii U.