Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - tendoboy1984

Pages: 1 ... 85 86 [87] 88
2151
Plus buying a new system is expensive.  If Nintendo is to convince me to upgrade from one console to the next they better provide some noticable improvement.  There has to be some justification to create games for a new console instead of an existing one.  With the Wii it was like they just re-released the Gamecube with a new hat.  Yeah I can't play Wii Sports on the Gamecube, but only because Nintendo decided to release the Wiimote as the standard controller for a new system, instead of as an accessory for the old one.  I understand the business reason to start fresh but from a technical perspective there was no reason to make me buy a whole new system.

This applies to all console makers.  If the PS4 is a glorified PS3 with used games locked out, that's a borderline scam.  A new system should allow for games that cannot be done on the old hardware.  If the SNES was just a slightly spruced up NES (say SMS level graphics) with a six button controller it would justifiably be seen as a huge rip-off.  You have to provide some value to justify asking everyone to pay for a brand new system.  The Wii got away with it because they targetted a large group of new users and thus were not asking them to pay for an upgrade that wasn't really an upgrade.  If Sony or MS, who were trying to get an existing customerbase to upgrade, tried that crap it would have bombed.  A follow-up to the incredibly popular PS2 that is essentially a PS2.5?  That would have been a disaster.  The Wii worked because the Gamecube wasn't very successful so there were less people being asked to upgrade (and those that were were largely loyal Nintendo fans).  It was like a Gamecube do-over.  But they can't do that again.  The Wii was successful so they have to follow it up and expect the existing Wii userbase to upgrade.  They can't just sell a Wii 1.5.

Have you not seen the tech demo's because the Wii U is far beyond the Wii in terms of power.  Once again, we have seen at a minimum what the Wii U is capable of doing from last year's E3 and it's a huge difference from the Wii.

Zelda Demo

http://www.youtube.com/watch?v=arHNcSMXaBk

Japanese Garden Demo

http://www.youtube.com/watch?v=i2Nsa06KRLo


Both of these demo's were done on early Wii U hardware which is weaker then the final hardware.  Both of these demo's already look better then nearly everything on the 360/PS3.  If the early Wii U hardware was already above the 360/PS3, this proves the final hardware will have a significant difference in power.  This proves that any source that says the system is actually weaker is outright lying because the actual video's prove differently.

Unlike Microsoft and Sony who show fake FMV's for their tech demo's that look better then what the final games look like, Nintendo's early tech demo's are actually done on real hardware and always look weaker then what the final system can do because Nintendo actually makes them on the early hardware.


This. People need to realize that Nintendo isn't trying to directly compete with Microsoft and Sony. They are in their own bubble. For Nintendo, the Wii U is a huge leap ahead in terms of technology and graphics.

2152
General Gaming / Re: The Legend of Zelda 20th Anniversary Soundtrack
« on: April 03, 2012, 01:19:37 AM »
Not to nitpick but isn't it the 25th anniversary?


fixed

2153
Movies & TV / Re: New Movies/TV Shows we should keep an eye out for!
« on: April 03, 2012, 12:33:32 AM »

Those are his shitty films, though! :P: :



What


He was being sarcastic, I hope.

2154
SEGA is in trouble? That's news to me. They just finished their publishing deal with Platinum Games, they made Sonic Colors and Generations, they're currently working on Sonic 4 Episode 2 and Phantasy Star Online 2. Not to mention the new IP's like Valkeria Chronicles.


SEGA has done a lot the past few years. If they really were in trouble, then they wouldn't have spent the time and effort in developing/publishing those big games.


Then again, with them shutting down much of their North American QA and publishing sectors, maybe they're just going to exit the Western market and simply focus on Japan? If they do that, then what will become of the Sonic franchise and its fanbase?

2155
Movies & TV / Re: New Movies/TV Shows we should keep an eye out for!
« on: April 02, 2012, 05:05:06 AM »
Anchorman 2 announced.


And by flute, I mean my turgid penis.




YEEEEEEESSSSSSSSSS!!!!!!!!!!!!!


EDIT: I'm also extremely excited for The Hobbit. I've loved most of Peter Jackson's movies (Lord of the Rings Trilogy, his King Kong remake). I have my expectations sky-high for his Hobbit film. He is a master storyteller, and a good argument for the "movies are art" debate.

2156
So....this is when I finally cross the threshold from "enthusiastic video game purchaser" to "tenative, wary last generation patient gamer".  If the claims on Sony & Microsoft locking out used games is true, they better adopt the Steam model of offering sales throughout the year, because I think they will alienate the majority of their potential customers in this.
 
....I don't think they realize the rammifications of doing something like this.


Sony does offer sales on PSN. Most of them are for PS Plus members, but that's just a $49 a year subscription. Cheap!

2157
Quote from: BlackNMild2k1

That is very wrong. Graphics can do much more. The problem is that it will cost far too much in both time and money to achieve them. PS360 leapfrogged in tech over the previous gen and cost skyrocketed because of it. We should just now be getting to that level of graphics in the console space if we want to keep things affordable, so it makes sense to slow things down a bit.

Agreed, just look at Battlefield 3 on a high-end PC. Clearly EA was targeting high-end graphics, which is what the next generation of consoles will finally offer.


Quote from: BlackNMild2k1

2 PS3's duct taped together will be a very capable machine. Especially if they stick a well thought out GPU in there this time.

Assuming this is true though, that really does leave the ball in MS's court.
Do they continue with the tech arms race towards real-time movie grade CG in hopes that Sony will continue to spend and compete? Or do they continue on their current path of expansion towards the casual market?

MS is on deck to show it's hand at E3 2012, Nintendo is already all in, but I'm not sure if Sony will be at that table too.



Also agreed. Though why can't MS target both causal and mainstream gamers at the same time? You know, like they've been doing with the Xbox 360 for the past 7 years?

2158
Gotta try the first person on foot sections.


What first-person? How do you switch to first-person view?

2159
For me, the controls are simply unbearable. I seriously think I'm gonna abandon the game soon which is a shame because it is otherwise pretty good all round. Currently nursing a Chandler Bing claw hand after playing for 15 minutes.


Try aiming with the A, B, X, Y buttons, or flip the controls so you aim with the Circle Pad and move with the A, B, X, Y buttons.

2160
I started using the touch screen, but I actually find aiming with the A, B, X, Y  buttons to be easier.

2161
General Gaming / The Legend of Zelda 25th Anniversary Soundtrack
« on: April 02, 2012, 04:45:32 AM »
Anyone have it? What are your impressions?


I'm listening to it right now, and I love it. I've always been a fan of symphony / classical music, and the style fits the Zelda series very well.

2162
Holy crap Nintendo! You guys have been spoiling Japan like crazy, 630 VC titles?!


Reggie hates us.

2163
Here's my take on things:


The Wii is dying, and all it's digital content (Virtual Console, WiiWare, etc.) will be transferable to the Wii U. The Wii Shop (which includes Virtual Console and WiiWare) will be replaced with a universal eShop service (like what the 3DS uses), and we will be able to purchase both 3DS and Wii U software from this single online shop.


2164
Nintendo Gaming / Re: The Official 3DS System Friend Code Thread
« on: March 28, 2012, 03:24:06 AM »
I haven't been on here in a few weeks. If I missed anyone who added me to the 3DS, send me a message with your Friend Code.

2165
TalkBack / Re: Super Mario 3D Land DLC - Part 1
« on: March 28, 2012, 03:22:18 AM »
Ok, I'll be the first to make a comment that's actually relevant the article.


Your ideas for Super Mario 3D Land DLC are a great idea. I don't mind paying for DLC, as long as it's not half the price of a new game (Call of Duty Map Packs).  ::)


I would love to revisit SMB2 in full 3D (polygonal graphics). The potential gameplay enhancements are enormous!

2166
I like how people are screaming "no ports no ports" as if that's all we will get on the Wii U. Remember when the PS3 launched, it had (and still has) plenty of Xbox 360 ports, and no one complains.


Why would you deny Wii U owners a chance to buy these major titles? If developers exclude their big games from the Wii U, then we'll be in the same "Wii has no games" situation all over again.

2167
Then Nintendo adopts Origin, or tries creating their own thing and then we end up with another 5 years of shitty online infrastructure on a Nintendo console. Steam is probably Nintendo's best option.
No, that's not the point. This isn't about Nintendo. It doesn't matter what they do here. This is about Valve. For clarification: If Nintendo refuses, then Valve doesn't get to expand their brand that way. Sucks for both of them but that's not the point. The point is Valve doesn't get to expand Steam through an existing console maker.


But isn't that what the PS3 version of Steamworks is for? Why would Valve even need to expand Steam to the console market? Steam is a PC service, and Valve is primarily a PC developer. Besides, consoles already have their own digital networks (Xbox Live, PSN, etc.), so adding Steam on top of that would be pointless.

2168
Actually, I can see this working great as creating a standard for gaming consoles.

Right now, I can imagine that it is difficult for developers of computer games to know what low end baseline hardware they should support for their games.  Yes, they can develop games that you can turn certain features off to make it run on lower models, but wouldn't it be better to have a cleanly defined base line. 


But that's basically what a console is for.

2169
TalkBack / Re: Nintendo Direct Liveblog
« on: March 05, 2012, 12:43:26 AM »
Sony owns those IPs, that makes them first party games. Same way that the Mario Party games are first party even though Hudson Soft developed the first 8 (or Star Fox Assault being developed by Namco, F-Zero GX by Amusement Vision, etc.).


Yes, but Insomniac created them, and they aren't a 1st-party Sony developer. So why did Sony get the rights to those IP's if Insomniac is an independent developer?

2170
I don't think of this as exactly a console, but more a lanbox (standardized unit made up of off-the-shelf pc parts in a small form not designed to be opened/upgraded) that out of the box comes with tv outputs, cables, a controller, and with access to downloadable games that are designed for TV output.


You just described a console. :)

2171
Well, it was true. They may have eased up a little since, but no software gets on Mac without Apple's approval.

That is absolutely false.

In your opinion

No, in fact. Anyone can make whatever Mac software they want and release it however they want outside the Mac App Store without any kind of approval or involvement from Apple. You are misinformed.


Before the Mac App Store existed (or any App Store for that matter), software developers would distribute their stuff on websites. That is how you can put any software on a Mac or PC, just by downloading it from the Web. You don't need a dedicated App Store. That just limits what a developer can do, since they'd have to get approval from the store owner (in this case Apple). In the "old days" we'd just download everything from the Web, regardless of if it was "approved" or not.

2172
TalkBack / Re: Nintendo Direct Liveblog
« on: March 03, 2012, 09:25:13 PM »
Yes Nintendo co-developed TLS with Mistwalker, making it a 1st-party IP.

Last Story was developed by Mistwalker and AQ Interactive, not Nintendo. They just are publishing it in Europe and Japan. And their decision was purely business. It's the end of the Wii's lifespan and RPGs have never done well on the system. If they thought they could profit on releasing it here themselves, they would have.

But it was Nintendo's decision to convince Sakaguchi to make The Last Story for Wii. Read the "Iwata Asks" interview.


The game is essentially a 1st-party IP. Another example is Xenoblade; it's a 1st-party game, yet it was developed by Monolith.

They could "convince" him to create the game all they liked.  It's still not a 1st party game unless a Nintendo-owned studio developed it (or Nintendo owned the IP).  Nintendo owns Monolith, so Xenoblade's a 1st party game.  The original Mass Effect isn't a 1st party game just because Microsoft published it, as Bioware developed the game and Microsoft clearly doesn't own the rights to the IP.


I see your point, but how does that explain games like Ratchet & Clank and Resistance? Insomniac is an independent developer, yet both of those IP's are published and owned by Sony.

2173
TalkBack / Re: Nintendo Direct Liveblog
« on: March 03, 2012, 05:21:01 PM »
Yes Nintendo co-developed TLS with Mistwalker, making it a 1st-party IP.

Last Story was developed by Mistwalker and AQ Interactive, not Nintendo. They just are publishing it in Europe and Japan. And their decision was purely business. It's the end of the Wii's lifespan and RPGs have never done well on the system. If they thought they could profit on releasing it here themselves, they would have.


But it was Nintendo's decision to convince Sakaguchi to make The Last Story for Wii. Read the "Iwata Asks" interview.


The game is essentially a 1st-party IP. Another example is Xenoblade; it's a 1st-party game, yet it was developed by Monolith.


2174
If you read the report it states how it's allowing EA's Origin and other services to be used without fees--hense everybody can use it free of charge.

That's because hardware wise its a PC which will be running windows and/or Linux. That means anything which can run on those OSes can also run on this steambox. The only way they could stop it is if they closed the architecture and made it essentially like a console, but in that case software support would be limited and the thing would probably flop.


Why would it flop? Game consoles are closed platforms, yet they still get plenty of developer support. Developers already know what to expect when developing for a game console, so why should a SteamBox be any exception?

2175

This isn't a console. What it is essentially is just a standardized PC.


But that's basically what a console is. For a more specific example, remember the 3DO? Same basic concept. Also the Xbox 360 and PS3 use custom PC components, and the Xbox 360 was designed to make porting from the PC easier for developers.

Pages: 1 ... 85 86 [87] 88