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Nintendo Gaming / RE: Nintendo and Emagin?
« on: January 06, 2006, 11:11:04 AM »
Sega did have a virtual reality system of sorts for the Master System. A friend had one.
As one of the few proud owners of a Virtual Boy I must say that I would without hesitation almost buy eveything single game for that system if it was released vy the virtual console. The games rocked. It was the hardware itself that stank. Most importanly that there was no way to just wear the thing on your head. That would have been nice.
Now Nintendo has actually mentioned in passing that it has been working on the VR stuff since the VB went flop. They still have hope for it and with as much RnD that Nintendo does I'm sure that they have there own VR units they could use. I don't think that is why they bought the head sets.
I personally think the bought them to allow serious hardcore game reviewers to play some of there more "sissy", it's the term I'm going to use, Revolution games without having to worry about peer pressure or anything of the sort. Plus as an added bonus you can fit more Reviewers in a small kiosk that way while they still have optimal sound and screen size for what they want to show.
$900 really isn't that much for a top of the line monitor.
If these actually work well that would be the ideal use. (Like using Headphones at a listening bar instead of speakers.)
As one of the few proud owners of a Virtual Boy I must say that I would without hesitation almost buy eveything single game for that system if it was released vy the virtual console. The games rocked. It was the hardware itself that stank. Most importanly that there was no way to just wear the thing on your head. That would have been nice.
Now Nintendo has actually mentioned in passing that it has been working on the VR stuff since the VB went flop. They still have hope for it and with as much RnD that Nintendo does I'm sure that they have there own VR units they could use. I don't think that is why they bought the head sets.
I personally think the bought them to allow serious hardcore game reviewers to play some of there more "sissy", it's the term I'm going to use, Revolution games without having to worry about peer pressure or anything of the sort. Plus as an added bonus you can fit more Reviewers in a small kiosk that way while they still have optimal sound and screen size for what they want to show.
$900 really isn't that much for a top of the line monitor.
If these actually work well that would be the ideal use. (Like using Headphones at a listening bar instead of speakers.)