Nintendo World Report Forums

Gaming Forums => Nintendo Gaming => Topic started by: trip1eX on March 20, 2006, 05:59:22 AM

Title: Metroid Hunters!!!
Post by: trip1eX on March 20, 2006, 05:59:22 AM
No one else excited about this one???  I'm suprised to not see a thread on it.

Is it coming today or tomorrow?
Title: RE:Metroid Hunters!!!
Post by: Rhoq on March 20, 2006, 06:18:39 AM
It's supposed to be released today. Most stores (besides some on the West Coast, that might have it tonight), won't begin receiving it until tomorrow or Wednesday.
Title: RE: Metroid Hunters!!!
Post by: RiskyChris on March 20, 2006, 06:35:06 AM
I dont' get mine until (hopefully!) tomorrow =( =( =(
Title: RE: Metroid Hunters!!!
Post by: KDR_11k on March 20, 2006, 08:01:10 AM
Won't arrive here until freaking MAY.
Title: RE: Metroid Hunters!!!
Post by: Smash_Brother on March 20, 2006, 08:24:07 AM
The release date is typically the "shipping" date and the game actually comes out the next day, even if you preordered it online to have it shipped to you.

I expect I'll have it tomorrow, and I finished Castlevania just in time, too.
Title: RE:Metroid Hunters!!!
Post by: ShyGuy on March 20, 2006, 10:11:38 AM
Oh man, I need to finish Mario Partners in Time before I get this. I need to get Metroid Hunters soon too, so I can play with all the cool kids
Title: RE: Metroid Hunters!!!
Post by: Smash_Brother on March 20, 2006, 10:13:57 AM
Actually, the COOL kids will be playing Tetris, but you can hang with us losers.
Title: RE:Metroid Hunters!!!
Post by: ShyGuy on March 20, 2006, 10:59:47 AM
But Bloodworth has it, and he's cool
Title: RE:Metroid Hunters!!!
Post by: IceCold on March 20, 2006, 11:08:06 AM
I saw it here in store on Saturday, for some odd reason.. I'm excited about the game, with all the time it's had to be improved, the positive reviews and the awesome-sounding WiFi features. I plan on getting it soon.  
Title: RE:Metroid Hunters!!!
Post by: MaryJane on March 20, 2006, 11:14:14 AM
I woke up at 8 a.m just so I could take a shower,  eat breakfast go to Gamestop and pick up my copy of Metroid Prime: Hunters. Just to be told it will be here tomorrow. Lovely. So not to waste a day I picked up Mario and Luigi. I think this was nintendo's plan, lure me into the store with the goal of buying Metroid, not having it be there, but before I asked a worker where the game was I browsed through the current collection, saw Mario and Luigi and said hey maybe i'll get that another day. I guess that day was today.  
Title: RE:Metroid Hunters!!!
Post by: Smash_Brother on March 20, 2006, 11:32:42 AM
Quote

Originally posted by: ShyGuy
But Bloodworth has it, and he's cool


Bloodworth is paid by the establishment to be cool. You can't trust the man.
Title: RE:Metroid Hunters!!!
Post by: Sir_Stabbalot on March 20, 2006, 01:08:12 PM
Heh. I didn't even know it was coming out so soon. I'll pick it up tommorrow along with The Elder Scrolls IV: Oblivion (PC version, of course. I need mods).  
Title: RE: Metroid Hunters!!!
Post by: Svevan on March 20, 2006, 02:26:38 PM
IceCold: whereabouts do you live that you saw MP:H in stores? I live in Oregon, so I'm really hoping my proximity to Nintendo HQ will allow for both MP:H and Tetris to be in my hands TONIGHT. If anyone spots a store with either of these games, please post! A user on DS Fanboy got Tetris at his Target, so I'm going there right now.
Title: RE:Metroid Hunters!!!
Post by: MattVDB on March 20, 2006, 06:01:30 PM
I live in Beaveton Oregon, and I just got Hunters from the local Best Buy.  They had both Tetris and Hunters, but I only had money on me for one.  I'll keep refreshing, and give impressions of anything anybody wants.  Crazy cool box.  Holographic, just like Prime 2's box.
Title: RE:Metroid Hunters!!!
Post by: Bloodworth on March 20, 2006, 06:41:59 PM
Quote

Originally posted by: Smash_Brother
Quote

Originally posted by: ShyGuy
But Bloodworth has it, and he's cool


Bloodworth is paid by the establishment to be cool. You can't trust the man.


Awesome quote, but where's this pay???  I'd like to know.

Title: RE:Metroid Hunters!!!
Post by: Svevan on March 20, 2006, 07:08:09 PM
Beaverton, ugh, I'm quite upset with you Northern Oregonians. The Rogue Valley is bone dry, and it's too late for a five hour drive up North.
Title: RE:Metroid Hunters!!!
Post by: Smash_Brother on March 20, 2006, 07:26:28 PM
Quote

Originally posted by: Bloodworth
Awesome quote, but where's this pay???  I'd like to know.


You lost your key?

As one of "the man's" faithful employed, your phone is probably bugged.

Lift the handset and whisper, "I've lost my livelihood." into the receiver and hang up.

Within 48 hours, a post office key will appear under your doormat.

Go to your local post office and place the key on the desk in front of the clerk. He will hand you a slip of paper with a number on it.

Add the number to the last three digits of the year of your birth. The resulting number will be the box you need to open.

The key is actually a skeleton key for every mailbox at the post office, but your pay will be in the one labeled with the sum of the number on the paper and the last three digits of your birth year.

The post office box will change every week. Place the key in front of the clerk when you want your pay and he will give you a new slip of paper with a different number on it.

Seriously, how can you forget this stuff? I'll bet you don't even remember our secret handshake...
Title: RE: Metroid Hunters!!!
Post by: KDR_11k on March 20, 2006, 11:21:38 PM
You must work for a different establishment, we're getting the data sent via brain implant.
Title: RE:Metroid Hunters!!!
Post by: Smash_Brother on March 21, 2006, 06:51:09 AM
Quote

Originally posted by: KDR_11k
You must work for a different establishment, we're getting the data sent via brain implant.


Technology always takes longest to reach the east coast.
Title: RE: Metroid Hunters!!!
Post by: trip1eX on March 21, 2006, 11:45:00 AM
I got the game.  Played 10 minutes of sp and played a mp match.

Quickie impressions.  

The multi plays like quake on the pc.  The touchscreen just captures that pc (faster pace) feel.  My first match with a couple others played very smoothly.  YOu got powerups of various kinds laying around and the map I played had jump boosters that shoot you up into the air like in Quake.  


So far the sp game seems  abit more straightforward than the Metroid Primes.  But the first 10 minutes are a tutorial in disguise.  

The scanning seems a bit of a pain the arse.  You have to touch a button on the bottom of the touchscreen with the stylus and hold it for a second or two to bring up the scanner and then hold the left trigger to scan the object.  It's not the most comfortable thing to do upon first play.  

Anyway I guess you know what to expect in the beginning if you played the Hunters demo and have played the Metroid Primes.  

My only complaint so far is a complaint that's really a complaint about the DS itself.  IT's not really powerful enough to do clear 3d graphics and the tiny screen doesn't help matters.  It's hard to make out the enemy and your surroundings unless you're right up next to said bad guy or object.  So less power hurts it in this type of game.  This is also a game that I think the brightness of the upcoming DS lite would help alot.  I had to go into a dark room for ultimate playability.  

Tangent #1:  It's interesting to contrast this with the Revolution since it too promises to offer smoother and more precise first person controls, but at the same time will skimp on the power compared to competitors.  That's the similarity.  The difference tho is the Gamecube is well beyond the make a 3d game look pretty good dept and the Revolution will be a few multiples more powerful.  The DS is in that barely enough (power) to make a 3d game dept.  
 
Title: RE:Metroid Hunters!!!
Post by: IceCold on March 21, 2006, 12:54:38 PM
Quote

Originally posted by: EvanTBurchfield
IceCold: whereabouts do you live that you saw MP:H in stores? I live in Oregon, so I'm really hoping my proximity to Nintendo HQ will allow for both MP:H and Tetris to be in my hands TONIGHT. If anyone spots a store with either of these games, please post! A user on DS Fanboy got Tetris at his Target, so I'm going there right now.
Sorry for the late reply; I don't think it'll do any good now. For the record, though, I live in Canada (Alberta). I was in a rush (hence me not buying it), but as I passed by I saw some boxes stacked up.
Title: RE: Metroid Hunters!!!
Post by: KnowsNothing on March 21, 2006, 01:31:48 PM
They could be just promotional boxes, game stores often have stacks of fake boxes because they're jerks.
Title: RE:Metroid Hunters!!!
Post by: IceCold on March 21, 2006, 01:42:27 PM
Hmm, yeah, you may be right..
Title: RE:Metroid Hunters!!!
Post by: Dasmos on March 21, 2006, 01:43:41 PM
The EB near me had promotional boxes since the DS launch...
Title: RE: Metroid Hunters!!!
Post by: Karl Castaneda #2 on March 21, 2006, 02:57:30 PM
I just beat the first planet. Holy crap, I really like this game.
Title: RE: Metroid Hunters!!!
Post by: Hostile Creation on March 21, 2006, 03:56:46 PM
Dammit.

Am I going to have to get it?
Title: RE: Metroid Hunters!!!
Post by: Karl Castaneda #2 on March 21, 2006, 04:19:22 PM
Yeah, pretty much. I'm not even really a fan of Metroid (I'm way too shallow a person to enjoy its richness), but damn, this game rocks. It's almost got an RE4 feel to it. I dunno, that could just be me.
Title: RE:Metroid Hunters!!!
Post by: animecyberrat on March 21, 2006, 08:26:09 PM
I see a lotof Metroid discussion, any body have tetris DS yet? I was at walmart today and seen Hunters and tetris, Tetris was only 30 and Hunters was 35 or maybe 40 I forgot.  
Title: RE:Metroid Hunters!!!
Post by: Miyamoto Osaki on March 21, 2006, 09:53:37 PM
*sits in the corner of the room and weeps*
Just because i live in Austaralia, you guys dont have to rub it in.............  
Title: RE: Metroid Hunters!!!
Post by: KDR_11k on March 21, 2006, 10:04:40 PM
Can you do rocket jumps?
Title: RE: Metroid Hunters!!!
Post by: PaLaDiN on March 21, 2006, 10:07:11 PM
I could buy Metroid Hunters right now but I won't. And I probably won't be buying it for however long it takes to get to Australia. How long is that, by the way? Weeks? Months? Years?

Sorry, too tempting.
Title: RE:Metroid Hunters!!!
Post by: Aussiedude on March 21, 2006, 10:46:39 PM
Actually only about 6 days if you order online at DVDCRAVE.COM.AU for $58.95 AUD.

DVDCRAVE HUNTERS
Title: RE: Metroid Hunters!!!
Post by: jakeOSX on March 22, 2006, 02:09:58 AM
this is a fun game, off-line and on. though i did play online more.

it does make me want a larger stylus... and some sort of contraption to hold the left side of the DS while i play.  
Title: RE: Metroid Hunters!!!
Post by: KnowsNothing on March 22, 2006, 01:45:26 PM
I never had any problem playing the demo, but for some reason this game hurts my hand ;__; (to be specific, it only hurts my right pinky...)

I guess I'm having fun, I'm not sure.  Wi-Fi seemed pretty cool, no problems, very fast, very smooth.  The problem is I had played single player before and my hands hurt.  I won anyway, pwned some noobs and such.  Single player was about what I expected.  Huzzah.
Title: RE:Metroid Hunters!!!
Post by: MaryJane on March 22, 2006, 02:38:37 PM
The first battle with Kanden blew my mind I was just like wtf, his morph ball worm thing was awesome, and the first boss battle also made me go Woah!!! Yes if you haven't bought this game yet buy it, you will not regret it, I dont have many DS games but this is definitely the best one so far.

Although I have to add I hate this game. It made me think, holy crap what the hell is MP:3 gonna be like on the Rev. Maybe that's just me, but my anticipation just increased tenfold.  
Title: RE: Metroid Hunters!!!
Post by: stevey on March 22, 2006, 03:33:33 PM
I just got it and it rocks!  
Title: RE:Metroid Hunters!!!
Post by: Smash_Brother on March 22, 2006, 04:53:26 PM
I see far too many people here who have it who haven't added friend codes to the friend code section.

Get over there!!!
Title: RE:Metroid Hunters!!!
Post by: Avinash_Tyagi on March 22, 2006, 09:05:46 PM
Interesting happened at GS with Hunters, they gave it an 8.6, then pulled the review after they realized it was full of errors.
Title: RE:Metroid Hunters!!!
Post by: IceCold on March 22, 2006, 09:19:45 PM
The review or the game? :P
Title: RE: Metroid Hunters!!!
Post by: trip1eX on March 23, 2006, 05:44:51 PM
Eh the tiny screen kills this game for me.  I'd rather play fps on my pc or console.  
Title: RE:Metroid Hunters!!!
Post by: Caterkiller on March 23, 2006, 07:46:16 PM
I LOVE the touch screen in this game, I really really do! You know, moving that map around with the stylis feels so good and natural compared to an analog stick. If  the revolution gives me that same kind of feeling with games on the big screen, then man am I in for a treat. I've only played about  2 hours into the game, and I must say its pretty impressive. I never once touched the demo and befor I actualy baught the game I thought it was going to be a complete waste. I don't think I was ever more wrong.  
Title: RE: Metroid Hunters!!!
Post by: Svevan on March 23, 2006, 09:13:35 PM
Guys, I think the game's gonna be short. Who's the farthest so far, and how many hours have you logged?
Title: RE: Metroid Hunters!!!
Post by: TrueNerd on March 23, 2006, 09:28:17 PM
I've logged a little over three hours into the main game thus far and I'm 26% complete.

Anyways, the single player is a bit disappointing, but not as much as I originally thought it was going to be. It's barely a Metroid game. It's an action game with adventuring tendencies, instead of the other way around as every other Metroid game is. There is some backtracking to open up new areas, as is finding weapon upgrades and some morph ball puzzles, but not nearly enough. This is the Metroid FPS we all were fearing when Metroid Prime was originally released.

Now if I put that bias aside for a second, the single player is enjoyable. It's a fun FPS, the best ever on a handheld.

But really, multiplayer is where this game shines and that is where the game will have it's longevity.  
Title: RE: Metroid Hunters!!!
Post by: Svevan on March 23, 2006, 09:50:01 PM
I'm with ya, I love every single little thing about the single player mode but it feels like it's own beast. But I like that beast! I can't wait for Jonny's review, it'll be a startling display of tact for him not to tear the thing into pieces.
Title: RE: Metroid Hunters!!!
Post by: Wesisapie on March 24, 2006, 05:13:14 AM
im a fps gamer since wolf3d and after watching these videos i must say I WANT THIS GAME!!! looks really great... i cant believe such a dynamic fps is on a handheld, ESPECIALLY a *nintendo* handheld. these truly are amazing times. simply unbelievable. and this is just the beginning.
Title: RE: Metroid Hunters!!!
Post by: Spak-Spang on March 24, 2006, 06:26:54 AM
You know I understand where everyone is coming from that it feels different, but I still don't think it feels like a traditional FPS.  The Atmosphere and the pacing is still very much traditional Prime. You still are moving in around in enviroments that are seeping with personality searching for clues to the story and upgrades.  

I find that battles with the free look controls just become more intense and engaging then they were in Prime...although I do miss the dashing dodge moves from the original Prime series.  

My favorite part of the single player mode is the battles with the different hunters.  I have only faced two of them, but each one has been different and surprising engaging and challenging.  It feels like a nice blend of fighting a boss with a pattern and fighting a Bot with more random and situational AI.  

The WiFi multiplayer is fantastic.  I just wish that during the quick match games they didn't have health powerups to collect.  It is the one element of deathmatch in any game I can't stand...because you are not on equal footing, and someone can retreat to gain more health.  (BORING)  However, Prime Hunters even has it more annoying because you can double up your straighting health.  I was losing bad in all my matches until I learned that.  Now I immediately run to get 200 health before I start fighting...I find that pretty annoying to have to do.  

By the way, I think Nintendo is proving with the DS that lesser technology does not mean a sacrifice to graphics quality.  Yes you could make this game look prettier on the PSP, but the experience is fluid, engaging and the graphics are already breathtaking.  

Anyone worried about the Revolution needs to just look at what talented programmers are pulling off with the DS and shut up.  
Title: RE: Metroid Hunters!!!
Post by: Smash_Brother on March 24, 2006, 08:04:35 AM
I can't decide if I like or hate the health powerups.

On one hand, they add an element of strategy to the game with alt forms and using them to escape to grab more health mid fight.

On the other hand, they make it a great deal less like conventional FPS experiences.
Title: RE: Metroid Hunters!!!
Post by: KDR_11k on March 24, 2006, 08:10:48 AM
On the other hand, they make it a great deal less like conventional FPS experiences.

How so? Every FPS has health pickups.
Title: RE: Metroid Hunters!!!
Post by: Smash_Brother on March 24, 2006, 08:35:57 AM
It's all about the alt forms.

Because they move faster than regular forms, when a player is in trouble, it allows them to transform into a quicker, smaller target while they go locate health. In previous FPSs, running from combat seldom worked because characters are big targets and slow. MPH changes all of that.

I think it's just about impossible to kill a Sylux player who heals early and often because Sylux has the fastest alt form in the game and siphons health with the lightning gun. If a Sylux player runs for health before they drop below 100, they're basically impossible to kill.  
Title: RE: Metroid Hunters!!!
Post by: TrueNerd on March 24, 2006, 08:57:38 AM
Wait a minute... Sylux syphons health away? Meaning he takes your health and adds it to his own? If that's true, that seems ridiculously unbalanced, like he would have the obvious advantage over everyone. I haven't really experimented much with him yet, so I don't know if that's true. Does he have a weakness? Can he syphon your health away when the other player is in alt form? Again, I might just be talking out of my ass.

And someone else kinda touched on this, but this game has gotten me even more pumped up about Metroid Prime 3. If Retro can make the action sequences more like a true FPS AND maintain all the Metroid elements the first two Primes had, we will be in for a treat. One second you'll be switching visors to find the hidden morph ball path which leads to an upgrade and the next you'll be jumping over some space pirate, blasting a plasma beam through his skull. Who ISN'T aroused by that thought?

Title: RE: Metroid Hunters!!!
Post by: Smash_Brother on March 24, 2006, 09:10:49 AM
Yeah, Sylux is definitely a vampire and can drain health from others regardless of which form they're in.

However, there are countermeasures to Sylux, I'm just not sure how well they work. Getting in his face in Kanden's alt form works VERY well, as the larve jump up in his face and wreck him.

But again, smart Sylux players will just run away in alt form, find health, and return to fight refreshed and, as of yet, I know of no way to stop them.  
Title: RE:Metroid Hunters!!!
Post by: Smash_Brother on March 24, 2006, 09:33:26 AM
A brief guide to basic attack damage.

Also from the other thread:

I was right about there being a rock-paper-scissors scenario in this game.

From Nintendo's official strategy guide (stolen from Gamefaqs):

Samus
Ideal Teammate: Kanden
Most Vulnerable Prey: Sylux

Kanden
Ideal Teammates: Samus, Sylux
Most Vulnerable Prey: Weavel, Trace

Spire
Ideal Teammate: Noxus
Most Vulnerable Prey: Samus, Noxus

Weavel
Ideal Teammate: Noxus
Most Vulnerable Prey: Trace, Spire

Noxus
Ideal Teammates: Spire, Weavel
Most Vulnerable Prey: Samus, Kanden

Trace
Ideal Teammates: Spire, Samus
Most Vulnerable Prey: Weavel, Sylux

Sylux
Ideal Teammate: Kanden
Most Vulnerable Prey: Weavel

I think Kanden works very well against Sylux, however, as you can use the alt form to simply get in Sylux's face to avoid the lightning gun.

Overall, though, Sylux is probably the best character I've seen because, as soon as a Sylux player is below 125 health, they can alt form it and run like hell, having one of the fastest alt forms in the game, and go find health before returning to fight again. I've actually raced players to health powerups and beat them with Sylux because the alt form is just so damn fast.

Also, Sylux WTFPWNs Weavel. When Weavel drops the turret, Sylux's lightning drains health from the turret AND the player, and since the turret is stationary, Sylux can easily recover health off it and survive (as the longer you aim the lighting and are hitting the target, the faster it drains).

I still don't see a strategy to counter a chicken-Sylux player. MAYBE if Samus is faster in morph ball (she should be with the boost) and trying to drop mines in front of him, but that's a goddamn stretch.

Anyone have a strategy which beats a cautions Sylux player who knows to run early?
Title: RE: Metroid Hunters!!!
Post by: Magik on March 24, 2006, 04:31:39 PM
Trace would be a good candidate to counter a good Sylux player.  Heck, Trace counters pretty much any hunter in the game since it's ridiculously fast and it's alt form is overpowered.

It's starting to look like Trace and Sylux are going to be the top tier hunters.  Noxus can be considered top tier if the player knows how to use him effectively.

What bothers me about the multiplayer is the lack of an option to turn off specific power ups, mainly health power ups.  It's becoming more and more common to find people who camp at the health spots or run back to those spots when they are about to die.

Also, am I the only one having troubles with the wifi network in that when you are trying to face random opponents, you never get a 4-player and only 1vs1 or 2 other players?  
Title: RE: Metroid Hunters!!!
Post by: Smash_Brother on March 24, 2006, 05:00:33 PM
Yeah, I typically get that on wifi as well.

But there definitely needed to be an option when it came to selecting which power-ups to offer because health does indeed make the game a completely different experience.

I don't think Trace's alt is overpowered at all. It's surprisingly easy to dodge if you're jumping and strafing at the same time. It's fast and lets you run for the health, yeah, but it's not as fast as the ultra-fast Sylux alt.
Title: RE: Metroid Hunters!!!
Post by: Bloodworth on March 24, 2006, 05:06:41 PM
Quote

Also, am I the only one having troubles with the wifi network in that when you are trying to face random opponents, you never get a 4-player and only 1vs1 or 2 other players?


I actually have more trouble connecting four players in friends.  The fourth often runs into the 80430 error.  Sometimes they can back at out and login in again, but it's a lot of waiting.  At least once you've connected, your group can keep playing.
Title: RE:Metroid Hunters!!!
Post by: Jensen on March 25, 2006, 08:00:54 AM
I've only been able to connect to a 4 play game once, with rivals in Friends and Rivals mode.  Other times I've gotten the error message.

Hopefully the Revolution and the next Gameboy/DS let Multiplayer games be patched upon feedback by users.  If Hunters were a PC game,  I would expect the developer to add an option to not use health power-ups, and to balance the characters if needed.
Title: RE: Metroid Hunters!!!
Post by: Bloodworth on March 25, 2006, 09:07:26 AM
I think the characters are balanced, it's just a matter of experience.  The only one I haven't really learned to deal with is Sylux.  Somehow other people seem to get insane damage with him, and I can shock someone forever and feel like it's not doing me any good.
Title: RE: Metroid Hunters!!!
Post by: Bill Aurion on March 25, 2006, 12:26:28 PM
Holy crap, the control in this game is unbelievably perfect...It's also been a lot of fun so far!
Title: RE: Metroid Hunters!!!
Post by: Shecky on March 25, 2006, 04:50:04 PM
Game just locked up on me, and I was actually winning too...

I bet that confussed the fellow at the other end.
Title: RE: Metroid Hunters!!!
Post by: Bloodworth on March 25, 2006, 09:59:22 PM
Just beat adventure mode.  Overall, as a game it's alright.  WHAT IS THE DEAL with there only being two bosses that you fight four times each?  As a Metroid game it really doesn't measure up because it's missing one of the biggest elements of the series - upgrades.  Not a single gameplay-changing upgrade in the whole game.  Just a bunch of guns which don't do anything but open doors and have stronger effects against specific enemies.  

Final Boss and aftermath spoilers:The final boss can be beaten two ways, the second way to get the "real ending" is rather obscure.  Beating him the right way gets you a special gun and stage for multiplayer, but they're throw aways.  The gun is this massive cannon that vaporizes everything in a gigantic radius - usually resulting in self-destructs for the shooter.  The stage is just a spiraling structure with that gun at the top and no other weapons - resulting in everyone simply trying to get to the top to get the gun.

I really did like a lot of the game - especially the morph ball sections.  Alinos is easily my favorite planet of the bunch.  Still, there's no escaping that it feels like a Metroid spin-off than a genuine entry in the series.  And for that, I've had a blast online.

Will be very interesting to see Jonny's review.  He seems to enjoy multiplayer, but he isn't enjoying single-player much.
Title: RE:Metroid Hunters!!!
Post by: darknight06 on March 26, 2006, 04:11:13 AM
I think one of my biggest issues with it is that there's no save points to be found anywhere in the 4 areas AT ALL outside of your gunship.  Sure they have transporters back to the ship and all, but so far I've only come across like two in each area and there were times I would've liked to have been able to find a save spot and save real quick.

About the repeating bosses, this no doubt comes from only being a 64MB card.  If it was 128 like IGN had stated this wouldn't have been an issue.  

Title: RE:Metroid Hunters!!!
Post by: Smash_Brother on March 26, 2006, 07:55:30 AM
Quote

Originally posted by: Bloodworth Will be very interesting to see Jonny's review.  He seems to enjoy multiplayer, but he isn't enjoying single-player much.


My only answer is that sometimes, people need to face facts and admit that games are sometimes made more for the multiplayer than the single player.

Halo 2 didn't have an ending so that the multiplayer could be better. On the flipside, SSBM launched unfinished (balance issues between characters, some bad textures which don't connect, etc.) but worked hard to have a better single player mode even though it wouldn't be used for the game's primary purpose which was the multiplayer.

Would I have traded the single player so that Ganondorf could wield his sword, Bowser would be balanced to not suck, and god willing, Pitt could be in the game? In a heartbeat.

The single player delivers a pretty regular portable FPS experience, but the multiplayer delivers a level of depth and strategy that has never before been done in a FPS. For that, I'd give it credit as the excellent game that it is.
Title: RE:Metroid Hunters!!!
Post by: mantidor on March 26, 2006, 09:35:40 AM
Im sad to hear about the singleplayer part, It seems Im going to really skip this game after all, The only thing I can do is hope for a real Metroid game for the DS in the future. But if hunters is a total success in sales will that ever happen? I really dont want the game to fail as much as I dont like it, but I dont want the real Metroid gameplay to be dismissed in the future... besides Nintendo has this ability to let me down recently, but I will remain optimistic, is all I can do for now :P.
Title: RE: Metroid Hunters!!!
Post by: Smash_Brother on March 26, 2006, 10:12:44 AM
So, which of the 6 new hunters should appear in SSB:Rev?

I vote Spire:
-He's a heavyweight
-He's not evil, by his backstory. In fact, his story is the most similar to Samus', except he's the last of his race trying to solve the mystery of his lost people
-He adds the intimidation factor which SSB needs more of (fewer small, cute things. More large, angry things)
Title: RE: Metroid Hunters!!!
Post by: mantidor on November 08, 2007, 12:49:21 PM
NONE! :P

I got the damn game! well, its borrowed, so I want to finish it all for those awesome cutscenes and thats all, what is needed to unlock them all? is it 100% items, scans or both? and I have scanned some things like "portal" and "door" but they don't appear in my logbook, why?