Author Topic: Tournament of Legends (Gladiator A.D.)  (Read 24192 times)

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Offline Spinnzilla

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Tournament of Legends (Gladiator A.D.)
« on: May 25, 2009, 09:46:03 PM »
http://wii.ign.com/articles/986/986261p1.html

Interview.  Wii Motion + support. Yay!


Another pretty wii title from HVS.  And this is looks to even outshine the conduit.

« Last Edit: February 03, 2010, 02:10:25 PM by vudu »
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Offline DAaaMan64

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Re: HVS: Gladiator A.D. OMG
« Reply #1 on: May 25, 2009, 09:48:29 PM »
wow. Are they gonna slow it down a bit? I mean, they are really risking it all on Wii. WTF.

Not that I mind.
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Offline Spinnzilla

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Re: HVS: Gladiator A.D. OMG
« Reply #2 on: May 25, 2009, 09:50:06 PM »
Well it still have about a year at least before releasing.  They said they were shooting for a 2010 Q1 release. 
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Offline BlackNMild2k1

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Re: HVS: Gladiator A.D. OMG
« Reply #3 on: May 25, 2009, 10:32:37 PM »
I didn't see any images, but you think that was what the secret game pic was from?
I posted a photoshopped cleaned up version of the pic that seems to fit the title perfectly.

let me go dig it up.

edit:
here is a pic that most closely resembles what I think I could see

Quote from: Harbadakus @ NeoGAF
I used the CSI image processing technology. 
« Last Edit: May 25, 2009, 10:36:02 PM by BlackNMild2k1 »

Offline Dirk Temporo

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Re: HVS: Gladiator A.D. OMG
« Reply #4 on: May 25, 2009, 10:33:20 PM »
Yes it's the same game. The picture that was cleaned up is concept art that matches one of the in-game shots on IGN.

This sounds awesome.
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Offline BlackNMild2k1

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Re: HVS: Gladiator A.D. OMG
« Reply #5 on: May 25, 2009, 10:36:10 PM »
Yes it's the same game. The picture that was cleaned up is concept art that matches one of the in-game shots on IGN.

This sounds awesome.
I didn't see any any images at teh IGN link. can you post a link to them?

edit:
Nevermind, FF wouldn't show them so I had to switch my rendering engine to IE
anyway, heres the direct link to the pics for those interested:
http://media.wii.ign.com/media/143/14350710/imgs_1.html
« Last Edit: May 25, 2009, 10:41:23 PM by BlackNMild2k1 »

Offline bustin98

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Re: HVS: Gladiator A.D. OMG
« Reply #6 on: May 25, 2009, 11:09:42 PM »
I'm not all that interested in this. I guess I need to see more, but so far the descriptions don't grab me. But its me, not the game.

Offline Nick DiMola

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Re: HVS: Gladiator A.D. OMG
« Reply #7 on: May 25, 2009, 11:31:29 PM »
Sounds pretty yawn worthy, though I could still be sour from shitty Rygar.
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Offline Flames_of_chaos

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Re: HVS: Gladiator A.D. OMG
« Reply #8 on: May 25, 2009, 11:48:45 PM »
Sounds pretty yawn worthy, though I could still be sour from shitty Rygar.

Sounds like Nick enjoys being the flame bait haha. I'm still not sold on HVS due to their inconsistencies, however it's awesome that they are putting in a lot of effort on their big original titles. For some reason I wish that HVS makes another Hunter: The Reckoning.
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Offline Stratos

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Re: HVS: Gladiator A.D. OMG
« Reply #9 on: May 26, 2009, 12:11:19 AM »
Sounds pretty yawn worthy, though I could still be sour from shitty Rygar.

Sounds like Nick enjoys being the flame bait haha. I'm still not sold on HVS due to their inconsistencies, however it's awesome that they are putting in a lot of effort on their big original titles. For some reason I wish that HVS makes another Hunter: The Reckoning.

Did HVS really make the Hunter games? I liked the GC one a lot. May have been a bit shallow but with a few friends it was a blast.

The game looks cool. I dig it.

I'm especially excited to see how they use M+ with it.

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Looks like Excite multiplayer haters will not have to be stuck with a wonky split screen.
« Last Edit: May 26, 2009, 12:18:38 AM by Stratos »
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Offline NWR_Neal

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Re: HVS: Gladiator A.D. OMG
« Reply #10 on: May 26, 2009, 12:19:12 AM »
After scouring the interview to write up an article based on it (should be up soon. someone please edit), it looks like it could be pretty good on paper. Kind of like that Lucasarts game Gladius, but with less RPG stuff.

I'm interested to see how the combat works with the controls and to see if each character's story is actually good.

Every big thing HVS plans to do sounds great on paper, but we still haven't seen a finished product. I'll be considerably more excited for this game if I like The Conduit a lot.
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Offline Flames_of_chaos

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Re: HVS: Gladiator A.D. OMG
« Reply #11 on: May 26, 2009, 12:36:07 AM »
Is it me or do the arms in those pics look horribly wrong.
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Offline Stratos

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Re: HVS: Gladiator A.D. OMG
« Reply #12 on: May 26, 2009, 12:49:50 AM »
Is it me or do the arms in those pics look horribly wrong.

I see what you mean, but I think it is from perspective.
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Offline ShyGuy

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Re: HVS: Gladiator A.D. OMG
« Reply #13 on: May 26, 2009, 02:49:56 AM »
That CSI cleanup technology is pretty accurate.


Offline BlackNMild2k1

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Re: HVS: Gladiator A.D. OMG
« Reply #14 on: May 26, 2009, 02:55:59 AM »
And everybody thought that tech was just some tv magic...:rolleyes:   shows what they know ;)

Offline NinGurl69 *huggles

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Re: HVS: Gladiator A.D. OMG
« Reply #15 on: May 26, 2009, 03:09:24 AM »
uhhhhhh cleanup?  or rather someone with smarts just knew how to search for pictures of game artwork on google?
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Offline jakeOSX

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Re: HVS: Gladiator A.D. OMG
« Reply #16 on: May 26, 2009, 07:56:28 AM »
if this is done like soul caliber or tekken i think it could be interesting. the picture looks too linear, which i am hoping is just a issue with the camera angle.

i was a H:TR fanatic (the paper game). I own all of the games, but only played the GC version (lol, no xbox or ps2). good games, but really didn't have much to do with the paper game.

Offline jakeOSX

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Re: HVS: Gladiator A.D. OMG
« Reply #17 on: May 26, 2009, 09:57:48 AM »
oh and

It's just a flesh wound!!

Offline Pale

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Re: HVS: Gladiator A.D. OMG
« Reply #18 on: May 26, 2009, 11:23:29 AM »
This looks about as interesting to me as a hole in the wall... maybe I'll be surprised.

But it's got blood mirite?
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Offline NinGurl69 *huggles

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Re: HVS: Gladiator A.D. OMG
« Reply #19 on: May 26, 2009, 11:41:33 AM »
if this is done like soul caliber or tekken i think it could be interesting. the picture looks too linear, which i am hoping is just a issue with the camera angle.

i was a H:TR fanatic (the paper game). I own all of the games, but only played the GC version (lol, no xbox or ps2). good games, but really didn't have much to do with the paper game.

It's supposed to be an over-the-shoulder camera so you more easily relate to the Wii+chuck motion combat, so it's definitely not a last-gen 2D plane fighter.

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Offline DAaaMan64

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Re: HVS: Gladiator A.D. OMG
« Reply #20 on: May 26, 2009, 11:46:03 AM »
Glad that it's over the shoulder, that only makes sense. Thats how I want to see dynamic slash and flash light games.

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Offline BlackNMild2k1

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Re: HVS: Gladiator A.D. OMG
« Reply #21 on: May 26, 2009, 11:47:02 AM »
This looks about as interesting to me as a hole in the wall... maybe I'll be surprised.

But it's got blood mirite?
It really depends on where that hole in the wall is, as lots of gloryous things can happen with a hole in the wall, some of which really might surprise you.


Offline NinGurl69 *huggles

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Re: HVS: Gladiator A.D. OMG
« Reply #22 on: May 26, 2009, 11:50:58 AM »
It's apparent this game is what their engine demo was really trying to showcase, not The CondomUnit.  All the roman junk and architecture was already there for a reason.
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Offline NinGurl69 *huggles

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Re: HVS: Gladiator A.D. OMG
« Reply #23 on: May 26, 2009, 11:52:05 AM »
This looks about as interesting to me as a hole in the wall... maybe I'll be surprised.

But it's got blood mirite?
It really depends on where that hole in the wall is, as lots of gloryous things can happen with a hole in the wall, some of which really might surprise you.

Such as a green-headed Genie in Peewee's Playhouse.
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Offline jakeOSX

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Re: HVS: Gladiator A.D. OMG
« Reply #24 on: May 26, 2009, 12:49:20 PM »
flesh wound? anyone? bueler?

over the shoulder eh?

you think that you will get more points for drawing the fight out, rather than quick kills, like you know, real gladiator stuff?