Author Topic: I am making a game, Super Push Adventure!  (Read 15394 times)

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Offline Phil

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I am making a game, Super Push Adventure!
« on: February 18, 2015, 07:17:29 PM »
UPDATE: Super Push Adventure is ready to download for free for PC users!
http://superphillipl32.itch.io/super-push-adventure


I've been working on my first major release for about two years now. It's been on and off again when college and my mental stability allow. It's called Super Push Adventure, and it's a game where you push boulders to create paths to the goal, avoid enemies and obstacles, and solve complex puzzles.

Here are some screenshots:



















If you'd like to learn more, just let me know. I also am on the lookout for playtesters.
« Last Edit: March 28, 2015, 03:52:34 PM by Phil »
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Offline BranDonk Kong

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Re: I am making a game, Super Push Adventure!
« Reply #1 on: February 18, 2015, 07:52:39 PM »
Good job. Now use Djykstra's Algorithm to make the game solve its own puzzles.
I think it says on the box, 'No Hispanics' " - Jeff Green of EA

Offline MagicCow64

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Re: I am making a game, Super Push Adventure!
« Reply #2 on: February 18, 2015, 08:50:43 PM »
I really dig this "Chip's Challenge" style of puzzle game for whatever reason, so I would definitely check this out. Very much enjoyed my recent experience with Adventures of Lolo on VC.

 Have you every played that old DOS game with the Indiana-Jones-Esque "parody" main character? It was a boulder moving game, but super hard with a lot of context complexity (surrounding enemies with boulders turns every boulder surrounding it into diamonds, thus opening paths; you had to find a secret baldness curse to get your hat to fall off at intervals, which then acted like a stationary boulder (necessary to complete the game)). I have never been able to remember the title of the game and haven't been able to find it with basic Google searches.

Offline Phil

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Re: I am making a game, Super Push Adventure!
« Reply #3 on: February 18, 2015, 09:14:40 PM »

Thanks so much, you two! (Not so much Brandogg, since the good job looked sarcastic.) :P


As for the game you're trying to think of, MagicCow, I can't help, but it sounds absolutely hilarious! I did grow up on Chip's Challenge at my dad's house growing up, so I'm sure I've taken inspiration from the game-- even subconsciously!
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Offline MagicCow64

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Re: I am making a game, Super Push Adventure!
« Reply #4 on: February 18, 2015, 10:26:50 PM »
Ha, after having tried this a number of times in the past, this time Google comes up with this as the first result:

http://en.wikipedia.org/wiki/Paganitzu

I never knew it by that name, and it's flashing back to me as having thought it was called Romancing the Stone, same as a VHS we had when I was kid. And apparently I only had the freeware portion of the game (makes sense that this was the case as it was published by Apogee back in the day). Could be good research.

Anyhow, I'd be happy to beta test it for you. Haven't done it before, but have worked some years ago designing puzzles for a puzzle palette platform.

Offline Phil

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Re: I am making a game, Super Push Adventure!
« Reply #5 on: February 18, 2015, 10:28:52 PM »
Thanks for offering! I have some nearby friends helping with playtesting as well. Feel free to send me a PM and I'll give you the link to the debug version. If you have any questions, shoot them my way.  :)
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Offline ClexYoshi

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Re: I am making a game, Super Push Adventure!
« Reply #6 on: February 19, 2015, 03:56:52 AM »
Sokoban lives!

I wouldn't mind giving it a spin and doing some QA in the process, Phil!

And yes, Sokoban is the true genesis of this genre. Chip McCallister and Alabama Smith ain't got **** on warehouse keepers in Japan, baby!

on an unrelated tangent, anybody ever play realms of chaos? 2D hack n' slash platformer that was originally going to be a sequel to Peganitzu but then... for some reason becaome a 2D Hack n' Slash platformer. probably the last one Apogee released under that name before they renamed themselves 3D Realms.

Offline Phil

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Re: I am making a game, Super Push Adventure!
« Reply #7 on: February 19, 2015, 03:38:10 PM »
Sent you a PM, ClexYoshi. Thanks!


MagicCow, let me know if you'd me to PM you with the link to the debug version.
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Offline BranDonk Kong

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Re: I am making a game, Super Push Adventure!
« Reply #8 on: February 20, 2015, 07:36:25 PM »
It wasn't sarcasm. Just remember if you're using the same engine that the old demo used, then it doesn't play nicely with Windows 8 and Microsoft recommends not trying to make it work.
I think it says on the box, 'No Hispanics' " - Jeff Green of EA

Offline Phil

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Re: I am making a game, Super Push Adventure!
« Reply #9 on: February 20, 2015, 08:00:26 PM »
It wasn't sarcasm. Just remember if you're using the same engine that the old demo used, then it doesn't play nicely with Windows 8 and Microsoft recommends not trying to make it work.


I was hoping the ":P" showed I was kidding about the sarcasm thing. You'll learn my humor soon enough, Brandogg!  :D  I haven't had any folks with issues with Windows 8, but I'm still testing with other folks.
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Offline Stratos

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Re: I am making a game, Super Push Adventure!
« Reply #10 on: February 20, 2015, 10:16:04 PM »
Ha, after having tried this a number of times in the past, this time Google comes up with this as the first result:

http://en.wikipedia.org/wiki/Paganitzu

I never knew it by that name, and it's flashing back to me as having thought it was called Romancing the Stone, same as a VHS we had when I was kid. And apparently I only had the freeware portion of the game (makes sense that this was the case as it was published by Apogee back in the day). Could be good research.

Anyhow, I'd be happy to beta test it for you. Haven't done it before, but have worked some years ago designing puzzles for a puzzle palette platform.


I loved Paganitzu! That was a classic for me back in the Apogee days of DOS gaming. That takes me back.


Good luck finishing the game, Phil. Looks like it is coming along great.
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Offline Phil

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Re: I am making a game, Super Push Adventure!
« Reply #11 on: February 21, 2015, 03:14:52 PM »
Thanks Stratos! :)
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Offline Wah

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Re: I am making a game, Super Push Adventure!
« Reply #12 on: February 22, 2015, 06:50:17 PM »
Yay!
IN AMERICA!
Made you look ****.

Offline Phil

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Re: I am making a game, Super Push Adventure!
« Reply #13 on: March 05, 2015, 09:01:14 PM »
Hey all. Would anyone be interested in playtesting? Just to check for bugs, give feedback on level design, dialogue, music, what you liked/didn't like, etc?

I'd love to have someone who isn't a personal friend to playtest so I can get a more unbiased opinion. :)
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Offline Wah

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Re: I am making a game, Super Push Adventure!
« Reply #14 on: March 05, 2015, 09:43:20 PM »
O.K!
Made you look ****.

Offline Stratos

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Re: I am making a game, Super Push Adventure!
« Reply #15 on: March 06, 2015, 12:16:50 AM »
I already spoke about it so PM me the details and I'll get to it.
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Offline Phil

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Re: I am making a game, Super Push Adventure!
« Reply #16 on: March 06, 2015, 09:12:45 PM »
Will send PMs in just a bit.
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Offline Phil

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Re: I am making a game, Super Push Adventure!
« Reply #17 on: March 13, 2015, 06:16:06 PM »
Don't think I'm ignoring you guys. I am just getting a near final build ready that has new fixes to some problems/bugs my programmer and I found. Sorry for the wait. Between life, school, my blog, Khush always bothering me for the Safe Word game (:P), and everything else, things have been busy!
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Offline Stratos

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Re: I am making a game, Super Push Adventure!
« Reply #18 on: March 13, 2015, 08:12:45 PM »
Yeah, must be a hard life blowing up your internet friends. I think you've killed all of your game testers at this point. ;)
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Offline Phil

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Re: I am making a game, Super Push Adventure!
« Reply #19 on: March 13, 2015, 08:33:59 PM »
That was the risk they took when they played the same game as me. *nods and reflects*
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Re: I am making a game, Super Push Adventure!
« Reply #20 on: March 13, 2015, 10:10:24 PM »
I would consider play testing sure.
Trying to be a better person, honest.

Offline Phil

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Re: I am making a game, Super Push Adventure!
« Reply #21 on: March 17, 2015, 05:48:22 PM »
Hope you guys are enjoying the game. Feel free to PM me about what you like, don't like, bugs, etc.
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Offline Stratos

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Re: I am making a game, Super Push Adventure!
« Reply #22 on: March 17, 2015, 08:07:20 PM »
I'm in finals week so I will be diving into it next week.
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Re: I am making a game, Super Push Adventure!
« Reply #23 on: March 18, 2015, 11:34:13 AM »
I work 6 days straight the next two weeks so this week is my off week I will try to get to it if I find time but chances are it will be a couple weeks out. Not making any promises.
Trying to be a better person, honest.

Offline Phil

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Re: I am making a game, Super Push Adventure!
« Reply #24 on: March 23, 2015, 12:29:01 AM »
No worries and no rush.  :cool;
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