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Messages - King of Twitch

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51
General Chat / Re: Official Public Toilets Discussion
« on: August 08, 2019, 02:49:19 AM »

52
NWR Forums Discord / Re: apex booty pop (the spambot thread.)
« on: August 07, 2019, 01:10:14 PM »
what's with all the sports stream spam. there's only like 2-3 jocks on this whole website.

53
General Chat / Re: Official Public Toilets Discussion
« on: August 04, 2019, 08:14:24 PM »
https://apnews.com/bf7275bba3dd425ca79dc4f1af47202a

San Francisco curbs waste with public toilets, ‘poop patrol’

If SNL were still funny, they'd make that into a skit.

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San Francisco started its “Pit Stop” program in July 2014 with public toilets in the city’s homeless-heavy Tenderloin, after children complained of dodging human waste on their way to school. Today, the staffed bathrooms have grown from three to 25 locations, and the program has expanded to Los Angeles. In May, the toilets in San Francisco recorded nearly 50,000 flushes, all logged by attendants.

Like what, with a clipboard?

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Attendants who are paid the city’s minimum wage of $16 an hour check after every use and knock on doors to make sure people are not doing drugs or other illicit activity. The bathrooms must shine or they do not open.

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Sacramento, which is in a county where a one-night count of the homeless increased 19% in two years, tried a Pit Stop but stopped after a few months because it cost too much.

Great job libruls! You've made business costs so exorbitant that you can't even pay someone to clean up poop.

54
Movies & TV / Re: Star Trek
« on: July 11, 2019, 01:56:44 AM »
He's living up retirement with wine testing, hating on his Luddite family members, working as a greeter at the local terraforming conventions, keeping tabs on his android black market dealer neighbors, and dogsitting for Q. How is this not the best show ever?

55
NWR Forums Discord / Re: apex booty pop (the spambot thread.)
« on: July 03, 2019, 10:13:26 PM »
Thought it was just me

56
General Chat / Re: Official Public Toilets Discussion
« on: July 03, 2019, 02:57:39 AM »
https://www.sheboyganpress.com/story/news/2019/07/01/sheboygan-toilet-clogger-sentenced-probation-150-days-jail/1569553001/

Sheboygan serial toilet clogger sentenced to 150 days in jail, probation

Dude. He didn't do it at just one job site, either.

57
Chlamydia, Syphilis Cases on the Rise Among US Military Members

https://www.military.com/daily-news/2019/06/26/chlamydia-syphilis-cases-rise-among-us-military-members.html

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incidence rates of chlamydia in service men and women more than doubled from 2013 to 2018, gonorrhea infection rates also doubled for men and rose by 33 percent for women, and diagnoses of syphilis were nearly three times the number just 10 years ago.

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Nearly 350,000 troops were diagnosed with a sexually transmitted illness between 2010 and 2018. According to the report, that included 212,405 cases of chlamydia, 32,987 cases of gonorrhea, 4,674 cases of syphilis, 28,295 cases of genital herpes and 71,138 cases of HPV

Women were "markedly" more affected than for men for all infections except syphilis, and younger troops, ages 24 and under, were affected at rates higher than any other age group for most of the diseases.

58
General Gaming / Re: So nobody likes GameStop?
« on: June 22, 2019, 09:52:14 PM »
Gamestop is going after a youtuber that tells the ridonkulous stories of what he went through there.

https://www.youtube.com/watch?v=LRxR68wS-uE
https://twitter.com/NerdLair/status/1142274800976449536

59
Waiting for @Maxi to weigh in on this subject.

60
Ugh. Looks like Walmart and Hot Topic had a baby and then abandoned it in a dumpster at Comic Con

61
Mattel rejected a merger from MGA Entertainment for a second time and [MGA's] CEO called Mattel insolvent. He gives a few kicks to Toys R Us' corpse as well.

"MGA is the fastest growing toy company of the last 5 years, most profitable, with 0 debt."

"The toy business is down double digits already this year."

*LOL/Fashion dolls and Frozen movie dolls will further kill off Barbie later this year.

https://finance.yahoo.com/video/mattel-going-way-toys-r-165453416.html

62
Nintendo Gaming / Re: METROID PRIME 2
« on: June 13, 2019, 02:29:27 PM »
DON'T FORGET TO CHECK THE PANELS BELOW TO DONATE.

I told everyone when I humblebragged about my DKC speedruns. Is that all you got from my wall of text? lol

63
Nintendo Gaming / Re: METROID PRIME 2
« on: June 13, 2019, 01:21:18 AM »
"Metroid Prime 2: Echoes is now my fav GCN game to date."

Welcome to the club. I think it's just the two of us.

Three.

What a magnificent, beautiful, frustrating, invigorating, creepy, challenging, and epic game. I played through this again on twitch.tv/zapr2k and finished it last night while using a guide, as I have lost the will to wander aimlessly for hours. Though I always knew where I was going and got almost every expansion, it still took me 14.5 hours.

Nearly 15 years later, there is much to love and much that still gets under my skin. For all the frustrating moments, you couldn't complain in 2004 that you weren't getting your money's worth. It's gobsmacking what the geniuses at Retro Studios achieved in only 2 years: bigger world, more intricate environments, completely new enemies, music, and locations, we finally get the screw attack in 3D, a new beam ammo system, some new visors, a little more NPC interaction, and a dash of Link to the Past. I only saw a few similar enemies and a couple structures that looked like they were recycled from Prime 1, but they dressed them up well enough that only a true fan would notice.

The debates in this thread about the graphics are well-founded, for the artistic creativity here is quite memorable. You have to love the creepy, weird, and twisted places Samus finds herself in, far away from the comforting fire/ice/forest tropes of the past. Sanctuary Fortress is a fantastic land of futurist vision and retro-ish square bit artistry and glowy things and energy conduits and strange things on the walls. What are those? Why did the Luminoth build this stuff? Got some steampunk vibes in a few spots, if you’re into that sort of thing. However, the dark world is full of nightmarish enemies and the constantly draining health will get your heart pounding so that when you finally return to the light world you’ll be audibly breathing a sigh of relief. *Hope I don’t have to go back in there anytime soon* Can anyone say that other games from this period still produce the same range of emotions, with upwards of 100 uniquely designed rooms, and without framerate dips?

Our heroine’s story isn’t so lonely as in past games. Caught up in a big battle between the Galactic Federation, the Space Pirates, Luminoth, and Ing horde, I felt so empowered by it all, knowing that I (Samus) succeeded when everyone else failed, so it seemed more epic than Prime 1’s. It’s a little Zeldaish too. Just bring back the light to the temples and help the poor townspeople get back to their lives; no one really knows about it in the end except the Luminoth, you’re just that heroic.

All these great ideas and additions, ironically, are probably why the game is so frustrating, a problem mostly in the boss battles and yet another collectathon ending. I think Retro may have bitten off more than they could chew and ran out of time to tweak some things. A lot of the difficulty in Echoes is simply overpowered enemies that could've been turned down just a bit. The Ing Hunter (long spindly arms) and Rezbit (yellow 8-bit floating thingy that can shut down your suit) are the worst of all worlds: require wayyy too many hits to kill, inflict too much damage, can turn invulnerable for long periods, and/or are nearly impossible to avoid or dodge—yet they’re always in the same room, respawning after you return to do it all over again. Another annoying flaw is that for some enemies, the Annihilator beam, the final weapon, does not seem to do any more damage than the simple power beam, and it’s the Screw Attack that can defeat most enemies in one hit. In fact, too many enemies turn too many otherwise simple rooms into a miniboss battle. Then you add in the dark world auto-damage while you’re waiting for a door to open, as well as rooms, like in Prime 1, that are locked until everyone is defeated, and soon you’ve got a bit of Phazon-induced madness setting in.

Took me awhile on a simple spiderball puzzle because this enemy kept knocking me off. Impossible... until you realize you can kill it with a powerbomb. Oops.

Also, did anyone use the Seeker Missile other than for enemies/bosses/puzzles where it was required?  I found it way too awkward to use in the heat of battle unless it was required.  Hopefully MP3 (on Revolution) will fix this problem by making the Seeker Missile easier to use.

That was certainly annoying. The best way to use the Seeker Missile is to tap and hold the missile button immediately after shooting a charged beam, otherwise you waste a missile trying to activate it--one of the many times the Cube could’ve used a second Z button (and I think we all know who to blame for that *laughs*).

One of the icons for the visors in the trailer looked new. It looked like sound waves. Perhaps it will be used to detect movement in this dark world. Makes sense seeing as the game is called echoes.

That’s another big letdown; they only used it for a few lame puzzles. Ironically, this game is huge in scope, but some of the powerups at the end seem just tacked on, as if they were obliged to put them there because it's a Metroid game.

Quote

I'm rating it somewhere around a lower 90's score. There are a few things that I just really disliked with the game. Mainly the unnecessary amount of Keys. (4 translation keys, 9 "temple" keys and 9 more keys to the final area? it was just a stupid pain when the only thing in your way was a door you couldn't get past).
I actually agree with this comment quite a bit.  While the level design was excellent, it felt a bit lazy and I couldn't put it into words until just now.  The old Metroid games didn't have any keys (or very few at least).  And while it's not a huge deal, they seem out of place in the Metroid world.

This is also a bummer. They were tacked on like the artifacts, which wasn’t fun in the first one at all. That last bit wasn’t challenging, since the Light Suit let you run around the dark world without taking damage and there were fewer enemies and they weren't hidden within any challenging puzzle at all. Nine… nine keys!

Worst of all were the boss battles. Lots of debate in this thread about them being hard. I know--of course, they’re supposed to be hard. I recently re-played through SM on SNES Classic and I got my rear handed to me in an Easter basket on almost every boss fight. I get it. But too often the boss fights in this series, this one especially, require perfection, they’re not intuitive, the scan visor hint doesn’t help, their attacks are impossible to avoid, Samus’ side dash is worthlessly slow, and the ones in the dark world aren’t any easier when your health is constantly draining! I’m sure I shouted WHAT AM I SUPPOSED TO DO? a few different times as the screen was fading to black. Yes, I died more than a few times, even while reading a guide and with most of the ETanks, and all of them were at boss battles.

Here is a link to a new IGN article, the content of which I feel could be fuel for my anti-Metroid Prime 2 "campaign":

<a target=new class=ftalternatingbarlinklarge href="http://cube.ign.com/articles/579/579600p1.html?fromint=1">IGN speculates on Metroid Prime sales numbers and their implications[/url]

Could it really be that a lot of other people, too, found the sequel to Metroid Prime annoyingly difficult, and so decided to buy other games on offer, instead?

Of course, I think so! I even heard that people chose Halo 2 over Metroid Prime 2, because it was more "accessible", or something like that.   

I could see the mass market getting turned off by this game. Why play a game where you’re wandering aimlessly when you could be playing Halo 2 matches with your bros? Echoes was old and outdated in its time, but I loved it anyhow.

Here are a few old posts I dug up to show how mixed the reaction was at the time. Even a fan of Prime 1 isn't necessarily going to love it, but I would definitely recommend giving it a shot if you can track down the trilogy port for Wii and seeing how long your patience lasts. You'll feel a strange catharsis if you get all the way to the end and a strange satisfaction in joining an elite club of people who have beaten one of the hardest Nintendo games in decades.

...I on the contrary found this game too difficult. Either way, there´s no balance! I definitely not saying that games should be too easy, but they should neither be too hard!

So what I want developers to do, is to have playtesters of al kinds of both hradcore and softcore kind play through games they are making, in order for them to decide when they have hit the exact right balance between not to easy and not too difficult! They did that with Metroid Prime 1, why didn´t they do it with the sequel? There are people, who are dreading that dark world on the other side, and just wanting to escape from it the moment they get in there. Do you think, then, that it´s appropriate to also increase the difficulty of the bosses in such an environment? I don´t! I don´t even think the games is anywhere near as beautifull as the first one. The awesome ice worlds, and the just as awesome fire worlds have been totally omitted, and instead this scary dark one is there. I really feel that beautifull surroundings play an all-important role in any game! In particular, if the game is very very hard. That has a direct bearing on how you feel about it. And in my opinion, the choice of environments in this sequel, has made it a nightmare to play! So I canned it!!
 

Interesting take. Matt Cassmassiamasssina's review compared it to Resident Evil, which is fair, but the series has always been creepy! The creepy caves, enemies that suck your face. A bad mother who's just a giant brain. Best expect the worst.

The freedom to explore is fine, that´s what made me play the game in the first place. But I don´t like having to face a Boss that´s so difficult that you die again and again, and get no help nomatter how many walkthroughs you consult.

>:(

I am not a hardcoregamer as such, but could be taken for one if they didn´t look carefully. But I do know the hardcoregamers, and I do know the casual gamers.


Wait, how do you know if someone's a hardcore gamer just by looking at them? Do you have a...special visor for that?  :o


My point is simply that Retro should avoid making the next Metroid game as difficult as this sequel is.

Retro seemed to learn the right lessons for 3. I remember it being easier, even less isolated, and more linear. I liked it.


The first one was perfectly balanced in difficulty and learning curve. But I still recall having big issues with the buttons, when I had to perform various maneuvers in boss battles. I sometimes felt like my fingers were being twisted slowly, for simply having to cross my fingers to do the required actions. Still, I could juuust make it, and finish the game! But I NEVER expected that the much anticipated sequel would be harder.

Now THAT's a hard mode. Do you think he ever learned to hold the controller correctly?

64
Nintendo Gaming / Re: E3 2019 Thread
« on: June 07, 2019, 11:28:05 PM »
Dedicated to all those waiting for another F-Zero (hugs)
https://www.youtube.com/watch?v=FF_sjfKkT2s

65
More than 1 million new cases of sexually transmitted diseases pop up across the world every day
https://www.washingtonexaminer.com/policy/healthcare/wake-up-call-1-million-new-std-infections-daily

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376 million new cases of chlamydia, gonorrhea, trichomoniasis, and syphilis developed among people between the ages of 15-49 in 2016. Some of the cases may be multiple infections at the same time or re-infections among the same people.

I can't wrap my head around an entire US-sized population getting infected in one year. Even including a percentage of repeat offenders, isn't that 1/18th of the entire world pop?

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Syphilis, which can be transmitted during pregnancy and childbirth, caused 200,000 stillbirths and newborn deaths in 2016.

How is it you can get a ticket for not wearing a seatbelt, but not for being such a dirty, dirty ho that you cause mass death and destruction?

66
Did someone say "Gamestop 'Burns to the Ground'"?  :-* :-* :-*

https://www.yahoo.com/finance/news/gamestop-burns-ground-analysts-fear-113736134.html

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The stock dropped as much as 36% in its biggest one-day percentage loss since its listing in 2002, according to Bloomberg data. The stock has lost more than two-thirds of its value since a peak earlier this year.

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“The only impactful transformation we see in GME’s future is the industry’s on-going transition to the digital economy, a viable scenario where GME has little value.”

Jefferies, Stephanie Wissink

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The combination of the transformation initiatives, ongoing consumer shift to digital gaming, and current console cycle being in the very late stages are likely to make 2019 a very challenging year.”

Loop Capital Markets, Anthony Chukumba

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“The elimination of the quarterly cash dividend sends a worrisome signal that management has lost confidence in the company’s cash flow generation ability.”

GameStop rated as "little value" *mega-snort*

67
NWR Forums Discord / Re: E3 TIME BEGINS
« on: June 05, 2019, 03:57:42 PM »
WOO WOO

68
General Chat / Re: Official Public Toilets Discussion
« on: May 30, 2019, 01:03:32 AM »
^ ;D ^

Next, from the aww heck NO file: Snake Rises From Toilet, Bites Florida Man

http://thesmokinggun.com/documents/bizarre/toiletsnake-attacks-189536


69
General Chat / Re: Official Public Toilets Discussion
« on: May 27, 2019, 07:16:38 PM »
so
1) bill gates turns poop into cO2
2) then invests in cO2 scrubbers
3) profit?

Sounds like a Bond villain

70
General Chat / Re: Official Public Toilets Discussion
« on: May 27, 2019, 06:13:49 PM »
https://www.thedailybeast.com/a-toilet-that-vaporizes-your-poo

A Toilet That Vaporizes Your Poo

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...Scion Research team turned to a technology that is fairly well known in large-scale applications (it’s used in mining and also sewage treatment), which they think could work well if innovative methods are used to downsize it. The method is called wet oxidation. Essentially, it works by taking waste and adding oxygen and then putting everything under pressure and gently heating it to about 400 degrees Fahrenheit.

“What would happen in that environment over a period of an hour is that organic material will oxidize. It gets converted to carbon dioxide and water. Just heating under oxygen pressure. It’s quite amazing,” says Gapes. The byproduct is completely sterile—a clear liquid that can be treated and passed through a filtration membrane to produce purified water and an ash that contains a high content of phosphorous, a chemical element used in fertilizer.

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There are 2.5 billion people around the world who don’t have access to safe, affordable sanitation systems. That means every time they go to the bathroom they have to put themselves in an unhealthy or dangerous situation.

It’s a problem that the Bill and Melinda Gates Foundation believes can be solved by innovative technologies.

ugh i don't gates anywhere near my toitey.

71
General Chat / Re: Official Public Toilets Discussion
« on: May 23, 2019, 01:01:42 AM »
Literally nobody:           
         
Scientists: How bout some smart toilets?!

Artificial Intelligence In Your Toilet. Yes, Really!
https://www.forbes.com/sites/bernardmarr/2019/05/20/artificially-intelligent-toilets-yes-they-are-here/#e1c11d5626df

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One toilet seat developed by the Rochester Institute of Technology contains devices that measure blood oxygenation levels, heart rate, and blood pressure to signal when someone is at risk for congestive heart failure.

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What if the toilet in your home could monitor your health by analyzing your daily waste?

It's kind of funny how this stuff is creeping into the public consciousness. I'd like to think this thread has been a major contributor to awareness, but the next part is alarming:

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Smart toilets could also have an essential role in monitoring public health. With the help of data collected from smart toilets in public spaces in combination with the weather and other data from satellites, it could give global health professionals early warnings of a disease outbreak before it becomes a crisis.

Sounds downright Orwellian. I don't like it. Imagine the zealousness of the anti-smoking crusaders and the socialist health care wackos directing their ire at people for not installing a smart toilet in their home. Call me old fashioned, call me a luddite, but I don't want my toilet info collated with satellite data. A bunch of nerds at the CDC looking over spreadsheets of my toilet history is not the future I want my kids to live in.

72
https://www.houstonchronicle.com/news/local/article/Bust-of-Karnes-County-cockfight-yields-weapons-13838554.php

"22 vehicles, five handguns, an assault rifle, $37,002 in cash, and a bunch of roosters" seized in cockfighting bust in Texas; 32 illegals and 28 others arrested.

"In January, more than 300 roosters were seized when police busted a cockfight north of Houston."

"It’s a state jail felony in Texas for someone to have a rooster involved in a cockfight or to make money off the event. It’s a misdemeanor to host a cockfight or train a fighting cock, and to be a spectator at a cockfight."

73
Global helium shortage leads Party City to close approximately 45 of its approximately 870 Party City locations in 2019.

The Company ended the quarter with $1,991 million in debt

https://investor.partycity.com/investors/press-releases/Press-Release-Details/2019/Party-City-Announces-First-Quarter-2019-Financial-Results-and-Updates-Helium-Availability-Status/default.aspx

Lest you think America isn't in the partying mood, there's also this:

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(a) ... The charge for inventory reserves was recorded in cost of sales in the Company’s statement of operations and comprehensive loss.  The other charges were recorded in “store impairment and restructuring charges” in the Company’s statement of operations and comprehensive loss.           
(b) The first quarter of 2018 principally relates to costs incurred while moving one of the Company’s domestic manufacturing facilities to a new location.           
(c) The “deferred rent” adjustment reflects the difference between accounting for rent and landlord incentives in accordance with GAAP and the Company’s actual cash outlay for such items.               
(d) Charges incurred related to closing and relocating stores in the ordinary course of business.           
(e) Represents non-cash charges related to stock options.           
(f) Principally represents shares of Kazzam awarded to Ampology as compensation for Ampology’s services. 

Shuffling stores around at a company with already thin margins sounds like some bad planning.

74
They just pushed back the sequels again. Are they hoping JC forgets about them and moves on?

75
General Chat / Re: Official Public Toilets Discussion
« on: May 04, 2019, 12:48:20 PM »
https://news.sky.com/story/golden-toilet-by-cattelan-to-be-installed-at-blenheim-palace-11709954

Golden toilet to be installed at Blenheim Palace. Every line in this article is a gem.

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