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Messages - supergtt

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51
TalkBack / Re: Madden NFL 13 Impressions
« on: November 19, 2012, 11:33:39 AM »
ok, madden 14, if it has the ability to use the gamepad as a telestrator AND let me call the plays for an online match... day 1 purchase.

imagine, you form a party of friends. 2 play the match, 2 call the action one of whom works the telestrator, the rest can watch like a football game! BOOM! you could hand off at quarters or something, madden just became a party game.

52
TalkBack / Re: Wii U Updates: Christmas Eve But Five Times Slower
« on: November 19, 2012, 11:28:11 AM »
When it comes to anything that isn't games, nintendo really doesn't know what they are doing. They should hand over UI, OS, online to NOA to hire a competent company.

in exchange NOA worries less about keeping american gamers from spending money on games.

53
TalkBack / Re: Nintendo Network Accounts Tied to Wii U System
« on: November 18, 2012, 08:52:15 PM »
I got nothing, this is dumbsauce.

54
TalkBack / Re: Nintendo Network IDs Detailed, Up To 12 Accounts on System
« on: November 07, 2012, 07:33:14 AM »
Why don't they just use our club nintendo accounts?

why does this sound just like local profiles while actual purchases are still tied to hardware?

55
TalkBack / Re: EA Games on Wii U Need Origin Account to Go Online
« on: October 23, 2012, 10:25:24 PM »
this is the same as every EA game since at least dragon age.

56
man, that sure is easier than just sharing online!

57
qr codes are not a subsitute for actual online sharing.

58
TalkBack / Re: Platinum Games Discusses Bayonetta 2
« on: September 15, 2012, 12:41:45 AM »
I doubt Nintendo had to pay much to make this exclusive. They are funding the development and basically are the reason this game is being made.

that would be where the sacks of money go.

59
TalkBack / Re: Platinum Games Discusses Bayonetta 2
« on: September 14, 2012, 05:47:51 PM »
I'm sure big stacks of cash with marios face on them didn't hurt in bringing exclusivity either.

60
TalkBack / Re: Call of Duty: Black Ops II Impressions
« on: September 14, 2012, 05:44:34 PM »
any word on online play?

61
TalkBack / Re: Wii Virtual Console Titles Not Playable on GamePad
« on: September 14, 2012, 03:29:07 PM »
I don't know if "lazy" is the word I'd use. Maybe overwhelmed? Profit-focused? Because as some have said against the tide of ragers, it doesn't behoove Nintendo the Company to allow us to play old games on the new system. I thought VC would be playable on the GamePad too, and I'm bummed out. BUT after thinking about it for a minute, the decision makes some sense. The GamePad isn't magic -- games developed years before they even made the thing won't just magically appear on a separate video-streaming screen without some kind of coding in place. So it's crappy, sure. But I don't think Nintendo is being lazy in their lack of effort....    they're kind of busy, probably, building a new system and developing new games and creating online infrastructure and working on 4DS and Super Wii U prototypes, etc., etc. I hope this is wrong info and we get what we want. Buuuttt it's not as simple as many claim. Paint a big A for Apologist on my lapel if ya like.

but they don't have to do anything special. lets say I run a dosbox game on my pc. It doesn't care which of my two displays it is on. the video driver handles all of that. They have the emulators written for the wiiu, if they want to to sell vc games to wiiu owners without wiis anyway. So all I'm left with.. two things. there are no unified accounts, and they are lazy.

62
TalkBack / Re: Wii Virtual Console Titles Not Playable on GamePad
« on: September 14, 2012, 02:59:31 PM »
but if they are going to have the VC on WiiU, that means they are going to have to have Wiiu version of the Current catalog ANYWAY. So why not have us redownload those versions? That's what any modern... oh, right. my bad.

63
TalkBack / Re: Wii Virtual Console Titles Not Playable on GamePad
« on: September 13, 2012, 09:22:04 PM »
this is lazy pure and simple. and tells me that the VC is fixing to be a fractured service forever now. when it should be unified. you shouldn't transfer over the Wii executables for the emulators, you should transfer your liscense and download new files.

This is like having to stop my computer, boot into dos off a disk every time I wanted to run ipconfig.

64
TalkBack / Re: Nintendo Network Premium Detailed
« on: September 13, 2012, 07:01:20 AM »
You have to pay, to be allowed the chance to pay, to get a small discount, which would take you... spending lots of money in the digital store (which has way higher margins for them btw), for it to ever break even on the upfront amount you paid in the first go.

and having the service tied to the hardware. ugg. what is it about japan that makes them go full retard like this?

65
TalkBack / Re: Nintendo Details Japanese Wii U Accessories and Peripherals
« on: September 13, 2012, 05:56:00 AM »
50$ for the pro is asking a lot for a controller with no rumble.

66
TalkBack / Re: New Super Mario Bros. 2 Review
« on: August 12, 2012, 04:03:05 PM »
I paid 4 dollars for vvvvv. it was made by like, 3 guys. 

67
Podcast Discussion / Re: Episode 14: OBJECTION TO ENGRISH
« on: July 28, 2012, 08:26:13 PM »
the download links are messed up. they don't actually lead to any files.

68
Podcast Discussion / Re: Episode 44: A Nice Little Romp
« on: July 28, 2012, 04:36:37 PM »
The mp3 file you uploaded is only 169 bytes. Just fyi.

69
TalkBack / Re: The 3DS Download Card Mark-up Absurdity
« on: July 28, 2012, 10:53:56 AM »
If I had to guess, I would feel like there is some shenanigins going on, with nintendo not allowing them to price them lower.

70
Don't care if they offer me a million coins, I'm not going to buy any retail titles over the eshop until their account system, you know, doesn't suck ****.

71
Podcast Discussion / Re: Episode 298: How Many Licks Does It Take?
« on: July 16, 2012, 08:53:19 PM »
The reason for the 3ds lengthy load times is that everything on the 3ds is an OS call. Every thing ever goes through the OS. That takes time.

72
not for nothing, but "making sure that our consumers feel that playing our products is safe"

is a giant pile of bullshit. just saying. Your DS isn't gonna cut a bitch if you put in an r4

73
TalkBack / Re: Mario Does Not Wear Suits; He Transforms
« on: June 30, 2012, 12:23:59 PM »
Yes, it probably is due to the PETA nonsense. which is why in europe and japan they continue to not give any fucks.

74
that was what brought up thoughts of unwieldy? not the book sized controller?

I would have like capacitive simply because you don't have to apply any pressure to make a contact.

75
TalkBack / Re: Pikmin 3 Will Not Have Online Multiplayer
« on: June 13, 2012, 09:21:08 PM »
In those other RTS games, how many of them implement physics for the units, all the while having 100+ units in the same place abiding by said rules of physics? That deals with a lot more network data to transmit than a simple "where am I" request for each unit.

what are you talking about? what physics? You let the client handle all of that. You think SC2 sends all the data on unit destructions and parts flying off and all that? no. you don't send data you don't need.

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