James Jones, Jonathan Metts, and Michael Cole sit down and discuss their impressions of the Nintendo Direct at E3.
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I don't know if you guys will have the time to read this talkback, but I'll leave comments regardless.
A lot of what I'm interested with this game is the granulars. Changes to defensive options are rampant between the dodge frame decay, perfect shielding occuring when you let go of shield rather than on the frame you activate, and that... really weird directual influenced air dodge. if you can do that at the ground, that brings back the specter of the Wave Dash, although I saw no such tech being used at the invitational, even in the AMAZING Sets that ZeRo and MkLeo.