I don't care what credentials MarkMan may have when it comes to spoiler info. 35 characters is not the limit. Think about it: Even though six were clones, we had 26 in Brawl. You take away the clones, and that's twenty. That means fifteen newcomers, right? That's not counting Ganon/Ganondorf, either. So we know twelve newcomers right now, don't we? So basically, that means there'll be three new characters to unlock we don't know of, if there are 35, assuming anyone who wasn't a clone in.
Now I'll bite: Let's take out Ness and we'll take out Mewtwo, as well. Ganondorf, we'll say, is still in.
We've got 25 characters confirmed on the Dojo as of now. Luigi is definitely back in, Jigglypuff is almost certainly back in, Captain Falcon is definitely back in, and so far, the icons suggest Mr. Game-and-Watch returns, too. Add in Ganondorf, and likely Marth, since he is the absolute Fire Emblem staple. Take out Pichu, Mewtwo, Ness, Roy, and Falco. So then, we add the six most-likely returning characters that were unlocks in Melee to our 25 confirmed, and we've got 31. That leaves room for four new secret characters total for Brawl. That number just seems surprisingly low, considering ideas have Krystal, Wolf, Lucario, King K. Rool, perhaps a Koopaling, Kamek, Ridley, and some lesser known characters from NES games, or the FDS. There's no new Zelda character in there, either. And those are just characters that get mentioned a lot that would already share an icon with current characters. Don't forget that we've got at least one new franchise on the way, and don't forget there's a half-decent chance of Falco and Ness to return. Oh, and a possible Animal Crossing character, though the only AC thing we haven't seen is the GCN version's villagers.
I'm just saying that 35 is a horribly limiting roster when you look at how Sakurai likes to reveal characters. It's almost certain that the ones we've seen are the starting roster, that they don't have to be unlocked. After all, with Melee, he unveiled the unlocks after the game was released, and he's said he's worried about Spoilers when the game does come out, too.
Then, I've got a bone to pick with 41 stages. How many stages are in Melee? 29. We already know of 26 in Brawl, and Sakurai said there's more melee stages than what he has announced. So then, that means there's fifteen stages left, included an F-zero stage, a Sonic stage, not to mention, apparently with two characters, there's two new Metroid stages with an oldie returning, and then there's only two new Mario stages, for several more characters.
Honestly, if we imagine 35 characters, we can imagine at least one stage per character, for the most part, right? I mean, sure, there were only two Pokemon stages and four Pokemon, but Kirby had two stages all to himself, when you exclude retro stages. Not to mention, this game isn't as rushed as Melee was, so they probably won't force out of place stages on clones, since it's unlikely that there will be any clones. So if we assume that there will be one stage to a character, we've got 35 stages. Then, add in Pictochat, Battlefield, and Final Destination, and assuming there are no other stages, there's not enough room for the Melee stages! If you'd like to credit the Melee stages as stages that match specific characters, that's fine, we'll just look at Samus: Three stages for two characters. Well, that doesn't match up. What about Fox? Two stages for one character. Remember, there isn't really space for Falco this time with our 35 character limit on the roster. Then you've got Lucas, with two stages to himself. We had to take Ness off, too.
So basically, if there were a unique stage for every character, there are too many stages to match 41 stages. If you want to say that some characters will be paired up with Melee stages, then the characters represented by the stages won't match them at all. And since this game isn't supposed to be a rush job with clones and mis-matched stages, I wouldn't think this is true, anyways.
Basically, my point is that at least his number of characters or his number of stages is off. What we've suspected is returning already fills too many gaps, without the new unannounced things. Sakurai said "...more characters than we can imagine..." and I certainly can imagine ten more characters than what we saw in Melee, in fact, we already have twelve more, so I'll be honest, this 35 character stuff doesn't really cut it with me, and I'm almost certain that each character will have at least one stage to his or her name, too, so 41 is likely too low as well, with the melee stages included.
Of course, I could just be dreaming big, and we could have learned all the secrets in the dojo already, but like I said, as far as we've known, Sakurai doesn't do that, and it's likely that most everything in the Dojo is there from the start, or, at worst, is a random find, like stickers, some trophies, and CDs. 35 is just wrong. 41 is just wrong.