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Community Forums => NWR Mafia Games => Topic started by: Khushrenada on January 28, 2009, 01:06:56 AM

Title: Future Mafia Games
Post by: Khushrenada on January 28, 2009, 01:06:56 AM
The purpose of this thread is simple. If you want to host a mafia game, just say so in this thread and I'll mark it down. That way, we don't have people confused about when the next game is or who is doing it. And it's first come, first serve.


Mafia 89: Resident Evil: Remake (BeautifulShy)
Mafia 90: Xenoblade Chronicles X (Khushrenada)
Mafia 91: Hades (Order.RSS)
Mafia 92:


A couple reminders:

If you want to mention a theme or date as well, that will also be put up on the board and reserved for you.

You can still start your sign-up thread in the Funhouse for visibility and then it will be moved here.

Yes, you will have mod powers. Don't abuse them.

If your plans change and you can't host, say so and I'll will update the board.

If you want to talk about the hosting aspects of mafia and give advice or tips of what you like or don't like, you can do so in this thread also.

That's it.
Title: Re: Future Mafia Games
Post by: BeautifulShy on January 28, 2009, 01:21:48 AM
I remember after the sonic game thatguy wanted to host the game after stevey.
Title: Re: Future Mafia Games
Post by: Khushrenada on January 28, 2009, 01:38:43 AM
I thought RAB may have mentioned something also so that's why I earmarked it as such for him. I can't recall about thatguy but that might be because he's been away for awhile again.
Title: Re: Future Mafia Games
Post by: BeautifulShy on January 28, 2009, 01:42:31 AM
Yeah its been since December 8th since he signed in.I tried to get people to get in contact with him before the Hawtness game but we didn't have much luck.
Title: Re: Future Mafia Games
Post by: BeautifulShy on January 28, 2009, 01:51:31 AM
I was wondering what a host needs to know to host?What advice can previous hosts give me?
Title: Re: Future Mafia Games
Post by: Spak-Spang on January 28, 2009, 01:21:35 PM
I would like to do Mafia 33. 

I want to be able to see where I am financially and such because I like giving prizes and such for my mafia so I want to be able to have that in place.
Title: Re: Future Mafia Games
Post by: vudu on January 28, 2009, 01:22:23 PM
I like a host that clearly lays out all the rules at the start of the game so there is no confusion later on.  This includes role-specific information, night action priority, win conditions, etc.

If certain aspects of a role (or the game in its entirety) is supposed to remain a secret, that's fine.  But tell us as much as you can before the game starts.
Title: Re: Future Mafia Games
Post by: stevey on January 28, 2009, 02:17:51 PM
I call 25!

Also way to give in Pale! :@ Give me one good reason Khushrenalong name has mod powers
Title: Re: Future Mafia Games
Post by: Spak-Spang on January 28, 2009, 02:50:06 PM
Actually Thank you PALE for giving Khushrenda mod powers, until he shows any abuse of said powers, I think he is perfect.

Vudu:  That is a reason I want to wait until Mafia 33.  I want to spend time writing my idea out and deciding how to best balance the game.

I have had a few ideas, but I have forgotten the details of them unfortunately.  So I need to remember them.

Also if you remember I love to give out prizes for signing up and for winning the game.  I think prizes help promote excitement for the mafia game and as such I am willing to support our community with them. 

Title: Re: Future Mafia Games
Post by: Plugabugz on January 28, 2009, 05:28:46 PM
I have plans for a new mafia, again following the points structure i tried in Mario Kart Mafia. However its still too early to mention (i want to finish university first before i attempt it again).
Title: Re: Future Mafia Games
Post by: Khushrenada on January 28, 2009, 06:03:14 PM
I call 25!

This worries me.


On another note, should I lock up your old mafia threads stevey? I don't see the need to keep them open now.
Title: Re: Future Mafia Games
Post by: stevey on January 28, 2009, 06:45:02 PM
No (I still need to finish writing stuff for them), plus I can still have the power to lock/unlock my own threads you know....
Title: Re: Future Mafia Games
Post by: ShyGuy on January 30, 2009, 11:43:59 AM
So Khush finally made his power play.... I expect Lindy to have an unfortunate "accident" sometime soon and the rise to power will begin.
Title: Re: Future Mafia Games
Post by: Khushrenada on January 30, 2009, 12:57:39 PM
But first Shyguy will mysteriously lose his tongue. Quit giving away the details or we'll never save the forums. Yeah, that's it. Save the forums.
Title: Re: Future Mafia Games
Post by: Spak-Spang on January 30, 2009, 01:41:02 PM
Khushrenada:  Now that this isn't in the funhouse, can you joke like this without getting banned?

I basically have my game planned.  Plugabugz and I worked on it some in private messages.

I need to get a feel for school before I decide to run a mafia game.  I am still waiting awhile, perhaps Spring Break for me...but we shall see.

The theme will be:  MARIO PAINTball. 



Title: Re: Future Mafia Games
Post by: Khushrenada on January 30, 2009, 01:45:50 PM
Well, allow me to use my new found moderator powers to make an executive decision. I'll allow it.

We must stay true to our funhouse roots.
Title: Re: Future Mafia Games
Post by: vudu on January 30, 2009, 02:06:14 PM
I'm sure Khush will relinquish his powers once the Republic is stabilized.
Title: Re: Future Mafia Games
Post by: Khushrenada on January 30, 2009, 03:20:05 PM
Anak.. I mean Vudu brings up another good point. It is with great reluctance that I have agreed to this calling. I love democracy. I love the Republic. The powers you give me I will lay down when this crisis has been abated!
Title: Re: Future Mafia Games
Post by: Spak-Spang on January 30, 2009, 04:57:18 PM
So basically Khush just gets mod powers during games he hosts and when no game is going on?  That actually seems fair.

Khush:  Have you decided if you want to move over all the mafia threads over to the new forum? 
Title: Re: Future Mafia Games
Post by: Khushrenada on January 30, 2009, 05:05:32 PM
That's Pale's decision. I asked him about it but he hasn't responded back yet. I'll leave it with him but I dont' see the need to pester him on it. He knows he can get all the info out of the mafia hall of fame if he wants to make such a switch.
Title: Re: Future Mafia Games
Post by: Khushrenada on February 01, 2009, 03:51:03 AM
Well, I checked with RAB and he said hosting wouldn't work right now for him. Thatguy isn't around so I guess that means that the 31st game is open. And if it's open, I'm going to take it.

And I'm going to do something I've wanted to try out for a long time. A mafia re-make! Or classic mafia. I've been thinking for awhile it would be neat to try out some of the old games we had and see what would happen if we played them again with the same rules and roles and just tweak anything that may have needed fixing.

And there is one game in particular I've always been curious to try out again. What I consider the game to set in stone the way we play mafia. Mafia 6: Animal Crossing. I just wish I could have done this at a better time instead of a week after Bill made his big post about leaving. You couldn't have held your feelings bottled up inside of you any longer? And also, this isn't a ploy to get Bill to come back to the forums. It's just an experiment I've been waiting to try. I wanted to at least reach 30 games before going back for a re-make and Bill's was the oldest of the ones I would like to play again.

Some of you will be playing this for the first time. For some, it will be a chance at revenge. And of course, the big question will be, what to do about the famous twist? Well, I have an idea on that.

So, from this point, I'd advise moving all discussion about this game over to the sign-up thread and keeping this thread back to hosting duties.
Title: Re: Future Mafia Games
Post by: vudu on February 01, 2009, 10:21:05 AM
In order to be truly successful, you need to ensure everyone who played the original AC Mafia will play this one again.

If they don't, you're a complete failure, and your life has no meaning.
Title: Re: Future Mafia Games
Post by: Spak-Spang on February 06, 2009, 12:28:29 PM
Just sign everyone up even if they aren't playing.  HA.  Oh and since it is remake, make sure everyone has the same roles.  Oh yeah.

Title: Re: Future Mafia Games
Post by: NWR_DrewMG on February 20, 2009, 03:43:49 PM
I'd like to host a game sometime, after I have a few more games under my belt.  I think it'd be a lot of fun. 
Title: Re: Future Mafia Games
Post by: Khushrenada on February 20, 2009, 04:14:46 PM
Sure but you do't have to wait too long. I hosted a game after only playing 4 of them. As long as you are comfortable with how the game works, have your roles outlined as to what they can and can not do, and are able to spare the time, you can host.
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on February 20, 2009, 04:25:46 PM
I'm calling it now then:  Sometime in the (near?) future, I will be the proud host of Office Space Mafia.

Title: Re: Future Mafia Games
Post by: Khushrenada on February 20, 2009, 05:26:11 PM
Ok, I'll slot you in for Mafia 34.
Title: Re: Future Mafia Games
Post by: ShyGuy on February 20, 2009, 06:00:08 PM
I have dreams of a triple A mafia game. It will have illustrations every day, a full scripted storyline, a fixed time limit, a scoring system, and prizes. One day Khush, one day.
Title: Re: Future Mafia Games
Post by: Khushrenada on February 20, 2009, 06:36:10 PM
Are you telling me that you want me to do it? Or do you think you can pull it off?

Because I can think of right now how I would do that game and I could do it successfully. The closest game that matches what you want would be the Sonic mafia. It had illustrations every day. A prize of good value. The storyline was just random to make a joke for most deaths. It's a fixed time limit since someone is going to win at some point.

Then there was Star Wars mafia. It had a scoring system in that everbody had a value and if the bounty hunter killed enough people and collected a high value amount, he could spend it on a thermal detonator.


Anyways, I'll tell you right now what I would do for your A mafia game and you can tell me if you think that it would meet you dream.

I mentioned once before doing an RPG themed mafia. I could make a soaring storyline for it. Something like Mafia X. The F-Zero mafia. That was probably my best story and even then, I could do better. Really plot it out. Since I'd have story points, I'd be ready with illustrations. I could throw in a few prizes.

In my crazy Funhouse mafia, Mafia 12, I experimented with a time limit. I could ensure of the game following a strict time. I could make a scoring sytem also. I could do something along the lines of Mario Kart mafia where people are a certain value to kill off, ala an RPG or I could follow up on my bounty hunter experiment.


Hmmm. Now that I have a direction, as soon as this mafia wraps up, I'm planning this triple AAA game.
Title: Re: Future Mafia Games
Post by: ShyGuy on February 20, 2009, 07:24:23 PM
Here's my pitch: NWR themed mafia. Each person is playing themselves, required to change their avatar to a photo of themeselves. Instructions are emailed out. Each person has a set of goals and abilities. Scenario is everyone at a remote snowed-in resort. Photo or illustrated header each day. Death ensues and continues until rescue by snow plow 1 week later. Scores are tallied and prizes are given.
Title: Re: Future Mafia Games
Post by: BeautifulShy on February 20, 2009, 07:34:01 PM
I like that ShyGuy.I might not be able to do that Photo of myself unless I can find someone that has a camera and finds a way to upload it.
Title: Re: Future Mafia Games
Post by: Khushrenada on February 20, 2009, 11:20:00 PM
Here's my pitch: NWR themed mafia. Each person is playing themselves, required to change their avatar to a photo of themeselves. Instructions are emailed out. Each person has a set of goals and abilities. Scenario is everyone at a remote snowed-in resort. Photo or illustrated header each day. Death ensues and continues until rescue by snow plow 1 week later. Scores are tallied and prizes are given.

Don't think it will happen. Not everyone wants to post personal information on a message board even if it is just a picture. What kind of photo of each day? What kind of score? The number of times a person is able to kill a player?
Title: Re: Future Mafia Games
Post by: ShyGuy on February 21, 2009, 02:19:46 AM
The concept is this. Each person is sent a photo of a playing card. On the face of the playing card is a note with their role and their goal.

For example their goal may be: "Vote before Khush and influence him to vote the same way two days in a row" Or, "Vote out vudu in three days" Or, "Protect stevey from being voted out" Or "Deceive Maxi into killing a good guy" They are awarded points for accomplishing their goal.
Title: Re: Future Mafia Games
Post by: BeautifulShy on February 21, 2009, 03:04:50 AM
So let me get this straight. Lets take your "Maxi decieve into killing goodguy" example Since I have voted for lots of good guys this game.Everytime I vote for a good guy and they are voted out.That person with that directive gets a point. Then Night actions happen. Whoever survives at the end of the game and with the most points wins?
Title: Re: Future Mafia Games
Post by: ShyGuy on February 21, 2009, 03:50:28 AM
Yeah, something like that. I'm thinking a point for every night you vote properly according to your alliance. It would add an interesting element where mafia could betray themselves in a quest for more points.
Title: Re: Future Mafia Games
Post by: BeautifulShy on February 21, 2009, 04:48:25 AM
Shy Guy I love the idea I hope soon that you can start a game about it.
Title: Re: Future Mafia Games
Post by: Plugabugz on February 21, 2009, 06:00:03 AM
I'll grab Mafia 35 for Mario Kart Mafia 2.
Title: Re: Future Mafia Games
Post by: Dasmos on February 25, 2009, 08:33:32 AM
I've had ideas chugging around in my head for a while now. I'll call Mafia 36, that'll give me a chance to make it decent.
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on February 25, 2009, 08:39:01 AM
I'm not so sure about "office space mafia" and the more I think about it, the more I'm leaning away from doing that game. 

I'll give it some thought and see if I can't come up with a better theme. 
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on February 26, 2009, 11:40:33 AM
Was just looking at the HoF thread - has there really never been a standard Mushroom Kingdom mafia?
Title: Re: Future Mafia Games
Post by: Khushrenada on February 26, 2009, 11:45:31 AM
Actually, no. This is something I was just thinking about myself.
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on February 26, 2009, 11:46:22 AM
Maybe I'll do that instead of Office Space.

I was thinking either that or Zelda.
Title: Re: Future Mafia Games
Post by: Khushrenada on February 26, 2009, 11:49:34 AM
Sure. It's your game. Speaking of which, Stevey seems to be back up to host. Hopefully, he'll announce a time and theme soon.
Title: Re: Future Mafia Games
Post by: Plugabugz on February 26, 2009, 11:58:52 AM
Sure. It's your game. Speaking of which, Stevey seems to be back up to host. Hopefully, he'll announce a time and theme soon.

...and clearly defined rules.
Title: Re: Future Mafia Games
Post by: Khushrenada on February 26, 2009, 12:06:00 PM
Hi-ohhhhhhh.
Title: Re: Future Mafia Games
Post by: BeautifulShy on February 26, 2009, 12:13:04 PM
I'm actually thinking of doing one.I have my theme and some roles thought out but it might have to wait till I get a laptop or the CPU gets fixed.I want to do the story quick and I want to be able to respond quickly to people.
Title: Re: Future Mafia Games
Post by: Plugabugz on February 26, 2009, 12:22:37 PM
I'm actually thinking of doing one.I have my theme and some roles thought out but it might have to wait till I get a laptop or the CPU gets fixed.I want to do the story quick and I want to be able to respond quickly to people.

I set myself an aim to get all PM's responded to within 9 hours. Not easy given the fact i was dual-hosting, i was around 5-8 hours behind most people and i was at work and college at the same time.
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on February 26, 2009, 01:24:27 PM
Okay, I'm gonna lay claim to Mafia 34: SUPER MAFIA BROS.

I've got all my roles pretty much drafted up.
Title: Re: Future Mafia Games
Post by: vudu on February 26, 2009, 08:06:57 PM
I have a suggestion that I'm sure is going to prove unpopular--don't do dead threads in the future.

During this game (especially towards the end) there was so much hinting/speculating/foreshadowing going on in the dead thread I'm really surprised it didn't ruin the game.  This kind of talk tends to hurt the mafia far more than the townies and it's hard enough as it is to win as mafia.

Here are a few examples.

I wonder if the Bomber role is known...and by whom.

Hmmmmmmmmmmmmmmm!

Quiet you!  If you admit to knowing who the bomber is it might help people guess his identity.  If EasyCure hadn't gone AWOL on us, it would have been very difficult for a Coon win.  I didn't need it, but for a while I was holding out hope of clueless townies voting out EasyCure (since I knew Pale knew his role and I was 80% sure Pale he was Crazy Red).

But, the Foxes do have a chance to even the odds tonight...but is it alittle too late?  Basically, if they get voted out this round the game is over.  If they can vote out a Coon and Strike a Coon it is even again...but is that enough? 

The only chance that the Fox mafia and townies have now is to join together.  The Foxes have to hit the Coons, and they need to vote out a Coon this round as well.  It is the only way they can ensure a potential victory, but even that isn't enough, because they need to also have to remain hidden from the Coon mafia's hit the next day. 

What a wild day...the game is in the end play...but the townies and foxes together could turn it around for the better.

It would be nice if Spak wouldn't start giving away winning strategies to the opposing team.  Maybe they hadn't thought of that!

I don't like where this vote is going.There are lots of clues as to who mafia is at this point.

Maxi might as well have said "everyone who voted for Insanolord is a Coon".  Give the living a  chance to catch up!
Title: Re: Future Mafia Games
Post by: BeautifulShy on February 26, 2009, 08:25:55 PM
At that time I didn't know that Insanolord was a fox.I was hinting at how people that were confirmed Mafia at that point had voted similar to people that I suspected were Mafia.
Title: Re: Future Mafia Games
Post by: Dasmos on February 26, 2009, 09:11:44 PM
The only one I had a problem with was Maxi's. That was clear "you're doing it wrong, townies!" The Dead shouldn't influence how the living are playing.

Discussion of win conditions and stuff is fine with me, that doesn't really influence the game so much.
Title: Re: Future Mafia Games
Post by: Khushrenada on February 27, 2009, 12:16:17 AM
I agree. It's a hard thing to balance. I didn't always like how some of the comments seemed to urge people to do things a certain way. At the same time, I didn't want to give the impression that they were right but editing or deleting messages. They way I view it is that most dead people often don't know what they are talking about. Look at Stevey urging the death of Spak and Maxi claiming they were some kind of special role. Because of that, I don't think things in the dead thread are taken too seriously. Most people are often out of the loop. That's why I let most messages stand. If the host sort of lets that thread be, it gives the impression that what is being said is a bit irrelavent. Only if there was a clear violation did I feel I would have to take action.

I will say this, last game when I was kidnapped, unlike most people, I said nothing for the most part. I kept silent and I kept my mouth shut. I only posted twice. Once to remind people that I needed saving quickly and the other was my guess as to the role of a person who got voted out that day. Stevey removed that latter post, even though it caused no harm and was just speculation. I did have a complaint with stevey about how he counted his days when he killed me off and after that, I disappeared and just followed the game. If I talked anymore about the game, I did so through pm's so as not to spoil anything. It's just a matter of respecting the people still playing the game.
Title: Re: Future Mafia Games
Post by: Spak-Spang on February 27, 2009, 09:29:39 AM
I will say I probably talked too much after I died.  The reason being I gave everyone potential strategies which meant that townies and mafia knew my ideas...which meant they probably knew what the other team was thinking and could counter plan. 

Next time I will not be so loud. 
Title: Re: Future Mafia Games
Post by: BeautifulShy on March 07, 2009, 01:28:05 AM
Stevey when are you going to start the new game?
Title: Re: Future Mafia Games
Post by: vudu on March 09, 2009, 03:10:50 PM
Haven't we learned yet not to let Stevey host any more games?  He's not exactly organized.
Title: Re: Future Mafia Games
Post by: stevey on March 09, 2009, 10:01:27 PM
;.;

Fine, MegaMafia 32 delayed indefinitely ...
Title: Re: Future Mafia Games
Post by: BeautifulShy on March 10, 2009, 03:31:05 AM
See what you did Vudu. Now we won't get to play.Judging by that name was it a Megaman themed Mafia stevey?
Title: Re: Future Mafia Games
Post by: Khushrenada on March 12, 2009, 10:05:18 AM
;.;

Fine, MegaMafia 32 delayed indefinitely ...

So does that mean I should take your name down and Mafia 32 is available for anyone to take?
Title: Re: Future Mafia Games
Post by: BeautifulShy on March 14, 2009, 01:07:53 PM
I say we give stevey till Monday to respond and get a sign up topic up.If he doesn't than put him at the back of the current list and the person after stevey starts the next game.
Title: Re: Future Mafia Games
Post by: stevey on March 14, 2009, 02:05:46 PM
Just skip the 32-bit mafia and go on to 33 if you really want a next game soon. Sorry but, I'm really busy now stocking / hunting a bunch of people down right now....
Title: Re: Future Mafia Games
Post by: BeautifulShy on March 14, 2009, 02:33:57 PM
When exactly would you be able to get sign ups started? When would be best for you?
Title: Re: Future Mafia Games
Post by: Spak-Spang on March 16, 2009, 11:24:40 PM
I am actually busy with school as well.  Bummer.

Title: Re: Future Mafia Games
Post by: BeautifulShy on March 16, 2009, 11:37:56 PM
So Drew MG is next with Supah Mafia Bros. Are you ready Drew?
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on March 17, 2009, 08:27:43 AM
Well I'd assumed mine was a few months off, but I guess I could give it a shot.  Give me a few days to hammer out some details, and I'll see what I can pull off.
Title: Re: Future Mafia Games
Post by: BeautifulShy on March 17, 2009, 10:16:41 AM
Alright. Great! Can't wait.
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on March 17, 2009, 11:55:57 AM
I just spent an hour or so laying out the roles, and I like what I have so far.  Hopefully I can post a signup thread by the end of the week.  This is my first game hosting, and only the fourth game I've been involved with, so I have no idea if my game will be properly balanced or not.
Title: Re: Future Mafia Games
Post by: Plugabugz on March 17, 2009, 12:26:10 PM
Don't rush it :)
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on March 17, 2009, 01:17:31 PM
Okay, I'd like some feedback from the mafia community.

I've stumbled across a role that I really like, that according to Khush, hasn't really been done here yet. 

It's called the Jekyll & Hyde role.  The idea is that Jekyll is a townie, with the same powers of the doctor, and Hyde is mafia.   If one dies, both of them die.  The website I found it on, however, doesn't really give win conditions for J&H, other than to say "in time, they will turn on their respective teams and work together."

So, mafia veterans, what do you think are good win conditions for this role?  Personally, I'm thinking that J&H should only win together, never separately, which means that mafia can't win until they find out who Hyde is, and Hyde doesn't win with the rest of the mafia.

Thoughts?
Title: Re: Future Mafia Games
Post by: BeautifulShy on March 17, 2009, 01:33:03 PM
That is a interesting role. I'm going to guess that Jekyll can protect Hyde but not himself. If that is the case than you just got to kill Jekyll.Unless the real docter is protecting Jekyll which I doubt would happen.
I assume that they know each other at the start?

I don't think they should win seperatly. This role I think would be difficult to win with much like the bomber.
Title: Re: Future Mafia Games
Post by: vudu on March 17, 2009, 02:14:08 PM
I've stumbled across a role that I really like, that according to Khush, hasn't really been done here yet.

I could have sworn we've had this role before.  Isn't it just a standard brother/sister role except one is on the mafia side?  I was on the brother/sister team during Spak's Alpha/Beta mafia and I gotta say it's a really hard role to win with because you have double exposure to all types of death.

If you choose to use it you should give some special benefits to the pair.  Jekyll being a doctor is a nice touch.  Maybe Hyde should be a killer?  Except only one can perform an action on any given night, so it's up to them to decide whether they want to protect one (but not both) of them or kill someone else.  I like this idea.
Title: Re: Future Mafia Games
Post by: decoyman on March 17, 2009, 02:27:17 PM
I've been thinking about Jekyll & Hyde...

Hmm... what's to stop the Brother from giving away the mafia members' roles? I don't mean going into the daily thread and being all, "HEY, (blah), (blah2), and (blah3) are mafia! Take 'em out!" but more subtle, like infiltrating the townie alliance and starting up suspicions about people you know to be mafia members...

And I assume Hyde will be a member of the mafia, but if there are only two mafia members left, of course the non-Hyde fellow is going to know who Hyde is... so...

Well, maybe it could work... I guess it's a balancing act for those two. Maintain the levels/power between mafia and townie as long as possible, then strike when the time is right...
Title: Re: Future Mafia Games
Post by: vudu on March 17, 2009, 02:35:48 PM
Nothing is stopping Hyde from ratting out his fellow mafia mates.  In fact, it's probably encouraged since he can only win by killing everyone else.  However, he wouldn't want to do it too soon because A) he needs them to kill off the townies and B) as you said, once he gets down to just one other mafia member, they'll know who he is.

If you can remember all the way back to Mafia II, I had to do something very similar.  It was a two-mafia game, and I had the role of The Rat, which was a henchman who was on both mafias.  I didn't win, but I like to think I came close (damn you BlackNMild & MysticGohan!!).  When it got down to just me and Wandering on one of the mafias, he became quite difficult to deal with because he refused to play ball.  But there wasn't a whole lot he could do without giving himself away (same with me) so we just agreed to try to kill each other quietly for a couple days until he eventually died (or maybe I killed him; I can't remember).
Title: Re: Future Mafia Games
Post by: BeautifulShy on March 17, 2009, 02:38:19 PM
Hmm I'm going to guess that Hyde doesn't know who the mafia is.The host could give Hyde a fake list. Maybe one true mafia member is known to hyde. A few others are townies.If Hyde points out a mafia player right away that will give him away.
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on March 17, 2009, 02:50:39 PM
If Hyde doesn't know who the mafia is, then he's not really a rat in the mafia, he's a true third faction.  I wanted the "third faction" to be able to infiltrate the mafia, but have a huge glaring weakness (one dies, both die).

And yeah, vudu is right that we have had it before.  I asked Khush and he did mention the Brother/Sister thing from Mafia XX.  What I'm proposing is a bit different, so I didn't mention it, but not that different.

It's true that Hyde could rat out the rest of the mafia, and Jekyll could spread that info to the townies.  Would Jekyll want to do so?  Would it serve his purposes to get the rest of the mafia eliminated quickly?   Maybe yes, but Jekyll would also be pretty suspect himself if he just comes forward with all of the mafia members.  The townies can't win with Jekyll/Hyde still alive, and the mafia can't either.  Jekyll would learn who the mafia is via Hyde, and he would have to decide when is the appropriate time to act with that information.

But yes, this does open up a lot of doors, and I'm not quite sure exactly how much it throws the game out of balance.   That's why I wanted some suggestions from you guys.

Title: Re: Future Mafia Games
Post by: vudu on March 17, 2009, 02:52:02 PM
A mafia member who doesn't know who the other mafia members are?  That ... doesn't work.
Title: Re: Future Mafia Games
Post by: vudu on March 17, 2009, 02:53:43 PM
But yes, this does open up a lot of doors, and I'm not quite sure exactly how much it throws the game out of balance.   That's why I wanted some suggestions from you guys.

I think it would work just fine, but you need to make sure that Jekyll and Hyde have at least a decent chance of winning.  I think they'll be a bit underpowered at it stands in your original post.  I like my suggestion for adding to the Hyde role, but it's just that--a suggestion.  It's your game, so do what you want.  :)
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on March 17, 2009, 02:54:37 PM
And if the role of Hyde is as a killer, doesn't that effectively give the mafia 2 hits a night?

I really like the idea of only Hyde OR Jekyll getting a night action.
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on March 17, 2009, 03:01:35 PM
Here's a thought - Jekyll can kill a townie at night, and Hyde can kill a mafia member at night, but only either or.  So they both kind of split the role of the vigilante.  If Jekyll hits a townie by mistake then Hyde is discovered and outed to the rest of the mafia.
Title: Re: Future Mafia Games
Post by: vudu on March 17, 2009, 03:02:44 PM
It would give the mafia two hits a night if the mafia "teamed up" with Hyde.  However, Hyde and the rest of the mafia don't have the same win conditions.  Hyde eventually needs to kill the rest of the mafia to win, and the mafia needs to do the same for Hyde.  I envision a beautiful game where the Godfather eventually starts killing his own henchmen, hoping to find Hyde.  ;D  It's even better if Hyde himself becomes Godfather.

But just as easily the Godfather could accidentally kill Jekyll on the first night and kill Hyde in the process.  There's so much luck/randomness in these games that it's hard to predict what will actually happen.  The most balanced game in the history of mafia can be ruined on day one if a couple of key players die (it's happened before!).
Title: Re: Future Mafia Games
Post by: vudu on March 17, 2009, 03:04:13 PM
Here's a thought - Jekyll can kill a townie at night, and Hyde can kill a mafia member at night, but only either or.  So they both kind of split the role of the vigilante.  If Jekyll hits a townie by mistake then Hyde is discovered and outed to the rest of the mafia.

I think there's a typo in there.

Either way, assuming Jekyll and Hyde know of each other, they'll share information, so no one will accidentally kill someone on the "wrong" side.
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on March 17, 2009, 03:07:38 PM
Hmm... you're right.  I messed up on that one.  I meant if Jekyll hits a mafia member by mistake.  And you're right, the only way that could happen is if one of them isn't paying enough attention. 

I like the way this is going. 

Should I post all of my roles and setup in the signup thread if I already have it ready to go?  (I don't, but I'm not that far off)
Title: Re: Future Mafia Games
Post by: vudu on March 17, 2009, 03:29:57 PM
As soon as you're ready I say go for it.  It's been a couple weeks since the last game ended.

If you want feedback from us (and believe me, we're not shy to give criticism if we feel the game will be imbalanced) go ahead and post the roles.  If you'd rather play your cards close to your chest, no need to spills the beans yet.
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on March 17, 2009, 03:33:52 PM
I'll leave out the context I've written up, but here are the roles I'm looking at:

Townie:
Investigator, Doctor, Saint (being voted out kills whoever started the bandwagon), Vote Changer

Mafia:
Godfather, Liar/Framer (Can make one person appear guilty to investigator per night)

Other:
Bomber, Jekyll/Hyde

Title: Re: Future Mafia Games
Post by: decoyman on March 17, 2009, 03:49:41 PM
For the Saint, what if the bandwagon-starter changes his/her (hi GP!) vote? Does he/she (hi!) still die even though that person's vote didn't ultimately go towards the person who died?

I think "yes," but that's just my opinion. I've never seen that role (bomber lite™) used before...
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on March 17, 2009, 03:57:08 PM
I would say that changing your vote saves you, but I'd be open to discussion on that.  It saves you from the bomber, so if you're going to think of the Saint as "bomber-lite" then I'd think it apply there as well.
Title: Re: Future Mafia Games
Post by: decoyman on March 17, 2009, 04:04:52 PM
You forgot the ™.

But yeah, I see your point. My point is that, all the people who got conned into voting for this person because so-and-so started a bandwagon, they'd form a mob in real-life and go after the person who started the bandwagon, right?

Unlike the bomber, where the idea is that the people who vote for him are the ones who go out to lynch him, and then he's all like, "Gotcha!" KABLOOIE and they die.

I'm trying to think about it in "real-life" terms because I don't know what the logic was behind the role's original inception.
Title: Re: Future Mafia Games
Post by: vudu on March 17, 2009, 04:06:49 PM
I'd like to throw out my vote to discard the Bomber role.  In every game we've played with the role, the Bomber always causes people to vote infrequently and safely.  Many people just use throw-away votes just to ensure they're still participating but not in any real danger of dying.  (Last game we nearly had an 8-way tie--1 vote each!)  Especially if you'd adding the Saint role, there's no need for the Bomber.  I'd much rather see a Killer or something else that causes trouble without the potential to take out half the game in a single night.
Title: Re: Future Mafia Games
Post by: BeautifulShy on March 17, 2009, 04:12:13 PM
Drew couldn't the Mafia use that to their advantage. Also of note is there is a bomber so the person could just use the excuse of "I don't want to get blowed up."
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on March 17, 2009, 04:13:45 PM
Drew couldn't the Mafia use that to their advantage.

Use what, exactly?  Explain.
Title: Re: Future Mafia Games
Post by: BeautifulShy on March 17, 2009, 04:21:28 PM
The not getting kicked off in regards to the saint.
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on March 17, 2009, 04:22:56 PM
Oh, okay.  Yeah, I think they definitely could use it to their advantage. 

The only problem I can see with killing off the first person who voted for the Saint EVEN IF they change their vote is keeping track of who that is - if they edit their post, then it's awfully tricky to keep track of.
Title: Re: Future Mafia Games
Post by: BeautifulShy on March 17, 2009, 04:29:00 PM
Well you just gotta make a rule if they edit their post you have to have them keep who they voted for originally.
Title: Re: Future Mafia Games
Post by: decoyman on March 17, 2009, 04:29:38 PM
I wouldn't worry about that too much... mafia threads are high-traffic areas, so probably several people will know.

But you could always make the rule that if you change your vote, you have to make your vote in a new post and leave your old post alone (except for unbolding your vote). I think we're a trustworthy-enough group to do it this way.

edit: What Maxi said. :P
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on March 18, 2009, 02:01:13 PM
Fair enough.  I like it that way better, as long as everyone is upfront about changing their votes. 
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on March 18, 2009, 02:20:33 PM
I've made a few adjustments.

One: The Godfather must specify which mafia member is making the hit.  This comes into play because...

Two: Only the original Godfather himself can put a hit on The Investigator.  If any of the other Mafia members attempt to hit The Investigator, they will die instead.  This means that The Investigator cannot be killed by the Mafia after the Godfather is taken out.  The Investigator CAN still be killed by...

Three: ...the Jekyll & Hyde roles, which now both can kill, just not both in the same night.  They can only turn against each other - Hyde against he Mafia, and Jekyll against the Townies. 


Also, I will omit the Bomber unless we have a sizable amount of players.

Speaking of which, what qualifies as a sizable amount of players, and how many should I shoot to put in the Mafia?
Title: Re: Future Mafia Games
Post by: Khushrenada on March 18, 2009, 02:46:25 PM
The rule I generally follow is to have half the people playing as townies. For mafia members, I usually go with a quarter of the people playing as mafia. This can vary. Take my James Bond mafia, which had 16 players. 8 were townies, 4 were mafia, 3 were townie roles and there was a killer. That seemed to strike a good balance. That is one way to figure out the number of roles.

Another good way is to look at it from the mafia perspective. If everything goes right for the mafia and they don't lose a member, how many days would it take for them to win? If the answer is short like 2 or 3 days, you probably have too many mafia roles. 5 Days is usually the sweet spot. 7 days means you might not have enough mafia since it's hard to imagine a mafia lasting 7 days without a loss to win.

So, with those keys in mind, you should be able to come up with a fairly balanced game. As much as last game may have seemed overpowered in the mafia's favor, you have to remember, the townies always a had chance for victory which is pretty amazing considering how badly things seemed to be going for them. That's a sign of a balanced game.

At the same time, as Vudu said, even the most balanced game can be undone by the first couple days. It's part of the fun of mafia. That random element which can change the entire balance in a single day. So, if it becomes lopsided for one side, don't feel too bad. It happens. Just do what you can to make it fair and then manage the chaos.
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on March 18, 2009, 02:51:41 PM
Alright, sounds good.  I'm going to go post the signup thread in the Funhouse.
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on April 01, 2009, 11:34:32 AM
I'd like to put my name back on the list for sometime in the future with Super MAFIA Bros 2 (Doki Doki Mafia).
Title: Re: Future Mafia Games
Post by: decoyman on April 01, 2009, 11:43:35 AM
And I'd like to try my hand at hosting again too... but with a very, very simple/barebones, traditional mafia game, supplemented by a dark, detective noir storyline. (ie, Just one detective for the townies, no doctor, no vigilante, no roles other than Townie and Mafia). I'd be curious to see how a "pure" mafia experience like that goes over.

Even though there'd be no roles other than the one cop, I'd hope people would roleplay this one. Maybe with less rules/roles to worry about, we'd get a little town started. Perhaps there's a barkeep, a roustabout, a blue-collar-type, a drunk, a lounge singer, etc. Whatever people want. I think that'd be pretty cool.
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on April 01, 2009, 11:47:55 AM
I thought about doing something like that for my first game, just to get my feet wet, but then I saw the opportunity for the SMB themed game and went that route instead.

I suggest you listen to a few episodes of Mace Detective: Private Detective (http://www.maximumfun.org/blog/2007/07/podcast-college-years-mace-detective.html) to get in the mood.
Title: Re: Future Mafia Games
Post by: BeautifulShy on April 01, 2009, 11:51:17 AM
I like those ideas Drew and Decoyman. One of the things that I liked in the first mafia game and F-Zero mafia was that there was lots of roleplaying. Stabby walking around with a shotgun.Wandering's bar. Vudu acting like Blood Falcon.Great stuff.This game I liked ShyGuys and Gylldas roleplaying.
Title: Re: Future Mafia Games
Post by: vudu on April 01, 2009, 01:58:31 PM
And I'd like to try my hand at hosting again too... but with a very, very simple/barebones, traditional mafia game, supplemented by a dark, detective noir storyline. (ie, Just one detective for the townies, no doctor, no vigilante, no roles other than Townie and Mafia). I'd be curious to see how a "pure" mafia experience like that goes over.

I fully support this idea.  I really like the basic mafia structure.  Things get too complicated when you add too many clever roles and it's hard to predict how things will turn out.  I always ask for a bare-bones approach but always seem to get over-ruled.

Vudu acting like Blood Falcon.Great stuff.

Are you in agony? Are you in pain? Stay away from me, before I hurt you some more!  I show no mercy for any of my rivals, no matter who they are.
Title: Re: Future Mafia Games
Post by: Khushrenada on April 01, 2009, 02:07:42 PM
We've done the barebones approach a few times. Mafia 11 and 27. 19 was pretty close. It had a killer as well as a vote changer but otherwise, pretty bare. I view it like the Bond movies. If we have a game that gets too out of control or roles have gone crazy, I like to follow up with with a very simple, back-to-basics mafia game.
Title: Re: Future Mafia Games
Post by: decoyman on April 01, 2009, 04:27:53 PM
I really liked Pryo's writing style with the games he did... the stories were always really cool (not to mention violent). I kind of aspire to make my writing in my barebones game similar to his.
Title: Re: Future Mafia Games
Post by: Dasmos on April 01, 2009, 11:03:26 PM
I've had ideas chugging around in my head for a while now. I'll call Mafia 36, that'll give me a chance to make it decent.

My name doesn't seem to be on the list despite making this post. Not sure which way to take my game though. It's going to be probably one filled with roles, but in more of a custom way. Similiar to Sonic mafia where the mafia could pick which roles to have on their team. Oh and it's going to be based on Viewtiful Joe.
Title: Re: Future Mafia Games
Post by: Khushrenada on April 02, 2009, 12:12:36 AM
Sorry. Somehow I missed that. Good thing you pointed it out. Fixed.
Title: Re: Future Mafia Games
Post by: Spak-Spang on April 02, 2009, 10:03:32 AM
Yeah, I am still busy, so my ultimate plan is to do my Mafia game in May, after my school lets out.  I will have enough time to really focus on the game.

I have it almost all designed.

In the mean time, I know several other people are itching to host one, and I say go for it.  Hosting gives you a completely different perspective on the game.
Title: Re: Future Mafia Games
Post by: Khushrenada on April 03, 2009, 12:03:48 AM
Well, if you are too busy, that would fall on Stevey as the next host. Provided he is able to do it. Stevey?
Title: Re: Future Mafia Games
Post by: GoldenPhoenix on April 03, 2009, 12:19:47 AM
Ok I'm signing up:

Punch-Out!! theme
Title: Re: Future Mafia Games
Post by: BeautifulShy on April 03, 2009, 12:22:16 AM
I'm calling 40.Looney Toons theme.
Title: Re: Future Mafia Games
Post by: Plugabugz on April 03, 2009, 06:34:50 AM
I still intend to do Super Mario Kart Mafia (renamed from Mario Kart Mafia 2), but i have 7 exams coming up and i cannot devote time to all 7 plus mafia. My last exam is May 11 so immediately after that I will do it.
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on April 03, 2009, 08:15:19 AM
I'm going to consider it my goal to figure out how to pull off a Zelda themed mafia.
Title: Re: Future Mafia Games
Post by: vudu on April 03, 2009, 01:22:05 PM
I don't want to sound rude, but I have some concerns about some of the people who have recently thrown their name into the hat to be a future host.

Punch-Out!! theme

I call King Hippo.
Title: Re: Future Mafia Games
Post by: BeautifulShy on April 03, 2009, 03:27:08 PM
I'm sure that you are refering to me.So if you want to work with me to make sure my first game is balanced contact me.
Title: Re: Future Mafia Games
Post by: vudu on April 03, 2009, 04:05:30 PM
I wasn't just referring to you.

And I'm not even that worried about balance issues.  To be a good host you have to be sure to be online at the exact time the day threads are supposed to end or things to go hell.  You have to start the new day's thread at the same time every day.  You have to be available to answer questions throughout the day.  You have to be able to make an impartial decision halfway through the day that's going to affect the outcome because a situation that you hadn't planned for pops up (and one always does).

Being a host isn't just about coming up with creative roles and a clever story.  There's real responsibility there, too.  I don't meet all the qualifications listed above so I've never even entertained the idea of hosting a game.
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on April 03, 2009, 04:09:08 PM
  You have to start the new day's thread at the same time every day. 

My apologies, if you're referring to me.   I began starting the day earlier than I said I would simply because I had it ready to go, and didn't feel the need to wait.  I knew that I couldn't guarantee I'd have it done before 9 CST, but often times I did.  I know there were a few occasions during my game where a night action came in at almost the exact same time that I posted the new thread, but that's why I said that actions had to be in by 7 AM - to give me a few hours to get everything together.
Title: Re: Future Mafia Games
Post by: vudu on April 03, 2009, 04:22:18 PM
I'm not referring to you.  You ran a very tight ship from what I could tell.
Title: Re: Future Mafia Games
Post by: BeautifulShy on April 03, 2009, 06:19:22 PM
I wasn't just referring to you.

And I'm not even that worried about balance issues.  To be a good host you have to be sure to be online at the exact time the day threads are supposed to end or things to go hell.  You have to start the new day's thread at the same time every day.  You have to be available to answer questions throughout the day.  You have to be able to make an impartial decision halfway through the day that's going to affect the outcome because a situation that you hadn't planned for pops up (and one always does).

Being a host isn't just about coming up with creative roles and a clever story.  There's real responsibility there, too.  I don't meet all the qualifications listed above so I've never even entertained the idea of hosting a game.
It is funny that you mention that.I was just reading through the Star Wars mafia game.
Title: Re: Future Mafia Games
Post by: BeautifulShy on April 04, 2009, 12:10:17 AM
stevey do you have time for one?
Title: Re: Future Mafia Games
Post by: Khushrenada on April 04, 2009, 12:35:02 AM
I wasn't just referring to you.

And I'm not even that worried about balance issues.  To be a good host you have to be sure to be online at the exact time the day threads are supposed to end or things to go hell.  You have to start the new day's thread at the same time every day.  You have to be available to answer questions throughout the day.  You have to be able to make an impartial decision halfway through the day that's going to affect the outcome because a situation that you hadn't planned for pops up (and one always does).

Being a host isn't just about coming up with creative roles and a clever story.  There's real responsibility there, too.  I don't meet all the qualifications listed above so I've never even entertained the idea of hosting a game.
It is funny that you mention that.I was just reading through the Star Wars mafia game.

Ohhhhhhhh. The Star Wars game. One day, I may attempt that theme again to make the Star Wars universe a happy occasion for remembrence. Still, at least it's a good record to have for anyone who wants to host a game. The issues abounded that game. Some weren't even from the game. If I recall correctly, my computer was giving me issues, my job at the time required me out of the office frequently so I wasn't able to be around all the time to see what was happening or respond too quickly and I may even have developed a cold. Or maybe I'm just adding that last part to make the legend grow.

Anyways, to me, that game stands as the best example of the biggest issues you may have to face hosting. Resets, dupe accounts/info spilling, rulings on roles and powers due to unforseen circumstances. If you aren't sure if you are ready to host, use it as the case study it is. Figure out what your response would be to the situations that arise. If you don't think you could handle that or be able to figure out what to do in such a situation, hosting may not be for you.

At the same time, it was probably the best thing to happen to my hosting ability since it put me through such a fire and prepared me for future hosting gigs. That's why, when the Animal Crossing problems arose, I was able to take steps that were fair and made minimal disruption. I.E., removing NovaQ when he recieved wrong info. Making the reset vote silent so as to keep people from revealing themselves in case the game continued. So, as long as you learn from your mistakes, sometimes it isn't a bad thing when things don't go as planned.



And DrewMG, quit worrying. You did fine as host. I'd have no problem playing another game hosted by you.
Title: Re: Future Mafia Games
Post by: Khushrenada on April 04, 2009, 12:40:04 AM
stevey do you have time for one?

A better question is, does he even want to host one?

If Spak-Spang requires May as his hosting time, it would be best to move him to Mafia 34. Therefore, we would now bring Stevey up from mafia 34 to 33. If stevey is still unavailable, we could ask Plugabugz if he is willing to move up or I could step in and do my new other main function as moderator of this forum and host the next game. At this point, we would remove Stevey from the list instead of always backing things up and he can throw his hat into the ring when it becomes more convient for him again.

So, where does everybody stand?

And are Spak-Spang and Golden Phoenix still duo-hosting?
Title: Re: Future Mafia Games
Post by: BeautifulShy on April 04, 2009, 12:55:42 AM
I say we wait to see if stevey is busy.Last time he was up for hosting duties he was busy.Drew's game went fairly quick.So stevey might not be ready or he is busy.

This is the first time I heard that Spak and GP was going to host together.
Title: Re: Future Mafia Games
Post by: Khushrenada on April 04, 2009, 01:04:59 AM
Well, reading through the threads again, it would seem that Plugabugz would not be in a postion to host until his turn comes. That's fair enough. He spoke up for it and he can keep that spot. Same with Spak-Spang. Therefore, it would appear to rest on Stevey as to whether he can host a game in April or not.

If he can't, I'm able to step in and host a game for April. I will give it my best shot to make it a AAA game like Shyguy wants but I'll admit, it will still probably differ from what he wants and fall short. While his idea is interesting, it would most likely fall on him to host it the way he would like to see it played. I like to still try and keep things close to the actual purpose of the mafia game. When he mentioned mafia members voting one another out for more points, I'm afraid it just doesn't sound like a mafia game to me anymore.

As well, since GP said just to sign her up for hosting a mafia game, I will slot her in for Mafia 37 unless stevey can not host this game and GP is adament about hosting in his place. In which case, I will allow her to take the slot and not worry about stepping in to host.

As for Decoyman and DrewMG who have both mentioned they would like to host again but have not picked a time, I will slot them in for 38 and 39.

At this point, we have taken care of hosting duties for a long time. So, at this point, I will not be taking anymore names for hosting for awhile until this backlog begins to clear around Mafia 37. I'll let you know when hosting submissions are welcome again. The only catch is this. If someone says they no longer wish to host or they can not host for the time they have slotted and no one else is able or willing to switch, that slot will become vacant and is open again for submissions. In which case, it is again, first come, first serve.

Finally, I'd just like to say thanks to everyone who has volunteered to do this. All of us players appreciate the effort you make or have made to liven up our community and craft a fun experience for us to enjoy on these forums. I hope we can return the favor for you.
Title: Re: Future Mafia Games
Post by: Stratos on April 04, 2009, 01:30:33 AM
I say we wait to see if stevey is busy.Last time he was up for hosting duties he was busy.Drew's game went fairly quick.So stevey might not be ready or he is busy.

This is the first time I heard that Spak and GP was going to host together.

They have mentioned it to me several times in PM's. I am curious to see how a dual host game goes because I have an idea for one with two hosts and I could learn some things from watching one in action first. It may also prove that my 'dueling GM' game is a lost cause. Who knows.

Too bad you closed the queue for now because I was going to throw my name in for #42. Just thought I'd drop it now in case someone like stevey gets pulled since people are making it sound like he could be due to time issues.

I am working on a TWEWY and an Eternal Darkness themed game.
Title: Re: Future Mafia Games
Post by: BeautifulShy on April 04, 2009, 01:59:24 AM
I say we wait to see if stevey is busy.Last time he was up for hosting duties he was busy.Drew's game went fairly quick.So stevey might not be ready or he is busy.

This is the first time I heard that Spak and GP was going to host together.

They have mentioned it to me several times in PM's. I am curious to see how a dual host game goes because I have an idea for one with two hosts and I could learn some things from watching one in action first. It may also prove that my 'dueling GM' game is a lost cause. Who knows.

Too bad you closed the queue for now because I was going to throw my name in for #42. Just thought I'd drop it now in case someone like stevey gets pulled since people are making it sound like he could be due to time issues.

I am working on a TWEWY and an Eternal Darkness themed game.
There has been a duel host game once before. Plugabugz and DAaaMan64's Mario kart game.It is pretty complete but for some reason Day 2 links to Star Wars day 1.
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on April 04, 2009, 11:52:38 AM
And DrewMG, quit worrying. You did fine as host. I'd have no problem playing another game hosted by you.

Done and done.
Title: Re: Future Mafia Games
Post by: BeautifulShy on April 04, 2009, 02:50:07 PM
So I got all my roles done. Thank you Stratos for helping me.:) Drew,Khush,GP or Spak could you PM me so you can look over the roles I have.See if they are balanced.
Title: Re: Future Mafia Games
Post by: Khushrenada on April 04, 2009, 06:38:20 PM
There's nothing to tell you Maxi. Roles don't make a game unbalanced. That comes from how many people are playing and how many roles and outlining what the powers of each role is. Saying that you are thinking of including such and such roles doesn't tell a person a thing about if there is balance. Nothing matters until the sign-up thread goes up and people start participating. Then you need to explain how the roles work and you can judge by participation if there are too many ideas going on. Not to mention, others will bring up questions then as well.

Otherwise, there's nothing to tell you and it's not a big concern since you have many months ahead of you before you even have to start planning anything.
Title: Re: Future Mafia Games
Post by: Stratos on April 04, 2009, 09:03:03 PM
Interesting thoughts, Khush, though I know I would rather err on the side of caution and "Be Prepared!!!!" (http://www.youtube.com/watch?v=L0AiN8vrn9Y&feature=PlayList&p=4419FB946EA7AA31&playnext=1&playnext_from=PL&index=14)
Title: Re: Future Mafia Games
Post by: BeautifulShy on April 04, 2009, 09:52:35 PM
Khushrenada I just want to be prepared.I also put my name at 40 because.I am a somewhat new player and I can play in the ones before mine to get even more experience to possibly change some things based on what I have learned.
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on April 15, 2009, 08:19:46 AM
So, is Stevey too busy to start the next game?  It's only been two weeks, but it feels like longer.  WITHDRAWL.
Title: Re: Future Mafia Games
Post by: decoyman on April 15, 2009, 08:24:54 AM
So, is Stevey too busy to start the next game?  It's only been two weeks, but it feels like longer.  WITHDRAWL.

OK

"Ah reckon ol' Stevey's time is too took up ta start the next game? It's just be-en two weeks, but shore does feel longer, pardner."
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on April 15, 2009, 08:43:49 AM
Thank you and GOOD NIGHT.
Title: Re: Future Mafia Games
Post by: Mop it up on April 15, 2009, 07:18:48 PM
I was kind of looking forward to trying this game again, so I hope somebody gets their act together.
Title: Re: Future Mafia Games
Post by: Plugabugz on April 15, 2009, 07:19:34 PM
At the way things are going (May 12 not a second earlier!) it may be me.
Title: Re: Future Mafia Games
Post by: Stratos on April 15, 2009, 08:57:02 PM
I was just wondering this myself. I'd like to get one more game in before I secure a job. Granted, I still have no positive responses so I may have a number of mafia games before I get a job. I just like all the extra time I have to devote to something like this.

Also, if Stevey is skipped will that mean there is room to add another person to the list?
Title: Re: Future Mafia Games
Post by: GoldenPhoenix on April 16, 2009, 03:37:37 AM
Well I could step in but it would have to be a more "Lean" in that there will probably be the standard roles with a very small chance of there being two special roles. I'd have to work on it this weekend.
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on April 16, 2009, 08:17:34 AM
I'd be okay with that.  After the last few games, it'd be nice to have a bare bones game, like Decoy was talking about earlier.
Title: Re: Future Mafia Games
Post by: decoyman on April 16, 2009, 12:01:17 PM
I'd be okay with that.  After the last few games, it'd be nice to have a bare bones game, like Decoy was talking about earlier.

Yeah, afraid I wouldn't be able to step in early, so GP, have at it. I don't even know that I'll have time to play... not until I take care of this pesky freelance project that's been hounding me lately...
Title: Re: Future Mafia Games
Post by: GoldenPhoenix on April 16, 2009, 02:59:48 PM
Well if anyone doesn't have a problem with it I'll start this weekend and have sign ups start up Monday evening.
Title: Re: Future Mafia Games
Post by: BeautifulShy on April 16, 2009, 04:30:20 PM
Thats fine GP.
Title: Re: Future Mafia Games
Post by: DAaaMan64 on April 17, 2009, 04:27:07 AM
hellz ya
Title: Re: Future Mafia Games
Post by: BeautifulShy on April 20, 2009, 02:27:10 PM
So GP do you have everything ready?
Title: Re: Future Mafia Games
Post by: GoldenPhoenix on April 20, 2009, 03:18:09 PM
So GP do you have everything ready?

Very close. Sign ups will go up tonight. The game will start Sunday night.
Title: Re: Future Mafia Games
Post by: BeautifulShy on April 20, 2009, 03:24:04 PM
A whole week for sign ups,Great!
Got to think of a character to be.
Edit:I'm going to be Don Flamenco
Title: Re: Future Mafia Games
Post by: Spak-Spang on April 27, 2009, 12:29:03 PM
I plan on doing my mafia after I graduate so either late May or early June.  It will be a Spak going away to Korea Mafia game.  I hope everyone plays, and I hope I can jump in line, since I will be drastically off everyone elses schedule once I leave. 

Theme is still Mario Paintball and style game is style Mario Kart Mafia Style game.
Title: Re: Future Mafia Games
Post by: BeautifulShy on April 27, 2009, 12:43:28 PM
Well nobody was ready to host Mafia 33 so GP jumped in.If stevey isn't ready than you are after so it should be your game.
Yeah I'll play in your game Spak.
Title: Re: Future Mafia Games
Post by: Khushrenada on April 28, 2009, 02:53:05 AM
Let's just clear that up. I've switched the position of Stevey and GP hosting. Spak-Spang was always going ot host the next game since he had long called the game and time. My biggest problem is constantly moving stevey around. This is the second time in a row that he hasn't been able to host when when his name has come up and I've had to move his name around. Worse, he says nothing about not being able to host.

Stevey, if you can't make it or you don't want to host, just say so. No one will lose respect for you by doing so. But saying you'll host and then not showing up will cause a lack of respect.

Also, I think in the future, instead of juggling things around, if a person can't make it, I'm just going to take their name off, see if someone wants to move up and then fill that void by offering it to anyone. If no one wants to move up, then I'll fill-in. So let it be written, so let it be done.
Title: Re: Future Mafia Games
Post by: Spak-Spang on April 28, 2009, 10:43:30 AM
Yeah, just take their name off and move everyone up.  Or send people that are willing to host a PM and see if someone can step up.  People who have signed up early gets priority.

For the most part my mafia is all designed, roles, abilities, twists, romance, it has it all except for twists and romance and Ralph Nadar.  I couldn't get him to commit.
Title: Re: Future Mafia Games
Post by: ThePerm on April 30, 2009, 10:54:58 AM
i was thinking about doing a 1930s gangster on when i was playing the holiday one, now with public enemies coming out i kinda want to do it to coincide with the movie. When I lived in Tucson i was researching museums for a report i was doing and walked into this big john dillinger exhibit at the tuscon historical society museum right next store to the bank he robbed, and across the street where he was captured.
Title: Re: Future Mafia Games
Post by: Plugabugz on May 04, 2009, 02:49:15 PM
I'm going to NYC from June 2 -10 (we're going in style! Upper Class on Virgin Atlantic!) so Super Mario Kart Mafia will take place taking my trip into account.

So just to confirm, Spak is going next?

Title: Re: Future Mafia Games
Post by: BeautifulShy on May 04, 2009, 03:05:50 PM
I'm going to NYC from June 2 -10 (we're going in style! Upper Class on Virgin Atlantic!) so Super Mario Kart Mafia will take place taking my trip into account.

So just to confirm, Spak is going next?


By the looks of things Spak is next on the list after Golden Phoenix. The current game will at least go 3 more days.
Title: Re: Future Mafia Games
Post by: Spak-Spang on May 04, 2009, 09:55:52 PM
Yip, I am next.  I will start sign ups after Golden Phoenix's game is over.  Week or 2 signups and then game starts.  Plugs already knows my games design. 
Title: Re: Future Mafia Games
Post by: GoldenPhoenix on May 04, 2009, 09:57:03 PM
Yip, I am next.  I will start sign ups after Golden Phoenix's game is over.  Week or 2 signups and then game starts.  Plugs already knows my games design. 

So you will be starting signups next month? lol
Title: Re: Future Mafia Games
Post by: ThePerm on May 05, 2009, 06:53:27 PM
i have a few ideas like a faked death and a newspaper writer who gets to write one false article each day.

I would make the characters
Dilinger - investigator
Al Capone - special role
Babyface - special role
Bonnie and Clyde- brother and sister

and the mafia is the cops trying to get them
Title: Re: Future Mafia Games
Post by: vudu on May 05, 2009, 09:00:03 PM
Bonnie and Clyde- brother and sister

You sick ****.
Title: Re: Future Mafia Games
Post by: ThePerm on May 05, 2009, 10:25:47 PM
the role that they know each other from the beginning, not their actual relationship

your the sick **** i didn't even think about that
Title: Re: Future Mafia Games
Post by: DAaaMan64 on May 09, 2009, 04:26:44 AM
I have a theme idea. I would do a game eventually.
Title: Re: Future Mafia Games
Post by: Pale on May 11, 2009, 11:52:12 AM
I've had an idea festering in which you shift it so the mafias greatly outnumber the townies, but the townies somehow have more power....

I'm thinking to have two or three mafias, and then have the townies number the same amount as any one mafia team.  Make it so the townies all know who each other are.  Then make a rule where if a mafia puts a hit out on a townie, the townie will die but the mafia member who did the killing will be "arrested" and thrown in jail (effectively 'killed' and kicked out of the game).  Still allowing voting obviously.

I dunno, I'm still playing with how the balance would work.. but i think it would be cool to force the mafias to have to go after each other with hits, but possibly band together to vote a townie out.  Just a thought.  The key (and possibly only) special townie role would be that of the preacher... and I'd give him the ability to convert mafia members back to the side of good somehow...

So yeah, the core concept would be that the mafias' biggest threat would be the townies but they can't kill them with hits.
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on May 11, 2009, 12:17:28 PM
It remains my goal to somehow use the Zelda mythos in a Mafia game. 
Title: Re: Future Mafia Games
Post by: Stratos on May 11, 2009, 02:14:00 PM
I like your idea, Pale. Especially the prison idea that allows mafia to vote after 'death'.

Maybe make it that most of the townies are vigilante/killers and the mafia are limited in the amount of kills they can make. That way it's a race since both sides have killing powers. You might need a large group of people to pull it off though.

It remains my goal to somehow use the Zelda mythos in a Mafia game. 

Zelda would be fun. There are a lot of good characters, items and powers in those games.
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on May 11, 2009, 09:43:52 PM
There are a lot of good characters, but most of them are one-off and pretty forgettable.   There's maybe... what, 5 characters in the Zelda franchise that are actually notable?  Link, Zelda, Saria, Impa, Ganon, Aghanim...
Title: Re: Future Mafia Games
Post by: Khushrenada on May 12, 2009, 12:14:44 AM
Hey Stevey! He forgot Malon. She must be avenged!
Title: Re: Future Mafia Games
Post by: ThePerm on May 12, 2009, 01:17:21 AM
hey pale maybe if you make it so that there are like 4 teams, but you have to figure out who is on your team through a system of spying. The goal would be to figure out who is on your team and then to kill other people on other teams
Title: Re: Future Mafia Games
Post by: Mop it up on May 12, 2009, 02:00:08 AM
There are a lot of good characters, but most of them are one-off and pretty forgettable.   There's maybe... what, 5 characters in the Zelda franchise that are actually notable?  Link, Zelda, Saria, Impa, Ganon, Aghanim...
That's what's would be fun about it, creating stories for the lessor characters to make them interesting.
Title: Re: Future Mafia Games
Post by: Stratos on May 12, 2009, 03:32:35 AM
There are a lot of good characters, but most of them are one-off and pretty forgettable.   There's maybe... what, 5 characters in the Zelda franchise that are actually notable?  Link, Zelda, Saria, Impa, Ganon, Aghanim...

I disagree. Daurian the Goron, Tingle, Sahasralah, Naboru, Ruto, the Owl, Talon, Marin, Bow Wow, Navi, Skull Kid, Happy Mask Salesman, the King of Red Lions, Tetra...I could go on if you like.

Besides, as Mop it up said, you can use mafia to flesh out lesser known characters. All you really need are names and avatars for characters in this game.
Title: Re: Future Mafia Games
Post by: GoldenPhoenix on May 12, 2009, 04:05:51 AM
There are a lot of good characters, but most of them are one-off and pretty forgettable.   There's maybe... what, 5 characters in the Zelda franchise that are actually notable?  Link, Zelda, Saria, Impa, Ganon, Aghanim...

I disagree. Daurian the Goron, Tingle, Sahasralah, Naboru, Ruto, the Owl, Talon, Marin, Bow Wow, Navi, Skull Kid, Happy Mask Salesman, the King of Red Lions, Tetra...I could go on if you like.

Besides, as Mop it up said, you can use mafia to flesh out lesser known characters. All you really need are names and avatars for characters in this game.

Tingle Mafia would be the best.
Title: Re: Future Mafia Games
Post by: Stratos on May 12, 2009, 04:17:54 AM
There are a lot of good characters, but most of them are one-off and pretty forgettable.   There's maybe... what, 5 characters in the Zelda franchise that are actually notable?  Link, Zelda, Saria, Impa, Ganon, Aghanim...

I disagree. Daurian the Goron, Tingle, Sahasralah, Naboru, Ruto, the Owl, Talon, Marin, Bow Wow, Navi, Skull Kid, Happy Mask Salesman, the King of Red Lions, Tetra...I could go on if you like.

Besides, as Mop it up said, you can use mafia to flesh out lesser known characters. All you really need are names and avatars for characters in this game.

Tingle Mafia would be the best.

LOL, Rosecolored Rupeeland Mafia FTW!
Title: Re: Future Mafia Games
Post by: Spak-Spang on May 18, 2009, 02:07:57 PM
hey pale maybe if you make it so that there are like 4 teams, but you have to figure out who is on your team through a system of spying. The goal would be to figure out who is on your team and then to kill other people on other teams

Well, we will see how well this game mechanic works in Mario Paintball.  Personally, I hope it goes well, because I really enjoyed evolving this format of Mafia.  Plugabugz gets the credit for the original idea.
Title: Re: Future Mafia Games
Post by: ThePerm on May 19, 2009, 12:15:04 AM
i have an idea for a new zombie crisis, there are two teams, everyone knows who everyone is, but the siblings role would be the mad scientist and necromancer and they are secret. Someone gets infected by the siblings every night. The goal each day would be to win the coin flip winning immunity. once the game is down to 7 people the teams merge and then they have to individually win the coin flips. Like survivor with zombies.
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on May 21, 2009, 03:37:05 PM
Nothing against Spaks game, or Perm's idea, but I'm sort of itching for a back to basics mafia game.  I understand the rules of Spak's game, but I have no idea how to play the game properly, I feel like I'm completely in the dark.

Also, I've had some family emergency stuff come up, so that might explain why I've been away as well.
Title: Re: Future Mafia Games
Post by: Spak-Spang on May 21, 2009, 09:57:13 PM
DrewMG:  It takes a completely different strategy, because it is really a different game.

My game should NEVER take the place of traditional Mafia.  But I hope somebody makes another game similar to it, and that we keep it in the rotation.  I think it has huge potential and great strategy.

I mean look how this crazy game has turned out...I would have never guessed it would have lasted this long...I thought today, tomorrow tops it would be over. 

Title: Re: Future Mafia Games
Post by: NWR_DrewMG on May 22, 2009, 09:11:59 AM
Agreed, I'd like to try this game again someday when I can be a little more invested.
Title: Re: Future Mafia Games
Post by: BeautifulShy on May 23, 2009, 03:01:46 AM
Khushrenada could you correct the OP.I'm sure that GP's game is over.
Title: Re: Future Mafia Games
Post by: Stratos on May 23, 2009, 03:17:37 AM
Khushrenada could you correct the OP.I'm sure that GP's game is over.

GP's game is never ending.


When do sign ups normally open again? After there are less than five or whenever Khush decides it's time?
Title: Re: Future Mafia Games
Post by: BeautifulShy on May 23, 2009, 05:40:53 AM
Khushrenada could you correct the OP.I'm sure that GP's game is over.

GP's game is never ending.


When do sign ups normally open again? After there are less than five or whenever Khush decides it's time?

Khushrenada said that around Mafia 37 he will open up signups or if someone isn't able to host then it is first come first serve.
Title: Re: Future Mafia Games
Post by: Khushrenada on May 27, 2009, 11:41:41 AM
Alright. Since I finally have a chance to get online before I go away on a trip, I'll update a few things.

So, at this point, Plugabugz is our next host and he can announce a game at anytime. Maxi is correct that I'm not opening up sign-ups for host yet. As a bit of fair warning, I'll let anyone interested know that basically when Mafia 36 ends and the winners have been officially declared by the host, slots will open for games 41-45. So now you know.
Title: Re: Future Mafia Games
Post by: Plugabugz on May 28, 2009, 05:26:32 AM
E3 is June 1-4, so i won't be announcing it until after that time. I want to give everyone some time to relax and be appropriately hyped and moist for E3 first.
Title: Re: Future Mafia Games
Post by: Spak-Spang on May 28, 2009, 01:35:49 PM
That is a good idea.  We tried to do a Mafia right before E3 once and it was horrible...however, I think you could start the signup thread without the details...let sign up go for 2 to 3 weeks, maybe get some of the new blood that comes in just for E3.

Title: Re: Future Mafia Games
Post by: Plugabugz on May 28, 2009, 01:41:09 PM
Good idea, let me get it up.
Title: Re: Future Mafia Games
Post by: vudu on May 28, 2009, 01:42:45 PM
Good idea, let me get it up.

Bad idea, people will sign up and then forget about it and never play.
Title: Re: Future Mafia Games
Post by: Spak-Spang on May 28, 2009, 03:01:12 PM
Perhaps, you can easily send everyone a reminder PM...but 2 weeks is not that long.  Though, we have had several Mafia games which kinda had several people drop out.
Title: Re: Future Mafia Games
Post by: Plugabugz on May 29, 2009, 03:37:14 PM
I have thought about it, and i have opted to announce it nearer the time. I'm flying out on tuesday, and i'm busy every day until then so i won't have the time to put together a fully detailed rule book and such.
Title: Re: Future Mafia Games
Post by: BeautifulShy on June 05, 2009, 08:33:51 PM
So E3 is over. I take it you will post a signup thread soon Plugabugz.
Title: Re: Future Mafia Games
Post by: Stratos on June 09, 2009, 10:24:22 PM
So E3 is over. I take it you will post a signup thread soon Plugabugz.

???
Title: Re: Future Mafia Games
Post by: Khushrenada on July 01, 2009, 11:41:31 PM
Well, I guess I'll bump this thread as a reminder that Dasmos is supposed te be hosting next and just make sure he is aware of it.
Title: Re: Future Mafia Games
Post by: Dasmos on July 02, 2009, 01:13:37 AM
Yeah, I know. Still fine tuning some details with the roles.

I'll probably create a sign-up thread within the week because I'd to get this game started sooner rather than later.
Title: Re: Future Mafia Games
Post by: Khushrenada on July 21, 2009, 02:27:35 AM
So, since I'd give other people a hard time after a few weeks of no news, I guess I should keep things fair and needle you Dasmos. I take it you decided to start later rather than sooner. Any indication as to how late or should we look at bumping the schedule around?
Title: Re: Future Mafia Games
Post by: Mop it up on July 21, 2009, 08:02:36 PM
I need to play another game so I can try to redeem myself for that last one.
Title: Re: Future Mafia Games
Post by: GoldenPhoenix on July 21, 2009, 10:07:53 PM
I'm so proud for stepping in and getting my game up and running quickly!  ;D
Title: Re: Future Mafia Games
Post by: Stratos on July 22, 2009, 04:46:02 AM
I lost all of my game notes and plans on my old computer :(

I could probably pull most of it out of Maxi and I's PMs since he was helping me with it.
Title: Re: Future Mafia Games
Post by: BeautifulShy on July 22, 2009, 05:05:24 AM
Yeah I still have the PMs.Contact me if you want to continue.
Title: Re: Future Mafia Games
Post by: Stratos on July 22, 2009, 05:21:53 AM
Yeah, when I'm ready to put it back together I'll be badgering you to help me go through them. I have not deleted a single PM other than the spam-bot ones.
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on July 22, 2009, 09:03:39 AM
I'm still struggling with how I want to do the Zelda game I promised.  I had an interesting idea, but I'm not sure about the execution of that.  I want to make a mafia game that keeps all of the basic principals of the standard mafia game, but feels like an adventure game to anyone actually reading the daily stories.

Part of me, however, is unsure how much work I should put into the daily stories since it seems that only a small percentage of players actually read them.
Title: Re: Future Mafia Games
Post by: vudu on July 22, 2009, 02:22:11 PM
I have not deleted a single PM other than the spam-bot ones.

You get PMs from spam-bots?  Why don't they like me?  I want a bigger penis, too!
Title: Re: Future Mafia Games
Post by: Stratos on July 22, 2009, 03:25:35 PM
I don't get that many. Some of them were from that lady who PMd other people about that scam offer. Remember there was a funhouse thread dedicated to leading her on for laughs.
Title: Re: Future Mafia Games
Post by: Mop it up on July 22, 2009, 08:28:08 PM
Part of me, however, is unsure how much work I should put into the daily stories since it seems that only a small percentage of players actually read them.
I read them, though I rarely comment on them or try to incorporate them into the roleplay aspect of the game because I don't know how to do that.

I'm so proud for stepping in and getting my game up and running quickly!  ;D
I think you should host every game.
Title: Re: Future Mafia Games
Post by: Plugabugz on July 23, 2009, 06:32:54 AM
Mario Kart Mafia 64 is going to wait for a while.

I'm gonna do That Khush Mafia instead, first. I'm not ready to grab a slot tho.
Title: Re: Future Mafia Games
Post by: Stratos on July 23, 2009, 06:35:21 AM
Slots open up after this next one, right?
Title: Re: Future Mafia Games
Post by: BeautifulShy on July 23, 2009, 06:52:13 AM
I believe after Dasmos game which is 36 the slots will open up.
Title: Re: Future Mafia Games
Post by: that Baby guy on July 23, 2009, 07:14:16 AM
Mario Kart Mafia 64 is going to wait for a while.

I'm gonna do That Khush Mafia instead, first. I'm not ready to grab a slot tho.

Did I miss something with this mafia idea?  "That Khush Mafia."  I'm intrigued.
Title: Re: Future Mafia Games
Post by: Plugabugz on July 23, 2009, 07:44:55 AM
Mario Kart Mafia 64 is going to wait for a while.

I'm gonna do That Khush Mafia instead, first. I'm not ready to grab a slot tho.

Did I miss something with this mafia idea?  "That Khush Mafia."  I'm intrigued.

It's very early days so i don't want to announce anything but i have the idea in my mind.
Title: Re: Future Mafia Games
Post by: decoyman on July 23, 2009, 02:17:45 PM
Hey, my game is a ways off yet, but I was thinking of changing my theme to Star Wars instead. I just don't think I know enough about film noir to make that one awesome.

It'll be kind of a reverse mafia... pretty traditional, except for the story. The mafia would be the rebel alliance! Just a cosmetic change, really. Still kinda mulling things over, but that's what I'm thinking.
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on July 23, 2009, 02:24:58 PM
So that means that the population at large gets to play the role of the bad guys?  So the sheriff is Vader?  That's pretty awesome, yo.
Title: Re: Future Mafia Games
Post by: decoyman on July 23, 2009, 02:34:51 PM
So that means that the population at large gets to play the role of the bad guys?  So the sheriff is Vader?  That's pretty awesome, yo.

Yeah, and the townies are storm troopers. ;P Because, as we know, those rebel scum are always masquerading as stormtroopers.

See?!

(http://farm3.static.flickr.com/2661/3750144986_b12516be29_o.jpg)
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on July 23, 2009, 02:49:54 PM
That's just about a perfect set up.

I'm still unsure if I want to follow through with the Zelda one.  I'm going to start brainstorming other ideas.
Title: Re: Future Mafia Games
Post by: Stratos on July 23, 2009, 04:40:03 PM
Eternal Darkness Mafia is what I will do. If that goes well then I'll host a World Ends With You mafia after that at some point followed by a more advanced version of one of them. I have a couple advanced game ideas I'd like to play with but want to star with a more basic one first to ease myself in.
Title: Re: Future Mafia Games
Post by: Patchkid15 on July 23, 2009, 05:37:28 PM
Eternal Darkness Mafia is what I will do. If that goes well then I'll host a World Ends With You mafia after that at some point followed by a more advanced version of one of them. I have a couple advanced game ideas I'd like to play with but want to star with a more basic one first to ease myself in.

I would love to see a World Ends with You Mafia... Thats one of my favorite DS games out there. the story and plentiful amount of characters would make for a very good mafia game.
Title: Re: Future Mafia Games
Post by: Stratos on July 23, 2009, 06:05:22 PM
I'm dabbling with an idea of 'dueling hosts' that I'd love to see implemented, but I don't have all the pieces in place for it. I want to use it in both the ED and TWEWY games but I'm saving that for the 'advanced' versions down the road since it could get really complicated too fast.

This is like how Mr. Kitaniji ('Shades') and Joshua were 'competing' in the game for the fate of the city. The problem is that I'm basically making two 'glorified godfathers' instead of what I want, which is two people who are above the action who can indirectly manipulate things but are limited in how they do it. But every way I put it seems to make them more 'godfathers' than actual "host/mods/deities" who transcend the game. (AKA can't be killed, for one)

If I can pull my old notes from my old HDD it would help, but I should be able to reconstruct most of it from memory and old PMs.

Though my first games will stay simpler and more traditional with minor tweaks before I go for the crazy convoluted stuff.
Title: Re: Future Mafia Games
Post by: Khushrenada on July 27, 2009, 10:25:22 PM
Well, Dasmos has forced my hand. Now it's time to face the fury of my fully armed and operational mod powers over this forum.

I had hoped by throwing out a little subtle hint that I might get a reply from Dasmos stating something like, "Yeah, you're right. Sign-ups will be in a couple days" or "I know, man. I've just gotten a bit behind but sign-ups will be in a week" Something to indicate that he knows he is hosting and should do so soon.

But since there has been no reply, I must ask him publicly and in front of a jury of his peers: Dasmos. Are you prepared to host a game within two weeks or should the torch be passed?

An answer is required in 3 days or else I am just going to host a game in its place. Since none of the other members on the list are prepared to host and switch the spot, it therefore falls on me as Head Mod of this forum to pick up the slack. I really do hate ultimatums but sometimes one has no choice.
Title: Re: Future Mafia Games
Post by: Dasmos on July 27, 2009, 11:23:57 PM
Arg, I completely missed this and I sorry. I have been put in a bit of a situation at work and hadn't anytime recently and now this week I have to get surgery both on my nose and my shoulder and next week I go back to Uni.

So as much as I hate, hate, hate to do this (seeing as I had completed my sign-up thread and the roles the night I made my last post in this thread), I think I will have to pass it on for now.

[size=9]SORRY![/size]
Title: Re: Future Mafia Games
Post by: BeautifulShy on July 28, 2009, 12:22:19 AM
Hope you recover nicely Dasmos.
Title: Re: Future Mafia Games
Post by: Khushrenada on July 28, 2009, 12:06:58 PM
Aw nuts. Now I actually do have to follow through and host a game. Well, I'll start sign-ups in a couple days. Fortunately, I've usually got an idea or two.
Title: Re: Future Mafia Games
Post by: vudu on July 28, 2009, 01:41:31 PM
Hope you are horribly disfigured Dasmos.
Title: Re: Future Mafia Games
Post by: Khushrenada on July 28, 2009, 02:11:47 PM
Seriously, can someone change Vudu's title to "Bastard King" already. He is just so qualified for it.
Title: Re: Future Mafia Games
Post by: vudu on July 28, 2009, 02:20:33 PM
I was referencing this thread (http://www.nintendoworldreport.com/forums/index.php?topic=28745.0).
Title: Re: Future Mafia Games
Post by: Khushrenada on August 09, 2009, 06:02:47 AM
I still don't get how you are referencing that thread.
Title: Re: Future Mafia Games
Post by: Spak-Spang on August 11, 2009, 08:55:46 PM
When I get the urge to host a new game, I believe I will design it and then let somebody else host the game that wouldn't mind using my idea and perhaps tweaking it.
Title: Re: Future Mafia Games
Post by: Khushrenada on August 18, 2009, 12:40:36 AM
I also see stevey is supposed to be the next host. I hope that he is ready to host this time. And that he gives an answer without me having to badger him on it.
Title: Re: Future Mafia Games
Post by: that Baby guy on August 18, 2009, 12:41:49 AM
Awww man, I wanted to claim slot 44 for me and Khush.  Looks like someone beat me to it... :/
Title: Re: Future Mafia Games
Post by: Khushrenada on August 18, 2009, 12:47:36 AM
I can change that.
Title: Re: Future Mafia Games
Post by: Khushrenada on August 18, 2009, 12:49:38 AM
Alright. Since I finally have a chance to get online before I go away on a trip, I'll update a few things.

So, at this point, Plugabugz is our next host and he can announce a game at anytime. Maxi is correct that I'm not opening up sign-ups for host yet. As a bit of fair warning, I'll let anyone interested know that basically when Mafia 36 ends and the winners have been officially declared by the host, slots will open for games 41-45. So now you know.

Great. With mafia 36 now done and the host has declared the winners, I'll be taking slot 41.

For Mafia 41, my theme is Phoenix Wright.

And it looks like Thatguy is claiming Mafia 44 for him and I to dual-host but I'll verify that.
Title: Re: Future Mafia Games
Post by: that Baby guy on August 18, 2009, 12:52:31 AM
Hey, cool.  You use your mod powership very well, or something.
Title: Re: Future Mafia Games
Post by: Khushrenada on August 18, 2009, 01:00:57 AM
I can fix that dilemma.

You're in my forum NOW, muchachos!

EDIT: Dang it! I removed the wrong post. Back to the mountaintop for me where I must spend another 10 years learning to master this power I wield.
Title: Re: Future Mafia Games
Post by: that Baby guy on August 18, 2009, 01:33:24 AM
Maybe I should click the ol' "Report to moderator" button.  That would be fun.
Title: Re: Future Mafia Games
Post by: Khushrenada on August 18, 2009, 01:45:35 AM
If you do that, I can see the report and take care of it. Vudu used it earlier this game. It's the first time someone has done that. It was awesome. It got of Flames_Of_Chaos attention but then he backed off without a word since he didn't know what was wrong or what was going on. But I took care of it and put my boot down.
Title: Re: Future Mafia Games
Post by: Stratos on August 18, 2009, 04:46:04 AM
I'll call slot 42 :)

Going to be my first Eternal Darkness Mafia though depending on how the rest of the brainstorming goes, I may switch it to my The World Ends With You game if it fleshes itself out better by the time the slot rolls around.

I actually have different tiers of complexity for both games. Starting out I'll run a more simple Mafia game and down the road if it goes well I will run a more complex version and attempt some of the more extravagant rules and roles I have thought up.
Title: Re: Future Mafia Games
Post by: that Baby guy on August 19, 2009, 01:11:39 AM
So... help me out, with Dasmos injured, it's stevey next?  Is that right?
Title: Re: Future Mafia Games
Post by: Khushrenada on August 19, 2009, 01:16:26 AM
You are correct, sir! The other two times stevey was supposed to host this game, he didn't have the time. So, I guess we'll finally see if it works out this time.
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on August 19, 2009, 08:10:32 AM
I'm up after Stevey, but I still haven't decided on my theme yet.  If Stevey flakes out, I can put something together quickly.  Super MAFIA Bros. 2: The Subcon Diaries!
Title: Re: Future Mafia Games
Post by: Stratos on August 19, 2009, 01:39:50 PM
Your Mafia was the first I played in, Drew. :)
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on August 19, 2009, 02:18:50 PM
That's cool.  I was thinking I'd seen you in other games before.  Running that game was a lot of fun.
Title: Re: Future Mafia Games
Post by: Mop it up on August 21, 2009, 07:35:31 PM
That was my first game as well. Don't worry though, you aren't the reason why it was a terrible game.
Title: Re: Future Mafia Games
Post by: Stratos on August 22, 2009, 05:26:21 AM
That was my first game as well. Don't worry though, you aren't the reason why it was a terrible game.

You only say that because I bombed you and caused a Townie victory. :P
Title: Re: Future Mafia Games
Post by: Mop it up on August 22, 2009, 04:21:45 PM
Everything is not about you.
Nobody told me what was going on, Maxi snitched on us, the Investigator got lucky and found two roles right off the bat, nobody told me about all of the PMing... Everything which could go wrong did. It was a very terrible game for a new player.
Title: Re: Future Mafia Games
Post by: Plugabugz on August 24, 2009, 03:14:20 PM
If you do that, I can see the report and take care of it. Vudu used it earlier this game. It's the first time someone has done that. It was awesome. It got of Flames_Of_Chaos attention but then he backed off without a word since he didn't know what was wrong or what was going on. But I took care of it and put my boot down.

And reminded me that i was still in the game.
Title: Re: Future Mafia Games
Post by: Khushrenada on September 17, 2009, 05:23:49 PM
Well I guess it is time to heckle stevey a bit since it has been all quite on that front. Anything you can tell us? Any time frame we should be expecting?
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on September 18, 2009, 09:17:20 AM
I hope he's able to run it, because my schedule right now is a bit too full to be able to do it justice.
Title: Re: Future Mafia Games
Post by: Mop it up on September 18, 2009, 06:15:07 PM
Someone had better start one up soon, it has been almost a month already.
Title: Re: Future Mafia Games
Post by: that Baby guy on September 18, 2009, 06:58:47 PM
I could put together an Earthbound based on and have it start whenever time recommends it, if needed.
Title: Re: Future Mafia Games
Post by: Khushrenada on September 21, 2009, 10:27:34 AM
Since stevey still hasn't given any word on where he is at, I say it's yours by the 24th. So, if stevey doesn't give any word by then, you can start sign-ups this Thursday. That will have been a month for sure.
Title: Re: Future Mafia Games
Post by: that Baby guy on September 21, 2009, 06:18:31 PM
Sign up Thursday for a game that would start Monday?  That would be the target start date, correct?
Title: Re: Future Mafia Games
Post by: Mop it up on September 21, 2009, 08:38:13 PM
I could put together an Earthbound based on and have it start whenever time recommends it, if needed.
I guess you're the third choice, aren't you? Will you show us the true power of being number 3?
Title: Re: Future Mafia Games
Post by: Khushrenada on September 22, 2009, 10:04:07 AM
Sign up Thursday for a game that would start Monday?  That would be the target start date, correct?

Make the start date whenever you want it.
Title: Re: Future Mafia Games
Post by: Mop it up on October 03, 2009, 12:09:17 AM
I hope it isn't another month before the next game because I didn't really get to play this one.
Title: Re: Future Mafia Games
Post by: BeautifulShy on October 03, 2009, 12:31:00 AM
Next game is DrewMG's Zelda game. Hope him being staff now doesn't interfere with his hosting duties.
Title: Re: Future Mafia Games
Post by: Mop it up on October 04, 2009, 01:43:53 PM
Is DrewMG aware that he is next in line? Perhaps Khushrenada or someone should PM him and ask about it.
Title: Re: Future Mafia Games
Post by: that Baby guy on October 04, 2009, 02:41:55 PM
I thought stevey was next, in front of DrewMG.
Title: Re: Future Mafia Games
Post by: Mop it up on October 04, 2009, 03:08:33 PM
Stevey was supposed to host this game. And the one before this too. This is the second time he's blown off hosting without saying a word about it, so I assume he's been skipped now.
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on October 05, 2009, 08:49:07 AM
I never did figure out exactly how to go about making a Zelda theme work for Mafia.  I thought I would have an epiphany, but I never did. 

Okay, so I may be able to run a game, but I'm not sure if I'll be able to write a lengthy story for it like I did last time.  It will probably be pretty simple, back to basics mafia.  As I mentioned above, if I do go with a theme, it might very well be Super MAFIA Bros. 2: The Subcon Diaries.
Title: Re: Future Mafia Games
Post by: that Baby guy on October 05, 2009, 06:14:11 PM
Eh, the way I see it, if you start to post a story, and then no one comments on it, it typically means they don't care much about reading it.  Hence why my story just kind of stopped in this last one.
Title: Re: Future Mafia Games
Post by: BeautifulShy on October 05, 2009, 06:23:08 PM
I liked the story thatguy. I don't get why hosts stop typing them. Khushrenada's F-Zero GX story was excellent. Why did he stop typing the DK story?
Title: Re: Future Mafia Games
Post by: that Baby guy on October 05, 2009, 06:45:11 PM
Quite often, it's for one or more of a few reasons:  We think no one is reading them, for one.  The story takes time to write, so either you delay the game to write it before the day is posted, or you put up the story later, after you get the chance to write it.  Because of that, it's hard to say if people even see the story.

Other times, the game might just be too complicated, and take up a bit of time without even writing the story.  As people die, in most games, it get simpler, but with some, that's not always the case.

It's also difficult, if you don't outline a few possible ideas before hand, to intertwine a plot to what's going on, as it goes on.  If you could hint that things have happened, it might be easier and make a more simple plot, but you can't do that without revealing some extent of night actions that are traditionally kept secret.  Tough stuff.
Title: Re: Future Mafia Games
Post by: GoldenPhoenix on October 05, 2009, 07:06:48 PM
I know with my Punch-Out!! story I wrote it more because I enjoyed writing it. Didn't matter to me if people liked it or not, it was my first fictional piece I've written since my early high school days (so way too long ago).
Title: Re: Future Mafia Games
Post by: decoyman on October 05, 2009, 07:10:18 PM
I spent quite a bit of time on my Charlie Brown story from last year... I hope people read it. :(

As for me, I kept it generic enough that I was able to write a good portion of it beforehand, and then "customize" it for whichever character was voted out. That let me get the day and the story up at the same time.
Title: Re: Future Mafia Games
Post by: GoldenPhoenix on October 05, 2009, 07:24:21 PM
I spent quite a bit of time on my Charlie Brown story from last year... I hope people read it. :(

As for me, I kept it generic enough that I was able to write a good portion of it beforehand, and then "customize" it for whichever character was voted out. That let me get the day and the story up at the same time.

I pretty much wrote my story every night after I knew the results
Title: Re: Future Mafia Games
Post by: EasyCure on October 05, 2009, 07:42:54 PM
Best story was unclebobs MATOOR MAFIA story.. it was full if win and epic-sexyness
Title: Re: Future Mafia Games
Post by: vudu on October 05, 2009, 08:04:32 PM
I'm not saying this to make anyone feel bad, but I *never* read the story.  Occasionally if I'm really bored I'll skim it, but that's about it.

I play mafia for the game, not for the fan-fiction.
Title: Re: Future Mafia Games
Post by: Mop it up on October 05, 2009, 09:00:44 PM
I must be one of the few people who reads the stories, and though I do like having one, it certainly isn't necessary. So, DrewMG, I'm not bothered if you host your game with little or no story, as I just want to play another game. As long as you're fine with not creating a story, that is. And I'm fine with it being a basic Mafia game because I'm still trying to figure out the best way to play... or simply how to play.
Title: Re: Future Mafia Games
Post by: EasyCure on October 05, 2009, 09:46:54 PM
I'm not saying this to make anyone feel bad, but I *never* read the story.  Occasionally if I'm really bored I'll skim it, but that's about it.

I play mafia for the game, not for the fan-fiction.

I'm the same way, sorta. What really bothers me is when a new day starts and there's no story, but its up later at the end of the day or the following day. When its there, I'll read it and oftentimes i'll enjoy it. When I start the day off and see "story to come" i never bother to go back and just pay attention to the game as is. No biggie really.
Title: Re: Future Mafia Games
Post by: decoyman on October 06, 2009, 11:16:43 AM
I do it partly because I like writing, but also because I like the way they added to Pryo's games, way back when... his stories were always really good.

I'm going to aim to keep them shorter and more to-the-point the next time I host, though. :P It's easy to get carried away and write too much, and that's what makes me not read stories when other people host.
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on October 06, 2009, 12:50:28 PM
Maybe I'll run with the "Lack of a theme" as a theme and do Pong Mafia.

PADDLE 3 MISSES BALL, IS ELIMINATED
Title: Re: Future Mafia Games
Post by: GoldenPhoenix on October 06, 2009, 12:56:23 PM
Maybe I'll run with the "Lack of a theme" as a theme and do Pong Mafia.

PADDLE 3 MISSES BALL, IS ELIMINATED

Pong vs Asteroids Mafia?
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on October 06, 2009, 02:42:48 PM
Sometime in the near future (next 1-3 days) I'm going to brainstorm roles and a scenario and after that, I'll post the signup thread over in the funhouse.
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on October 06, 2009, 09:50:07 PM
Okay, I'm just going to go with Pong Mafia - bare bones, minimal story, basic roles.  Now is a time to sharpen up your basic skills at the game without worrying about any new and fancy rules.

I'll go post the sign-up thread.
Title: Re: Future Mafia Games
Post by: BeautifulShy on October 06, 2009, 10:00:27 PM
Well that is a quick turnaround.
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on October 06, 2009, 10:24:04 PM
I don't like to linger on decisions. :)
Title: Re: Future Mafia Games
Post by: Mop it up on October 06, 2009, 10:42:20 PM
How will you create a story out of Pong?
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on October 06, 2009, 10:45:22 PM
Using Pong as a theme is sort of my excuse to be light on the story.

I plan on being a tad creative with the way the daily events are written up, but I won't be really maintaining any sort of interesting narrative like I did with Mario.

Eventually I do want to run another game like my SMB game, but I'm just not going to have the time to do it in the near future. 
Title: Re: Future Mafia Games
Post by: Khushrenada on October 07, 2009, 12:45:52 AM
I liked the story thatguy. I don't get why hosts stop typing them. Khushrenada's F-Zero GX story was excellent. Why did he stop typing the DK story?

Simple. Writer's block. I encounter it far too often these days. And when I don't have writer's block I have far too grandiose ideas that require a lot of time to get from a to b. I tip my hat to Pyropizm. He kept the story going and did so with such ease.

Now let me try and make this big block of text more easy to digest.

Why F-Zero worked and others haven't

In the case of F-Zero mafia, I knew how I wanted the story to end before the game and framed the story in such a way that it did not matter what the end result was of who won. It was still going to end the way it did regardless. Remember, I killed the winners off in the conclusion. That's what happened at the end of a lot of early stories. The winners were often killed off with everyone.

And while I should know how the story will end so that I know what I am typing towards, I often don't. Sure, I can come up with a good reason for the event to be taking place. I'm very good at the MacGuffin if you will. (I think that is how you spell it. Don't feel like double-checking.) So, in Rogue Mafia, it was about a treasure that was stolen and everyone was hunting the thieves who took it. The Wild West mafia was a throwback to the Pyro days with a town trying to weed out the evil elements in it but the townfolk don't know who to trust. James Bond was easy enough. S.P.E.C.T.R.E. was plotting a villianous attack and trying to get revenge on Bond. With Donkey Kong, it was the competition to gather Crystal Kumquat pieces.

Yet, these mafias all lacked endings. There are various reasons why. But a big case is because I didn't know how to end them and I was following along with the unfolding of the game meaning you are unsure how the game will end yourself or who will be victorious. So, you can reach a point of not knowing how it should be resolved or be able to reconcile all the events leading up to this point. It might not matter to most people but I always stive to have my stories readable and interesting enough so that you could skip the games and just read the stories for an interesting time.

Once in awhile, I do go for just the random route and go for a joke story. That would be stuff like the Funhouse Mafia or Sonic Mafia. There was a loose thread of a story but the main thing was more just a chance for me to try and come up with a laugh or two and make each death a bit funny or make a joke about something to do with the theme. Those are nice as well. I guess I'll try and quickly summarize the reasons why my stories stop or slow down.


Problems I have come across in making the story. A 7 point guide.


1. I'm not a fast typer and I have a habit of writing long posts, like this one. I try to shorten things but I'll keep coming up with a new idea that I want to cram in or I feel the need to try and reconcile the story with what has just occured.


2. Writer's block. I try to make each death special. This was easier when I first began but now I'm running out of ways to kill people as evidenced by the slow down of story posts compared to when I first started hosting. Sometimes I can come up with a death scenario right away for a character. Sometimes I'm struggling for hours to figure what to do with a character since I might not know the character chosen or figure out how to work it in the story and am trying to come up with something they might like to put a bit of a fun spin on the fact they just got killed. Take DK mafia. I didn't expect Shigeru Miyamoto to die so soon and I had no idea what to do next in the story. Then everything just backed up.


3. Having too many ideas. I think my Bond story could have been my best story ever. The problem is, I wanted to make it my best story ever. However, in order to do the story and make it fit with the game, I was writing way too much and trying to move too many peices to make it fit with what was happening and for what I planned to happen in the story along with the usual cruch of making each death memorable. The result. A big prologue and opening set-up along with the longest story post on Day 2 and a final quick wrap-up in the ending post when I finally just let most detail go and gave a quick outline for the ending manuevers. This is the story I didn't complete where I knew exactly how it would end for either side and wasn't trying to come up with an ending on the spot. Moreover, with the way the game worked out, it set the story up to be almost perfect. This is the one that bugs me the most and I actually would like to finish but I would make it just too bloody long.

A couple other further side notes. Learning from the ending outline approach, I applied that to my next mafia game: The Mad Science Affair and was actually able to deliver a complete story pretty much on time for the first time since F-Zero Mafia and Funhouse Mafia. I soon forgot the lesson. Also, I see why the Bond people were so happy to be free of the Bond formula in Casino Royale. Writing a Bond story in the normal formula can be very tough especially to come up with new lines in those scenarios.


4. Not planning ahead. Similar to writer's block, not planning ahead can completely stall things. Animal Crossing Wii-Make was nearly complete. I just need to write the conclusion. I'm still not sure how to properly end the story. With the way that game ended, I feel the true ending was the Day before the end with Crazy Redd and Tom Nook squaring off. Off all the story pieces I've written, this is my favorite so far. In many ways, the whole game was building up to it and it stayed consistent with the way I had been writing things in the story and what those characters had been up to. I don't know. Maybe it's just me but if I'm killed off in mafia, that is the way I would like to be written up as going down. The problem was, it was too much of a conclusion. I had no idea how to then take what the game had led up to with what the actual main plot of the story was. In Rogue mafia, I didn't know what the treasure was and hoped to come up with an answer during the game but couldn't nor could I figure out how to tie the end back to the start with Waluigi talking to some policeman about the game's events.


5. Getting bogged down in hosting duties. I was doing ok with Star Wars mafia's story despite many problems in the early going but by the end, I was just too caught up making rulings and decisions to even have time to think about the story anymore. In other games, I can lose a lot of story writing time waiting for late night actions thus not knowing who is actually going to die or answer questions and concerns backing the story up.


6. Reader apathy. A lot of people don't bother with the story. I can understand why. For the most part, it is pretty much useless to the game. It used to be the way to figure out who died and what their roles was. But when I started falling behind in stories and made the announcement posts so that people could see the results easily and clearly, it further decreased the need for a story. Knowing that most people aren't going to praise you over your story and aren't playing to see themselves in the story doesn't help add enthusiasm. At the same time, when people do like the story and want to see it continue, it does help add fuel to the fire to work on it. I wish I could have done more for you on DK mafia just like I still feel like I should conclude Star Wars mafia for Kairon who liked it and did want an ending to it.


7. The writer's situation. And then there are times where it has been a long day and I'm tired. I've had to do an extra 30 minutes for a tie-break that does not get resolved and then wait until the deadline for night actions in case someone suddenly wants to change at the last moment since it has happened before. Combine that with some other situation above and one just feels like getting sleep by quickly posting the results and hopefully finding time to tackle the story in a better mood and more rested. Or maybe things just get really hectic during the game and now that you are already commited and have the game going, you can't back out but you just don't have the time to do a story. So, you at least do what you can to see that the game goes on but sadly, the time for a story is a luxury you can't afford.


I think that about covers my thoughts on mafia stories for now. Thanks for wasting some time reading it.
Title: Re: Future Mafia Games
Post by: Khushrenada on October 07, 2009, 01:03:45 AM
And now, The Vudu's Notes Post.

Whenever I make a really big post, I think of Vudu and how he hates them. So, I like to make a Vudu's notes post. It's like Cliff's Notes but for Vudu. All Vudu needs to take away from that post is the bolded 7 points. If one of those interests you read on. Otherwise, you are good. In addition, this is the final thought I'd like you to take away from it:

My favorite day story is from Animal Crossing Wii-Make. It is the story written on the last day when you killed Pale. I thought it was a great climatic battle between you and your rival godfather and a satisfying end to the tight game you both played. As well, seeing that you were likely going to win the game from that move, I tried to make that event a little extra special so you could always look back at that game and story and know that you kicked butt. I thought the Aquarium battle I wrote met those expectations splendidly.

That's all.
Title: Re: Future Mafia Games
Post by: vudu on October 07, 2009, 01:48:02 PM
Thank you for the notes post.  Unfortunately, I actually attempted to read your first post because I didn't see the notes post until I had finished.  :(  I say attempted because I got to about point #3 before I got bored and started skimming.  Put the cliff notes on the top next time!  ;)

Also, how the hell do you remember all these details?  I can barely remember we had an Animal Crossing-themed mafia (let alone a remake!) and I certainly don't remember what the hell happened during the game.

At the same time, I can still remember every single lyric to every single song on every single album I own (and I own a lot) so I guess we're both filled with our own useless information.
Title: Re: Future Mafia Games
Post by: Khushrenada on October 07, 2009, 03:27:39 PM
You should always know the notes post comes after just like in mafia games. Everyone always asks how I remember this stuff. I just have a good memory. It's the same like Jeopardy or Trivial Pursuit. I won't know every answer but I can remember enough to always cream my friends. I try to downplay it since one can come across as arrogant in those games. Same with mafia too, I suppose. But in the end, someone always seems to get pissed at how I can keep answering so many questions. Cursed with a good memory I guess. All I have to do is just focus a bit on something and I can usually retain that knowledge. Since I often take the time to study the current mafia game, I can often remember different things about them.
Title: Re: Future Mafia Games
Post by: Mop it up on October 07, 2009, 04:43:23 PM
I guess that's what makes you so good at the game Khushrenada. If you can remember how each player acted in all of their games then you can tell what role they are simply by studying their behavior. Crazy.
Title: Re: Future Mafia Games
Post by: GoldenPhoenix on October 07, 2009, 09:45:33 PM
I guess that's what makes you so good at the game Khushrenada. If you can remember how each player acted in all of their games then you can tell what role they are simply by studying their behavior. Crazy.

Yeah like he knew me so well the last game.
Title: Re: Future Mafia Games
Post by: Mop it up on October 07, 2009, 11:21:04 PM
Meh, he's still human and makes mistakes. But he also remembers these mistakes and learns from them. He's not infallible, but do you think he really isn't the best Mafia player here?
Title: Re: Future Mafia Games
Post by: that Baby guy on October 08, 2009, 12:07:34 AM
Personally, I don't think he is.  I think he's the most long-winded player, though.  Definitely think that one.
Title: Re: Future Mafia Games
Post by: BeautifulShy on October 08, 2009, 12:12:30 AM
So who DO you think is the best thatguy. They don't even have to be around anymore.
Title: Re: Future Mafia Games
Post by: that Baby guy on October 08, 2009, 12:27:51 AM
Would it be conceited to believe I'm the best? :p

I'm not sure, truthfully.  This past game, with all of Khush's hunches that went wrong can show it depends game-to-game.

From the games I've been in, personally, Sir_Stabbalot was great, along with Vudu, Spak, Khush, nickmitch, Decoyman, and you, as long as you're on the townie's side.  It depends, a lot of time, on how much effort is put into the game from each player.  Mop_it_up, Drew_MG, and Stratos have been pretty good, but I haven't played much from them, really.  stevey's a wildcard, who just does whatever he wants, which works very well for him, but not for the group of townies.

From what I've seen and played, I'd have to say that it depends on the game as to who will be best.  If there are circumstances where vudu feels safe, for instance, he'll be a top player right away, for instance, he's very good in the mafia.  With Khush, often he has to find a spark to start things off, but once he gets going, he's on fire.  Spak is probably the best player to look at when it comes to working on a team, he's quickly grasped the direction and tone I've taken, and identified and used an excellent secondary approach, that, when together, is nearly unbeatable.  I list Decoyman particularly because of that Sonic mafia, way back when, when Decoyman did beat it, because we were sure he wouldn't have let GP get hit as a mafia player.

Really, I don't know if I can best determine who's best at the game.  I will say that Khush, in my opinion, has been "easily detectable" when he's in the mafia, and that's what holds me back from saying him.  I'd rather throw my hat off to Spak, because Spak's a great player, and when his own mafia doesn't reveal who he is, he's incredibly tough to figure out.

Of course, this all still depends on how much said player feels like playing, so it's still tough to say...
Title: Re: Future Mafia Games
Post by: Mop it up on October 08, 2009, 01:34:34 AM
Would it be conceited to believe I'm the best? :p
Yes it would. Though I don't know if it is necessarily bad to actually think that, if it makes you a confident player. But other people must be the ones who claim you the best for it to have merit.

From the games I've been in, personally, Sir_Stabbalot was great, along with Vudu, Spak, Khush, nickmitch, Decoyman, and you, as long as you're on the townie's side.
Yeah, it may have been premature to say Khushrenada's the best, I think I just may be going with his reputation. I haven't played very many games but most of those people were pretty good from what I've seen. Vudu and Spak-Spang have really put forth some plans that came together well. I don't know if it is possible to declare a single player the best, but Khushrenada is definitely in the running.

Mop_it_up, Drew_MG, and Stratos have been pretty good, but I haven't played much from them, really.
Alright, so I'm admittedly insecure, but I've no idea what makes you think I'm any good. Perhaps you could shoot me a PM and explain?
Title: Re: Future Mafia Games
Post by: BeautifulShy on October 08, 2009, 01:46:58 AM
Hmm I am kinda surprised that I am mentioned. Any peticular game that I played that stands out thatguy?
Title: Re: Future Mafia Games
Post by: that Baby guy on October 08, 2009, 01:52:49 AM
Well, not one in particular, but when you're on the townie's side, you find out things pretty quickly.  The problem is, though, that because of the strategy you use there, it's practically a dead give-away when you're on the mafia, as you make an in-proportionate amount of effort that's noticeable between the two.

The games I'm mentioning you from are actually the games I wasn't here for.  From what I've seen and read, you were a very solid player then.  These past three, though, you were found out fast, killed on day one, and then found out fast again :p
Title: Re: Future Mafia Games
Post by: Mop it up on October 08, 2009, 01:53:11 AM
I thought you were awesome in the Punch-Out!! Mafia Maxi, you didn't let your emotions get to you, people trusted you, and you were so close to victory. You just had a tough break.
Title: Re: Future Mafia Games
Post by: BeautifulShy on October 08, 2009, 02:11:30 AM
Well, not one in particular, but when you're on the townie's side, you find out things pretty quickly.  The problem is, though, that because of the strategy you use there, it's practically a dead give-away when you're on the mafia, as you make an in-proportionate amount of effort that's noticeable between the two.

The games I'm mentioning you from are actually the games I wasn't here for.  From what I've seen and read, you were a very solid player then.  These past three, though, you were found out fast, killed on day one, and then found out fast again :p

Maybe you ought to go again. Kidding kidding. It is interesting that my best games were when you were gone.

I think I had the best balance with the Mike Tyson game.  I think that was my best game.

Thanks for the kind words Mop_it_up.
Title: Re: Future Mafia Games
Post by: Dasmos on October 08, 2009, 03:09:42 AM
i'm the best. argument is finished.
Title: Re: Future Mafia Games
Post by: Khushrenada on October 08, 2009, 06:41:35 PM
i'm the best. argument is finished.

Thank you for finally ending the arguement. I'd say RAB might have given you a run for your money but he's stopped showing up so it is all you.
Title: Re: Future Mafia Games
Post by: decoyman on October 08, 2009, 06:52:45 PM
Actually, Dasmos is really underrated, I'd say. I probably wouldn't even know that if I hadn't been on the same side as him before and seen all the strategizing that goes on behind the scenes for him. His brief posts in the daily threads don't show that well.

Some people are loud and good (Khush, thatguy) while others are quiet and good, like Dasmos (and vudu, Pale), and then some really are unpredictable, but still good, like stevey. Different strokes for different folks.
Title: Re: Future Mafia Games
Post by: Plugabugz on October 09, 2009, 08:07:36 AM
I'm still burned out from Super Mario Kart Mafia.

Can someone explain and fill me ins?
Title: Re: Future Mafia Games
Post by: BeautifulShy on October 09, 2009, 08:56:12 AM
What exactly do you want to know? What happened since your Mario Kart game?
Title: Re: Future Mafia Games
Post by: Plugabugz on October 09, 2009, 11:16:58 AM
What exactly do you want to know? What happened since your Mario Kart game?

I want to know what happened in the last game. My brain imploded.
Title: Re: Future Mafia Games
Post by: vudu on October 09, 2009, 01:29:13 PM
I want to know what happened in the last game.

No one's really sure.  I think the good guys lost (maybe?).  In the end, who cares?
Title: Re: Future Mafia Games
Post by: that Baby guy on October 09, 2009, 01:45:45 PM
The victory of either team came down to a poorly worded rule.  As such, had the good guys known the rule, they'd have won.  They didn't, so they lost.
Title: Re: Future Mafia Games
Post by: UncleBob on October 16, 2009, 10:40:16 PM
Is the next Mafia lined up?  I have an idea for a some-what basic mafia game.  Not as basic as my awesome "everyone gets to kill someone every night" mafia, mind you... I don't think I could pull that off again.

The main problem is, though, I'll need about 20 players to sign up or it won't work.
Title: Re: Future Mafia Games
Post by: BeautifulShy on October 16, 2009, 11:59:58 PM
The next one that isn't taken is Number 43. Decoyman is next with 39 then myself at 40.
Title: Re: Future Mafia Games
Post by: UncleBob on October 17, 2009, 01:03:43 AM
Ah - I see it there.  It's in the first post.  Well, I'll claim #43 then.  Should be a good time.  Working on the rules now.  Pretty basic, really...
Title: Re: Future Mafia Games
Post by: Khushrenada on October 17, 2009, 01:08:20 AM
All yours Mr. Bob. Look forward to it.
Title: Re: Future Mafia Games
Post by: BeautifulShy on October 17, 2009, 01:10:02 AM
Got a theme UncleBob?
Title: Re: Future Mafia Games
Post by: UncleBob on October 17, 2009, 01:10:47 AM
It's a secret to everybody.  (No, that's not a hint... just not ready to spill the beans yet...)
Title: Re: Future Mafia Games
Post by: Stratos on October 17, 2009, 04:58:05 AM
If your game is going to be super simple, UncleBob, then I think I'll feel a little more free to make mine a more advanced game since I'm going to be just the game before you.

And Maxi, I'll set some time to work on the game w/ you after this one is over.

I have a new idea I want to add to it involving possible sanity effects.
Title: Re: Future Mafia Games
Post by: BeautifulShy on October 17, 2009, 05:31:46 AM
Okay Stratos.
Just deleted my PMs from this game. Stratos do you have your roles written down?
Title: Re: Future Mafia Games
Post by: Plugabugz on October 17, 2009, 09:11:36 AM
I'm coming along nicely with ThatKhush mafia. I will announce it soon.
Title: Re: Future Mafia Games
Post by: Mop it up on October 18, 2009, 06:54:44 PM
Not as basic as my awesome "everyone gets to kill someone every night" mafia, mind you...
I'd imagine that'd be over pretty quickly.
Title: Re: Future Mafia Games
Post by: Stratos on October 19, 2009, 02:59:19 AM
Not as basic as my awesome "everyone gets to kill someone every night" mafia, mind you...
I'd imagine that'd be over pretty quickly.

That's half of the fun in those games. In the last paintball mafia and the Mario Kart mafia people seemed to be dropping all over the place leaving the shocked survivors wondering what happened.
Title: Re: Future Mafia Games
Post by: that Baby guy on October 22, 2009, 09:52:06 PM
Next up: Decoyman!  HOOOORAY!
Title: Re: Future Mafia Games
Post by: decoyman on October 23, 2009, 12:21:28 PM
Next up: Decoyman!  HOOOORAY!

Thanks for the vote of confidence, thatguy, heh. I might wait a little while before starting anything, avoid burning anyone out. Maybe two weeks before a sign-up thread goes up. Does that sound ok to everyone?
Title: Re: Future Mafia Games
Post by: BeautifulShy on October 23, 2009, 01:27:43 PM
Yeah that should work. The 6th of November it should start.Sign ups should start on the 1st.
Title: Re: Future Mafia Games
Post by: vudu on October 23, 2009, 01:28:38 PM
Sounds fine to me.  It's a difficult balance; some people--like Pale--didn't even get to play this game, while quite a few others lasted quite a while.
Title: Re: Future Mafia Games
Post by: GoldenPhoenix on October 23, 2009, 01:58:57 PM
My number one fan will always get my utmost confidence.
Title: Re: Future Mafia Games
Post by: Mop it up on October 23, 2009, 07:08:30 PM
I could start playing another game today. Of course, I almost always lose, so that's probably why I want to start again so soon. I suppose the winners probably want a breather.
Title: Re: Future Mafia Games
Post by: Dasmos on October 24, 2009, 02:29:47 AM
Yeah that should work. The 6th of November it should start.Sign ups should start on the 1st.

lol bossy much
Title: Re: Future Mafia Games
Post by: Stratos on October 30, 2009, 04:05:44 AM
Maxi! You need to get Google Wave so we can use it to create mafia games.
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on October 30, 2009, 08:34:35 AM
If anyone is interested in seeing the spreadsheet that I use to keep track of stuff in my games, here it is:

http://spreadsheets.google.com/pub?key=tDCfZBYIJ48YTnW-dr89Lzg&output=html

This spreadsheet has been very helpful in keeping roles, votes, etc straight. 

BTW don't freak out if there's something that you think should be there and isn't (hey, you didn't accept my night action on day 4!) as sometimes if the night action didn't amount to anything (like a missed save from the doctor) I didn't bother adding it to the spreadsheet.  I'm pretty sure I missed a few.
Title: Re: Future Mafia Games
Post by: Khushrenada on October 30, 2009, 10:20:56 AM
People use spreadsheets? Really? I just use my head. It shouldn't be that complicated. Seriously. Only a few people have roles and I can always check my sent pm's if I'm unsure what role a person has. Then I lock the day thread and count the votes. If there is any action that involves the vote, I take care of it then. Next I check the hit orders and protection. Post the next day. Then, go through the remaining pm's and take care of any remaining actions like investigations and repeat.
Title: Re: Future Mafia Games
Post by: that Baby guy on October 30, 2009, 12:18:14 PM
I use notepad to scribble down some shorthand notes, and make sure I keep whatever happens in order, just so I don't leave anything out.  Even with my crazy mafia games, the biggest thing is just to make sure you don't slip anything!
Title: Re: Future Mafia Games
Post by: UncleBob on October 30, 2009, 09:04:21 PM
People use spreadsheets? Really? I just use my head.

I guess this explains why you do so well in Mafia. ;)
Title: Re: Future Mafia Games
Post by: vudu on November 03, 2009, 02:38:15 PM
Yeah that should work. The 6th of November it should start.Sign ups should start on the 1st.

DECOYMAN YOU'RE LATE
Title: Re: Future Mafia Games
Post by: decoyman on November 03, 2009, 05:41:24 PM
Yeah that should work. The 6th of November it should start.Sign ups should start on the 1st.

DECOYMAN YOU'RE LATE

8)
Title: Re: Future Mafia Games
Post by: Mop it up on November 03, 2009, 05:57:56 PM
That is so NOT cool.
Title: Re: Future Mafia Games
Post by: Stratos on November 03, 2009, 06:34:31 PM
It's a little bit too late to arrive "fashionably late", D-man ;)
Title: Re: Future Mafia Games
Post by: decoyman on November 04, 2009, 11:21:31 AM
Have been busy working on an extra, rather time-consuming work project, but I'm almost done.

Ah heck, why wait for the sign-up thread, though??? Let's get it going now! *goes to work on sign-up thread*

Stay tuned, folks.
Title: Re: Future Mafia Games
Post by: decoyman on November 04, 2009, 06:24:56 PM
Alright, here's the thread (https://www.nintendoworldreport.com/forums/index.php?topic=29795.0)! Sign-ups will run till Sunday!
Title: Re: Future Mafia Games
Post by: Stratos on November 14, 2009, 04:46:34 AM
So...that was pretty fast. How soon until you are ready to go, Maxi? I'm honestly a little anxious to start since the last game went so fast.

Good job by the way, decoyman. It was an enjoyable romp.
Title: Re: Future Mafia Games
Post by: BeautifulShy on November 14, 2009, 04:56:31 AM
Signups start on the 23rd. Goes till the 29th. Game starts on the 30th.

Tomorrow New Super Mario Bros Wii releases and Darkside Chronicles on the 17th so I'll leave that week be.
Title: Re: Future Mafia Games
Post by: Stratos on November 14, 2009, 05:08:12 AM
Plus you have Thanksgiving so a lot of people may disappear for family trips and dinners. Then there is National Retail Worker's Nightmare Day.
Title: Re: Future Mafia Games
Post by: BeautifulShy on November 14, 2009, 05:12:07 AM
Oh good point. Signups start on December 1st goes till the 6th.Game starts on the 7th.
Title: Re: Future Mafia Games
Post by: Mop it up on November 14, 2009, 03:07:45 PM
Then there is National Retail Worker's Nightmare Day.
Ugh, don't remind me.
Title: Re: Future Mafia Games
Post by: BeautifulShy on November 25, 2009, 12:02:26 PM
OK people my game is coming up but I currently don't have a working CPU and it likely won't be able to have one this month.
Now I have my Wii and can host using that but there are a few drawbacks. I won't be able to quote something for you but I can answer as specific as I can. I have a USB keyboard so the typing will go as fast as possible.

So I am asking the Mafia community do you guys want to wait till the new year with a repaired CPU or do you want to start the game on the 7th of December with sign ups starting on the 1st with me using the Wii?


It doesn't matter to me either way. I leave it up to you guys.

I need responses before 30th because if I am to get the CPU fixed it will be on that day. So that leaves 4 days.

Title: Re: Future Mafia Games
Post by: vudu on November 25, 2009, 12:18:02 PM
Just postpone your game and let Khush host.  Do yours next  year on a working PC.
Title: Re: Future Mafia Games
Post by: Mop it up on November 25, 2009, 01:55:13 PM
Yeah, you want your game to be as smooth as possible so I think you should wait. I just hope that Khushrenada can get a game going because I don't want to wait that long...
Title: Re: Future Mafia Games
Post by: Khushrenada on November 26, 2009, 11:16:04 AM
Well, I wasn't expecting to do my Phoenix Wright game so soon and since I'm not ready for it, I'm not going to do it. Instead, I'm going to bump everyone ahead and take the 40th spot and use a different theme. I do like how everyone just sort of dumped it on me. Maybe I'd like to play another game. Oh well. I can take it. In fact, I'll even start sign-ups right away here.
Title: Re: Future Mafia Games
Post by: vudu on November 26, 2009, 01:01:25 PM
I suggested you because you were next in line.  If you want to be a baby about it we can get someone else.  ;)
Title: Re: Future Mafia Games
Post by: Khushrenada on November 26, 2009, 02:19:13 PM
I can take it.

I said I can take it.
Title: Re: Future Mafia Games
Post by: BeautifulShy on November 26, 2009, 02:38:30 PM
Khushrenada I am sorry that this thing type of thing happened. I think I gave myself too much time. Darn CPU messing up when I need it.
Title: Re: Future Mafia Games
Post by: Khushrenada on November 26, 2009, 02:43:58 PM
No need to apologize. I'm just not quite sure how I'm going to work this myself. I can get on here once in awhile at work and after hours, it is all iPhone. My computer has been down for awhile and I just haven't gotten around to fixing it. But, I'm good. If I can win a game with it, I can host a game with it. Or my Wii. I've got options.
Title: Re: Future Mafia Games
Post by: that Baby guy on November 26, 2009, 08:22:45 PM
If you want, I can run the game, if you come up with the rules and start things up. I don't mind running them, but I make it all a bit more complicated than it needs to be when I create them alone.  Why not?
Title: Re: Future Mafia Games
Post by: Mop it up on November 27, 2009, 02:09:19 AM
I'm sorry Khushrenada, I thought you were next in line...
Title: Re: Future Mafia Games
Post by: Khushrenada on November 27, 2009, 10:06:56 AM
I was. I just hadn't bothered to work much on the Phoenix Wright theme. I need to come up with a mystery. Running the game will be fine for the most part. Hardest thing will just be story so you can feel free to play Thatguy. I think you'll like it.
Title: Re: Future Mafia Games
Post by: DAaaMan64 on November 29, 2009, 05:07:12 PM
OH GAWD, I missed a star wars mafia? that sucks :(
Title: Re: Future Mafia Games
Post by: BeautifulShy on January 15, 2010, 02:54:36 PM
So Khushrenada's Phoenix Wright game is next. Since the first game is on Wiiware right now this is pretty good timing. I don't know if I am going to play in Khushrenada's game. I have to help out Stratos with his game which is after Khushrenada's game.
Title: Re: Future Mafia Games
Post by: Mop it up on January 15, 2010, 04:04:45 PM
I had an idea for a Mafia game based on Mario Party but I don't think it would go over very well. Because the series is prided on being unpredictable, there would be no special roles, just townies, Mafia, and the Godfather. Instead, any player may or may not receive an ability for that day, such as their vote counting double, investigating another player, protecting another player, etc., and these abilities would be determined by a role of the dice before each day begins. I've a feeling that people wouldn't like it because of its random elements, plus I wouldn't want to host it myself because I'd want to play it.  :D
Title: Re: Future Mafia Games
Post by: BeautifulShy on January 15, 2010, 04:22:36 PM
That is actually a good idea in my opinion. There are some elements of randomness in previous Mafia games. Namely the Mario Kart Mafia games that Plugabugz hosted.
Also the townies only idea would work well to try and get everybody to improve their play.
Would the Mafia be able to use these random abilities?
Title: Re: Future Mafia Games
Post by: Stratos on January 15, 2010, 04:24:28 PM
Randomization has been used in games before. I know F-Zero did it and the 'abilities' sound similar to the powerups from Mario Kart mafia so I think it is grounds for a good game.
Title: Re: Future Mafia Games
Post by: BeautifulShy on January 15, 2010, 04:28:42 PM
Oh Stratos check your PMs. I sent you many PMs about the conversations on your game from a few months back. When you make heads and tails of it send me one clear and concise PM about your plans for the game.
Title: Re: Future Mafia Games
Post by: Mop it up on January 15, 2010, 04:32:58 PM
Would the Mafia be able to use these random abilities?
Most abilities would be available to all players, whilst a few would be player-specific. As an example, a protection from a Mafia hit would be a useless ability to a Mafia player, so that one wouldn't be obtainable by one of them.

The host queue is still pretty large so I'll just continue to think about this one.
Title: Re: Future Mafia Games
Post by: ShyGuy on January 19, 2010, 11:16:02 PM
I'm going to make a sample AAA mafia post someday soon.
Title: Re: Future Mafia Games
Post by: Khushrenada on February 16, 2010, 01:44:25 AM
And you did.

Well, with Mafia 42 wrapped up, I figured it was time to open up some more future hosting slots so any game from 46-50 could be yours.

And now I'll just bump this thread as reminder for Stratos who is next in line to host.
Title: Re: Future Mafia Games
Post by: Stratos on February 16, 2010, 02:00:26 AM
Wait...I thought my game was 42?

*pouts*

Oh, well. I'll probably kick off sign ups around the 1st or so.
Title: Re: Future Mafia Games
Post by: that Baby guy on February 16, 2010, 03:02:36 AM
You could always make it "The Hitchhiker's Bootleg Guide to the Galaxii" and have numerous errors throughout.
Title: Re: Future Mafia Games
Post by: Stratos on February 16, 2010, 05:22:10 PM
I'll just refer to it as 'Mafia 42+1' ;)
Title: Re: Future Mafia Games
Post by: vudu on February 16, 2010, 05:41:44 PM
That's some Kingdom Hearts zen **** right there, yo.
Title: Re: Future Mafia Games
Post by: Stratos on February 16, 2010, 08:49:05 PM
Kingdom Mafia: 84/2?
Title: Re: Future Mafia Games
Post by: Dasmos on February 23, 2010, 02:10:45 AM
I'll throw my name in to host again. I've got a lot of free time these days so it shouldn't be a problem at all to host one. Even if I'm out I have anew phone that has better Internet, so yeah.

Also I want to do a Looney Tunes one, because I don't think Maxi had ever seen a Looney Tunes cartoon before designing his game (no offence Maxi, I just think you wasted the theme with useless barely existing characters).
Title: Re: Future Mafia Games
Post by: BeautifulShy on February 23, 2010, 02:20:56 AM
So if I went with the popular characters you would of been fine with it?
Also weren't you going to do a Viewtiful Joe game a while back?What happened to that?
Title: Re: Future Mafia Games
Post by: Stratos on February 23, 2010, 04:49:10 AM
Doesn't everyone complain when lesser known characters are ignored and like it when they are given more of a story?
Title: Re: Future Mafia Games
Post by: Dasmos on February 23, 2010, 11:27:23 AM
So if I went with the popular characters you would of been fine with it?
Also weren't you going to do a Viewtiful Joe game a while back?What happened to that?

If you went with the good characters I wouldn't have minded.

Also for my Viewtiful Joe idea I would have needed a pretty big turn out and that hasn't happened of late so we'll see what happens.

Doesn't everyone complain when lesser known characters are ignored and like it when they are given more of a story?

Lesser known likable characters, yes. No one wants to hear a story about Granny or Lola Bunny (I'm not even sure Lola Bunny really counts as a Looney Tune wasn't she only in Space Jam?). Marvin the Martian and Taz aren't that much better.

Out of the huge roster of Looney Tunes Maxi chose the blandest ones. It was disappointing for me anyway.
Title: Re: Future Mafia Games
Post by: BeautifulShy on February 23, 2010, 12:59:11 PM
Well the hardest part was picking the Mafia. There wasn't that much to choose from since I want to try to make multiple Mafia games with the theme. 3 Mafia teams I came up with.
Also I tried to pick characters that worked with the roles. Also I was planning on 25 people for the game but I had to cut a few roles for the game. If I got 25 I would of been happy with the characters and roles.
Title: Re: Future Mafia Games
Post by: BeautifulShy on March 01, 2010, 02:42:50 AM
Anyway tomorrow is the 1st of March. Stratos are you having signups then for your game?
Title: Re: Future Mafia Games
Post by: Stratos on March 01, 2010, 04:01:23 AM
I'll post sign-ups in the next day. I've changed my plans a bit because I've agreed to host Mop it up's Mario Party themed game instead this time. We're still hammering out the last of the details but I should be able to post the sign ups tomorrow. I'll do my Eternal Darkness mafia another time.
Title: Re: Future Mafia Games
Post by: BeautifulShy on March 01, 2010, 04:05:38 AM
Well I can't wait to see what you and Mop_it_up come up with.
Title: Re: Future Mafia Games
Post by: Mop it up on March 01, 2010, 04:07:42 AM
Oh my goodness I forgot about that! I'm sorry. I'll try and work on that tomorrow if I can.
Title: Re: Future Mafia Games
Post by: Stratos on March 01, 2010, 04:33:53 AM
...and here I thought you were just thinking over my last PM a lot.

We still have some time. Plus most of our stuff is set. We more need to trim the ideas we have so it's not overly cluttered with different ideas. Simpler is better since this will be my first mafia game.

Maxi, do you remember any of the rambling thoughts I had that one night we played AC and I was talking about ideas for Mario Party mafia? I wrote some stuff down but I get the feeling I forgot something. Could you PM me anything you remember? I get the feeling I forgot one really cool idea for it.
Title: Re: Future Mafia Games
Post by: GoldenPhoenix on March 21, 2010, 03:04:16 PM
I think I'll put my name in to host again, the game will be more basic because I think the more complex rules can limit who joins. Still have some ideas for roles I've been going over my head though. The theme would be Blaster Master.
Title: Re: Future Mafia Games
Post by: Khushrenada on March 21, 2010, 03:07:05 PM
No problem. Is there a specific number you would like or just the earliest slot available.

That question goes to Dasmos as well who offered to host a game earlier but didn't mention if he wanted a specific slot.
Title: Re: Future Mafia Games
Post by: GoldenPhoenix on March 21, 2010, 03:10:45 PM
Most likely a later slot, whenever that can be, perhaps Summer?
Title: Re: Future Mafia Games
Post by: stevey on March 21, 2010, 10:24:16 PM
Whatever happen to my spot I've been saving? I call the July or June spot.

Title: Re: Future Mafia Games
Post by: Khushrenada on March 21, 2010, 11:20:43 PM
After you failed to come-up with sign-ups for a game twice in a row, you slot was eventually lost since it could no longer be juggled around. This is the first time you've mentioned wanting to host a game since.
Title: Re: Future Mafia Games
Post by: UncleBob on March 21, 2010, 11:37:51 PM
My next mafia game is going to be awesome. :)

Much better than the last one.  As in, I have actual roles.  That are different.  There will be slightly less bloodshed this time around.
Title: Re: Future Mafia Games
Post by: Khushrenada on March 21, 2010, 11:46:30 PM
Looking forward to it and glad you are ready since you are on deck now. Have a theme yet or keeping it secret?
Title: Re: Future Mafia Games
Post by: UncleBob on March 21, 2010, 11:59:46 PM
Too much of a hint?
Title: Re: Future Mafia Games
Post by: BeautifulShy on March 22, 2010, 12:42:58 AM
The Flash?
DC comics?
The Justice League?
Title: Re: Future Mafia Games
Post by: that Baby guy on March 22, 2010, 12:44:08 AM
Power Rangers
Title: Re: Future Mafia Games
Post by: UncleBob on March 22, 2010, 02:10:26 AM
So, I sat down and typed up the various ideas I had for running this game - it looks like it could be awfully complicated.  What's the record for the number of players in a Mafia game?  For this one to be effective, I'm looking at needing to start with about 25 players.  What are the odds of that happening?
Title: Re: Future Mafia Games
Post by: BeautifulShy on March 22, 2010, 02:27:55 AM
I think the max was 35 people way back in Mafia 10. F-Zero Mafia.

Typically the average is 25 but lately that hasn't been happening. I wonder why?
Title: Re: Future Mafia Games
Post by: Stratos on March 22, 2010, 04:02:44 AM
Well, put me down for another one. I think this one went over well aside from the internet crash on the final day and would love to give it another go. I still want to do my Eternal Darkness and World Ends With You mafia games.

Maybe next time I do a Mario Party game (and I'd love to) Mop it up might like to be an actual co-host of sorts instead of just giving me ideas and brainstorming with me before hand. Maybe being a dedicated second mod to lock threads and such? I know it put Khush out a bit to rely on him most of the time so having a dedicated backup might be handy. Plus I think GP and Maxi did that in the past (Punch-out Mafia I think?)
Title: Re: Future Mafia Games
Post by: UncleBob on March 22, 2010, 08:31:39 AM
35?  Really?  Wowzers!

If I had that many, I could add an extra role.... here's hoping. :)
Title: Re: Future Mafia Games
Post by: BeautifulShy on March 22, 2010, 09:13:03 AM
Stratos I haven't co-hosted a game or have locked any games other than my own.

Unclebob there was 2 Mafia in the game. Also lots of interesting roles. If you get a chance read up on it.:)
Title: Re: Future Mafia Games
Post by: vudu on March 22, 2010, 10:30:11 AM
For this one to be effective, I'm looking at needing to start with about 25 players.  What are the odds of that happening?
[/quote]

You'll be lucky to get 15 people.
Title: Re: Future Mafia Games
Post by: UncleBob on March 22, 2010, 03:10:34 PM
You'll be lucky to get 15 people.

I'll ban anyone who doesn't sign up. :)
Title: Re: Future Mafia Games
Post by: Mop it up on March 22, 2010, 07:38:41 PM
What is with the sudden rush of everyone signing up to host? I had planned to ask if I could have a spot on the list once this game was finished, but now I just look like a copycat. Oh well, I'd still like to host a game sometime, if possible. It doesn't matter to me which spot I get, whatever everyone else doesn't want would be fine.

Maybe next time I do a Mario Party game (and I'd love to) Mop it up might like to be an actual co-host of sorts instead of just giving me ideas and brainstorming with me before hand.
Well, here's an idea: How about you use your next hosted game to do whichever one of your Eternal Darkness or TWEWY games that you wanted, and we'll use my spot to dual-host another Mario Party game? Though I would want to come up with some idea that would make use of the two hosts, and I'm not sure what that could be. But I guess we have a lot of time to think about it.
Title: Re: Future Mafia Games
Post by: Stratos on March 23, 2010, 04:10:05 AM
That was what I was thinking. This time will be one of my own ideas. And depending on how complicated the games before it are I may make it a rather simple game. One where we could try to draw in other people how don't normally play these games.

I wish we had more people who signed up.

Mop it up, what do you mean by a rush of people? The names on the list were already signed up for spots and the only new Hosts I see are Vudu and myself along with you. Isn't there usually a rush to grab spots when Khush opens up new slots?
Title: Re: Future Mafia Games
Post by: BeautifulShy on March 23, 2010, 05:39:11 AM
Well Stratos the slots have been open up to 50 since Mafia 42 was over. I guess people played this game and had the insperation of hosting their own games.
Title: Re: Future Mafia Games
Post by: Stratos on March 23, 2010, 05:41:31 AM
But it still doesn't look like a 'rush' to me. Only three people have asked to host that I see. Myself, Vudu and Mop it up.
Title: Re: Future Mafia Games
Post by: GoldenPhoenix on March 23, 2010, 05:43:48 AM
But it still doesn't look like a 'rush' to me. Only three people have asked to host that I see. Myself, Vudu and Mop it up.

Ahem, and muah.
Title: Re: Future Mafia Games
Post by: Stratos on March 23, 2010, 05:48:18 AM
I see, I missed a group of posts on the last page.

So myself, Dasmos, GP, Mop it up, vudu and stevey?
Title: Re: Future Mafia Games
Post by: BeautifulShy on March 23, 2010, 05:50:37 AM
Vudu was commenting on Unclebob's statement that he need 25 for his game to work well. 25 was my number for my game to have all the roles that I had planned. 30 people I would of had 2 roles that everybody would choose one of those 2 roles. Unfortunatly I think I got 17 or 18. So the game needs to center around sign up numbers not how many you have planned for.

Dasmos commented after my game that he wanted to do a Looney Toons theme.
Title: Re: Future Mafia Games
Post by: Dasmos on March 23, 2010, 09:47:44 AM
Na, I want to do a Loony Tunes game. I don't know what the Loony Toons are?
Title: Re: Future Mafia Games
Post by: decoyman on March 23, 2010, 05:23:28 PM
I think the max was 35 people way back in Mafia 10. F-Zero Mafia.

Typically the average is 25 but lately that hasn't been happening. I wonder why?

Mafia burnout? I know I haven't been able to devote the necessary sort of time to mafia lately...
Title: Re: Future Mafia Games
Post by: GoldenPhoenix on March 23, 2010, 05:37:51 PM
I think the max was 35 people way back in Mafia 10. F-Zero Mafia.

Typically the average is 25 but lately that hasn't been happening. I wonder why?

Mafia burnout? I know I haven't been able to devote the necessary sort of time to mafia lately...

I think you are right
Title: Re: Future Mafia Games
Post by: BeautifulShy on March 23, 2010, 05:43:08 PM
Maybe we can do these every 2 or 3 months?
Title: Re: Future Mafia Games
Post by: vudu on March 23, 2010, 05:50:44 PM
Part of it's burnout but another big part is we're losing forum members to play with.  This happens every console cycle--new members join when a new console is announced/released and then slowly start to fade away after a couple years.  When we started playing in 2006 the Revolution had been announced and membership was up.  Mafia X took playing in September 2006, two months before the launch of the Wii, it's not surprising that game had the most players.
Title: Re: Future Mafia Games
Post by: Mop it up on March 23, 2010, 06:45:30 PM
Mop it up, what do you mean by a rush of people?
The slots have been available for some time now, so why did everyone wait until now? It's like they knew I was going to ask for one and are trying to steal it from me!

Mafia X took playing in September 2006, two months before the launch of the Wii, it's not surprising that game had the most players.
So you're saying that when the 3DS is released, we'll have larger games again?
Title: Re: Future Mafia Games
Post by: Khushrenada on March 23, 2010, 10:48:02 PM
Well personally, I don't think 25 is out of the question. The last time Unclebob hosted there was a huge bump in sign-ups compared to the games before and after. There are many factors for every game. But I do agree that regular decline is a factor. So many people who wer around for the first 20 games are gone now or hardly have time to post and play. Pyropizm, Wandering, Zach, Bill. They all hosted games in the first 11 games played and seem to be gone. Zach will turn up on occasion but hasn't played for the longest time. Pale basically said he was burnt out on it for awhile, I thought S-U-P-E-R was done until last game. When you consider that, it's not surprising there is less turnout each time.

I'll be curious to see what happens with Thatguy and myself's co-hosted mafia game. With both of us out of the picture, will that result in a larger crowd? As well, this is going to be a special prize mafia game. I don't want to overshadow Unclebob's game or give to much away so I'll leave it at that for now but I'm looking forward to it. And I'll say, this is the most excited I've been to host a game in a long time. I admitted before in Stratos sign-up thread that lately, I've been leaving things to the last minute and I've been making twists and adding things to the games more to amuse myself then the players at times. Just trying new things out and seeing what new stuff can be done. While our game will have a couple new things to it, for the most part, I want to keep it as uncomplicated as possible so that perhaps other new people could jump on board. That was part of what made Mafio-X so big was a large number of new players.

Anyways, I best not think about that game yet because I want to want to spill so many details on it and get it going so I'm going to keep out of my mind and wait for Unclebob's game to launch.

Speaking of which, I'm going to guess Freakazoid as his theme. I meant to guess that earlier but better late than never.
Title: Re: Future Mafia Games
Post by: UncleBob on March 24, 2010, 12:05:39 AM
With the talk of Mafia burn out, I'm left wondering - how long should I wait to start my game?

Three things - First, it's going to be Power Rangers theme.  No real knowledge of the Power Rangers will be required though.

Second, there's going to be a super awesome role where, after sign ups, before roles are handed out, everyone signed up will get to nominate/vote for one of the players.  This player will be a pretty powerful player on the team of the Good Guys and will have quite a bit of influence on the game.  So, be thinking about who you want to nominate for this role.  If you're one of the good guys, this is someone you'll want on your side.  If you're one of the bad guys, this will be someone you don't want to find yourself against.  But, of course, you won't know if you're one of the bad guys until after this person gets their spot. Mu-hahahahaha.

Third - this will be a SUPER PRIZE MAFIA.  Basically, there will be three teams.  The winning team will be eligible for prizes.  A total of 4,000 Nintendo Points (Note, I said Nintendo Points - I will be purchasing two points cards - these can be redeemed however you wish - I won't just be gifting Pepsi-point prizes - so I'm planning on spending $40 out of pocket for you folks!)  will go to the winning team (details on how those points will be split amongst the team will be announced in the rules & roles thread).

It will be a great game, if we have enough people.  Virtually everyone will have a chance to win - While the game will start out with ordinary townies, by the end of the game, everyone will likely either have a role or be dead.

And, special note, I have no plans to kill off someone before the game starts.  Vudu whined too much about that last time. ;)  Even though I wasn't the one who killed him.
Title: Re: Future Mafia Games
Post by: Khushrenada on March 24, 2010, 12:55:55 AM
Heh. I was just thinking about Vudu's death in your last game. While it would suck to go out like that, I did like the twist of how Vudu had a chance to come back at the very and maybe get revenge on everybody by denying those surviving the prize. I liked the twist.

As for burn-out, most of the people we've been talking about aren't going to make much difference this game. I think you'll be able to count on most from this game coming back for a return tour of duty. The question is, will we get much response from the casual mafia players?

I wouldn't care if sign-ups started tonight and the game began next week but it might be best to wait until this Sat. or Sun and then post sign-ups and have them run the week. and get the game going in about two weeks basically.
Title: Re: Future Mafia Games
Post by: Stratos on March 24, 2010, 03:52:03 AM
Were you going to assign places for the mafia hosts? I'll choose 47 if that's OK with you.
Title: Re: Future Mafia Games
Post by: Khushrenada on March 24, 2010, 02:02:28 PM
Were you going to assign places for the mafia hosts? I'll choose 47 if that's OK with you.

Sure. No one is choosing spots, they are just mention times so that is why I've been leaving it blank at the moment. 47 is yours.
Title: Re: Future Mafia Games
Post by: Khushrenada on March 24, 2010, 02:19:57 PM
Extra post count Maxi style.

So, with Stratos taking that spot, I've tried to then calaculate times and fit everyone else in. Hopefully, this works. Feel free to complain about it. And it looks like all spots are now filled for awhile.
Title: Re: Future Mafia Games
Post by: Stratos on March 24, 2010, 06:04:18 PM
I'd wait until April to do anything. Maybe a week into April post sign-ups?
Title: Re: Future Mafia Games
Post by: Mop it up on March 25, 2010, 12:15:06 AM
There are going to be three games before your spot comes up. I highly doubt all three will be finished before the first week of April...
Title: Re: Future Mafia Games
Post by: Stratos on March 25, 2010, 03:27:28 AM
I meant that Unclebob should wait to post sign ups for his game after the first week of April.
Title: Re: Future Mafia Games
Post by: Mop it up on March 25, 2010, 07:24:07 PM
Oh, sorry, I thought that you were talking to Khushrenada because he's the only one who posted after your last post.
Title: Re: Future Mafia Games
Post by: BeautifulShy on March 26, 2010, 03:20:42 AM
To get back on the topic of Mafia burnout does any members here that hasn't played in a while want to say why they haven't played a game in a little while.
Spak-Spang, DAaaMan64, Pale, Insanolord?

Anybody else that I might be missing?
Title: Re: Future Mafia Games
Post by: Stratos on March 26, 2010, 03:23:24 AM
Pap used to play and Greg tried one round. Would be interesting to hear their thoughts. Though it may just be they are busy staffers with lives.
Title: Re: Future Mafia Games
Post by: Mop it up on March 26, 2010, 03:42:10 AM
DrewMG used to play, but not so much after becoming staff.

NuclearSpeed usually shows up to play Mafia, even though I don't think I've ever seen him post elsewhere.

Decoyman, ShyGuy, and DAaaMan64 used to play, no idea why they haven't lately.

Plugabugz has been complaining about timezones, that's why he didn't sign up for Stratos's game.

Haven't BlackNMild2k1, Insanolord, and ThePerm played a few games before? They seem to visit here often, I wonder why they haven't signed up for more games.

Gylldas, blackfootsteps, SirSniffy, oohhboy, etc. are all MIA from the boards in general.
Title: Re: Future Mafia Games
Post by: BeautifulShy on March 26, 2010, 03:52:37 AM
Hmm just naming from the three of us we have come up with 17 people that has played before.
I think that number is what I had for signups for my game.
Hey Stratos I have a question. Did you contact any of these people that we have listed here for your game?
Some people don't really come here that often and may miss signups for Mafia games. Nuclear Speed is one that comes to mind.
Title: Re: Future Mafia Games
Post by: Mop it up on March 26, 2010, 03:55:03 AM
Did NovaQ and Kraken613 ever play a game?
Title: Re: Future Mafia Games
Post by: Stratos on March 26, 2010, 03:57:14 AM
Kraken tried one but I think he never quite grasped it.

I didn't PM anyone. I just posted it and that is what we got. I never really had time to recruit people.
Title: Re: Future Mafia Games
Post by: BeautifulShy on March 26, 2010, 03:57:35 AM
Kraken has played 2 games I think. Donkey Kong and World War 2 Mafia.
Yes NovaQ did play in the Animal Crossing Wiimake game.

Hmm do you guys think sign up times are to short?
1 week can limit how many people sign up.
Title: Re: Future Mafia Games
Post by: Mop it up on March 26, 2010, 04:02:43 AM
Nah, I don't think signup length is a problem. A majority of signups tend to happen right when the thread opens, and also before the game starts. Anyone who is interested will see it within a week, and if it went for longer, you'd risk people forgetting about it or becoming busy.
Title: Re: Future Mafia Games
Post by: BeautifulShy on March 26, 2010, 06:05:28 PM
You do have a point Mop it up. F-Zero Mafia had 1 week signups and that had the most signups.
Title: Re: Future Mafia Games
Post by: Plugabugz on March 27, 2010, 04:06:14 PM
Plugabugz has been complaining about timezones, that's why he didn't sign up for Stratos's game.

I did follow the game, just no longer pressed into time concerns.
Title: Re: Future Mafia Games
Post by: Toruresu on April 12, 2010, 12:41:02 PM
<--completely forgotten?!

I currently still have no internet, so I can't play.
Title: Re: Future Mafia Games
Post by: Stratos on April 12, 2010, 03:15:56 PM
You weren't forgotten. I still view you as an active player. You played in the two previous games before mine.

Title: Re: Future Mafia Games
Post by: Mop it up on April 12, 2010, 08:54:45 PM
Speaking of, when is UncleBob going to start his game?

<--completely forgotten?!
Survive past the first day and perhaps I'll remember you. :P
Title: Re: Future Mafia Games
Post by: BeautifulShy on April 12, 2010, 09:35:36 PM
Yeah when is the next game? I need to up my post count
Uh I mean play another exciting game with everybody here.;)
Title: Re: Future Mafia Games
Post by: UncleBob on April 12, 2010, 09:58:41 PM
That's up to me... hahahahaha..

Naw, seriously, I figured I'd give it a little bit as there was some concern about some players feeling mafia'd out.  Is everyone ready to start up the next game, or should I give it another week or so?
Title: Re: Future Mafia Games
Post by: BeautifulShy on April 12, 2010, 10:06:55 PM
Here is what I would do. Start signups on the 18th and have the game start on the 3rd of May.Have signups go till the May 2nd . Monster Hunter Tri comes out on the 20th of April so I am sure some people want to play online. The timeframe gives forum members here to play online and gives ample time for signups for the Mafia game.
Title: Re: Future Mafia Games
Post by: Stratos on April 13, 2010, 03:47:23 AM
Mafia > MH3 ;)
Title: Re: Future Mafia Games
Post by: BeautifulShy on April 13, 2010, 03:52:16 AM
Mafia = MH3 ;)
fixed
Title: Re: Future Mafia Games
Post by: Stratos on April 13, 2010, 03:54:17 AM
I'd rather play more mafia than play Tri. Does that make me a bad gamer?
Title: Re: Future Mafia Games
Post by: BeautifulShy on April 13, 2010, 03:57:36 AM
Maybe, maybe not, I'm not going to think differently of you.
Title: Re: Future Mafia Games
Post by: GoldenPhoenix on April 13, 2010, 07:10:52 AM
I'd rather play more mafia than play Tri. Does that make me a bad gamer?

Yes, yes it does.
Title: Re: Future Mafia Games
Post by: Khushrenada on April 13, 2010, 05:47:19 PM
I say, start sign-ups now. Now! Do it!. Do it now. Aaaaaaaaand now... Now! Doooooooo it.... Now! Now. You can do it. You can do it now. Alright. Seriously. Do it. Do it now.
Title: Re: Future Mafia Games
Post by: BeautifulShy on April 13, 2010, 06:14:30 PM
So I take it you want to start signups now Khushrenada.:P
Title: Re: Future Mafia Games
Post by: Toruresu on April 13, 2010, 07:41:22 PM
Speaking of, when is UncleBob going to start his game?

<--completely forgotten?!
Survive past the first day and perhaps I'll remember you. :P

I did survive past the first day last game...and usually do...Heck, I think I've won a couple of games (well, my team has lol)
Title: Re: Future Mafia Games
Post by: BeautifulShy on April 13, 2010, 08:56:50 PM
Yeah you tend to stay alive past the first day Toruresu. And yes you have won a few games.
You tend to be a middle of the road player.
Title: Re: Future Mafia Games
Post by: Toruresu on April 13, 2010, 09:26:16 PM
"middle of the road" = mediocre?

lol

I am mediocre at this game, huh? Well, whatever, it's fun sometimes! :D
Title: Re: Future Mafia Games
Post by: BeautifulShy on April 13, 2010, 09:40:46 PM
Hmm maybe I used the wrong words...
What I meant was that you aren't overly active or underly active. You fit in the middle.That tends to make you stay alive longer.
Title: Re: Future Mafia Games
Post by: Mop it up on April 13, 2010, 10:30:19 PM
I'm always ready to start as soon as the last game ends, but I guess there are few like me.
I don't see why an online game being released means that no one wants to play Mafia. Unless you plan on spending every waking moment playing that online game.

I did survive past the first day last game...and usually do...Heck, I think I've won a couple of games (well, my team has lol)
Speak up then! Do something crazy or memorable!
Title: Re: Future Mafia Games
Post by: Toruresu on April 17, 2010, 11:45:30 PM
I got an idea that might spice up future Mafia games.


What if we used text messaging with our cell phones for the games? Getting random "VOTE Mop it up or die tomorrow!" would be funny.


How could this work? I see different scenarios.


Scenario 1: Godfather threats / Detective clues / Serial killer
Let's say we all send out #s to a NWR staff member (or someone we can trust) and that person, when told by the host, sends only the #s of the players (no names) to the Godfather (except fellow Mafia members). That same person sends the #s of EVERY person playing (minus names or plus names, depends) to the Detective and Serial Killer. This, in the right hands, have huge potential.


Scenario 2: Godfather only / Detective only / Serial killer only
This is the same thing, except that this "power" would be available to only ONE of the roles.


Scenario 3: Random person
Explains itself


We could use a free website for text messaging, that way it will be free and anonymous. Would you guys be willing to give this a try someday? Would it be fun? Would it be safe?
Title: Re: Future Mafia Games
Post by: BeautifulShy on April 18, 2010, 01:27:38 AM
I don't have a cell phone so I wouldn't be able to participate.
Title: Re: Future Mafia Games
Post by: Mop it up on April 18, 2010, 01:29:51 AM
Getting random "VOTE Mop it up or die tomorrow!" would be funny.
No one would go along with that though, I'm innocent.
Title: Re: Future Mafia Games
Post by: Stratos on April 18, 2010, 05:02:27 AM
You don't need to threaten me, Toruresu, I'll go along with that bandwagon ;)

I like the idea of texting. Make it that only rolled players can send out texts and you as the recipient have to decide if they are a rolled townie or a rolled mafia trying to mislead you.

Lots of potential with that idea.
Title: Re: Future Mafia Games
Post by: Toruresu on April 18, 2010, 03:04:57 PM
Lot's of potential indeed. Some people won't be able to participate, but I think it might be worth a shot.
Title: Re: Future Mafia Games
Post by: Mop it up on May 25, 2010, 12:51:31 AM
So I had an idea for a game...

It's called "Non-Mafia!"

It is based on the "non-games" of the Wii. In it, the townies are the "non-Mafia" and the Mafia are the "non-townies."

Players post in the "non-thread" to try to discover the roles of other players. This means there is no daily thread. Players can only communicate through PMs, or outside of the forum. Voting is also done by PMing the host, and it is up to them to communicate with other players who they are going to vote.

In this game, the player who receives the least amount of votes will be out of the "non-game." This is done by PMing the host, listing all but one player they wish to vote for. To make things easier, players will simply state the player they wish to not vote for; this is their "non-vote." Whichever player gets the most "non-votes" is out of the "non-game."

Every night, the "non-townies" get to perform a "not-hit" on one player of their choice. This "non-hit" doesn't remove this player, but instead, forces them to make a decision: They must choose a player to eliminate from the "non-game." If they do not make a choice before the day ends, they will be out themselves. Additionally, they will also be out if they happen to select a "non-townie" member.

Understand how it works? Yes? Good. Explain it to me.
Title: Re: Future Mafia Games
Post by: BeautifulShy on May 25, 2010, 12:58:34 AM
Is this what you are planning for the 50th game?
Title: Re: Future Mafia Games
Post by: stevey on May 25, 2010, 01:05:45 AM
Hey Khush, I'll trade 1 anti-vendetta point for Mafia 45. Plz?
Title: Re: Future Mafia Games
Post by: Khushrenada on May 25, 2010, 02:18:57 AM
Man, I'm really looking forward to doing this next game. I've been promoting it for awhile. That said, if thatguy is willing to wait, I guess you can have it and we can do some juggling.
Title: Re: Future Mafia Games
Post by: that Baby guy on May 25, 2010, 02:23:19 AM
I can wait or do the next one.  I'll leave it up to Khush.
Title: Re: Future Mafia Games
Post by: Khushrenada on May 25, 2010, 02:28:34 AM
Alright. If stevey will actually do it this time, it is his.

Title: Re: Future Mafia Games
Post by: Mop it up on May 27, 2010, 08:16:16 PM
Is this what you are planning for the 50th game?
Possibly. We need to create a "casual" Mafia game to get people interested again.
Title: Re: Future Mafia Games
Post by: MaryJane on June 14, 2010, 08:04:15 AM
Hey everyone, can I get in on the next game? I played before way back when sort of remember how it all goes down.
Title: Re: Future Mafia Games
Post by: BeautifulShy on June 14, 2010, 11:24:59 AM
Anybody can play MaryJane. We are kinda waiting for stevey to make the sign up thread. I suspect that he will make on after E3.
Title: Re: Future Mafia Games
Post by: BeautifulShy on June 18, 2010, 02:53:35 PM
So stevey what is happening with Mafia 45?
Title: Re: Future Mafia Games
Post by: Zach on June 29, 2010, 08:05:59 PM
I remember MaryJane ;)
Title: Re: Future Mafia Games
Post by: vudu on June 29, 2010, 09:15:45 PM
I remember Zach ;)
Title: Re: Future Mafia Games
Post by: Khushrenada on June 30, 2010, 05:04:09 PM
I remember when we played mafia games.
Title: Re: Future Mafia Games
Post by: vudu on June 30, 2010, 05:11:57 PM
I remember when we played mafia games.

What do you expect when you let stevey host the next game?   :-\
Title: Re: Future Mafia Games
Post by: Khushrenada on June 30, 2010, 05:27:01 PM
Well, he asked for it so urgently and knew it ws next in line so I thought he'd be right on it this time. He sure fooled me! :o
Title: Re: Future Mafia Games
Post by: that Baby guy on June 30, 2010, 05:46:00 PM
Me too!
Title: Re: Future Mafia Games
Post by: BeautifulShy on June 30, 2010, 06:13:52 PM
Maybe stevey was trying to get enough old players to play his game. I mean I haven't really seen MaryJane or Zach on in a while.

Signup numbers have been a problem in the past few games.
Title: Re: Future Mafia Games
Post by: Mop it up on June 30, 2010, 06:21:51 PM
Has anyone contacted Stevey and asked what he planned to do?
Title: Re: Future Mafia Games
Post by: BeautifulShy on June 30, 2010, 06:25:06 PM
...
I'll do that now.

Edit:Done.
stevey isn't online though.
Title: Re: Future Mafia Games
Post by: vudu on June 30, 2010, 06:33:58 PM
Did you send him a Wiimail?
Title: Re: Future Mafia Games
Post by: BeautifulShy on June 30, 2010, 06:40:05 PM
Did you send him a Wiimail?
Don't have him added.
Title: Re: Future Mafia Games
Post by: jrlibrarian on June 30, 2010, 10:33:55 PM
Anyone have any idea what the theme is going to be?
Title: Re: Future Mafia Games
Post by: that Baby guy on June 30, 2010, 10:40:50 PM
Sexy video game girls.  It's stevey.
Title: Re: Future Mafia Games
Post by: jrlibrarian on June 30, 2010, 10:42:21 PM
Sexy video game girls.  It's stevey.

That is an extremely good point.
Title: Re: Future Mafia Games
Post by: BeautifulShy on June 30, 2010, 10:44:55 PM
No idea. steveys last game was Mafia 30 and 30 in roman Numerals is XXX and we had a Hawtness themed Mafia game.

45 is XLV in Roman Numerals so what would fit XLV?
Title: Re: Future Mafia Games
Post by: jrlibrarian on June 30, 2010, 10:47:43 PM
Sorry about this, but since I have never participated in a mafia game before, could someone either point to it if it already exists or quickly explain how it works?
Title: Re: Future Mafia Games
Post by: BeautifulShy on June 30, 2010, 11:03:33 PM
Basically in a normal game. there are two sides.Townies and Mafia. Townies=good and Mafia=bad.

At the start of the game everybody gets a role.If you are a townie than you don't know who is on your side and if you are Mafia you know who is on your team. On the first day everybody votes to kick out someone from the game. If you are a townie you want to try to vote out a Mafia player.Mafia wants to vote out a townie. After the first day is done than there is night actions.The Mafia Godfather sends the host a PM of who he or she wants to kill.Townies have usually 2 townie roles. Doctor and Investigator.Doctor tries to save someone from the Mafia hit.Investagator tries to find out who the Mafia is.At the end of the night action period the host sends out the results of the night actions to the people that sent them. On day 2 the host writes up any deaths from Mafia Godfather and from the day 1 vote. Game goes until all the Mafia are gone or there is the same amount of Mafia members and townies. So 4 mafia and 4 townies will result in a Mafia win.

Check the Mafia Hall of Fame thread and check the first game.That is the most basic of the game of Mafia.
Title: Re: Future Mafia Games
Post by: Stratos on July 01, 2010, 05:31:32 AM
Mafia XXXII: Super Mafia Bros. was my first mafia and I felt it was a great one to start on. It was basic enough to make sense and I think the Mario theme really help show the purpose of the different roles.

Here are the links for it:

Mafia Hall of Fame (http://www.nintendoworldreport.com/forums/index.php?topic=26288.0)

Sign ups (http://www.nintendoworldreport.com/forums/index.php?topic=27656.0)

Player List (http://www.nintendoworldreport.com/forums/index.php?topic=27704.0)

Day 1 (http://www.nintendoworldreport.com/forums/index.php?topic=27706.0)

Day 2
 (http://www.nintendoworldreport.com/forums/index.php?topic=27723.0)
Day 3 (http://www.nintendoworldreport.com/forums/index.php?topic=27733.0)

Day 4 (http://www.nintendoworldreport.com/forums/index.php?topic=27752.0)

Day 5 (http://www.nintendoworldreport.com/forums/index.php?topic=27759.0)

Finale
 (http://www.nintendoworldreport.com/forums/index.php?topic=27768.0)
Dead Thread (http://www.nintendoworldreport.com/forums/index.php?topic=27724.0)
Title: Re: Future Mafia Games
Post by: stevey on July 01, 2010, 01:59:58 PM
Sexy video game girls.  It's stevey.

That is an extremely good point.

That's mean :'(
Title: Re: Future Mafia Games
Post by: Mop it up on July 01, 2010, 07:17:29 PM
Mafia XXXII: Super Mafia Bros. was my first mafia and I felt it was a great one to start on. It was basic enough to make sense and I think the Mario theme really help show the purpose of the different roles.
That was my first game too, but I had the exact opposite experience. Mainly, that's because, due to many circumstances, the Mafia were screwed from day 1. I won't get into the details, but it left me with a very bad impression, and I still haven't forgotten how terrible it was.

I also think the role makes a tremendous difference with one's first game. The townie role is definitely the best one to get, it's the easiest way to learn how the game works and how to play it.
Title: Re: Future Mafia Games
Post by: Stratos on July 02, 2010, 04:49:36 AM
(http://i729.photobucket.com/albums/ww295/SuperStratos/images.jpg)

"Remember remember the fifth of   November
Gunpowder, treason and plot.
I see no reason why   gunpowder, treason
Should ever be forgot..."

hehe!  ;D
Title: Re: Future Mafia Games
Post by: Toruresu on July 02, 2010, 04:56:46 PM
Come on stevey, I need a new Mafia game already.
Title: Re: Future Mafia Games
Post by: BeautifulShy on July 02, 2010, 05:04:45 PM
Signups are up Toruresu.Since yesterday.Didn't you read the email I sent you?
Title: Re: Future Mafia Games
Post by: Toruresu on July 02, 2010, 05:12:39 PM
Was that you? Didn't you read the reply I sent you? :P

I just signed up.
Title: Re: Future Mafia Games
Post by: jrlibrarian on July 15, 2010, 12:34:45 AM
I wouldn't mind hosting a game in the future. Since a few more people have signed up in front of me, it will give me time to figure out how to play better and therefore host better. If Marvel hasn't been taken/done recently, I would like to use that as my theme.
Title: Re: Future Mafia Games
Post by: Toruresu on July 17, 2010, 08:02:39 PM
Alright, when's the next Mafia game?
Title: Re: Future Mafia Games
Post by: Khushrenada on July 18, 2010, 02:24:18 AM
To jrlibrarian: I'll announce when new slots will be opening in this thread to give advance. Won't be until after a couple games yet. After they open, it's first come, first serve.

As for the next game, we are looking to Dasmos for the answers to that. The best player in mafia wrongfully and hatefully smeared as the 3rd best player by haters finally takes his first crack at the world of hosting. Should be a doozy.
Title: Re: Future Mafia Games
Post by: Dasmos on July 18, 2010, 11:26:10 PM
Depending on what people want, I could do it in a week or in a month.
Title: Re: Future Mafia Games
Post by: BeautifulShy on July 19, 2010, 06:03:20 AM
I can wait a month.
Title: Re: Future Mafia Games
Post by: Khushrenada on July 19, 2010, 12:27:58 PM
Forget that. Put the sign-ups in a week. This game was fast and short. Plus, after a week of sign-ups it will be 2 weeks before we actually start the game.
Title: Re: Future Mafia Games
Post by: vudu on July 19, 2010, 01:08:38 PM
Khush is just eager to start a new game because he hasn't actually played Mafia since the end of May.
Title: Re: Future Mafia Games
Post by: jrlibrarian on July 19, 2010, 01:40:51 PM
I wouldn't mind having a second game start much sooner than later.
Title: Re: Future Mafia Games
Post by: Khushrenada on July 19, 2010, 01:43:26 PM
Khush is just eager to start a new game because he hasn't actually played Mafia since the end of May.

Yeah, pretty much. I had my hits in about two hours and then just showed up at the end of Day 4 to seal the deal. Other than that, it was just talking with my mafia brethren.
Title: Re: Future Mafia Games
Post by: Mop it up on July 19, 2010, 07:54:10 PM
I'm going to go with week. Let's start the next game so Toruresu can kill me and get it over with.
Title: Re: Future Mafia Games
Post by: Toruresu on July 19, 2010, 10:13:23 PM
I also go with a week. This is just too much fun.

I'm going to go with week. Let's start the next game so Toruresu can kill me and get it over with.

It really depends what roles we got, so :P
Title: Re: Future Mafia Games
Post by: Stratos on July 20, 2010, 04:13:33 AM
I say we bandwagon Mop it up on day one ;)
Title: Re: Future Mafia Games
Post by: vudu on July 20, 2010, 10:18:27 AM
I say we bandwagon Mop it up on day one ;)

I say we bandwagon you on day one for telling every single player that you were the cop and I was the killer on day two. ;)
Title: Re: Future Mafia Games
Post by: Toruresu on July 20, 2010, 10:56:14 AM
I say we bandwagon Mop it up on day one ;)

I say we bandwagon you on day one for telling every single player that you were the cop and I was the killer on day two. ;)

This! Also for not mentioning noname to me :P
Title: Re: Future Mafia Games
Post by: Mop it up on July 21, 2010, 01:55:27 AM
Perhaps people shouldn't let past games affect who they target, in case the person holds a role which could be key to their victory?

Ah who am I kidding? That's no fun.
Title: Re: Future Mafia Games
Post by: Toruresu on July 21, 2010, 04:10:45 PM
Perhaps people shouldn't let past games affect who they target, in case the person holds a role which could be key to their victory?

Ah who am I kidding? That's no fun.

Hmm...seems like you already started playing the game, trying to save yourself. 8)
Title: Re: Future Mafia Games
Post by: noname2200 on July 21, 2010, 07:01:46 PM
If you guys do play next week, you'll have to count me out.  If it's the week after, I'm in.  I'd like to repeat my request that we try a no-PM game, with only mafia allowed to PM each other, and then only at night.  But if that's not going to happen, c'est la vie.
Title: Re: Future Mafia Games
Post by: Dasmos on July 21, 2010, 10:21:29 PM
If you guys do play next week, you'll have to count me out.  If it's the week after, I'm in.  I'd like to repeat my request that we try a no-PM game, with only mafia allowed to PM each other, and then only at night.  But if that's not going to happen, c'est la vie.

That's not going to happen.

Such is life.
Title: Re: Future Mafia Games
Post by: Mop it up on July 22, 2010, 01:04:16 AM
I'd like to repeat my request that we try a no-PM game, with only mafia allowed to PM each other, and then only at night.
I was considering trying that for my upcoming game, but it would seem you'd be the only one who'd sign up.
Title: Re: Future Mafia Games
Post by: BeautifulShy on July 22, 2010, 10:57:21 AM
If you guys do play next week, you'll have to count me out.  If it's the week after, I'm in.  I'd like to repeat my request that we try a no-PM game, with only mafia allowed to PM each other, and then only at night.  But if that's not going to happen, c'est la vie.
Well here is the problem with this idea.Since the mafia is the only one that can PM that makes it pretty easy to deduce who is Mafia.Also the Mafia have to be cordinated in their planning throughout the day.The only way where I could see this working is if the staff disabled "who's online" through out the game. Not really sure if this is possible.
Title: Re: Future Mafia Games
Post by: Stratos on July 22, 2010, 06:54:09 PM
If you guys do play next week, you'll have to count me out.  If it's the week after, I'm in.  I'd like to repeat my request that we try a no-PM game, with only mafia allowed to PM each other, and then only at night.  But if that's not going to happen, c'est la vie.
Well here is the problem with this idea.Since the mafia is the only one that can PM that makes it pretty easy to deduce who is Mafia.Also the Mafia have to be cordinated in their planning throughout the day.The only way where I could see this working is if the staff disabled "who's online" through out the game. Not really sure if this is possible.

Just hide your status. A lot of people already do this daily.
Title: Re: Future Mafia Games
Post by: noname2200 on July 23, 2010, 11:34:48 AM
If you guys do play next week, you'll have to count me out.  If it's the week after, I'm in.  I'd like to repeat my request that we try a no-PM game, with only mafia allowed to PM each other, and then only at night.  But if that's not going to happen, c'est la vie.
Well here is the problem with this idea.Since the mafia is the only one that can PM that makes it pretty easy to deduce who is Mafia.Also the Mafia have to be cordinated in their planning throughout the day.The only way where I could see this working is if the staff disabled "who's online" through out the game. Not really sure if this is possible.

Stratos' post takes care of both of these objections.  Moreover, the forums I'm familiar with don't allow the mafia to communicate via PM during the day, only the night, which makes the game more challenging for the mafia as well, since the best laid plans can and will go to ruin, and the mafia has to work through that without being too obviously linked to each other. 

But it seems like Mop it up and possibly Stratos are the only ones interested in trying this, while Dasmos is strenuously opposed and you're skeptical, so unless more people show an interest I'll drop it.
Title: Re: Future Mafia Games
Post by: Stratos on July 23, 2010, 04:33:21 PM
I'm willing to try most mafia ideas at least once or twice.
Title: Re: Future Mafia Games
Post by: Mop it up on July 23, 2010, 08:59:58 PM
I think the issue people have with that rule is that there is no way to enforce it, so it would have to be done on the honour system. And I don't know if I'd trust people to follow that rule when the name of the game is lies and deception.
Title: Re: Future Mafia Games
Post by: BeautifulShy on July 28, 2010, 03:57:32 AM
Any word on when sign ups start Dasmos?
Title: Re: Future Mafia Games
Post by: Dasmos on August 18, 2010, 12:34:55 PM
I hate to fucking do this. My computer died. Badly. And I won't have stable computer access for the foreseeable future and won't be able to start my game for at least a month or so. Can the next in line start their game and I'll go next, or I can still do mine if you don't mind waiting?

I have two games ready, one a pretty straight forward affair and the other is a little more complicated and something a bit different. So it's not about being unprepared or anything.

I feel like such an asshole. I'm sorry.
Title: Re: Future Mafia Games
Post by: BeautifulShy on August 18, 2010, 01:16:52 PM
I can wait for your game. What is the theme for your first game if you don't mind me asking?
Title: Re: Future Mafia Games
Post by: Stratos on August 18, 2010, 05:22:43 PM
I could swap spots with you since I am next in line.
Title: Re: Future Mafia Games
Post by: Dasmos on August 19, 2010, 09:56:21 AM
I can wait for your game. What is the theme for your first game if you don't mind me asking?

Well as I said I have two. One is Viewtiful Joe and one is Looney Tunes.

I could swap spots with you since I am next in line.

Well if you don't mind and if people don't want to wait this would be a huge help, mate. Thanks.
Title: Re: Future Mafia Games
Post by: Khushrenada on August 19, 2010, 12:24:59 PM
No worries.

Since Stratos has come forward already and is willing to swap, I say we just do that and I'll move the list around. How long will it be for you to be up and running Stratos?
Title: Re: Future Mafia Games
Post by: Stratos on August 20, 2010, 05:42:09 AM
Give me till next Tuesday/Wednesday to get everything finalized. But I'll post the sign-up thread now. I'm in the midst of my work week and it is crazy since I'm covering a lot of extra shifts. Tue/Wed is my weekend so I will have everything finalized by then.

How long should I run sign-ups? I was thinking two weeks and start 29th/30th.

I think I'll keep it fairly straight forward with a few twists since we've had several complicated games recently.
Title: Re: Future Mafia Games
Post by: BeautifulShy on August 20, 2010, 05:47:47 AM
2 weeks is fine for me as far as signups go.
Title: Re: Future Mafia Games
Post by: Mop it up on August 21, 2010, 09:29:41 PM
I'm sorry to hear about your computer Dasmos, but I agree that swapping the host positions is the best way to go. It's already been a month now and I want to play another game.
Title: Re: Future Mafia Games
Post by: BeautifulShy on August 22, 2010, 06:55:12 AM
When is signups going to be up?
Title: Re: Future Mafia Games
Post by: Khushrenada on September 20, 2010, 08:22:18 PM
Well, we're back to Dasmos as the host. But he hasn't mentioned yet if he got his computer problems solved. So, I guess we'll just wait in suspense for what is going to happen. Or wait for Maxi to spam him for an answer. And really, that's the only reason I made this post. Sic him, Maxi, sic him.
Title: Re: Future Mafia Games
Post by: BeautifulShy on September 20, 2010, 08:35:52 PM
What am I.A dog now?

I think I saw Dasmos on during the last game. If he was at a public CPU or one of his friends I don't know,Maybe he can shed some light to this situation.

Title: Re: Future Mafia Games
Post by: vudu on September 20, 2010, 09:06:15 PM
Dasmos check your PMs.
Title: Re: Future Mafia Games
Post by: BeautifulShy on September 20, 2010, 09:15:18 PM
I'm sure he can see this topic vudu. No need to send him PMs at this point.
Title: Re: Future Mafia Games
Post by: vudu on September 20, 2010, 10:25:38 PM
Dasmos check your Wii-mail.
Title: Re: Future Mafia Games
Post by: BeautifulShy on September 20, 2010, 10:31:29 PM
I don't think I have him added.
Title: Re: Future Mafia Games
Post by: Khushrenada on September 20, 2010, 10:38:57 PM
Someone's been slacking!!
Title: Re: Future Mafia Games
Post by: BeautifulShy on September 20, 2010, 11:10:14 PM
Since you haven't added many people should I say you have been slacking. Besides it isn't like I am the moderator of the Mafia forum.Shouldn't you be contacting hosts about their Mafia games.
Title: Re: Future Mafia Games
Post by: vudu on September 20, 2010, 11:50:32 PM
Dasmos, check your front porch.  I left you a note under your doormat.
Title: Re: Future Mafia Games
Post by: Stratos on September 21, 2010, 04:58:57 AM
Dasmos, check your front porch.  I left you a note under your doormat.

That's a handy mod power.

We working out a contingency plan for if he is still MIA/lacking a computer?
Title: Re: Future Mafia Games
Post by: Khushrenada on September 21, 2010, 11:37:51 AM
Yes. We will use Animal Crossing Wii and visit Dasmos town and post on the town message board and vote.

Dasmos, check your Animal Crossing Village Board.
Title: Re: Future Mafia Games
Post by: Stratos on September 22, 2010, 01:04:37 AM
Imagine playing a game of Mafia IN Animal Crossing. We have several 'hosts' who open their gates and the people inside have to work out the game there in the AC towns. Hosts could bury hints and such for player to find regarding who is who.
Title: Re: Future Mafia Games
Post by: Dasmos on September 22, 2010, 01:35:19 AM
Yeah, I have been using my brother's computer. I can't use it for very long at a time and my stuff for my games isn't on this computer. Mine should be fixed and better than ever in a week or two.
Title: Re: Future Mafia Games
Post by: Mop it up on September 22, 2010, 03:15:57 AM
Does this mean you'll post sign-ups in one or two weeks? That sounds good to me.
Title: Re: Future Mafia Games
Post by: Dasmos on October 06, 2010, 10:25:01 AM
I hate to this again...but I can't currently (for some reason) post new threads and modify my existing posts. I can't really envision myslef hosting a game without the ability to do both of those things. :(
Title: Re: Future Mafia Games
Post by: BeautifulShy on October 06, 2010, 11:02:32 AM
Have you contacted Megabyte about it?
Title: Re: Future Mafia Games
Post by: Dasmos on October 07, 2010, 12:16:28 AM
Yeah I have. He says he can't find a reason why I can't and no-one else seems to be having a similar problem.
Title: Re: Future Mafia Games
Post by: that Baby guy on October 07, 2010, 12:28:28 AM
Try a different browser?
Title: Re: Future Mafia Games
Post by: Mop it up on October 07, 2010, 12:40:24 AM
MegaByte said it was a problem with the "Classic" forum theme. Have you tried using a different theme?
Title: Re: Future Mafia Games
Post by: Dasmos on October 07, 2010, 10:09:18 AM
This default layout is gross, but I guess it'll have to do.

edit: I get my comp back on Monday, so expect sign-ups shortly after that!
Title: Re: Future Mafia Games
Post by: Stratos on October 07, 2010, 06:57:27 PM
Go with the 'Core' theme. All the regulars are doing it! /peer pressure
Title: Re: Future Mafia Games
Post by: BeautifulShy on October 14, 2010, 01:39:11 PM
This default layout is gross, but I guess it'll have to do.

edit: I get my comp back on Monday, so expect sign-ups shortly after that!
I don't see a sign up thread. Hopefully Dasmos will get one up this weekend.
Title: Re: Future Mafia Games
Post by: Mop it up on October 17, 2010, 10:30:43 PM
The Babylon theme is clearly the best.

I hope signups come soon, I'm itching to play.
Title: Re: Future Mafia Games
Post by: Dasmos on October 20, 2010, 10:14:35 AM
Guess you're waiting for an update, eh? Well here it is, and I'm sure you're not going to be happy.

My computer? I have no idea what's going on with it. After promising it'll "be in next week" or "or we'll ring you in a couple of days when it gets in", my computer store had fucked me off enough for me to go in. I went in yesterday, "oh, Evan has been dealing with you. He's not in until tomorrow, come in then and he'll ring the workshop." I went in again today, about midday, there was no open sign, a man working on the security gate and it looked like they were taking down the main store sign. I asked the guy who was working on the gate if the store was open, "Na, mate. It closed down, try ringin' head office."

I went home and did just that, supposedly the company went bust. Forced liquidation, so the people I saw were chnaging all the locks and gates so former employees couldn't get back in. None of the workers had any prior notice and the woman I talked to couldn't tell me the status of my computer apart from "I'm sure they'll get in contact with you..."

tl;dr version. computer company bankrupt. dasmos out a $1700 computer. i can't host mafia.

So smite me, insult me, do what you want. You think you're pissed? I'm out $1700.
Title: Re: Future Mafia Games
Post by: Sundoulos on October 20, 2010, 10:39:06 AM
I'm sorry, Dasmos.  No doubt about it; that sucks that at least you couldn't get the machine back.  I hope that you find a way to get it or at least get some compensation for the lost property...
Title: Re: Future Mafia Games
Post by: Khushrenada on October 20, 2010, 01:38:40 PM
No problem Dasmos. It sounds like a pretty bad situation to be in. No smiting from me.

Normally, I'd check about juggling things around. I won't bother in this case. I'm just going to step into Dasmos place and get the next game rolling. The joint hosted game by Thatguy and myself isn't ready to go. We'll have to start seriously finalizing things in the next few weeks. So, I'll just host this game myself and get this wait over with.

No democracy! Galactic Empire for all.
Title: Re: Future Mafia Games
Post by: BeautifulShy on October 20, 2010, 01:40:22 PM
Well it isn't like you had control of the company going under. Eh no worries Dasmos about the game.
Title: Re: Future Mafia Games
Post by: vudu on October 20, 2010, 02:35:51 PM
Thanks a lot Dasmos for ruining my life.

SMITE SMITE SMITE SMITE SMITE
Title: Re: Future Mafia Games
Post by: noname2200 on October 20, 2010, 04:23:04 PM
Well it isn't like you had control of the company going under.

Cover-up's success: Confirmed.
Title: Re: Future Mafia Games
Post by: Toruresu on October 21, 2010, 12:02:42 AM
So, when are the signups? If I'm not around, please email me!
Title: Re: Future Mafia Games
Post by: Khushrenada on October 21, 2010, 12:04:09 AM
They're in the funhouse already.
Title: Re: Future Mafia Games
Post by: Mop it up on October 21, 2010, 02:29:14 AM
I feel for you Dasmos. Something similar happened to my sister, she took a laptop to be repaired by some independent shop. After several delays they eventually closed down, with no sign of the laptop. After a while they eventually compensated for all their lost computers, I forget the amount she got but it was slightly less than what the computer was worth.
Title: Re: Future Mafia Games
Post by: Khushrenada on October 28, 2010, 12:57:40 AM
For those who are interested in hosting a future mafia game, I will be opening up spots #51-55 once Game #48 is finished and the winners declared. So, make a note of it and get ready for that time.
Title: Re: Future Mafia Games
Post by: Stratos on October 28, 2010, 02:01:59 AM
Does GP even still intend to host a game? I know she's pretty busy at the moment.
Title: Re: Future Mafia Games
Post by: Mop it up on October 30, 2010, 11:12:15 PM
I'm just putting this out there, but my game is basically ready, so I can step in if one of the next couple of hosts can't make it.
Title: Re: Future Mafia Games
Post by: Stratos on October 31, 2010, 07:42:35 AM
I PM'd her a reminder.
Title: Re: Future Mafia Games
Post by: Stratos on December 16, 2010, 03:58:43 AM
So...how about them Mafia games?
Title: Re: Future Mafia Games
Post by: that Baby guy on December 16, 2010, 04:12:26 AM
We're working on forming the rules and roles in ours.  Every time one of us gets a big chunk of spare time to talk, the other has been busy.  It's definitely coming underway and sign-ups will soon be posted, though we might wait until after Christmas, just because everyone tends to be busy at the holidays.
Title: Re: Future Mafia Games
Post by: Mop it up on December 16, 2010, 07:54:58 PM
I was about to ask the same thing. I was sad that all of November went by without a game, but oh well, at least it'll be nice to start the new year with one.
Title: Re: Future Mafia Games
Post by: NWR_insanolord on December 21, 2010, 02:37:50 PM
I came up with a concept for a Mafia game last night; after checking the hall of fame it turns out it's sort of been done before, but 3 years ago, and things have dramatically changed since then. I'll need someone more familiar with hosting and such to help me flesh it out and pull it off if you know what I'm saying. Anyone with such experience who is interested in helping, PM me.
Title: Re: Future Mafia Games
Post by: Toruresu on January 07, 2011, 11:14:31 PM
So like, when are we playing?
Title: Re: Future Mafia Games
Post by: Toruresu on January 26, 2011, 06:13:17 PM
Who's next on Mafia hosting duty? GP, Dasmos, Mop?

I'm itching for a game :)
Title: Re: Future Mafia Games
Post by: BeautifulShy on January 26, 2011, 06:16:59 PM
thatguy and Khushrenada. When you last posted I sent Khushrenada a Wii mail but haven't heard back from him. He was last on in the begining of December. Gonna go bug thatguy now.
Title: Re: Future Mafia Games
Post by: that Baby guy on January 26, 2011, 06:34:03 PM
Don't bug me about it.  Again, I'm waiting for Khush.  He hasn't signed on since about a week before Christmas or so.
Title: Re: Future Mafia Games
Post by: vudu on January 26, 2011, 09:27:06 PM
You could always send him an e-mail.
Title: Re: Future Mafia Games
Post by: that Baby guy on January 26, 2011, 10:11:17 PM
I don't know his email. If you know it, you could send him one.  Alternatively, we could pass over our game and onto the next host for when he shows back up.
Title: Re: Future Mafia Games
Post by: BeautifulShy on January 26, 2011, 10:14:08 PM
I'll send him one.
Edit:Done.
Title: Re: Future Mafia Games
Post by: vudu on January 27, 2011, 05:36:49 PM
I'll send him one.
Edit:Done.

E-mail or Wii-mail?
Title: Re: Future Mafia Games
Post by: BeautifulShy on January 27, 2011, 06:32:14 PM
Both
Title: Re: Future Mafia Games
Post by: Stratos on February 03, 2011, 02:42:25 AM
Wasn't GP going to host next?
Title: Re: Future Mafia Games
Post by: Khushrenada on February 09, 2011, 10:25:05 PM
I'm back. Let's get this game rolling.
Title: Re: Future Mafia Games
Post by: BeautifulShy on February 09, 2011, 10:26:19 PM
Did you by chance get my email and wii mail Khushrenada?
Title: Re: Future Mafia Games
Post by: Khushrenada on February 09, 2011, 10:28:07 PM
I got the e-mail. Don't know about the Wii-mail, I haven't turned it on in months.
Title: Re: Future Mafia Games
Post by: BeautifulShy on February 09, 2011, 10:41:27 PM
Well I guess that would explain me not getting a wiimail back. So have you got everything worked out as far as the plans with thatguy? How soon can we expect the next game to start?
Title: Re: Future Mafia Games
Post by: Khushrenada on February 09, 2011, 10:48:51 PM
I'm ready to have sign-up's going tomorrow but I just want to make sure Thatguy is prepared so hopefully he sees I'm back soon and we can touch up where we left off.
Title: Re: Future Mafia Games
Post by: Khushrenada on March 02, 2011, 03:03:35 AM
For those who are interested in hosting a future mafia game, I will be opening up spots #51-55 once Game #48 is finished and the winners declared. So, make a note of it and get ready for that time.

As promised, the game is over, winners declared and slots are open.

As well, this post can serve as a double check to see if GoldenPhoenix is still able to host the next mafia game.
Title: Re: Future Mafia Games
Post by: ShyGuy on March 02, 2011, 03:06:05 AM
I would really like to do a mafia game at some point in the future if I my schedule allows it. I have a theme picked out: The Snow-Bound Resort Lodge.
Title: Re: Future Mafia Games
Post by: BeautifulShy on March 02, 2011, 03:27:21 AM
I guess I will take slot 55. My game is either going to be a continuation of my last Mafia game as far as story goes or something else entirely. I have a CPU working so I might just do the picture route for the story or if someone wants to cohost with me and provide the story that would be great as well.
Title: Re: Future Mafia Games
Post by: Mop it up on March 02, 2011, 03:27:28 AM
I hope GoldenPhoenix is able to host soon, it's been five months since I played a game.
Title: Re: Future Mafia Games
Post by: jrlibrarian on March 02, 2011, 10:17:43 AM
Put me down for 54 for now. I'll come up with a theme when we get closer.
Title: Re: Future Mafia Games
Post by: BeautifulShy on March 02, 2011, 03:28:57 PM
For the time being I'm going to think about what type of theme I want to use and work on it more before I start asking for a slot so until then I ask that slot 55 be left open for others if they want that slot.
Title: Re: Future Mafia Games
Post by: GoldenPhoenix on March 02, 2011, 03:31:42 PM
I had some ideas for a blaster master themed game but it has been so long I don't even remember lol. I hope to do another in the near future though I will need someone to help out.
Title: Re: Future Mafia Games
Post by: BeautifulShy on March 02, 2011, 03:35:14 PM
So GP are you saying that you won't be able to host the next game?You are next up to host.
Title: Re: Future Mafia Games
Post by: GoldenPhoenix on March 02, 2011, 03:40:17 PM
Let me think about it for a couple of days
Title: Re: Future Mafia Games
Post by: Stratos on March 02, 2011, 06:30:47 PM
I'd like to do another but I'm not sure I have the time. My awkward work schedule makes it tough on the game. Things may be changing soon work wise so I'll go ahead and ask for a slot and see how things are when it comes up. I'll take 53.
Title: Re: Future Mafia Games
Post by: Mop it up on March 05, 2011, 07:25:16 PM
GoldenPhoenix, if it helps with your decision, I'm next to host after you, and my game is pretty much ready to go when my turn comes. So if you can't host, then you don't have to worry about rushing the next host, because I'm all set and prepared.
Title: Re: Future Mafia Games
Post by: Silenced on March 07, 2011, 07:13:21 PM
Put me down for 55. I'm getting some good ideas for a game.
Title: Re: Future Mafia Games
Post by: ShyGuy on March 07, 2011, 09:15:38 PM
Who is Silenced?
Title: Re: Future Mafia Games
Post by: jrlibrarian on March 07, 2011, 09:18:51 PM
Who is Silenced?

New person who showed up today. *shrugs*
Title: Re: Future Mafia Games
Post by: Silenced on March 07, 2011, 09:20:18 PM
Eh, few days ago. I've played mafia before on another site, it was crappy, so I joined here. :cool;
Title: Re: Future Mafia Games
Post by: Toruresu on March 07, 2011, 09:20:56 PM
Vudu?! Is that you?!
Title: Re: Future Mafia Games
Post by: GoldenPhoenix on March 07, 2011, 09:24:13 PM
Mop,  if you can that would be great, especially since I'll be on vacation for 10 days later this month
Title: Re: Future Mafia Games
Post by: ShyGuy on March 08, 2011, 12:20:33 AM
Welcome Silenced!
Title: Re: Future Mafia Games
Post by: Stratos on March 08, 2011, 03:56:00 AM
New blood? How exciting!

And I'm loving the new avatar, ShyGuy.
Title: Re: Future Mafia Games
Post by: Silenced on March 08, 2011, 11:54:14 AM
Ok, I've decided. Mafia 55 will be Mario Party.
 
Unless someone's already done that.
Title: Re: Future Mafia Games
Post by: BeautifulShy on March 08, 2011, 12:44:34 PM
Yeah we have done that one. Check the Mafia Hall of Fame topic and past games on this forum for the ones we have done. The first 35 mafia games are in the Mafia hall of Fame topic and the rest is on this very forum.
Title: Re: Future Mafia Games
Post by: Silenced on March 08, 2011, 02:48:56 PM
I did not see a Harry Potter mafia. Unless I'm going blind...
Title: Re: Future Mafia Games
Post by: BeautifulShy on March 08, 2011, 03:16:16 PM
Haven't done that one yet.
Title: Re: Future Mafia Games
Post by: Silenced on March 08, 2011, 03:43:32 PM
Awesome. I'll go with that then.
 
Title: Re: Future Mafia Games
Post by: ShyGuy on March 08, 2011, 04:01:48 PM
I don't know much about Harry Potter, but I like that Snape guy.
Title: Re: Future Mafia Games
Post by: Khushrenada on March 08, 2011, 05:56:14 PM
Alright.

I've entered Silenced in and swapped Mop it up and GoldenPhoenix in hosting duties. So, Mop it up is now the host with the most.
Title: Re: Future Mafia Games
Post by: Silenced on March 09, 2011, 06:51:16 PM
Can't wait for the next game, even though I'll probably die the first day.  ;D
 
Harry Potter mafia is already (basically) ready. Hopefully Mafia 55 won't be shitty.
Title: Re: Future Mafia Games
Post by: Mop it up on March 14, 2011, 07:07:37 PM
All right, so I was thinking of starting the signup thread this Sunday, March 20th, and then starting the game on Monday, March 28th. Would this be okay with everyone?

Ok, I've decided. Mafia 55 will be Mario Party.
 
Unless someone's already done that.
You're trying to steal my idea!
Title: Re: Future Mafia Games
Post by: Silenced on March 14, 2011, 07:28:32 PM
All right, so I was thinking of starting the signup thread this Sunday, March 20th, and then starting the game on Monday, March 28th. Would this be okay with everyone?

Ok, I've decided. Mafia 55 will be Mario Party.
 
Unless someone's already done that.
You're trying to steal my idea!

Nonono it will be Harry Potter. I didn't know there was an MP Mafia.
 
Those dates are okay with me.
Title: Re: Future Mafia Games
Post by: BeautifulShy on March 14, 2011, 07:36:34 PM
Thats fine Mop it up. What is the theme for the game?
Title: Re: Future Mafia Games
Post by: BeautifulShy on March 30, 2011, 03:54:16 AM
I'll take game 52.
Gonna be Teen Titans Season 1 Mafia.
Title: Re: Future Mafia Games
Post by: Ceric on April 06, 2011, 11:07:38 AM
Where's the sign-up thread and start time of the new one?  I haven't done a mafia since it got a dedicated forum.
Title: Re: Future Mafia Games
Post by: BeautifulShy on April 06, 2011, 12:30:06 PM
Well Golden Phoenix is going to be hosting the next one. No idea on when she will be hosting it. Typically the sign up thread will be in the funhouse then once sign ups end the game will start in the Mafia Forums.

Just got the game over with a few days ago so it could be a long or short wait for sign ups.
Title: Re: Future Mafia Games
Post by: bustin98 on April 06, 2011, 01:34:54 PM
Since Ceric is posting more, we need Darkheart to come back and Decoyman to post more.
Title: Re: Future Mafia Games
Post by: Ceric on April 06, 2011, 05:09:00 PM
Since Ceric is posting more, we need Darkheart to come back and Decoyman to post more.

And some Faceball as well?
Title: Re: Future Mafia Games
Post by: GoldenPhoenix on April 07, 2011, 12:55:49 AM
I am once again going to have to punt it off to the next person. Right now things are really chaotic in life at the moment. Not sure when I'll be able to host again. I'll just have to put my name in the "wild card" column until I'm ready.
Title: Re: Future Mafia Games
Post by: ShyGuy on April 07, 2011, 01:20:53 AM
Who is next in line after GP? Maxi? Where is Khush?
Title: Re: Future Mafia Games
Post by: BeautifulShy on April 07, 2011, 02:25:08 AM
Does someone want to take spot 51 because I'm still working on the roles for my game. Usually when there is a game spot open Khushrenada takes it.
Title: Re: Future Mafia Games
Post by: Ceric on April 07, 2011, 03:43:52 PM
If no one want to give 51 a whirl I'll host it.  Be a little bare bone but I'm willing to give it a try.

I probably do:

Townies:
An inspector role

Mafia:
Vote Hit Method
No Godfather and the Mafia starts out Unknown with a chance every night for them to "Discover" one another (Done by random roll) instead of a Mafia inspector
 
Neutral:
Saving Spirit- Randomly chooses an active player to decide save a player, this may have some side effects and will not save the possessed player.

So a typical day would basically go:

Me: Daily Blurb, Action Results, Saving Spirit allocated for day.
Awake Time: Vote Happens
Hour Before Vote Close:  Saving Spirit and Mafia vote must be in
Vote Close:  Stop voting and Inspector must be in.   Saving Spirit Re-possession. Random Mafia Discovery chance rolled and  Results Delivered.  Inspector recieves inspection.  People/animals/things die.
Back to top


I would need a theme and opinions on those rules as I said keep it close to the roots in a way though I can't help feel that I'm missing something.


Title: Re: Future Mafia Games
Post by: Silenced on April 07, 2011, 05:45:27 PM
Rules seem good enough.

Theme?...

You could do Megaman Mafia maybe.
Title: Re: Future Mafia Games
Post by: ShyGuy on April 07, 2011, 05:48:16 PM
how about a mad killer? I always like the mad killers
Title: Re: Future Mafia Games
Post by: Mop it up on April 07, 2011, 06:23:12 PM
If no one can take over for GoldenPhoenix then I'll go ahead and do game 50. I'd like to keep the Mafia games constant and consistent because I think that will help keep people interested and activity up. So, if no one answers by April 18th, then I'll start game 50 meself.
Title: Re: Future Mafia Games
Post by: Ceric on April 07, 2011, 09:21:23 PM
how about a mad killer? I always like the mad killers

The last time there was a mad killer in a game I was in and it was Rab and he was saved everytime we tried to kill him by dumb luck.

Didn't we do Megaman at one point? Still not a bad theme.

If I would through in a mad killer then I would put it as a counter part to the Saving soul and call it The Madness.
Title: Re: Future Mafia Games
Post by: ShyGuy on April 08, 2011, 01:03:32 AM
The Madness? This is sound like a Survival Horror themed game.
Title: Re: Future Mafia Games
Post by: BeautifulShy on April 08, 2011, 07:01:53 AM
If no one want to give 51 a whirl I'll host it.  Be a little bare bone but I'm willing to give it a try.

I probably do:

Townies:
An inspector role

Mafia:
Vote Hit Method
No Godfather and the Mafia starts out Unknown with a chance every night for them to "Discover" one another (Done by random roll) instead of a Mafia inspector
 
Neutral:
Saving Spirit- Randomly chooses an active player to decide save a player, this may have some side effects and will not save the possessed player.

So a typical day would basically go:

Me: Daily Blurb, Action Results, Saving Spirit allocated for day.
Awake Time: Vote Happens
Hour Before Vote Close:  Saving Spirit and Mafia vote must be in
Vote Close:  Stop voting and Inspector must be in.   Saving Spirit Re-possession. Random Mafia Discovery chance rolled and  Results Delivered.  Inspector recieves inspection.  People/animals/things die.
Back to top


I would need a theme and opinions on those rules as I said keep it close to the roots in a way though I can't help feel that I'm missing something.




These are very interesting ideas. The Mafia finding mafia I don't think has been done before on here. The Saving spirit reminds me of how way back in Pale's Pokemafia game he randomly chose someone to kill whoever was voted out but that person could be killed as well.

We haven't done a Mega man game before and I don't think this could work as a theme for this peticular game Ceric.
Title: Re: Future Mafia Games
Post by: Ceric on April 08, 2011, 12:18:41 PM
I was thinking about this this morning.

I did something from Megaman it would take place towards the beginning and involve time traveling Reploids and instead of Dr. Light and Dr.  Wily ending with the current relationship the more sentient variety of robot would be strictly persecuted and banned in general.

Roughly with the roles and concept so far I would need:

1. Explanation on why the mafia work together but are not originally known to each other: Time travel would allow for agents from different time streams and placements of the same organization to send reports back to a centralize out of time leadership which would then relay instructions.
2. Some way to indicate why this group of entities are proper hosts for the Saving Spirit and The Madness:  In a way these would remind me of the Reploid Virus, are any other form of ascension mechanic.

You know there is an unproduced Gamecube game that involved a Peanut Butter sandwich like character that might work.  Going themeless might be ok to.

Another thing I was thinking of is that I probably make The Madness a little more complicated if I included it and for both of the roaming types add an immunity so you can't have it consecutively.

The Madness:  The Madness has taken you.  You must now choose a target to have a chance to kill it .
At night:  The mechanic would work as a 50% chance to kill a target since madmen are sloppy, attempt is not quarenteed to be known.  If someone effected by The Madness is the target of a Mafia Hit there is a 50% chance that instead of performing their intended kill the randomly chosen Mafia Hitter will be killed instead this will be known and the entity with The Madness will survive otherwise they will die from the Mafia hit.  Someone with The Madness will recieve sanity when protected by The Saving Spirit.  Since The Madness is effectively countered you return back to your normal state instead of being safe for the night. If you survive both The Madness and The Saving Spirit will be known to each other in the Morning.  If you are killed then The Madness and The Saving Spirit will need more time to find viable hosts and will not be  in play the next night.  Also any role that has an ability will not be able to use them while affected by The Madness.
Day:  Since Madness is mad someone with The Madness may strike during the day but, run a 75% chance to reveal there role in doing so.  If Countered by The Saving Spirit you will both be known to each other for that day.  Victims will be informed regardless of Reveal if the kill is successful.  Any action that is designated before the kill will count if after will not.  Once the kill happens consider yourself dead at that point.  All rules apply.
Vote:  If someone with The Madness is voted out but successfully completes there kill for the night, not during the day, it is deemed they have escaped.  Hence being put back to a normal state by The Saving Spirit will guarentee death from vote.
Essentially someone effected by The Madness can only cause 1 death.

Inspector: Chooses 1 person to inspect per night.  This inspection will always happen except for if the Inspector is taken during the day or has The Madness.  Inspections will reveal all roles,ex it could reveal Ceric: Townie, The Madness.  If the Inspector is removed from play for any reason during the night they may choose 1 player to have a 50% chance to relay the inspections results.  If the results are succesfully relayed the inspector will not be told if they are not the inspector will be told what their dieing inspection was.  With this mechanic the Inspector will have the honor of knowing they were removed from play before the morning story.  They may also choose to just designate someone when they put there target in.

Mafia: 1 hour before the Vote is up all votes must be in for a hit.  If there is no votes for a target or if the majority of mafia give a vote of "No Hit" there will be no target for the night.  Initially the Mafia will not know one another.  Their will be at least 1 reveal attempt a night but, I reserve the right to modify how fast/often reveals will happen.  In a typical night every Mafia Member will randomly have a player catch there eye.  They will not know who that player is.  If it turns out that the random player is a mafia member the observing player will be informed who they are.  Here's the other wrinkle.  If the randomly chosen player is affected by either The Madness or The Saving Spirit regardless of true role/faction the mafia member will be told only that they are the The Madness or The Saving Spirit for that night.

The Saving Spirit:  You may target 1 individual to be safe during the night phase.  The target must be put in by 1 hour before the end of voting.  If the target is effected by The Madness you will save the target from The Madness thus turning them normal.  Normal meaning that while you have saved a life from The Madness they are now no longer safe from Votes and Hits.

Townie:  Look Cute and Vote ;P

Day: Voting Period (Was thinking 9a-9p CST)
Night: Non-Voting Period (Was thinking 9p-9a CST)

Voting:  From 9a-8p CST you may change your vote.  Once 8p CST comes around whatever your last vote is will be final.  If you have not voted yet from 8p-9p you are allowed to place a single vote that cannot be changed.  Votes will only be taken in the public vote thread.  All other actions will need to be PMed.

Those where the rules I was thinking of.  Though I'm not sure what a good ratio of Mafio to Townie is.  Wondering if 3 to 1 be good...
Title: Re: Future Mafia Games
Post by: Silenced on April 08, 2011, 04:28:44 PM
I like those rules.

Start the game. :D
Title: Re: Future Mafia Games
Post by: Ceric on April 09, 2011, 12:31:27 PM
Alright I think I have everything shimmie up enough to start a game if there is still a hole I can fit in.  Is there an official list somewhere with who has what?
Title: Re: Future Mafia Games
Post by: BeautifulShy on April 09, 2011, 02:07:19 PM
Ceric the list of who is hosting next is in the original post. Looks like you are game 51. Think Mop it up wanted to take game 50.
Title: Re: Future Mafia Games
Post by: Ceric on April 09, 2011, 03:07:10 PM
Very cool gives me a game to watch and tweak mine.
Title: Re: Future Mafia Games
Post by: Mop it up on April 09, 2011, 05:06:04 PM
I don't want to host game 50, it's simply that I will step in if no one else is available. Ceric, would you like your game to be up next and start it in a couple of weeks, or would you like to have more time to refine it?
Title: Re: Future Mafia Games
Post by: Ceric on April 09, 2011, 09:07:53 PM
I'm ok with starting it whenever.  Think anymore and I'll over analyze it.
Title: Re: Future Mafia Games
Post by: Mop it up on April 12, 2011, 10:53:05 PM
All right, sounds good. Can you start the signup thread on either the 18th or 25th, and then start the game a week after that? Or do you need more time?
Title: Re: Future Mafia Games
Post by: Ceric on April 13, 2011, 09:52:26 AM
Yeah I can start it on the signup on the 18th.
Title: Re: Future Mafia Games
Post by: BeautifulShy on April 13, 2011, 09:55:03 AM
You can start the signup thread in the Funhouse then.Also be sure to PM Megabyte so he can give you mod powers for the Mafia forum.
Title: Re: Future Mafia Games
Post by: Silenced on May 04, 2011, 10:53:46 AM
I'm okay with hosting next game if you guys want since I'm ready ahead of schedule (unless someone else wants to stand up and host. I'm just a second option).

Title: Re: Future Mafia Games
Post by: Silenced on May 06, 2011, 08:06:19 AM
Ok, so I'm guessing that I'm hosting next game.  8)

Sign-ups begin this Sunday guys.
Title: Re: Future Mafia Games
Post by: Mop it up on May 07, 2011, 12:19:47 AM
Woah, hold on now! Maxi is the next person in line, so he has the option of hosting the next game or asking someone else to fill it.
Title: Re: Future Mafia Games
Post by: BeautifulShy on May 07, 2011, 12:44:50 AM
I guess I better chime in here. I'm still working on my game I figured we would have more time before starting the next game and by that I mean more downtime between the second to last game and Cerics game.We generaly have these Mafia games one a month. So for now I'm going to contact Khushrenada and see if he wants to host the 51st game If I don't hear back from him by May 13th. I'll get my game signup thread up and I'll have it run for maybe 1 or 2 weeks then I'll start the game.
Title: Re: Future Mafia Games
Post by: BeautifulShy on May 07, 2011, 09:29:47 AM
Okay everyone I wrote down a few roles for my game and I kinda came on to a problem. If I don't have the amount of signups needed for all the roles then I am going to have to not use a few roles. So I figured the best solution is to either just have a set amount of Roles to each side or I could have the leaders of the respective sides pick their team as far as roles go.  Everybodies thoughts on this?
Title: Re: Future Mafia Games
Post by: Ceric on May 07, 2011, 10:38:24 AM
Okay everyone I wrote down a few roles for my game and I kinda came on to a problem. If I don't have the amount of signups needed for all the roles then I am going to have to not use a few roles. So I figured the best solution is to either just have a set amount of Roles to each side or I could have the leaders of the respective sides pick their team as far as roles go.  Everybodies thoughts on this?
How many roles we talking and how varied are they?  I think having each side pick the roles they want would be interesting out of a set x you can have where you set the x for balance.  Will the leader of each side assign who gets the role?  I figure not just that these roles exist because you chose them.  If say the mayor knew who all the townies were the game could be very mechanical but if the only thing he knew was their was X amount of townies and that these are the roles he chose for the townie side and that was it could still be an interesting role.  Especial if each side only knew that the Mayor and Godfather were the only fixed roles. (Of course I'm just picking high level names for the top figure.)
Title: Re: Future Mafia Games
Post by: BeautifulShy on May 07, 2011, 11:25:40 AM
Well my theme for the Game is Teen Titans season one.The roles for the townies and Mafia will be based on that season of the cartoon. So at the moment I have 4 of the 5 townie roles. Can't figure one out for Cyborg.

Here is a link to the cartoon. http://www.dbz-zone.org/teen_titans.php (http://www.dbz-zone.org/teen_titans.php)

Basically Robin will be an investigator for the first 3 days of the game on the townies side.However much like in the cartoon he is forced to go help out Slade so then he will be on the Mafia's side on Day 4. However if Slade is killed before or after Day 4 then he goes back to the townies side.If Starfire get killed before or after day 4 and Slade is still alive then Robin will stay on the side of the Mafia. I figured the best way to balance is to have Slade control what Robin does with his powers and to not let Robin know who is the Mafia so if he somehow goes back to the townie side then the game won't be over since Robin doesn't know who exactly is the Mafia. Starfire will be the protector this game so she can protect one person in the game also she can evade hits on herself but you can't do both in the same night.She also can't evade every night.She has to chose what to do.  Raven will be chosen from one of the townies alive if Robin goes over to the Mafia side.I'll PM one of the townies and let them know that they are Raven.Raven can kill one person a night or can search one person a night.If Robin somehow comes back to the townies then Raven will revert back to a townie.Beast Boy will be able to chose from a list of Roles that are the above listed or some others that I haven't thought of.Cyborg I haven't figured out a role.

On to the Villians Roles.

Slade will be basically the Godfather this game.He can chose to send in hits or choose one of his fellow Mafia Members to do the hits. If Robin comes over the the Mafia side Slade can force him to do Robins investigations or can choose the Apprentice to do the hits. Will show up as a townie.Darkfire is the only one that can kill Starfire when she is chosen for the hit.Will show up as a townie in searches.Has the Mafia Pretender ability.
The Apprentice(aka Robin) will have the ability to investigate someone.If Starfire dies I'll let the Apprentice know who the rest of the Mafia is if the Day 4 thread has started or beyond then.
Cinderblock will be able to protect Slade once and then Cinderblock will die.Shows up as Cinderblock.
Mad Mod has the ability to negate one persons role a night.

Oh also if Slade somehow dies then there will be a vote for a new leader that will take a day.There won't be a hit.

That's all I have at the moment. I may have 2 more roles added to the Villians roles to pick from.Basically if I have the leaders choose the roles then they can pick the roles on their team but I will be handing out whatever roles get picked to the players.

The focus of this game is going to be Robin,Starfire,Slade and Darkfire.So those will be set roles for each side.Depending on Signups will determine how many other roles are added.
Title: Re: Future Mafia Games
Post by: Ceric on May 07, 2011, 04:34:21 PM
Roles:
I. Townie
   A. Robin
      1. Investigator
       2. Townie to Day 3
      3.  Mafia from Day 3 - Slade Kill
         a.  If Starfire is killed remains mafia regardless of Slade being alive or dead. (Though technically if Slade is killed and Starfire is dead he should take Slade's role if your following the Cartoon.)
   B. Starfire
      1.  Traditional Doctor Role
      2. Protect 1 person per night or protect self
      3.  Cannot evade consecutive nights
      4. Can only be killed by Darkfire Mafie Hit
         a.  Does this effectively make her un-hittable once Darkfire is dead?
   C. Raven
      1. Chosen once Robin is turned Mafia
         a. Is this Permanent Mafia or the Day 3 change?
      2. Can Kill or Investigate as Night Action
   D. Beast Boy
      1. Any Role above plus some hidden ones
         a.  Though if he choses Robin does he turn Mafia at Day 3?
   E.  Cyborg
      1. Undetermined but, I suggest a sacrifice role where he can protect someone by sacrifice himself and an investigation role where he has the possibility to be found out.
II. Mafia
   A. Slade
      1.  Choose to hit someone by either sending goon or a specific mafia member.
      2.  Controls Robin when he switches
      3.  Shows up as Townie
      4.  On death prompts a leader vote in the Mafia and their will be no hit for 1 day
   B. Apprentice
      1.  See Robin
   C. Darkfire
      1. Shows as Townie
      2.  Only mafia that can kill Starfire
      3. Mafia Pretender ability (?)
   D. Cinderblock
      1.  Protect Slade through Self Sacrifice.
   E. Mad Mod
      1.  Has the ability to negate a role per night
         a.  Does he declare a person or a role?
   
So will the Mafia be padded with goons or everyone have a role?  If the game is small enough where its only the 2 main Mafia you cannot determine Mafia definitively because those can't be investigated effectively. 
Is Starfire safe from Mafia hits as soon as Darkfire is dead? 
Is there any reactive roles where the chosen Mafia hitter is actually in danger or is it just story flavor?
Will a Slade death be the only way to bring Robin back?
Does Beast Boy switch per night?
What Titan Lore inspired Raven not being chosen from the Start?


Hope that helps a little.
Title: Re: Future Mafia Games
Post by: BeautifulShy on May 07, 2011, 09:27:49 PM
That helps it more clearer for me.
About Starfire and Darkfire. If Darkfire is dead then I guess I could make an addition of having a percent on each Mafia member taking Starfire down. Some Mafia members will have a higher chance than others but it will not be absolute like Darkfire.The Mafia Pretender role was in my first game.Sonic Mafia. Essentually the role basically makes you show up as a townie.
The chosen Mafia hits is just there for story flavor.

Yes Slade dieing will be the only way for Robin to come back.

With Beastboy I figured I would give him a list of Roles to use and he could chose one and then that one might not be able to used again for a full day. I may make a few changes depending on if certain roles on the townie side are active. Beast boy kinda broken with his all role ability. Maybe I'll make it so while he can use all the roles he isn't as good as the originators. A percent on them working might work. I may just have him have a set of unique roles that only he may use.Give me some feedback on this everyone.

Raven essentually is a balancer for the game. She tends to keep to herself unless needed.She sticks to the shadows and is generally an outsider.

Mad Mod declaires a person when blocking an ability.
Title: Re: Future Mafia Games
Post by: Mop it up on May 07, 2011, 10:48:32 PM
I haven't seen Khushrenada in a while, I wonder where he is. I hope he's okay...
Title: Re: Future Mafia Games
Post by: Ceric on May 07, 2011, 11:31:40 PM
Yeah I hope he is ok as well.

On the TT Mafia.  I probably Ditch the Starfire requirement on Robin unless you give Starfire a way to bring him back over without killing Slade.  Beast Boy I make it so he couldn't consectively use an ability.  Since due to the nature of his powers he wouldn't be mimicking actual other characters like other shape shifters would mean that he couldn't just shift to something slightly different.  I probably derive him to the core of each role.

A. Beast Boy
  1.  Can do 1 of these actions everynight except if done the previous night
      a.  Kill Someone
           1. Has an X% Chance of Failing
      b.  Investigate Someone
           1. Has an X% Chance of Being Found
           2. Does not fail
      c.  Sacrifice Self for someone
           1. Does not fail
      d.  Protect Someone
           1. Has an X% Chance of Failing
      e.  Negate Someone's powers
           1. Has an X% Chance of Failing

Though that can get you to the point that the Townies have 3 kills one night (Vote, Raven, and BB) then Mafia has their 1 so thats 4 characters in 1 night.

On the Starfire-Darkfire thing.  I personly would change the relationship to that if Darkfire is the Hitter then Starfire can't self save herself.  She's free game to any mafia if she is protecting someone else.  That opens up say BB protects Starfire and Darkfire hits her then she is safe where if she had protected herself Darkfire would have cut through.  I also put in the Slade role that you cannot hit with the same character every night for story reason and because of this mechanic or I hit with Darkfire every night.  I think this would work a little better then adding percentages to everyone's hit on her.

Did you work out when Raven comes in play?  Is it when Robin goes Mafia or is it when he goes Permanent Mafia?
Title: Re: Future Mafia Games
Post by: BeautifulShy on May 09, 2011, 02:55:39 PM
I think I know now what to do with Beast Boy. I'll just give him his own abilities and whenever one of the roles get out of the game I'll just add that to the options for Beast Boy. I think having four kills a night might make it not balanced. Raven will come into play at the start of Day 4. I just have to think of some roles for Beast boy.
Title: Re: Future Mafia Games
Post by: Ceric on May 09, 2011, 04:12:46 PM
I think I know now what to do with Beast Boy. I'll just give him his own abilities and whenever one of the roles get out of the game I'll just add that to the options for Beast Boy. I think having four kills a night might make it not balanced. Raven will come into play at the start of Day 4. I just have to think of some roles for Beast boy.
Is that going to include Mafia roles as well?  You could give him 2 votes until he gets other roles.  Essentially if every character in the game votes he has 1 vote but, if someone doesn't register a vote then Beast Boy will fill in for them giving him a second vote as an ability.
Title: Re: Future Mafia Games
Post by: BeautifulShy on May 11, 2011, 11:44:14 AM
Yeah I think I might include some of the Mafia roles but not all of them. Like Slade and Darkfires and the Apprentice.I'm going to try to get more of the roles figured out today for Beast Boy. I think having him has his own abiliies at the start and him choosing what to add could make him unique.I was just thinking of letting Beast boy choose which roles he can add but at the cost of some of his starting roles might work.

Edit I think I have finished coming up with roles.I'm going to keep the rest to myself till I post the sign up thread. I haven't heard back from Khushrenada yet.
Title: Re: Future Mafia Games
Post by: BeautifulShy on May 13, 2011, 05:37:41 PM
I was getting ready with my planning for my game and I decided to check my email to see if Khushrenada got back to me and he did. He says he will be on at 10pm EST tonight to post signups for his game. I will be hosting the next game after Khushrenada.
Title: Re: Future Mafia Games
Post by: Ceric on May 13, 2011, 05:41:05 PM
So he's taking slot 51.
Title: Re: Future Mafia Games
Post by: BeautifulShy on May 13, 2011, 05:42:15 PM
Yep Ceric he is.
Title: Re: Future Mafia Games
Post by: Mop it up on May 13, 2011, 05:59:04 PM
Hm, interesting. I wonder where he's been all this time.
Title: Re: Future Mafia Games
Post by: Khushrenada on May 13, 2011, 09:18:02 PM
Sign-ups are up and posted in the funhouse. Please make your way over there now.
Title: Re: Future Mafia Games
Post by: BeautifulShy on May 13, 2011, 09:26:37 PM
You know I really want to sign up for the new game but I said that game 50 would be my last game as a player.I like to keep to my word. I like the twist though Khushrenada. That does encourage participation since someone could be voted for they would have to pick who to kill.

Can you check over my roles and see if there is any thing that needs balancing?
Title: Re: Future Mafia Games
Post by: ShyGuy on May 20, 2011, 09:48:46 PM
Looky looky what I got in the mail today: (http://i91.photobucket.com/albums/k302/shyguy70/IMAG0077.jpg)
Title: Re: Future Mafia Games
Post by: Ceric on May 20, 2011, 10:05:44 PM
That Reminds me.  I was going to take a picture of it but I was in a comic book shop looking for a Super Hero Squad Comic for my son, he ended up getting 2 DW Megaman comics instead, and I saw Tiny Titans (http://www.comicvine.com/news/the-tiny-titans-crossover-with-archie/141677/) a Archie/Teen Titans crossover that looks t be drawn like a kid...
Title: Re: Future Mafia Games
Post by: Khushrenada on May 23, 2011, 03:59:28 PM
You know I really want to sign up for the new game but I said that game 50 would be my last game as a player.I like to keep to my word. I like the twist though Khushrenada. That does encourage participation since someone could be voted for they would have to pick who to kill.

Can you check over my roles and see if there is any thing that needs balancing?

Looked over the game. Seems fine enough right now. If there's anything I think might look like trouble, I'll let you know when sign-ups are posted and you are more sure of your rules and roles. Seems alright so far.
Title: Re: Future Mafia Games
Post by: BeautifulShy on May 23, 2011, 04:15:12 PM
Thanks alot Khushrenada.I added a few roles that weren't listed yet but I'll post everything once signups go up so everybody can look at it. Thanks for your words of confidence Khushrenada.
Title: Re: Future Mafia Games
Post by: Khushrenada on June 21, 2011, 12:40:27 AM
As Maxi mentioned, Stratos is next in line to host. But can he do it?

Also, once Mafia 53 is over and winners declared, I will open up slots 56-60 for those who are interested in hosting.
Title: Re: Future Mafia Games
Post by: BeautifulShy on June 21, 2011, 12:45:48 AM
I PMed Stratos about his game and if he worked on it at all and if he could host and he sent me back this.



Not had a chance at all. We'll wait and see how things look when the game ends but I get the feeling I'm going to be passing my turn. I just started a second job and have been working close to 80 hours a week. Sorry I missed the sign ups for your game. I tried to sign up on the 12th but the site was down when I was trying to do it. Though considering my busy schedule I wouldn't have been much of a player this time.


So for now if he doesn't get back to this thread before I want to say July then I say we go to the next person in the line. I may if it is okay if Stratos can't host and the rest of the hosts in line then I may take Stratos's place and maybe try this game again that I just finished with some tweaks.
Title: Re: Future Mafia Games
Post by: Silenced on June 21, 2011, 10:38:14 PM
I'm back BTW and I can host my game next if it turns to that.
Title: Re: Future Mafia Games
Post by: Despicable on June 22, 2011, 02:45:33 PM
I'm back BTW and I can host my game next if it turns to that.
AWSOME!
So how was vacation Mitch Silenced?
Yeah but I figured you were back (We played together on XBOX LIVE)
But yeah I'm also BACK so yeah my computor got fixed NEVER GO TO MINECRAFT!!!!
So Silenced please send me a PM when the next round sign ups begin.
Title: Re: Future Mafia Games
Post by: Stratos on June 22, 2011, 02:55:53 PM
Yeah, I'm way too busy what with two full time jobs at the moment and probably going to be doing both through the summer. So I'll just pass the torch to the next person. Might not even play a game until I go back down to just one job.
Title: Re: Future Mafia Games
Post by: BeautifulShy on June 22, 2011, 02:59:47 PM
Okay jrlibrarian is next in line after Stratos. Can you host jrlibrarian?
Title: Re: Future Mafia Games
Post by: jrlibrarian on June 25, 2011, 03:23:33 PM
Yes, I can, but it will take me a little bit to get everything together.
Title: Re: Future Mafia Games
Post by: Toruresu on July 01, 2011, 10:45:39 AM
I apologize to everyone :/

I kinda had laptop issues, it's all fixed now. Sorry I missed the game!
Title: Re: Future Mafia Games
Post by: jrlibrarian on July 01, 2011, 01:31:37 PM
Actually, stuff has come up all of a sudden, so whoever is next in line can take my place.
Title: Re: Future Mafia Games
Post by: BeautifulShy on July 01, 2011, 01:42:34 PM
Okay looks like Silenced is up then.I think he said he can host now. If not then I guess we can do my game again with a few tweeks.
Title: Re: Future Mafia Games
Post by: Silenced on July 02, 2011, 09:44:18 AM
Ok I'll start sign-ups tomorrow then.
Title: Re: Future Mafia Games
Post by: Despicable on July 03, 2011, 10:35:42 AM
Ok I'll start sign-ups tomorrow then.
Awsome!
 
PS nice avatar Silenced~Scat
Title: Re: Future Mafia Games
Post by: decoyman on July 15, 2011, 03:51:29 PM
Since Ceric is posting more, we need Darkheart to come back and Decoyman to post more.

And some Faceball as well?

Why hullo. :) And ah, Carmi. That was fun.

Hoping to play again one of these days. We'll see!
Title: Re: Future Mafia Games
Post by: Khushrenada on July 15, 2011, 07:44:37 PM
Alright. Classic NWR posters FTW!
Title: Re: Future Mafia Games
Post by: BeautifulShy on July 28, 2011, 08:21:38 AM
Well with Silenced's game over we have Stratos next up to host.If he can't then jrlibrarian.If both of those can't host then I'll try my game again with a few tweaks.
Title: Re: Future Mafia Games
Post by: Mop it up on July 28, 2011, 06:43:54 PM
Stratos is working two full-time jobs now, so he isn't going to have any time to host a game.
Title: Re: Future Mafia Games
Post by: BeautifulShy on July 28, 2011, 07:01:20 PM
Alright jrlibrarian you are up.
Title: Re: Future Mafia Games
Post by: Khushrenada on July 29, 2011, 12:25:28 AM
I moved JRLibrarian to the 54 spot and I've takes Stratos off since he has gone absent. I've also opened up slots up to Mafia 60 so if other players are interested in hosting here's your chance.
Title: Re: Future Mafia Games
Post by: BeautifulShy on July 29, 2011, 04:21:23 AM
I'll take 56 and 59. 56 will be my last game but with some tweaks and 59 will be Teen Titans Season 2.
Title: Re: Future Mafia Games
Post by: jrlibrarian on August 02, 2011, 11:56:26 PM
I should be able to have my game up starting around the 20th, sign-ups go up on the 11th. Sound good?
Title: Re: Future Mafia Games
Post by: BeautifulShy on August 03, 2011, 12:17:31 AM
That should work.
Title: Re: Future Mafia Games
Post by: jrlibrarian on August 03, 2011, 12:19:14 AM
Shiny. I'm working 12 hour days atm, otherwise I'd have it up much earlier.
Title: Re: Future Mafia Games
Post by: BeautifulShy on August 13, 2011, 12:32:04 PM
I guess jrlibrarian forgot he was hosting a game.
Title: Re: Future Mafia Games
Post by: Despicable on September 01, 2011, 04:39:07 PM
r we ever gonna play again
Title: Re: Future Mafia Games
Post by: Mop it up on September 02, 2011, 04:52:39 PM
How long should we wait for Jrlibrarian to not respond?
Title: Re: Future Mafia Games
Post by: BeautifulShy on September 02, 2011, 10:57:00 PM
Funny thing is I remember him start making a topic in the funhouse and he didn't put it up way back when he said he was going to put it up. I'm guessing since he he hasn't been on since that he is having issues with his computer.
Title: Re: Future Mafia Games
Post by: Mop it up on September 03, 2011, 05:13:59 PM
Huh, yeah, that is strange. Well, it looks like you're currently the only other person on the host list, Maxi. Would you be ready to host a game?
Title: Re: Future Mafia Games
Post by: jrlibrarian on September 03, 2011, 06:45:06 PM
Well...crap. Now I feel like a total idiot. My computer was down for awhile and I have been working two jobs (kitchen work for Seahawks and assistant in County Council). And senior year starts on Tuesday. And I'm in the middle of applications to the Naval and Air Force Academies. So yeah...I'm not going to be able to host anytime soon. It also completely slipped my mind, not just mafia, but the forums in general, I've been so busy. I really apologize to everyone who has been waiting for me to start a game.
Title: Re: Future Mafia Games
Post by: Khushrenada on September 03, 2011, 10:33:13 PM
Well there's the answer. Maxi, do you want host or should I fill-in?
Title: Re: Future Mafia Games
Post by: BeautifulShy on September 04, 2011, 04:47:26 AM
Give me some time. I need to look over things. You can host first. I'll try to get things ready so there isn't a wait after your game is over.
Title: Re: Future Mafia Games
Post by: Khushrenada on September 04, 2011, 05:21:42 PM
No problem.
Title: Re: Future Mafia Games
Post by: Khushrenada on September 14, 2011, 03:11:02 AM
Just in case the mafia veteran's haven't noticed, there is a sign-up thread in the Funhouse now.
Title: Re: Future Mafia Games
Post by: Mop it up on September 17, 2011, 02:10:05 PM
Oh sweet, the game lives on.
Title: Re: Future Mafia Games
Post by: Khushrenada on October 10, 2011, 03:36:53 PM
Well, I guess I should bump this thread on back up. However, we don't have a host for the next game. So, I guess we'll see what happens.
Title: Re: Future Mafia Games
Post by: Halbred on October 10, 2011, 10:53:58 PM
Can I suggest a theme?

Jurassic Park.
Title: Re: Future Mafia Games
Post by: BeautifulShy on October 11, 2011, 09:02:28 PM
Can I suggest a theme?

Jurassic Park.

Do you plan on hosting the game Halbred?
Title: Re: Future Mafia Games
Post by: Halbred on October 11, 2011, 09:45:48 PM
Not for awhile. I have to get embroiled in a few more games before I really know what's going on. Someday, though!
Title: Re: Future Mafia Games
Post by: Khushrenada on October 12, 2011, 02:43:32 AM
Can I suggest a theme?

Jurassic Park.

Well, if no one steps up to host in the next couple weeks, I'll do it. And I'll use this theme. Because I'm a creative genius. 
Title: Re: Future Mafia Games
Post by: Despicable on October 12, 2011, 03:10:15 PM
Someone please PM me when the round is about to begin. AKA sign-ups
Title: Re: Future Mafia Games
Post by: Ceric on October 12, 2011, 03:20:02 PM
Can I suggest a theme?

Jurassic Park.

Well, if no one steps up to host in the next couple weeks, I'll do it. And I'll use this theme. Because I'm a creative genius. 
So will it be the Raptors VS Human VS The Rest of the Park
Title: Re: Future Mafia Games
Post by: Mop it up on October 12, 2011, 05:31:33 PM
Now I kind of don't want to sign up to host a game because I'm curious what Khushrenada would do with Jurassic Park.
Title: Re: Future Mafia Games
Post by: Khushrenada on October 13, 2011, 01:07:20 AM
If you want to host, go ahead. I can do this game anytime.

As for the Jurassic Park ideas, I haven't nailed anything down yet. The way I see it, it could be done a few ways. It could be all dinosaurs or humans vs dinosaurs.

But I'm thinking the best and easiest way would be to have it all humans with the mafia group consisting of people working for BioSyn (InGen's rival) who are trying to smuggle out dinosaur embryo's and caused the collapse of the park. Much like how things go in the book/movie. From there, the story would just be on the survival of the humans against the dinosaurs with the humans trying to stop the BioSyn sabatours from escaping with the embryo's/getting revenge for causing the whole situation they started.

And if someone else wants to use that idea, you're welcome to it.
Title: Re: Future Mafia Games
Post by: NWR_insanolord on October 13, 2011, 08:51:51 PM
I have my old Nintendo World Report Mafia idea kicking around. I'd want someone with experience hosting games to help me out with the nuts and bolts, though.
Title: Re: Future Mafia Games
Post by: MaryJane on October 15, 2011, 10:21:37 AM
I could make a game that would just be Khush's game with different characters and stories. The set up would be the exact same (just to make it easy on myself) and I would reuse though rename the townie abilities. My game would be just generic characters though, nothing like overwhelmingly special, but I could make up for that with some descriptive storytelling.
Title: Re: Future Mafia Games
Post by: Silenced on October 15, 2011, 05:50:14 PM
Well it could be humans vs. that company, with the dinosaurs in as a second mafia or have the T-rex be something like a killer role. Just bouncing ideas.
Title: Re: Future Mafia Games
Post by: Halbred on October 15, 2011, 11:01:51 PM
If you want to host, go ahead. I can do this game anytime.

As for the Jurassic Park ideas, I haven't nailed anything down yet. The way I see it, it could be done a few ways. It could be all dinosaurs or humans vs dinosaurs.

But I'm thinking the best and easiest way would be to have it all humans with the mafia group consisting of people working for BioSyn (InGen's rival) who are trying to smuggle out dinosaur embryo's and caused the collapse of the park. Much like how things go in the book/movie. From there, the story would just be on the survival of the humans against the dinosaurs with the humans trying to stop the BioSyn sabatours from escaping with the embryo's/getting revenge for causing the whole situation they started.

And if someone else wants to use that idea, you're welcome to it.

Dude, brilliant. Actually, I think that's pretty close to the upcoming Telltale game.
Title: Re: Future Mafia Games
Post by: MaryJane on October 16, 2011, 04:45:35 PM
So how do we decide who is going to host? I'd like someone to do the dinosaur game, but if not I could have the game I suggested ready by next monday. Whatever the case, I just want some mafia action to go down.
Title: Re: Future Mafia Games
Post by: BeautifulShy on October 16, 2011, 05:15:06 PM
Well if you want a spot MaryJane just select a spot from the remaining spots in the original post. If people think they can get their idea thought up I could move back a few places if I haven't finished thinking up what I wanted to do by the time the next game is over. Oh small note about my upcoming games. I know I said that the second game would be Teen Titans season 2 but well the videos for the season 2 and beyond I can't find anymore since they were taken down so for the second game I am going to have a mishmash of all the seasons. I was considering to have each game to be slightly different with the ideas but I think I found a format which would work with the game.
Title: Re: Future Mafia Games
Post by: MaryJane on October 16, 2011, 05:25:44 PM
Ok then, I'll take spot 55. Hopefully a week will be long enough a sign-up period.
Title: Re: Future Mafia Games
Post by: Halbred on October 17, 2011, 01:18:02 AM
Whoever does the Jurassic Park theme has to get the names right. OR I WILL KILL THEM.
Title: Re: Future Mafia Games
Post by: Ceric on October 17, 2011, 01:18:54 PM
Whoever does the Jurassic Park theme has to get the names right. OR I WILL KILL THEM.
Now I want to do something that has slightly inaccurate Dino names or Wildy inaccurate descriptions with the right name.
Title: Re: Future Mafia Games
Post by: BeautifulShy on October 17, 2011, 09:27:46 PM
I just noticed that MaryJanes sign up thread is up now in the funhouse. Looks pretty interesting.
Title: Re: Future Mafia Games
Post by: Khushrenada on October 20, 2011, 12:05:25 AM
Whoever does the Jurassic Park theme has to get the names right. OR I WILL KILL THEM.
Now I want to do something that has slightly inaccurate Dino names or Wildy inaccurate descriptions with the right name.

On Day 2, the townies decided to risk it and ran across the compound to the parked vehicles. As soon as they started running, the velocorapters flew down from the sky and attacked Halbred. The leader of the pack scooped him up and with his great wingspan immediately flew back into the fog surrounding the vehicles with the rest of the dinosaurs following. He was a townie.

The rest of the survivors reached the vehicles and immediately began driving off to the harbor on the other side of the island. They had gone about 5 miles when they came up an anklyosaurus in the middle of the road. Afraid of the sudden appearance of vehicles, the dinosaur stood up on it's hind legs to scare them off with its size. Everyone slowed down and stopped unsure of what to do. As they radioed back and forth to each other, the anklyosaurus was still feeling threatened by the pack of vehicles so it decided to go into attack mode to scare them off. It curled up into a ball and started rolling towards the vehicles.

Crimm, noticing a rumbling, looked over to the passenger window and saw a giant ball of spikes rolling towards him. He screamed like a girl as the vehicle was crushed under the rolling dino of doom. He was a sabatuer.



Have I got the job?
Title: Re: Future Mafia Games
Post by: Ceric on October 20, 2011, 10:56:54 AM
I don't know your past story record doesn't bode well.
Title: Re: Future Mafia Games
Post by: Mop it up on October 21, 2011, 07:38:35 PM
You forgot the part where someone gets trampled by a pack of stampeding Yoshis.
Title: Re: Future Mafia Games
Post by: Silenced on November 24, 2011, 03:59:16 PM
So who is going after MaryJane?
Title: Re: Future Mafia Games
Post by: BeautifulShy on November 24, 2011, 05:00:43 PM
As far as I am concerned the game is still going on until Mary Jane puts up the end game topic and reveals the results of the most recent day.
Title: Re: Future Mafia Games
Post by: Khushrenada on November 24, 2011, 07:41:19 PM
We seem to suddenly have a problem of hosts not completing their games.
Title: Re: Future Mafia Games
Post by: Ceric on November 25, 2011, 01:52:36 PM
What stinks is without knowing how abilities played out we don't know how the game ended.  I'm sure its the last day though.
Title: Re: Future Mafia Games
Post by: Silenced on November 25, 2011, 02:19:18 PM
It is the last day. Mafia win, I'm calling it.
Title: Re: Future Mafia Games
Post by: Sundoulos on November 26, 2011, 10:29:55 AM
Has anyone tried to contact Mary Jane?
Title: Re: Future Mafia Games
Post by: Silenced on December 06, 2011, 06:28:40 AM
Should we just start a new game at this point?
Title: Re: Future Mafia Games
Post by: Ceric on December 06, 2011, 10:19:31 AM
 I think it should be a townie win because enough townies survived till the Hostpocalypse.
We probably should just hold off on a new game till January.  Decembers always weird on peoples schedules.
Title: Re: Future Mafia Games
Post by: KathleenJL on December 11, 2011, 07:13:52 AM
Mafia 3?
Title: Re: Future Mafia Games
Post by: Spak-Spang on December 27, 2011, 08:26:03 AM
If A Jurassic Park Themed Mafia game is created...please PM me.  I will play that.

I have missed my Mafia adventures...and even though I am in SK...I will try to make it work.
Title: Re: Future Mafia Games
Post by: Khushrenada on December 27, 2011, 07:37:54 PM
No worries, I'll let you know. I've missed working with you on these mafia games.
Title: Re: Future Mafia Games
Post by: Spak-Spang on December 28, 2011, 04:02:18 AM
If Jurassic Park is the theme...I think Mr. DNA should be the host.  Yes, I can just see Mr. DNA reporting the crazy dinosaur mayhem now.
Title: Re: Future Mafia Games
Post by: Spak-Spang on December 28, 2011, 04:14:00 AM
The most fun I had was hosting Mafia games...but it was a lot of work.

I really liked trying to tweak the games to create slightly different characters...my favorite game had to be my DC themed Crisis on Two Earths Mafia.  I like the idea of two worlds that were linked to each other and affected each other.  It was a very hard mafia to play, and create.  I dunno if other people liked the game or not...but I wouldn't mind another game similar to that idea again. 

I also like the idea of a Mafia vs. Mafia game.  Almost no townies...in the typical sense.  The idea is to have two Mafias that are trying to gun for each other.  The townies are the two mafias different street level players...they don't know the main bosses identities...but when key mafia members get taken out they can be promoted.  These promotions can lend to giving some mafia teams different advantages.  Like one "townie" might be a doctor...but when he is promoted he of course becomes a mafia doctor that knows who everyone is. 

There could also be a very small law side of the game...that is trying to take both Mafia out...I dunno how that would play out...though.

If you really wanted to get crazy...somebody could do a Mafia game based off of Battle Royale.  There can be only one winner.  But perhaps you can beat the system...This game would require people to create their own teams and loyalties to win.  Player would be given weapons with very limited resources and an accuracy rating that would be determined by Random.com for hits. 

Title: Re: Future Mafia Games
Post by: Ceric on December 28, 2011, 11:14:06 AM
The Law would be the Killer roll in that game.  There be 2 Mafias.  Everyone but 1 or 2 players are in either mafia and they be the Law.
Title: Re: Future Mafia Games
Post by: bustin98 on December 28, 2011, 09:20:33 PM
Ohhh, mccoy's vs hatfields, except there isn't really a lawman in between that feud...
Title: Re: Future Mafia Games
Post by: Spak-Spang on January 01, 2012, 09:03:30 AM
If anyone wants to host Jurassic Park Mafia...here are my ideas.  If you like them take them, and you can add more to it.  These are just some ideas how to make it interesting and add a different feel to a Mafia game, without being too out there with strange roles or rules. 


Raptors:  Mafia
I was playing around with the idea of each Raptor can pick targets for themselves instead of just the boss. The idea being if a Raptor attacks it has to wait 3-4 days to attack again.  (The number gets lower per number of Raptors left in the game.)  So if the Mafia wants to do a big hit of 4 people one day...it would mean waiting for 4 days to do another attack.  Though this power might be too powerful. 




Wild Card Dinosaurs:  Wildcard dinosaurs are not on any team, and their goal is to be the last one surviving.  If it is Dinosaur vs Dinosaur 1 on 1 the Wild Card will win.  Also these dinosaurs actions are the first thing that happens, even changing the vote.  The order of Wild card is always Dilophosaurus and then T-Rex.


Dilophosaurus:  Each night the dilophosaurus picks one player.  That players vote does not count towards the tally and if he has a special ability he can not perform it.  If he is Mafia and was going to attack, his attack is cancelled.  The Dilophosaurus can break up ties in votes or even create ties.


T-Rex:  The big bad T-Rex must be killed twice to be killed.  That means either voted off twice, or hit twice or a combination of both.  The T-Rex can attack each night.  His attack takes first priority and is the first action after the vote.  If the vote is a tie, the T-Rex can choose to eat any two characters of his choice and even ignore the vote results.


You notice there is some evil synergy between the Dilophosaurus and T-Rex even though they are not on the same team...evil stuff can happen if they teamed up.  Also notice the backstabbing nature of the Dilophosaurus as his actions happen before the vote and the T-Rex right after the vote...so if T-rex is blinded no actions...hmmm...


Since this is only Jurassic Park I think keeping the Dinosaurs limited to the big three from the movie is enough. 


The Humans:


Donald Gennaro:  The Lawyer:  When Donald Gennaro is the target of being killed by hit or vote out he can choose another character to die in his place.  This person must be turned in before the day is over...If he is not killed or voted off then nothing happens...but if he is attacked the switch occurs.  If Donald accidentally picks a dinosaur as his target he dies but the dinosaurs role is revealed to the game. 


Lex and Tim Murphy:  They are brother and sister lost in Jurassic Park.  They know each others roles...but if one dies they both die.  Sucks to be related...I wonder which one tastes better to dinosaurs?


Alan Grant:  He can use his expertise in Dinosaurs to Research the roles of players.  He can not determine what role a Townie member is...only that they are human.  But he can determine which dinosaur is which. 


Robert Muldoon:  He can hunt and kill dinosaurs...but if he is not careful he might accidentally shoot an innocent person.  He actions take priority over Raptors, unless he is the target of the attack...then its "Clever Girl" all over again.  Example:  Raptor A is killing Lex but Robert Muldoon targets Raptor A then Raptor A is killed.  -OR-  Raptor A is killing Robert Muldoon and Robert Muldoon is targeting any dinosaur then Raptor A kills Robert Muldoon first.
Title: Re: Future Mafia Games
Post by: Silenced on January 08, 2012, 07:45:17 PM
It all sounds good to me. Don't know much about Jurassic Park though.
Title: Re: Future Mafia Games
Post by: Spak-Spang on January 10, 2012, 09:04:34 AM
You don't need to know much.

Another final dinosaur idea could be the cameleon dinosaur from the Lost World Book...it was the...Carnotaurus.  In the Lost World book it was a slow but deadly dinosaur that ambushed its prey.

This dinosaur could be used in the Mafia game and Dr. Grant would not be able to see the dinosaur or know what it was.  This would take some tweaking of the role of Dr. Grant.  Since Grant can only find which person is a dinosaur...if he researches a person and they are a dinosaur then he gets information back...Spak-Spang is a Raptor.    However, if he researches and it is not a dinosaur a simple No information found could be given.  This will allow for the Carnotaurus to remain hidden in play...and still have a Dinosaur member act like the Mafia boss.
Title: Re: Future Mafia Games
Post by: BeautifulShy on February 01, 2012, 09:43:08 AM
I know I am next to host the next game but I have been busy with stuff and haven't really had time to sit down and look at my notes and I decided to make a new theme since I think it may work better then my old one. I may need a co host but the theme calls for a open mind and some research in the the materal for the co host so PM me if you are interested.
Title: Re: Future Mafia Games
Post by: Oblivion on April 05, 2012, 12:47:20 AM
So..mafia games? I play a lot of Epic Mafia and I played a few forum mafia games on Avatar Spirit.
Title: Re: Future Mafia Games
Post by: jrlibrarian on April 05, 2012, 01:14:30 AM
I'd be down for a new game whenever the next host is ready to start it up again.
Title: Re: Future Mafia Games
Post by: BeautifulShy on April 05, 2012, 01:27:04 AM
Alright people I haven't heard back from anyone for some co hosts but I will say that some time in May is when I will start the game. Reason being for May and not any time sooner is because the second season of the show that the theme is based on is ending on April 21st and I need some time to get it ready.

If I hear back from some co hosts before then I have the right to delay the start of the game so I can get the game ready and so that the co host can do research.
Title: Re: Future Mafia Games
Post by: Oblivion on April 05, 2012, 03:25:12 AM
It takes a month to prepare a mafia game? T_T
Title: Re: Future Mafia Games
Post by: BeautifulShy on April 05, 2012, 03:40:42 AM
It does when I want to want to get the most out of the theme. The show is ongoing right now so you are going to have to wait. Besides Xenoblade is coming out in a day so it isn't like people isn't going to be focusing on playing through that.

If it was something else that wasn't ongoing currently then I could have it up sooner but that isn't the case.
Title: Re: Future Mafia Games
Post by: jrlibrarian on April 05, 2012, 02:15:59 PM
Dude, you don't want Maxi to rush this. Trust me. His last game was great, so the wait will definitely be worth it.
Title: Re: Future Mafia Games
Post by: BeautifulShy on April 21, 2012, 04:27:42 PM
Okay so the second season just finished and the third season isn't going to be for a few months so I will be working on putting together the game now. I haven't really had anyone come forward to me with so I will be soloing the game as far as hosing duties go. Also I have my laptop so It will work more smoothly then it has then in the past.

As far as the theme it is going to be My Little Pony: Friendship is Magic. Now I wouldn't select this theme unless there was some kind of conflict and or game I could make out of this theme. I have some pretty good ideas for it. So if you want to catch up on what I am going to be referencing while I put together the game go on youtube and look up the episodes or check out this site and then put the episode titles into youtube or go on Netflix and check it out.

 http://mlp.wikia.com/wiki/Episodes (http://mlp.wikia.com/wiki/Episodes)

Well I do have a co host now and this co host has finished the first season but we are going to are working through something right now which may take a short while.
Title: Re: Future Mafia Games
Post by: Despicable on May 08, 2012, 02:55:55 PM
Hey whats up everyone who knows if you remember me but I'm back! Going to play the next Mafia so if you could PM me other than that you guys rock!
Title: Re: Future Mafia Games
Post by: BeautifulShy on July 17, 2012, 02:35:46 AM
Really sorry guys. My cohost was finishing up the second season of the show but it was talking a while and we didn't finish up colabing so once Khush is done with his game I will likely just do the game on my own. I have the roles figured out I was going to add another layer to the game as well and then call it a day but it may call for a cohost or maybe not. I have to go watch the 2 seasons again to get that last layer on top of the game.
Title: Re: Future Mafia Games
Post by: Silenced on August 01, 2012, 10:19:09 AM
We never did the dino one did we?
Title: Re: Future Mafia Games
Post by: Khushrenada on August 01, 2012, 10:21:22 AM
Nope. In the sign-up thread for this game, I mentioned that I wanted to do this theme first and get the ball rolling again on mafia and see if we can't build up interest again from there.
Title: Re: Future Mafia Games
Post by: Khushrenada on August 02, 2012, 05:35:26 PM
Hey Maxi! In addition to doing the next mafia game, you are also listed as host for Mafia 59. Is that still going to be the case or should I make that slot open?
Title: Re: Future Mafia Games
Post by: BeautifulShy on August 02, 2012, 06:50:11 PM
Hmm that is probably going to be in October most likely if we are doing these 1 a month. I think I may have a possible game for then.  Keep me on the list.
Title: Re: Future Mafia Games
Post by: BeautifulShy on August 05, 2012, 02:38:54 PM
Also I propose for the 60th Mafia game we should do the Jurassic Park game. People seem to be interested in that one.
Title: Re: Future Mafia Games
Post by: BeautifulShy on August 25, 2012, 02:03:20 AM
I believe stevey is hosting the next game.
Title: Re: Future Mafia Games
Post by: BeautifulShy on September 04, 2012, 12:21:01 PM
So I take it stevey is hosting the next game?
Title: Re: Future Mafia Games
Post by: Khushrenada on September 04, 2012, 05:48:04 PM
I never confirmed it with stevey and he has never officially stated he is hosting a game. He just mentioned doing one either when I hosted the last one or before you started yours. If he doesn't mention  anything about doing it in the next couple weeks and no else is interested in hosting I can do the next one.
Title: Re: Future Mafia Games
Post by: Spak-Spang on September 07, 2012, 02:51:05 AM
I just re-read through my Jurassic Park game idea...except for the need of perhaps one more human role depending on how many people play...I really like that game balance.  I would love to play...but I have to look at my schedule...I think it is pretty much impossible for me to host, though.
Title: Re: Future Mafia Games
Post by: BeautifulShy on November 21, 2012, 12:25:16 AM
Me and Insanolord just finished planning our game but I just sent an email to Khushrenada to see if he he wants to host the next game since I am the next game after the next game. If no one wants to host the next game then Insanolord can post the sign up thread soon. I haven't heard back from Khushrenada yet just putting this out there.

Got word back from Khushrenada and he doesn't have anything planned. Insanolord will be hosting this one mostly I am just here to make it show up earlier then it would since most of it is his idea. We will be co hosting it but he will be doing the threads and the story but night actions will be going to both of us to double check each other.

Seems my co-host who was suppose to be doing all the threads forgot to put up the threads like he was suppose to. I guess he didn't take into account that there was other players in other parts of the world other then America playing the game.
Title: Re: Future Mafia Games
Post by: Khushrenada on February 12, 2013, 11:50:19 AM
Alright. So I've been pretty these last few weeks. But I'm thinking that next week on Monday the 18th, I'll launch the sign-ups for a new mafia game and it will be the long discussed Jurassic Park mafia game. So get ready for that. Just figured I'd get some word out on that ahead of time.

Title: Re: Future Mafia Games
Post by: Stogi on February 12, 2013, 04:21:24 PM
Alright. So I've been pretty these last few weeks.

Finally got that boob job, ay?
Title: Re: Future Mafia Games
Post by: TJ Spyke on May 22, 2013, 04:19:14 PM
Sooo, is there gonna be a new Mafia game anytime soon?
Title: Re: Future Mafia Games
Post by: Khushrenada on May 22, 2013, 04:55:09 PM
Yeahhhhhhh, it's always been in the back of my mind that I should get a game going but things keep happening that I put it off. Currently, I'm looking to move right now so I keep thinking that if I can find a place and move in a month or so, I can launch one but I've yet to find a place I like. Maybe this weekend will find the answer. I have a couple places I'll be looking over.

Of course, if anyone else wants to stop up and host a game, there's no issue to do so.

My biggest thing is that after such a gap, I want to do a solid hosting job so if I feel I won't have the time to meet my high expectations of how I should host, I keep putting it off. Maybe I should I just do it it anyways even if I'm not as available as I'd like to be.
Title: Re: Future Mafia Games
Post by: Fatty The Hutt on May 22, 2013, 07:00:03 PM
Bleck, moving sucks.
Good luck, Khush.
Title: Re: Future Mafia Games
Post by: Stratos on May 22, 2013, 10:05:45 PM
No-can-do over the summer for me. I'm working two jobs and no days off. But come end of September I'll be winding down my old job and should have plenty of extra time. I'll get a game going then. Maybe shoot for October or November. I'll probably do an updated version of my Eternal Darkness mafia game as I thought that came off pretty well. If there is enough of a turn out I may put on that World Ends With You game I had been planning. I still have all of the notes. But we really would need a good turn out for that one unless I seriously retooled the mechanics.


Plus I always like to offer prizes at my games so I'll set aside some for a Wii gift or something else. I got some Nintendo merch I could possibly part with as well (if I don't sell it this summer).


Sorry that is a long way off but I have to prioritize. Everything I've been working towards the last two years is finally starting to pay off. I can promise that I will pull out all the stops and give a fantastic game when it come.
Title: Re: Future Mafia Games
Post by: pokepal148 on August 14, 2013, 10:08:54 PM
is anything ever happening with this i mean honesty.
Title: Re: Future Mafia Games
Post by: Silenced on August 14, 2013, 10:18:44 PM
I guess as a last resort I could attempt to host again, and I promise it will be much better.
Title: Re: Future Mafia Games
Post by: pokepal148 on August 14, 2013, 10:56:40 PM
I have an idea of a theme

Nintendo corporate setup

Satoru "please understand" Iwata: lost in translation. can remove a persons vote on a whim,

Reggie "no import for you" Fils-Aime: can get the voting thread locked for a certain amount of time.

Tatsumi "whats your job now again?" Kimishima: the former NOA president that nobody has ever heard of, has no special powers as mafia but if killed will be listed as a regular townsperson, if there are two mafia members left when he dies the narrator states there are three, its called psychology :smug:

Shigeru "upending the tea table" Miyamoto: can change a persons vote on a whim,

Bill Trinen: standard goon, needs to climb the corporate ladder a bit before he can get any special powers, maybe if another mafia besides Tatsumi is killed we can give him a bone and see if greed overtakes us all :smug:
Title: Re: Future Mafia Games
Post by: Silenced on August 14, 2013, 11:16:56 PM
If I hosted, I'd probably base it off of Fraiser or Halo. Been thinking about both of those.
Title: Re: Future Mafia Games
Post by: Khushrenada on August 15, 2013, 01:09:35 PM
You're welcome to host a game if you want to silenced. There is no queue or any claimed spots so anybody could step right up and host a game anytime they wanted at the moment.

It's been on my mind about getting it going again but I still haven't bothered to get any internet at my new place after moving last month so aside from access at work and on my phone, it would be hard for me to be checking in on a game if hosting which is why I've been silent on that front myself. Not sure when I'll get around to getting the internet again but I may not bother until next month yet after a trip I've had planned and so why bother paying for something I won't be around to use anyways. So, if anyone wants to jump up and take the lead on a game, the floor is yours.
Title: Re: Future Mafia Games
Post by: Silenced on August 15, 2013, 01:38:19 PM
I'll see if anyone else is up for it. In the meantime, I'll prepare rules and such for a Fraiser mafia game, and if no one has stepped up by Sunday, I'll post it and see if we can get this train back a-rolling.
Title: Re: Future Mafia Games
Post by: Silenced on August 15, 2013, 11:47:02 PM
Got some game rules and roles and such prepared right now actually, if you guys want sign-ups to start now.
Title: Re: Future Mafia Games
Post by: Khushrenada on August 16, 2013, 10:06:21 AM
I never think you can go wrong with having sign-ups start a bit earlier to give people more time to join up. Anytime you want to start this thing, just make your sign-up thread in the funhouse and get it going.
Title: Re: Future Mafia Games
Post by: Silenced on August 16, 2013, 10:59:57 AM
Alright, I'll post it.
Title: Re: Future Mafia Games
Post by: Wah on August 27, 2013, 11:02:56 PM
I would be awesome at Mafia games just saying!
I am the evil genius after all ;D
Title: Re: Future Mafia Games
Post by: Berzerk on September 01, 2013, 02:45:36 PM
I am done with this site. I recommend to all of you to visit a site called Neoseeker. They have created a Mario based Mafia game. It is located in there General Mario Bros forum. The game used to be a similar Mafia game called Killer On The Loose but they changed it now and it is a fully active Mario Mafia game now.
Title: Re: Future Mafia Games
Post by: Khushrenada on September 02, 2013, 04:13:03 PM
No thanks. I'm more than happy to still be a part of this community even if mafia games are less frequent.
Title: Re: Future Mafia Games
Post by: Berzerk on September 07, 2013, 05:31:41 PM
I didn't mean I am done with the website. I love the site. I meant for Mafia Games you should check that site out.  ;)
Title: Re: Future Mafia Games
Post by: Oblivion on September 08, 2013, 05:42:06 PM
I am done with this site.
Title: Re: Future Mafia Games
Post by: Stratos on September 08, 2013, 07:00:44 PM
Can someone who just joined the site consider themselves 'done' with it?
Title: Re: Future Mafia Games
Post by: Khushrenada on October 16, 2013, 10:05:46 AM
Alright. Jurassic Park Mafia sign-ups are in the funhouse. Since that was an idea with a lot of support, let's see if that gets another game going. Making this post in case people aren't checking the funhouse regularly. And shame on you if you aren't. But you can make up for it by signing up for this game.
Title: Re: Future Mafia Games
Post by: Stratos on November 09, 2013, 01:34:37 PM
So do we want to talk about the next game? Playing has only whetted my appetite.


I expect to have a fair amount of free time in December because my wife will be out of the country for most of the time. So I would be interested in attempting to host a game.
Title: Re: Future Mafia Games
Post by: BlackNMild2k1 on November 09, 2013, 01:36:26 PM
So do we want to talk about the next game? Playing has only whetted my appetite.


I expect to have a fair amount of free time in December because my wife will be out of the country for most of the time. So I would be interested in attempting to host a game.

Host a game....
you should be preparing to HOST A PARTY!!
Title: Re: Future Mafia Games
Post by: Stratos on November 09, 2013, 01:50:19 PM
Maybe that could be the theme of the game ;)


Sadly all of my friends are married and have kids now. My last single friend just got engaged and we don't get to see each other that often.


Maybe a 'Party Gone Wrong' horror theme? It could be a cheesy slasher parody.
Title: Re: Future Mafia Games
Post by: BlackNMild2k1 on November 09, 2013, 02:31:32 PM
Mansion Murder Mystery

Mans wife leaves town, he throws a party at their Luxurious suburban mansion home. Drinks are flowing, music is bumping, and everyone is having a grand ole time.... until someone ends up dead.
Mansion security is activated and no one is allowed to leave until either the killer is found, or the killer(s) is the only guest left alive.


Has it been done? If not, then you are welcome.

p.s. the killer is the man's wife, she never actually left town, she implanted guest at the party to help her execute her plan, and it could be anyone, so you don't know who to trust.
Title: Re: Future Mafia Games
Post by: Khushrenada on November 09, 2013, 07:19:22 PM
Hasn't been done. Closest sort of idea was one where the players where guests trapped in a hotel and had to solve the murders that were going on it. Sounds to me like someone is ready to come out of retirement and host a game though.......


To Stratos: There is no one slated to host another game after the JP mafia. If you want to try throwing one, by all means, you are welcome to. This is the thread to claim it in so if you want to do it, say so and it is yours.
Title: Re: Future Mafia Games
Post by: Stratos on November 09, 2013, 07:54:25 PM
Then my name is thrown in the ring. With my new job I have the luxury of being able to check up on messages/posts from time-to time so long as I keep up in my work, which isn't hard. So I'd like to try and become a regular host again.


Mansion Murder Mystery Mafia (M4) will start signups as soon as the current game ends. We could shoot to start around the 2nd or the 9th of December.


I like BnM's setting. Will get some unique roles out of it I am sure.
Title: Re: Future Mafia Games
Post by: Wah on November 10, 2013, 10:31:52 PM
Could we have a halo themed mafia game(Master Chief as the dective, Covenate as mafia, Marines as Townies and the flood as the murderers) or a metriod one?
Title: Re: Future Mafia Games
Post by: Stogi on November 11, 2013, 04:52:20 PM
Has there ever been a mafia with a dirty cop or at least someone who could be swayed to one side?

Has there ever been a mafia where a role could take hostages?

Has there ever been a mafia where roles could stack, swap or be split?

Has there ever been a mafia with property?
Title: Re: Future Mafia Games
Post by: that Baby guy on November 11, 2013, 04:55:42 PM
Has there ever been a mafia with a dirty cop or at least someone who could be swayed to one side?

Has there ever been a mafia where a role could take hostages?

Has there ever been a mafia where roles could stack, swap or be split?

Has there ever been a mafia with property?

Monopia?
Title: Re: Future Mafia Games
Post by: Stogi on November 11, 2013, 05:10:47 PM
haha I guess so.

I was thinking about players moving from a set of properties; hospital, police station, gun warehouse, jail...etc.
Title: Re: Future Mafia Games
Post by: Plugabugz on November 12, 2013, 06:15:48 AM
At some point soon i really need to complete the trilogy and do Super Mario Kart Mafia.
Title: Re: Future Mafia Games
Post by: Mop it up on November 12, 2013, 08:19:37 PM
Your last Mario Kart game was certainly crazy fun.
Title: Re: Future Mafia Games
Post by: Silenced on November 12, 2013, 09:17:37 PM
I'm afraid of inactivity, which was really low this game, me included.
Title: Re: Future Mafia Games
Post by: Stratos on November 16, 2013, 08:16:49 PM
I've got an idea for a mechanic that could promote activity: Post Count Matters


The person with the lowest number of posts in a thread gets an extra vote against them.
Or
The person with the most posts gets to be the investigator.
Or both. Or make any role be determined by post count. The idea would be to punish people for not posting or rewarding them for a good level of activity.



Of course make a rule where you cannot double post. Keep it from becoming spam post fest.


In the theme of my upcoming game; post count = shot count. The drunkest player is so plastered that they sleep with (investigate) another player.
Title: Re: Future Mafia Games
Post by: Khushrenada on November 17, 2013, 12:10:20 AM
That's actually a really neat idea. Opening up abilities based on participation. I like that the mafia could theoretically win the ability investigate thereby making it something a lot of people should be after.

Only downside I can see is that you could have 3 people do an investigation and they could all investigate the same person in that time. At least with one person doing the investigations, they are able to make better choices and grow more powerful with knowledge as the game goes on.
Title: Re: Future Mafia Games
Post by: Stratos on November 17, 2013, 10:42:50 AM
That sounds like a player-game-dynamic-challenge versus a borked feature. I'm sure a skilled player can deduce who was most likely searched. ;)


Or, since it is obvious who got the most 'plastered' the night before, the player could theoretically share the information in the next-day thread (kiss and tell) without sure fear of retribution since the skill goes to different players each night. That would give a guide of sorts for other townies to know who has already been investigated...though the person could be lying.


And as an added protection against spam voting, not only are double posts not counted, but three in a day and the person gets 'alcohol poisoning'; they are rushed to the hospital to get their stomach pumped and they cannot get investigations or use any power that day or night. So the godfather could theoretically get poisoning and not be able to issue a hit that night. Though a poisoned person can still be killed as there is nothing stopping the mafia from sneaking into the hospital to kill them.


In terms of group dynamic, this would probably turn out similar to the executioner mafia played a while back where people voted for who got to use the killer's power that night.


I could always allow a second, dedicated investigator if there is concern of this crippling the townies.
Title: Re: Future Mafia Games
Post by: Spak-Spang on November 18, 2013, 09:57:34 PM
Hmmm...I think what might be good is that you can't be the investigator twice in a row....that the role must be passed.  OR, a potentially better idea would be that it goes to the random 1-3 players with the top vote and public post record.

Another potential problem is when does the person become the investigator.  At a certain point in the day.  Or they are the investigator for the next day?  Timing becomes critical because if it is next day.  Then the mafia could just hit the person who is most likely to become the investigator.  If it is during that day.  What happens if they do not log on to see it.

If it is between 1-3 characters, it becomes more random and hard for the mafia to strike against potential investigators.

Title: Re: Future Mafia Games
Post by: Stratos on November 30, 2013, 06:50:56 PM
I would let it be a night action for that night. Perhaps let it be a double award and they are also granted protection for the night from the mafia.


That is the biggest dilemma: the risk of being hit instantly by the mafia.


Please feel free to give me feedback on the roles so far for my upcoming game.
Title: Re: Future Mafia Games
Post by: Spak-Spang on December 01, 2013, 07:42:51 PM
With 11 players happening I think there may be too many roles.

I like the mafia having additional roles, and the vote changer is a great role...and the Role preventer is an interesting power as well, because it gives the mafia a chance to cancel the Santa.

However, I think Santa should be limited to how many roles he can give out.  It is OK to give him the chance to give out different roles, but perhaps limited to 2 a night or 1 a night.  Also, I would consider giving the vote changing role not to the mafia, but to Santa to give out.  With Santa giving roles out and not knowing who players are...the mafia has a high chance of stealing roles for themselves, which means they don't need as many roles themselves for the game.

So I think limiting the roles Santa can give out to 2 roles, and then giving him the option to give 2 of 4 powers out, investigator, Doctor, Vote Changer, Vigilante could be interesting.  The Role Canceling power is Mafia's counter power. 

Then if enough players sign up give us a Killer abominable snowman role, that plays like the T-Rex.  That would seem to add the most balance to the game. 
Title: Re: Future Mafia Games
Post by: Stratos on December 01, 2013, 09:07:05 PM
I'm liking that idea of also giving the vote change role to Santa. I'm also willing to restrict the number of roles Santa can give out in a night. I was hoping for a bigger turnout or I would have made more roles number restricted. Right now I am thinking 3 mafia will suffice.


Santa will give out two roles a night unless we get 13 or more players. I'll also up the mafia to 4 at that point. 15+ and we can have the killer role as well I suppose.
Title: Re: Future Mafia Games
Post by: Pixelated Pixies on December 07, 2013, 08:09:33 PM
I'm up for joining in. I think I need to familiarise myself with the rules, however. Having never played one of these games I'm not immediately clear on the concept of 'roles' and what they grant those participating. I'll have to brush up on that.
Title: Re: Future Mafia Games
Post by: Khushrenada on December 07, 2013, 08:45:59 PM
Great! Welcome aboard!

This thread is the sign-up thread: http://www.nintendoworldreport.com/forums/index.php?topic=43162.0.

If you are looking for the rules, try either the Jurassic Park Mafia sign-up thread here in this forum or click on the Mafia Hall of Fame and take a look at the sign-up thread for Game 1 linked in the first post. That should give you an idea of the rules and how things work. Plus, the host or other players will always be able to help answer any other questions you might have.
Title: Re: Future Mafia Games
Post by: Stratos on December 07, 2013, 08:48:56 PM
I will post an official 'rules and roles' thread come tomorrow (or Monday if something comes up at work). That will make 14 for the game. Very nice.
Title: Re: Future Mafia Games
Post by: Spak-Spang on December 11, 2013, 12:47:04 AM
Nothing official, but I could do a game late January. 

I have a vacation then, and it could be fun to organize a good game.  I would have to come up with a decent them.  The holiday game is using one of my ideas I had. 

Anyway, I am not sure what to do yet...and even if I can host a mafia game with my schedule.
Title: Re: Future Mafia Games
Post by: Silenced on December 13, 2013, 11:47:53 AM
So what shall we do next?
Title: Re: Future Mafia Games
Post by: Pixelated Pixies on December 13, 2013, 12:19:10 PM
*Looks at the ground...ponders...then lifts his eyes to a blue open sky

We move on.
Title: Re: Future Mafia Games
Post by: Khushrenada on December 13, 2013, 12:31:29 PM
Indeed. There's always next game......
Title: Re: Future Mafia Games
Post by: Stratos on December 13, 2013, 12:32:49 PM
I'd love to do another soon. I'd like to refine some of these ideas and expand them further. But I will let some other's go first unless no one steps up. A Spring Break game in April would be a good opening for me.


I'm thinking a 'The Mummy' theme.


First person to be voted out could have some powers in this game as the 'Ruler of the Dead' since "Death is only the beginning".
Title: Re: Future Mafia Games
Post by: jrlibrarian on December 13, 2013, 04:53:56 PM
I'd like to do one as well. Let's ignore the fact that I signed up for hosting a while back and then when it actually came time to start, I just didn't post anything for the longest time until someone else took over.. Looking back on my old PMs is pretty embarrassing too.
Title: Re: Future Mafia Games
Post by: Khushrenada on December 13, 2013, 05:23:38 PM
Ha ha. You weren't the first to pull that move. I was re-reading this thread from the beginning awhile ago and that seemed to happen a lot with people.

To get this forum back in action, I've put up spots for Mafia 61 - 65 for anyone who wishes to host and a spot to choose. If we do this monthly like we use to, then these would be the spots for the months:

Jan. 2014 - Mafia 61
Feb. 2014 - Mafia 62
Mar. 2014 - Mafia 63
Apr. 2014 - Mafia 64
May 2014 - Mafia 65

So, if there is a time you think you can handle the hosting duties, then call the game # for it. I've currently put Spak-Spang down for the Mafia 61 game but that is tentative like he requested.
Title: Re: Future Mafia Games
Post by: Khushrenada on December 13, 2013, 05:27:55 PM
And with my mod powers restored, I'm not going to bother signing up to a host a game but will just play the role of fill-in. So if we are coming up to a game that no one has signed on to host and no one is stepping forward, then I'll take care of it. Or if there is a last minute cancellation and/or the host isn't showing up (like jrlibrarian just alluded to doing), then I'll step in there as well.

If I end up having to do it 3 times in a row, we will be moving away from the monthly format.
Title: Re: Future Mafia Games
Post by: Spak-Spang on December 13, 2013, 06:18:25 PM
OK.  deal.  I can do January.  BUT, it will be late January.  Maybe 3rd week. 

Title: Re: Future Mafia Games
Post by: Stratos on December 13, 2013, 06:24:57 PM
Put me in for March. I'm willing to be a fill-in host as well. That can be my Mummy Mafia.


Mop it up, do you want to try co-hosting another Mafia Party game some time?
Title: Re: Future Mafia Games
Post by: Khushrenada on December 13, 2013, 07:18:42 PM
OK.  deal.  I can do January.  BUT, it will be late January.  Maybe 3rd week. 



Probably be the best time for it with holiday's now upon us. After the first week people will be getting back into a routine and work and school and what not. So, best to have sign-ups begin on the second week (although no reason you can't have them earlier if you want) which would make the third week the perfect time to start anyways.

Put me in for March. I'm willing to be a fill-in host as well. That can be my Mummy Mafia.


Mop it up, do you want to try co-hosting another Mafia Party game some time?

Added. Original Post modified.
Title: Re: Future Mafia Games
Post by: Mop it up on December 13, 2013, 07:53:13 PM
Mop it up, do you want to try co-hosting another Mafia Party game some time?
Well if we do that then it's only fitting that it be number 64!
Title: Re: Future Mafia Games
Post by: Khushrenada on December 13, 2013, 07:57:31 PM
Whoever hosts Mafia 64 has a pretty big responsibility since that will be the first time this game is played in 3D!
Title: Re: Future Mafia Games
Post by: Stratos on December 13, 2013, 09:26:01 PM
Spak, you should do one themed on Korean obsession with Starcraft. ;-)
Title: Re: Future Mafia Games
Post by: Khushrenada on December 13, 2013, 09:41:18 PM
So is a K-Mafia…and having super cheesy Korean themed mafia acceptable?  Or is that out of the question?


Nevermind:  My theme will be Godzilla Vs.  The World.


Killer  -Godzilla Role
Mafia -  Monsters from the Godzilla universe
Townies - People 
Townie Roles: 
Team of Scientists:  One player.  Investigator
Earth Defense Force:  One Player:  Vigilante
Japanese Children:  One Player:  If Monster kills children, then they are exposed for vengeance. 





Ha. I just watched the trailer for the new Godzilla movie. I so love this idea.

Mechagodzilla! King Ghodorah! Mothra? King Kong?! I can't wait to see this one in action!
Title: Re: Future Mafia Games
Post by: Silenced on December 13, 2013, 10:08:01 PM
I'm ready to play whenever.

In terms of hosting, I need to actually win a good game so I can redeem myself.
Title: Re: Future Mafia Games
Post by: Stratos on December 14, 2013, 01:30:33 PM
I think that could be adapted slightly for broader consumption. And the Mafia sub-forum technically was an offshoot of the Funhouse so I think the extra leeway in the name of humor carries over as well.

Those roles make sense even in a western view. Students are very much un-knowledgeable of the outside world. They (most of them) live in a sheltered bubble and then go through a huge shock when the real world takes over post-college. I know, I was one of them.

And many other cultures give power, authority and 'discretion' to a matriarchal woman. And, yes, I see the undertones of what you are implying there.
Title: Re: Future Mafia Games
Post by: Spak-Spang on December 16, 2013, 02:49:18 AM
OK.  I am going to be doing a Godzilla themed Mafia. 

I posted my initial ideas, that were more or less basic Mafia game rules.  However, Godzilla is a pretty awesome theme, and I am willing to balance ideas and great the best game possible. 

I don't think I can live  up to my Crisis Mafia again...that was a once in a life time idea...good or bad, it felt special to me.  So, I am asking for help and ideas. 

Right now I am just thinking about tweaking roles and giving them slight twists. 

What are your thoughts?
Title: Re: Future Mafia Games
Post by: Plugabugz on December 16, 2013, 03:27:37 PM
So we have a Mario Party Mafia 64 AND a Mario Kart Mafia 64 coming soon?

I've not put my name down yet but i will do in 2014.
Title: Re: Future Mafia Games
Post by: Khushrenada on December 17, 2013, 10:30:31 AM
OK.  I am going to be doing a Godzilla themed Mafia. 

I posted my initial ideas, that were more or less basic Mafia game rules.  However, Godzilla is a pretty awesome theme, and I am willing to balance ideas and great the best game possible. 

I don't think I can live  up to my Crisis Mafia again...that was a once in a life time idea...good or bad, it felt special to me.  So, I am asking for help and ideas. 

Right now I am just thinking about tweaking roles and giving them slight twists. 

What are your thoughts?

Right now you haven't mentioned any tweaks so it is hard to give any opinion on something not mentioned. Unless you are asking us for suggestions about tweaks. If so, the one idea that pops up in my mind is how Godzilla will often appear to fight whatever monster and at first, he'll seem to be beaten. But then he roars back and takes down the other monster. Thus, you may give the Godzilla role an ability to deflect a hit or vote out as if he's being beaten down and then roars back into the fight.
Title: Re: Future Mafia Games
Post by: Spak-Spang on December 17, 2013, 06:34:18 PM
Fair.   OK, I will post my character ideas and how they play.  Then I will ask for suggestions.

I have a couple ideas.  I don't think they will all work.  In fact, one of my ideas I am thinking of now, seems to definitely be unbalanced.  But it could work, in the game. 
Title: Re: Future Mafia Games
Post by: Silenced on December 17, 2013, 09:08:54 PM
Yikes. I hope the town gets some powers to counter all of this.
Title: Re: Future Mafia Games
Post by: Spak-Spang on December 17, 2013, 09:24:37 PM
Silenced:  It is all in the discussion phase.
 
Another thing I forgot to mention. 
 
The Killer can win by keeping both twins alive and elminiating the mafia/monsters, and EDF. 
 
To balance,  I am thinking Scientists and EDF once they die, another townie can take their place randomly....so for the townies.  They do not lose their roles too easily.
 
 
Title: Re: Future Mafia Games
Post by: Stratos on January 02, 2014, 11:44:33 PM
I thought we did the signups in the Funhouse for better visibility.
Title: Re: Future Mafia Games
Post by: Khushrenada on January 02, 2014, 11:52:32 PM
We've done sign-ups in the funhouse because usually whoever is hosting the game doesn't have the mod ability earlier enough to post it in the funhouse. Plus, the idea to change the name of the forum and further advertise new sign-ups has been in existence since this forum started but it has yet to be done because most mods aren't interesting in doing that busy work and have let sign-ups just stay in the funhouse on the belief they are more visible. These days, I don't know how many people even use the funhouse. When I invited Pixpix to play last game, he came to this forum and signed up in this thread. It just seems there are less eyes going to the Funhouse. If you want more visibility, you are probably better putting it in General Chat quite frankly.

That said, you could post a reminder notice in the funhouse directing people to this forum if people are worried that sign-ups here would get missed.
Title: Re: Future Mafia Games
Post by: NWR_insanolord on January 04, 2014, 09:19:31 PM
I made Spak-Spang a mod in the mafia forum and changed its name to reflect the game, then spun off his signup post into it's own thread.
Title: Re: Future Mafia Games
Post by: Spak-Spang on January 04, 2014, 09:33:48 PM
Cleaned up some of my older posts here to test mod abilities. 
Title: Re: Future Mafia Games
Post by: Khushrenada on January 25, 2014, 12:52:17 AM
So, as shown in the original post of this thread, we have no one assigned to take on the hosting job for Mafia 62 aka the February game. Thus, it is still open for the taking. Although, with player participation and absentism, be prepared for a challenge in hosting.
Title: Re: Future Mafia Games
Post by: Stratos on January 25, 2014, 10:22:11 AM
I might be willing to jump in an host a game if needed. I'd rather do mine in March though because I will be off school on break. I'll wait and see if anyone else jumps up.
Title: Re: Future Mafia Games
Post by: Wah on January 30, 2014, 10:00:41 PM
I'd like to host a game, or be a mafia boss...
Title: Re: Future Mafia Games
Post by: Stratos on January 31, 2014, 04:50:13 PM
Hey! Your back! Just in time for the reveal of Lucario being in Smash Brothers! Glad you returned.
Title: Re: Future Mafia Games
Post by: Stratos on February 06, 2014, 10:17:30 AM
So is anything happening yet? I can go ahead and start my game early. I'm not going to be in town for part of my spring break so it would be better to get it going sooner.
Title: Re: Future Mafia Games
Post by: Khushrenada on February 10, 2014, 06:38:42 PM
I was thinking I might fill in and host a game like I usually did int he past when there were gaps but I've got a lot of things to take care of for the next while that I just can't. As it is, after last game, there wasn't a big demand for another game right away either plus the forums have slowed down a bit again that you might be best to wait until March to launch it. If you do want to do it sooner, the floor is yours.
Title: Re: Future Mafia Games
Post by: Stratos on February 10, 2014, 07:00:02 PM
I'm already thinking I will wait. I've also been commissioned to host a game on another forum so I will have to juggle both. I may need some help from veterans here to get it going so if anyone is interested then they can PM me.
Title: Re: Future Mafia Games
Post by: pokepal148 on February 10, 2014, 11:12:12 PM
You know I have had a little scheme going in my head but I feel like I need a little bit of fine tuning. If someone were to help me with that I could do it.
Title: Re: Future Mafia Games
Post by: Khushrenada on March 27, 2014, 12:52:07 PM
Yo, Stratos. Still thinking of doing a game?

Yo Insanolord. You can probably return this forum's title to NWR Mafia Games. Godzilla Mafia ended a long time ago.

Yo Adrian. Will you love me if I beat Apollo Creed?
Title: Re: Future Mafia Games
Post by: Stratos on March 27, 2014, 02:19:07 PM
Things have been busy. I'm traveling right now and school will be starting next week. We'll have to see how the work load turns out for my classes.
Title: Re: Future Mafia Games
Post by: Stratos on April 04, 2014, 09:52:34 AM
With how things are turning out I will not be able to host a game in the near future. My only window will be the next school break so I must pass  to the next player.
Title: Re: Future Mafia Games
Post by: Khushrenada on May 28, 2014, 02:10:48 PM
So, I thought I'd host another game but if I do it, I was planning on having it start on Jun. 9 which is the week of E3. Should I still go for it or wait?
Title: Re: Future Mafia Games
Post by: Wah on May 28, 2014, 09:03:35 PM
Go for it i'am more active now!
Title: Re: Future Mafia Games
Post by: nickmitch on June 01, 2014, 07:23:26 PM
The benefit of doing it E3 week is that more people will be on, but the downside is the distraction. . .

What is a man to do?
Title: Re: Future Mafia Games
Post by: Mop it up on June 02, 2014, 09:14:41 PM
I think that's too soon, but I am interested in playing another game sometime.
Title: Re: Future Mafia Games
Post by: Wah on June 04, 2014, 12:09:48 AM
Maybe you'll shoot some eggs! ::)
Title: Re: Future Mafia Games
Post by: pokepal148 on June 19, 2014, 12:19:19 AM
Right I'm saying it right now, there were probably too many anti town partys. Idk I feel like having both a killer and a second mafia resulted in the two mafias being overshadowed.
Title: Re: Future Mafia Games
Post by: Khushrenada on June 19, 2014, 12:22:40 AM
I knew I should have locked this thread until the current game was over but I chanced it. I choose wrong.
Title: Re: Future Mafia Games
Post by: pokepal148 on June 19, 2014, 12:26:33 AM
Well you know, fresh impressions... seriously though the second day we're basically twiddling our thumbs waiting for day 3 where we can kill something.
Title: Re: Future Mafia Games
Post by: Khushrenada on June 19, 2014, 01:05:26 AM
You've got the vote. in S-U-P-E-R's words, "learn 2 play, scrub."

But seriously, 2 mafia games were a regular staple in NWR mafia games for quite awhile. Why don't you look up the original Animal Crossing Mafia game which is number 6 in the Mafia Hall of Fame and see how that played it. [/spoiler]It's a Mafia win[/spioler]
Title: Re: Future Mafia Games
Post by: Spak-Spang on June 19, 2014, 01:13:05 AM
Khush...I can handle that for you.

Locked.

Whoops! I made a mistake. Please don't ban me from the forums, O mighty Khushrenada!

MOD EDIT: Although I'll probably regret it, I'll show mercy this one time but you're hanging on by a thread, buster!
Title: Re: Future Mafia Games
Post by: Khushrenada on June 19, 2014, 02:23:42 AM
You do realize if I wanted this locked, I'd have locked it. I was just giving pokepal148 a hard time. I'm not Insanolord where people have to help him in using his mod powers to instill mass terror in other forum-goers. I'm actually competent at doing that!
Title: Re: Future Mafia Games
Post by: Spak-Spang on June 19, 2014, 02:25:57 AM
Fair enough.  I was just playing anyway.

Title: Re: Future Mafia Games
Post by: pokepal148 on June 19, 2014, 05:14:57 PM
although if I were to do a two mafia game i'd probably have it be a big plot twist revealed on the 3rd day or something.

Also it would be about kittens.
Title: Re: Future Mafia Games
Post by: Wah on July 13, 2014, 08:32:46 PM
Super smash bros mafia game?
Title: Re: Future Mafia Games
Post by: Wah on August 01, 2014, 12:33:52 AM
Hello is anybodies therez? :-[
Title: Re: Future Mafia Games
Post by: pokepal148 on August 10, 2014, 07:18:56 PM
I may or may not have a little ruleset I'm working on,

*hint hint* *nudge nudge

Dual mafia, no killer, the basic blathers role is back. Yadda Yadda.
Title: Re: Future Mafia Games
Post by: Oblivion on August 10, 2014, 08:36:14 PM
Is it possible for me to make a Mafia game that people could participate in, or can only Khush do the honors?
Title: Re: Future Mafia Games
Post by: NWR_insanolord on August 10, 2014, 08:39:13 PM
There are a lot of people who used to come here and have historically been big in mafia games and only Khush has the incriminating evidence with which to blackmail them into showing up.
Title: Re: Future Mafia Games
Post by: Oblivion on August 10, 2014, 08:52:54 PM
Ah, alright then.
Title: Re: Future Mafia Games
Post by: Stratos on August 10, 2014, 09:02:29 PM
I'm sure Khush would love the chance to play a game since he always steps up to be the host. Considering the lack of hosts stepping up I think you could be free to host the next one. If you think you have the game rules all set post some details here so you can get some feedback from the community. Many of us have hosted games in the past and can give some pointers on tweaks before the game starts. Then when you think the rules have been tweaked enough pick a date and post a sign-up thread in the funhouse and either Khush, Insano or another mod will move it to the Mafia thread. Be sure to give a week or two for people to sign up as not all players will visit daily outside of game time (or even in game time).


On the matter of mafia games, I have been trying to start one unsuccessfully on another forum due to low turnout so if anyone is interested in another game between games here PM me for details. I only need 2-3 more people to be able to start one and my next push to get it rolling will be later this month with an early September start.
Title: Re: Future Mafia Games
Post by: Oblivion on August 10, 2014, 09:04:11 PM
Well, the problem with my rules is that is pretty much undermines what everyone likes about Mafia on NWR. :P It's probably not gonna happen.
Title: Re: Future Mafia Games
Post by: Stratos on August 10, 2014, 09:06:10 PM
Throw them up and give it a shot. Have you looked at some of the previous games in the archives?  There has been a lot of variety.
Title: Re: Future Mafia Games
Post by: Oblivion on August 10, 2014, 09:36:08 PM
What I mean is: no PMing anyone about the game. Everything has to be in the single thread. If you are a Mafia member, I will create a temp chat on a third party site for them to use to keep communication open and in an easy way.


Basically, it's the way I used to play on another site and I wanted to try it here. :P
Title: Re: Future Mafia Games
Post by: pokepal148 on August 10, 2014, 09:43:26 PM
Right here we go.
Quote from: pokepal148
Story based on... well, any surprises?

A man named George Ratcliffe was found dead yesterday and the ICMG, upon investigation has found that his insides were 'scrambled'. With the help of the Doctor, a time traveler who showed up on the same day, they were able to learn that George Ratcliffe was working with a race of creatures known as the Daleks. It appears that there are not one, but two opposing Dalek factions who both seek control of a device known as the Hand of Omega which the Doctor claims to have stashed somewhere in town a while back. However The Doctor believes that the ICMG has been infiltrated by both Dalek factions.

Group Captain Gilmore (cop): leader of the ICMG (Intrusion Countermeasures Group) he can use his sources in the British intelligence agency to investigate other players and find out their roles.

The Doctor (Role blocker): Is aware of everything that happens at night and can prevent any night actions from happening. This ability can only be used Twice.

Dr. Rachel Jensen: (Doctor) Captain Gilmore's scientific advisor and medical personnel. Has the ability to protect someone but not herself

Ace: (Vigilante): instead of cowering in fear and screaming like his previous companions the Doctors current companion goes after daleks with baseball bats and her own specialized homemade explosive.

Mike Smith (Miller): a young man formerly employed to George Ratcliffe. Although he is functionally a normal townie should he be investigated Captain Gilmore will be told he is a Dalek.

The Mafias:
Imperial Daleks:
Davros (godfather): leader of the Imperial Daleks, registers as townie when investigated.

Special Weapons Dalek(role cop): A special forces Dalek who's advanced targeting systems can be used to investigate a player and learn of their roles. This ability can only be used twice. Dalek supreme and Captain Gilmore are unaffected.

Renegade Daleks
Dalek Supreme(godfather 2): Leader of the renegade Daleks. Registers as townie when investigated.

Little girl/battle computer(role cop): The Dalek Battle computer leeches off the mind of a little girl and her capacity for imagination. Because of this the little girl can be controlled by the computer by remote and used to investigate for player roles with the exception of Davros and Captain Gilmore. This ability can only be used twice.

And maybe a goon or two for each side.

Tie rule: God so help you if there's a tie. I may just do nothing, I may kill everyone who voted for a tie, I may pick some people and apply the 'voteless' or 'suicidal' role to them, it's like landing on a bowser space in mario party, except no sympathy for fourth place.

but the fun doesn't stop there, I may stop noting if for example a mafia member is killed to increase the suspense or start lying to the investigative roles, I may  kill anyone that Rachel tries to save. I may also kill anyone who sends me a kill request, who knows.

Basically don't force a tie, or I start trolling the entire game

Basically no killer means that both mafias have a kill each night (although I may have them alternate for the first few nights)

The Mike Smith/miller (http://wiki.mafiascum.net/index.php?title=Miller) role is a little thing I found on the wiki that could be interesting.
Title: Re: Future Mafia Games
Post by: Khushrenada on August 11, 2014, 01:07:18 AM
I don't know. Schedule's looking kind of full.

Quote
Mafia 63:
Mafia 64:
Mafia 65:

Not sure where I could slot you in.....

Anyways, if you want to get it rolling right away, go ahead. I was thinking I may host another game in September but I could see that getting pushed to October easily so if someone else wants to host one in the meantime, go for it.

I don't see anything wrong with your roles. A lot were used last game and it worked out ok. I'm not sure how the mafia being able to hit at the same time will go down but who cares. It could work great. It could suck. That's just the random element of chance that comes with this game. Although the trolling ideas of a tie I could see as causing the biggest issue. See the My Little Pony mafia game and aftermath for what happens when random elements are introduced. It was only about 4-5 games ago.
Title: Re: Future Mafia Games
Post by: Oblivion on August 11, 2014, 01:26:03 AM
What do you think of what I said earlier?
Title: Re: Future Mafia Games
Post by: Khushrenada on August 11, 2014, 12:27:39 PM
What do you think of what I said earlier?

Oh, you can make a mafia game and host it. Mod powers are given to whoever is hosting at that time. I just usually do most of them since I there isn't a lot of others rising up to do it these days.


Of course, I'm sure what you are really referring to is playing mafia in your version. Would this be an example of that? (http://www.neoseeker.com/forums/50570/t1940459-bell-bloodshed-1-an-animal-crossing-mafia-day-phase-4-face-to-face/)
Title: Re: Future Mafia Games
Post by: Oblivion on August 11, 2014, 12:41:49 PM
Based on what I can see, yes. I'm just worried that most would not want to play that way, considering the feedback I got months ago (or was it over a year ago?) when I asked about it.
Title: Re: Future Mafia Games
Post by: Khushrenada on August 11, 2014, 12:49:59 PM
*in my best Clint Eastwood voice*

Yeah.


Ha ha ha. If you do read through that, you'll see I signed up for and played that mafia game I linked. I wanted to try out this version of what you refer to as the proper way to play. Unsurprisingly, the mafia won. Of course, I thought there were a few other elements that further skewed the game in the mafia's favor but I just don't see how there is an equal chance in that version. Further backing this up is the fact that of the three times they have played Mafia on that forum, the mafia has won all three times.

Still, I've meant to do a write-up on that game for a good 6 months so maybe now is the time.
Title: Re: Future Mafia Games
Post by: Stratos on August 11, 2014, 06:11:25 PM
Random elements turned out well in the Mafia Party game I hosted. I think Mop it up's Mafia Party 2 also turned out well but I think I missed that one due to life issues. Though those were not necessarily game-breaking random features but I know Khush tries his best to break little rules despite the best efforts of hosts.
Title: Re: Future Mafia Games
Post by: pokepal148 on August 11, 2014, 06:25:52 PM
Except when said host gives him the most powerful and easily abused mafia role.

Anyway I'm just going to appeal to the funhouse for signups.
Title: Re: Future Mafia Games
Post by: Khushrenada on August 11, 2014, 06:47:14 PM
Dude, it's called analytical thinking.

As I even posted in that game, I didn't think of all the possibilities of the role until even after I had died. It was only because I had the role that I realized how I could use it more to my advantage and make it greater than first thought. I've done that in other games because I'm willing to think about ways I could use the role I'm given to my advantage. Other players could have got the role and not had the ideas that occured to me or never used it if the godfather was around. That was my first intention. It was only with the godfather missing that I started figuring out new ways to win and advance the mafia to victory.

I can write some pretty lengthy and overwhelming pm's in game to other players because I'm often looking at multiple scenarios to win. Even the game where Spak-Spang totally suckered me, I was looking at all kinds of scenarios. It made me seem unhinged and borderline crazy at times but I was working everything out. There were just some unfortunate events that kept me from peicing it together faster and succeeding in time. But a beautiful play is a beautiful play and I'm not going to diminish one of Spak-Spang's greatest wins. He played that round better than me.
Title: Re: Future Mafia Games
Post by: Khushrenada on August 11, 2014, 06:48:51 PM
Anyway I'm just going to appeal to the funhouse for signups.

Do you want me to start a sign-up thread or do you want to start a sign-up thread?

I thought you were just looking for feedback at first on your game but if you want to get sign-ups rolling, talk to Insanolord to get mod powers for the forum and the Forum title changed to announce the sign-up thread and then you can post the sign-ups here.
Title: Re: Future Mafia Games
Post by: pokepal148 on August 11, 2014, 07:41:54 PM
Considering the results that we've had before with getting more established hosts some mod powers I'll just keep to the funhouse and then try my luck with the mods via PM.
Title: Re: Future Mafia Games
Post by: NWR_insanolord on August 12, 2014, 01:52:05 AM
The problem with getting hosts mod powers ended when I became an admin. Actually, I was given the admin powers I should've had for a while when Aaron got sick of me bugging him to get people mod powers in here.

For future references, if you're hosting a game, just send me a PM and I can hook you up.
Title: Re: Future Mafia Games
Post by: Wah on August 15, 2014, 12:17:28 AM
HELLO!!!!!!!!!!!!!!!!!!
SSB MAFIA GAME! IS ANYONE LISTENING!
FFFOOOCCCUUUSSS BBBLLLAAASSSTTT!!!! :P:
Title: Re: Future Mafia Games
Post by: marvel_moviefan_2012 on August 31, 2014, 12:15:47 PM
I would rather a Mortal Kombat themed one over Smash Bros.
Title: Re: Future Mafia Games
Post by: Spak-Spang on September 12, 2014, 12:08:25 AM
I talked to Khush about an idea I had to have a 3 mafia/ mafia game. 

It is basically an all out 3 on 3 mafia battle, with a few interesting rules to make it unique.  I can't host a game easily, but I would love to share the idea and see what people think. 

It could even work in a Smash Bros type theme.

Title: Re: Future Mafia Games
Post by: Khushrenada on September 12, 2014, 01:16:14 AM
Yeah, just post it here Spak-Spang. Let others see it. It may inspire someone to run with it.
Title: Re: Future Mafia Games
Post by: Spak-Spang on September 12, 2014, 02:01:17 AM
Ok...Here is your dose on inspiration.

The idea is to have 3 mafias battling it out.  In a Smash Bros themed game the mafias could be different gaming worlds battling to see which game universe is the best.

The game would end not when all other mafia members and townie members are below a certain number, but will end immediately after there is only one mafia left.  This is because there will be significantly less townies...and the idea is the mafias are battling each other and not townies.  That is not to say voting will not be important though.

In this game the mafia who has night action is dependent on which mafia was hit in the last night action.

So if Mafia A killed a member of Mafia B in a night action, then Mafia B will get the next action.  If a townie is killed then a random townie will be given the power of night action for revenge.  But they must hit another mafia or be killed themselves.  That means there is a vigilante role that can not be eliminated from the game until all townies are killed.  So it is in the best interest to hit townies.

If no action to kill is taken then the host can randomly pick a mafia to townie to act. 

So this creates an interesting flow of give and take to the game...and seeking revenge for actions. 

Finally having an investigator is a give or take.  For townies it could be a helpful power, but not necessary.  With so many mafias it isn't going to be too hard to spot villains.  However, it could help in trying to work together...so I guess I would leave it in.

Depending on how many players there are the mafia teams need to be at least 3 members each. 

So a minimum game would be:  3 mafia 3 mafia 3 mafia 5 townies  14 people.  If you got to 21 people you could plus the mafias 4, 4, 4, 8 townies 
Title: Re: Future Mafia Games
Post by: nickmitch on September 13, 2014, 11:53:22 PM
So, how would the townies win?  Or is it a no-win game for townies?
Title: Re: Future Mafia Games
Post by: Spak-Spang on September 14, 2014, 04:24:01 AM
You know you are right.  I guess I have to continue the rule that if there are more townies then the game goes on.

Thanks Nickmitch…the likelihood of the townies being more dominate than the mafia is unlikely, but even still I have to accommodate for that chance.

So, same rules for Mafia and townies. 
Title: Re: Future Mafia Games
Post by: Wah on October 27, 2014, 07:26:24 PM
Could we maybe just have a good old-style mafia game?
Title: Re: Future Mafia Games
Post by: Ceric on October 28, 2014, 01:45:31 PM
If you want to host it.  Host makes the rules.
Title: Re: Future Mafia Games
Post by: ObbyDent on October 28, 2014, 05:11:46 PM
I've been wanting to do that for years. I could host it, I just need time to get it all planned out.
Title: Re: Future Mafia Games
Post by: pokepal148 on October 28, 2014, 09:43:20 PM
Apparently people didn't like me hosting due to various problems on my end (it's almost like it's my first time although to be fair I probably should have at least specified for 'day ends around 12:00pm est'.)
Title: Re: Future Mafia Games
Post by: NWR_insanolord on October 28, 2014, 09:51:24 PM
You can't say "around." Might as well just say "The day ends when I damn well feel like it."
Title: Re: Future Mafia Games
Post by: marvel_moviefan_2012 on October 29, 2014, 01:34:28 AM
I don't remember the details, maybe khush might(?) but the one I hosted years back on my very terribly disorganized crappy website I would love nothing more than to put in the past, I think we pretty much just decided things on the fly the rules were very loose if I remember correctly plus I wasn't a very good moderator/host so I kind of got sloppy. I don't even remember everyone who played I think Shyguy, therperm maybe goldenpheonix, that dude from Australia whose name I forgot but we used to get into fights with all the time and not Rabicle the other one, and maybe Vudu but I think he hated me so I am not sure if he played or not. I can't remember who else played um some local friends I signed up to my forum but ended up taking over their accounts to try to keep it alive longer after I was the only one left posting.

Long story short, I would not make a good host for a mafia game.
Title: Re: Future Mafia Games
Post by: NWR_insanolord on October 29, 2014, 01:40:01 AM
This is actually giving me a great idea for an MLS-themed Mafia game where the rules are purposely opaque and made up as it goes along.
Title: Re: Future Mafia Games
Post by: Khushrenada on October 29, 2014, 01:42:00 AM
Just like soccer!

Lolololololololol
Title: Re: Future Mafia Games
Post by: NWR_insanolord on October 29, 2014, 01:47:19 AM
This is all coming together in my head so perfectly, I really should do this game.
Title: Re: Future Mafia Games
Post by: Ceric on October 29, 2014, 10:57:42 AM
A good mafia has clear rules so they can be played.  I tried to hard to make my rules clear and to put some probability into the mix.  Didn't help that I only had 1 Mafia member through most the game and the concept was designed around having all the Mafia players playing from the beginning.
Title: Re: Future Mafia Games
Post by: NWR_insanolord on October 29, 2014, 04:19:58 PM
Alright, screw it, I'm having too many good ideas. I'm calling my own number. There should be a sign-up thread shortly.
Title: Re: Future Mafia Games
Post by: pokepal148 on October 29, 2014, 04:57:14 PM
This is actually giving me a great idea for an MLS-themed Mafia game where the rules are purposely opaque and made up as it goes along.
some of these may interest you. (http://wiki.mafiascum.net/index.php?title=Bastard_Mod) the version of the Miller I used was the death one.

I am interested in reusing that same ruleset as before in the future for some fun times.
Title: Re: Future Mafia Games
Post by: Wah on January 28, 2015, 09:26:20 PM
So... What's next?
Title: Re: Future Mafia Games
Post by: pokepal148 on January 29, 2015, 11:11:26 PM
I have a little scheme running... I'm thinking based on the NWR forums... But I need to formulate some narrative type stuff first.

The ruleset will probably match the Something of the Daleks Ruleset. I'm considering adding a killer but I still want to see what would happen if both Mafia's got a kill each day so I want to think of a way to balance that aspect.

I plan to begin the game around the end of Febuary.

I shall call it: Mafia 65: NWR Forums Calvinball
Title: Re: Future Mafia Games
Post by: Stratos on January 30, 2015, 12:28:38 AM
I really want to host another mafia, but it will have to wait until a longer school break. We'll see what comes around this next year.
Title: Re: Future Mafia Games
Post by: Wah on February 01, 2015, 06:23:18 PM
I have a little scheme running... I'm thinking based on the NWR forums... But I need to formulate some narrative type stuff first.

The ruleset will probably match the Something of the Daleks Ruleset. I'm considering adding a killer but I still want to see what would happen if both Mafia's got a kill each day so I want to think of a way to balance that aspect.

I plan to begin the game around the end of Febuary.

I shall call it: Mafia 65: NWR Forums Calvinball
Townies get 2 kill 2 people a day?
Title: Re: Future Mafia Games
Post by: Khushrenada on February 02, 2015, 01:21:09 PM
There's never a good time to host a mafia game really so, what the heck, I'll just host one now. I don't feel like dwelling too much on stories or trying to beat my Triple A New Leaf extravaganza game and will just go with a loose theme.
Title: Re: Future Mafia Games
Post by: Stratos on February 02, 2015, 07:21:19 PM
Animal Crossing: Loose Leaf Edition. Coming this February for your Super NWR system.
Title: Re: Future Mafia Games
Post by: pokepal148 on February 16, 2015, 06:53:07 PM
I am really not proud of how run Something of the Daleks turned out (outside of the day 3 original post, that was brilliant) and I'd like to give that ruleset and setting another go, partly so I can remove the first one out of the numbering scheme because screw you insanolord, the 64th mafia game on a Nintendo forum isn't going to be about soccer.
Title: Re: Future Mafia Games
Post by: NWR_insanolord on February 16, 2015, 08:03:13 PM
Mental Note: Hijack any future mafia game Pokepal makes to make it about soccer.
Title: Re: Future Mafia Games
Post by: that Baby guy on February 16, 2015, 08:36:24 PM
Mental Note: Hijack any future mafia game Pokepal makes to make it about soccer.

I'm pretty sure we already made it about Calvinball, and the rules say that once a game is Calvinball, it can never not be Calvinball.
Title: Re: Future Mafia Games
Post by: Phil on February 18, 2015, 11:05:02 PM
Could there be a pinned topic saying what a "Mafia Game" is for those of us who have no clue?

Unless I missed something, then my bad!
Title: Re: Future Mafia Games
Post by: pokepal148 on February 20, 2015, 01:18:48 AM
I got a PM to insano so we'll see if he responds.
Title: Re: Future Mafia Games
Post by: Khushrenada on February 20, 2015, 01:38:38 AM
Could there be a pinned topic saying what a "Mafia Game" is for those of us who have no clue?

Unless I missed something, then my bad!

Right. I saw this yesterday and was going to respond but then I got distracted by work and forgot to. Man, work is terrible.

Anyways, I guess something like that could be made up. The truth is that usually every game has the rules listed and explained either in the Sign-up thread for that round or in the Rules/Roles thread created for that game. For instance, if you were to click on the Mafia LXV: Super Smash Bros. for Mafia. Rules and Roles (http://www.nintendoworldreport.com/forums/index.php?topic=46467.0) thread and scroll down a bit, you will see a section talking about the rules of the game, how it works and how you win.

You could also go through some of the past games shown in the Mafia Hall of Fame thread, such as the first game played in order to see what happened and get a better sense of how it works. The greatest way to learn though is to just jump in. I had a basic concept of it before I first played but I soon learned a whole lot more of how the game works when I actually began to play it.
Title: Re: Future Mafia Games
Post by: Phil on February 20, 2015, 03:18:30 PM
No worries! There's no rush for this information.
Thanks for the info, Khush!  ;D
Title: Re: Future Mafia Games
Post by: Mop it up on February 20, 2015, 07:35:57 PM
And if there's still something you're not sure about when the game's underway then you can always ask the host about it in a PM. I do this all the time when Khushrenada hosts to try and find loopholes to my advantage. :D
Title: Re: Future Mafia Games
Post by: Khushrenada on February 20, 2015, 08:00:32 PM
And I do with any host whenever I'm playing. It's the Mafia way. If the game isn't broken, then it's no fun.
Title: Re: Future Mafia Games
Post by: NWR_insanolord on February 20, 2015, 08:27:26 PM
Yeah, the last game I hosted Khush basically broke the game by using the rules I came up with in ways I hadn't anticipated, eventually resulting in us coming to an agreement on limitations in order to keep the game competitive. He's the best at this, both playing and hosting.
Title: Re: Future Mafia Games
Post by: Silenced on February 20, 2015, 09:56:58 PM
Geez, I thought we all died.


Are we back?
Title: Re: Future Mafia Games
Post by: Stratos on February 23, 2015, 05:16:36 PM
I have a new game idea. This one would have no deaths so everyone could see the game to the end.


Powers would be items and either people get "marked" for a mass death in the end or there could be a point system where the first to cross the threshold gets the victory. Might keep more active players engaged through the entire game.
Title: Re: Future Mafia Games
Post by: Wah on March 01, 2015, 07:42:57 PM
I'd like to host a game.
I got some good Ideas already.
(Kid Icarus, Halo, and just a good old fashioned mafia/terrorist game!)
Title: Re: Future Mafia Games
Post by: Khushrenada on March 01, 2015, 07:52:24 PM
I'd like to host a game.
I got some good Ideas already.
(Kid Icarus, Halo, and just a good old fashioned mafia/terrorist game!)

Ok. Do you think you can be around regularly enough on the forums to start and end each day and answer any questions that players may have? That's one of the host's big responsibilities.
Title: Re: Future Mafia Games
Post by: Spak-Spang on March 01, 2015, 08:08:07 PM
Or do you have the responsibility to edit and filter your mafia plans to create a well balanced and fun game, that doesn't suck or isn't completely biased towards a side...because that has never been a requirement of mafia games if you look at our history.
Title: Re: Future Mafia Games
Post by: Silenced on March 01, 2015, 08:54:57 PM
I have an interesting game idea worth toying with. All of my other ideas require waaay more people.
Title: Re: Future Mafia Games
Post by: Wah on March 04, 2015, 09:17:44 PM
I I hosted I would try to be here...
or just give my ideas to you.
Title: Re: Future Mafia Games
Post by: Stratos on March 20, 2015, 09:55:59 PM
That was a fun game. I kind of want to run a "dueling mafia" game where the godfather's are immune to the hits and know who each other are. Sort of a true battle of whits between them to sway the townies and try to defeat the other side. Make it more of a mental chess game.

That has potential.

If you remember my musings about hosting a "dueling host" game, this is probably a better application of my main mechanic. Have two designated "deity" players who each control a mafia and have a goal to control the game.


Another idea that could play well with this is having there be virtually no death. All of the powers could be designed to sway votes and then have some other goal be what causes a specific side to win.

Perhaps "converting" people to their cause, or banishing players to an alternate sub-thread. Maybe an "afterlife" thread where the dead folks continue to act on a cosmic level, aiding their side as angels, messengers, or spirits. Can be something as simple as a separate vote which grants a special power/investigation to the winning side the next game.[/size][/font]
Title: Re: Future Mafia Games
Post by: NWR_insanolord on March 20, 2015, 10:04:02 PM
What if you played with dueling mafias, but each godfather was a different alt of Khushrenada?
Title: Re: Future Mafia Games
Post by: Khushrenada on March 20, 2015, 10:19:26 PM
Like a Pro-Khushrenada mafia and Anti-Khushrenada mafia? What brand new ideas you've got!
Title: Re: Future Mafia Games
Post by: NWR_insanolord on March 20, 2015, 10:24:49 PM
Man, I miss Anti-Khushrenada. Whatever happened to him?
Title: Re: Future Mafia Games
Post by: that Baby guy on March 20, 2015, 10:46:24 PM
Well, I'm sure if you look deep down inside yourself, you'll find him there.
Title: Re: Future Mafia Games
Post by: Khushrenada on March 20, 2015, 11:48:45 PM
That or the PixlBit Forums as the ending of Crisis of Infinite Khushrenada's clearly showed.
Title: Re: Future Mafia Games
Post by: Silenced on March 25, 2015, 08:45:25 AM
I'd be up to hosting again. I'm better at it now.
Title: Re: Future Mafia Games
Post by: Khushrenada on March 25, 2015, 10:10:00 AM
I'd be up to hosting again. I'm better at it now.

There was nothing really wrong about your first game. As far as first time hosting, it was a pretty solid job. I think you just feel bad about it because you had that extra day and then no one voted in it but there was nothing broken or wrong with the game. You're welcome to host. If there is a spot you want, just say so and I'll put you down for it.
Title: Re: Future Mafia Games
Post by: Silenced on March 25, 2015, 10:29:01 AM
Whatever spot is open I am open to taking.
Title: Re: Future Mafia Games
Post by: Khushrenada on March 25, 2015, 10:34:04 AM
Does that mean you want to do the next game in April? I'm trying to see if we can't make this monthly again.
Title: Re: Future Mafia Games
Post by: pokepal148 on March 25, 2015, 11:57:08 AM
And my experiment is a success. A dual mafia game with both mafias making hits can work.

Although I probably could afford to have cut the inactive day. And I do believe I was cutting the bare minimum in terms of townies.
Title: Re: Future Mafia Games
Post by: Silenced on March 25, 2015, 12:54:28 PM
I can take the April one. I'll get a setup together. Do you guys have anything against closed setups (where roles are not known except to those that have them)?
Title: Re: Future Mafia Games
Post by: Khushrenada on March 25, 2015, 01:17:29 PM
I can take the April one. I'll get a setup together. Do you guys have anything against closed setups (where roles are not known except to those that have them)?

Isn't that like any mafia game. If you have a role, you get a pm. If you don't have a role, you don't know who does. Are you saying the mafia wouldn't know each other?
Title: Re: Future Mafia Games
Post by: Silenced on March 25, 2015, 01:30:09 PM
The roles aren't shown in the set-up post, so people don't know what special roles are in play.
Title: Re: Future Mafia Games
Post by: Khushrenada on March 25, 2015, 03:04:34 PM
Hmm. That could be interesting. My only concern is that it could just lead to random bandwagons because no one is sure what they are looking for. Give it a shot if you really want to do that. If the game can survive Pokepal148 hosting it twice, I doubt this would kill it off.
Title: Re: Future Mafia Games
Post by: Silenced on March 25, 2015, 03:31:38 PM
Well the thing is is that people are still allowed to claim and all that jazz. But the roles will never be known for certain until the player is killed. Only the players themselves will truly know. The mafia can also divulge their unique talents to each other.
Title: Re: Future Mafia Games
Post by: Khushrenada on March 25, 2015, 03:45:32 PM
Well the thing is is that people are still allowed to claim and all that jazz. But the roles will never be known for certain until the player is killed. Only the players themselves will truly know.

That part I already saw the potential of. The only thing I'm leery of is not knowing the full amount of mafia members. One doesn't even have to know the roles but that alone helps.

EDIT: I've put you down as the Mafia 67 host. Do you know when about in April you'd like to do it?
Title: Re: Future Mafia Games
Post by: Silenced on March 25, 2015, 04:04:04 PM
I can adjust it so the number of mafia are known. Given our typical player count I doubt it will exceed 5 at the most.


I can start sign-ups ASAP, and they can extend through the end of this month and into mid-April if need be.
Title: Re: Future Mafia Games
Post by: Mop it up on March 25, 2015, 05:07:06 PM
I don't know if it's a good idea to run signups for too long. If it's longer than a week, then I tend to forget about the game, like what happened with this previous game.
Title: Re: Future Mafia Games
Post by: Khushrenada on March 25, 2015, 05:22:57 PM
Well, I ask because I'm trying to alternate between Mafia games and Safe Word games. Now that the mafia game is over, I've got sign-ups going for Safe Words 3. That will probably take a couple weeks so if you had a start date of Apr. 13, it would probably work out well. You can have sign-ups the week ahead of that. Unless you want the game later in the month. That would work too. It's why I was asking just to give it a bit of time and not have it at the beginning of the month.
Title: Re: Future Mafia Games
Post by: Silenced on March 25, 2015, 05:56:01 PM
Alright, the 13th can work. I'm down for that.
Title: Re: Future Mafia Games
Post by: Spak-Spang on March 26, 2015, 12:28:02 AM
I like the idea of mystery roles.  I think it is pretty clever.  However, I think some balance needs to established.

I think giving us the number of townies, townie roles, and Mafia members would help create a framework for the game.  And it will help make the game more playable.

Title: Re: Future Mafia Games
Post by: Wah on March 30, 2015, 01:29:50 AM
y we no console wars mafia?
three mafias, Nintendo, Sony and microsoft while Sega is the paranoid serial killer?
Title: Re: Future Mafia Games
Post by: Khushrenada on March 30, 2015, 10:09:13 AM
It was sort of done way back in Mafia 5.
Title: Re: Future Mafia Games
Post by: Wah on March 31, 2015, 12:04:29 AM
do it again!
Title: Re: Future Mafia Games
Post by: Spak-Spang on March 31, 2015, 09:49:09 PM
Console Wars Mafia 2015

Mafias:  Microsoft and Sony  (Sony gets 1 more mafia member than Microsoft, but Microsoft can hit first)
Ghost Mafia:  Nintendo:  If Nintendo (Godfather single player) kills the Godfather of Microsoft or Sony then it becomes the head of that mafia and the remaining mafia players become Nintendo

Townies:  Fanbois
Roles:  NWR Writer:  Investigator
gamestop Employee:  Vote changer
Console Collector:  Doctor
PC Master Race Fanboi:  Killer

There you go.  Ready made theme, with 3 mafias. 



EDIT:


Forgot Ghost Mafia Rule.  Nintendo can make a hit everyday, but only succeeds if he targets a Godfather.  Otherwise, the hit does not kill anyone.  If Nintendo kills Godfather, then they become the new head and can perform normal hits.


Other Mafias rotate Day 1 Day 2 Day 1 Day 2 Hits. 



Title: Re: Future Mafia Games
Post by: Wah on March 31, 2015, 10:20:12 PM
It would be funny if SEGA was the killer tho.
Title: Re: Future Mafia Games
Post by: Spak-Spang on March 31, 2015, 10:35:42 PM
Sega:  Suicide Role:  Sega can kill himself during the game.  If Sega kills himself the players that voted before and after Sega's vote are killed also. 

Title: Re: Future Mafia Games
Post by: Silenced on March 31, 2015, 10:45:58 PM
Alternatively, SEGA can kill himself during the game. Nothing happens, but people host a funeral and remember the good ol' days of SA2.
Title: Re: Future Mafia Games
Post by: Wah on March 31, 2015, 10:55:13 PM
Me and spak's Idea is amazing Khush, Let's do this!

I want credit for idea tho.
Title: Re: Future Mafia Games
Post by: Silenced on March 31, 2015, 11:00:56 PM
My gripe with the SEGA role (if it's not a joke role and is actually in-game) is that it could easily wipe out a bunch of players in one go, and people would be scared of voting, hurting an already mainly-inactive mafia community.


Also, it would require a lot of players (at least a decent amount), which is something we struggle with.


But it IS a good idea.
Title: Re: Future Mafia Games
Post by: Wah on March 31, 2015, 11:04:42 PM
Thank you. If it gets going (KHUSH!) we will have to bug people to play.
Title: Re: Future Mafia Games
Post by: Khushrenada on March 31, 2015, 11:22:36 PM
Me and spak's Idea is amazing Khush, Let's do this!

I want credit for idea tho.

Yeah, my initial reaction on reading it was that it sounded like a fun thing to do and that I might just do it after Silenced's game coming up. (Unless Spak-Spang wants to host it after coming up with the idea.) However, I do think Silenced is right about needing a lot of players. But if the game happens in May, then a lot more people may be free to play. We'll see what develops.
Title: Re: Future Mafia Games
Post by: Spak-Spang on March 31, 2015, 11:48:35 PM
My gripe with the SEGA role (if it's not a joke role and is actually in-game) is that it could easily wipe out a bunch of players in one go, and people would be scared of voting, hurting an already mainly-inactive mafia community.


Also, it would require a lot of players (at least a decent amount), which is something we struggle with.


But it IS a good idea.

Silenced...the way it is worded it could only take out 3 players...himself, and the person that voted before and after him...and ONLY if the Sega character wants to die.  Otherwise, he is just a normal townie.  It is a twist on the suicide bomber role.  If the mafia want to be careful they can just hit the Sega character and kill them.  Or, plan their posts not to be sandwiched between other players...just in case. 

But that being said it was mostly a joke role...and it could be taken out.
Title: Re: Future Mafia Games
Post by: Spak-Spang on March 31, 2015, 11:52:20 PM
Khush...I can't host another game for awhile...I am too busy.

The idea with Nintendo is you really only have 2 mafias...because Nintendo can only kill and take the role of the Godfather...it isn't too powerful. 

If not enough players join then you can drop the Doctor Role or Sega Role...or both. 

I think a game with 12 people could handle this game.

Xbox mafia 3 Sony mafia 3 (Unless we got enough players for a 4 person mafia you need 3 for both) then you have half the game townies.  Obviously, Nintendo is a wild card...and more players is better...but that is always true.
Title: Re: Future Mafia Games
Post by: Khushrenada on April 01, 2015, 12:30:14 AM
If you have a 2 mafia game, I think 18 players is the minimum requirement. Otherwise, you just have a mess like Pokepal148's games. 20 is preferable. But even in a 2 mafia game, you want the mafia number to be 1/3-1/4 of the players. I do not think 50/50 is a good ratio conducive to fair gameplay.
Title: Re: Future Mafia Games
Post by: Spak-Spang on April 01, 2015, 02:51:56 AM
Khush:  It is true.

Though, there is a problem we have with Mafia games.  Interest only lasts about a week...so you want to make sure the game can end or be close to ending around the next Friday.  I know it didn't use to be this way.  But it is now.  It is one reason I don't support the weekend break...because that just kills the game.
Title: Re: Future Mafia Games
Post by: Stratos on April 01, 2015, 05:59:28 PM
Maybe we should try a game without a weekend break just to see how it goes? The lives of most users may have changed enough to make it a viable playtime.
Title: Re: Future Mafia Games
Post by: Khushrenada on April 01, 2015, 06:59:11 PM
I disagree about the weekend break killing things. Just this last game we played, all players were active after the break. In fact, Ceric, who had missed most of the first week, was around on the last two days after the break and in Isanolord's last game, we were all still active after the weekend break.

That said, we could try having the game just keep going steady but I think people appreciate being able to have a few days off and not worry about needing to show up.
Title: Re: Future Mafia Games
Post by: pokepal148 on April 01, 2015, 07:44:52 PM
For me the weekend break was something I needed. That week that I was hosting was one week past losing my job and I was still going through alot of stress over the aftermath of that ordeal and while I enjoyed hosting the game as an escape from all of that I ended up falling behind on sleep because of it.

I remember when I made the intermission thread because the moment that I made that thread go up with the little picture of the Dalek and the words 'Back on Monday' I was dead asleep. The intermission is something I needed.
Title: Re: Future Mafia Games
Post by: Khushrenada on April 01, 2015, 08:09:50 PM
True. I end up falling behind on sleep too when I'm hosting a game so the break is a nice benefit to recharge.
Title: Re: Future Mafia Games
Post by: pokepal148 on April 01, 2015, 09:09:03 PM
We do need to figure out how to deal with inactivity though.
Title: Re: Future Mafia Games
Post by: Wah on April 01, 2015, 10:06:45 PM
I can't play on the weekends, which sucks because Australia is one day ahead.
Title: Re: Future Mafia Games
Post by: Silenced on April 03, 2015, 12:28:49 PM
We do need to figure out how to deal with inactivity though.


We just need to have a clear-cut inactivity rule from the beginning. Fail to vote in two days, and you're sent off automatically.


That can be modified to better suit the game however, but I think it could work.
Title: Re: Future Mafia Games
Post by: Silenced on April 06, 2015, 10:07:15 PM
I'm ready to start sign-ups for whenever is convenient for everyone. Probably looking at 3 mafia and 3 town roles and 1 third party role depending on the amount of players received. I think hidden set-ups are more appropriate for larger set-ups, since the roles are more plentiful and varied. With so little players, the roles would be rather predictable, except maybe on the mafia side.


So unless you guys are up for a hidden set-up, it'll probably be open. If I do do a closed set-up, the roles will most likely be more interesting and different on the mafia and third party sides (as townies need at least two basic, universal cop and doc roles that can easily be predicted).
Title: Re: Future Mafia Games
Post by: Khushrenada on April 07, 2015, 10:31:52 AM
Ok. First, contact Insanolord to get mod powers for this forum so that you can make a sign-up thread.

Second, if you aren't sure about how many roles to have or if you want to do it open or closed, you can mention this in the sign-up thread and that you are waiting to see how many people sign up first. After a few days, you can gauge the number of sign-ups with what you want to do and decide then. It's something I've done from time to time because of not knowing what player turnout will be like. Or if you want to do an open set-up you can have player participation benchmarks. If this many players sign up then you'll add this role and so and so on.
Title: Re: Future Mafia Games
Post by: Silenced on May 05, 2015, 10:33:34 AM
Who do we have hosting next?


Also, I am still a moderator, though I find myself enjoying hosting more than playing now.
Title: Re: Future Mafia Games
Post by: Spak-Spang on May 05, 2015, 07:22:18 PM
Well, I really enjoyed your last game.

I wouldn't mind playing a similar game like that again.  Also, I think it would be doable to do a similar game and give a few possible roles that could be in game, and let players guess who might be in a game.  Just list the possible roles in the game, and then give a number of special roles including mafia in the game.  Heck, you don't even have to give us the number of mafia in the game.
Title: Re: Future Mafia Games
Post by: Silenced on May 05, 2015, 10:09:01 PM
I would like to do a full-on closed set-up someday. I was discouraged to do it due to the lack of players.


I would probably run it by giving everyone the number of power roles and number of mafia but keeping the roles themselves secret.
Title: Re: Future Mafia Games
Post by: Silenced on May 06, 2015, 08:15:37 AM
Pretty much I can function like Khush and be a frequent host or just be someone that picks up games if we haven't played one in a while. For the sake of not being repetitive or controlling I'll take a few games off. I need some new ideas anyways.
Title: Re: Future Mafia Games
Post by: Silenced on May 21, 2015, 01:14:14 PM
Who is hosting next game?
Title: Re: Future Mafia Games
Post by: Stratos on May 26, 2015, 08:09:11 PM
Stating here that I am volunteering to host a game in June/July.


I am out of school on the 12th so I can begin signups then and start a few weeks after that. Should I aim for before or after the 4th of July? I assume people may be unavailable on that day if they are in the states.
Title: Re: Future Mafia Games
Post by: Silenced on May 26, 2015, 08:11:26 PM
I'd advise to maybe what until after the 4th. I won't be doing anything but others might be. If sign-ups will take that long I can always do Safe Words earlier.
Title: Re: Future Mafia Games
Post by: Wah on June 09, 2015, 12:07:06 AM
Something random...
ADVENTURE TIME MAFIA! (whoops caps lock :rolleyes:)
Title: Re: Future Mafia Games
Post by: ShyGuy on June 14, 2015, 11:19:23 AM
Hey, I have some leftover Humble Nindie Bundle game codes, does the next Mafia host want to give them away as prizes?
Title: Re: Future Mafia Games
Post by: Stratos on June 14, 2015, 04:47:36 PM
Sure! I always loved giving away prizes for my games back in the day. I'll probably post sign ups this coming week.
Title: Re: Future Mafia Games
Post by: Wah on July 14, 2015, 09:04:23 PM
Tribute to Iwata maybe?
Star wars mafia?
NWR mafia? lol!
Title: Re: Future Mafia Games
Post by: Stratos on July 14, 2015, 10:25:22 PM
Completely forgot that I was going to host, my bad. Not going to happen until August now. Going to be travelling. Hows an August 17th start sound?
Title: Re: Future Mafia Games
Post by: Wah on July 27, 2015, 12:03:37 AM
I WANT MAFIA! I WANT MAFIA!
Title: Re: Future Mafia Games
Post by: Stratos on July 27, 2015, 01:33:30 AM
I'll post sign-ups before I take off to Guatemala (sometime tomorrow). Not decided on a theme yet. I'll pick something in the next week or so.
Title: Re: Future Mafia Games
Post by: Wah on July 27, 2015, 08:44:13 PM
Guatemala?
Title: Re: Future Mafia Games
Post by: Khushrenada on July 28, 2015, 12:25:59 AM
He's a drug mule. I should know. I hired him.
Title: Re: Future Mafia Games
Post by: Stratos on July 28, 2015, 03:04:11 AM
Don't short me my share this time. You know the preferred payment method.
Title: Re: Future Mafia Games
Post by: Khushrenada on July 29, 2015, 01:55:28 AM
Yeah, but that brothel put a lifetime ban on you because of your behavior so I can't send you there anymore. Don't you remember?
Title: Re: Future Mafia Games
Post by: Wah on July 29, 2015, 10:12:04 PM
Yeah bob's mother is a bit of a nag...
Title: Re: Future Mafia Games
Post by: Stratos on July 31, 2015, 07:00:15 PM
LucarioFan wins today. Genuinely laughed outloud.
Title: Re: Future Mafia Games
Post by: Wah on August 31, 2015, 07:47:54 PM
Stratos...
Title: Re: Future Mafia Games
Post by: Khushrenada on August 31, 2015, 09:41:48 PM
Oh crap! Lucariofan99's on to you....
Title: Re: Future Mafia Games
Post by: Wah on September 01, 2015, 07:08:35 PM
Where's the mafia game...
Title: Re: Future Mafia Games
Post by: Wah on September 13, 2015, 08:56:37 PM
STRATOS! I WILL RAPE YOU IN MINECRAFT IF U DON'T HURRY THE **** UP!
Title: Re: Future Mafia Games
Post by: ThePerm on September 14, 2015, 02:55:45 PM
I have an idea of a theme

Nintendo corporate setup

Satoru "please understand" Iwata: lost in translation. can remove a persons vote on a whim,

Reggie "no import for you" Fils-Aime: can get the voting thread locked for a certain amount of time.

Tatsumi "whats your job now again?" Kimishima: the former NOA president that nobody has ever heard of, has no special powers as mafia but if killed will be listed as a regular townsperson, if there are two mafia members left when he dies the narrator states there are three, its called psychology :smug:

Shigeru "upending the tea table" Miyamoto: can change a persons vote on a whim,

Bill Trinen: standard goon, needs to climb the corporate ladder a bit before he can get any special powers, maybe if another mafia besides Tatsumi is killed we can give him a bone and see if greed overtakes us all :smug:

did this mafia ever get played?
Title: Re: Future Mafia Games
Post by: Khushrenada on September 15, 2015, 02:58:48 AM
That would be a no. But congrats to Pokepal148 for being so prescient about including Tatsumi Kimishima in a game based around Nintendo bigwigs.
Title: Re: Future Mafia Games
Post by: Stratos on September 15, 2015, 03:34:00 PM
My apologies for the continued delays. Life just seems to constantly be throwing wrenches into my plans. If I cannot get something rolling by this weekend I will formally forfeit my slot and allow someone else to begin a game. I have some solid time this Saturday to post a signup and finalize my rule set. I'll have a start date of September 31st.


I'll either revive an old theme of mine or go with a Halloween themed game since it will be in October.
Title: Re: Future Mafia Games
Post by: Stratos on September 23, 2015, 09:56:48 PM
I officially abdicate my slot. I apologize for the long road to nothing, but I simply do not have the time to host. I don't even have the time to game anymore. School started, work is as consuming as it has always been, and we are going to try and complete a move to a new place in the coming weeks. Maybe I can pull one off early next year. I'll try and come up with something truly unique for that one. Maybe a Captain America Civil War theme?
Title: Re: Future Mafia Games
Post by: NWR_insanolord on September 23, 2015, 10:08:01 PM
I should host a game that's actually based on NewsRadio so Khush can spam it with soccer references.
Title: Re: Future Mafia Games
Post by: Khushrenada on September 23, 2015, 11:04:40 PM
Please. I'd spam it with The Office references.
Title: Re: Future Mafia Games
Post by: ShyGuy on September 29, 2015, 10:27:50 PM
Please. I'd spam it with The Office references.

(http://i91.photobucket.com/albums/k302/shyguy70/anigif_enhanced-buzz-15507-1419909697-5_zpsn0azsjmx.gif) (http://s91.photobucket.com/user/shyguy70/media/anigif_enhanced-buzz-15507-1419909697-5_zpsn0azsjmx.gif.html)
Title: Re: Future Mafia Games
Post by: Khushrenada on October 05, 2015, 02:45:13 PM
Well, if no one else does step up to do a game before then, I'll host the next game. Sign-ups will run from Oct. 26 - Nov. 1 and the game will begin Nov. 2 aka the first week of November. If everything works out the way I think it will, I'll be hosting this game and Safe Words 7 because I'm a master of ceremonies.

So, start booking lots of stuff to do in life for the first week of November to help ensure low participation and turn-out. Or you know, plan to sign-up for big fun! I'd like to do another game like my New Leaf game in which everyone had avatars and dead avatars if they lost. A large pool of players and a lot of fun captions and roleplaying.

I just need to think of what theme might lead to giving the game a lot of this spirit.
Title: Re: Future Mafia Games
Post by: NWR_insanolord on October 05, 2015, 07:01:15 PM
I joked about it but having been rewatching the series recently I'm finding myself actually wanting to make a game based on NewsRadio.
Title: Re: Future Mafia Games
Post by: Khushrenada on October 05, 2015, 07:05:19 PM
But I used up the best (and pretty much all) Bill gifs I could find....
Title: Re: Future Mafia Games
Post by: Wah on October 13, 2015, 07:37:00 PM
zzzzz
Title: Re: Future Mafia Games
Post by: Wah on October 27, 2015, 07:44:38 PM
I want a Game! NOW KHUSHY!
Title: Re: Future Mafia Games
Post by: Khushrenada on October 28, 2015, 02:57:48 AM
I know. I do too. I had said I'd get sign-ups going on Monday but being away on vacation and not being able to use my desktop computer has caused me to miss that date. However, I think I'll now just post the sign-ups this Monday. It will give me a chance to catch up on work and dedicate more time to the game. Plus, the game won't be going on during the release of Spectre so I can enjoy the latest Bond release without thinking about a Mafia game. Although I think I have an interesting theme, this will give me a chance to mull it over some more before Nov. 2nd.

5 more days.
Title: Re: Future Mafia Games
Post by: Wah on October 28, 2015, 10:21:43 PM
sounds like a long payday heist! ugh!
Title: Re: Future Mafia Games
Post by: pokepal148 on January 24, 2016, 02:11:59 PM
Is anyone interested in a mafia game in February? I'll probably just steal the theme Khushy left us (Hey, it's either that or Daleks again, and nobody wants that.)
Title: Re: Future Mafia Games
Post by: Stratos on January 24, 2016, 11:31:10 PM
I'll always participate. Hopefully we get enough people to join.
Title: Re: Future Mafia Games
Post by: Wah on January 25, 2016, 04:01:53 AM
Whens Khush's ban gone?
Title: Re: Future Mafia Games
Post by: NWR_insanolord on January 25, 2016, 07:16:59 AM
His ban ended over a month ago, but he hasn't come back, so people are assuming he went off to a farm with vudu where he can post all day to his heart's content.
Title: Re: Future Mafia Games
Post by: Wah on January 26, 2016, 02:25:32 AM
Well there goes all forum activity.
Title: Re: Future Mafia Games
Post by: Wah on February 05, 2016, 11:05:17 PM
SO are we starting a new game or what?
Title: Re: Future Mafia Games
Post by: NWR_insanolord on February 06, 2016, 12:16:14 AM
I've got an idea for a game, but I still need to flesh it out a bit.
Title: Re: Future Mafia Games
Post by: nickmitch on February 06, 2016, 07:00:46 PM
We need a secret forum to help flesh out Mafia ideas.
Title: Re: Future Mafia Games
Post by: Wah on February 07, 2016, 02:32:48 AM
We need a secret forum to help flesh out Mafia ideas.
Agreed
Title: Re: Future Mafia Games
Post by: Stratos on February 08, 2016, 12:00:04 AM
Wasn't this thread or another in the sub-forum geared towards bouncing new mafia ideas off of each other?
Title: Re: Future Mafia Games
Post by: NWR_insanolord on February 08, 2016, 12:15:21 AM
No, this is the sub-forum for playing mafia games. They're suggesting a separate subforum just for planning the games, to allow us to really explore the space and get our creative juices flowing.
Title: Re: Future Mafia Games
Post by: Khushrenada on February 09, 2016, 04:15:05 AM
Well there goes all forum activity.

More like the interesting forum activity judging by what's happened in a month.

We need a secret forum to help flesh out Mafia ideas.

It's called my pm box. Ah, the days when people when send me their mafia ideas via pm for me to look over and approve or tweak. Of course, there is always the option of just posting it here for other members to evaluate it except that it loses the element of surprise. Still, I'm pretty sure the OP of this thread states that as one of its criteria but I didn't feel like checking to be sure. I think its just case of people wanting more secret subforums. However, since no one bothered to talk with me in my secret subforum for a month, I don't see why you suddenly think this subforum will be a great big hub of activity. If you can't use the subforums you've already got, how can you expect new ones? How can you have any pudding if you don't eat your meat?
Title: Re: Future Mafia Games
Post by: Mop it up on February 09, 2016, 03:51:07 PM
Good thing Khushrenada's back, I refuse to play a game unless he's involved in some capacity.
Title: Re: Future Mafia Games
Post by: pokepal148 on July 07, 2016, 06:36:34 PM
I've got an idea for a game cooking.

(http://i.imgur.com/E5ktc.gif)
Title: Re: Future Mafia Games
Post by: Stratos on July 08, 2016, 10:14:55 PM
I was thinking about doing a Pokemon themed one to celebrate the release of Pokemon Go. Got some fun ideas on the theme. I'm traveling this weekend so I'll come back and post a signup so we can hopefully start last week of July.
Title: Re: Future Mafia Games
Post by: Khushrenada on July 08, 2016, 11:39:21 PM
I was thinking about doing a Pokemon themed one to celebrate the release of Pokemon Go. Got some fun ideas on the theme. I'm traveling this weekend so I'll come back and post a signup so we can hopefully start last week of July.

I think you're supposed to be hosting the next game of Safe Words. I'm going to check on that.
Title: Re: Future Mafia Games
Post by: pokepal148 on July 09, 2016, 01:13:03 AM
Actually I just went and PMed Insanolord about starting my Mafia Game to celebrate ten years of Sonic '06.

Hoping to get the sign ups going tonight or tomorrow. So basically:

I was thinking about doing a Pokemon themed one to celebrate the release of Pokemon Go. Got some fun ideas on the theme. I'm traveling this weekend so I'll come back and post a signup so we can hopefully start last week of July.

(https://38.media.tumblr.com/ea39f37f00982c4dbd3904e7e123bdd7/tumblr_inline_nqopisArJA1tn97oq_500.gif)
Title: Re: Future Mafia Games
Post by: Stratos on July 09, 2016, 02:30:27 AM
No problem by me. Either way the games get rolling again.
Title: Re: Future Mafia Games
Post by: Khushrenada on July 09, 2016, 03:50:37 AM
I agree about getting the games rolling again. We'll see how the turnout for Safe Words goes but it doesn't require a high turnout. Even 9 players there can still make for a good game. But with Mafia, 9 or 12 people doesn't make for the greatest game. You want to be hitting the 15 - 16 mark at least for a good game most usually. And with the forum activity levels a bit low right now with little news and events happening, I think Mafia will require a bigger boost and level of promotion to hopefully get it to that great participation range.

I've been working on a little something to hopefully get people excited about playing a Mafia game again as well as an experiment in procedure. I don't want to kibosh your interest in hosting a Mafia game and if you want to take on a game, you're more than welcome to have it. But let me do the work of re-promoting this game because, right now, I don't think just putting up sign-ups for a new game is enough. If it works and we get a good turnout, then I'm hopeful it will make it easier for you next game to keep people playing and start making it a bit more regular again if possible.
Title: Re: Future Mafia Games
Post by: pokepal148 on July 09, 2016, 08:27:33 PM
Don't worry, I'm sure you'll get those details sorted out by the time Insanolord checks his PM box.:smug:
Title: Re: Future Mafia Games
Post by: NWR_insanolord on July 09, 2016, 08:35:19 PM
I'd already checked my PM box, I was holding off to let Khush do his thing.
Title: Re: Future Mafia Games
Post by: pokepal148 on July 09, 2016, 09:43:18 PM
Rest assured I have my own plan for finding players.

Now granted it mostly revolves around the fact that half the regulars on the Negative World forums have accounts here but it's a plan.
Title: Re: Future Mafia Games
Post by: Stratos on July 12, 2016, 08:47:05 PM
I once tried to convince a few bygone members to return for a forum game. Would be fun to get folks back for a bout of mafia.
Title: Re: Future Mafia Games
Post by: Khushrenada on July 12, 2016, 09:13:57 PM
I once tried to convince a few bygone members to return for a forum game. Would be fun to get folks back for a bout of mafia.

Yeah. Legacy players are always great to have around. A lot of great game memories.

It seems to me though like people don't want to come back and play though for a couple reasons. Either they left because they didn't like the attitude of the forums. In which case, coming back to play may make it seem like they take back why they left even if they still feel that or don't. Then there are others that keep posting but don't play Mafia because they see Mafia as a bigger time-intensive activity. And it can be but I've found over the years that there's no guarantee that a player who spends more time active in the game than someone else will automatically win. It might help their odds a bit but plenty of games have featured both types of winners and losers in the various amounts of time put into the game.

On the flip side, there are those who faded away and now feel if they come back, they may feel people will expect them to do more or post more here and they just don't have the time. We've got a few members now that will sign up to play a Mafia game but they don't really do much else on these forums. Stevey and thatguy come to mind. There's nothing wrong with that. As you get older, you get busier so you've got to make more choices with your time. If they want to limit their time on the forums to just playing Mafia than posting, I see nothing wrong with that and I don't think that's a bad trade off.

Just like those that may have left after being soured on these forums. If they just want to come to play Mafia because its something they find fun, I don't see why they can't. They don't need to post everywhere or get into forum debates with other users again. If this is the only function of the site they want to use and enjoy, that's great. Use it and enjoy it. I may not like most McDonald's food but I still like the Bacon and Egg Bagel or Egg McMuffin. Just because I may not want most of the other stuff on the menu doesn't mean I can't go and get one of the few things I do like every now and then.

Or maybe most people just aren't as into Mafia like us few diehards.  ;D
Title: Re: Future Mafia Games
Post by: Khushrenada on July 25, 2016, 12:30:44 AM
So, I've opened up future Mafia game slots from 69 - 75 although I've claimed a couple.

I took 71 to do my RPG Mafia that I've had kicking around in my head for years and I've booked Mafia 75 as well.

Mafia 75 is the one I talked a bit about in my mass pm in which all identities for the game would be hidden. I think it'll make for a most interesting twist and game to mark that special occasion.

Other than that, the rest of the slots are open in case someone else would like to host another game. I know pokepal148 was itching to do one right now on Sonic. Should I mark you down for Mafia 69 (the sexy mafia. I'm surprised stevey isn't trying to claim that one) or would you want a different one or to wait.


As I mentioned before too, if there are any ideas you'd like to throw out or remind me or other players about for themes or roles for future mafia games, I'd say do so now and we'll see about working them into the rotation. Chances are I may end up hosting a couple more games than I've signed on for to keep things moving to get to 75 so I'm open to other suggestions.
Title: Re: Future Mafia Games
Post by: Wah on July 25, 2016, 12:44:32 AM
I'd like to do 70
Title: Re: Future Mafia Games
Post by: Khushrenada on July 25, 2016, 12:46:18 AM
K. It's yours.
Title: Re: Future Mafia Games
Post by: Wah on July 25, 2016, 12:48:52 AM
Waluigi only theme? XD
Title: Re: Future Mafia Games
Post by: Silenced on August 02, 2016, 12:59:59 AM
Mafia finally comes alive and I'm not around. Damn.
Title: Re: Future Mafia Games
Post by: Khushrenada on August 02, 2016, 02:30:58 AM
Mafia finally comes alive and I'm not around. Damn.

Sorry Silenced. I was hoping you'd show up in time. Keep checking in though. I'm trying to set up things up to get to Game 75 so there'll be a few more happening around here yet.
Title: Re: Future Mafia Games
Post by: pokepal148 on August 02, 2016, 03:12:01 AM
I'm still planning to take #69 as well.
Title: Re: Future Mafia Games
Post by: Khushrenada on August 02, 2016, 04:10:20 AM
Ok then.
Title: Re: Future Mafia Games
Post by: Wah on August 02, 2016, 09:07:31 PM
Can we start using actual numbers on the titles, some people, not naming names. Are to stupid to understand Roman Numerals.
Title: Re: Future Mafia Games
Post by: Wah on August 02, 2016, 09:08:17 PM
I'm still planning to take #69 as well.
#70's mine
#waa
#terrifying
#readyyourbutts.
Title: Re: Future Mafia Games
Post by: Khushrenada on August 02, 2016, 09:16:19 PM
Mafia 70 would be Mafia LXX. Not sure why I chose that one as an example but I just thought it might be of benefit. You can use numbers if you want. When added to the hall of fame though, it will go under a Roman Numeral. These games are Super Bowl status worthy, dad blast it!
Title: Re: Future Mafia Games
Post by: Silenced on August 02, 2016, 09:29:53 PM
If you don't understand them, Google is a wonderful thing.
Title: Re: Future Mafia Games
Post by: Wah on August 02, 2016, 10:53:46 PM
wohwohwohWOH, mate.
bing is clearly superior.
Title: Re: Future Mafia Games
Post by: Wah on August 03, 2016, 10:20:40 PM
Draft roles for mafia 70th: Attack of the Wakiller

70th mafia game Waluigi mafia Draft.

Roles: More roles added and taken away depending on number of people.

Killers, each know how the other is, but it is up to them to work together or not, cannot kill each other though.
Waluigi: Killer allowed to kill someone each day.

Walapeacho: Killer allowed to kill someone each day.

Toad Mafia,
Toadsworth, Godfather, able to hit someone every day

Toad, Goon 1, Takes place of godfather if he is killed.

Toadette, Goon 2, Takes place of godfather if Toad and Toadsworth are killed.

Police:
Detective:
Lakitu:
Allowed to investigate 1 person every day Waluigi and Toadsworth come up as townies, but Walapeacho can be found.

Constable:
Koopa Trooper
:
Takes place of detective if he dies.

Townie roles:
Daisy, Town Whore: able to change the vote of a single person to something else each day.

Doctor Wario: Doctor, able to save a single person a day.

Nabbit: able to steal one person’s ability (once) and any person (even the killer’s power.) And can use it, however if the Nabbit uses a person’s power, he will show up as that person under investigation.
Title: Re: Future Mafia Games
Post by: Wah on August 03, 2016, 10:22:17 PM
1st paragraph draft:
It was a cold and wahhy day in the Mushroom Kingdom, as WAluigi walked down the Mushroom Kingdom Castle Town. A recent string of Murders has put everyone on edge. Waluigi smiled at the chaos which had ensued at the death of his long time arch-rival Luigi. The Lakitiu police department was hot on his wa however. With the police closing in he wondered what he could do…
Waluigi wandered into a run-down pub owned by his ex-lover lover Walapeacho.
Title: Re: Future Mafia Games
Post by: Wah on August 03, 2016, 10:23:13 PM
I really like the Nabbit idea.
Title: Re: Future Mafia Games
Post by: pokepal148 on August 03, 2016, 10:44:39 PM
Why wouldn't you use Doctor Mario as the Doctor Role.

Better yet. Doctor Wario.
Title: Re: Future Mafia Games
Post by: Wah on August 03, 2016, 10:46:53 PM
Doctor Wario yes.
Mario no because he is going to die in the story.
Title: Re: Future Mafia Games
Post by: pokepal148 on August 04, 2016, 11:44:24 PM
You guys need to hurry up and kill each other so I can get my signup thread going.
Title: Re: Future Mafia Games
Post by: Wah on August 05, 2016, 05:30:27 AM
hehehe all part of the plan pokepal.
Title: Re: Future Mafia Games
Post by: Wah on August 07, 2016, 09:02:29 PM
where's the sign-up thread POKE!
Title: Re: Future Mafia Games
Post by: Wah on August 07, 2016, 09:05:57 PM
IT'S NO USE!
~ arin 2008 (I think)
Seriously though the Game Grumps playthrough of sanic 06 is one of my favourite let's play's ever.
Title: Re: Future Mafia Games
Post by: pokepal148 on August 07, 2016, 11:52:20 PM
I enjoy the Retsupurae playthrough myself.
Title: Re: Future Mafia Games
Post by: Wah on August 07, 2016, 11:54:12 PM
Well that and tied with TFS's Yes yes love adventure go, series.
and Game Grumps OoT Playthrough (f*ck your father, f*ck your father!)
Title: Re: Future Mafia Games
Post by: Silenced on August 28, 2016, 01:46:18 PM
I'll take whatever is still open.
Title: Re: Future Mafia Games
Post by: Khushrenada on August 28, 2016, 05:10:09 PM
It's in the original post. Mafia 72, 73 and 74 are currently still open.
Title: Re: Future Mafia Games
Post by: Silenced on August 28, 2016, 05:35:18 PM
72 then
Title: Re: Future Mafia Games
Post by: Wah on August 28, 2016, 07:06:32 PM
73 silenced 73
Title: Re: Mafia 69 Sonic '06: Endgame Thread.
Post by: Wah on August 28, 2016, 07:31:29 PM
Prepare your buttholes for WA!
Mafia 70: the WAfather EDIT: haven't decided on a name yet so open to suggestions
Title: Re: Future Mafia Games
Post by: Wah on August 29, 2016, 07:36:39 PM
I'm thinking of making a rule that you have to change your avatar to a Waluigi one. Let's flood NWR with Walove!
Title: Re: Future Mafia Games
Post by: pokepal148 on August 29, 2016, 10:42:06 PM
I was already making other plans for my roleplaying game. The fact that I can continue to do so and spite you in the process is quite nice.
Title: Re: Future Mafia Games
Post by: Silenced on August 30, 2016, 01:51:46 PM
Mine shall be a space opera theme.
Title: Re: Future Mafia Games
Post by: Wah on August 30, 2016, 07:40:44 PM
I'll take 74!
it's going to be a NWR theme!
Title: Re: Future Mafia Games
Post by: apdude on September 01, 2016, 08:42:16 PM
Hey all,

Based of the Hall of Fame threads and the info Khushrenada sent me I put together a little app make a searchable database to get some info on the game, such a roles then the list of players in that game.  I'm still kinda new at this so, I know it looks like ass right now but want to get it up to see if there is any feedback or anyone that wants to help out on the project. 

Some of the additional features would be to highlight the players differently if they were the host, or mafia, etc...  and maybe say who won, but that takes a lot of scrubbing through this chat room, also missing a lot of avatars and such. Eventually I'd like to add forms to add new games to the database instead of having to manually do it myself. Anyhow  you can find it here. 

https://nwr-mafia.herokuapp.com/ (https://nwr-mafia.herokuapp.com/)

*I think they will shut it down if it gets too many hits (being a free service) but anyway if your interested in contributing PM me and I'll send you the repo and add you as a contributor.
Title: Re: Future Mafia Games
Post by: TOPHATANT123 on September 01, 2016, 08:59:35 PM
That's a cool little thing you've got there.
Title: Re: Future Mafia Games
Post by: Khushrenada on September 02, 2016, 02:41:58 AM
Mine shall be a space opera theme.
I'll take 74!
it's going to be a NWR theme!

OP updated accordingly. That just leaves Mafia 73 without a host right now. Awwwww. Poor Mafia 73.
Title: Re: Future Mafia Games
Post by: Khushrenada on September 02, 2016, 02:47:57 AM
Hey all,

Based of the Hall of Fame threads and the info Khushrenada sent me I put together a little app make a searchable database to get some info on the game, such a roles then the list of players in that game.  I'm still kinda new at this so, I know it looks like ass right now but want to get it up to see if there is any feedback or anyone that wants to help out on the project. 

Some of the additional features would be to highlight the players differently if they were the host, or mafia, etc...  and maybe say who won, but that takes a lot of scrubbing through this chat room, also missing a lot of avatars and such. Eventually I'd like to add forms to add new games to the database instead of having to manually do it myself. Anyhow  you can find it here. 

https://nwr-mafia.herokuapp.com/ (https://nwr-mafia.herokuapp.com/)

*I think they will shut it down if it gets too many hits (being a free service) but anyway if your interested in contributing PM me and I'll send you the repo and add you as a contributor.


Does it work with a PC or is it a mobile app? When I enter stuff into the text box, nothing happens and when I select browse all, the page flashes but then it just stays on the main title page. I do like the look of the entry page. Makes me think I should do a Dick Tracy themed Mafia of tommy guns and hard times.
Title: Re: Future Mafia Games
Post by: Stogi on September 02, 2016, 03:00:01 AM
Works better in Edge, although I still can't see what I'm clicking on other than very slim horizontal bars.
Title: Re: Future Mafia Games
Post by: Wah on September 02, 2016, 06:06:28 AM
I love all the sexy waluigis you guys must really want that runner-up prize! XD
Title: Re: Future Mafia Games
Post by: apdude on September 02, 2016, 10:48:24 AM
Hey all,

Based of the Hall of Fame threads and the info Khushrenada sent me I put together a little app make a searchable database to get some info on the game, such a roles then the list of players in that game.  I'm still kinda new at this so, I know it looks like ass right now but want to get it up to see if there is any feedback or anyone that wants to help out on the project. 

Some of the additional features would be to highlight the players differently if they were the host, or mafia, etc...  and maybe say who won, but that takes a lot of scrubbing through this chat room, also missing a lot of avatars and such. Eventually I'd like to add forms to add new games to the database instead of having to manually do it myself. Anyhow  you can find it here. 

https://nwr-mafia.herokuapp.com/ (https://nwr-mafia.herokuapp.com/)

*I think they will shut it down if it gets too many hits (being a free service) but anyway if your interested in contributing PM me and I'll send you the repo and add you as a contributor.


Does it work with a PC or is it a mobile app? When I enter stuff into the text box, nothing happens and when I select browse all, the page flashes but then it just stays on the main title page. I do like the look of the entry page. Makes me think I should do a Dick Tracy themed Mafia of tommy guns and hard times.


Yeah not quite mobile responsive.  Need to work on that.  Apply the Twitter bootstrap grid to it or something.  The search on the opening page requires pressing return to submit the form.  Browse all should open the search page with all the options and as you type in the search field it should filter them down.  Did not try it on mobile but probably should.  Thanks for the feedback

Edit: So since I'm not paying for the server, after a half hour of inactivity it goes to sleep and so does the database that's feeding it, so that may be why there was a long delay in getting the search results.  Once it is called it has to wake up then the database server has to wake up to send the data then it needs to render it so yeah not production ready...  but it seemed to open ok eventually on my phone but could be better.  I may work on improving it this weekend (or at least the awful color scheme.. what was I thinking) . 
Title: Re: Future Mafia Games
Post by: Silenced on September 02, 2016, 10:53:57 AM
Hey all,

Based of the Hall of Fame threads and the info Khushrenada sent me I put together a little app make a searchable database to get some info on the game, such a roles then the list of players in that game.  I'm still kinda new at this so, I know it looks like ass right now but want to get it up to see if there is any feedback or anyone that wants to help out on the project. 

Some of the additional features would be to highlight the players differently if they were the host, or mafia, etc...  and maybe say who won, but that takes a lot of scrubbing through this chat room, also missing a lot of avatars and such. Eventually I'd like to add forms to add new games to the database instead of having to manually do it myself. Anyhow  you can find it here. 

https://nwr-mafia.herokuapp.com/ (https://nwr-mafia.herokuapp.com/)

*I think they will shut it down if it gets too many hits (being a free service) but anyway if your interested in contributing PM me and I'll send you the repo and add you as a contributor.


Does it work with a PC or is it a mobile app? When I enter stuff into the text box, nothing happens and when I select browse all, the page flashes but then it just stays on the main title page. I do like the look of the entry page. Makes me think I should do a Dick Tracy themed Mafia of tommy guns and hard times.


Except by Day 3 it'll just be reduced to Story Posts.
Title: Re: Future Mafia Games
Post by: Silenced on September 05, 2016, 08:49:19 PM
Someone should do a UMVC mafia game.
Title: Re: Future Mafia Games
Post by: Wah on September 05, 2016, 10:18:18 PM
And you should get a Waluigi avatar if you want to change my personal title.
Title: Re: Future Mafia Games
Post by: Silenced on September 05, 2016, 10:33:04 PM
See, your current title is pretty acceptable for me.
Title: Re: Future Mafia Games
Post by: Wah on September 05, 2016, 11:49:40 PM
eh, think about it, u can say ANYTHING
Title: Re: Future Mafia Games
Post by: Wah on October 05, 2016, 11:00:14 PM
fine I'll take mafia 73 too, seeming how I've nearly gotten the hang of this hosting thing....
It will be set in the outback!
Title: Re: Future Mafia Games
Post by: Khushrenada on October 05, 2016, 11:12:37 PM
I agree. There's only been 83 errors or so this game. You've kept it out of the triple digits so far unlike many other previous hosts.
Title: Re: Future Mafia Games
Post by: ShyGuy on October 05, 2016, 11:47:55 PM
Mafia is broken after this game.
Title: Re: Future Mafia Games
Post by: Silenced on October 05, 2016, 11:50:51 PM
The best worst game in history.
Title: Re: Future Mafia Games
Post by: Wah on October 06, 2016, 06:04:17 AM
That's the idea thats why the theme is waluigi its my first game hosting so i can blame it on cheating!
Title: Re: Future Mafia Games
Post by: pokepal148 on October 06, 2016, 01:51:38 PM
vote everyone
Title: Re: Future Mafia Games
Post by: Wah on October 06, 2016, 10:53:48 PM
In all seriousness this has been a fantastic learning experience so far so thanks guys!
Title: Re: Future Mafia Games
Post by: Khushrenada on October 06, 2016, 11:12:09 PM
That's what the Mafia Forums are all about. Teaching the younger generations of gamers with powerful life lessons so that they can reach their limited potential to become the wage slaves of the future.

Actually, that sounds depressing.  :o :(

It's also about fun! Sometimes. But it's there if you look hard enough.  ;)
Title: Re: Future Mafia Games
Post by: Wah on October 07, 2016, 06:06:07 AM
I think ive just shown more dedication then any other mod before!
Title: Re: Future Mafia Games
Post by: pokepal148 on October 07, 2016, 06:21:12 PM
I think ive just shown more dedication then any other mod before!
Hey Khush, what's the vote tally again?
Title: Re: Future Mafia Games
Post by: Khushrenada on October 07, 2016, 07:09:02 PM
Maybe if you showed some dad-gummed dedication when you were hosting a mafia game I'd tell you.
Title: Re: Future Mafia Games
Post by: NWR_insanolord on October 07, 2016, 07:17:05 PM
Dedication is for suckers.
Title: Re: Future Mafia Games
Post by: Wah on October 08, 2016, 06:33:55 AM
Khush you do realize this avatar is actually me right? XD
Title: Re: Future Mafia Games
Post by: Khushrenada on October 08, 2016, 03:18:18 PM
I do. I read the Day thread and your posts in it. That's why I went with the avatar I did for Day 4. I figured that since you liked a picture of yourself roleplaying as Waluigi, I should post a picture of myself roleplaying as Waluigi. Unfortunately, you've made some rather rude comments about it and this why I don't post pictures of myself on the internet.
Title: Re: Future Mafia Games
Post by: Wah on October 09, 2016, 02:10:47 AM
SUUURREEEE it was you! XD
Title: Re: Future Mafia Games
Post by: pokepal148 on October 18, 2016, 02:36:43 AM
So Khush is hosting the next one which leaves us a good 7 months before it begins.

Also I'd like to do a Batman themed game for 73 if that's available.
Title: Re: Future Mafia Games
Post by: Silenced on October 18, 2016, 10:48:04 AM
If we got enough people we could do a UMVC3 themed one.
Title: Re: Future Mafia Games
Post by: Khushrenada on October 18, 2016, 05:38:03 PM
So Khush is hosting the next one which leaves us a good 7 months before it begins.

Also I'd like to do a Batman themed game for 73 if that's available.

You'll thank me for feeling so rested up by the time my game starts. Besides, what's your hurry to get yourself eliminated in another game?

As for Mafia 73, I've tentatively left it open since I'm not sure Lucario will want to host two games in a row. He has claimed it but I can put you down as a possible substitute or replacement in case he decides he doesn't want to do 73 or 74. I did do a Batman themed game once but I probably didn't do much of a story for it so doing a sequel/remake may work out for you there.

Right now I'm having second thoughts about my RPG idea and whether I should try it or do something else. Plus, baseball is keeping me distracted but sign-ups will probably be up in a week or two on something.
Title: Re: Future Mafia Games
Post by: Khushrenada on November 26, 2016, 03:51:42 AM
Well, the game is now in control of Silenced who is up next to host Mafia 72. However, with his recent comment on not caring about Mafia here anymore, perhaps he may not be to eager or interested in that prospect anymore. Guess we'll find out.

As for Mafia 73, I am going to put Pokepal148 done for it. I know Lucario requested it first but considering how Safe Words is currently going and that he asked for slot 74 before he later asked for 73, I don't think he'll be ready for hosting 2 in a row so we'll just leave him with 74 and divvy up the duties.
Title: Re: Future Mafia Games
Post by: Wah on November 26, 2016, 03:54:28 AM
Safe words is just a nightmare! :@
Title: Re: Future Mafia Games
Post by: pokepal148 on November 26, 2016, 04:02:49 AM
As for Mafia 73, I am going to put Pokepal148 done for it. I know Lucario requested it first but considering how Safe Words is currently going and that he asked for slot 74 before he later asked for 73, I don't think he'll be ready for hosting 2 in a row so we'll just leave him with 74 and divvy up the duties.
Yeah, because my Mafia games always go so smoothly.  ;)
Title: Re: Future Mafia Games
Post by: Wah on November 26, 2016, 04:06:29 AM
Hey i loved my mafia game...
Title: Re: Future Mafia Games
Post by: Khushrenada on November 26, 2016, 04:29:03 AM
As for Mafia 73, I am going to put Pokepal148 done for it. I know Lucario requested it first but considering how Safe Words is currently going and that he asked for slot 74 before he later asked for 73, I don't think he'll be ready for hosting 2 in a row so we'll just leave him with 74 and divvy up the duties.
Yeah, because my Mafia games always go so smoothly.  ;)

Actually, I thought your last game was a marked improvement so I'm actually optimistic about the quality of your next game and have no qualms writing you in as a host for this upcoming game. Experience is a great way to learn and, even though it may not have always been fun as a player when a host is learning that way, I think you've shown that you have grown as a host and learned how to handle running a Mafia game. Of course, depending on how the next game goes, I could be totally wrong here but I don't want you to feel a ton of pressure either so I'm not going to praise you too much yet.

I would suggest just doing what you did last time and keeping it simple enough with maybe one or two extra twists/roles but nothing too complex. Keep getting the basics and fundamentals down and then you can layer and add more to the mixture as you keep hosting.

I went through a rough patch of hosting myself. I had some games get too complex or threw in one too many ideas which may have unbalanced the game. Then I went through a period with smaller turnouts so I just hosted some basic games and that helped me learn how to handle a lot of normal game issues which helped me craft better games because then I could figure out much better how different roles and abilities could affect things or work in the games perimeters. It also helped me to know how to adjust them based on player turnout.

Now when I host games, I can't think of the last time someone complained about the balance of the game. It's often a very equal affair with each side having the opportunity for victory. When issues do arise, I have the experience to know what sort of resolution I should take and would work best. Usually that goes pretty smoothly. This game had a rare objection with Silenced not liking my handling of his voting method Day 1 but a player complaining about the host comes with the territory and you might face that criticism no matter how well balanced the game or the effort you put in. My only big issue as a host these days is the story posts but that's been an issue spanning across most of my time as a host. If I could solve that, I'd really be golden when it comes to hosting.
Title: Re: Future Mafia Games
Post by: Silenced on November 26, 2016, 10:50:22 AM
I'm no longer hosting, so give it to someone else.
Title: Re: Future Mafia Games
Post by: Wah on November 27, 2016, 08:29:59 AM
I'm no longer hosting, so give it to someone else.
Pfffft Kitty cat! If i can do it, you can! :@
Title: Re: Future Mafia Games
Post by: pokepal148 on January 29, 2017, 02:35:26 AM
Here's all I have to say about Mafia 73 at this time:

Remember DL-6.
Title: Re: Future Mafia Games
Post by: Wah on January 30, 2017, 04:21:37 AM
???
Title: Re: Future Mafia Games
Post by: Wah on February 04, 2017, 04:57:59 AM
I'm brain-storming Ideas for a new game as we speak!
Title: Re: Future Mafia Games
Post by: pokepal148 on March 01, 2017, 09:28:18 PM
I'm thinking mid April for the next Mafia game. Doing it now for whatever reason feels like it would be a poor choice.
Title: Re: Future Mafia Games
Post by: Khushrenada on March 01, 2017, 11:01:06 PM
That long? I understand the Switch and Zelda will probably be keeping people occupied but I'd think end of March would work. Although there might be more traffic with the launch of the Switch so maybe there'd be more activity but it's your game so you can decide when you want to launch it.

Does Lucario still remember that he is hosting a game after you, I wonder?
Title: Re: Future Mafia Games
Post by: Wah on March 14, 2017, 03:33:41 AM
YES!
It's a down under theme so pack ya swags.
Title: Re: Future Mafia Games
Post by: BeautifulShy on March 30, 2017, 11:32:15 PM
So when is the next game happening?
Title: Re: Future Mafia Games
Post by: Khushrenada on March 30, 2017, 11:38:00 PM
Pretty soon. Pokepal148 is hosting it and he was thinking mid-April in a few posts up. Haven't heard anything since so have to see what his plan is. I know he recently broke under the pressure of missing out on BotW and purchased a copy a short while after it released so maybe he is too focused on that to remember he's got a game coming up. I'm sure we'll find out shortly what his plan is.

Title: Re: Future Mafia Games
Post by: BeautifulShy on March 30, 2017, 11:39:29 PM
Pretty soon. Pokepal148 is hosting it and he was thinking mid-April in a few posts up. Haven't heard anything since so have to see what his plan is. I know he recently broke under the pressure of missing out on BotW and purchased a copy a short while after it released so maybe he is too focused on that to remember he's got a game coming up. I'm sure we'll find out shortly what his plan is.


Okay sounds good.
Title: Re: Future Mafia Games
Post by: pokepal148 on April 01, 2017, 02:28:56 AM
Oh darn, i forgot to bug Insanolord for mod powers and i want to get sign ups going today that way if this goes the way two thirds of my mafia games have gone so far I can just declare the whole thing to be an April Fools joke.

I'm just going to dump the sign up thread in the funhouse and let Khushrenada deal with it. I have a long day of work tomorrow that I'd like to get to sleep for. Sign ups are due on the 16th.
Title: Re: Future Mafia Games
Post by: Khushrenada on April 01, 2017, 03:24:23 AM
let Khushrenada deal with it.

Can do and done.
Title: Re: Future Mafia Games
Post by: Wah on April 01, 2017, 09:28:12 AM
lol i still have mod powers XD
Title: Re: Future Mafia Games
Post by: Khushrenada on April 01, 2017, 05:27:14 PM
lol i still have mod powers XD

Well, of course. You can be trusted with mod powers and you are one of the all time top posters one here. It's only right that you have some kind of moderating ability.
Title: Re: Future Mafia Games
Post by: Stratos on April 01, 2017, 05:31:58 PM
Don't worry Lucario, Khush makes sure to treat all of his dupe accounts well and you are no exception! Of course he needs his dupes to have mod powers too. All the better for him to carry on in this grande charade. He also nurtures and protects Insanolord's dupes, because this is all a big game to them, and we are their chess pieces. The real enemy is SUPER and his army of dupe accounts. They are really at war with him. Khush successfully turned the entire board into my dream mafia game of dueling hosts. We are all dupes of either SUPER, Khushrenada, or Insanolord. Khush and Insanolord decided to join forces to stop SUPER, but they have to keep up the appearance of being "chummy forum rivals" so that SUPER does not suspect a thing.

So now we need to pick sides and post to the death!

Who will you join?

#FreeSUPER
#WhoTheHellNeedsSleepWhenYouHaveBaseballSims
#NotKhushrenada
Title: Re: Future Mafia Games
Post by: Wah on April 26, 2017, 05:30:52 AM
I DEMAND DAY 2!
Title: Re: Future Mafia Games
Post by: Stratos on May 28, 2017, 08:49:58 PM
So I'm getting the itch to host a game once more. And I am out of school this summer. Also, I am going to be changing out of my current role into a more career fitting role that will have NORMAL work hours. Would love to host #76 if we want to keep going. I'd probably bring back my Eternal Darkness mafia or do a Breath of the Wild Yiga Clan theme.
Title: Re: Future Mafia Games
Post by: Wah on June 06, 2017, 04:31:13 AM
I'll take 77 too already have a nice idea lined up...
Title: Re: Future Mafia Games
Post by: Khushrenada on June 06, 2017, 04:51:58 AM
Well bless your hearts. I wasn't sure we'd make it to Mafia 75 but by all that is wrong in this world it looks like we're not only going to pull it off but you want to keep on going past 75 and onwards.

Who am I to dampen such enthusiasm? Khushrenada, moderator of the Mafia Forums, that's who. Requests denied!
Title: Re: Future Mafia Games
Post by: Khushrenada on June 06, 2017, 04:53:23 AM
Nah, I wouldn't do that.

To keep the enthusiasm going, I have updated the OP to show Stratos has claimed Mafia 76 and Lucario has claimed Mafia 77. I even left open spots for Mafia 78, 79, 80. *Gasp* Looks like we're dreaming big on more Mafia games.
Title: Re: Future Mafia Games
Post by: Khushrenada on June 06, 2017, 05:11:29 AM
You know, as I've been re-reading past Mafia games to find Maxi BeautifulShy quotes I can use (whether they fully work in the context of the game or not), I realize it has been a long time since I've looked back on some of these Mafia games. So many games with such great moments.

It reminded me of an idea I had years ago when people suggested forumers doing a podcast and someone threw out the idea of how I could talk about Mafia lessons. What I'd rather do is have a podcast looking back at each of the games of Mafia we've played. I'd love to have a round table discussion with a lot of players going through past games and hearing people's thoughts as we revisit them. What they remember, what they've forgot. Lessons learned. Chances to brag on moments. Dramatic readings / recreations of the game. I've still got all my private messages from Mafia 7 (Pokemafia) and on of what I sent and what I received. A lot more of these games could be revealed now than had been shared since there were still a lot of secrets and messages one might have wanted to protect at the time that don't matter too much now.

The only problem is that some of the people I think would be key to including in such a look back have kind of moved on. I'd want Pyropizm around for those early games before I started playing for his insights as host and getting the game launched on the forums. I think S-U-P-E-R and Bill would be key for that as well. Fortunately, stevey and nickmitch are still going strong so they provide a great link to the early games. Wandering, is another person that I think would be beneficial to have on a few episodes. Vudu was such a big force in so many games and his personality in his posts makes me think he would make a great regular to have on for all the games he played. It gets a bit easier as we move on to the second half of games played with a lot of the same players still around over all this time. As small and niche of an audience as this program might be, I still think it would be pretty cool for all former mafia players and other forum members may find it interesting to hear the game described in a different way than how they read it or it is presented here.

Anyways, it's a pipe dream but one I've been fantasizing on as I read some of these old games and the heat of the moment arguing that happened in them.
Title: Re: Future Mafia Games
Post by: Stratos on June 06, 2017, 02:32:31 PM
I'd be willing to record, edit, and post it since I used to help run/host a podcast. We should try and assemble some folks this summer.


We could also do a "live chat audience" where folks without a microphone could still join in and comment and the speakers would read the comments. Could allow for more people to participate.
Title: Re: Future Mafia Games
Post by: Mop it up on June 11, 2017, 02:11:50 PM
So, we had a low turnout of 13 players, but even with that, around half ranged from fairly inactive to never showed. How does anyone expect this game to continue beyond 75? I barely see life as it is now.

...And yet, I just keep signing up. Oh, Mafia games, I know you're bad for me, and yet I just can't seem to quit you...!
Title: Re: Future Mafia Games
Post by: Stratos on June 11, 2017, 06:29:47 PM
Maybe we can do some recruiting during E3? New blood on the forums means new victims to murder-lynch.
Title: Re: Future Mafia Games
Post by: Khushrenada on June 28, 2017, 06:07:58 PM
Well, we are now on the threshold of Mafia 75. We made it like I thought we could.

Now, I'm sure some of you are eager to get to the next game but, due to my intent to make this a special game, I want to do some prep work and see if I can reach out to some long time lapsed users to have them come by for one more hurrah.

Part of the prep work has been determining a theme. We have covered a lot of different things over 75 games and while I could do an original theme, like the early games or my Wild West theme for example, I'd rather stick with a brand that allows for more jokes and roleplay if possible like we've been able to experience in Lucario's games. At the same time, it helps to have something with a lot of characters and preferably ones that flexible as to being possible good or bad to make the story and roles not seem against type. F-Zero could work and it might make a fitting bookend to be the theme of my first game hosting and possibly last game hosting but I just don't think it's popular enough. A Legend of Zelda theme hasn't happened but with Breath of the Wild and some of the other side characters from past games, it could possibly now work in this regard.

However, I think the best choice would probably be Pokémon for the amount of games it sells and popularity it enjoys. We've only had one Pokémon Mafia game and that was back in Mafia 7 so it's not like the theme has been overdone. Of course, I'm not sure how much character one can get out of a Pokémon but there are other humans, I suppose. The other issue is having not really played most Pokémon games and having only gotten to the second gym in LeafGreen, I'm not really an expert on Pokémon though I have time to read up and study on the games for that.

Unless someone has an idea for a theme I'm not thinking of (or one that might be worth repeating), this is sort of where my thinking is as I begin working out these details. I thought I'd mention it now and let everyone know what the current plan is and to allow for some feedback ahead of time.
Title: Re: Future Mafia Games
Post by: NWR_insanolord on June 28, 2017, 06:15:26 PM
I think we should do NewsRadio again.
Title: Re: Future Mafia Games
Post by: BeautifulShy on June 28, 2017, 06:29:14 PM
If you want to do Pokémon there is tons of Let's Plays on YT.  Chuggaconroy has a ton of Pokémon LPs.

As for Zelda I would be open to that as well since it hasn't been done before. 

As for future games why don't we end them on 100?
Title: Re: Future Mafia Games
Post by: Stratos on June 28, 2017, 09:09:41 PM
I vote for Zelda/Breath of the Wild. There could be a lot of meme worthy content there. You could run an entire game with Tingle as the theme and have a blast.
Title: Re: Future Mafia Games
Post by: BeautifulShy on June 29, 2017, 09:57:05 AM
If Zelda is picked than I do know what character I want to roleplay as.
Title: Re: Future Mafia Games
Post by: Mop it up on June 30, 2017, 04:06:05 PM
It doesn't really matter, it isn't like people will post anyway. :(
Title: Re: Future Mafia Games
Post by: Phil on June 30, 2017, 06:15:17 PM
All the name changes are so confusing!  :P:
Title: Re: Future Mafia Games
Post by: BeautifulShy on July 01, 2017, 02:13:13 AM
It will change tomorrow most likely.
Title: Re: Future Mafia Games
Post by: Wah on July 01, 2017, 02:27:57 AM
I want an Fire Emblem one
Title: Re: Future Mafia Games
Post by: Khushrenada on July 01, 2017, 03:06:04 AM
I think we should do NewsRadio again.

Hey now, that game was magical like the Waluigi game. Trying to recreate that magic would only end in disappointment. That game was a special tribute to you. You got to bore us all with soccer talk and terminology while still getting to enjoy NewsRadio quotes and gifs from the players. That game was a Mafia gift to you. Plus, you'd probably need to host since you don't seem to roleplay well as a player but I've proven that I can take a theme and run wild with it (or with something else in the NewsRadio case) to make it memorable.

I want an Fire Emblem one

That's actually a very good idea. Problem is that I know less about the Fire Emblem series than I do about the Pokémon series. I'm not the right host for that theme.

Title: Re: Future Mafia Games
Post by: Khushrenada on July 01, 2017, 03:27:27 AM
I'm thinking the Zelda theme might be the way to go. While I still have some gaps in knowledge of the series (I'm pretty strong on having played games released in the series before 2007 and then things get really spotty on the newer ones), I could definitely see it working. Stevey could bring the Girl Link hawtness we've been waiting for since 2006 when these games pretty much started so that's a plus as well.

As for future games why don't we end them on 100?

I'd love to see us keep playing to 100 or more but realistically I don't think we'd make it. We'll have played 75 games and that is with my hosting about 1/3 of those games. Having just not had the time I used to when hosting these games, it's gotten harder for me to devote the time I'd like to them and I haven't been happy with the effort and result of some of these recent games I hosted. While there's always the chance I could host some more in the future, I'm planning for a future of being very limited in the amount of games and opportunities I might have to host one. I wasn't even sure I wanted to host another Safe Words game but I finally went for it and started this current one.

As it stands, a couple of people have requested to host games past Mafia 75 so it won't be the last one but we'll see what the turn-out is for those games. It used to be that you could get 16-20 players pretty regularly here which is great for a good game but now it just seems to be about 10 per game and then you struggle to find more and hope you can at least get to 13 for a semi-decent game. You still have people laying low and not participating so with the lower turnout, the game can feel even more dead at times.

Or as Mop it up put it:

It doesn't really matter, it isn't like people will post anyway. :(

By the way, on the subject of game posting, I never did properly congratulate you on the lolmonade roleplay. I thought that was a tough assignment (compared to a other possibilities) but you really made it work with some great quotes in the latter half of the game and I applaud you for the work you did. Wish more had done the same.
Title: Re: Future Mafia Games
Post by: Wah on July 02, 2017, 02:09:23 AM
HEY i thought the waluigi one was great plus the one thing from my latest was the new roles i thought they were good too.
Title: Re: Future Mafia Games
Post by: Khushrenada on July 02, 2017, 02:33:13 AM
It was great. That was my point. If we tried to do another Waluigi game, I don't think it would be near as entertaining as yours was. It was a one-time only special thing. Whereas other themes used in past games could probably be done again because there wouldn't be huge expectations it had to meet or surpass.
Title: Re: Future Mafia Games
Post by: Mop it up on July 02, 2017, 02:31:15 PM
But if you choose Pokémon, then I can bust out this beauty again:

(http://i78.photobucket.com/albums/j82/Mop_it_up/Bucket%20of%20Randomism/KissThis.gif)

It doesn't really matter, it isn't like people will post anyway. :(
By the way, on the subject of game posting, I never did properly congratulate you on the lolmonade roleplay. I thought that was a tough assignment (compared to a other possibilities) but you really made it work with some great quotes in the latter half of the game and I applaud you for the work you did. Wish more had done the same.
Thanks mate. Yeah, in the beginning I wasn't so sure I was going to be able to do much with lolmonade. I decided to take a cue from your own acting of copy/pasting BeautifulShy's posts (you did a fine job yourself, I might add), but to put my own spin on it I focused on using lolmonade's posts as responses to other people. He had a more extensive posting history than I thought, so I was able to find some goodies.
Title: Re: Future Mafia Games
Post by: pokepal148 on July 03, 2017, 12:58:50 AM
I know who I'll be roleplaying as for a Pokemon themed game.

Title: Re: Future Mafia Games
Post by: Stratos on August 31, 2017, 09:05:57 PM
When were we starting this next game? Was hoping we could get it going before school started next month.
Title: Re: Future Mafia Games
Post by: pokepal148 on August 31, 2017, 09:13:08 PM
There is no Mafia 75. We're skipping right to 76. I'm officially declaring it.
Title: Re: Future Mafia Games
Post by: Khushrenada on September 01, 2017, 07:04:01 PM
What are you talking about? We played Mafia 75 and it was the greatest Mafia game ever. It was so good we all agreed to remove any trace of it from the forums so that the other 74 Mafia games didn't look so deficient in comparison to it. I guess you had to be there.


Yeah, as mentioned earlier, I wasn't going to be ready to go until end of July at the earliest. However, it's been a busy August for me. September looks even better since I may be about to move during the latter half of it. If that doesn't happen then I'll try and get something going but October 1st would be the starting date for the big 75 bash at this point. However, if the move happens then it would be latter half of October before I'd probably be ready to host.
Title: Re: Future Mafia Games
Post by: Mop it up on September 06, 2017, 01:54:33 PM
With the way activity has been going, there probably could have been a new game and I wouldn't see it.
Title: Re: Future Mafia Games
Post by: Wah on September 08, 2017, 06:14:15 AM
Sorry been distracted with the NWR discord  :cool; .
So when is my turn to host again?
Title: Re: Future Mafia Games
Post by: ThePerm on October 20, 2017, 05:15:24 AM
I don't know how many Zombie Mafia games there have been, but I did have my failed Zombie game.

The idea of special accounts like in the Zelda mafia is appealing.

Or The Thing Mafia.

(http://www.samanthalienhard.com/wp-content/uploads/2013/10/the_thing_logo.jpg)

At any point the Thing can take over an account. We wouldn't know who is The Thing and who is a player.
When they've been infected the password changes. They're out the game.

The game should start off with 2 strains of The Thing. Competing against each other and Townies.

(http://i2.wp.com/www.rowsdowr.com/wp-content/uploads/2013/05/Mike-Mitchell-McReady.jpg?w=600)

RJ MacReady is the Detective - he does a blood test every night

(http://movie-dude.co.uk/Richard%20Dysart%20%20The%20Thing%20(1982).jpg)
Dr. Copper can protect a player each night. He can only protect himself one time.


(http://www.dreadcentral.com/wp-content/uploads/2016/09/The-Thing-Childs-2.jpg)
Childs - Childs is super cool. That's why he can change a players mind on the vote.

(https://vignette2.wikia.nocookie.net/thething/images/a/a3/Garry_-_Profile.jpg/revision/latest?cb=20150611222324)
Gary- Gary has a gun, but he doesn't have bullets after shooting the Norwegian. If MacReady does a test on Gary, then Gary gets gun power. He then gets to shoot a player every night except MacReady. If Gary becomes infected Gary shoots himself.


(https://horriblyamazingfilms.files.wordpress.com/2015/06/screen-shot-2015-06-10-at-10-27-36-pm.png)
Dr. Blair is the Killer - Nobodies getting out alive. The risk of a global infection is too high. He wins if he is the only person left.



(https://vignette4.wikia.nocookie.net/thething/images/3/31/Vlcsnap-2011-12-30-07h28m41s198.png/revision/latest?cb=20111230141627)
Thing 1 - Can take over an account each night. As time goes by he acquires more accounts. This player will pretend to be other players. If Thing 1 tries takes over a Thing 2 account it assimilates that clone. The clone becomes a perfect clone and stays in the game.


(https://i.pinimg.com/236x/ff/08/21/ff0821f8405ff662cef4cf0f20daba30--classroom-freebies-school-classroom.jpg)
Thing 2 - A different form of Thing. This player can take over a player each night. But it is imperfect. Its imitations die after 2 nights. At any point in the game there can only be two. The original dies as well. If Thing 2 tries to take over a Thing 1 strain it dies. If all Thing 1 clones die Thing 2 evolves and can make perfect clones.

Things do not earn player skills, but they do earn their memories.

The thing wins if there are no more townies left.

The townies win if there are no more things and no dr blair left.

Dr. Blair wins if he is the only one left.

There are probably issues that need to be worked out.

This thing would have to be townie heavy as the Thing grows each night.

The possibilities in this game are endless. It probably should be played more than once.
Title: Re: Future Mafia Games
Post by: Khushrenada on October 21, 2017, 02:38:59 AM
It's definitely one of the most novel mafia games that someone has come up with in awhile. I'd play.

I have yet to see The Thing. Either the original 50's version or the 80's version. That said, I've seen riffs on it before in pop culture to know what it is about.
Title: Re: Future Mafia Games
Post by: ThePerm on October 21, 2017, 04:26:46 AM
The Thing is like mafia the movie.

An uninformed majority try to uncover an informed minority. Chaos and paranoia ensues.
Title: Re: Future Mafia Games
Post by: Wah on October 27, 2017, 04:15:49 AM
cool so permie's next in the hosting game?
Title: Re: Future Mafia Games
Post by: Khushrenada on October 27, 2017, 04:22:24 AM
According to the original post of this thread, it is actually Stratos that volunteered to host the next game. Not sure if he'll be up for it at this point in time though. If not, then maybe it will be you hosting the next game since you offered to host after Stratos.
Title: Re: Future Mafia Games
Post by: ShyGuy on October 27, 2017, 03:06:57 PM
At some point we need to try a live mafia on Discord.
Title: Re: Future Mafia Games
Post by: Agitha on October 27, 2017, 03:12:00 PM
At some point we need to try a live mafia on Discord.
How would this work?
Title: Re: Future Mafia Games
Post by: Silenced on October 27, 2017, 03:25:35 PM
I wouldn't be opposed to hosting something, but I need to think of a new set-up to try out. I've always preferred the hosting aspect anyways.
Title: Re: Future Mafia Games
Post by: Wah on October 28, 2017, 02:37:46 AM
we use the discord voice chat perhaps?
Title: Re: Future Mafia Games
Post by: Khushrenada on October 28, 2017, 03:02:56 AM
I wouldn't be opposed to hosting something, but I need to think of a new set-up to try out. I've always preferred the hosting aspect anyways.

If you ever want to host a game, just claim one in this thread. 76 is supposed to be for Stratos and 77 for Lucario but games 78 - 80 are still available for anyone to take.
Title: Re: Future Mafia Games
Post by: Khushrenada on October 28, 2017, 03:16:43 AM
At some point we need to try a live mafia on Discord.

I was wondering about that when the NWR Discord channel first launched but there are some issues to overcome in using that type of social media. I think the most important step would be to make a separate NWR Mafia channel in order to keep the game contained instead of occurring amongst other conversations and to make it easier for scrolling through past days.
Title: Re: Future Mafia Games
Post by: Stratos on October 28, 2017, 10:49:12 PM
I'm going to pass unless you want to wait until December. School and work have been a bit much for me as usual and I would not be able to properly put out a game. I'll swap with Lucario if he wants to step up.
Title: Re: Future Mafia Games
Post by: Wah on October 29, 2017, 03:51:06 AM
I'm down with doing a game mid next month.
Title: Re: Future Mafia Games
Post by: pokepal148 on October 29, 2017, 04:00:13 AM
Oh dear lord,.
Title: Re: Future Mafia Games
Post by: ThePerm on October 29, 2017, 05:42:18 AM
I want to play The Thing game, not be the host. I would rather a more experienced host make it happen. Also the whole creating a bunch of accounts thing could be too problematic for me.

I just thought I'd come up with a novel idea for a game. The Thing lends itself to mafia so well.

The only other ideas I have are politics based, which might not work on NWR. They might with ideas and amalgams. Obviously, no real political figures or parties.  The game mafia is by direct vote, it might be interesting to create a version of mafia that follows the rules of representation. Might be interesting to use the polling system as well. It also might be interesting where maybe the first few days of the game there is no mafia and then suddenly something happens that leads to a corruption scheme. I really liked the idea of this last game where we were all anonymous.
Title: Re: Future Mafia Games
Post by: Wah on October 30, 2017, 04:10:30 AM
there was a lot of bandwagoning though.
Title: Re: Future Mafia Games
Post by: Cucco on October 30, 2017, 03:00:37 PM
There are other mafia variants such as "two rooms and a boom" style (http://www.tuesdayknightgames.com/tworoomsandaboom/) where there is no elimination, and the goal for one team is to get their "bomber" in the same room as the "president" of the other team by the end of a certain day. At the end of the day each "room" votes for a negotiator who will pick to transfer a certain number of players from their room to the other room thus shifting the balance each day but also potentially moving the critical roles from or to their win conditions.

Then there are support roles to make the win conditions harder (team doctor must find out "president" before last day is over, team engineer must find out who the "bomber" is to make sure bomb is successful prior to end of last day), or third party roles with alternate wincons etc... 

Pro's: no elimination so people stay in the game.  Fixed length of game.
Con's: needs active players since if a person with an critical role doesn't show up then it's almost impossible (suppose a detective role could help mitigate this somewhat).  Some roles  can't be modified for forum use. host needs to control two rooms (threads) to prevent people from posting in the wrong one and hard to control PM's across rooms.
Title: Re: Future Mafia Games
Post by: Wah on October 31, 2017, 04:02:07 AM
another good idea for the discord
Title: Re: Future Mafia Games
Post by: Wah on December 13, 2017, 03:22:01 AM
oi khush u want to give me mod so i can make a sign up thread?
It will start Jan 1st so all u peps know btw.
Title: Re: Future Mafia Games
Post by: ShyGuy on December 21, 2017, 07:52:03 PM
You have no power here....

MWA-HA-HA-HA-HA-HA-HA-HA
Title: Re: Future Mafia Games
Post by: pokepal148 on February 09, 2018, 07:25:39 PM
My general strategy with Roles in 77 is twofold.

A: To make more difficult roles (particularly the Bomber) more approachable to new players so that whoever gets those roles will actually go for the win instead of just sitting out or just settling for causing chaos.

B (this is the big one): I believe that giving each player some kind of ability or perk beyond just a single vote in a day thread will increase participation. Players will feel obligated to be more active than they might have been because each player can potentially greatly influence the direction of the game. After all, a townie who uses the double vote at the right time could potentially rob the mafia of what seemed to be a surefire victory.
Title: Re: Future Mafia Games
Post by: Wah on February 10, 2018, 03:30:46 AM
Perhaps. Also mr mod can u lock the 76 day 3 thread for me?
Title: Re: Future Mafia Games
Post by: Khushrenada on February 10, 2018, 04:09:56 AM
I'm confused why pokepal148 thought he needed to come up with a Mafia game quickly. Originally, Stratos was down to host Mafia 76 but he swapped with Lucario and is supposed to be hosting Mafia 77. Did Stratos arrange another swap or did pokepal148 not check the hosting list in the OP?
Title: Re: Future Mafia Games
Post by: pokepal148 on February 10, 2018, 04:22:32 AM
My main thing was to be timely with Neal stepping down and the big handover of power. That's what inspired the theme after all. Also I unfortunately did not check the hosting list because I am a chump proud American and if there's one thing us proud americans don't do is read.
Title: Re: Future Mafia Games
Post by: BeautifulShy on February 10, 2018, 02:40:01 PM
Why don't we do this... See if Stratos can host number 77 and take it from there. If he can then Stratos can make a sign up thread and we can temporarily lock pokepals signup thread until Stratos game is over.
Title: Re: Future Mafia Games
Post by: Stratos on February 10, 2018, 03:54:03 PM
I'm fine with letting Pokepal go before me. This is the heaviest quarter of school for me so my time is (unsurprisingly) very limited. I'll have more wiggle room in April with a light final quarter, and be totally free mid-June when I graduate.
Title: Re: Future Mafia Games
Post by: Stratos on June 14, 2018, 07:53:53 PM
OKAY!


I'm back in the game, done with school, and moving into a job with a semblance of normalcy at the end of the month.


I got a fun idea for a game theme too. I'll post a signup thread this weekend and shoot for starting the game first week of July unless there are any objections (maybe wait until after the 4th since that is a major holiday?).
Title: Re: Future Mafia Games
Post by: BeautifulShy on June 15, 2018, 05:03:46 PM
July works for me.  Also glad to see you hosting again.
Title: Re: Future Mafia Games
Post by: Stratos on June 25, 2018, 05:14:54 AM
Just a quick update. Planning my grad party and wrapping up my old role before transitioning to my new position in engineering is taking a lot more of me than I expected. Still shooting for July, but I'll wait a bit later. I'll get signups after my last day tomorrow (today). I'm taking Tuesday off before starting the new role Wednesday, so I expect to get something up in the next two days.
Title: Re: Future Mafia Games
Post by: Wah on June 25, 2018, 11:51:53 PM
Count your boi wah in
Title: Re: Future Mafia Games
Post by: BeautifulShy on July 06, 2018, 02:17:33 PM
So Stratos what is going on with your game? 
Title: Re: Future Mafia Games
Post by: Stratos on July 06, 2018, 02:54:15 PM
I'm sorry, I've been lazy since I cleared the school hurdle. No excuse, just living up my ability to be lazy. Also, I decided I did not like my theme and am reconsidering. I'll set a deadline of Sunday to post a new theme and signups.
Title: Re: Future Mafia Games
Post by: Wah on August 04, 2018, 03:29:30 AM
Latest game has my bones jingling for a terrible lucario hosted mafia game.
Title: Re: Future Mafia Games
Post by: Khushrenada on August 04, 2018, 02:42:31 PM
Latest game has my bones jingling for a terrible lucario hosted mafia game.

Can never get enough of those unique experiences. Right now, no one is slotted to host any future games so things are wide open for anyone who wants to host whether it be Mafia 79 or something after it. Just choose a game and slot yourself in.
Title: Re: Future Mafia Games
Post by: BeautifulShy on August 04, 2018, 11:32:34 PM
Khushrenada/ Linkle/ Animal Crossing: Amiibo Festival I wanted to co-host a game with you for maybe game 80.  It is something that we talked a little bit about in one of the recent games near the end of the game.
Title: Re: Future Mafia Games
Post by: Khushrenada on August 05, 2018, 02:24:34 AM
Hahaha. Is that my name now? You can just stick with Khushrenada. I hear he's about to make a comeback to cash in on the nostalgia factor of all these NWR users who grew up with him as a face of the forums.

But, shoot. You're going to have to remind me about this co-hosting thing. I just remember being so focused to getting us to Mafia 75 and then possibly retire from hosting after that.
Title: Re: Future Mafia Games
Post by: BeautifulShy on August 05, 2018, 05:41:49 AM
I'll send you a PM.
Title: Re: Future Mafia Games
Post by: Mop it up on August 05, 2018, 01:07:44 PM
The only problem with having two hosts is that it means an even smaller pool of players.

Maybe we should have more games of Safe Words instead...
Title: Re: Future Mafia Games
Post by: Khushrenada on August 05, 2018, 05:17:16 PM
Maybe we should have more games of Safe Words instead...

I've been thinking that very thing myself...
Title: Re: Future Mafia Games
Post by: pokepal148 on August 06, 2018, 04:02:49 AM
The only problem with having two hosts is that it means an even smaller pool of players.
There are certain tasks a second host can perform while actively playing the game like helping to write the story, locking the day thread at the appropriate time (although there is a bit of a trust thing with that one), running side stuff like my polls or that Bow-wow hunt thing (although if there is any sort of reward than the second host would have to remove themselves from any sort of eligibility for that reward.)
Title: Re: Future Mafia Games
Post by: Stratos on August 07, 2018, 06:42:21 PM
Maybe we should have more games of Safe Words instead...

I've been thinking that very thing myself...


Forget Safe Words, I'm still waiting for the far superior game Bomb Words that NotKhushrenada hosted a while ago.
Title: Re: Future Mafia Games
Post by: Wah on August 14, 2018, 01:02:29 AM
oh im going to wait for a while and let the player base come back up, so safewords word be cool.
Title: Re: Future Mafia Games
Post by: Krushrenada on August 24, 2018, 12:20:36 PM
No waiting. If you don't claim your hosting spot soon then someone else can take it.
Title: Re: Future Mafia Games
Post by: BeautifulShy on August 24, 2018, 08:18:27 PM
I am thinking of hosting a game soonish since today I finished one of my group classes and I really only have individual therapy and art group.  Thinking of doing a game for October and have it Halloween themed.   I am at this point at the idea stage and not really much further along but I may of thought of a theme just now. 
Title: Re: Future Mafia Games
Post by: Stratos on August 24, 2018, 11:27:33 PM
Will it be a Petz themed game?
Title: Re: Future Mafia Games
Post by: BeautifulShy on August 25, 2018, 10:39:23 AM
Will it be a Petz themed game?
That would be horrifying now wouldn't that be.  Theme would be Resident Evil.
Title: Re: Future Mafia Games
Post by: Mop it up on August 26, 2018, 01:15:48 PM
Will it be a Petz themed game?
That would be horrifying now wouldn't that be.  Theme would be Resident Evil.
Resident Evil Petz? Now that's a crossover!
Title: Re: Future Mafia Games
Post by: Stratos on August 28, 2018, 12:24:32 PM
Will it be a Petz themed game?
That would be horrifying now wouldn't that be.  Theme would be Resident Evil.
Resident Evil Petz? Now that's a crossover!

Sooo...Animales De La Muerta? Anyone remember that little gem?
Title: Re: Future Mafia Games
Post by: BeautifulShy on August 28, 2018, 12:48:22 PM
Yes I do but lets stop teasing my poor choice to post with that username.   

So yeah Resident Evil I am wondering if I should do a game covering the whole series or a peticular game in the series.  The 1st and 4th games I am more familiar with but I would be open to any of them if I load up on info.
Title: Re: Future Mafia Games
Post by: nickmitch on August 29, 2018, 12:30:37 PM
Do you have to base it on any particular game?  Just sticking to the characters and tropes would be good, I think.
Title: Re: Future Mafia Games
Post by: Stratos on September 04, 2018, 12:37:36 PM
Agreed, stick with the characters from all the games.
Title: Re: Future Mafia Games
Post by: Wah on November 02, 2018, 04:49:38 AM
so can people ping me in discord when they need people or when the game starts? cheers
Title: Re: Future Mafia Games
Post by: BeautifulShy on November 14, 2018, 02:54:27 AM
I'm sorry everyone I have been busy lately and haven't had much of a chance to work on the game lately. I think I need to reintroduce my mind to these great games to get some ideas flowing again.  I guess I need to come up with a nice story to fit the theme and more of the mechanics will develop. 
Title: Re: Future Mafia Games
Post by: Stratos on November 15, 2018, 06:23:16 PM
I could host a holiday/smash themed Mafia the first week of December if folks are open to it and BeautifulShy needs more prep time.
Title: Re: Future Mafia Games
Post by: Stratos on November 15, 2018, 06:28:29 PM
I actually think it would be fun to try a game where people aren't knocked out right away to promote activity and participation. Maybe give everyone damage meters and after enough damage people are KO'd.
Title: Re: Future Mafia Games
Post by: BeautifulShy on November 16, 2018, 12:36:08 AM
I could host a holiday/smash themed Mafia the first week of December if folks are open to it and BeautifulShy needs more prep time.
Yeah I am okay with this if you want to jump the queue.
Title: Re: Future Mafia Games
Post by: Khushrenada on November 16, 2018, 12:39:40 AM
Considering no one has actually booked hosting the next game (according to the OP) then I'd say it's free for anyone to jump forward to host a game still.
Title: Re: Future Mafia Games
Post by: Wah on January 15, 2019, 05:00:14 AM
looks like u might be hosting khush kick the new year off with a bang!
Title: Re: Future Mafia Games
Post by: pokepal148 on January 31, 2019, 01:32:43 AM
Have fun Daan. :smug:

Oh and last second stretch goal, if we reach $5100 (that's only $100 more) I'll host a special April Fools Mafia game.
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on February 21, 2019, 02:04:45 PM
mafia plz.
Title: Re: Future Mafia Games
Post by: Mop it up on February 21, 2019, 08:33:28 PM
Oh wow it's DrewMG!
Title: Re: Future Mafia Games
Post by: pokepal148 on February 21, 2019, 09:57:32 PM
Look you had your chance for a special April Fools Mafia game and you all blew it which is probably for the best. I was mostly planning to actively troll anyone who actually signed up for and attempted to play the game. Basically it's an idea I've been toying with for years but never felt confident in actually going through with because I'm worried I might take it too far and make it unfun for everyone. With the Telethon I could at least say that the game was just a stupid thing that I did to help raise money for the kids.

That said I might be willing to do something a little more serious sometime but it doesn't feel right for me to commit to a Mafia game as the most last second stretch goal in NWR telethon history and to host the next Mafia game anyways when we didn't meet the stretch goal so someone else is going to have to bite the bullet for me on this.
Title: Re: Future Mafia Games
Post by: NWR_insanolord on February 21, 2019, 11:41:38 PM
I've got an idea for a game, let me see if I can flesh it out.
Title: Re: Future Mafia Games
Post by: Khushrenada on February 22, 2019, 02:11:46 AM
I mean, I can probably come out of my hosting retirement and do one in a couple weeks if you all want and no one is else is ready. Waiting a couple weeks can be the sign-up period and hopefully give enough time to other lapsed users to check in and join.
Title: Re: Future Mafia Games
Post by: NWR_insanolord on February 22, 2019, 05:36:14 AM
No, it's all coming to me now, expect a sign-up thread for my game in the next day or two.
Title: Re: Future Mafia Games
Post by: NWR_DrewMG on February 22, 2019, 12:16:37 PM
i just haven't played since like, 2007 or 2008 i think, before i even joined staff.  i want to try it again. it was a blast.
Title: Re: Future Mafia Games
Post by: NWR_insanolord on February 23, 2019, 09:06:37 PM
Okay, so I've got my game together, and the sign-up thread is here: http://www.nintendoworldreport.com/forums/index.php?topic=57427.0

I put the sign-up thread in the Funhouse for greater visibility.
Title: Re: Future Mafia Games
Post by: decoyman on February 25, 2019, 07:21:41 PM
… mafia? :D
Title: Re: Future Mafia Games
Post by: Morningshark on February 25, 2019, 09:48:56 PM
I don't know how to play, but I'll try...
Title: Re: Future Mafia Games
Post by: pokepal148 on March 12, 2019, 07:05:36 PM
Look you had your chance for a special April Fools Mafia game and you all blew it which is probably for the best. I was mostly planning to actively troll anyone who actually signed up for and attempted to play the game. Basically it's an idea I've been toying with for years but never felt confident in actually going through with because I'm worried I might take it too far and make it unfun for everyone. With the Telethon I could at least say that the game was just a stupid thing that I did to help raise money for the kids.

That said I might be willing to do something a little more serious sometime but it doesn't feel right for me to commit to a Mafia game as the most last second stretch goal in NWR telethon history and to host the next Mafia game anyways when we didn't meet the stretch goal so someone else is going to have to bite the bullet for me on this.
I'll probably do an April Fools special thing. I have an idea that would work well as a sort of teaser for what the April Fools Mafia game would have looked like without being at all a full on April Fools Mafia game. I don't want to give anything away but I'll probably open sign ups as soon as the current game ends.
Title: Re: Future Mafia Games
Post by: BeautifulShy on April 04, 2019, 05:54:57 PM
Just thought I would let people know I am working on my Resident Evil Mafia game.  One conversation I had in particular this game sparked an idea on some things that I want to implement into REM. 
Title: Re: Future Mafia Games
Post by: Wah on July 09, 2019, 06:00:43 AM
updates?
Title: Re: Future Mafia Games
Post by: BeautifulShy on July 09, 2019, 07:26:29 AM
I'm sorry I have been busy with some things.  If I have time I will try and work on it during the current game.
Title: Re: Future Mafia Games
Post by: Silenced on September 06, 2019, 04:24:54 PM
Got plans for the future, anyone?
Title: Re: Future Mafia Games
Post by: Stratos on September 06, 2019, 05:57:18 PM
I was entertaining the idea of a Halloween game during October. Thinking a Nightmare Before Christmas theme would be fun.

Alternatively got an idea from the child role in the last game. Would be neat to come up with a game where people can't be killed off (or make it much more difficult). Where the Mafia would instead have to find a specific hidden role and target them to win or make it so they could begin killing folks.

In this game, the townies would not vote out who get's killed, but who get's "unmasked" as a sort of public investigation. Instead of people getting hit, they would perhaps be neutralized from making a vote or using a power.

Still working out the details, but I would like to see a game where most everyone gets to remain IN the game, as this could really change some of the power dynamics.
Title: Re: Future Mafia Games
Post by: BeautifulShy on September 06, 2019, 06:45:30 PM
Got plans for the future, anyone?
I am actually wrapping up some roles for my game.  Just need to put everything together.
Title: Re: Future Mafia Games
Post by: Silenced on September 06, 2019, 09:56:25 PM
Sweet, good to know.
Title: Re: Future Mafia Games
Post by: BeautifulShy on September 06, 2019, 10:44:26 PM
I should be posting the sign up thread either tonight/ tomorrow or on Sunday.   I should let everyone know before hand that I won't posting the specific roles used in the signup thread but I will give you an idea on what roles could be used. I'll leave it at that.
Title: Re: Future Mafia Games
Post by: BeautifulShy on September 07, 2019, 05:33:04 AM
I am going to post this part of my setup to hear from others and see what they think of one aspect of the game.

 Viruses to cure for players for that day. Like the Madness from Mafia 50 but beatable. Players infected by the virus will be given tasks to beat the virus but only they know what that task is.
.
Progenitor Virus- Unable to post but unkillable unless by vote out.

T-Virus- If not cured will cause the virus to spread to anyone the player has been in contact with via PM. Effects are unable to be killed but can not use their roles or vote if they have them for one day. 
 
 G-Virus will revive a dead player one time and their alignment will be randomized. Newly revived players who become Mafia will be told their teammates but will have no roles or abilities. Can vote. Essentually a goon. Players revived and become townies will be able to vote and will have no abilities. Vanilla Townie.  Players that become 3rd party will be given a random role and will have to follow the guidelines to win. Can vote.  This will be given to a few random players at the start of the game but they won’t exactly know they have the G virus.

 T-Veronica can use as a defensive barrier to protect themselves but because of the mental degradation they are unable to use their roles and are unable to vote. This will last 1 day once infected. Players infected by this virus can be voted out though but not killed via hit or kill. 

C-Virus is a rare strain of virus. The player will be able to target a player and that player will die but in the process after succumbing to their own injuries they will die too. Like a kamakazi attack.  There is also the Anti-C vaccine item which will if taken before attaining the C-Virus they will be immune to the C virus.  Combonation of the T-Veronica and G virus.

 Daylight Serum is a T, G and T-Veronica anti-virus. Can use on player who has the item and has later attained T,G, or T-Veronica virus to cure it. Won't have to do any of my silly tasks.

Las Plagas virus: Player is outed if Mafia if they become infected. Will have one day to recover via tasks,  townies/Townie Roles die once infected and 3rd party is unable to win even if they survive at the end of the game.

 T-Abyss virus triggers an all death game if not cured. No one survives. Very Rare.
Title: Re: Future Mafia Games
Post by: Silenced on September 07, 2019, 08:32:34 AM
Sounds like this could potentially be a bit broken/confusing but I'd be willing to try it. It's certainly different!
Title: Re: Future Mafia Games
Post by: BeautifulShy on September 07, 2019, 08:39:20 AM
Sounds like this could potentially be a bit broken/confusing but I'd be willing to try it. It's certainly different!
I figured it would be good for the theme.  I did have one other mechanic but I think having these in here with all the roles would be enough.  By the way the sign up thread is up now.
Title: Re: Future Mafia Games
Post by: BeautifulShy on November 04, 2019, 01:57:45 PM
So I have another idea for the game using the roles that didn't make it to this past game like a second Mafia and kinda having the 2 Mafias and then a few townie roles and then the rest of the players being vanila townies and  mafia goons for the two mafia. There is one thing on one of the Mafia which make it different but I will have the mechanics of it explained and it won't be a closed setup.  The two Mafia teams will alternate nights with their actions and what they do and the Townies will have to figure out the Mafia and survive the game and the Mafia will have to survive each other while trying to eliminate everyone else.  It should be fun.

I have some things I have IRL that I need to do so I won't get to this game and hosting it till January so if someone wants to jump in and host a game or two before then I would be okay with that.

 
Title: Re: Future Mafia Games
Post by: Order.RSS on November 04, 2019, 02:27:41 PM
Are there any future games planned before Revisedent Evil 2.0?
I might try my hand at hosting one if no one else has one planned. It'd be much more traditional than BeautifulShy's mindbender though, just because I've never hosted before.

I would also consider stretching days from 48 to 72 hours, depending on how others feel about that. I know I definitely missed out a lot in the last game due to a busy first week. Would a 4-day cycle from in-game Day to Day be too long though?
Title: Re: Future Mafia Games
Post by: BeautifulShy on November 04, 2019, 02:40:57 PM
As far as I can tell there isn't any new games planned. Yes it is a good idea to start with a simple game just to get a feel of how hosting is like.  As to the days length it used to be like 24 hours and I think it got extended to accommidate international players but I mean for me as a host I like the 48 hours just for the fact that it isn't stretched over several days long.   Maybe have the 72 hour time but cut down the time for night actions to maybe a hour or two after the day was closed but you can send in actions early.  That might work.
Title: Re: Future Mafia Games
Post by: Order.RSS on November 27, 2019, 06:53:14 PM
Buckle up revheads, I'm claiming the driver's seat for Mafia 83: F-Zero - Strapped for Crash!
This brand new F-Zero release takes full advantage of cloud game streaming, meaning you can play anywhere using just your browser! Expect a lag-free experience, with no purchase or subscription required, all beamed directly to your device from NWR's top of the range server farm.

Assuming I get the green light to post threads in this board, sign-ups will be going up shortly.
Please note this will be a more traditional game than last month's mind bender, hope that's okay.

Your homework: Please Select Your Machine! (https://www.youtube.com/watch?v=fteZMxygXnk)
(https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/f87fd505-dc46-4853-b95b-af8eb95e3701/damvxds-c8083454-6e24-4326-b8c7-f3488f75fd6c.png/v1/fill/w_1251,h_639,strp/all_machines_from_f_zero_gx__5_9_mb__by_merry255_damvxds-pre.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9MjExMCIsInBhdGgiOiJcL2ZcL2Y4N2ZkNTA1LWRjNDYtNDg1My1iOTViLWFmOGViOTVlMzcwMVwvZGFtdnhkcy1jODA4MzQ1NC02ZTI0LTQzMjYtYjhjNy1mMzQ4OGY3NWZkNmMucG5nIiwid2lkdGgiOiI8PTQxMzIifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6aW1hZ2Uub3BlcmF0aW9ucyJdfQ.5FPpGelXaHkLUs9_APL_n5Ev-jtDXdEyBfCbri8KL5k)
(Names and details can be found here (https://fzero.fandom.com/wiki/Category:Vehicles), if you're somehow not steeped in F-Zero lore.)
Title: Re: Future Mafia Games
Post by: BeautifulShy on December 22, 2019, 10:42:35 AM
So the current game is likely over soon so I am going to post that I will host the next game. However it will start in January at some point.  I will throw the signup thread up after this game is over and it will be up through the holidays and I will note when signups close.     This will be the game that I talked about earlier in this thread.
So I have another idea for the game using the roles that didn't make it to this past game like a second Mafia and kinda having the 2 Mafias and then a few townie roles and then the rest of the players being vanila townies and  mafia goons for the two mafia. There is one thing on one of the Mafia which make it different but I will have the mechanics of it explained and it won't be a closed setup.  The two Mafia teams will alternate nights with their actions and what they do and the Townies will have to figure out the Mafia and survive the game and the Mafia will have to survive each other while trying to eliminate everyone else.  It should be fun.

I have some things I have IRL that I need to do so I won't get to this game and hosting it till January so if someone wants to jump in and host a game or two before then I would be okay with that.

Basically barebones aside from the 2nd Mafia's leader which if you saw my previous game google doc you know what it is.  I will explain more in the signup thread.
Title: Re: Future Mafia Games
Post by: BeautifulShy on January 22, 2020, 11:16:05 PM
Someone is free to host the next game as my other games aren't ready yet.
Title: Re: Future Mafia Games
Post by: BeautifulShy on January 23, 2020, 05:41:16 PM
Ya know I think I have become energized again to host the next game.   

What game is it going to be? Well it is going to be the current game and all the different changes I tried to foolishly implement as the game was going on.   I guess Khushrenada wants to host the next game. Sure that's fine.

As to my hosting this game I am going to be hands off and just answering questions, tallying votes and locking threads going forward.
Title: Re: Future Mafia Games
Post by: Khushrenada on January 24, 2020, 05:51:20 PM
Yes, as BeautifulShy mentioned in her edited post above, in more news to further upset people and keep them from playing Mafia games, I am coming out of my hosting retirement to take on the next game. So brace yourselves for that unwanted return.

My theme will be based on a videogame. It is a theme we have not used before and it is a Nintendo Franchise. It is not Fire Emblem. Sorry Smash fans. I'll make the official announcement in a few days.
Title: Re: Future Mafia Games
Post by: Mop it up on January 24, 2020, 07:02:52 PM
Perhaps we should have a couple of months of a break before another game? I think people get burned out on these things if they happen too often.
Title: Re: Future Mafia Games
Post by: Order.RSS on January 24, 2020, 07:41:26 PM
Nahhh keep 'em coming, if it works for Ubisoft it must be a solid strategy!

Will this be the inevitable Safe Words/Mafia crossover though....?
Title: Re: Future Mafia Games
Post by: Khushrenada on January 24, 2020, 08:02:43 PM
Perhaps we should have a couple of months of a break before another game? I think people get burned out on these things if they happen too often.

It's going to be at least three weeks before the next game. Want to give Pokepal the chance to make a post on the NWR homepage about it and he says that by the time it goes through him and Insano, it could be about three weeks for that. You'll have a bit of breather which is good since I'm about to finally launch that Safe Words game anyways.
Title: Re: Future Mafia Games
Post by: that Baby guy on January 25, 2020, 01:11:39 AM
I didn't see any of this before I sent Khushrenada a gamestyle idea. It's non-traditional, but also not nearly as chaotic as the concepts I've laid out in the past. I didn't even realize he was hosting again.

Maybe he'll take a look and utilize it. Maybe not. We'll see...
Title: Re: Future Mafia Games
Post by: Mop it up on January 25, 2020, 07:38:48 PM
Nahhh keep 'em coming, if it works for Ubisoft it must be a solid strategy!
I s'pose you didn't play in the one before this, so that makes sense for you.
Title: Re: Future Mafia Games
Post by: Order.RSS on January 26, 2020, 09:48:57 AM
I s'pose you didn't play in the one before this, so that makes sense for you.

True, I guess I haven't hit my Breakpoint yet, but yeah it's understandable if you'd like to Quarantine yourself from the next one.  ;)
Title: Re: Future Mafia Games
Post by: nickmitch on January 26, 2020, 05:34:56 PM
I didn't see any of this before I sent Khushrenada a gamestyle idea. It's non-traditional, but also not nearly as chaotic as the concepts I've laid out in the past. I didn't even realize he was hosting again.

Maybe he'll take a look and utilize it. Maybe not. We'll see...

Maybe we should have a separate thread in this board for new gameplay ideas.
Title: Re: Future Mafia Games
Post by: BeautifulShy on January 26, 2020, 05:46:42 PM
I didn't see any of this before I sent Khushrenada a gamestyle idea. It's non-traditional, but also not nearly as chaotic as the concepts I've laid out in the past. I didn't even realize he was hosting again.

Maybe he'll take a look and utilize it. Maybe not. We'll see...

Maybe we should have a separate thread in this board for new gameplay ideas.
All for this. If a thread isn't up by the time I get home I'll put one up. I know I could do it from my phone but I may want to add some of my own in the OP.
Title: Re: Future Mafia Games
Post by: Khushrenada on January 26, 2020, 06:34:32 PM
We've just used this thread before for throwing out possible game ideas. I think sometimes a person may have created a thread specifically for an idea in the Funhouse (ShyGuy's outline of a AAA Mafia game comes to mind) but there are plenty of times those were just floated in here. Spak-Spang would often post his ideas in this thread.
Title: Re: Future Mafia Games
Post by: BeautifulShy on January 26, 2020, 07:07:10 PM
That works.
Title: Re: Future Mafia Games
Post by: that Baby guy on January 26, 2020, 07:27:52 PM
Fiiiiiiine.

The game opens with a lengthy prologue.

Saturday morning, Smalltown, USA. A scream is heard. Dr. Doctorstein has just discovered the corpse of one of her oldest friends. Police Chief Copperton lays, dead from a gunshot to the head, gun in hand..

One by one, members of the town head to the station, responding to rumors and innuendo about what's occurred.

*Insert shock of the apparent suicide*

Then, in the discussion, a loud beeping is heard. Dr. Doctorstein turrns and looks under a pile of recent police reports to find a box with an alarm clock wired to it. The alarm beeps once more, and the latch on the box clicks open. Inside is a note. A note that reads...

""If you are reading this, I'm already dead. I only hope my words reach those dearest to me before it's too late. The (Stereotypical name here) family has infiltrated our town. They've been here for years, possibly decades. In investigating the town baker's death last year, I found an emblem (insert drawing of emblem here) that signifies its owner is a member of the ___ family. The baker had lived in our town his entire life, and his father and his father's father before him were bakers. He had this insignia. The ___ family could have been here all along, or perhaps they recruited him after coming to town. That is not important. What is important, is that through investigation, research, and deduction, there are (insert number of mafia members here) left in the town. You must work to find them out and eliminate them! Lynch them one by one if you must! If you found this note, they came for me. And if they know I know, it means they're coming for all of you, too. My only wish is that you care for my wife/partner,  Dr. Doctorstein.) I trust her with all my heart, and you all should too."

A few of the town members seem suspicious. A few call Chief Copperton a kook. Someone suggests he probably was in on the take, himself, and was killed for having a guilty conscious. However, the majority suggests he was just an old man, past his prime, suffering from minor dementia and major depression. Dr. Doctorstein announces she will be investigating the Chief's death, and will convene with the town at 11:00 am tomorrow at town hall, with information and evidence she gathers into the afternoon and evening.

The next day, the town meets at the town hall, which sits in a building that formerly was a bank. Clean, new timers are attached to dusty old safe deposit boxes that sit in the safe, and many townspeople remark about the renovation. 11:00 AM rolls around. Dr. Doctorstein is late. Fifteen minutes pass. Another 15. 11:45 rolls around, and a townsmember is sent to check in on the good doctor.

She's found in her lab with a knife in her back... Except, the lab has ransacked. Everything is in disarray. The doctor assisted the chief with crime-scene analysis, and all the tools she kept are damaged beyond repair. No discernible trace of information is apparent. The people head back to town hall, in silent shock.

They arrive near 2:00pm, and once more, there's beeping. A safe deposit clicks open at 2:00pm on-the dot. Inside, a letter from Dr. Doctorstein.

"To the people of Smalltown, if you're reading this, it's already too late for me. I was able to analyze the gun Chief Copperton held. I used the equipment in the lab and dusted for fingerprints. There were fingerprints. In fact, I found at least a partial print of everyone in town! There's a criminal conspiracy here. That afternoon, it dawned on me... Everyone is a suspect. Anyone could be part of this mafia. I realized I'm in over my head. I thought, 'What would Chief Copperton do?' And then I remembered! The dead man's switch! I spent my evening rigging up the dead man's switch in the old safe deposit boxes from when town hall was a bank. If... you're reading this, I never got the chance to explain, but these boxes might be our only hope. There's one for each member of the town. Each day, I hope you all will start talking to your neighbors. Gathering evidence. Checking and cross-examining for lies. Each day, you'll prepare evidence, and bring it here, to city hall, where you'll punch in a passcode for these boxes attached to a dead man's switch. Each day, you'll update your notes and suspicions. If, god forbid, you're taken out by the mafia the following night, and aren't able to put in the day's code, your box will click open, and your neighbors will have whatever evidence of who or what you were investigating to benefit from. I hope you understand. I'm retiring to my lab to do more research tonight. With luck, I'll have determined who shot Chief Copperton, and no one will ever have to read this letter. But if you're reading this, the neighbor next door is a suspect. You're a suspect. Avenge the chief! Avenge me! And... save yourselves."


--End prologue--

The idea behind the game is that there are no townie roles. The investigator is dead. The doctor is dead. The mafia is in control. With foresight, they prepared the town with everything they need.

Each day, before the end of the day's vote, townies would send in a message marked as their safe deposit box letter. This could contain screenshots of private messages, ramblings, or just about anything he or she thinks is relevant. If the townie ends up dead, the box opens the following day, and the whole town finds what this player suspected.

Additionally, members of the mafia all decide it would be best to store the evidence they are in the mafia in these boxes, as neighbors and townsfolk my demand to search their persons or houses. If they die, the box will open and reveal their identities.

Townies must also end their note, letter, evidence, or whatever they call it by selecting a person they trust the most who's left alive in the game. If a townie is voted out, their trusted person will gain an extra vote the following day. Should this player successfully vote out a mafia member, this player will gain temporary trust of the town, and will be allowed an extra vote the following day, until he or she fails to vote out a mafia member.

Since two players will die a night, usually, there will be two players with two votes each day after the first. However, in a few circumstances, greater than two players will have two votes.

I don't have the time to host a game, answering questions, organizing notes, etc. However, I think this could potentially be a great game that encourages townie involvement. The double-votes will also create opportunity for townies to scrutinize the actions players take. If someone wants to take this idea and run with it after Khushrenada's next mafia, they can. If you want further explanation on a concept, please let me know.
Title: Re: Future Mafia Games
Post by: Wah on May 12, 2020, 06:25:48 AM
I've found that my mafia discord has taken off really well so if anyone wants an invite hit me up. Also as a GM way easier to manage on discord.
Title: Re: Future Mafia Games
Post by: Stratos on September 09, 2021, 06:29:30 PM
Remember when we used to play Mafia games? Those were good times. Anyone think we'll ever get another one rolling in our lifetimes?
Title: Re: Future Mafia Games
Post by: NWR_insanolord on September 09, 2021, 07:08:09 PM
Recently I've been thinking about doing a game, but I haven't had any ideas yet.
Title: Re: Future Mafia Games
Post by: Khushrenada on September 10, 2021, 12:42:03 AM
I also thought about putting up a sign-up thread for a game when Sept. 1st rolled around after Backlaugust. Couldn't really think of a theme.  :-[ Thought about just doing the Metroid theme from last game again because I really liked the roles and abilities set up from that game with the added "capture the Metroid flag" element. Couldn't think of another theme that might fit in smoothly with those elements.

But what the heck? I'll throw up a sign-up thread for another game and see if the demand is actually there. I'm sure I can host something but I may just skip the story and theme part (and it's not like we haven't played games where I skipped on a lot of the story before  :P).
Title: Re: Future Mafia Games
Post by: Stratos on September 10, 2021, 01:00:10 PM
Lets be honest, al of us hosts have either delayed, watered down, or dispensed with the story by the end of games. It is tricky, time consuming, and if you want to do it "right" you are writing this all up in the short window of the night after night actions conclude and the next day begins which is the harder part.

I supposed you could pre-write a clever story and then just fill in the names of the people who are relevant for the current days events but who has time for that?  ;)
Title: Re: Future Mafia Games
Post by: Khushrenada on September 10, 2021, 09:48:35 PM
While I haven't selected a theme yet, I'm actually feeling my creative juices on this start to perk up again and have now realized 5 Mafia themes I could do that haven't been done yet. However, first I want to see if the player participation will be there before giving it too much thought. At the same time, I feel like posting in here my plans and themes for the next few games as to what I'm thinking of doing because I'm starting to feel hyped and want to get other people hyped as well.
Title: Re: Future Mafia Games
Post by: Stratos on September 12, 2021, 04:53:11 PM
Share them. I had a few sitting on the back burner as well and would be happy to share what I recall of them to you to flesh out more fully.
Title: Re: Future Mafia Games
Post by: Khushrenada on September 13, 2021, 02:40:39 AM
Well, I was thinking about the rules and roles that I did last game with Metroid and was wondering where else I could apply them. I think it could work with a Luigi's Mansion theme. There would be two killers again which would be Luigi and Gooigi or E. Gadd. The mafia would be King Boo and Boo Buddies looking to establish themselves as rulers over the townies or ghosts like greenies, slammers, etc. There are treasures that the killers can pick up to make their vaccuums more powerful or give them more abilities. The only thing I can't quite come up with yet is what might be the flag or the equivalent to a metroid in my Metroid game.

In addition to Luigi's Mansion, I also thought that Mega Man might work with this ruleset with maybe Mega Man and Mega Man X or Zero as the killers. Not sure what the Mafia would be but it could be Dr. Light with Roll and others. Townies would be Robot Masters and Dr. Wily could be a role for the townies. Again, people would have abilities attached to them that Mega Man can get to make him more powerful in the game. Again, I'm just not sure what the flag might be for this theme but maybe I don't need to include that. Much like how Mega Man gets abilities from defeating the other robot masters, I feel this time of theme would work pretty good with the one established in Metroid.

Likewise, I also thought of Pikmin working for this theme. Olimar and Louie as the killers. Emperor Bulblax, Empress Bulblax and a couple others as the mafia with the townies being Pikmin. Olimer and Louie could be trying to get ship parts and treasures which make them more powerful as they use the Pikmin to accomplish this while the mafia is just trying to devour Pikmin and assert their natural dominance. Again can't really think of what might make for a good flag to capture. However, it also occurs to me that perhaps the Pikmin theme might be best used in a different way. Utilizing an idea from BeautifulShy perhaps Olimar and Louie are two Mafias that have to recruit their mafia from the other players and build it up much like you have to build up a Pikmin army. The Killer might just be something like a Grubdog or could still go higher up the food chain with Emperor Bulblax. That seems like it might be a bit more true to the theme of Pikmin.

Harvest Moon is another theme I think hasn't been done. My thinking is to use it more for a traditional Mafia theme but maybe more could be done with it. I was pondering whether it might be an idea to have everyone as a farmer trying to build up their farms for some advantage or abilities but haven't gone further on that concept. I'm kind of leaning towards doing Luigi's Mansion for this game but I might go with Harvest Moon if I just want to do something kind of simpler after not hosting a game for so long and sort of give everyone a game with less things to keep track of as a sort of warm-up if we do start playing more games regularly. I might include a role where a player has to "marry" another player of their choosing within a certain time frame. Then they would both be bonded for the rest of the game to try and add some more Harvest Moon personality into the game.

The other theme I'm thinking of but would likely be the 5th game of the ones I've thought of so far is Xenoblade Chronicles X. I do need to finish playing it for the full story so that I have a better handle with that for what I may do there. When I was going over ideas for themes and thought of this game, I also thought of my never realized Mafia RPG idea and feel maybe they could work with each other as players have an HP number assigned to them that can be lowered via voting or hits. Taking out players can get you money which you can use to buy things like armor or better weapons and maybe even a Mech suit to make you more powerful. However, gotta be careful to think how that could play out since the godfather or killer could possibly become too powerful if they can make a hit and get all the money a player is worth in addition through voting someone out making them too hard for the rest of the players too eliminate. It's kind of why I scrapped the RPG idea but I feel something maybe possible through the XCX theme.

I also introduced an idea years back of a Wii-Make with the idea of revisting past Mafia games and themes and if I were to host a bunch more games then there are a couple I'd like to revisit.
Title: Re: Future Mafia Games
Post by: Khushrenada on September 13, 2021, 11:31:28 AM
Hmmm. It just occurred to me that maybe I should make the flag for the Luigi's Mansion theme the portrait of captured Mario or the portrait making machine.
Title: Re: Future Mafia Games
Post by: Khushrenada on October 18, 2021, 11:35:20 AM
Currently, I have updated the OP to show that I have Mafia 87, 88 and 90 queued up with what I want to do. Not sure about 89 yet. Right now my expectation is that I'll be hosting it also but I'll leave the slot open for now in case anyone gets the urge to host a game.

As well, it should be noted that if any host wants to do a game like I did with Mafia 75 in which I created brand new accounts for all the players so that the game was done sort of blind without knowing who was who that option is open to you as well. I can help you get all that set-up. The bonus is that by having the passwords to all the accounts then the host can go into each one and see what is happening with all the private messages. Ho ho! Behind the scenes drama!

I mention this because I'll probably do another game like that myself at some point if we keep this a regular thing.
Title: Re: Future Mafia Games
Post by: MASB on October 18, 2021, 11:25:39 PM
Do you think the next mafia will have a simpler ruleset? I noticed some people mentioning it. The challenge is having enough tweaks to still make it interesting (more interesting than a regular mafia game already is, that is!).
Title: Re: Future Mafia Games
Post by: Stratos on October 19, 2021, 02:10:48 AM
It was rather complicated to follow with all the items and such. I was struggling to follow it all before I had to step away from the game.
Title: Re: Future Mafia Games
Post by: BeautifulShy on November 22, 2021, 04:28:12 PM
I would like to take Mafia game slot 89.  It will be a more streamlined idea of the Neighborizer RE Mafia game I hosted.  I may even change some of the format of the game. How days are done and such.  One Game thread for the game.
Title: Re: Future Mafia Games
Post by: Khushrenada on January 09, 2022, 12:44:36 AM
Alright, Mafia crew. So far I have stuck to my original thoughts on the proposed games so far...

Well, I was thinking about the rules and roles that I did last game with Metroid and was wondering where else I could apply them. I think it could work with a Luigi's Mansion theme. There would be two killers again which would be Luigi and Gooigi or E. Gadd. The mafia would be King Boo and Boo Buddies looking to establish themselves as rulers over the townies or ghosts like greenies, slammers, etc. There are treasures that the killers can pick up to make their vaccuums more powerful or give them more abilities. The only thing I can't quite come up with yet is what might be the flag or the equivalent to a metroid in my Metroid game.


Harvest Moon is another theme I think hasn't been done. My thinking is to use it more for a traditional Mafia theme but maybe more could be done with it. I was pondering whether it might be an idea to have everyone as a farmer trying to build up their farms for some advantage or abilities but haven't gone further on that concept. I'm kind of leaning towards doing Luigi's Mansion for this next game but I might go with Harvest Moon if I just want to do something kind of simpler after not hosting a game for so long and sort of give everyone a game with less things to keep track of as a sort of warm-up if we do start playing more games regularly. I might include a role where a player has to "marry" another player of their choosing within a certain time frame. Then they would both be bonded for the rest of the game to try and add some more Harvest Moon personality into the game.

And now we come to Pikmin...

Likewise, I also thought of Pikmin working for this theme. Olimar and Louie as the killers. Emperor Bulblax, Empress Bulblax and a couple others as the mafia with the townies being Pikmin. Olimer and Louie could be trying to get ship parts and treasures which make them more powerful as they use the Pikmin to accomplish this while the mafia is just trying to devour Pikmin and assert their natural dominance. Again can't really think of what might make for a good flag to capture. However, it also occurs to me that perhaps the Pikmin theme might be best used in a different way. Utilizing an idea from BeautifulShy perhaps Olimar and Louie are two Mafias that have to recruit their mafia from the other players and build it up much like you have to build up a Pikmin army. The Killer might just be something like a Grubdog or could still go higher up the food chain with Emperor Bulblax. That seems like it might be a bit more true to the theme of Pikmin.

As you can see, I saw two ways to go with this theme. I've been leaning towards the latter side in which the mafia's recruit other members sort of like how in a game of Pikmin you have to build up and manage your army. I've been leaning that way to do something a bit more different and because player's seemed less enthused with the two killer ruleset in Luigi's Mansion. The problem I'm seeing when thinking about this game is the length of it. Let's say it is a one mafia game. Olimar has the choice to recruit or kill. We spend the first three nights of the game with Olimar recruiting three players and now the Mafia has 4 members. In the meantime, are the townies not voting anyone and just waiting to see how it plays out at first? Is the killer getting in a bunch of early hits (if there is a killer)? That length could double if there are two mafias of Olimar and Louie (or someone else) of waiting for the Mafias to form.

If we allow the mafia to recruit and hit on the same night then that just makes a bigger disadvantage to the townie side since that is like a loss of two townies per night. Meanwhile, they are likely to vote out a townie during the day due to the small size of the mafia at the beginning so I think it has to be the one option per night of recruit or kill.

Of course, I could have the mafia already formed with max members at the start of the game. However, if the mafia loses members in a vote and then just recruits a new member at night then the townies really don't gain any ground and you are just better off hoping to be recruited as a mafia member to in if you are a townie. The idea would be that killing Olimar or Louie would then cause the Mafia to lose the option to recruit new members and the remaining members of that Mafia would then have to play out the game with the numbers they have but if Olimar evades detection for a long time then the game seems tipped highly in favor of the Mafia win and doesn't have proper balance.

I thought I'd talk about the conundrum here to see what other player's thoughts might be on it. There's still the option of doing the two killer, capture the flag type ruleset again but would players be up for trying it again or not? Also, I guess I should start sending out invites again as I'd still like to see double the amount that have signed up so far.
Title: Re: Future Mafia Games
Post by: BeautifulShy on January 16, 2022, 08:56:51 PM
Khushrenada your recruiting idea seems similar to my RE Neighbor game in how I started small with the second Mafia team and then took from other teams and I think there was a flaw in that game.

 Have it so that that team can only recruit townies and townie roles and if you try to recruit a member on the other Mafia team you couldn't and it is a wasted recruitment and the next night you could send out a hit on that player but you can't recruit the same night.  This way the recruiting team can either get a normal townie or possibly a townie role who may have been in some form of alliance so the information comes that way. It also is a way so that the other Mafia team can not worry about being recruited but will have to worry about being killed if said player is in too many alliances so there is a balance in how one would play.


That is where the balance comes from.  So it would be possible for all three factions to play as good as they can within their roles.



The other way you can go with this is have a killing mafia and recruiting mafia teams much like stevey's Hotness Mafia and have similar mechanics as the recruited/kidnapped players wither being apart of the recruiting team but not having any active roles just adds to the number of players on the Recruiting Mafia team and gaining information of the whole Recruiting Mafia team. 


  If you have a kidnapping mechanic like in steveys game then they are able to have their powers but are able to escape.   Maybe while being kidnapped they can't use their powers but they are able to send out a message to the next day thread if they survive the night in jail and send it by Pikmin to everyone.   Like in that game you have to survive 3 days on 3 dice rolls to escape.   Also if kidnapped they will not gain information on who is in the kidnapping mafia.

There can be fun things happen in the game with the kidnapping mechanic like voting out the player in the jail or the killing Mafia can kill the player in the jail or even the player in jail sending hints on roles which can affect the game in helpful or hindering ways.  Sending false information out.  Deciding not to send a note out but having two messages the 2nd day/night they are kidnapped but risking that they may not be able to survive the night.





Title: Re: Future Mafia Games
Post by: Khushrenada on January 17, 2022, 10:28:31 AM
Thank you for the thoughts. I've still been mulling it all over since posting. I've since come up with what I think may be a good compromise. I'm just about close to putting the pieces together to make it blend with the Pikmin theme as best as I can so hopefully I can post something soon on it. 
Title: Re: Future Mafia Games
Post by: BeautifulShy on February 22, 2022, 07:38:18 PM
Just a little heads up I will likely be posting a sign up thread for the next Mafia game in about a week or so.  Mafia 89:  Resident Evil Neighborizer Remastered.   Like Capcom I am remaking my Resident Evil Mafia games and this will be a similar format as the last game but with a bit more refinement and a bit more pretty. 


After that I will either take a break as I may or may not be in the process of moving but my next game after the above will be about the gaming industry and all the news that Ubisoft, Activision/Blizzard and other companies in the news will be the theme. 

So to sum,  One week or so for the next signup thread so folks can talk about the Pikmin game,   I will host another game(RE:N) and then down the road a Game Industry Mafia game.
Title: Re: Future Mafia Games
Post by: Stratos on February 23, 2022, 07:11:07 PM
Will Microsoft and Sony be the mafia's and "killing" townies is them being bought up? Then Nintendo is more the vigilante or something?
Title: Re: Future Mafia Games
Post by: BeautifulShy on February 23, 2022, 08:01:19 PM
Will Microsoft and Sony be the mafia's and "killing" townies is them being bought up? Then Nintendo is more the vigilante or something?

Basically it will be in line with what Ubisoft, Activison Blizzard and all the atrosities they have done to the gaming industry and their workers.   At this point I have a very broad brush of what I am doing with the GIM game which will be down the road.

Title: Re: Future Mafia Games
Post by: BeautifulShy on March 03, 2022, 12:45:43 AM
Well it has been longer than a week and I just got news than in one week I will get more news on my housing voucher so I am going to wait to post signups for another week so I can see if I get a confirmation of a voucher and I can decide if I host a game or not.  If no news then I will post the signup thread and if there is good news on that I can forgo the game till after I am settled in again and someone else can host a game.

I am sorry for the delay but I want to make sure I give my full attention to hosting and what the game deserves.
Title: Re: Future Mafia Games
Post by: Order.RSS on March 05, 2022, 05:53:33 PM
(https://i.imgur.com/rv8Hdal.png)

Announcing Mafia #91: Hades!

What? The 91st forum mafia game, hosted by yours Narrating truly, themed around the 2020 game Hades.
Where? In the deepest levels of the Greek Underworld, where River Styx welcomes those who boarded near Feneos, there lies... the NWR forum.
When? Time is relative in the eternal toiling that is our (after)life. But May or June seems doable.
How? I've got two versions in mind, one simple, one more complicated. Depending how simple/complicated the upcoming games are, I will pick whichever is the opposite of what came before.
Why? Why indeed.

Before the game starts I'll run a poll to see how familiar folks are with this game. This'll make it easily understandable to everyone, regardless of whether they've played Hades. It'll also help decide how cagey I'll be regarding spoilers. 

Well it has been longer than a week and I just got news than in one week I will get more news on my housing voucher so I am going to wait to post signups for another week so I can see if I get a confirmation of a voucher and I can decide if I host a game or not.  If no news then I will post the signup thread and if there is good news on that I can forgo the game till after I am settled in again and someone else can host a game.

I am sorry for the delay but I want to make sure I give my full attention to hosting and what the game deserves.

Take your time Bshy, the game can wait. Good luck!